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HEAD
wined3d: Make sure the correct texture is bound in device_update_volume.
[wine/multimedia.git]
/
dlls
/
msisip
/
Makefile.in
blob
fa1b3e6a3c6c9ed23b7cabe0e7e6f6225671f855
1
MODULE
=
msisip.dll
2
IMPORTS
=
crypt32 ole32
3
4
C_SRCS
=
\
5
main.c