wined3d: Make sure the correct texture is bound in device_update_volume.
[wine/multimedia.git] / dlls / msisip / Makefile.in
blobfa1b3e6a3c6c9ed23b7cabe0e7e6f6225671f855
1 MODULE = msisip.dll
2 IMPORTS = crypt32 ole32
4 C_SRCS = \
5 main.c