opengl32: Declare input pointers as const in function prototypes.
[wine/multimedia.git] / dlls / opengl32 / opengl_ext.c
blob87c2f4b17414b50c5596c8ecf66a18ce36229025
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include <stdarg.h>
6 #include "opengl_ext.h"
7 #include "winternl.h"
8 #include "wine/wgl_driver.h"
9 #include "wine/debug.h"
11 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
13 const int extension_registry_size = 2064;
15 /* The thunks themselves....*/
16 static void WINAPI wine_glActiveProgramEXT( GLuint program ) {
17 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
18 TRACE("(%d)\n", program );
19 funcs->ext.p_glActiveProgramEXT( program );
22 static void WINAPI wine_glActiveShaderProgram( GLuint pipeline, GLuint program ) {
23 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
24 TRACE("(%d, %d)\n", pipeline, program );
25 funcs->ext.p_glActiveShaderProgram( pipeline, program );
28 static void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
29 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
30 TRACE("(%d)\n", face );
31 funcs->ext.p_glActiveStencilFaceEXT( face );
34 static void WINAPI wine_glActiveTexture( GLenum texture ) {
35 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
36 TRACE("(%d)\n", texture );
37 funcs->ext.p_glActiveTexture( texture );
40 static void WINAPI wine_glActiveTextureARB( GLenum texture ) {
41 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
42 TRACE("(%d)\n", texture );
43 funcs->ext.p_glActiveTextureARB( texture );
46 static void WINAPI wine_glActiveVaryingNV( GLuint program, const char* name ) {
47 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
48 TRACE("(%d, %p)\n", program, name );
49 funcs->ext.p_glActiveVaryingNV( program, name );
52 static void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
53 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
54 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
55 funcs->ext.p_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
58 static void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
59 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
60 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
61 funcs->ext.p_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
64 static void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
65 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
66 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
67 funcs->ext.p_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
70 static void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
71 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
72 TRACE("(%d)\n", mode );
73 funcs->ext.p_glApplyTextureEXT( mode );
76 static GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, const GLuint* programs, GLboolean* residences ) {
77 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
78 TRACE("(%d, %p, %p)\n", n, programs, residences );
79 return funcs->ext.p_glAreProgramsResidentNV( n, programs, residences );
82 static GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, const GLuint* textures, GLboolean* residences ) {
83 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
84 TRACE("(%d, %p, %p)\n", n, textures, residences );
85 return funcs->ext.p_glAreTexturesResidentEXT( n, textures, residences );
88 static void WINAPI wine_glArrayElementEXT( GLint i ) {
89 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
90 TRACE("(%d)\n", i );
91 funcs->ext.p_glArrayElementEXT( i );
94 static void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
95 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
96 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
97 funcs->ext.p_glArrayObjectATI( array, size, type, stride, buffer, offset );
100 static void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
101 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
102 TRACE("(%d)\n", marker );
103 funcs->ext.p_glAsyncMarkerSGIX( marker );
106 static void WINAPI wine_glAttachObjectARB( unsigned int containerObj, unsigned int obj ) {
107 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
108 TRACE("(%d, %d)\n", containerObj, obj );
109 funcs->ext.p_glAttachObjectARB( containerObj, obj );
112 static void WINAPI wine_glAttachShader( GLuint program, GLuint shader ) {
113 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
114 TRACE("(%d, %d)\n", program, shader );
115 funcs->ext.p_glAttachShader( program, shader );
118 static void WINAPI wine_glBeginConditionalRender( GLuint id, GLenum mode ) {
119 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
120 TRACE("(%d, %d)\n", id, mode );
121 funcs->ext.p_glBeginConditionalRender( id, mode );
124 static void WINAPI wine_glBeginConditionalRenderNV( GLuint id, GLenum mode ) {
125 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
126 TRACE("(%d, %d)\n", id, mode );
127 funcs->ext.p_glBeginConditionalRenderNV( id, mode );
130 static void WINAPI wine_glBeginFragmentShaderATI( void ) {
131 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
132 TRACE("()\n");
133 funcs->ext.p_glBeginFragmentShaderATI( );
136 static void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
137 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
138 TRACE("(%d)\n", id );
139 funcs->ext.p_glBeginOcclusionQueryNV( id );
142 static void WINAPI wine_glBeginPerfMonitorAMD( GLuint monitor ) {
143 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
144 TRACE("(%d)\n", monitor );
145 funcs->ext.p_glBeginPerfMonitorAMD( monitor );
148 static void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) {
149 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
150 TRACE("(%d, %d)\n", target, id );
151 funcs->ext.p_glBeginQuery( target, id );
154 static void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) {
155 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
156 TRACE("(%d, %d)\n", target, id );
157 funcs->ext.p_glBeginQueryARB( target, id );
160 static void WINAPI wine_glBeginQueryIndexed( GLenum target, GLuint index, GLuint id ) {
161 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
162 TRACE("(%d, %d, %d)\n", target, index, id );
163 funcs->ext.p_glBeginQueryIndexed( target, index, id );
166 static void WINAPI wine_glBeginTransformFeedback( GLenum primitiveMode ) {
167 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
168 TRACE("(%d)\n", primitiveMode );
169 funcs->ext.p_glBeginTransformFeedback( primitiveMode );
172 static void WINAPI wine_glBeginTransformFeedbackEXT( GLenum primitiveMode ) {
173 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
174 TRACE("(%d)\n", primitiveMode );
175 funcs->ext.p_glBeginTransformFeedbackEXT( primitiveMode );
178 static void WINAPI wine_glBeginTransformFeedbackNV( GLenum primitiveMode ) {
179 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
180 TRACE("(%d)\n", primitiveMode );
181 funcs->ext.p_glBeginTransformFeedbackNV( primitiveMode );
184 static void WINAPI wine_glBeginVertexShaderEXT( void ) {
185 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
186 TRACE("()\n");
187 funcs->ext.p_glBeginVertexShaderEXT( );
190 static void WINAPI wine_glBeginVideoCaptureNV( GLuint video_capture_slot ) {
191 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
192 TRACE("(%d)\n", video_capture_slot );
193 funcs->ext.p_glBeginVideoCaptureNV( video_capture_slot );
196 static void WINAPI wine_glBindAttribLocation( GLuint program, GLuint index, const char* name ) {
197 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
198 TRACE("(%d, %d, %p)\n", program, index, name );
199 funcs->ext.p_glBindAttribLocation( program, index, name );
202 static void WINAPI wine_glBindAttribLocationARB( unsigned int programObj, GLuint index, const char* name ) {
203 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
204 TRACE("(%d, %d, %p)\n", programObj, index, name );
205 funcs->ext.p_glBindAttribLocationARB( programObj, index, name );
208 static void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) {
209 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
210 TRACE("(%d, %d)\n", target, buffer );
211 funcs->ext.p_glBindBuffer( target, buffer );
214 static void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) {
215 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
216 TRACE("(%d, %d)\n", target, buffer );
217 funcs->ext.p_glBindBufferARB( target, buffer );
220 static void WINAPI wine_glBindBufferBase( GLenum target, GLuint index, GLuint buffer ) {
221 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
222 TRACE("(%d, %d, %d)\n", target, index, buffer );
223 funcs->ext.p_glBindBufferBase( target, index, buffer );
226 static void WINAPI wine_glBindBufferBaseEXT( GLenum target, GLuint index, GLuint buffer ) {
227 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
228 TRACE("(%d, %d, %d)\n", target, index, buffer );
229 funcs->ext.p_glBindBufferBaseEXT( target, index, buffer );
232 static void WINAPI wine_glBindBufferBaseNV( GLenum target, GLuint index, GLuint buffer ) {
233 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
234 TRACE("(%d, %d, %d)\n", target, index, buffer );
235 funcs->ext.p_glBindBufferBaseNV( target, index, buffer );
238 static void WINAPI wine_glBindBufferOffsetEXT( GLenum target, GLuint index, GLuint buffer, INT_PTR offset ) {
239 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
240 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
241 funcs->ext.p_glBindBufferOffsetEXT( target, index, buffer, offset );
244 static void WINAPI wine_glBindBufferOffsetNV( GLenum target, GLuint index, GLuint buffer, INT_PTR offset ) {
245 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
246 TRACE("(%d, %d, %d, %ld)\n", target, index, buffer, offset );
247 funcs->ext.p_glBindBufferOffsetNV( target, index, buffer, offset );
250 static void WINAPI wine_glBindBufferRange( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) {
251 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
252 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
253 funcs->ext.p_glBindBufferRange( target, index, buffer, offset, size );
256 static void WINAPI wine_glBindBufferRangeEXT( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) {
257 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
258 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
259 funcs->ext.p_glBindBufferRangeEXT( target, index, buffer, offset, size );
262 static void WINAPI wine_glBindBufferRangeNV( GLenum target, GLuint index, GLuint buffer, INT_PTR offset, INT_PTR size ) {
263 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
264 TRACE("(%d, %d, %d, %ld, %ld)\n", target, index, buffer, offset, size );
265 funcs->ext.p_glBindBufferRangeNV( target, index, buffer, offset, size );
268 static void WINAPI wine_glBindFragDataLocation( GLuint program, GLuint color, const char* name ) {
269 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
270 TRACE("(%d, %d, %p)\n", program, color, name );
271 funcs->ext.p_glBindFragDataLocation( program, color, name );
274 static void WINAPI wine_glBindFragDataLocationEXT( GLuint program, GLuint color, const char* name ) {
275 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
276 TRACE("(%d, %d, %p)\n", program, color, name );
277 funcs->ext.p_glBindFragDataLocationEXT( program, color, name );
280 static void WINAPI wine_glBindFragDataLocationIndexed( GLuint program, GLuint colorNumber, GLuint index, const char* name ) {
281 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
282 TRACE("(%d, %d, %d, %p)\n", program, colorNumber, index, name );
283 funcs->ext.p_glBindFragDataLocationIndexed( program, colorNumber, index, name );
286 static void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
287 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
288 TRACE("(%d)\n", id );
289 funcs->ext.p_glBindFragmentShaderATI( id );
292 static void WINAPI wine_glBindFramebuffer( GLenum target, GLuint framebuffer ) {
293 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
294 TRACE("(%d, %d)\n", target, framebuffer );
295 funcs->ext.p_glBindFramebuffer( target, framebuffer );
298 static void WINAPI wine_glBindFramebufferEXT( GLenum target, GLuint framebuffer ) {
299 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
300 TRACE("(%d, %d)\n", target, framebuffer );
301 funcs->ext.p_glBindFramebufferEXT( target, framebuffer );
304 static void WINAPI wine_glBindImageTexture( GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format ) {
305 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
306 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", unit, texture, level, layered, layer, access, format );
307 funcs->ext.p_glBindImageTexture( unit, texture, level, layered, layer, access, format );
310 static void WINAPI wine_glBindImageTextureEXT( GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format ) {
311 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
312 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, texture, level, layered, layer, access, format );
313 funcs->ext.p_glBindImageTextureEXT( index, texture, level, layered, layer, access, format );
316 static GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
317 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
318 TRACE("(%d, %d)\n", light, value );
319 return funcs->ext.p_glBindLightParameterEXT( light, value );
322 static GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
323 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
324 TRACE("(%d, %d)\n", face, value );
325 return funcs->ext.p_glBindMaterialParameterEXT( face, value );
328 static void WINAPI wine_glBindMultiTextureEXT( GLenum texunit, GLenum target, GLuint texture ) {
329 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
330 TRACE("(%d, %d, %d)\n", texunit, target, texture );
331 funcs->ext.p_glBindMultiTextureEXT( texunit, target, texture );
334 static GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
335 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
336 TRACE("(%d)\n", value );
337 return funcs->ext.p_glBindParameterEXT( value );
340 static void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
341 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
342 TRACE("(%d, %d)\n", target, program );
343 funcs->ext.p_glBindProgramARB( target, program );
346 static void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
347 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
348 TRACE("(%d, %d)\n", target, id );
349 funcs->ext.p_glBindProgramNV( target, id );
352 static void WINAPI wine_glBindProgramPipeline( GLuint pipeline ) {
353 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
354 TRACE("(%d)\n", pipeline );
355 funcs->ext.p_glBindProgramPipeline( pipeline );
358 static void WINAPI wine_glBindRenderbuffer( GLenum target, GLuint renderbuffer ) {
359 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
360 TRACE("(%d, %d)\n", target, renderbuffer );
361 funcs->ext.p_glBindRenderbuffer( target, renderbuffer );
364 static void WINAPI wine_glBindRenderbufferEXT( GLenum target, GLuint renderbuffer ) {
365 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
366 TRACE("(%d, %d)\n", target, renderbuffer );
367 funcs->ext.p_glBindRenderbufferEXT( target, renderbuffer );
370 static void WINAPI wine_glBindSampler( GLuint unit, GLuint sampler ) {
371 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
372 TRACE("(%d, %d)\n", unit, sampler );
373 funcs->ext.p_glBindSampler( unit, sampler );
376 static GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
377 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
378 TRACE("(%d, %d, %d)\n", unit, coord, value );
379 return funcs->ext.p_glBindTexGenParameterEXT( unit, coord, value );
382 static void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
383 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
384 TRACE("(%d, %d)\n", target, texture );
385 funcs->ext.p_glBindTextureEXT( target, texture );
388 static GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
389 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
390 TRACE("(%d, %d)\n", unit, value );
391 return funcs->ext.p_glBindTextureUnitParameterEXT( unit, value );
394 static void WINAPI wine_glBindTransformFeedback( GLenum target, GLuint id ) {
395 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
396 TRACE("(%d, %d)\n", target, id );
397 funcs->ext.p_glBindTransformFeedback( target, id );
400 static void WINAPI wine_glBindTransformFeedbackNV( GLenum target, GLuint id ) {
401 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
402 TRACE("(%d, %d)\n", target, id );
403 funcs->ext.p_glBindTransformFeedbackNV( target, id );
406 static void WINAPI wine_glBindVertexArray( GLuint array ) {
407 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
408 TRACE("(%d)\n", array );
409 funcs->ext.p_glBindVertexArray( array );
412 static void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) {
413 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
414 TRACE("(%d)\n", array );
415 funcs->ext.p_glBindVertexArrayAPPLE( array );
418 static void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
419 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
420 TRACE("(%d)\n", id );
421 funcs->ext.p_glBindVertexShaderEXT( id );
424 static void WINAPI wine_glBindVideoCaptureStreamBufferNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, INT_PTR offset ) {
425 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
426 TRACE("(%d, %d, %d, %ld)\n", video_capture_slot, stream, frame_region, offset );
427 funcs->ext.p_glBindVideoCaptureStreamBufferNV( video_capture_slot, stream, frame_region, offset );
430 static void WINAPI wine_glBindVideoCaptureStreamTextureNV( GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture ) {
431 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
432 TRACE("(%d, %d, %d, %d, %d)\n", video_capture_slot, stream, frame_region, target, texture );
433 funcs->ext.p_glBindVideoCaptureStreamTextureNV( video_capture_slot, stream, frame_region, target, texture );
436 static void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
437 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
438 TRACE("(%d, %d, %d)\n", bx, by, bz );
439 funcs->ext.p_glBinormal3bEXT( bx, by, bz );
442 static void WINAPI wine_glBinormal3bvEXT( const GLbyte* v ) {
443 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
444 TRACE("(%p)\n", v );
445 funcs->ext.p_glBinormal3bvEXT( v );
448 static void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
449 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
450 TRACE("(%f, %f, %f)\n", bx, by, bz );
451 funcs->ext.p_glBinormal3dEXT( bx, by, bz );
454 static void WINAPI wine_glBinormal3dvEXT( const GLdouble* v ) {
455 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
456 TRACE("(%p)\n", v );
457 funcs->ext.p_glBinormal3dvEXT( v );
460 static void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
461 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
462 TRACE("(%f, %f, %f)\n", bx, by, bz );
463 funcs->ext.p_glBinormal3fEXT( bx, by, bz );
466 static void WINAPI wine_glBinormal3fvEXT( const GLfloat* v ) {
467 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
468 TRACE("(%p)\n", v );
469 funcs->ext.p_glBinormal3fvEXT( v );
472 static void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
473 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
474 TRACE("(%d, %d, %d)\n", bx, by, bz );
475 funcs->ext.p_glBinormal3iEXT( bx, by, bz );
478 static void WINAPI wine_glBinormal3ivEXT( const GLint* v ) {
479 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
480 TRACE("(%p)\n", v );
481 funcs->ext.p_glBinormal3ivEXT( v );
484 static void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
485 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
486 TRACE("(%d, %d, %d)\n", bx, by, bz );
487 funcs->ext.p_glBinormal3sEXT( bx, by, bz );
490 static void WINAPI wine_glBinormal3svEXT( const GLshort* v ) {
491 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
492 TRACE("(%p)\n", v );
493 funcs->ext.p_glBinormal3svEXT( v );
496 static void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
497 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
498 TRACE("(%d, %d, %p)\n", type, stride, pointer );
499 funcs->ext.p_glBinormalPointerEXT( type, stride, pointer );
502 static void WINAPI wine_glBlendColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
503 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
504 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
505 funcs->ext.p_glBlendColor( red, green, blue, alpha );
508 static void WINAPI wine_glBlendColorEXT( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
509 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
510 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
511 funcs->ext.p_glBlendColorEXT( red, green, blue, alpha );
514 static void WINAPI wine_glBlendEquation( GLenum mode ) {
515 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
516 TRACE("(%d)\n", mode );
517 funcs->ext.p_glBlendEquation( mode );
520 static void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
521 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
522 TRACE("(%d)\n", mode );
523 funcs->ext.p_glBlendEquationEXT( mode );
526 static void WINAPI wine_glBlendEquationIndexedAMD( GLuint buf, GLenum mode ) {
527 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
528 TRACE("(%d, %d)\n", buf, mode );
529 funcs->ext.p_glBlendEquationIndexedAMD( buf, mode );
532 static void WINAPI wine_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) {
533 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
534 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
535 funcs->ext.p_glBlendEquationSeparate( modeRGB, modeAlpha );
538 static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) {
539 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
540 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
541 funcs->ext.p_glBlendEquationSeparateEXT( modeRGB, modeAlpha );
544 static void WINAPI wine_glBlendEquationSeparateIndexedAMD( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
545 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
546 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
547 funcs->ext.p_glBlendEquationSeparateIndexedAMD( buf, modeRGB, modeAlpha );
550 static void WINAPI wine_glBlendEquationSeparatei( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
551 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
552 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
553 funcs->ext.p_glBlendEquationSeparatei( buf, modeRGB, modeAlpha );
556 static void WINAPI wine_glBlendEquationSeparateiARB( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
557 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
558 TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
559 funcs->ext.p_glBlendEquationSeparateiARB( buf, modeRGB, modeAlpha );
562 static void WINAPI wine_glBlendEquationi( GLuint buf, GLenum mode ) {
563 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
564 TRACE("(%d, %d)\n", buf, mode );
565 funcs->ext.p_glBlendEquationi( buf, mode );
568 static void WINAPI wine_glBlendEquationiARB( GLuint buf, GLenum mode ) {
569 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
570 TRACE("(%d, %d)\n", buf, mode );
571 funcs->ext.p_glBlendEquationiARB( buf, mode );
574 static void WINAPI wine_glBlendFuncIndexedAMD( GLuint buf, GLenum src, GLenum dst ) {
575 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
576 TRACE("(%d, %d, %d)\n", buf, src, dst );
577 funcs->ext.p_glBlendFuncIndexedAMD( buf, src, dst );
580 static void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
581 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
582 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
583 funcs->ext.p_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
586 static void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
587 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
588 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
589 funcs->ext.p_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
592 static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
593 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
594 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
595 funcs->ext.p_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
598 static void WINAPI wine_glBlendFuncSeparateIndexedAMD( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
599 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
600 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
601 funcs->ext.p_glBlendFuncSeparateIndexedAMD( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
604 static void WINAPI wine_glBlendFuncSeparatei( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
605 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
606 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
607 funcs->ext.p_glBlendFuncSeparatei( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
610 static void WINAPI wine_glBlendFuncSeparateiARB( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
611 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
612 TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
613 funcs->ext.p_glBlendFuncSeparateiARB( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
616 static void WINAPI wine_glBlendFunci( GLuint buf, GLenum src, GLenum dst ) {
617 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
618 TRACE("(%d, %d, %d)\n", buf, src, dst );
619 funcs->ext.p_glBlendFunci( buf, src, dst );
622 static void WINAPI wine_glBlendFunciARB( GLuint buf, GLenum src, GLenum dst ) {
623 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
624 TRACE("(%d, %d, %d)\n", buf, src, dst );
625 funcs->ext.p_glBlendFunciARB( buf, src, dst );
628 static void WINAPI wine_glBlitFramebuffer( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
629 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
630 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
631 funcs->ext.p_glBlitFramebuffer( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
634 static void WINAPI wine_glBlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
635 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
636 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
637 funcs->ext.p_glBlitFramebufferEXT( srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
640 static void WINAPI wine_glBufferAddressRangeNV( GLenum pname, GLuint index, UINT64 address, INT_PTR length ) {
641 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
642 TRACE("(%d, %d, %s, %ld)\n", pname, index, wine_dbgstr_longlong(address), length );
643 funcs->ext.p_glBufferAddressRangeNV( pname, index, address, length );
646 static void WINAPI wine_glBufferData( GLenum target, INT_PTR size, const GLvoid* data, GLenum usage ) {
647 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
648 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
649 funcs->ext.p_glBufferData( target, size, data, usage );
652 static void WINAPI wine_glBufferDataARB( GLenum target, INT_PTR size, const GLvoid* data, GLenum usage ) {
653 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
654 TRACE("(%d, %ld, %p, %d)\n", target, size, data, usage );
655 funcs->ext.p_glBufferDataARB( target, size, data, usage );
658 static void WINAPI wine_glBufferParameteriAPPLE( GLenum target, GLenum pname, GLint param ) {
659 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
660 TRACE("(%d, %d, %d)\n", target, pname, param );
661 funcs->ext.p_glBufferParameteriAPPLE( target, pname, param );
664 static GLuint WINAPI wine_glBufferRegionEnabled( void ) {
665 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
666 TRACE("()\n");
667 return funcs->ext.p_glBufferRegionEnabled( );
670 static void WINAPI wine_glBufferSubData( GLenum target, INT_PTR offset, INT_PTR size, const GLvoid* data ) {
671 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
672 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
673 funcs->ext.p_glBufferSubData( target, offset, size, data );
676 static void WINAPI wine_glBufferSubDataARB( GLenum target, INT_PTR offset, INT_PTR size, const GLvoid* data ) {
677 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
678 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
679 funcs->ext.p_glBufferSubDataARB( target, offset, size, data );
682 static GLenum WINAPI wine_glCheckFramebufferStatus( GLenum target ) {
683 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
684 TRACE("(%d)\n", target );
685 return funcs->ext.p_glCheckFramebufferStatus( target );
688 static GLenum WINAPI wine_glCheckFramebufferStatusEXT( GLenum target ) {
689 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
690 TRACE("(%d)\n", target );
691 return funcs->ext.p_glCheckFramebufferStatusEXT( target );
694 static GLenum WINAPI wine_glCheckNamedFramebufferStatusEXT( GLuint framebuffer, GLenum target ) {
695 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
696 TRACE("(%d, %d)\n", framebuffer, target );
697 return funcs->ext.p_glCheckNamedFramebufferStatusEXT( framebuffer, target );
700 static void WINAPI wine_glClampColor( GLenum target, GLenum clamp ) {
701 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
702 TRACE("(%d, %d)\n", target, clamp );
703 funcs->ext.p_glClampColor( target, clamp );
706 static void WINAPI wine_glClampColorARB( GLenum target, GLenum clamp ) {
707 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
708 TRACE("(%d, %d)\n", target, clamp );
709 funcs->ext.p_glClampColorARB( target, clamp );
712 static void WINAPI wine_glClearBufferfi( GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil ) {
713 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
714 TRACE("(%d, %d, %f, %d)\n", buffer, drawbuffer, depth, stencil );
715 funcs->ext.p_glClearBufferfi( buffer, drawbuffer, depth, stencil );
718 static void WINAPI wine_glClearBufferfv( GLenum buffer, GLint drawbuffer, const GLfloat* value ) {
719 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
720 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
721 funcs->ext.p_glClearBufferfv( buffer, drawbuffer, value );
724 static void WINAPI wine_glClearBufferiv( GLenum buffer, GLint drawbuffer, const GLint* value ) {
725 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
726 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
727 funcs->ext.p_glClearBufferiv( buffer, drawbuffer, value );
730 static void WINAPI wine_glClearBufferuiv( GLenum buffer, GLint drawbuffer, const GLuint* value ) {
731 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
732 TRACE("(%d, %d, %p)\n", buffer, drawbuffer, value );
733 funcs->ext.p_glClearBufferuiv( buffer, drawbuffer, value );
736 static void WINAPI wine_glClearColorIiEXT( GLint red, GLint green, GLint blue, GLint alpha ) {
737 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
738 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
739 funcs->ext.p_glClearColorIiEXT( red, green, blue, alpha );
742 static void WINAPI wine_glClearColorIuiEXT( GLuint red, GLuint green, GLuint blue, GLuint alpha ) {
743 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
744 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
745 funcs->ext.p_glClearColorIuiEXT( red, green, blue, alpha );
748 static void WINAPI wine_glClearDepthdNV( GLdouble depth ) {
749 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
750 TRACE("(%f)\n", depth );
751 funcs->ext.p_glClearDepthdNV( depth );
754 static void WINAPI wine_glClearDepthf( GLfloat d ) {
755 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
756 TRACE("(%f)\n", d );
757 funcs->ext.p_glClearDepthf( d );
760 static void WINAPI wine_glClientActiveTexture( GLenum texture ) {
761 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
762 TRACE("(%d)\n", texture );
763 funcs->ext.p_glClientActiveTexture( texture );
766 static void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
767 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
768 TRACE("(%d)\n", texture );
769 funcs->ext.p_glClientActiveTextureARB( texture );
772 static void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
773 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
774 TRACE("(%d)\n", stream );
775 funcs->ext.p_glClientActiveVertexStreamATI( stream );
778 static void WINAPI wine_glClientAttribDefaultEXT( GLbitfield mask ) {
779 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
780 TRACE("(%d)\n", mask );
781 funcs->ext.p_glClientAttribDefaultEXT( mask );
784 static GLenum WINAPI wine_glClientWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
785 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
786 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
787 return funcs->ext.p_glClientWaitSync( sync, flags, timeout );
790 static void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
791 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
792 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
793 funcs->ext.p_glColor3fVertex3fSUN( r, g, b, x, y, z );
796 static void WINAPI wine_glColor3fVertex3fvSUN( const GLfloat* c, const GLfloat* v ) {
797 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
798 TRACE("(%p, %p)\n", c, v );
799 funcs->ext.p_glColor3fVertex3fvSUN( c, v );
802 static void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
803 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
804 TRACE("(%d, %d, %d)\n", red, green, blue );
805 funcs->ext.p_glColor3hNV( red, green, blue );
808 static void WINAPI wine_glColor3hvNV( const unsigned short* v ) {
809 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
810 TRACE("(%p)\n", v );
811 funcs->ext.p_glColor3hvNV( v );
814 static void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
815 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
816 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
817 funcs->ext.p_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
820 static void WINAPI wine_glColor4fNormal3fVertex3fvSUN( const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
821 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
822 TRACE("(%p, %p, %p)\n", c, n, v );
823 funcs->ext.p_glColor4fNormal3fVertex3fvSUN( c, n, v );
826 static void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) {
827 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
828 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
829 funcs->ext.p_glColor4hNV( red, green, blue, alpha );
832 static void WINAPI wine_glColor4hvNV( const unsigned short* v ) {
833 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
834 TRACE("(%p)\n", v );
835 funcs->ext.p_glColor4hvNV( v );
838 static void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
839 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
840 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
841 funcs->ext.p_glColor4ubVertex2fSUN( r, g, b, a, x, y );
844 static void WINAPI wine_glColor4ubVertex2fvSUN( const GLubyte* c, const GLfloat* v ) {
845 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
846 TRACE("(%p, %p)\n", c, v );
847 funcs->ext.p_glColor4ubVertex2fvSUN( c, v );
850 static void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
851 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
852 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
853 funcs->ext.p_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
856 static void WINAPI wine_glColor4ubVertex3fvSUN( const GLubyte* c, const GLfloat* v ) {
857 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
858 TRACE("(%p, %p)\n", c, v );
859 funcs->ext.p_glColor4ubVertex3fvSUN( c, v );
862 static void WINAPI wine_glColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
863 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
864 TRACE("(%d, %d, %d)\n", size, type, stride );
865 funcs->ext.p_glColorFormatNV( size, type, stride );
868 static void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
869 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
870 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
871 funcs->ext.p_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
874 static void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
875 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
876 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
877 funcs->ext.p_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
880 static void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
881 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
882 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
883 funcs->ext.p_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
886 static void WINAPI wine_glColorMaskIndexedEXT( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
887 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
888 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
889 funcs->ext.p_glColorMaskIndexedEXT( index, r, g, b, a );
892 static void WINAPI wine_glColorMaski( GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a ) {
893 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
894 TRACE("(%d, %d, %d, %d, %d)\n", index, r, g, b, a );
895 funcs->ext.p_glColorMaski( index, r, g, b, a );
898 static void WINAPI wine_glColorP3ui( GLenum type, GLuint color ) {
899 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
900 TRACE("(%d, %d)\n", type, color );
901 funcs->ext.p_glColorP3ui( type, color );
904 static void WINAPI wine_glColorP3uiv( GLenum type, const GLuint* color ) {
905 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
906 TRACE("(%d, %p)\n", type, color );
907 funcs->ext.p_glColorP3uiv( type, color );
910 static void WINAPI wine_glColorP4ui( GLenum type, GLuint color ) {
911 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
912 TRACE("(%d, %d)\n", type, color );
913 funcs->ext.p_glColorP4ui( type, color );
916 static void WINAPI wine_glColorP4uiv( GLenum type, const GLuint* color ) {
917 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
918 TRACE("(%d, %p)\n", type, color );
919 funcs->ext.p_glColorP4uiv( type, color );
922 static void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
923 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
924 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
925 funcs->ext.p_glColorPointerEXT( size, type, stride, count, pointer );
928 static void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
929 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
930 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
931 funcs->ext.p_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
934 static void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
935 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
936 TRACE("(%d, %d, %p)\n", size, type, pointer );
937 funcs->ext.p_glColorPointervINTEL( size, type, pointer );
940 static void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
941 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
942 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
943 funcs->ext.p_glColorSubTable( target, start, count, format, type, data );
946 static void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid* data ) {
947 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
948 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
949 funcs->ext.p_glColorSubTableEXT( target, start, count, format, type, data );
952 static void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
953 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
954 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
955 funcs->ext.p_glColorTable( target, internalformat, width, format, type, table );
958 static void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
959 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
960 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
961 funcs->ext.p_glColorTableEXT( target, internalFormat, width, format, type, table );
964 static void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
965 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
966 TRACE("(%d, %d, %p)\n", target, pname, params );
967 funcs->ext.p_glColorTableParameterfv( target, pname, params );
970 static void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, const GLfloat* params ) {
971 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
972 TRACE("(%d, %d, %p)\n", target, pname, params );
973 funcs->ext.p_glColorTableParameterfvSGI( target, pname, params );
976 static void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, const GLint* params ) {
977 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
978 TRACE("(%d, %d, %p)\n", target, pname, params );
979 funcs->ext.p_glColorTableParameteriv( target, pname, params );
982 static void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, const GLint* params ) {
983 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
984 TRACE("(%d, %d, %p)\n", target, pname, params );
985 funcs->ext.p_glColorTableParameterivSGI( target, pname, params );
988 static void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* table ) {
989 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
990 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
991 funcs->ext.p_glColorTableSGI( target, internalformat, width, format, type, table );
994 static void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
995 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
996 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
997 funcs->ext.p_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
1000 static void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
1001 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1002 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1003 funcs->ext.p_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
1006 static void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
1007 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1008 TRACE("(%d, %f)\n", pname, param );
1009 funcs->ext.p_glCombinerParameterfNV( pname, param );
1012 static void WINAPI wine_glCombinerParameterfvNV( GLenum pname, const GLfloat* params ) {
1013 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1014 TRACE("(%d, %p)\n", pname, params );
1015 funcs->ext.p_glCombinerParameterfvNV( pname, params );
1018 static void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
1019 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1020 TRACE("(%d, %d)\n", pname, param );
1021 funcs->ext.p_glCombinerParameteriNV( pname, param );
1024 static void WINAPI wine_glCombinerParameterivNV( GLenum pname, const GLint* params ) {
1025 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1026 TRACE("(%d, %p)\n", pname, params );
1027 funcs->ext.p_glCombinerParameterivNV( pname, params );
1030 static void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, const GLfloat* params ) {
1031 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1032 TRACE("(%d, %d, %p)\n", stage, pname, params );
1033 funcs->ext.p_glCombinerStageParameterfvNV( stage, pname, params );
1036 static void WINAPI wine_glCompileShader( GLuint shader ) {
1037 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1038 TRACE("(%d)\n", shader );
1039 funcs->ext.p_glCompileShader( shader );
1042 static void WINAPI wine_glCompileShaderARB( unsigned int shaderObj ) {
1043 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1044 TRACE("(%d)\n", shaderObj );
1045 funcs->ext.p_glCompileShaderARB( shaderObj );
1048 static void WINAPI wine_glCompileShaderIncludeARB( GLuint shader, GLsizei count, const char** path, const GLint* length ) {
1049 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1050 TRACE("(%d, %d, %p, %p)\n", shader, count, path, length );
1051 funcs->ext.p_glCompileShaderIncludeARB( shader, count, path, length );
1054 static void WINAPI wine_glCompressedMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1055 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1056 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, imageSize, bits );
1057 funcs->ext.p_glCompressedMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, imageSize, bits );
1060 static void WINAPI wine_glCompressedMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1061 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1062 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, imageSize, bits );
1063 funcs->ext.p_glCompressedMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, imageSize, bits );
1066 static void WINAPI wine_glCompressedMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1067 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1068 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1069 funcs->ext.p_glCompressedMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, imageSize, bits );
1072 static void WINAPI wine_glCompressedMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1073 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1074 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, imageSize, bits );
1075 funcs->ext.p_glCompressedMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, imageSize, bits );
1078 static void WINAPI wine_glCompressedMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1079 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1080 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1081 funcs->ext.p_glCompressedMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1084 static void WINAPI wine_glCompressedMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1085 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1086 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1087 funcs->ext.p_glCompressedMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1090 static void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1091 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1092 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1093 funcs->ext.p_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
1096 static void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* data ) {
1097 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1098 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
1099 funcs->ext.p_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
1102 static void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1103 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1104 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1105 funcs->ext.p_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
1108 static void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data ) {
1109 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1110 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
1111 funcs->ext.p_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
1114 static void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1115 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1116 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1117 funcs->ext.p_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
1120 static void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data ) {
1121 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1122 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
1123 funcs->ext.p_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
1126 static void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1127 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1128 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1129 funcs->ext.p_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
1132 static void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1133 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1134 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
1135 funcs->ext.p_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
1138 static void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1139 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1140 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1141 funcs->ext.p_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1144 static void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1145 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1146 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
1147 funcs->ext.p_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
1150 static void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1151 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1152 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1153 funcs->ext.p_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1156 static void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data ) {
1157 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1158 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1159 funcs->ext.p_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
1162 static void WINAPI wine_glCompressedTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1163 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1164 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, imageSize, bits );
1165 funcs->ext.p_glCompressedTextureImage1DEXT( texture, target, level, internalformat, width, border, imageSize, bits );
1168 static void WINAPI wine_glCompressedTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1169 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1170 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, imageSize, bits );
1171 funcs->ext.p_glCompressedTextureImage2DEXT( texture, target, level, internalformat, width, height, border, imageSize, bits );
1174 static void WINAPI wine_glCompressedTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* bits ) {
1175 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1176 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1177 funcs->ext.p_glCompressedTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, imageSize, bits );
1180 static void WINAPI wine_glCompressedTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1181 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1182 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, imageSize, bits );
1183 funcs->ext.p_glCompressedTextureSubImage1DEXT( texture, target, level, xoffset, width, format, imageSize, bits );
1186 static void WINAPI wine_glCompressedTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1187 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1188 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1189 funcs->ext.p_glCompressedTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits );
1192 static void WINAPI wine_glCompressedTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* bits ) {
1193 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1194 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1195 funcs->ext.p_glCompressedTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits );
1198 static void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1199 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1200 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1201 funcs->ext.p_glConvolutionFilter1D( target, internalformat, width, format, type, image );
1204 static void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid* image ) {
1205 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1206 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
1207 funcs->ext.p_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
1210 static void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1211 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1212 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1213 funcs->ext.p_glConvolutionFilter2D( target, internalformat, width, height, format, type, image );
1216 static void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* image ) {
1217 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1218 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
1219 funcs->ext.p_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
1222 static void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) {
1223 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1224 TRACE("(%d, %d, %f)\n", target, pname, params );
1225 funcs->ext.p_glConvolutionParameterf( target, pname, params );
1228 static void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
1229 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1230 TRACE("(%d, %d, %f)\n", target, pname, params );
1231 funcs->ext.p_glConvolutionParameterfEXT( target, pname, params );
1234 static void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, const GLfloat* params ) {
1235 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1236 TRACE("(%d, %d, %p)\n", target, pname, params );
1237 funcs->ext.p_glConvolutionParameterfv( target, pname, params );
1240 static void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
1241 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1242 TRACE("(%d, %d, %p)\n", target, pname, params );
1243 funcs->ext.p_glConvolutionParameterfvEXT( target, pname, params );
1246 static void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) {
1247 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1248 TRACE("(%d, %d, %d)\n", target, pname, params );
1249 funcs->ext.p_glConvolutionParameteri( target, pname, params );
1252 static void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
1253 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1254 TRACE("(%d, %d, %d)\n", target, pname, params );
1255 funcs->ext.p_glConvolutionParameteriEXT( target, pname, params );
1258 static void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, const GLint* params ) {
1259 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1260 TRACE("(%d, %d, %p)\n", target, pname, params );
1261 funcs->ext.p_glConvolutionParameteriv( target, pname, params );
1264 static void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
1265 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1266 TRACE("(%d, %d, %p)\n", target, pname, params );
1267 funcs->ext.p_glConvolutionParameterivEXT( target, pname, params );
1270 static void WINAPI wine_glCopyBufferSubData( GLenum readTarget, GLenum writeTarget, INT_PTR readOffset, INT_PTR writeOffset, INT_PTR size ) {
1271 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1272 TRACE("(%d, %d, %ld, %ld, %ld)\n", readTarget, writeTarget, readOffset, writeOffset, size );
1273 funcs->ext.p_glCopyBufferSubData( readTarget, writeTarget, readOffset, writeOffset, size );
1276 static void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1277 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1278 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1279 funcs->ext.p_glCopyColorSubTable( target, start, x, y, width );
1282 static void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
1283 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1284 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
1285 funcs->ext.p_glCopyColorSubTableEXT( target, start, x, y, width );
1288 static void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1289 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1290 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1291 funcs->ext.p_glCopyColorTable( target, internalformat, x, y, width );
1294 static void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1295 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1296 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1297 funcs->ext.p_glCopyColorTableSGI( target, internalformat, x, y, width );
1300 static void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1301 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1302 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1303 funcs->ext.p_glCopyConvolutionFilter1D( target, internalformat, x, y, width );
1306 static void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
1307 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1308 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
1309 funcs->ext.p_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
1312 static void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1313 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1314 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1315 funcs->ext.p_glCopyConvolutionFilter2D( target, internalformat, x, y, width, height );
1318 static void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
1319 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1320 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
1321 funcs->ext.p_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
1324 static void WINAPI wine_glCopyImageSubDataNV( GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth ) {
1325 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1326 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1327 funcs->ext.p_glCopyImageSubDataNV( srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth );
1330 static void WINAPI wine_glCopyMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1331 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1332 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, border );
1333 funcs->ext.p_glCopyMultiTexImage1DEXT( texunit, target, level, internalformat, x, y, width, border );
1336 static void WINAPI wine_glCopyMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1337 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1338 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, internalformat, x, y, width, height, border );
1339 funcs->ext.p_glCopyMultiTexImage2DEXT( texunit, target, level, internalformat, x, y, width, height, border );
1342 static void WINAPI wine_glCopyMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1343 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1344 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, x, y, width );
1345 funcs->ext.p_glCopyMultiTexSubImage1DEXT( texunit, target, level, xoffset, x, y, width );
1348 static void WINAPI wine_glCopyMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1349 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1350 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, x, y, width, height );
1351 funcs->ext.p_glCopyMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, x, y, width, height );
1354 static void WINAPI wine_glCopyMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1355 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1356 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1357 funcs->ext.p_glCopyMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1360 static void WINAPI wine_glCopyPathNV( GLuint resultPath, GLuint srcPath ) {
1361 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1362 TRACE("(%d, %d)\n", resultPath, srcPath );
1363 funcs->ext.p_glCopyPathNV( resultPath, srcPath );
1366 static void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1367 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1368 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
1369 funcs->ext.p_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
1372 static void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1373 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1374 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
1375 funcs->ext.p_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
1378 static void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1379 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1380 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
1381 funcs->ext.p_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
1384 static void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1385 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1386 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
1387 funcs->ext.p_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
1390 static void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1391 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1392 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1393 funcs->ext.p_glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1396 static void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1397 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1398 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
1399 funcs->ext.p_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
1402 static void WINAPI wine_glCopyTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
1403 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1404 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, border );
1405 funcs->ext.p_glCopyTextureImage1DEXT( texture, target, level, internalformat, x, y, width, border );
1408 static void WINAPI wine_glCopyTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
1409 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1410 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, internalformat, x, y, width, height, border );
1411 funcs->ext.p_glCopyTextureImage2DEXT( texture, target, level, internalformat, x, y, width, height, border );
1414 static void WINAPI wine_glCopyTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
1415 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1416 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, x, y, width );
1417 funcs->ext.p_glCopyTextureSubImage1DEXT( texture, target, level, xoffset, x, y, width );
1420 static void WINAPI wine_glCopyTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1421 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1422 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, x, y, width, height );
1423 funcs->ext.p_glCopyTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, x, y, width, height );
1426 static void WINAPI wine_glCopyTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
1427 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1428 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1429 funcs->ext.p_glCopyTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, x, y, width, height );
1432 static void WINAPI wine_glCoverFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1433 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1434 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1435 funcs->ext.p_glCoverFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1438 static void WINAPI wine_glCoverFillPathNV( GLuint path, GLenum coverMode ) {
1439 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1440 TRACE("(%d, %d)\n", path, coverMode );
1441 funcs->ext.p_glCoverFillPathNV( path, coverMode );
1444 static void WINAPI wine_glCoverStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues ) {
1445 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1446 TRACE("(%d, %d, %p, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1447 funcs->ext.p_glCoverStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues );
1450 static void WINAPI wine_glCoverStrokePathNV( GLuint path, GLenum coverMode ) {
1451 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1452 TRACE("(%d, %d)\n", path, coverMode );
1453 funcs->ext.p_glCoverStrokePathNV( path, coverMode );
1456 static GLuint WINAPI wine_glCreateProgram( void ) {
1457 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1458 TRACE("()\n");
1459 return funcs->ext.p_glCreateProgram( );
1462 static unsigned int WINAPI wine_glCreateProgramObjectARB( void ) {
1463 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1464 TRACE("()\n");
1465 return funcs->ext.p_glCreateProgramObjectARB( );
1468 static GLuint WINAPI wine_glCreateShader( GLenum type ) {
1469 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1470 TRACE("(%d)\n", type );
1471 return funcs->ext.p_glCreateShader( type );
1474 static unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) {
1475 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1476 TRACE("(%d)\n", shaderType );
1477 return funcs->ext.p_glCreateShaderObjectARB( shaderType );
1480 static GLuint WINAPI wine_glCreateShaderProgramEXT( GLenum type, const char* string ) {
1481 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1482 TRACE("(%d, %p)\n", type, string );
1483 return funcs->ext.p_glCreateShaderProgramEXT( type, string );
1486 static GLuint WINAPI wine_glCreateShaderProgramv( GLenum type, GLsizei count, const char* const* strings ) {
1487 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1488 TRACE("(%d, %d, %p)\n", type, count, strings );
1489 return funcs->ext.p_glCreateShaderProgramv( type, count, strings );
1492 static GLvoid* WINAPI wine_glCreateSyncFromCLeventARB( void * context, void * event, GLbitfield flags ) {
1493 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1494 TRACE("(%p, %p, %d)\n", context, event, flags );
1495 return funcs->ext.p_glCreateSyncFromCLeventARB( context, event, flags );
1498 static void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
1499 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1500 TRACE("(%d, %p)\n", pname, params );
1501 funcs->ext.p_glCullParameterdvEXT( pname, params );
1504 static void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
1505 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1506 TRACE("(%d, %p)\n", pname, params );
1507 funcs->ext.p_glCullParameterfvEXT( pname, params );
1510 static void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
1511 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1512 TRACE("(%d)\n", index );
1513 funcs->ext.p_glCurrentPaletteMatrixARB( index );
1516 static void WINAPI wine_glDebugMessageCallbackAMD( void * callback, GLvoid* userParam ) {
1517 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1518 TRACE("(%p, %p)\n", callback, userParam );
1519 funcs->ext.p_glDebugMessageCallbackAMD( callback, userParam );
1522 static void WINAPI wine_glDebugMessageCallbackARB( void * callback, const GLvoid* userParam ) {
1523 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1524 TRACE("(%p, %p)\n", callback, userParam );
1525 funcs->ext.p_glDebugMessageCallbackARB( callback, userParam );
1528 static void WINAPI wine_glDebugMessageControlARB( GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1529 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1530 TRACE("(%d, %d, %d, %d, %p, %d)\n", source, type, severity, count, ids, enabled );
1531 funcs->ext.p_glDebugMessageControlARB( source, type, severity, count, ids, enabled );
1534 static void WINAPI wine_glDebugMessageEnableAMD( GLenum category, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled ) {
1535 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1536 TRACE("(%d, %d, %d, %p, %d)\n", category, severity, count, ids, enabled );
1537 funcs->ext.p_glDebugMessageEnableAMD( category, severity, count, ids, enabled );
1540 static void WINAPI wine_glDebugMessageInsertAMD( GLenum category, GLenum severity, GLuint id, GLsizei length, const char* buf ) {
1541 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1542 TRACE("(%d, %d, %d, %d, %p)\n", category, severity, id, length, buf );
1543 funcs->ext.p_glDebugMessageInsertAMD( category, severity, id, length, buf );
1546 static void WINAPI wine_glDebugMessageInsertARB( GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const char* buf ) {
1547 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1548 TRACE("(%d, %d, %d, %d, %d, %p)\n", source, type, id, severity, length, buf );
1549 funcs->ext.p_glDebugMessageInsertARB( source, type, id, severity, length, buf );
1552 static void WINAPI wine_glDeformSGIX( GLbitfield mask ) {
1553 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1554 TRACE("(%d)\n", mask );
1555 funcs->ext.p_glDeformSGIX( mask );
1558 static void WINAPI wine_glDeformationMap3dSGIX( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble* points ) {
1559 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1560 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1561 funcs->ext.p_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1564 static void WINAPI wine_glDeformationMap3fSGIX( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat* points ) {
1565 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1566 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1567 funcs->ext.p_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
1570 static void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
1571 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1572 TRACE("(%d, %d)\n", marker, range );
1573 funcs->ext.p_glDeleteAsyncMarkersSGIX( marker, range );
1576 static void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
1577 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1578 TRACE("(%d)\n", region );
1579 funcs->ext.p_glDeleteBufferRegion( region );
1582 static void WINAPI wine_glDeleteBuffers( GLsizei n, const GLuint* buffers ) {
1583 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1584 TRACE("(%d, %p)\n", n, buffers );
1585 funcs->ext.p_glDeleteBuffers( n, buffers );
1588 static void WINAPI wine_glDeleteBuffersARB( GLsizei n, const GLuint* buffers ) {
1589 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1590 TRACE("(%d, %p)\n", n, buffers );
1591 funcs->ext.p_glDeleteBuffersARB( n, buffers );
1594 static void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, const GLuint* fences ) {
1595 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1596 TRACE("(%d, %p)\n", n, fences );
1597 funcs->ext.p_glDeleteFencesAPPLE( n, fences );
1600 static void WINAPI wine_glDeleteFencesNV( GLsizei n, const GLuint* fences ) {
1601 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1602 TRACE("(%d, %p)\n", n, fences );
1603 funcs->ext.p_glDeleteFencesNV( n, fences );
1606 static void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
1607 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1608 TRACE("(%d)\n", id );
1609 funcs->ext.p_glDeleteFragmentShaderATI( id );
1612 static void WINAPI wine_glDeleteFramebuffers( GLsizei n, const GLuint* framebuffers ) {
1613 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1614 TRACE("(%d, %p)\n", n, framebuffers );
1615 funcs->ext.p_glDeleteFramebuffers( n, framebuffers );
1618 static void WINAPI wine_glDeleteFramebuffersEXT( GLsizei n, const GLuint* framebuffers ) {
1619 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1620 TRACE("(%d, %p)\n", n, framebuffers );
1621 funcs->ext.p_glDeleteFramebuffersEXT( n, framebuffers );
1624 static void WINAPI wine_glDeleteNamedStringARB( GLint namelen, const char* name ) {
1625 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1626 TRACE("(%d, %p)\n", namelen, name );
1627 funcs->ext.p_glDeleteNamedStringARB( namelen, name );
1630 static void WINAPI wine_glDeleteNamesAMD( GLenum identifier, GLuint num, const GLuint* names ) {
1631 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1632 TRACE("(%d, %d, %p)\n", identifier, num, names );
1633 funcs->ext.p_glDeleteNamesAMD( identifier, num, names );
1636 static void WINAPI wine_glDeleteObjectARB( unsigned int obj ) {
1637 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1638 TRACE("(%d)\n", obj );
1639 funcs->ext.p_glDeleteObjectARB( obj );
1642 static void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
1643 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1644 TRACE("(%d)\n", buffer );
1645 funcs->ext.p_glDeleteObjectBufferATI( buffer );
1648 static void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, const GLuint* ids ) {
1649 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1650 TRACE("(%d, %p)\n", n, ids );
1651 funcs->ext.p_glDeleteOcclusionQueriesNV( n, ids );
1654 static void WINAPI wine_glDeletePathsNV( GLuint path, GLsizei range ) {
1655 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1656 TRACE("(%d, %d)\n", path, range );
1657 funcs->ext.p_glDeletePathsNV( path, range );
1660 static void WINAPI wine_glDeletePerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
1661 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1662 TRACE("(%d, %p)\n", n, monitors );
1663 funcs->ext.p_glDeletePerfMonitorsAMD( n, monitors );
1666 static void WINAPI wine_glDeleteProgram( GLuint program ) {
1667 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1668 TRACE("(%d)\n", program );
1669 funcs->ext.p_glDeleteProgram( program );
1672 static void WINAPI wine_glDeleteProgramPipelines( GLsizei n, const GLuint* pipelines ) {
1673 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1674 TRACE("(%d, %p)\n", n, pipelines );
1675 funcs->ext.p_glDeleteProgramPipelines( n, pipelines );
1678 static void WINAPI wine_glDeleteProgramsARB( GLsizei n, const GLuint* programs ) {
1679 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1680 TRACE("(%d, %p)\n", n, programs );
1681 funcs->ext.p_glDeleteProgramsARB( n, programs );
1684 static void WINAPI wine_glDeleteProgramsNV( GLsizei n, const GLuint* programs ) {
1685 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1686 TRACE("(%d, %p)\n", n, programs );
1687 funcs->ext.p_glDeleteProgramsNV( n, programs );
1690 static void WINAPI wine_glDeleteQueries( GLsizei n, const GLuint* ids ) {
1691 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1692 TRACE("(%d, %p)\n", n, ids );
1693 funcs->ext.p_glDeleteQueries( n, ids );
1696 static void WINAPI wine_glDeleteQueriesARB( GLsizei n, const GLuint* ids ) {
1697 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1698 TRACE("(%d, %p)\n", n, ids );
1699 funcs->ext.p_glDeleteQueriesARB( n, ids );
1702 static void WINAPI wine_glDeleteRenderbuffers( GLsizei n, const GLuint* renderbuffers ) {
1703 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1704 TRACE("(%d, %p)\n", n, renderbuffers );
1705 funcs->ext.p_glDeleteRenderbuffers( n, renderbuffers );
1708 static void WINAPI wine_glDeleteRenderbuffersEXT( GLsizei n, const GLuint* renderbuffers ) {
1709 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1710 TRACE("(%d, %p)\n", n, renderbuffers );
1711 funcs->ext.p_glDeleteRenderbuffersEXT( n, renderbuffers );
1714 static void WINAPI wine_glDeleteSamplers( GLsizei count, const GLuint* samplers ) {
1715 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1716 TRACE("(%d, %p)\n", count, samplers );
1717 funcs->ext.p_glDeleteSamplers( count, samplers );
1720 static void WINAPI wine_glDeleteShader( GLuint shader ) {
1721 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1722 TRACE("(%d)\n", shader );
1723 funcs->ext.p_glDeleteShader( shader );
1726 static void WINAPI wine_glDeleteSync( GLvoid* sync ) {
1727 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1728 TRACE("(%p)\n", sync );
1729 funcs->ext.p_glDeleteSync( sync );
1732 static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, const GLuint* textures ) {
1733 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1734 TRACE("(%d, %p)\n", n, textures );
1735 funcs->ext.p_glDeleteTexturesEXT( n, textures );
1738 static void WINAPI wine_glDeleteTransformFeedbacks( GLsizei n, const GLuint* ids ) {
1739 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1740 TRACE("(%d, %p)\n", n, ids );
1741 funcs->ext.p_glDeleteTransformFeedbacks( n, ids );
1744 static void WINAPI wine_glDeleteTransformFeedbacksNV( GLsizei n, const GLuint* ids ) {
1745 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1746 TRACE("(%d, %p)\n", n, ids );
1747 funcs->ext.p_glDeleteTransformFeedbacksNV( n, ids );
1750 static void WINAPI wine_glDeleteVertexArrays( GLsizei n, const GLuint* arrays ) {
1751 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1752 TRACE("(%d, %p)\n", n, arrays );
1753 funcs->ext.p_glDeleteVertexArrays( n, arrays );
1756 static void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, const GLuint* arrays ) {
1757 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1758 TRACE("(%d, %p)\n", n, arrays );
1759 funcs->ext.p_glDeleteVertexArraysAPPLE( n, arrays );
1762 static void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
1763 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1764 TRACE("(%d)\n", id );
1765 funcs->ext.p_glDeleteVertexShaderEXT( id );
1768 static void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) {
1769 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1770 TRACE("(%f, %f)\n", zmin, zmax );
1771 funcs->ext.p_glDepthBoundsEXT( zmin, zmax );
1774 static void WINAPI wine_glDepthBoundsdNV( GLdouble zmin, GLdouble zmax ) {
1775 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1776 TRACE("(%f, %f)\n", zmin, zmax );
1777 funcs->ext.p_glDepthBoundsdNV( zmin, zmax );
1780 static void WINAPI wine_glDepthRangeArrayv( GLuint first, GLsizei count, const GLdouble* v ) {
1781 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1782 TRACE("(%d, %d, %p)\n", first, count, v );
1783 funcs->ext.p_glDepthRangeArrayv( first, count, v );
1786 static void WINAPI wine_glDepthRangeIndexed( GLuint index, GLdouble n, GLdouble f ) {
1787 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1788 TRACE("(%d, %f, %f)\n", index, n, f );
1789 funcs->ext.p_glDepthRangeIndexed( index, n, f );
1792 static void WINAPI wine_glDepthRangedNV( GLdouble zNear, GLdouble zFar ) {
1793 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1794 TRACE("(%f, %f)\n", zNear, zFar );
1795 funcs->ext.p_glDepthRangedNV( zNear, zFar );
1798 static void WINAPI wine_glDepthRangef( GLfloat n, GLfloat f ) {
1799 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1800 TRACE("(%f, %f)\n", n, f );
1801 funcs->ext.p_glDepthRangef( n, f );
1804 static void WINAPI wine_glDetachObjectARB( unsigned int containerObj, unsigned int attachedObj ) {
1805 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1806 TRACE("(%d, %d)\n", containerObj, attachedObj );
1807 funcs->ext.p_glDetachObjectARB( containerObj, attachedObj );
1810 static void WINAPI wine_glDetachShader( GLuint program, GLuint shader ) {
1811 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1812 TRACE("(%d, %d)\n", program, shader );
1813 funcs->ext.p_glDetachShader( program, shader );
1816 static void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
1817 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1818 TRACE("(%d, %d, %p)\n", target, n, points );
1819 funcs->ext.p_glDetailTexFuncSGIS( target, n, points );
1822 static void WINAPI wine_glDisableClientStateIndexedEXT( GLenum array, GLuint index ) {
1823 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1824 TRACE("(%d, %d)\n", array, index );
1825 funcs->ext.p_glDisableClientStateIndexedEXT( array, index );
1828 static void WINAPI wine_glDisableIndexedEXT( GLenum target, GLuint index ) {
1829 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1830 TRACE("(%d, %d)\n", target, index );
1831 funcs->ext.p_glDisableIndexedEXT( target, index );
1834 static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
1835 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1836 TRACE("(%d)\n", id );
1837 funcs->ext.p_glDisableVariantClientStateEXT( id );
1840 static void WINAPI wine_glDisableVertexAttribAPPLE( GLuint index, GLenum pname ) {
1841 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1842 TRACE("(%d, %d)\n", index, pname );
1843 funcs->ext.p_glDisableVertexAttribAPPLE( index, pname );
1846 static void WINAPI wine_glDisableVertexAttribArray( GLuint index ) {
1847 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1848 TRACE("(%d)\n", index );
1849 funcs->ext.p_glDisableVertexAttribArray( index );
1852 static void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
1853 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1854 TRACE("(%d)\n", index );
1855 funcs->ext.p_glDisableVertexAttribArrayARB( index );
1858 static void WINAPI wine_glDisablei( GLenum target, GLuint index ) {
1859 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1860 TRACE("(%d, %d)\n", target, index );
1861 funcs->ext.p_glDisablei( target, index );
1864 static void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
1865 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1866 TRACE("(%d, %d, %d)\n", mode, first, count );
1867 funcs->ext.p_glDrawArraysEXT( mode, first, count );
1870 static void WINAPI wine_glDrawArraysIndirect( GLenum mode, const GLvoid* indirect ) {
1871 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1872 TRACE("(%d, %p)\n", mode, indirect );
1873 funcs->ext.p_glDrawArraysIndirect( mode, indirect );
1876 static void WINAPI wine_glDrawArraysInstanced( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) {
1877 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1878 TRACE("(%d, %d, %d, %d)\n", mode, first, count, primcount );
1879 funcs->ext.p_glDrawArraysInstanced( mode, first, count, primcount );
1882 static void WINAPI wine_glDrawArraysInstancedARB( GLenum mode, GLint first, GLsizei count, GLsizei primcount ) {
1883 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1884 TRACE("(%d, %d, %d, %d)\n", mode, first, count, primcount );
1885 funcs->ext.p_glDrawArraysInstancedARB( mode, first, count, primcount );
1888 static void WINAPI wine_glDrawArraysInstancedBaseInstance( GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance ) {
1889 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1890 TRACE("(%d, %d, %d, %d, %d)\n", mode, first, count, primcount, baseinstance );
1891 funcs->ext.p_glDrawArraysInstancedBaseInstance( mode, first, count, primcount, baseinstance );
1894 static void WINAPI wine_glDrawArraysInstancedEXT( GLenum mode, GLint start, GLsizei count, GLsizei primcount ) {
1895 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1896 TRACE("(%d, %d, %d, %d)\n", mode, start, count, primcount );
1897 funcs->ext.p_glDrawArraysInstancedEXT( mode, start, count, primcount );
1900 static void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
1901 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1902 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
1903 funcs->ext.p_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
1906 static void WINAPI wine_glDrawBuffers( GLsizei n, const GLenum* bufs ) {
1907 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1908 TRACE("(%d, %p)\n", n, bufs );
1909 funcs->ext.p_glDrawBuffers( n, bufs );
1912 static void WINAPI wine_glDrawBuffersARB( GLsizei n, const GLenum* bufs ) {
1913 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1914 TRACE("(%d, %p)\n", n, bufs );
1915 funcs->ext.p_glDrawBuffersARB( n, bufs );
1918 static void WINAPI wine_glDrawBuffersATI( GLsizei n, const GLenum* bufs ) {
1919 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1920 TRACE("(%d, %p)\n", n, bufs );
1921 funcs->ext.p_glDrawBuffersATI( n, bufs );
1924 static void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
1925 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1926 TRACE("(%d, %d, %d)\n", mode, first, count );
1927 funcs->ext.p_glDrawElementArrayAPPLE( mode, first, count );
1930 static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
1931 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1932 TRACE("(%d, %d)\n", mode, count );
1933 funcs->ext.p_glDrawElementArrayATI( mode, count );
1936 static void WINAPI wine_glDrawElementsBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
1937 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1938 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, basevertex );
1939 funcs->ext.p_glDrawElementsBaseVertex( mode, count, type, indices, basevertex );
1942 static void WINAPI wine_glDrawElementsIndirect( GLenum mode, GLenum type, const GLvoid* indirect ) {
1943 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1944 TRACE("(%d, %d, %p)\n", mode, type, indirect );
1945 funcs->ext.p_glDrawElementsIndirect( mode, type, indirect );
1948 static void WINAPI wine_glDrawElementsInstanced( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
1949 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1950 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
1951 funcs->ext.p_glDrawElementsInstanced( mode, count, type, indices, primcount );
1954 static void WINAPI wine_glDrawElementsInstancedARB( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
1955 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1956 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
1957 funcs->ext.p_glDrawElementsInstancedARB( mode, count, type, indices, primcount );
1960 static void WINAPI wine_glDrawElementsInstancedBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLuint baseinstance ) {
1961 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1962 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, baseinstance );
1963 funcs->ext.p_glDrawElementsInstancedBaseInstance( mode, count, type, indices, primcount, baseinstance );
1966 static void WINAPI wine_glDrawElementsInstancedBaseVertex( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount, GLint basevertex ) {
1967 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1968 TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, basevertex );
1969 funcs->ext.p_glDrawElementsInstancedBaseVertex( mode, count, type, indices, primcount, basevertex );
1972 static void WINAPI wine_glDrawElementsInstancedBaseVertexBaseInstance( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex, GLuint baseinstance ) {
1973 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1974 TRACE("(%d, %d, %d, %p, %d, %d, %d)\n", mode, count, type, indices, primcount, basevertex, baseinstance );
1975 funcs->ext.p_glDrawElementsInstancedBaseVertexBaseInstance( mode, count, type, indices, primcount, basevertex, baseinstance );
1978 static void WINAPI wine_glDrawElementsInstancedEXT( GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei primcount ) {
1979 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1980 TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
1981 funcs->ext.p_glDrawElementsInstancedEXT( mode, count, type, indices, primcount );
1984 static void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
1985 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1986 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
1987 funcs->ext.p_glDrawMeshArraysSUN( mode, first, count, width );
1990 static void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
1991 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1992 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
1993 funcs->ext.p_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
1996 static void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
1997 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
1998 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
1999 funcs->ext.p_glDrawRangeElementArrayATI( mode, start, end, count );
2002 static void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2003 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2004 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2005 funcs->ext.p_glDrawRangeElements( mode, start, end, count, type, indices );
2008 static void WINAPI wine_glDrawRangeElementsBaseVertex( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices, GLint basevertex ) {
2009 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2010 TRACE("(%d, %d, %d, %d, %d, %p, %d)\n", mode, start, end, count, type, indices, basevertex );
2011 funcs->ext.p_glDrawRangeElementsBaseVertex( mode, start, end, count, type, indices, basevertex );
2014 static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices ) {
2015 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2016 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
2017 funcs->ext.p_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
2020 static void WINAPI wine_glDrawTransformFeedback( GLenum mode, GLuint id ) {
2021 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2022 TRACE("(%d, %d)\n", mode, id );
2023 funcs->ext.p_glDrawTransformFeedback( mode, id );
2026 static void WINAPI wine_glDrawTransformFeedbackInstanced( GLenum mode, GLuint id, GLsizei primcount ) {
2027 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2028 TRACE("(%d, %d, %d)\n", mode, id, primcount );
2029 funcs->ext.p_glDrawTransformFeedbackInstanced( mode, id, primcount );
2032 static void WINAPI wine_glDrawTransformFeedbackNV( GLenum mode, GLuint id ) {
2033 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2034 TRACE("(%d, %d)\n", mode, id );
2035 funcs->ext.p_glDrawTransformFeedbackNV( mode, id );
2038 static void WINAPI wine_glDrawTransformFeedbackStream( GLenum mode, GLuint id, GLuint stream ) {
2039 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2040 TRACE("(%d, %d, %d)\n", mode, id, stream );
2041 funcs->ext.p_glDrawTransformFeedbackStream( mode, id, stream );
2044 static void WINAPI wine_glDrawTransformFeedbackStreamInstanced( GLenum mode, GLuint id, GLuint stream, GLsizei primcount ) {
2045 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2046 TRACE("(%d, %d, %d, %d)\n", mode, id, stream, primcount );
2047 funcs->ext.p_glDrawTransformFeedbackStreamInstanced( mode, id, stream, primcount );
2050 static void WINAPI wine_glEdgeFlagFormatNV( GLsizei stride ) {
2051 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2052 TRACE("(%d)\n", stride );
2053 funcs->ext.p_glEdgeFlagFormatNV( stride );
2056 static void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean* pointer ) {
2057 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2058 TRACE("(%d, %d, %p)\n", stride, count, pointer );
2059 funcs->ext.p_glEdgeFlagPointerEXT( stride, count, pointer );
2062 static void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, const GLboolean** pointer, GLint ptrstride ) {
2063 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2064 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
2065 funcs->ext.p_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
2068 static void WINAPI wine_glElementPointerAPPLE( GLenum type, const GLvoid* pointer ) {
2069 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2070 TRACE("(%d, %p)\n", type, pointer );
2071 funcs->ext.p_glElementPointerAPPLE( type, pointer );
2074 static void WINAPI wine_glElementPointerATI( GLenum type, const GLvoid* pointer ) {
2075 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2076 TRACE("(%d, %p)\n", type, pointer );
2077 funcs->ext.p_glElementPointerATI( type, pointer );
2080 static void WINAPI wine_glEnableClientStateIndexedEXT( GLenum array, GLuint index ) {
2081 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2082 TRACE("(%d, %d)\n", array, index );
2083 funcs->ext.p_glEnableClientStateIndexedEXT( array, index );
2086 static void WINAPI wine_glEnableIndexedEXT( GLenum target, GLuint index ) {
2087 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2088 TRACE("(%d, %d)\n", target, index );
2089 funcs->ext.p_glEnableIndexedEXT( target, index );
2092 static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
2093 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2094 TRACE("(%d)\n", id );
2095 funcs->ext.p_glEnableVariantClientStateEXT( id );
2098 static void WINAPI wine_glEnableVertexAttribAPPLE( GLuint index, GLenum pname ) {
2099 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2100 TRACE("(%d, %d)\n", index, pname );
2101 funcs->ext.p_glEnableVertexAttribAPPLE( index, pname );
2104 static void WINAPI wine_glEnableVertexAttribArray( GLuint index ) {
2105 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2106 TRACE("(%d)\n", index );
2107 funcs->ext.p_glEnableVertexAttribArray( index );
2110 static void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
2111 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2112 TRACE("(%d)\n", index );
2113 funcs->ext.p_glEnableVertexAttribArrayARB( index );
2116 static void WINAPI wine_glEnablei( GLenum target, GLuint index ) {
2117 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2118 TRACE("(%d, %d)\n", target, index );
2119 funcs->ext.p_glEnablei( target, index );
2122 static void WINAPI wine_glEndConditionalRender( void ) {
2123 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2124 TRACE("()\n");
2125 funcs->ext.p_glEndConditionalRender( );
2128 static void WINAPI wine_glEndConditionalRenderNV( void ) {
2129 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2130 TRACE("()\n");
2131 funcs->ext.p_glEndConditionalRenderNV( );
2134 static void WINAPI wine_glEndFragmentShaderATI( void ) {
2135 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2136 TRACE("()\n");
2137 funcs->ext.p_glEndFragmentShaderATI( );
2140 static void WINAPI wine_glEndOcclusionQueryNV( void ) {
2141 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2142 TRACE("()\n");
2143 funcs->ext.p_glEndOcclusionQueryNV( );
2146 static void WINAPI wine_glEndPerfMonitorAMD( GLuint monitor ) {
2147 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2148 TRACE("(%d)\n", monitor );
2149 funcs->ext.p_glEndPerfMonitorAMD( monitor );
2152 static void WINAPI wine_glEndQuery( GLenum target ) {
2153 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2154 TRACE("(%d)\n", target );
2155 funcs->ext.p_glEndQuery( target );
2158 static void WINAPI wine_glEndQueryARB( GLenum target ) {
2159 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2160 TRACE("(%d)\n", target );
2161 funcs->ext.p_glEndQueryARB( target );
2164 static void WINAPI wine_glEndQueryIndexed( GLenum target, GLuint index ) {
2165 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2166 TRACE("(%d, %d)\n", target, index );
2167 funcs->ext.p_glEndQueryIndexed( target, index );
2170 static void WINAPI wine_glEndTransformFeedback( void ) {
2171 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2172 TRACE("()\n");
2173 funcs->ext.p_glEndTransformFeedback( );
2176 static void WINAPI wine_glEndTransformFeedbackEXT( void ) {
2177 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2178 TRACE("()\n");
2179 funcs->ext.p_glEndTransformFeedbackEXT( );
2182 static void WINAPI wine_glEndTransformFeedbackNV( void ) {
2183 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2184 TRACE("()\n");
2185 funcs->ext.p_glEndTransformFeedbackNV( );
2188 static void WINAPI wine_glEndVertexShaderEXT( void ) {
2189 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2190 TRACE("()\n");
2191 funcs->ext.p_glEndVertexShaderEXT( );
2194 static void WINAPI wine_glEndVideoCaptureNV( GLuint video_capture_slot ) {
2195 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2196 TRACE("(%d)\n", video_capture_slot );
2197 funcs->ext.p_glEndVideoCaptureNV( video_capture_slot );
2200 static void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
2201 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2202 TRACE("(%d, %d)\n", target, mode );
2203 funcs->ext.p_glEvalMapsNV( target, mode );
2206 static void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, const GLfloat* params ) {
2207 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2208 TRACE("(%d, %d, %p)\n", target, id, params );
2209 funcs->ext.p_glExecuteProgramNV( target, id, params );
2212 static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
2213 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2214 TRACE("(%d, %d, %d)\n", res, src, num );
2215 funcs->ext.p_glExtractComponentEXT( res, src, num );
2218 static GLvoid* WINAPI wine_glFenceSync( GLenum condition, GLbitfield flags ) {
2219 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2220 TRACE("(%d, %d)\n", condition, flags );
2221 return funcs->ext.p_glFenceSync( condition, flags );
2224 static void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
2225 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2226 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
2227 funcs->ext.p_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
2230 static GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
2231 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2232 TRACE("(%p)\n", markerp );
2233 return funcs->ext.p_glFinishAsyncSGIX( markerp );
2236 static void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) {
2237 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2238 TRACE("(%d)\n", fence );
2239 funcs->ext.p_glFinishFenceAPPLE( fence );
2242 static void WINAPI wine_glFinishFenceNV( GLuint fence ) {
2243 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2244 TRACE("(%d)\n", fence );
2245 funcs->ext.p_glFinishFenceNV( fence );
2248 static void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) {
2249 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2250 TRACE("(%d, %d)\n", object, name );
2251 funcs->ext.p_glFinishObjectAPPLE( object, name );
2254 static void WINAPI wine_glFinishTextureSUNX( void ) {
2255 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2256 TRACE("()\n");
2257 funcs->ext.p_glFinishTextureSUNX( );
2260 static void WINAPI wine_glFlushMappedBufferRange( GLenum target, INT_PTR offset, INT_PTR length ) {
2261 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2262 TRACE("(%d, %ld, %ld)\n", target, offset, length );
2263 funcs->ext.p_glFlushMappedBufferRange( target, offset, length );
2266 static void WINAPI wine_glFlushMappedBufferRangeAPPLE( GLenum target, INT_PTR offset, INT_PTR size ) {
2267 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2268 TRACE("(%d, %ld, %ld)\n", target, offset, size );
2269 funcs->ext.p_glFlushMappedBufferRangeAPPLE( target, offset, size );
2272 static void WINAPI wine_glFlushMappedNamedBufferRangeEXT( GLuint buffer, INT_PTR offset, INT_PTR length ) {
2273 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2274 TRACE("(%d, %ld, %ld)\n", buffer, offset, length );
2275 funcs->ext.p_glFlushMappedNamedBufferRangeEXT( buffer, offset, length );
2278 static void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) {
2279 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2280 TRACE("(%d)\n", target );
2281 funcs->ext.p_glFlushPixelDataRangeNV( target );
2284 static void WINAPI wine_glFlushRasterSGIX( void ) {
2285 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2286 TRACE("()\n");
2287 funcs->ext.p_glFlushRasterSGIX( );
2290 static void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
2291 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2292 TRACE("(%d, %p)\n", length, pointer );
2293 funcs->ext.p_glFlushVertexArrayRangeAPPLE( length, pointer );
2296 static void WINAPI wine_glFlushVertexArrayRangeNV( void ) {
2297 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2298 TRACE("()\n");
2299 funcs->ext.p_glFlushVertexArrayRangeNV( );
2302 static void WINAPI wine_glFogCoordFormatNV( GLenum type, GLsizei stride ) {
2303 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2304 TRACE("(%d, %d)\n", type, stride );
2305 funcs->ext.p_glFogCoordFormatNV( type, stride );
2308 static void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2309 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2310 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2311 funcs->ext.p_glFogCoordPointer( type, stride, pointer );
2314 static void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
2315 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2316 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2317 funcs->ext.p_glFogCoordPointerEXT( type, stride, pointer );
2320 static void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
2321 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2322 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
2323 funcs->ext.p_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
2326 static void WINAPI wine_glFogCoordd( GLdouble coord ) {
2327 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2328 TRACE("(%f)\n", coord );
2329 funcs->ext.p_glFogCoordd( coord );
2332 static void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
2333 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2334 TRACE("(%f)\n", coord );
2335 funcs->ext.p_glFogCoorddEXT( coord );
2338 static void WINAPI wine_glFogCoorddv( const GLdouble* coord ) {
2339 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2340 TRACE("(%p)\n", coord );
2341 funcs->ext.p_glFogCoorddv( coord );
2344 static void WINAPI wine_glFogCoorddvEXT( const GLdouble* coord ) {
2345 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2346 TRACE("(%p)\n", coord );
2347 funcs->ext.p_glFogCoorddvEXT( coord );
2350 static void WINAPI wine_glFogCoordf( GLfloat coord ) {
2351 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2352 TRACE("(%f)\n", coord );
2353 funcs->ext.p_glFogCoordf( coord );
2356 static void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
2357 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2358 TRACE("(%f)\n", coord );
2359 funcs->ext.p_glFogCoordfEXT( coord );
2362 static void WINAPI wine_glFogCoordfv( const GLfloat* coord ) {
2363 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2364 TRACE("(%p)\n", coord );
2365 funcs->ext.p_glFogCoordfv( coord );
2368 static void WINAPI wine_glFogCoordfvEXT( const GLfloat* coord ) {
2369 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2370 TRACE("(%p)\n", coord );
2371 funcs->ext.p_glFogCoordfvEXT( coord );
2374 static void WINAPI wine_glFogCoordhNV( unsigned short fog ) {
2375 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2376 TRACE("(%d)\n", fog );
2377 funcs->ext.p_glFogCoordhNV( fog );
2380 static void WINAPI wine_glFogCoordhvNV( const unsigned short* fog ) {
2381 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2382 TRACE("(%p)\n", fog );
2383 funcs->ext.p_glFogCoordhvNV( fog );
2386 static void WINAPI wine_glFogFuncSGIS( GLsizei n, const GLfloat* points ) {
2387 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2388 TRACE("(%d, %p)\n", n, points );
2389 funcs->ext.p_glFogFuncSGIS( n, points );
2392 static void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
2393 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2394 TRACE("(%d, %d)\n", face, mode );
2395 funcs->ext.p_glFragmentColorMaterialSGIX( face, mode );
2398 static void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
2399 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2400 TRACE("(%d, %f)\n", pname, param );
2401 funcs->ext.p_glFragmentLightModelfSGIX( pname, param );
2404 static void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, const GLfloat* params ) {
2405 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2406 TRACE("(%d, %p)\n", pname, params );
2407 funcs->ext.p_glFragmentLightModelfvSGIX( pname, params );
2410 static void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
2411 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2412 TRACE("(%d, %d)\n", pname, param );
2413 funcs->ext.p_glFragmentLightModeliSGIX( pname, param );
2416 static void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, const GLint* params ) {
2417 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2418 TRACE("(%d, %p)\n", pname, params );
2419 funcs->ext.p_glFragmentLightModelivSGIX( pname, params );
2422 static void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
2423 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2424 TRACE("(%d, %d, %f)\n", light, pname, param );
2425 funcs->ext.p_glFragmentLightfSGIX( light, pname, param );
2428 static void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, const GLfloat* params ) {
2429 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2430 TRACE("(%d, %d, %p)\n", light, pname, params );
2431 funcs->ext.p_glFragmentLightfvSGIX( light, pname, params );
2434 static void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
2435 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2436 TRACE("(%d, %d, %d)\n", light, pname, param );
2437 funcs->ext.p_glFragmentLightiSGIX( light, pname, param );
2440 static void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, const GLint* params ) {
2441 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2442 TRACE("(%d, %d, %p)\n", light, pname, params );
2443 funcs->ext.p_glFragmentLightivSGIX( light, pname, params );
2446 static void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
2447 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2448 TRACE("(%d, %d, %f)\n", face, pname, param );
2449 funcs->ext.p_glFragmentMaterialfSGIX( face, pname, param );
2452 static void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, const GLfloat* params ) {
2453 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2454 TRACE("(%d, %d, %p)\n", face, pname, params );
2455 funcs->ext.p_glFragmentMaterialfvSGIX( face, pname, params );
2458 static void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
2459 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2460 TRACE("(%d, %d, %d)\n", face, pname, param );
2461 funcs->ext.p_glFragmentMaterialiSGIX( face, pname, param );
2464 static void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, const GLint* params ) {
2465 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2466 TRACE("(%d, %d, %p)\n", face, pname, params );
2467 funcs->ext.p_glFragmentMaterialivSGIX( face, pname, params );
2470 static void WINAPI wine_glFrameTerminatorGREMEDY( void ) {
2471 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2472 TRACE("()\n");
2473 funcs->ext.p_glFrameTerminatorGREMEDY( );
2476 static void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
2477 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2478 TRACE("(%d)\n", factor );
2479 funcs->ext.p_glFrameZoomSGIX( factor );
2482 static void WINAPI wine_glFramebufferDrawBufferEXT( GLuint framebuffer, GLenum mode ) {
2483 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2484 TRACE("(%d, %d)\n", framebuffer, mode );
2485 funcs->ext.p_glFramebufferDrawBufferEXT( framebuffer, mode );
2488 static void WINAPI wine_glFramebufferDrawBuffersEXT( GLuint framebuffer, GLsizei n, const GLenum* bufs ) {
2489 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2490 TRACE("(%d, %d, %p)\n", framebuffer, n, bufs );
2491 funcs->ext.p_glFramebufferDrawBuffersEXT( framebuffer, n, bufs );
2494 static void WINAPI wine_glFramebufferReadBufferEXT( GLuint framebuffer, GLenum mode ) {
2495 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2496 TRACE("(%d, %d)\n", framebuffer, mode );
2497 funcs->ext.p_glFramebufferReadBufferEXT( framebuffer, mode );
2500 static void WINAPI wine_glFramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2501 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2502 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2503 funcs->ext.p_glFramebufferRenderbuffer( target, attachment, renderbuffertarget, renderbuffer );
2506 static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
2507 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2508 TRACE("(%d, %d, %d, %d)\n", target, attachment, renderbuffertarget, renderbuffer );
2509 funcs->ext.p_glFramebufferRenderbufferEXT( target, attachment, renderbuffertarget, renderbuffer );
2512 static void WINAPI wine_glFramebufferTexture( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2513 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2514 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2515 funcs->ext.p_glFramebufferTexture( target, attachment, texture, level );
2518 static void WINAPI wine_glFramebufferTexture1D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2519 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2520 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2521 funcs->ext.p_glFramebufferTexture1D( target, attachment, textarget, texture, level );
2524 static void WINAPI wine_glFramebufferTexture1DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2525 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2526 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2527 funcs->ext.p_glFramebufferTexture1DEXT( target, attachment, textarget, texture, level );
2530 static void WINAPI wine_glFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2531 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2532 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2533 funcs->ext.p_glFramebufferTexture2D( target, attachment, textarget, texture, level );
2536 static void WINAPI wine_glFramebufferTexture2DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
2537 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2538 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
2539 funcs->ext.p_glFramebufferTexture2DEXT( target, attachment, textarget, texture, level );
2542 static void WINAPI wine_glFramebufferTexture3D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2543 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2544 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2545 funcs->ext.p_glFramebufferTexture3D( target, attachment, textarget, texture, level, zoffset );
2548 static void WINAPI wine_glFramebufferTexture3DEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
2549 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2550 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level, zoffset );
2551 funcs->ext.p_glFramebufferTexture3DEXT( target, attachment, textarget, texture, level, zoffset );
2554 static void WINAPI wine_glFramebufferTextureARB( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2555 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2556 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2557 funcs->ext.p_glFramebufferTextureARB( target, attachment, texture, level );
2560 static void WINAPI wine_glFramebufferTextureEXT( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
2561 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2562 TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
2563 funcs->ext.p_glFramebufferTextureEXT( target, attachment, texture, level );
2566 static void WINAPI wine_glFramebufferTextureFaceARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2567 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2568 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2569 funcs->ext.p_glFramebufferTextureFaceARB( target, attachment, texture, level, face );
2572 static void WINAPI wine_glFramebufferTextureFaceEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
2573 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2574 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
2575 funcs->ext.p_glFramebufferTextureFaceEXT( target, attachment, texture, level, face );
2578 static void WINAPI wine_glFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2579 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2580 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2581 funcs->ext.p_glFramebufferTextureLayer( target, attachment, texture, level, layer );
2584 static void WINAPI wine_glFramebufferTextureLayerARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2585 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2586 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2587 funcs->ext.p_glFramebufferTextureLayerARB( target, attachment, texture, level, layer );
2590 static void WINAPI wine_glFramebufferTextureLayerEXT( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
2591 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2592 TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, layer );
2593 funcs->ext.p_glFramebufferTextureLayerEXT( target, attachment, texture, level, layer );
2596 static void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) {
2597 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2598 TRACE("(%d)\n", buffer );
2599 funcs->ext.p_glFreeObjectBufferATI( buffer );
2602 static GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
2603 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2604 TRACE("(%d)\n", range );
2605 return funcs->ext.p_glGenAsyncMarkersSGIX( range );
2608 static void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) {
2609 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2610 TRACE("(%d, %p)\n", n, buffers );
2611 funcs->ext.p_glGenBuffers( n, buffers );
2614 static void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) {
2615 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2616 TRACE("(%d, %p)\n", n, buffers );
2617 funcs->ext.p_glGenBuffersARB( n, buffers );
2620 static void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
2621 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2622 TRACE("(%d, %p)\n", n, fences );
2623 funcs->ext.p_glGenFencesAPPLE( n, fences );
2626 static void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
2627 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2628 TRACE("(%d, %p)\n", n, fences );
2629 funcs->ext.p_glGenFencesNV( n, fences );
2632 static GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
2633 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2634 TRACE("(%d)\n", range );
2635 return funcs->ext.p_glGenFragmentShadersATI( range );
2638 static void WINAPI wine_glGenFramebuffers( GLsizei n, GLuint* framebuffers ) {
2639 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2640 TRACE("(%d, %p)\n", n, framebuffers );
2641 funcs->ext.p_glGenFramebuffers( n, framebuffers );
2644 static void WINAPI wine_glGenFramebuffersEXT( GLsizei n, GLuint* framebuffers ) {
2645 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2646 TRACE("(%d, %p)\n", n, framebuffers );
2647 funcs->ext.p_glGenFramebuffersEXT( n, framebuffers );
2650 static void WINAPI wine_glGenNamesAMD( GLenum identifier, GLuint num, GLuint* names ) {
2651 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2652 TRACE("(%d, %d, %p)\n", identifier, num, names );
2653 funcs->ext.p_glGenNamesAMD( identifier, num, names );
2656 static void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
2657 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2658 TRACE("(%d, %p)\n", n, ids );
2659 funcs->ext.p_glGenOcclusionQueriesNV( n, ids );
2662 static GLuint WINAPI wine_glGenPathsNV( GLsizei range ) {
2663 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2664 TRACE("(%d)\n", range );
2665 return funcs->ext.p_glGenPathsNV( range );
2668 static void WINAPI wine_glGenPerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
2669 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2670 TRACE("(%d, %p)\n", n, monitors );
2671 funcs->ext.p_glGenPerfMonitorsAMD( n, monitors );
2674 static void WINAPI wine_glGenProgramPipelines( GLsizei n, GLuint* pipelines ) {
2675 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2676 TRACE("(%d, %p)\n", n, pipelines );
2677 funcs->ext.p_glGenProgramPipelines( n, pipelines );
2680 static void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
2681 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2682 TRACE("(%d, %p)\n", n, programs );
2683 funcs->ext.p_glGenProgramsARB( n, programs );
2686 static void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
2687 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2688 TRACE("(%d, %p)\n", n, programs );
2689 funcs->ext.p_glGenProgramsNV( n, programs );
2692 static void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) {
2693 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2694 TRACE("(%d, %p)\n", n, ids );
2695 funcs->ext.p_glGenQueries( n, ids );
2698 static void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) {
2699 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2700 TRACE("(%d, %p)\n", n, ids );
2701 funcs->ext.p_glGenQueriesARB( n, ids );
2704 static void WINAPI wine_glGenRenderbuffers( GLsizei n, GLuint* renderbuffers ) {
2705 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2706 TRACE("(%d, %p)\n", n, renderbuffers );
2707 funcs->ext.p_glGenRenderbuffers( n, renderbuffers );
2710 static void WINAPI wine_glGenRenderbuffersEXT( GLsizei n, GLuint* renderbuffers ) {
2711 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2712 TRACE("(%d, %p)\n", n, renderbuffers );
2713 funcs->ext.p_glGenRenderbuffersEXT( n, renderbuffers );
2716 static void WINAPI wine_glGenSamplers( GLsizei count, GLuint* samplers ) {
2717 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2718 TRACE("(%d, %p)\n", count, samplers );
2719 funcs->ext.p_glGenSamplers( count, samplers );
2722 static GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
2723 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2724 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
2725 return funcs->ext.p_glGenSymbolsEXT( datatype, storagetype, range, components );
2728 static void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
2729 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2730 TRACE("(%d, %p)\n", n, textures );
2731 funcs->ext.p_glGenTexturesEXT( n, textures );
2734 static void WINAPI wine_glGenTransformFeedbacks( GLsizei n, GLuint* ids ) {
2735 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2736 TRACE("(%d, %p)\n", n, ids );
2737 funcs->ext.p_glGenTransformFeedbacks( n, ids );
2740 static void WINAPI wine_glGenTransformFeedbacksNV( GLsizei n, GLuint* ids ) {
2741 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2742 TRACE("(%d, %p)\n", n, ids );
2743 funcs->ext.p_glGenTransformFeedbacksNV( n, ids );
2746 static void WINAPI wine_glGenVertexArrays( GLsizei n, GLuint* arrays ) {
2747 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2748 TRACE("(%d, %p)\n", n, arrays );
2749 funcs->ext.p_glGenVertexArrays( n, arrays );
2752 static void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
2753 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2754 TRACE("(%d, %p)\n", n, arrays );
2755 funcs->ext.p_glGenVertexArraysAPPLE( n, arrays );
2758 static GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
2759 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2760 TRACE("(%d)\n", range );
2761 return funcs->ext.p_glGenVertexShadersEXT( range );
2764 static void WINAPI wine_glGenerateMipmap( GLenum target ) {
2765 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2766 TRACE("(%d)\n", target );
2767 funcs->ext.p_glGenerateMipmap( target );
2770 static void WINAPI wine_glGenerateMipmapEXT( GLenum target ) {
2771 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2772 TRACE("(%d)\n", target );
2773 funcs->ext.p_glGenerateMipmapEXT( target );
2776 static void WINAPI wine_glGenerateMultiTexMipmapEXT( GLenum texunit, GLenum target ) {
2777 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2778 TRACE("(%d, %d)\n", texunit, target );
2779 funcs->ext.p_glGenerateMultiTexMipmapEXT( texunit, target );
2782 static void WINAPI wine_glGenerateTextureMipmapEXT( GLuint texture, GLenum target ) {
2783 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2784 TRACE("(%d, %d)\n", texture, target );
2785 funcs->ext.p_glGenerateTextureMipmapEXT( texture, target );
2788 static void WINAPI wine_glGetActiveAtomicCounterBufferiv( GLuint program, GLuint bufferIndex, GLenum pname, GLint* params ) {
2789 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2790 TRACE("(%d, %d, %d, %p)\n", program, bufferIndex, pname, params );
2791 funcs->ext.p_glGetActiveAtomicCounterBufferiv( program, bufferIndex, pname, params );
2794 static void WINAPI wine_glGetActiveAttrib( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2795 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2796 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2797 funcs->ext.p_glGetActiveAttrib( program, index, bufSize, length, size, type, name );
2800 static void WINAPI wine_glGetActiveAttribARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2801 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2802 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2803 funcs->ext.p_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name );
2806 static void WINAPI wine_glGetActiveSubroutineName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char* name ) {
2807 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2808 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2809 funcs->ext.p_glGetActiveSubroutineName( program, shadertype, index, bufsize, length, name );
2812 static void WINAPI wine_glGetActiveSubroutineUniformName( GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, char* name ) {
2813 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2814 TRACE("(%d, %d, %d, %d, %p, %p)\n", program, shadertype, index, bufsize, length, name );
2815 funcs->ext.p_glGetActiveSubroutineUniformName( program, shadertype, index, bufsize, length, name );
2818 static void WINAPI wine_glGetActiveSubroutineUniformiv( GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint* values ) {
2819 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2820 TRACE("(%d, %d, %d, %d, %p)\n", program, shadertype, index, pname, values );
2821 funcs->ext.p_glGetActiveSubroutineUniformiv( program, shadertype, index, pname, values );
2824 static void WINAPI wine_glGetActiveUniform( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2825 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2826 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2827 funcs->ext.p_glGetActiveUniform( program, index, bufSize, length, size, type, name );
2830 static void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
2831 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2832 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
2833 funcs->ext.p_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name );
2836 static void WINAPI wine_glGetActiveUniformBlockName( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName ) {
2837 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2838 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformBlockIndex, bufSize, length, uniformBlockName );
2839 funcs->ext.p_glGetActiveUniformBlockName( program, uniformBlockIndex, bufSize, length, uniformBlockName );
2842 static void WINAPI wine_glGetActiveUniformBlockiv( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params ) {
2843 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2844 TRACE("(%d, %d, %d, %p)\n", program, uniformBlockIndex, pname, params );
2845 funcs->ext.p_glGetActiveUniformBlockiv( program, uniformBlockIndex, pname, params );
2848 static void WINAPI wine_glGetActiveUniformName( GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName ) {
2849 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2850 TRACE("(%d, %d, %d, %p, %p)\n", program, uniformIndex, bufSize, length, uniformName );
2851 funcs->ext.p_glGetActiveUniformName( program, uniformIndex, bufSize, length, uniformName );
2854 static void WINAPI wine_glGetActiveUniformsiv( GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params ) {
2855 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2856 TRACE("(%d, %d, %p, %d, %p)\n", program, uniformCount, uniformIndices, pname, params );
2857 funcs->ext.p_glGetActiveUniformsiv( program, uniformCount, uniformIndices, pname, params );
2860 static void WINAPI wine_glGetActiveVaryingNV( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
2861 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2862 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
2863 funcs->ext.p_glGetActiveVaryingNV( program, index, bufSize, length, size, type, name );
2866 static void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
2867 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2868 TRACE("(%d, %d, %p)\n", array, pname, params );
2869 funcs->ext.p_glGetArrayObjectfvATI( array, pname, params );
2872 static void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
2873 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2874 TRACE("(%d, %d, %p)\n", array, pname, params );
2875 funcs->ext.p_glGetArrayObjectivATI( array, pname, params );
2878 static void WINAPI wine_glGetAttachedObjectsARB( unsigned int containerObj, GLsizei maxCount, GLsizei* count, unsigned int* obj ) {
2879 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2880 TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj );
2881 funcs->ext.p_glGetAttachedObjectsARB( containerObj, maxCount, count, obj );
2884 static void WINAPI wine_glGetAttachedShaders( GLuint program, GLsizei maxCount, GLsizei* count, GLuint* obj ) {
2885 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2886 TRACE("(%d, %d, %p, %p)\n", program, maxCount, count, obj );
2887 funcs->ext.p_glGetAttachedShaders( program, maxCount, count, obj );
2890 static GLint WINAPI wine_glGetAttribLocation( GLuint program, const char* name ) {
2891 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2892 TRACE("(%d, %p)\n", program, name );
2893 return funcs->ext.p_glGetAttribLocation( program, name );
2896 static GLint WINAPI wine_glGetAttribLocationARB( unsigned int programObj, const char* name ) {
2897 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2898 TRACE("(%d, %p)\n", programObj, name );
2899 return funcs->ext.p_glGetAttribLocationARB( programObj, name );
2902 static void WINAPI wine_glGetBooleanIndexedvEXT( GLenum target, GLuint index, GLboolean* data ) {
2903 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2904 TRACE("(%d, %d, %p)\n", target, index, data );
2905 funcs->ext.p_glGetBooleanIndexedvEXT( target, index, data );
2908 static void WINAPI wine_glGetBooleani_v( GLenum target, GLuint index, GLboolean* data ) {
2909 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2910 TRACE("(%d, %d, %p)\n", target, index, data );
2911 funcs->ext.p_glGetBooleani_v( target, index, data );
2914 static void WINAPI wine_glGetBufferParameteri64v( GLenum target, GLenum pname, INT64* params ) {
2915 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2916 TRACE("(%d, %d, %p)\n", target, pname, params );
2917 funcs->ext.p_glGetBufferParameteri64v( target, pname, params );
2920 static void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
2921 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2922 TRACE("(%d, %d, %p)\n", target, pname, params );
2923 funcs->ext.p_glGetBufferParameteriv( target, pname, params );
2926 static void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
2927 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2928 TRACE("(%d, %d, %p)\n", target, pname, params );
2929 funcs->ext.p_glGetBufferParameterivARB( target, pname, params );
2932 static void WINAPI wine_glGetBufferParameterui64vNV( GLenum target, GLenum pname, UINT64* params ) {
2933 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2934 TRACE("(%d, %d, %p)\n", target, pname, params );
2935 funcs->ext.p_glGetBufferParameterui64vNV( target, pname, params );
2938 static void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) {
2939 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2940 TRACE("(%d, %d, %p)\n", target, pname, params );
2941 funcs->ext.p_glGetBufferPointerv( target, pname, params );
2944 static void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
2945 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2946 TRACE("(%d, %d, %p)\n", target, pname, params );
2947 funcs->ext.p_glGetBufferPointervARB( target, pname, params );
2950 static void WINAPI wine_glGetBufferSubData( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) {
2951 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2952 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
2953 funcs->ext.p_glGetBufferSubData( target, offset, size, data );
2956 static void WINAPI wine_glGetBufferSubDataARB( GLenum target, INT_PTR offset, INT_PTR size, GLvoid* data ) {
2957 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2958 TRACE("(%d, %ld, %ld, %p)\n", target, offset, size, data );
2959 funcs->ext.p_glGetBufferSubDataARB( target, offset, size, data );
2962 static void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
2963 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2964 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
2965 funcs->ext.p_glGetColorTable( target, format, type, table );
2968 static void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
2969 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2970 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
2971 funcs->ext.p_glGetColorTableEXT( target, format, type, data );
2974 static void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
2975 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2976 TRACE("(%d, %d, %p)\n", target, pname, params );
2977 funcs->ext.p_glGetColorTableParameterfv( target, pname, params );
2980 static void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
2981 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2982 TRACE("(%d, %d, %p)\n", target, pname, params );
2983 funcs->ext.p_glGetColorTableParameterfvEXT( target, pname, params );
2986 static void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
2987 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2988 TRACE("(%d, %d, %p)\n", target, pname, params );
2989 funcs->ext.p_glGetColorTableParameterfvSGI( target, pname, params );
2992 static void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
2993 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
2994 TRACE("(%d, %d, %p)\n", target, pname, params );
2995 funcs->ext.p_glGetColorTableParameteriv( target, pname, params );
2998 static void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
2999 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3000 TRACE("(%d, %d, %p)\n", target, pname, params );
3001 funcs->ext.p_glGetColorTableParameterivEXT( target, pname, params );
3004 static void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3005 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3006 TRACE("(%d, %d, %p)\n", target, pname, params );
3007 funcs->ext.p_glGetColorTableParameterivSGI( target, pname, params );
3010 static void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
3011 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3012 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
3013 funcs->ext.p_glGetColorTableSGI( target, format, type, table );
3016 static void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
3017 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3018 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3019 funcs->ext.p_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
3022 static void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
3023 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3024 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
3025 funcs->ext.p_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
3028 static void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
3029 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3030 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3031 funcs->ext.p_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
3034 static void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
3035 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3036 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
3037 funcs->ext.p_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
3040 static void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3041 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3042 TRACE("(%d, %d, %p)\n", stage, pname, params );
3043 funcs->ext.p_glGetCombinerStageParameterfvNV( stage, pname, params );
3046 static void WINAPI wine_glGetCompressedMultiTexImageEXT( GLenum texunit, GLenum target, GLint lod, GLvoid* img ) {
3047 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3048 TRACE("(%d, %d, %d, %p)\n", texunit, target, lod, img );
3049 funcs->ext.p_glGetCompressedMultiTexImageEXT( texunit, target, lod, img );
3052 static void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
3053 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3054 TRACE("(%d, %d, %p)\n", target, level, img );
3055 funcs->ext.p_glGetCompressedTexImage( target, level, img );
3058 static void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
3059 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3060 TRACE("(%d, %d, %p)\n", target, level, img );
3061 funcs->ext.p_glGetCompressedTexImageARB( target, level, img );
3064 static void WINAPI wine_glGetCompressedTextureImageEXT( GLuint texture, GLenum target, GLint lod, GLvoid* img ) {
3065 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3066 TRACE("(%d, %d, %d, %p)\n", texture, target, lod, img );
3067 funcs->ext.p_glGetCompressedTextureImageEXT( texture, target, lod, img );
3070 static void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3071 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3072 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3073 funcs->ext.p_glGetConvolutionFilter( target, format, type, image );
3076 static void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
3077 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3078 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
3079 funcs->ext.p_glGetConvolutionFilterEXT( target, format, type, image );
3082 static void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3083 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3084 TRACE("(%d, %d, %p)\n", target, pname, params );
3085 funcs->ext.p_glGetConvolutionParameterfv( target, pname, params );
3088 static void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3089 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3090 TRACE("(%d, %d, %p)\n", target, pname, params );
3091 funcs->ext.p_glGetConvolutionParameterfvEXT( target, pname, params );
3094 static void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
3095 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3096 TRACE("(%d, %d, %p)\n", target, pname, params );
3097 funcs->ext.p_glGetConvolutionParameteriv( target, pname, params );
3100 static void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3101 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3102 TRACE("(%d, %d, %p)\n", target, pname, params );
3103 funcs->ext.p_glGetConvolutionParameterivEXT( target, pname, params );
3106 static GLuint WINAPI wine_glGetDebugMessageLogAMD( GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, char* message ) {
3107 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3108 TRACE("(%d, %d, %p, %p, %p, %p, %p)\n", count, bufsize, categories, severities, ids, lengths, message );
3109 return funcs->ext.p_glGetDebugMessageLogAMD( count, bufsize, categories, severities, ids, lengths, message );
3112 static GLuint WINAPI wine_glGetDebugMessageLogARB( GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, char* messageLog ) {
3113 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3114 TRACE("(%d, %d, %p, %p, %p, %p, %p, %p)\n", count, bufsize, sources, types, ids, severities, lengths, messageLog );
3115 return funcs->ext.p_glGetDebugMessageLogARB( count, bufsize, sources, types, ids, severities, lengths, messageLog );
3118 static void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
3119 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3120 TRACE("(%d, %p)\n", target, points );
3121 funcs->ext.p_glGetDetailTexFuncSGIS( target, points );
3124 static void WINAPI wine_glGetDoubleIndexedvEXT( GLenum target, GLuint index, GLdouble* data ) {
3125 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3126 TRACE("(%d, %d, %p)\n", target, index, data );
3127 funcs->ext.p_glGetDoubleIndexedvEXT( target, index, data );
3130 static void WINAPI wine_glGetDoublei_v( GLenum target, GLuint index, GLdouble* data ) {
3131 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3132 TRACE("(%d, %d, %p)\n", target, index, data );
3133 funcs->ext.p_glGetDoublei_v( target, index, data );
3136 static void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
3137 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3138 TRACE("(%d, %d, %p)\n", fence, pname, params );
3139 funcs->ext.p_glGetFenceivNV( fence, pname, params );
3142 static void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
3143 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3144 TRACE("(%d, %d, %p)\n", variable, pname, params );
3145 funcs->ext.p_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
3148 static void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
3149 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3150 TRACE("(%d, %d, %p)\n", variable, pname, params );
3151 funcs->ext.p_glGetFinalCombinerInputParameterivNV( variable, pname, params );
3154 static void WINAPI wine_glGetFloatIndexedvEXT( GLenum target, GLuint index, GLfloat* data ) {
3155 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3156 TRACE("(%d, %d, %p)\n", target, index, data );
3157 funcs->ext.p_glGetFloatIndexedvEXT( target, index, data );
3160 static void WINAPI wine_glGetFloati_v( GLenum target, GLuint index, GLfloat* data ) {
3161 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3162 TRACE("(%d, %d, %p)\n", target, index, data );
3163 funcs->ext.p_glGetFloati_v( target, index, data );
3166 static void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
3167 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3168 TRACE("(%p)\n", points );
3169 funcs->ext.p_glGetFogFuncSGIS( points );
3172 static GLint WINAPI wine_glGetFragDataIndex( GLuint program, const char* name ) {
3173 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3174 TRACE("(%d, %p)\n", program, name );
3175 return funcs->ext.p_glGetFragDataIndex( program, name );
3178 static GLint WINAPI wine_glGetFragDataLocation( GLuint program, const char* name ) {
3179 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3180 TRACE("(%d, %p)\n", program, name );
3181 return funcs->ext.p_glGetFragDataLocation( program, name );
3184 static GLint WINAPI wine_glGetFragDataLocationEXT( GLuint program, const char* name ) {
3185 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3186 TRACE("(%d, %p)\n", program, name );
3187 return funcs->ext.p_glGetFragDataLocationEXT( program, name );
3190 static void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3191 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3192 TRACE("(%d, %d, %p)\n", light, pname, params );
3193 funcs->ext.p_glGetFragmentLightfvSGIX( light, pname, params );
3196 static void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3197 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3198 TRACE("(%d, %d, %p)\n", light, pname, params );
3199 funcs->ext.p_glGetFragmentLightivSGIX( light, pname, params );
3202 static void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3203 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3204 TRACE("(%d, %d, %p)\n", face, pname, params );
3205 funcs->ext.p_glGetFragmentMaterialfvSGIX( face, pname, params );
3208 static void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3209 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3210 TRACE("(%d, %d, %p)\n", face, pname, params );
3211 funcs->ext.p_glGetFragmentMaterialivSGIX( face, pname, params );
3214 static void WINAPI wine_glGetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3215 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3216 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3217 funcs->ext.p_glGetFramebufferAttachmentParameteriv( target, attachment, pname, params );
3220 static void WINAPI wine_glGetFramebufferAttachmentParameterivEXT( GLenum target, GLenum attachment, GLenum pname, GLint* params ) {
3221 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3222 TRACE("(%d, %d, %d, %p)\n", target, attachment, pname, params );
3223 funcs->ext.p_glGetFramebufferAttachmentParameterivEXT( target, attachment, pname, params );
3226 static void WINAPI wine_glGetFramebufferParameterivEXT( GLuint framebuffer, GLenum pname, GLint* params ) {
3227 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3228 TRACE("(%d, %d, %p)\n", framebuffer, pname, params );
3229 funcs->ext.p_glGetFramebufferParameterivEXT( framebuffer, pname, params );
3232 static GLenum WINAPI wine_glGetGraphicsResetStatusARB( void ) {
3233 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3234 TRACE("()\n");
3235 return funcs->ext.p_glGetGraphicsResetStatusARB( );
3238 static unsigned int WINAPI wine_glGetHandleARB( GLenum pname ) {
3239 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3240 TRACE("(%d)\n", pname );
3241 return funcs->ext.p_glGetHandleARB( pname );
3244 static void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3245 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3246 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3247 funcs->ext.p_glGetHistogram( target, reset, format, type, values );
3250 static void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3251 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3252 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3253 funcs->ext.p_glGetHistogramEXT( target, reset, format, type, values );
3256 static void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3257 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3258 TRACE("(%d, %d, %p)\n", target, pname, params );
3259 funcs->ext.p_glGetHistogramParameterfv( target, pname, params );
3262 static void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3263 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3264 TRACE("(%d, %d, %p)\n", target, pname, params );
3265 funcs->ext.p_glGetHistogramParameterfvEXT( target, pname, params );
3268 static void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) {
3269 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3270 TRACE("(%d, %d, %p)\n", target, pname, params );
3271 funcs->ext.p_glGetHistogramParameteriv( target, pname, params );
3274 static void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3275 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3276 TRACE("(%d, %d, %p)\n", target, pname, params );
3277 funcs->ext.p_glGetHistogramParameterivEXT( target, pname, params );
3280 static UINT64 WINAPI wine_glGetImageHandleNV( GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format ) {
3281 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3282 TRACE("(%d, %d, %d, %d, %d)\n", texture, level, layered, layer, format );
3283 return funcs->ext.p_glGetImageHandleNV( texture, level, layered, layer, format );
3286 static void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
3287 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3288 TRACE("(%d, %d, %p)\n", target, pname, params );
3289 funcs->ext.p_glGetImageTransformParameterfvHP( target, pname, params );
3292 static void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
3293 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3294 TRACE("(%d, %d, %p)\n", target, pname, params );
3295 funcs->ext.p_glGetImageTransformParameterivHP( target, pname, params );
3298 static void WINAPI wine_glGetInfoLogARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* infoLog ) {
3299 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3300 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog );
3301 funcs->ext.p_glGetInfoLogARB( obj, maxLength, length, infoLog );
3304 static GLint WINAPI wine_glGetInstrumentsSGIX( void ) {
3305 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3306 TRACE("()\n");
3307 return funcs->ext.p_glGetInstrumentsSGIX( );
3310 static void WINAPI wine_glGetInteger64i_v( GLenum target, GLuint index, INT64* data ) {
3311 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3312 TRACE("(%d, %d, %p)\n", target, index, data );
3313 funcs->ext.p_glGetInteger64i_v( target, index, data );
3316 static void WINAPI wine_glGetInteger64v( GLenum pname, INT64* params ) {
3317 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3318 TRACE("(%d, %p)\n", pname, params );
3319 funcs->ext.p_glGetInteger64v( pname, params );
3322 static void WINAPI wine_glGetIntegerIndexedvEXT( GLenum target, GLuint index, GLint* data ) {
3323 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3324 TRACE("(%d, %d, %p)\n", target, index, data );
3325 funcs->ext.p_glGetIntegerIndexedvEXT( target, index, data );
3328 static void WINAPI wine_glGetIntegeri_v( GLenum target, GLuint index, GLint* data ) {
3329 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3330 TRACE("(%d, %d, %p)\n", target, index, data );
3331 funcs->ext.p_glGetIntegeri_v( target, index, data );
3334 static void WINAPI wine_glGetIntegerui64i_vNV( GLenum value, GLuint index, UINT64* result ) {
3335 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3336 TRACE("(%d, %d, %p)\n", value, index, result );
3337 funcs->ext.p_glGetIntegerui64i_vNV( value, index, result );
3340 static void WINAPI wine_glGetIntegerui64vNV( GLenum value, UINT64* result ) {
3341 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3342 TRACE("(%d, %p)\n", value, result );
3343 funcs->ext.p_glGetIntegerui64vNV( value, result );
3346 static void WINAPI wine_glGetInternalformativ( GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params ) {
3347 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3348 TRACE("(%d, %d, %d, %d, %p)\n", target, internalformat, pname, bufSize, params );
3349 funcs->ext.p_glGetInternalformativ( target, internalformat, pname, bufSize, params );
3352 static void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3353 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3354 TRACE("(%d, %d, %p)\n", id, value, data );
3355 funcs->ext.p_glGetInvariantBooleanvEXT( id, value, data );
3358 static void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3359 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3360 TRACE("(%d, %d, %p)\n", id, value, data );
3361 funcs->ext.p_glGetInvariantFloatvEXT( id, value, data );
3364 static void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3365 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3366 TRACE("(%d, %d, %p)\n", id, value, data );
3367 funcs->ext.p_glGetInvariantIntegervEXT( id, value, data );
3370 static void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
3371 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3372 TRACE("(%d, %d, %p)\n", list, pname, params );
3373 funcs->ext.p_glGetListParameterfvSGIX( list, pname, params );
3376 static void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
3377 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3378 TRACE("(%d, %d, %p)\n", list, pname, params );
3379 funcs->ext.p_glGetListParameterivSGIX( list, pname, params );
3382 static void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
3383 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3384 TRACE("(%d, %d, %p)\n", id, value, data );
3385 funcs->ext.p_glGetLocalConstantBooleanvEXT( id, value, data );
3388 static void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
3389 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3390 TRACE("(%d, %d, %p)\n", id, value, data );
3391 funcs->ext.p_glGetLocalConstantFloatvEXT( id, value, data );
3394 static void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
3395 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3396 TRACE("(%d, %d, %p)\n", id, value, data );
3397 funcs->ext.p_glGetLocalConstantIntegervEXT( id, value, data );
3400 static void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3401 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3402 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3403 funcs->ext.p_glGetMapAttribParameterfvNV( target, index, pname, params );
3406 static void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3407 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3408 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3409 funcs->ext.p_glGetMapAttribParameterivNV( target, index, pname, params );
3412 static void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
3413 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3414 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
3415 funcs->ext.p_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
3418 static void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
3419 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3420 TRACE("(%d, %d, %p)\n", target, pname, params );
3421 funcs->ext.p_glGetMapParameterfvNV( target, pname, params );
3424 static void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
3425 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3426 TRACE("(%d, %d, %p)\n", target, pname, params );
3427 funcs->ext.p_glGetMapParameterivNV( target, pname, params );
3430 static void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3431 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3432 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3433 funcs->ext.p_glGetMinmax( target, reset, format, type, values );
3436 static void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
3437 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3438 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
3439 funcs->ext.p_glGetMinmaxEXT( target, reset, format, type, values );
3442 static void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3443 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3444 TRACE("(%d, %d, %p)\n", target, pname, params );
3445 funcs->ext.p_glGetMinmaxParameterfv( target, pname, params );
3448 static void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3449 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3450 TRACE("(%d, %d, %p)\n", target, pname, params );
3451 funcs->ext.p_glGetMinmaxParameterfvEXT( target, pname, params );
3454 static void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) {
3455 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3456 TRACE("(%d, %d, %p)\n", target, pname, params );
3457 funcs->ext.p_glGetMinmaxParameteriv( target, pname, params );
3460 static void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3461 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3462 TRACE("(%d, %d, %p)\n", target, pname, params );
3463 funcs->ext.p_glGetMinmaxParameterivEXT( target, pname, params );
3466 static void WINAPI wine_glGetMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3467 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3468 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3469 funcs->ext.p_glGetMultiTexEnvfvEXT( texunit, target, pname, params );
3472 static void WINAPI wine_glGetMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3473 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3474 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3475 funcs->ext.p_glGetMultiTexEnvivEXT( texunit, target, pname, params );
3478 static void WINAPI wine_glGetMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble* params ) {
3479 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3480 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3481 funcs->ext.p_glGetMultiTexGendvEXT( texunit, coord, pname, params );
3484 static void WINAPI wine_glGetMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat* params ) {
3485 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3486 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3487 funcs->ext.p_glGetMultiTexGenfvEXT( texunit, coord, pname, params );
3490 static void WINAPI wine_glGetMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, GLint* params ) {
3491 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3492 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
3493 funcs->ext.p_glGetMultiTexGenivEXT( texunit, coord, pname, params );
3496 static void WINAPI wine_glGetMultiTexImageEXT( GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
3497 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3498 TRACE("(%d, %d, %d, %d, %d, %p)\n", texunit, target, level, format, type, pixels );
3499 funcs->ext.p_glGetMultiTexImageEXT( texunit, target, level, format, type, pixels );
3502 static void WINAPI wine_glGetMultiTexLevelParameterfvEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
3503 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3504 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3505 funcs->ext.p_glGetMultiTexLevelParameterfvEXT( texunit, target, level, pname, params );
3508 static void WINAPI wine_glGetMultiTexLevelParameterivEXT( GLenum texunit, GLenum target, GLint level, GLenum pname, GLint* params ) {
3509 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3510 TRACE("(%d, %d, %d, %d, %p)\n", texunit, target, level, pname, params );
3511 funcs->ext.p_glGetMultiTexLevelParameterivEXT( texunit, target, level, pname, params );
3514 static void WINAPI wine_glGetMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3515 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3516 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3517 funcs->ext.p_glGetMultiTexParameterIivEXT( texunit, target, pname, params );
3520 static void WINAPI wine_glGetMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, GLuint* params ) {
3521 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3522 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3523 funcs->ext.p_glGetMultiTexParameterIuivEXT( texunit, target, pname, params );
3526 static void WINAPI wine_glGetMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat* params ) {
3527 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3528 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3529 funcs->ext.p_glGetMultiTexParameterfvEXT( texunit, target, pname, params );
3532 static void WINAPI wine_glGetMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, GLint* params ) {
3533 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3534 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
3535 funcs->ext.p_glGetMultiTexParameterivEXT( texunit, target, pname, params );
3538 static void WINAPI wine_glGetMultisamplefv( GLenum pname, GLuint index, GLfloat* val ) {
3539 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3540 TRACE("(%d, %d, %p)\n", pname, index, val );
3541 funcs->ext.p_glGetMultisamplefv( pname, index, val );
3544 static void WINAPI wine_glGetMultisamplefvNV( GLenum pname, GLuint index, GLfloat* val ) {
3545 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3546 TRACE("(%d, %d, %p)\n", pname, index, val );
3547 funcs->ext.p_glGetMultisamplefvNV( pname, index, val );
3550 static void WINAPI wine_glGetNamedBufferParameterivEXT( GLuint buffer, GLenum pname, GLint* params ) {
3551 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3552 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3553 funcs->ext.p_glGetNamedBufferParameterivEXT( buffer, pname, params );
3556 static void WINAPI wine_glGetNamedBufferParameterui64vNV( GLuint buffer, GLenum pname, UINT64* params ) {
3557 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3558 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3559 funcs->ext.p_glGetNamedBufferParameterui64vNV( buffer, pname, params );
3562 static void WINAPI wine_glGetNamedBufferPointervEXT( GLuint buffer, GLenum pname, GLvoid** params ) {
3563 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3564 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3565 funcs->ext.p_glGetNamedBufferPointervEXT( buffer, pname, params );
3568 static void WINAPI wine_glGetNamedBufferSubDataEXT( GLuint buffer, INT_PTR offset, INT_PTR size, GLvoid* data ) {
3569 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3570 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
3571 funcs->ext.p_glGetNamedBufferSubDataEXT( buffer, offset, size, data );
3574 static void WINAPI wine_glGetNamedFramebufferAttachmentParameterivEXT( GLuint framebuffer, GLenum attachment, GLenum pname, GLint* params ) {
3575 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3576 TRACE("(%d, %d, %d, %p)\n", framebuffer, attachment, pname, params );
3577 funcs->ext.p_glGetNamedFramebufferAttachmentParameterivEXT( framebuffer, attachment, pname, params );
3580 static void WINAPI wine_glGetNamedProgramLocalParameterIivEXT( GLuint program, GLenum target, GLuint index, GLint* params ) {
3581 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3582 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3583 funcs->ext.p_glGetNamedProgramLocalParameterIivEXT( program, target, index, params );
3586 static void WINAPI wine_glGetNamedProgramLocalParameterIuivEXT( GLuint program, GLenum target, GLuint index, GLuint* params ) {
3587 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3588 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3589 funcs->ext.p_glGetNamedProgramLocalParameterIuivEXT( program, target, index, params );
3592 static void WINAPI wine_glGetNamedProgramLocalParameterdvEXT( GLuint program, GLenum target, GLuint index, GLdouble* params ) {
3593 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3594 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3595 funcs->ext.p_glGetNamedProgramLocalParameterdvEXT( program, target, index, params );
3598 static void WINAPI wine_glGetNamedProgramLocalParameterfvEXT( GLuint program, GLenum target, GLuint index, GLfloat* params ) {
3599 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3600 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
3601 funcs->ext.p_glGetNamedProgramLocalParameterfvEXT( program, target, index, params );
3604 static void WINAPI wine_glGetNamedProgramStringEXT( GLuint program, GLenum target, GLenum pname, GLvoid* string ) {
3605 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3606 TRACE("(%d, %d, %d, %p)\n", program, target, pname, string );
3607 funcs->ext.p_glGetNamedProgramStringEXT( program, target, pname, string );
3610 static void WINAPI wine_glGetNamedProgramivEXT( GLuint program, GLenum target, GLenum pname, GLint* params ) {
3611 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3612 TRACE("(%d, %d, %d, %p)\n", program, target, pname, params );
3613 funcs->ext.p_glGetNamedProgramivEXT( program, target, pname, params );
3616 static void WINAPI wine_glGetNamedRenderbufferParameterivEXT( GLuint renderbuffer, GLenum pname, GLint* params ) {
3617 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3618 TRACE("(%d, %d, %p)\n", renderbuffer, pname, params );
3619 funcs->ext.p_glGetNamedRenderbufferParameterivEXT( renderbuffer, pname, params );
3622 static void WINAPI wine_glGetNamedStringARB( GLint namelen, const char* name, GLsizei bufSize, GLint* stringlen, char* string ) {
3623 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3624 TRACE("(%d, %p, %d, %p, %p)\n", namelen, name, bufSize, stringlen, string );
3625 funcs->ext.p_glGetNamedStringARB( namelen, name, bufSize, stringlen, string );
3628 static void WINAPI wine_glGetNamedStringivARB( GLint namelen, const char* name, GLenum pname, GLint* params ) {
3629 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3630 TRACE("(%d, %p, %d, %p)\n", namelen, name, pname, params );
3631 funcs->ext.p_glGetNamedStringivARB( namelen, name, pname, params );
3634 static void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
3635 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3636 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3637 funcs->ext.p_glGetObjectBufferfvATI( buffer, pname, params );
3640 static void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
3641 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3642 TRACE("(%d, %d, %p)\n", buffer, pname, params );
3643 funcs->ext.p_glGetObjectBufferivATI( buffer, pname, params );
3646 static void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pname, GLfloat* params ) {
3647 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3648 TRACE("(%d, %d, %p)\n", obj, pname, params );
3649 funcs->ext.p_glGetObjectParameterfvARB( obj, pname, params );
3652 static void WINAPI wine_glGetObjectParameterivAPPLE( GLenum objectType, GLuint name, GLenum pname, GLint* params ) {
3653 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3654 TRACE("(%d, %d, %d, %p)\n", objectType, name, pname, params );
3655 funcs->ext.p_glGetObjectParameterivAPPLE( objectType, name, pname, params );
3658 static void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pname, GLint* params ) {
3659 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3660 TRACE("(%d, %d, %p)\n", obj, pname, params );
3661 funcs->ext.p_glGetObjectParameterivARB( obj, pname, params );
3664 static void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
3665 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3666 TRACE("(%d, %d, %p)\n", id, pname, params );
3667 funcs->ext.p_glGetOcclusionQueryivNV( id, pname, params );
3670 static void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
3671 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3672 TRACE("(%d, %d, %p)\n", id, pname, params );
3673 funcs->ext.p_glGetOcclusionQueryuivNV( id, pname, params );
3676 static void WINAPI wine_glGetPathColorGenfvNV( GLenum color, GLenum pname, GLfloat* value ) {
3677 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3678 TRACE("(%d, %d, %p)\n", color, pname, value );
3679 funcs->ext.p_glGetPathColorGenfvNV( color, pname, value );
3682 static void WINAPI wine_glGetPathColorGenivNV( GLenum color, GLenum pname, GLint* value ) {
3683 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3684 TRACE("(%d, %d, %p)\n", color, pname, value );
3685 funcs->ext.p_glGetPathColorGenivNV( color, pname, value );
3688 static void WINAPI wine_glGetPathCommandsNV( GLuint path, GLubyte* commands ) {
3689 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3690 TRACE("(%d, %p)\n", path, commands );
3691 funcs->ext.p_glGetPathCommandsNV( path, commands );
3694 static void WINAPI wine_glGetPathCoordsNV( GLuint path, GLfloat* coords ) {
3695 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3696 TRACE("(%d, %p)\n", path, coords );
3697 funcs->ext.p_glGetPathCoordsNV( path, coords );
3700 static void WINAPI wine_glGetPathDashArrayNV( GLuint path, GLfloat* dashArray ) {
3701 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3702 TRACE("(%d, %p)\n", path, dashArray );
3703 funcs->ext.p_glGetPathDashArrayNV( path, dashArray );
3706 static GLfloat WINAPI wine_glGetPathLengthNV( GLuint path, GLsizei startSegment, GLsizei numSegments ) {
3707 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3708 TRACE("(%d, %d, %d)\n", path, startSegment, numSegments );
3709 return funcs->ext.p_glGetPathLengthNV( path, startSegment, numSegments );
3712 static void WINAPI wine_glGetPathMetricRangeNV( GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat* metrics ) {
3713 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3714 TRACE("(%d, %d, %d, %d, %p)\n", metricQueryMask, firstPathName, numPaths, stride, metrics );
3715 funcs->ext.p_glGetPathMetricRangeNV( metricQueryMask, firstPathName, numPaths, stride, metrics );
3718 static void WINAPI wine_glGetPathMetricsNV( GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLsizei stride, GLfloat* metrics ) {
3719 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3720 TRACE("(%d, %d, %d, %p, %d, %d, %p)\n", metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3721 funcs->ext.p_glGetPathMetricsNV( metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics );
3724 static void WINAPI wine_glGetPathParameterfvNV( GLuint path, GLenum pname, GLfloat* value ) {
3725 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3726 TRACE("(%d, %d, %p)\n", path, pname, value );
3727 funcs->ext.p_glGetPathParameterfvNV( path, pname, value );
3730 static void WINAPI wine_glGetPathParameterivNV( GLuint path, GLenum pname, GLint* value ) {
3731 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3732 TRACE("(%d, %d, %p)\n", path, pname, value );
3733 funcs->ext.p_glGetPathParameterivNV( path, pname, value );
3736 static void WINAPI wine_glGetPathSpacingNV( GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat* returnedSpacing ) {
3737 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3738 TRACE("(%d, %d, %d, %p, %d, %f, %f, %d, %p)\n", pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3739 funcs->ext.p_glGetPathSpacingNV( pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing );
3742 static void WINAPI wine_glGetPathTexGenfvNV( GLenum texCoordSet, GLenum pname, GLfloat* value ) {
3743 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3744 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3745 funcs->ext.p_glGetPathTexGenfvNV( texCoordSet, pname, value );
3748 static void WINAPI wine_glGetPathTexGenivNV( GLenum texCoordSet, GLenum pname, GLint* value ) {
3749 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3750 TRACE("(%d, %d, %p)\n", texCoordSet, pname, value );
3751 funcs->ext.p_glGetPathTexGenivNV( texCoordSet, pname, value );
3754 static void WINAPI wine_glGetPerfMonitorCounterDataAMD( GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten ) {
3755 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3756 TRACE("(%d, %d, %d, %p, %p)\n", monitor, pname, dataSize, data, bytesWritten );
3757 funcs->ext.p_glGetPerfMonitorCounterDataAMD( monitor, pname, dataSize, data, bytesWritten );
3760 static void WINAPI wine_glGetPerfMonitorCounterInfoAMD( GLuint group, GLuint counter, GLenum pname, GLvoid* data ) {
3761 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3762 TRACE("(%d, %d, %d, %p)\n", group, counter, pname, data );
3763 funcs->ext.p_glGetPerfMonitorCounterInfoAMD( group, counter, pname, data );
3766 static void WINAPI wine_glGetPerfMonitorCounterStringAMD( GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, char* counterString ) {
3767 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3768 TRACE("(%d, %d, %d, %p, %p)\n", group, counter, bufSize, length, counterString );
3769 funcs->ext.p_glGetPerfMonitorCounterStringAMD( group, counter, bufSize, length, counterString );
3772 static void WINAPI wine_glGetPerfMonitorCountersAMD( GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters ) {
3773 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3774 TRACE("(%d, %p, %p, %d, %p)\n", group, numCounters, maxActiveCounters, counterSize, counters );
3775 funcs->ext.p_glGetPerfMonitorCountersAMD( group, numCounters, maxActiveCounters, counterSize, counters );
3778 static void WINAPI wine_glGetPerfMonitorGroupStringAMD( GLuint group, GLsizei bufSize, GLsizei* length, char* groupString ) {
3779 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3780 TRACE("(%d, %d, %p, %p)\n", group, bufSize, length, groupString );
3781 funcs->ext.p_glGetPerfMonitorGroupStringAMD( group, bufSize, length, groupString );
3784 static void WINAPI wine_glGetPerfMonitorGroupsAMD( GLint* numGroups, GLsizei groupsSize, GLuint* groups ) {
3785 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3786 TRACE("(%p, %d, %p)\n", numGroups, groupsSize, groups );
3787 funcs->ext.p_glGetPerfMonitorGroupsAMD( numGroups, groupsSize, groups );
3790 static void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
3791 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3792 TRACE("(%d, %p)\n", pname, params );
3793 funcs->ext.p_glGetPixelTexGenParameterfvSGIS( pname, params );
3796 static void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
3797 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3798 TRACE("(%d, %p)\n", pname, params );
3799 funcs->ext.p_glGetPixelTexGenParameterivSGIS( pname, params );
3802 static void WINAPI wine_glGetPointerIndexedvEXT( GLenum target, GLuint index, GLvoid** data ) {
3803 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3804 TRACE("(%d, %d, %p)\n", target, index, data );
3805 funcs->ext.p_glGetPointerIndexedvEXT( target, index, data );
3808 static void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
3809 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3810 TRACE("(%d, %p)\n", pname, params );
3811 funcs->ext.p_glGetPointervEXT( pname, params );
3814 static void WINAPI wine_glGetProgramBinary( GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary ) {
3815 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3816 TRACE("(%d, %d, %p, %p, %p)\n", program, bufSize, length, binaryFormat, binary );
3817 funcs->ext.p_glGetProgramBinary( program, bufSize, length, binaryFormat, binary );
3820 static void WINAPI wine_glGetProgramEnvParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3821 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3822 TRACE("(%d, %d, %p)\n", target, index, params );
3823 funcs->ext.p_glGetProgramEnvParameterIivNV( target, index, params );
3826 static void WINAPI wine_glGetProgramEnvParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3827 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3828 TRACE("(%d, %d, %p)\n", target, index, params );
3829 funcs->ext.p_glGetProgramEnvParameterIuivNV( target, index, params );
3832 static void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3833 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3834 TRACE("(%d, %d, %p)\n", target, index, params );
3835 funcs->ext.p_glGetProgramEnvParameterdvARB( target, index, params );
3838 static void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3839 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3840 TRACE("(%d, %d, %p)\n", target, index, params );
3841 funcs->ext.p_glGetProgramEnvParameterfvARB( target, index, params );
3844 static void WINAPI wine_glGetProgramInfoLog( GLuint program, GLsizei bufSize, GLsizei* length, char* infoLog ) {
3845 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3846 TRACE("(%d, %d, %p, %p)\n", program, bufSize, length, infoLog );
3847 funcs->ext.p_glGetProgramInfoLog( program, bufSize, length, infoLog );
3850 static void WINAPI wine_glGetProgramLocalParameterIivNV( GLenum target, GLuint index, GLint* params ) {
3851 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3852 TRACE("(%d, %d, %p)\n", target, index, params );
3853 funcs->ext.p_glGetProgramLocalParameterIivNV( target, index, params );
3856 static void WINAPI wine_glGetProgramLocalParameterIuivNV( GLenum target, GLuint index, GLuint* params ) {
3857 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3858 TRACE("(%d, %d, %p)\n", target, index, params );
3859 funcs->ext.p_glGetProgramLocalParameterIuivNV( target, index, params );
3862 static void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
3863 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3864 TRACE("(%d, %d, %p)\n", target, index, params );
3865 funcs->ext.p_glGetProgramLocalParameterdvARB( target, index, params );
3868 static void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
3869 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3870 TRACE("(%d, %d, %p)\n", target, index, params );
3871 funcs->ext.p_glGetProgramLocalParameterfvARB( target, index, params );
3874 static void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble* params ) {
3875 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3876 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
3877 funcs->ext.p_glGetProgramNamedParameterdvNV( id, len, name, params );
3880 static void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat* params ) {
3881 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3882 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
3883 funcs->ext.p_glGetProgramNamedParameterfvNV( id, len, name, params );
3886 static void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
3887 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3888 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3889 funcs->ext.p_glGetProgramParameterdvNV( target, index, pname, params );
3892 static void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
3893 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3894 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3895 funcs->ext.p_glGetProgramParameterfvNV( target, index, pname, params );
3898 static void WINAPI wine_glGetProgramPipelineInfoLog( GLuint pipeline, GLsizei bufSize, GLsizei* length, char* infoLog ) {
3899 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3900 TRACE("(%d, %d, %p, %p)\n", pipeline, bufSize, length, infoLog );
3901 funcs->ext.p_glGetProgramPipelineInfoLog( pipeline, bufSize, length, infoLog );
3904 static void WINAPI wine_glGetProgramPipelineiv( GLuint pipeline, GLenum pname, GLint* params ) {
3905 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3906 TRACE("(%d, %d, %p)\n", pipeline, pname, params );
3907 funcs->ext.p_glGetProgramPipelineiv( pipeline, pname, params );
3910 static void WINAPI wine_glGetProgramStageiv( GLuint program, GLenum shadertype, GLenum pname, GLint* values ) {
3911 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3912 TRACE("(%d, %d, %d, %p)\n", program, shadertype, pname, values );
3913 funcs->ext.p_glGetProgramStageiv( program, shadertype, pname, values );
3916 static void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
3917 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3918 TRACE("(%d, %d, %p)\n", target, pname, string );
3919 funcs->ext.p_glGetProgramStringARB( target, pname, string );
3922 static void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
3923 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3924 TRACE("(%d, %d, %p)\n", id, pname, program );
3925 funcs->ext.p_glGetProgramStringNV( id, pname, program );
3928 static void WINAPI wine_glGetProgramSubroutineParameteruivNV( GLenum target, GLuint index, GLuint* param ) {
3929 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3930 TRACE("(%d, %d, %p)\n", target, index, param );
3931 funcs->ext.p_glGetProgramSubroutineParameteruivNV( target, index, param );
3934 static void WINAPI wine_glGetProgramiv( GLuint program, GLenum pname, GLint* params ) {
3935 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3936 TRACE("(%d, %d, %p)\n", program, pname, params );
3937 funcs->ext.p_glGetProgramiv( program, pname, params );
3940 static void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
3941 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3942 TRACE("(%d, %d, %p)\n", target, pname, params );
3943 funcs->ext.p_glGetProgramivARB( target, pname, params );
3946 static void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
3947 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3948 TRACE("(%d, %d, %p)\n", id, pname, params );
3949 funcs->ext.p_glGetProgramivNV( id, pname, params );
3952 static void WINAPI wine_glGetQueryIndexediv( GLenum target, GLuint index, GLenum pname, GLint* params ) {
3953 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3954 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
3955 funcs->ext.p_glGetQueryIndexediv( target, index, pname, params );
3958 static void WINAPI wine_glGetQueryObjecti64v( GLuint id, GLenum pname, INT64* params ) {
3959 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3960 TRACE("(%d, %d, %p)\n", id, pname, params );
3961 funcs->ext.p_glGetQueryObjecti64v( id, pname, params );
3964 static void WINAPI wine_glGetQueryObjecti64vEXT( GLuint id, GLenum pname, INT64* params ) {
3965 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3966 TRACE("(%d, %d, %p)\n", id, pname, params );
3967 funcs->ext.p_glGetQueryObjecti64vEXT( id, pname, params );
3970 static void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) {
3971 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3972 TRACE("(%d, %d, %p)\n", id, pname, params );
3973 funcs->ext.p_glGetQueryObjectiv( id, pname, params );
3976 static void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) {
3977 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3978 TRACE("(%d, %d, %p)\n", id, pname, params );
3979 funcs->ext.p_glGetQueryObjectivARB( id, pname, params );
3982 static void WINAPI wine_glGetQueryObjectui64v( GLuint id, GLenum pname, UINT64* params ) {
3983 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3984 TRACE("(%d, %d, %p)\n", id, pname, params );
3985 funcs->ext.p_glGetQueryObjectui64v( id, pname, params );
3988 static void WINAPI wine_glGetQueryObjectui64vEXT( GLuint id, GLenum pname, UINT64* params ) {
3989 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3990 TRACE("(%d, %d, %p)\n", id, pname, params );
3991 funcs->ext.p_glGetQueryObjectui64vEXT( id, pname, params );
3994 static void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) {
3995 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
3996 TRACE("(%d, %d, %p)\n", id, pname, params );
3997 funcs->ext.p_glGetQueryObjectuiv( id, pname, params );
4000 static void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) {
4001 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4002 TRACE("(%d, %d, %p)\n", id, pname, params );
4003 funcs->ext.p_glGetQueryObjectuivARB( id, pname, params );
4006 static void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) {
4007 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4008 TRACE("(%d, %d, %p)\n", target, pname, params );
4009 funcs->ext.p_glGetQueryiv( target, pname, params );
4012 static void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) {
4013 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4014 TRACE("(%d, %d, %p)\n", target, pname, params );
4015 funcs->ext.p_glGetQueryivARB( target, pname, params );
4018 static void WINAPI wine_glGetRenderbufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
4019 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4020 TRACE("(%d, %d, %p)\n", target, pname, params );
4021 funcs->ext.p_glGetRenderbufferParameteriv( target, pname, params );
4024 static void WINAPI wine_glGetRenderbufferParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4025 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4026 TRACE("(%d, %d, %p)\n", target, pname, params );
4027 funcs->ext.p_glGetRenderbufferParameterivEXT( target, pname, params );
4030 static void WINAPI wine_glGetSamplerParameterIiv( GLuint sampler, GLenum pname, GLint* params ) {
4031 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4032 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4033 funcs->ext.p_glGetSamplerParameterIiv( sampler, pname, params );
4036 static void WINAPI wine_glGetSamplerParameterIuiv( GLuint sampler, GLenum pname, GLuint* params ) {
4037 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4038 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4039 funcs->ext.p_glGetSamplerParameterIuiv( sampler, pname, params );
4042 static void WINAPI wine_glGetSamplerParameterfv( GLuint sampler, GLenum pname, GLfloat* params ) {
4043 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4044 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4045 funcs->ext.p_glGetSamplerParameterfv( sampler, pname, params );
4048 static void WINAPI wine_glGetSamplerParameteriv( GLuint sampler, GLenum pname, GLint* params ) {
4049 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4050 TRACE("(%d, %d, %p)\n", sampler, pname, params );
4051 funcs->ext.p_glGetSamplerParameteriv( sampler, pname, params );
4054 static void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4055 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4056 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4057 funcs->ext.p_glGetSeparableFilter( target, format, type, row, column, span );
4060 static void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4061 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4062 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4063 funcs->ext.p_glGetSeparableFilterEXT( target, format, type, row, column, span );
4066 static void WINAPI wine_glGetShaderInfoLog( GLuint shader, GLsizei bufSize, GLsizei* length, char* infoLog ) {
4067 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4068 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, infoLog );
4069 funcs->ext.p_glGetShaderInfoLog( shader, bufSize, length, infoLog );
4072 static void WINAPI wine_glGetShaderPrecisionFormat( GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision ) {
4073 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4074 TRACE("(%d, %d, %p, %p)\n", shadertype, precisiontype, range, precision );
4075 funcs->ext.p_glGetShaderPrecisionFormat( shadertype, precisiontype, range, precision );
4078 static void WINAPI wine_glGetShaderSource( GLuint shader, GLsizei bufSize, GLsizei* length, char* source ) {
4079 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4080 TRACE("(%d, %d, %p, %p)\n", shader, bufSize, length, source );
4081 funcs->ext.p_glGetShaderSource( shader, bufSize, length, source );
4084 static void WINAPI wine_glGetShaderSourceARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* source ) {
4085 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4086 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source );
4087 funcs->ext.p_glGetShaderSourceARB( obj, maxLength, length, source );
4090 static void WINAPI wine_glGetShaderiv( GLuint shader, GLenum pname, GLint* params ) {
4091 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4092 TRACE("(%d, %d, %p)\n", shader, pname, params );
4093 funcs->ext.p_glGetShaderiv( shader, pname, params );
4096 static void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
4097 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4098 TRACE("(%d, %p)\n", target, points );
4099 funcs->ext.p_glGetSharpenTexFuncSGIS( target, points );
4102 static const GLubyte * WINAPI wine_glGetStringi( GLenum name, GLuint index ) {
4103 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4104 TRACE("(%d, %d)\n", name, index );
4105 return funcs->ext.p_glGetStringi( name, index );
4108 static GLuint WINAPI wine_glGetSubroutineIndex( GLuint program, GLenum shadertype, const char* name ) {
4109 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4110 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4111 return funcs->ext.p_glGetSubroutineIndex( program, shadertype, name );
4114 static GLint WINAPI wine_glGetSubroutineUniformLocation( GLuint program, GLenum shadertype, const char* name ) {
4115 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4116 TRACE("(%d, %d, %p)\n", program, shadertype, name );
4117 return funcs->ext.p_glGetSubroutineUniformLocation( program, shadertype, name );
4120 static void WINAPI wine_glGetSynciv( GLvoid* sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
4121 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4122 TRACE("(%p, %d, %d, %p, %p)\n", sync, pname, bufSize, length, values );
4123 funcs->ext.p_glGetSynciv( sync, pname, bufSize, length, values );
4126 static void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
4127 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4128 TRACE("(%d, %p)\n", pname, param );
4129 funcs->ext.p_glGetTexBumpParameterfvATI( pname, param );
4132 static void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
4133 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4134 TRACE("(%d, %p)\n", pname, param );
4135 funcs->ext.p_glGetTexBumpParameterivATI( pname, param );
4138 static void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
4139 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4140 TRACE("(%d, %d, %p)\n", target, filter, weights );
4141 funcs->ext.p_glGetTexFilterFuncSGIS( target, filter, weights );
4144 static void WINAPI wine_glGetTexParameterIiv( GLenum target, GLenum pname, GLint* params ) {
4145 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4146 TRACE("(%d, %d, %p)\n", target, pname, params );
4147 funcs->ext.p_glGetTexParameterIiv( target, pname, params );
4150 static void WINAPI wine_glGetTexParameterIivEXT( GLenum target, GLenum pname, GLint* params ) {
4151 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4152 TRACE("(%d, %d, %p)\n", target, pname, params );
4153 funcs->ext.p_glGetTexParameterIivEXT( target, pname, params );
4156 static void WINAPI wine_glGetTexParameterIuiv( GLenum target, GLenum pname, GLuint* params ) {
4157 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4158 TRACE("(%d, %d, %p)\n", target, pname, params );
4159 funcs->ext.p_glGetTexParameterIuiv( target, pname, params );
4162 static void WINAPI wine_glGetTexParameterIuivEXT( GLenum target, GLenum pname, GLuint* params ) {
4163 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4164 TRACE("(%d, %d, %p)\n", target, pname, params );
4165 funcs->ext.p_glGetTexParameterIuivEXT( target, pname, params );
4168 static void WINAPI wine_glGetTexParameterPointervAPPLE( GLenum target, GLenum pname, GLvoid** params ) {
4169 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4170 TRACE("(%d, %d, %p)\n", target, pname, params );
4171 funcs->ext.p_glGetTexParameterPointervAPPLE( target, pname, params );
4174 static UINT64 WINAPI wine_glGetTextureHandleNV( GLuint texture ) {
4175 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4176 TRACE("(%d)\n", texture );
4177 return funcs->ext.p_glGetTextureHandleNV( texture );
4180 static void WINAPI wine_glGetTextureImageEXT( GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
4181 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4182 TRACE("(%d, %d, %d, %d, %d, %p)\n", texture, target, level, format, type, pixels );
4183 funcs->ext.p_glGetTextureImageEXT( texture, target, level, format, type, pixels );
4186 static void WINAPI wine_glGetTextureLevelParameterfvEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat* params ) {
4187 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4188 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4189 funcs->ext.p_glGetTextureLevelParameterfvEXT( texture, target, level, pname, params );
4192 static void WINAPI wine_glGetTextureLevelParameterivEXT( GLuint texture, GLenum target, GLint level, GLenum pname, GLint* params ) {
4193 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4194 TRACE("(%d, %d, %d, %d, %p)\n", texture, target, level, pname, params );
4195 funcs->ext.p_glGetTextureLevelParameterivEXT( texture, target, level, pname, params );
4198 static void WINAPI wine_glGetTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4199 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4200 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4201 funcs->ext.p_glGetTextureParameterIivEXT( texture, target, pname, params );
4204 static void WINAPI wine_glGetTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, GLuint* params ) {
4205 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4206 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4207 funcs->ext.p_glGetTextureParameterIuivEXT( texture, target, pname, params );
4210 static void WINAPI wine_glGetTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, GLfloat* params ) {
4211 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4212 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4213 funcs->ext.p_glGetTextureParameterfvEXT( texture, target, pname, params );
4216 static void WINAPI wine_glGetTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, GLint* params ) {
4217 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4218 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
4219 funcs->ext.p_glGetTextureParameterivEXT( texture, target, pname, params );
4222 static UINT64 WINAPI wine_glGetTextureSamplerHandleNV( GLuint texture, GLuint sampler ) {
4223 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4224 TRACE("(%d, %d)\n", texture, sampler );
4225 return funcs->ext.p_glGetTextureSamplerHandleNV( texture, sampler );
4228 static void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
4229 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4230 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
4231 funcs->ext.p_glGetTrackMatrixivNV( target, address, pname, params );
4234 static void WINAPI wine_glGetTransformFeedbackVarying( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
4235 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4236 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4237 funcs->ext.p_glGetTransformFeedbackVarying( program, index, bufSize, length, size, type, name );
4240 static void WINAPI wine_glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
4241 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4242 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
4243 funcs->ext.p_glGetTransformFeedbackVaryingEXT( program, index, bufSize, length, size, type, name );
4246 static void WINAPI wine_glGetTransformFeedbackVaryingNV( GLuint program, GLuint index, GLint* location ) {
4247 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4248 TRACE("(%d, %d, %p)\n", program, index, location );
4249 funcs->ext.p_glGetTransformFeedbackVaryingNV( program, index, location );
4252 static GLuint WINAPI wine_glGetUniformBlockIndex( GLuint program, const char* uniformBlockName ) {
4253 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4254 TRACE("(%d, %p)\n", program, uniformBlockName );
4255 return funcs->ext.p_glGetUniformBlockIndex( program, uniformBlockName );
4258 static GLint WINAPI wine_glGetUniformBufferSizeEXT( GLuint program, GLint location ) {
4259 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4260 TRACE("(%d, %d)\n", program, location );
4261 return funcs->ext.p_glGetUniformBufferSizeEXT( program, location );
4264 static void WINAPI wine_glGetUniformIndices( GLuint program, GLsizei uniformCount, const char* const* uniformNames, GLuint* uniformIndices ) {
4265 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4266 TRACE("(%d, %d, %p, %p)\n", program, uniformCount, uniformNames, uniformIndices );
4267 funcs->ext.p_glGetUniformIndices( program, uniformCount, uniformNames, uniformIndices );
4270 static GLint WINAPI wine_glGetUniformLocation( GLuint program, const char* name ) {
4271 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4272 TRACE("(%d, %p)\n", program, name );
4273 return funcs->ext.p_glGetUniformLocation( program, name );
4276 static GLint WINAPI wine_glGetUniformLocationARB( unsigned int programObj, const char* name ) {
4277 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4278 TRACE("(%d, %p)\n", programObj, name );
4279 return funcs->ext.p_glGetUniformLocationARB( programObj, name );
4282 static INT_PTR WINAPI wine_glGetUniformOffsetEXT( GLuint program, GLint location ) {
4283 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4284 TRACE("(%d, %d)\n", program, location );
4285 return funcs->ext.p_glGetUniformOffsetEXT( program, location );
4288 static void WINAPI wine_glGetUniformSubroutineuiv( GLenum shadertype, GLint location, GLuint* params ) {
4289 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4290 TRACE("(%d, %d, %p)\n", shadertype, location, params );
4291 funcs->ext.p_glGetUniformSubroutineuiv( shadertype, location, params );
4294 static void WINAPI wine_glGetUniformdv( GLuint program, GLint location, GLdouble* params ) {
4295 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4296 TRACE("(%d, %d, %p)\n", program, location, params );
4297 funcs->ext.p_glGetUniformdv( program, location, params );
4300 static void WINAPI wine_glGetUniformfv( GLuint program, GLint location, GLfloat* params ) {
4301 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4302 TRACE("(%d, %d, %p)\n", program, location, params );
4303 funcs->ext.p_glGetUniformfv( program, location, params );
4306 static void WINAPI wine_glGetUniformfvARB( unsigned int programObj, GLint location, GLfloat* params ) {
4307 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4308 TRACE("(%d, %d, %p)\n", programObj, location, params );
4309 funcs->ext.p_glGetUniformfvARB( programObj, location, params );
4312 static void WINAPI wine_glGetUniformi64vNV( GLuint program, GLint location, INT64* params ) {
4313 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4314 TRACE("(%d, %d, %p)\n", program, location, params );
4315 funcs->ext.p_glGetUniformi64vNV( program, location, params );
4318 static void WINAPI wine_glGetUniformiv( GLuint program, GLint location, GLint* params ) {
4319 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4320 TRACE("(%d, %d, %p)\n", program, location, params );
4321 funcs->ext.p_glGetUniformiv( program, location, params );
4324 static void WINAPI wine_glGetUniformivARB( unsigned int programObj, GLint location, GLint* params ) {
4325 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4326 TRACE("(%d, %d, %p)\n", programObj, location, params );
4327 funcs->ext.p_glGetUniformivARB( programObj, location, params );
4330 static void WINAPI wine_glGetUniformui64vNV( GLuint program, GLint location, UINT64* params ) {
4331 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4332 TRACE("(%d, %d, %p)\n", program, location, params );
4333 funcs->ext.p_glGetUniformui64vNV( program, location, params );
4336 static void WINAPI wine_glGetUniformuiv( GLuint program, GLint location, GLuint* params ) {
4337 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4338 TRACE("(%d, %d, %p)\n", program, location, params );
4339 funcs->ext.p_glGetUniformuiv( program, location, params );
4342 static void WINAPI wine_glGetUniformuivEXT( GLuint program, GLint location, GLuint* params ) {
4343 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4344 TRACE("(%d, %d, %p)\n", program, location, params );
4345 funcs->ext.p_glGetUniformuivEXT( program, location, params );
4348 static void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
4349 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4350 TRACE("(%d, %d, %p)\n", id, pname, params );
4351 funcs->ext.p_glGetVariantArrayObjectfvATI( id, pname, params );
4354 static void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
4355 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4356 TRACE("(%d, %d, %p)\n", id, pname, params );
4357 funcs->ext.p_glGetVariantArrayObjectivATI( id, pname, params );
4360 static void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4361 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4362 TRACE("(%d, %d, %p)\n", id, value, data );
4363 funcs->ext.p_glGetVariantBooleanvEXT( id, value, data );
4366 static void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4367 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4368 TRACE("(%d, %d, %p)\n", id, value, data );
4369 funcs->ext.p_glGetVariantFloatvEXT( id, value, data );
4372 static void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4373 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4374 TRACE("(%d, %d, %p)\n", id, value, data );
4375 funcs->ext.p_glGetVariantIntegervEXT( id, value, data );
4378 static void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
4379 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4380 TRACE("(%d, %d, %p)\n", id, value, data );
4381 funcs->ext.p_glGetVariantPointervEXT( id, value, data );
4384 static GLint WINAPI wine_glGetVaryingLocationNV( GLuint program, const char* name ) {
4385 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4386 TRACE("(%d, %p)\n", program, name );
4387 return funcs->ext.p_glGetVaryingLocationNV( program, name );
4390 static void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
4391 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4392 TRACE("(%d, %d, %p)\n", index, pname, params );
4393 funcs->ext.p_glGetVertexAttribArrayObjectfvATI( index, pname, params );
4396 static void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
4397 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4398 TRACE("(%d, %d, %p)\n", index, pname, params );
4399 funcs->ext.p_glGetVertexAttribArrayObjectivATI( index, pname, params );
4402 static void WINAPI wine_glGetVertexAttribIiv( GLuint index, GLenum pname, GLint* params ) {
4403 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4404 TRACE("(%d, %d, %p)\n", index, pname, params );
4405 funcs->ext.p_glGetVertexAttribIiv( index, pname, params );
4408 static void WINAPI wine_glGetVertexAttribIivEXT( GLuint index, GLenum pname, GLint* params ) {
4409 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4410 TRACE("(%d, %d, %p)\n", index, pname, params );
4411 funcs->ext.p_glGetVertexAttribIivEXT( index, pname, params );
4414 static void WINAPI wine_glGetVertexAttribIuiv( GLuint index, GLenum pname, GLuint* params ) {
4415 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4416 TRACE("(%d, %d, %p)\n", index, pname, params );
4417 funcs->ext.p_glGetVertexAttribIuiv( index, pname, params );
4420 static void WINAPI wine_glGetVertexAttribIuivEXT( GLuint index, GLenum pname, GLuint* params ) {
4421 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4422 TRACE("(%d, %d, %p)\n", index, pname, params );
4423 funcs->ext.p_glGetVertexAttribIuivEXT( index, pname, params );
4426 static void WINAPI wine_glGetVertexAttribLdv( GLuint index, GLenum pname, GLdouble* params ) {
4427 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4428 TRACE("(%d, %d, %p)\n", index, pname, params );
4429 funcs->ext.p_glGetVertexAttribLdv( index, pname, params );
4432 static void WINAPI wine_glGetVertexAttribLdvEXT( GLuint index, GLenum pname, GLdouble* params ) {
4433 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4434 TRACE("(%d, %d, %p)\n", index, pname, params );
4435 funcs->ext.p_glGetVertexAttribLdvEXT( index, pname, params );
4438 static void WINAPI wine_glGetVertexAttribLi64vNV( GLuint index, GLenum pname, INT64* params ) {
4439 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4440 TRACE("(%d, %d, %p)\n", index, pname, params );
4441 funcs->ext.p_glGetVertexAttribLi64vNV( index, pname, params );
4444 static void WINAPI wine_glGetVertexAttribLui64vNV( GLuint index, GLenum pname, UINT64* params ) {
4445 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4446 TRACE("(%d, %d, %p)\n", index, pname, params );
4447 funcs->ext.p_glGetVertexAttribLui64vNV( index, pname, params );
4450 static void WINAPI wine_glGetVertexAttribPointerv( GLuint index, GLenum pname, GLvoid** pointer ) {
4451 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4452 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4453 funcs->ext.p_glGetVertexAttribPointerv( index, pname, pointer );
4456 static void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
4457 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4458 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4459 funcs->ext.p_glGetVertexAttribPointervARB( index, pname, pointer );
4462 static void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
4463 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4464 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4465 funcs->ext.p_glGetVertexAttribPointervNV( index, pname, pointer );
4468 static void WINAPI wine_glGetVertexAttribdv( GLuint index, GLenum pname, GLdouble* params ) {
4469 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4470 TRACE("(%d, %d, %p)\n", index, pname, params );
4471 funcs->ext.p_glGetVertexAttribdv( index, pname, params );
4474 static void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
4475 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4476 TRACE("(%d, %d, %p)\n", index, pname, params );
4477 funcs->ext.p_glGetVertexAttribdvARB( index, pname, params );
4480 static void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
4481 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4482 TRACE("(%d, %d, %p)\n", index, pname, params );
4483 funcs->ext.p_glGetVertexAttribdvNV( index, pname, params );
4486 static void WINAPI wine_glGetVertexAttribfv( GLuint index, GLenum pname, GLfloat* params ) {
4487 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4488 TRACE("(%d, %d, %p)\n", index, pname, params );
4489 funcs->ext.p_glGetVertexAttribfv( index, pname, params );
4492 static void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
4493 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4494 TRACE("(%d, %d, %p)\n", index, pname, params );
4495 funcs->ext.p_glGetVertexAttribfvARB( index, pname, params );
4498 static void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
4499 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4500 TRACE("(%d, %d, %p)\n", index, pname, params );
4501 funcs->ext.p_glGetVertexAttribfvNV( index, pname, params );
4504 static void WINAPI wine_glGetVertexAttribiv( GLuint index, GLenum pname, GLint* params ) {
4505 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4506 TRACE("(%d, %d, %p)\n", index, pname, params );
4507 funcs->ext.p_glGetVertexAttribiv( index, pname, params );
4510 static void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
4511 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4512 TRACE("(%d, %d, %p)\n", index, pname, params );
4513 funcs->ext.p_glGetVertexAttribivARB( index, pname, params );
4516 static void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
4517 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4518 TRACE("(%d, %d, %p)\n", index, pname, params );
4519 funcs->ext.p_glGetVertexAttribivNV( index, pname, params );
4522 static void WINAPI wine_glGetVideoCaptureStreamdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params ) {
4523 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4524 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4525 funcs->ext.p_glGetVideoCaptureStreamdvNV( video_capture_slot, stream, pname, params );
4528 static void WINAPI wine_glGetVideoCaptureStreamfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params ) {
4529 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4530 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4531 funcs->ext.p_glGetVideoCaptureStreamfvNV( video_capture_slot, stream, pname, params );
4534 static void WINAPI wine_glGetVideoCaptureStreamivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params ) {
4535 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4536 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
4537 funcs->ext.p_glGetVideoCaptureStreamivNV( video_capture_slot, stream, pname, params );
4540 static void WINAPI wine_glGetVideoCaptureivNV( GLuint video_capture_slot, GLenum pname, GLint* params ) {
4541 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4542 TRACE("(%d, %d, %p)\n", video_capture_slot, pname, params );
4543 funcs->ext.p_glGetVideoCaptureivNV( video_capture_slot, pname, params );
4546 static void WINAPI wine_glGetVideoi64vNV( GLuint video_slot, GLenum pname, INT64* params ) {
4547 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4548 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4549 funcs->ext.p_glGetVideoi64vNV( video_slot, pname, params );
4552 static void WINAPI wine_glGetVideoivNV( GLuint video_slot, GLenum pname, GLint* params ) {
4553 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4554 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4555 funcs->ext.p_glGetVideoivNV( video_slot, pname, params );
4558 static void WINAPI wine_glGetVideoui64vNV( GLuint video_slot, GLenum pname, UINT64* params ) {
4559 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4560 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4561 funcs->ext.p_glGetVideoui64vNV( video_slot, pname, params );
4564 static void WINAPI wine_glGetVideouivNV( GLuint video_slot, GLenum pname, GLuint* params ) {
4565 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4566 TRACE("(%d, %d, %p)\n", video_slot, pname, params );
4567 funcs->ext.p_glGetVideouivNV( video_slot, pname, params );
4570 static void WINAPI wine_glGetnColorTableARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* table ) {
4571 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4572 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, table );
4573 funcs->ext.p_glGetnColorTableARB( target, format, type, bufSize, table );
4576 static void WINAPI wine_glGetnCompressedTexImageARB( GLenum target, GLint lod, GLsizei bufSize, GLvoid* img ) {
4577 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4578 TRACE("(%d, %d, %d, %p)\n", target, lod, bufSize, img );
4579 funcs->ext.p_glGetnCompressedTexImageARB( target, lod, bufSize, img );
4582 static void WINAPI wine_glGetnConvolutionFilterARB( GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid* image ) {
4583 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4584 TRACE("(%d, %d, %d, %d, %p)\n", target, format, type, bufSize, image );
4585 funcs->ext.p_glGetnConvolutionFilterARB( target, format, type, bufSize, image );
4588 static void WINAPI wine_glGetnHistogramARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4589 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4590 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4591 funcs->ext.p_glGetnHistogramARB( target, reset, format, type, bufSize, values );
4594 static void WINAPI wine_glGetnMapdvARB( GLenum target, GLenum query, GLsizei bufSize, GLdouble* v ) {
4595 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4596 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4597 funcs->ext.p_glGetnMapdvARB( target, query, bufSize, v );
4600 static void WINAPI wine_glGetnMapfvARB( GLenum target, GLenum query, GLsizei bufSize, GLfloat* v ) {
4601 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4602 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4603 funcs->ext.p_glGetnMapfvARB( target, query, bufSize, v );
4606 static void WINAPI wine_glGetnMapivARB( GLenum target, GLenum query, GLsizei bufSize, GLint* v ) {
4607 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4608 TRACE("(%d, %d, %d, %p)\n", target, query, bufSize, v );
4609 funcs->ext.p_glGetnMapivARB( target, query, bufSize, v );
4612 static void WINAPI wine_glGetnMinmaxARB( GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid* values ) {
4613 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4614 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, reset, format, type, bufSize, values );
4615 funcs->ext.p_glGetnMinmaxARB( target, reset, format, type, bufSize, values );
4618 static void WINAPI wine_glGetnPixelMapfvARB( GLenum map, GLsizei bufSize, GLfloat* values ) {
4619 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4620 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4621 funcs->ext.p_glGetnPixelMapfvARB( map, bufSize, values );
4624 static void WINAPI wine_glGetnPixelMapuivARB( GLenum map, GLsizei bufSize, GLuint* values ) {
4625 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4626 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4627 funcs->ext.p_glGetnPixelMapuivARB( map, bufSize, values );
4630 static void WINAPI wine_glGetnPixelMapusvARB( GLenum map, GLsizei bufSize, GLushort* values ) {
4631 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4632 TRACE("(%d, %d, %p)\n", map, bufSize, values );
4633 funcs->ext.p_glGetnPixelMapusvARB( map, bufSize, values );
4636 static void WINAPI wine_glGetnPolygonStippleARB( GLsizei bufSize, GLubyte* pattern ) {
4637 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4638 TRACE("(%d, %p)\n", bufSize, pattern );
4639 funcs->ext.p_glGetnPolygonStippleARB( bufSize, pattern );
4642 static void WINAPI wine_glGetnSeparableFilterARB( GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid* row, GLsizei columnBufSize, GLvoid* column, GLvoid* span ) {
4643 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4644 TRACE("(%d, %d, %d, %d, %p, %d, %p, %p)\n", target, format, type, rowBufSize, row, columnBufSize, column, span );
4645 funcs->ext.p_glGetnSeparableFilterARB( target, format, type, rowBufSize, row, columnBufSize, column, span );
4648 static void WINAPI wine_glGetnTexImageARB( GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid* img ) {
4649 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4650 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, level, format, type, bufSize, img );
4651 funcs->ext.p_glGetnTexImageARB( target, level, format, type, bufSize, img );
4654 static void WINAPI wine_glGetnUniformdvARB( GLuint program, GLint location, GLsizei bufSize, GLdouble* params ) {
4655 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4656 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4657 funcs->ext.p_glGetnUniformdvARB( program, location, bufSize, params );
4660 static void WINAPI wine_glGetnUniformfvARB( GLuint program, GLint location, GLsizei bufSize, GLfloat* params ) {
4661 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4662 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4663 funcs->ext.p_glGetnUniformfvARB( program, location, bufSize, params );
4666 static void WINAPI wine_glGetnUniformivARB( GLuint program, GLint location, GLsizei bufSize, GLint* params ) {
4667 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4668 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4669 funcs->ext.p_glGetnUniformivARB( program, location, bufSize, params );
4672 static void WINAPI wine_glGetnUniformuivARB( GLuint program, GLint location, GLsizei bufSize, GLuint* params ) {
4673 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4674 TRACE("(%d, %d, %d, %p)\n", program, location, bufSize, params );
4675 funcs->ext.p_glGetnUniformuivARB( program, location, bufSize, params );
4678 static void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
4679 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4680 TRACE("(%d)\n", factor );
4681 funcs->ext.p_glGlobalAlphaFactorbSUN( factor );
4684 static void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
4685 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4686 TRACE("(%f)\n", factor );
4687 funcs->ext.p_glGlobalAlphaFactordSUN( factor );
4690 static void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
4691 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4692 TRACE("(%f)\n", factor );
4693 funcs->ext.p_glGlobalAlphaFactorfSUN( factor );
4696 static void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
4697 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4698 TRACE("(%d)\n", factor );
4699 funcs->ext.p_glGlobalAlphaFactoriSUN( factor );
4702 static void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
4703 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4704 TRACE("(%d)\n", factor );
4705 funcs->ext.p_glGlobalAlphaFactorsSUN( factor );
4708 static void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
4709 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4710 TRACE("(%d)\n", factor );
4711 funcs->ext.p_glGlobalAlphaFactorubSUN( factor );
4714 static void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
4715 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4716 TRACE("(%d)\n", factor );
4717 funcs->ext.p_glGlobalAlphaFactoruiSUN( factor );
4720 static void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
4721 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4722 TRACE("(%d)\n", factor );
4723 funcs->ext.p_glGlobalAlphaFactorusSUN( factor );
4726 static void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
4727 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4728 TRACE("(%d, %d)\n", target, mode );
4729 funcs->ext.p_glHintPGI( target, mode );
4732 static void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4733 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4734 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4735 funcs->ext.p_glHistogram( target, width, internalformat, sink );
4738 static void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4739 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4740 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4741 funcs->ext.p_glHistogramEXT( target, width, internalformat, sink );
4744 static void WINAPI wine_glIglooInterfaceSGIX( GLenum pname, const GLvoid* params ) {
4745 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4746 TRACE("(%d, %p)\n", pname, params );
4747 funcs->ext.p_glIglooInterfaceSGIX( pname, params );
4750 static void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
4751 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4752 TRACE("(%d, %d, %f)\n", target, pname, param );
4753 funcs->ext.p_glImageTransformParameterfHP( target, pname, param );
4756 static void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, const GLfloat* params ) {
4757 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4758 TRACE("(%d, %d, %p)\n", target, pname, params );
4759 funcs->ext.p_glImageTransformParameterfvHP( target, pname, params );
4762 static void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
4763 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4764 TRACE("(%d, %d, %d)\n", target, pname, param );
4765 funcs->ext.p_glImageTransformParameteriHP( target, pname, param );
4768 static void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, const GLint* params ) {
4769 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4770 TRACE("(%d, %d, %p)\n", target, pname, params );
4771 funcs->ext.p_glImageTransformParameterivHP( target, pname, params );
4774 static GLvoid* WINAPI wine_glImportSyncEXT( GLenum external_sync_type, INT_PTR external_sync, GLbitfield flags ) {
4775 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4776 TRACE("(%d, %ld, %d)\n", external_sync_type, external_sync, flags );
4777 return funcs->ext.p_glImportSyncEXT( external_sync_type, external_sync, flags );
4780 static void WINAPI wine_glIndexFormatNV( GLenum type, GLsizei stride ) {
4781 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4782 TRACE("(%d, %d)\n", type, stride );
4783 funcs->ext.p_glIndexFormatNV( type, stride );
4786 static void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
4787 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4788 TRACE("(%d, %f)\n", func, ref );
4789 funcs->ext.p_glIndexFuncEXT( func, ref );
4792 static void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
4793 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4794 TRACE("(%d, %d)\n", face, mode );
4795 funcs->ext.p_glIndexMaterialEXT( face, mode );
4798 static void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
4799 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4800 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4801 funcs->ext.p_glIndexPointerEXT( type, stride, count, pointer );
4804 static void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
4805 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4806 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4807 funcs->ext.p_glIndexPointerListIBM( type, stride, pointer, ptrstride );
4810 static void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
4811 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4812 TRACE("(%d, %d, %d)\n", res, src, num );
4813 funcs->ext.p_glInsertComponentEXT( res, src, num );
4816 static void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
4817 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4818 TRACE("(%d, %p)\n", size, buffer );
4819 funcs->ext.p_glInstrumentsBufferSGIX( size, buffer );
4822 static void WINAPI wine_glInterpolatePathsNV( GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight ) {
4823 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4824 TRACE("(%d, %d, %d, %f)\n", resultPath, pathA, pathB, weight );
4825 funcs->ext.p_glInterpolatePathsNV( resultPath, pathA, pathB, weight );
4828 static GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
4829 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4830 TRACE("(%d)\n", marker );
4831 return funcs->ext.p_glIsAsyncMarkerSGIX( marker );
4834 static GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) {
4835 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4836 TRACE("(%d)\n", buffer );
4837 return funcs->ext.p_glIsBuffer( buffer );
4840 static GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) {
4841 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4842 TRACE("(%d)\n", buffer );
4843 return funcs->ext.p_glIsBufferARB( buffer );
4846 static GLboolean WINAPI wine_glIsBufferResidentNV( GLenum target ) {
4847 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4848 TRACE("(%d)\n", target );
4849 return funcs->ext.p_glIsBufferResidentNV( target );
4852 static GLboolean WINAPI wine_glIsEnabledIndexedEXT( GLenum target, GLuint index ) {
4853 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4854 TRACE("(%d, %d)\n", target, index );
4855 return funcs->ext.p_glIsEnabledIndexedEXT( target, index );
4858 static GLboolean WINAPI wine_glIsEnabledi( GLenum target, GLuint index ) {
4859 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4860 TRACE("(%d, %d)\n", target, index );
4861 return funcs->ext.p_glIsEnabledi( target, index );
4864 static GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) {
4865 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4866 TRACE("(%d)\n", fence );
4867 return funcs->ext.p_glIsFenceAPPLE( fence );
4870 static GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
4871 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4872 TRACE("(%d)\n", fence );
4873 return funcs->ext.p_glIsFenceNV( fence );
4876 static GLboolean WINAPI wine_glIsFramebuffer( GLuint framebuffer ) {
4877 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4878 TRACE("(%d)\n", framebuffer );
4879 return funcs->ext.p_glIsFramebuffer( framebuffer );
4882 static GLboolean WINAPI wine_glIsFramebufferEXT( GLuint framebuffer ) {
4883 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4884 TRACE("(%d)\n", framebuffer );
4885 return funcs->ext.p_glIsFramebufferEXT( framebuffer );
4888 static GLboolean WINAPI wine_glIsImageHandleResidentNV( UINT64 handle ) {
4889 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4890 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
4891 return funcs->ext.p_glIsImageHandleResidentNV( handle );
4894 static GLboolean WINAPI wine_glIsNameAMD( GLenum identifier, GLuint name ) {
4895 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4896 TRACE("(%d, %d)\n", identifier, name );
4897 return funcs->ext.p_glIsNameAMD( identifier, name );
4900 static GLboolean WINAPI wine_glIsNamedBufferResidentNV( GLuint buffer ) {
4901 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4902 TRACE("(%d)\n", buffer );
4903 return funcs->ext.p_glIsNamedBufferResidentNV( buffer );
4906 static GLboolean WINAPI wine_glIsNamedStringARB( GLint namelen, const char* name ) {
4907 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4908 TRACE("(%d, %p)\n", namelen, name );
4909 return funcs->ext.p_glIsNamedStringARB( namelen, name );
4912 static GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
4913 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4914 TRACE("(%d)\n", buffer );
4915 return funcs->ext.p_glIsObjectBufferATI( buffer );
4918 static GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
4919 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4920 TRACE("(%d)\n", id );
4921 return funcs->ext.p_glIsOcclusionQueryNV( id );
4924 static GLboolean WINAPI wine_glIsPathNV( GLuint path ) {
4925 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4926 TRACE("(%d)\n", path );
4927 return funcs->ext.p_glIsPathNV( path );
4930 static GLboolean WINAPI wine_glIsPointInFillPathNV( GLuint path, GLuint mask, GLfloat x, GLfloat y ) {
4931 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4932 TRACE("(%d, %d, %f, %f)\n", path, mask, x, y );
4933 return funcs->ext.p_glIsPointInFillPathNV( path, mask, x, y );
4936 static GLboolean WINAPI wine_glIsPointInStrokePathNV( GLuint path, GLfloat x, GLfloat y ) {
4937 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4938 TRACE("(%d, %f, %f)\n", path, x, y );
4939 return funcs->ext.p_glIsPointInStrokePathNV( path, x, y );
4942 static GLboolean WINAPI wine_glIsProgram( GLuint program ) {
4943 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4944 TRACE("(%d)\n", program );
4945 return funcs->ext.p_glIsProgram( program );
4948 static GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
4949 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4950 TRACE("(%d)\n", program );
4951 return funcs->ext.p_glIsProgramARB( program );
4954 static GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
4955 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4956 TRACE("(%d)\n", id );
4957 return funcs->ext.p_glIsProgramNV( id );
4960 static GLboolean WINAPI wine_glIsProgramPipeline( GLuint pipeline ) {
4961 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4962 TRACE("(%d)\n", pipeline );
4963 return funcs->ext.p_glIsProgramPipeline( pipeline );
4966 static GLboolean WINAPI wine_glIsQuery( GLuint id ) {
4967 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4968 TRACE("(%d)\n", id );
4969 return funcs->ext.p_glIsQuery( id );
4972 static GLboolean WINAPI wine_glIsQueryARB( GLuint id ) {
4973 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4974 TRACE("(%d)\n", id );
4975 return funcs->ext.p_glIsQueryARB( id );
4978 static GLboolean WINAPI wine_glIsRenderbuffer( GLuint renderbuffer ) {
4979 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4980 TRACE("(%d)\n", renderbuffer );
4981 return funcs->ext.p_glIsRenderbuffer( renderbuffer );
4984 static GLboolean WINAPI wine_glIsRenderbufferEXT( GLuint renderbuffer ) {
4985 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4986 TRACE("(%d)\n", renderbuffer );
4987 return funcs->ext.p_glIsRenderbufferEXT( renderbuffer );
4990 static GLboolean WINAPI wine_glIsSampler( GLuint sampler ) {
4991 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4992 TRACE("(%d)\n", sampler );
4993 return funcs->ext.p_glIsSampler( sampler );
4996 static GLboolean WINAPI wine_glIsShader( GLuint shader ) {
4997 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
4998 TRACE("(%d)\n", shader );
4999 return funcs->ext.p_glIsShader( shader );
5002 static GLboolean WINAPI wine_glIsSync( GLvoid* sync ) {
5003 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5004 TRACE("(%p)\n", sync );
5005 return funcs->ext.p_glIsSync( sync );
5008 static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
5009 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5010 TRACE("(%d)\n", texture );
5011 return funcs->ext.p_glIsTextureEXT( texture );
5014 static GLboolean WINAPI wine_glIsTextureHandleResidentNV( UINT64 handle ) {
5015 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5016 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5017 return funcs->ext.p_glIsTextureHandleResidentNV( handle );
5020 static GLboolean WINAPI wine_glIsTransformFeedback( GLuint id ) {
5021 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5022 TRACE("(%d)\n", id );
5023 return funcs->ext.p_glIsTransformFeedback( id );
5026 static GLboolean WINAPI wine_glIsTransformFeedbackNV( GLuint id ) {
5027 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5028 TRACE("(%d)\n", id );
5029 return funcs->ext.p_glIsTransformFeedbackNV( id );
5032 static GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
5033 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5034 TRACE("(%d, %d)\n", id, cap );
5035 return funcs->ext.p_glIsVariantEnabledEXT( id, cap );
5038 static GLboolean WINAPI wine_glIsVertexArray( GLuint array ) {
5039 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5040 TRACE("(%d)\n", array );
5041 return funcs->ext.p_glIsVertexArray( array );
5044 static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
5045 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5046 TRACE("(%d)\n", array );
5047 return funcs->ext.p_glIsVertexArrayAPPLE( array );
5050 static GLboolean WINAPI wine_glIsVertexAttribEnabledAPPLE( GLuint index, GLenum pname ) {
5051 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5052 TRACE("(%d, %d)\n", index, pname );
5053 return funcs->ext.p_glIsVertexAttribEnabledAPPLE( index, pname );
5056 static void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
5057 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5058 TRACE("(%d, %d)\n", pname, param );
5059 funcs->ext.p_glLightEnviSGIX( pname, param );
5062 static void WINAPI wine_glLinkProgram( GLuint program ) {
5063 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5064 TRACE("(%d)\n", program );
5065 funcs->ext.p_glLinkProgram( program );
5068 static void WINAPI wine_glLinkProgramARB( unsigned int programObj ) {
5069 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5070 TRACE("(%d)\n", programObj );
5071 funcs->ext.p_glLinkProgramARB( programObj );
5074 static void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
5075 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5076 TRACE("(%d, %d, %f)\n", list, pname, param );
5077 funcs->ext.p_glListParameterfSGIX( list, pname, param );
5080 static void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, const GLfloat* params ) {
5081 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5082 TRACE("(%d, %d, %p)\n", list, pname, params );
5083 funcs->ext.p_glListParameterfvSGIX( list, pname, params );
5086 static void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
5087 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5088 TRACE("(%d, %d, %d)\n", list, pname, param );
5089 funcs->ext.p_glListParameteriSGIX( list, pname, param );
5092 static void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, const GLint* params ) {
5093 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5094 TRACE("(%d, %d, %p)\n", list, pname, params );
5095 funcs->ext.p_glListParameterivSGIX( list, pname, params );
5098 static void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLbitfield mask ) {
5099 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5100 TRACE("(%d)\n", mask );
5101 funcs->ext.p_glLoadIdentityDeformationMapSGIX( mask );
5104 static void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, const GLubyte* program ) {
5105 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5106 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
5107 funcs->ext.p_glLoadProgramNV( target, id, len, program );
5110 static void WINAPI wine_glLoadTransposeMatrixd( const GLdouble* m ) {
5111 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5112 TRACE("(%p)\n", m );
5113 funcs->ext.p_glLoadTransposeMatrixd( m );
5116 static void WINAPI wine_glLoadTransposeMatrixdARB( const GLdouble* m ) {
5117 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5118 TRACE("(%p)\n", m );
5119 funcs->ext.p_glLoadTransposeMatrixdARB( m );
5122 static void WINAPI wine_glLoadTransposeMatrixf( const GLfloat* m ) {
5123 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5124 TRACE("(%p)\n", m );
5125 funcs->ext.p_glLoadTransposeMatrixf( m );
5128 static void WINAPI wine_glLoadTransposeMatrixfARB( const GLfloat* m ) {
5129 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5130 TRACE("(%p)\n", m );
5131 funcs->ext.p_glLoadTransposeMatrixfARB( m );
5134 static void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
5135 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5136 TRACE("(%d, %d)\n", first, count );
5137 funcs->ext.p_glLockArraysEXT( first, count );
5140 static void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5141 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5142 TRACE("(%d, %f, %f)\n", target, s, t );
5143 funcs->ext.p_glMTexCoord2fSGIS( target, s, t );
5146 static void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5147 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5148 TRACE("(%d, %p)\n", target, v );
5149 funcs->ext.p_glMTexCoord2fvSGIS( target, v );
5152 static void WINAPI wine_glMakeBufferNonResidentNV( GLenum target ) {
5153 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5154 TRACE("(%d)\n", target );
5155 funcs->ext.p_glMakeBufferNonResidentNV( target );
5158 static void WINAPI wine_glMakeBufferResidentNV( GLenum target, GLenum access ) {
5159 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5160 TRACE("(%d, %d)\n", target, access );
5161 funcs->ext.p_glMakeBufferResidentNV( target, access );
5164 static void WINAPI wine_glMakeImageHandleNonResidentNV( UINT64 handle ) {
5165 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5166 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5167 funcs->ext.p_glMakeImageHandleNonResidentNV( handle );
5170 static void WINAPI wine_glMakeImageHandleResidentNV( UINT64 handle, GLenum access ) {
5171 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5172 TRACE("(%s, %d)\n", wine_dbgstr_longlong(handle), access );
5173 funcs->ext.p_glMakeImageHandleResidentNV( handle, access );
5176 static void WINAPI wine_glMakeNamedBufferNonResidentNV( GLuint buffer ) {
5177 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5178 TRACE("(%d)\n", buffer );
5179 funcs->ext.p_glMakeNamedBufferNonResidentNV( buffer );
5182 static void WINAPI wine_glMakeNamedBufferResidentNV( GLuint buffer, GLenum access ) {
5183 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5184 TRACE("(%d, %d)\n", buffer, access );
5185 funcs->ext.p_glMakeNamedBufferResidentNV( buffer, access );
5188 static void WINAPI wine_glMakeTextureHandleNonResidentNV( UINT64 handle ) {
5189 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5190 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5191 funcs->ext.p_glMakeTextureHandleNonResidentNV( handle );
5194 static void WINAPI wine_glMakeTextureHandleResidentNV( UINT64 handle ) {
5195 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5196 TRACE("(%s)\n", wine_dbgstr_longlong(handle) );
5197 funcs->ext.p_glMakeTextureHandleResidentNV( handle );
5200 static GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) {
5201 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5202 TRACE("(%d, %d)\n", target, access );
5203 return funcs->ext.p_glMapBuffer( target, access );
5206 static GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
5207 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5208 TRACE("(%d, %d)\n", target, access );
5209 return funcs->ext.p_glMapBufferARB( target, access );
5212 static GLvoid* WINAPI wine_glMapBufferRange( GLenum target, INT_PTR offset, INT_PTR length, GLbitfield access ) {
5213 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5214 TRACE("(%d, %ld, %ld, %d)\n", target, offset, length, access );
5215 return funcs->ext.p_glMapBufferRange( target, offset, length, access );
5218 static void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid* points ) {
5219 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5220 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5221 funcs->ext.p_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5224 static GLvoid* WINAPI wine_glMapNamedBufferEXT( GLuint buffer, GLenum access ) {
5225 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5226 TRACE("(%d, %d)\n", buffer, access );
5227 return funcs->ext.p_glMapNamedBufferEXT( buffer, access );
5230 static GLvoid* WINAPI wine_glMapNamedBufferRangeEXT( GLuint buffer, INT_PTR offset, INT_PTR length, GLbitfield access ) {
5231 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5232 TRACE("(%d, %ld, %ld, %d)\n", buffer, offset, length, access );
5233 return funcs->ext.p_glMapNamedBufferRangeEXT( buffer, offset, length, access );
5236 static GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) {
5237 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5238 TRACE("(%d)\n", buffer );
5239 return funcs->ext.p_glMapObjectBufferATI( buffer );
5242 static void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, const GLfloat* params ) {
5243 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5244 TRACE("(%d, %d, %p)\n", target, pname, params );
5245 funcs->ext.p_glMapParameterfvNV( target, pname, params );
5248 static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, const GLint* params ) {
5249 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5250 TRACE("(%d, %d, %p)\n", target, pname, params );
5251 funcs->ext.p_glMapParameterivNV( target, pname, params );
5254 static void WINAPI wine_glMapVertexAttrib1dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble* points ) {
5255 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5256 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5257 funcs->ext.p_glMapVertexAttrib1dAPPLE( index, size, u1, u2, stride, order, points );
5260 static void WINAPI wine_glMapVertexAttrib1fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat* points ) {
5261 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5262 TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
5263 funcs->ext.p_glMapVertexAttrib1fAPPLE( index, size, u1, u2, stride, order, points );
5266 static void WINAPI wine_glMapVertexAttrib2dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points ) {
5267 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5268 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5269 funcs->ext.p_glMapVertexAttrib2dAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5272 static void WINAPI wine_glMapVertexAttrib2fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points ) {
5273 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5274 TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5275 funcs->ext.p_glMapVertexAttrib2fAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
5278 static void WINAPI wine_glMatrixFrustumEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5279 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5280 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5281 funcs->ext.p_glMatrixFrustumEXT( mode, left, right, bottom, top, zNear, zFar );
5284 static void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
5285 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5286 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5287 funcs->ext.p_glMatrixIndexPointerARB( size, type, stride, pointer );
5290 static void WINAPI wine_glMatrixIndexubvARB( GLint size, const GLubyte* indices ) {
5291 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5292 TRACE("(%d, %p)\n", size, indices );
5293 funcs->ext.p_glMatrixIndexubvARB( size, indices );
5296 static void WINAPI wine_glMatrixIndexuivARB( GLint size, const GLuint* indices ) {
5297 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5298 TRACE("(%d, %p)\n", size, indices );
5299 funcs->ext.p_glMatrixIndexuivARB( size, indices );
5302 static void WINAPI wine_glMatrixIndexusvARB( GLint size, const GLushort* indices ) {
5303 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5304 TRACE("(%d, %p)\n", size, indices );
5305 funcs->ext.p_glMatrixIndexusvARB( size, indices );
5308 static void WINAPI wine_glMatrixLoadIdentityEXT( GLenum mode ) {
5309 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5310 TRACE("(%d)\n", mode );
5311 funcs->ext.p_glMatrixLoadIdentityEXT( mode );
5314 static void WINAPI wine_glMatrixLoadTransposedEXT( GLenum mode, const GLdouble* m ) {
5315 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5316 TRACE("(%d, %p)\n", mode, m );
5317 funcs->ext.p_glMatrixLoadTransposedEXT( mode, m );
5320 static void WINAPI wine_glMatrixLoadTransposefEXT( GLenum mode, const GLfloat* m ) {
5321 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5322 TRACE("(%d, %p)\n", mode, m );
5323 funcs->ext.p_glMatrixLoadTransposefEXT( mode, m );
5326 static void WINAPI wine_glMatrixLoaddEXT( GLenum mode, const GLdouble* m ) {
5327 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5328 TRACE("(%d, %p)\n", mode, m );
5329 funcs->ext.p_glMatrixLoaddEXT( mode, m );
5332 static void WINAPI wine_glMatrixLoadfEXT( GLenum mode, const GLfloat* m ) {
5333 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5334 TRACE("(%d, %p)\n", mode, m );
5335 funcs->ext.p_glMatrixLoadfEXT( mode, m );
5338 static void WINAPI wine_glMatrixMultTransposedEXT( GLenum mode, const GLdouble* m ) {
5339 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5340 TRACE("(%d, %p)\n", mode, m );
5341 funcs->ext.p_glMatrixMultTransposedEXT( mode, m );
5344 static void WINAPI wine_glMatrixMultTransposefEXT( GLenum mode, const GLfloat* m ) {
5345 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5346 TRACE("(%d, %p)\n", mode, m );
5347 funcs->ext.p_glMatrixMultTransposefEXT( mode, m );
5350 static void WINAPI wine_glMatrixMultdEXT( GLenum mode, const GLdouble* m ) {
5351 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5352 TRACE("(%d, %p)\n", mode, m );
5353 funcs->ext.p_glMatrixMultdEXT( mode, m );
5356 static void WINAPI wine_glMatrixMultfEXT( GLenum mode, const GLfloat* m ) {
5357 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5358 TRACE("(%d, %p)\n", mode, m );
5359 funcs->ext.p_glMatrixMultfEXT( mode, m );
5362 static void WINAPI wine_glMatrixOrthoEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
5363 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5364 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
5365 funcs->ext.p_glMatrixOrthoEXT( mode, left, right, bottom, top, zNear, zFar );
5368 static void WINAPI wine_glMatrixPopEXT( GLenum mode ) {
5369 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5370 TRACE("(%d)\n", mode );
5371 funcs->ext.p_glMatrixPopEXT( mode );
5374 static void WINAPI wine_glMatrixPushEXT( GLenum mode ) {
5375 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5376 TRACE("(%d)\n", mode );
5377 funcs->ext.p_glMatrixPushEXT( mode );
5380 static void WINAPI wine_glMatrixRotatedEXT( GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) {
5381 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5382 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5383 funcs->ext.p_glMatrixRotatedEXT( mode, angle, x, y, z );
5386 static void WINAPI wine_glMatrixRotatefEXT( GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) {
5387 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5388 TRACE("(%d, %f, %f, %f, %f)\n", mode, angle, x, y, z );
5389 funcs->ext.p_glMatrixRotatefEXT( mode, angle, x, y, z );
5392 static void WINAPI wine_glMatrixScaledEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5393 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5394 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5395 funcs->ext.p_glMatrixScaledEXT( mode, x, y, z );
5398 static void WINAPI wine_glMatrixScalefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5399 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5400 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5401 funcs->ext.p_glMatrixScalefEXT( mode, x, y, z );
5404 static void WINAPI wine_glMatrixTranslatedEXT( GLenum mode, GLdouble x, GLdouble y, GLdouble z ) {
5405 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5406 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5407 funcs->ext.p_glMatrixTranslatedEXT( mode, x, y, z );
5410 static void WINAPI wine_glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y, GLfloat z ) {
5411 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5412 TRACE("(%d, %f, %f, %f)\n", mode, x, y, z );
5413 funcs->ext.p_glMatrixTranslatefEXT( mode, x, y, z );
5416 static void WINAPI wine_glMemoryBarrier( GLbitfield barriers ) {
5417 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5418 TRACE("(%d)\n", barriers );
5419 funcs->ext.p_glMemoryBarrier( barriers );
5422 static void WINAPI wine_glMemoryBarrierEXT( GLbitfield barriers ) {
5423 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5424 TRACE("(%d)\n", barriers );
5425 funcs->ext.p_glMemoryBarrierEXT( barriers );
5428 static void WINAPI wine_glMinSampleShading( GLfloat value ) {
5429 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5430 TRACE("(%f)\n", value );
5431 funcs->ext.p_glMinSampleShading( value );
5434 static void WINAPI wine_glMinSampleShadingARB( GLfloat value ) {
5435 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5436 TRACE("(%f)\n", value );
5437 funcs->ext.p_glMinSampleShadingARB( value );
5440 static void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
5441 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5442 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5443 funcs->ext.p_glMinmax( target, internalformat, sink );
5446 static void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5447 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5448 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5449 funcs->ext.p_glMinmaxEXT( target, internalformat, sink );
5452 static void WINAPI wine_glMultTransposeMatrixd( const GLdouble* m ) {
5453 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5454 TRACE("(%p)\n", m );
5455 funcs->ext.p_glMultTransposeMatrixd( m );
5458 static void WINAPI wine_glMultTransposeMatrixdARB( const GLdouble* m ) {
5459 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5460 TRACE("(%p)\n", m );
5461 funcs->ext.p_glMultTransposeMatrixdARB( m );
5464 static void WINAPI wine_glMultTransposeMatrixf( const GLfloat* m ) {
5465 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5466 TRACE("(%p)\n", m );
5467 funcs->ext.p_glMultTransposeMatrixf( m );
5470 static void WINAPI wine_glMultTransposeMatrixfARB( const GLfloat* m ) {
5471 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5472 TRACE("(%p)\n", m );
5473 funcs->ext.p_glMultTransposeMatrixfARB( m );
5476 static void WINAPI wine_glMultiDrawArrays( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5477 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5478 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5479 funcs->ext.p_glMultiDrawArrays( mode, first, count, primcount );
5482 static void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5483 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5484 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5485 funcs->ext.p_glMultiDrawArraysEXT( mode, first, count, primcount );
5488 static void WINAPI wine_glMultiDrawArraysIndirectAMD( GLenum mode, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5489 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5490 TRACE("(%d, %p, %d, %d)\n", mode, indirect, primcount, stride );
5491 funcs->ext.p_glMultiDrawArraysIndirectAMD( mode, indirect, primcount, stride );
5494 static void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5495 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5496 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5497 funcs->ext.p_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5500 static void WINAPI wine_glMultiDrawElements( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount ) {
5501 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5502 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5503 funcs->ext.p_glMultiDrawElements( mode, count, type, indices, primcount );
5506 static void WINAPI wine_glMultiDrawElementsBaseVertex( GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount, const GLint* basevertex ) {
5507 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5508 TRACE("(%d, %p, %d, %p, %d, %p)\n", mode, count, type, indices, primcount, basevertex );
5509 funcs->ext.p_glMultiDrawElementsBaseVertex( mode, count, type, indices, primcount, basevertex );
5512 static void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount ) {
5513 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5514 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5515 funcs->ext.p_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5518 static void WINAPI wine_glMultiDrawElementsIndirectAMD( GLenum mode, GLenum type, const GLvoid* indirect, GLsizei primcount, GLsizei stride ) {
5519 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5520 TRACE("(%d, %d, %p, %d, %d)\n", mode, type, indirect, primcount, stride );
5521 funcs->ext.p_glMultiDrawElementsIndirectAMD( mode, type, indirect, primcount, stride );
5524 static void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei* count, GLsizei primcount ) {
5525 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5526 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5527 funcs->ext.p_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5530 static void WINAPI wine_glMultiModeDrawArraysIBM( const GLenum* mode, const GLint* first, const GLsizei* count, GLsizei primcount, GLint modestride ) {
5531 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5532 TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5533 funcs->ext.p_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5536 static void WINAPI wine_glMultiModeDrawElementsIBM( const GLenum* mode, const GLsizei* count, GLenum type, const GLvoid* const* indices, GLsizei primcount, GLint modestride ) {
5537 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5538 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5539 funcs->ext.p_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5542 static void WINAPI wine_glMultiTexBufferEXT( GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer ) {
5543 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5544 TRACE("(%d, %d, %d, %d)\n", texunit, target, internalformat, buffer );
5545 funcs->ext.p_glMultiTexBufferEXT( texunit, target, internalformat, buffer );
5548 static void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
5549 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5550 TRACE("(%d, %f)\n", target, s );
5551 funcs->ext.p_glMultiTexCoord1d( target, s );
5554 static void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
5555 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5556 TRACE("(%d, %f)\n", target, s );
5557 funcs->ext.p_glMultiTexCoord1dARB( target, s );
5560 static void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5561 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5562 TRACE("(%d, %f)\n", target, s );
5563 funcs->ext.p_glMultiTexCoord1dSGIS( target, s );
5566 static void WINAPI wine_glMultiTexCoord1dv( GLenum target, const GLdouble* v ) {
5567 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5568 TRACE("(%d, %p)\n", target, v );
5569 funcs->ext.p_glMultiTexCoord1dv( target, v );
5572 static void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, const GLdouble* v ) {
5573 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5574 TRACE("(%d, %p)\n", target, v );
5575 funcs->ext.p_glMultiTexCoord1dvARB( target, v );
5578 static void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5579 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5580 TRACE("(%d, %p)\n", target, v );
5581 funcs->ext.p_glMultiTexCoord1dvSGIS( target, v );
5584 static void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
5585 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5586 TRACE("(%d, %f)\n", target, s );
5587 funcs->ext.p_glMultiTexCoord1f( target, s );
5590 static void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
5591 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5592 TRACE("(%d, %f)\n", target, s );
5593 funcs->ext.p_glMultiTexCoord1fARB( target, s );
5596 static void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5597 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5598 TRACE("(%d, %f)\n", target, s );
5599 funcs->ext.p_glMultiTexCoord1fSGIS( target, s );
5602 static void WINAPI wine_glMultiTexCoord1fv( GLenum target, const GLfloat* v ) {
5603 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5604 TRACE("(%d, %p)\n", target, v );
5605 funcs->ext.p_glMultiTexCoord1fv( target, v );
5608 static void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, const GLfloat* v ) {
5609 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5610 TRACE("(%d, %p)\n", target, v );
5611 funcs->ext.p_glMultiTexCoord1fvARB( target, v );
5614 static void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5615 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5616 TRACE("(%d, %p)\n", target, v );
5617 funcs->ext.p_glMultiTexCoord1fvSGIS( target, v );
5620 static void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) {
5621 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5622 TRACE("(%d, %d)\n", target, s );
5623 funcs->ext.p_glMultiTexCoord1hNV( target, s );
5626 static void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, const unsigned short* v ) {
5627 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5628 TRACE("(%d, %p)\n", target, v );
5629 funcs->ext.p_glMultiTexCoord1hvNV( target, v );
5632 static void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
5633 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5634 TRACE("(%d, %d)\n", target, s );
5635 funcs->ext.p_glMultiTexCoord1i( target, s );
5638 static void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
5639 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5640 TRACE("(%d, %d)\n", target, s );
5641 funcs->ext.p_glMultiTexCoord1iARB( target, s );
5644 static void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
5645 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5646 TRACE("(%d, %d)\n", target, s );
5647 funcs->ext.p_glMultiTexCoord1iSGIS( target, s );
5650 static void WINAPI wine_glMultiTexCoord1iv( GLenum target, const GLint* v ) {
5651 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5652 TRACE("(%d, %p)\n", target, v );
5653 funcs->ext.p_glMultiTexCoord1iv( target, v );
5656 static void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, const GLint* v ) {
5657 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5658 TRACE("(%d, %p)\n", target, v );
5659 funcs->ext.p_glMultiTexCoord1ivARB( target, v );
5662 static void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
5663 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5664 TRACE("(%d, %p)\n", target, v );
5665 funcs->ext.p_glMultiTexCoord1ivSGIS( target, v );
5668 static void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
5669 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5670 TRACE("(%d, %d)\n", target, s );
5671 funcs->ext.p_glMultiTexCoord1s( target, s );
5674 static void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
5675 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5676 TRACE("(%d, %d)\n", target, s );
5677 funcs->ext.p_glMultiTexCoord1sARB( target, s );
5680 static void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
5681 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5682 TRACE("(%d, %d)\n", target, s );
5683 funcs->ext.p_glMultiTexCoord1sSGIS( target, s );
5686 static void WINAPI wine_glMultiTexCoord1sv( GLenum target, const GLshort* v ) {
5687 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5688 TRACE("(%d, %p)\n", target, v );
5689 funcs->ext.p_glMultiTexCoord1sv( target, v );
5692 static void WINAPI wine_glMultiTexCoord1svARB( GLenum target, const GLshort* v ) {
5693 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5694 TRACE("(%d, %p)\n", target, v );
5695 funcs->ext.p_glMultiTexCoord1svARB( target, v );
5698 static void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
5699 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5700 TRACE("(%d, %p)\n", target, v );
5701 funcs->ext.p_glMultiTexCoord1svSGIS( target, v );
5704 static void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
5705 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5706 TRACE("(%d, %f, %f)\n", target, s, t );
5707 funcs->ext.p_glMultiTexCoord2d( target, s, t );
5710 static void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
5711 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5712 TRACE("(%d, %f, %f)\n", target, s, t );
5713 funcs->ext.p_glMultiTexCoord2dARB( target, s, t );
5716 static void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
5717 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5718 TRACE("(%d, %f, %f)\n", target, s, t );
5719 funcs->ext.p_glMultiTexCoord2dSGIS( target, s, t );
5722 static void WINAPI wine_glMultiTexCoord2dv( GLenum target, const GLdouble* v ) {
5723 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5724 TRACE("(%d, %p)\n", target, v );
5725 funcs->ext.p_glMultiTexCoord2dv( target, v );
5728 static void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, const GLdouble* v ) {
5729 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5730 TRACE("(%d, %p)\n", target, v );
5731 funcs->ext.p_glMultiTexCoord2dvARB( target, v );
5734 static void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
5735 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5736 TRACE("(%d, %p)\n", target, v );
5737 funcs->ext.p_glMultiTexCoord2dvSGIS( target, v );
5740 static void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
5741 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5742 TRACE("(%d, %f, %f)\n", target, s, t );
5743 funcs->ext.p_glMultiTexCoord2f( target, s, t );
5746 static void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
5747 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5748 TRACE("(%d, %f, %f)\n", target, s, t );
5749 funcs->ext.p_glMultiTexCoord2fARB( target, s, t );
5752 static void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5753 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5754 TRACE("(%d, %f, %f)\n", target, s, t );
5755 funcs->ext.p_glMultiTexCoord2fSGIS( target, s, t );
5758 static void WINAPI wine_glMultiTexCoord2fv( GLenum target, const GLfloat* v ) {
5759 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5760 TRACE("(%d, %p)\n", target, v );
5761 funcs->ext.p_glMultiTexCoord2fv( target, v );
5764 static void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, const GLfloat* v ) {
5765 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5766 TRACE("(%d, %p)\n", target, v );
5767 funcs->ext.p_glMultiTexCoord2fvARB( target, v );
5770 static void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5771 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5772 TRACE("(%d, %p)\n", target, v );
5773 funcs->ext.p_glMultiTexCoord2fvSGIS( target, v );
5776 static void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) {
5777 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5778 TRACE("(%d, %d, %d)\n", target, s, t );
5779 funcs->ext.p_glMultiTexCoord2hNV( target, s, t );
5782 static void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, const unsigned short* v ) {
5783 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5784 TRACE("(%d, %p)\n", target, v );
5785 funcs->ext.p_glMultiTexCoord2hvNV( target, v );
5788 static void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
5789 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5790 TRACE("(%d, %d, %d)\n", target, s, t );
5791 funcs->ext.p_glMultiTexCoord2i( target, s, t );
5794 static void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
5795 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5796 TRACE("(%d, %d, %d)\n", target, s, t );
5797 funcs->ext.p_glMultiTexCoord2iARB( target, s, t );
5800 static void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
5801 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5802 TRACE("(%d, %d, %d)\n", target, s, t );
5803 funcs->ext.p_glMultiTexCoord2iSGIS( target, s, t );
5806 static void WINAPI wine_glMultiTexCoord2iv( GLenum target, const GLint* v ) {
5807 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5808 TRACE("(%d, %p)\n", target, v );
5809 funcs->ext.p_glMultiTexCoord2iv( target, v );
5812 static void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, const GLint* v ) {
5813 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5814 TRACE("(%d, %p)\n", target, v );
5815 funcs->ext.p_glMultiTexCoord2ivARB( target, v );
5818 static void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
5819 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5820 TRACE("(%d, %p)\n", target, v );
5821 funcs->ext.p_glMultiTexCoord2ivSGIS( target, v );
5824 static void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
5825 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5826 TRACE("(%d, %d, %d)\n", target, s, t );
5827 funcs->ext.p_glMultiTexCoord2s( target, s, t );
5830 static void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
5831 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5832 TRACE("(%d, %d, %d)\n", target, s, t );
5833 funcs->ext.p_glMultiTexCoord2sARB( target, s, t );
5836 static void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
5837 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5838 TRACE("(%d, %d, %d)\n", target, s, t );
5839 funcs->ext.p_glMultiTexCoord2sSGIS( target, s, t );
5842 static void WINAPI wine_glMultiTexCoord2sv( GLenum target, const GLshort* v ) {
5843 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5844 TRACE("(%d, %p)\n", target, v );
5845 funcs->ext.p_glMultiTexCoord2sv( target, v );
5848 static void WINAPI wine_glMultiTexCoord2svARB( GLenum target, const GLshort* v ) {
5849 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5850 TRACE("(%d, %p)\n", target, v );
5851 funcs->ext.p_glMultiTexCoord2svARB( target, v );
5854 static void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
5855 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5856 TRACE("(%d, %p)\n", target, v );
5857 funcs->ext.p_glMultiTexCoord2svSGIS( target, v );
5860 static void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5861 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5862 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5863 funcs->ext.p_glMultiTexCoord3d( target, s, t, r );
5866 static void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5867 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5868 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5869 funcs->ext.p_glMultiTexCoord3dARB( target, s, t, r );
5872 static void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5873 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5874 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5875 funcs->ext.p_glMultiTexCoord3dSGIS( target, s, t, r );
5878 static void WINAPI wine_glMultiTexCoord3dv( GLenum target, const GLdouble* v ) {
5879 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5880 TRACE("(%d, %p)\n", target, v );
5881 funcs->ext.p_glMultiTexCoord3dv( target, v );
5884 static void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, const GLdouble* v ) {
5885 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5886 TRACE("(%d, %p)\n", target, v );
5887 funcs->ext.p_glMultiTexCoord3dvARB( target, v );
5890 static void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
5891 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5892 TRACE("(%d, %p)\n", target, v );
5893 funcs->ext.p_glMultiTexCoord3dvSGIS( target, v );
5896 static void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5897 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5898 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5899 funcs->ext.p_glMultiTexCoord3f( target, s, t, r );
5902 static void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5903 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5904 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5905 funcs->ext.p_glMultiTexCoord3fARB( target, s, t, r );
5908 static void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5909 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5910 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5911 funcs->ext.p_glMultiTexCoord3fSGIS( target, s, t, r );
5914 static void WINAPI wine_glMultiTexCoord3fv( GLenum target, const GLfloat* v ) {
5915 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5916 TRACE("(%d, %p)\n", target, v );
5917 funcs->ext.p_glMultiTexCoord3fv( target, v );
5920 static void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, const GLfloat* v ) {
5921 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5922 TRACE("(%d, %p)\n", target, v );
5923 funcs->ext.p_glMultiTexCoord3fvARB( target, v );
5926 static void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
5927 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5928 TRACE("(%d, %p)\n", target, v );
5929 funcs->ext.p_glMultiTexCoord3fvSGIS( target, v );
5932 static void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) {
5933 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5934 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5935 funcs->ext.p_glMultiTexCoord3hNV( target, s, t, r );
5938 static void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, const unsigned short* v ) {
5939 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5940 TRACE("(%d, %p)\n", target, v );
5941 funcs->ext.p_glMultiTexCoord3hvNV( target, v );
5944 static void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
5945 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5946 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5947 funcs->ext.p_glMultiTexCoord3i( target, s, t, r );
5950 static void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
5951 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5952 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5953 funcs->ext.p_glMultiTexCoord3iARB( target, s, t, r );
5956 static void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
5957 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5958 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5959 funcs->ext.p_glMultiTexCoord3iSGIS( target, s, t, r );
5962 static void WINAPI wine_glMultiTexCoord3iv( GLenum target, const GLint* v ) {
5963 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5964 TRACE("(%d, %p)\n", target, v );
5965 funcs->ext.p_glMultiTexCoord3iv( target, v );
5968 static void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, const GLint* v ) {
5969 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5970 TRACE("(%d, %p)\n", target, v );
5971 funcs->ext.p_glMultiTexCoord3ivARB( target, v );
5974 static void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
5975 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5976 TRACE("(%d, %p)\n", target, v );
5977 funcs->ext.p_glMultiTexCoord3ivSGIS( target, v );
5980 static void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
5981 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5982 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5983 funcs->ext.p_glMultiTexCoord3s( target, s, t, r );
5986 static void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
5987 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5988 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5989 funcs->ext.p_glMultiTexCoord3sARB( target, s, t, r );
5992 static void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
5993 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
5994 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5995 funcs->ext.p_glMultiTexCoord3sSGIS( target, s, t, r );
5998 static void WINAPI wine_glMultiTexCoord3sv( GLenum target, const GLshort* v ) {
5999 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6000 TRACE("(%d, %p)\n", target, v );
6001 funcs->ext.p_glMultiTexCoord3sv( target, v );
6004 static void WINAPI wine_glMultiTexCoord3svARB( GLenum target, const GLshort* v ) {
6005 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6006 TRACE("(%d, %p)\n", target, v );
6007 funcs->ext.p_glMultiTexCoord3svARB( target, v );
6010 static void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
6011 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6012 TRACE("(%d, %p)\n", target, v );
6013 funcs->ext.p_glMultiTexCoord3svSGIS( target, v );
6016 static void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6017 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6018 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6019 funcs->ext.p_glMultiTexCoord4d( target, s, t, r, q );
6022 static void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6023 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6024 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6025 funcs->ext.p_glMultiTexCoord4dARB( target, s, t, r, q );
6028 static void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6029 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6030 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6031 funcs->ext.p_glMultiTexCoord4dSGIS( target, s, t, r, q );
6034 static void WINAPI wine_glMultiTexCoord4dv( GLenum target, const GLdouble* v ) {
6035 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6036 TRACE("(%d, %p)\n", target, v );
6037 funcs->ext.p_glMultiTexCoord4dv( target, v );
6040 static void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, const GLdouble* v ) {
6041 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6042 TRACE("(%d, %p)\n", target, v );
6043 funcs->ext.p_glMultiTexCoord4dvARB( target, v );
6046 static void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
6047 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6048 TRACE("(%d, %p)\n", target, v );
6049 funcs->ext.p_glMultiTexCoord4dvSGIS( target, v );
6052 static void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6053 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6054 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6055 funcs->ext.p_glMultiTexCoord4f( target, s, t, r, q );
6058 static void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6059 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6060 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6061 funcs->ext.p_glMultiTexCoord4fARB( target, s, t, r, q );
6064 static void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6065 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6066 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6067 funcs->ext.p_glMultiTexCoord4fSGIS( target, s, t, r, q );
6070 static void WINAPI wine_glMultiTexCoord4fv( GLenum target, const GLfloat* v ) {
6071 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6072 TRACE("(%d, %p)\n", target, v );
6073 funcs->ext.p_glMultiTexCoord4fv( target, v );
6076 static void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, const GLfloat* v ) {
6077 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6078 TRACE("(%d, %p)\n", target, v );
6079 funcs->ext.p_glMultiTexCoord4fvARB( target, v );
6082 static void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
6083 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6084 TRACE("(%d, %p)\n", target, v );
6085 funcs->ext.p_glMultiTexCoord4fvSGIS( target, v );
6088 static void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
6089 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6090 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6091 funcs->ext.p_glMultiTexCoord4hNV( target, s, t, r, q );
6094 static void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, const unsigned short* v ) {
6095 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6096 TRACE("(%d, %p)\n", target, v );
6097 funcs->ext.p_glMultiTexCoord4hvNV( target, v );
6100 static void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6101 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6102 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6103 funcs->ext.p_glMultiTexCoord4i( target, s, t, r, q );
6106 static void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6107 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6108 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6109 funcs->ext.p_glMultiTexCoord4iARB( target, s, t, r, q );
6112 static void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6113 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6114 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6115 funcs->ext.p_glMultiTexCoord4iSGIS( target, s, t, r, q );
6118 static void WINAPI wine_glMultiTexCoord4iv( GLenum target, const GLint* v ) {
6119 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6120 TRACE("(%d, %p)\n", target, v );
6121 funcs->ext.p_glMultiTexCoord4iv( target, v );
6124 static void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, const GLint* v ) {
6125 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6126 TRACE("(%d, %p)\n", target, v );
6127 funcs->ext.p_glMultiTexCoord4ivARB( target, v );
6130 static void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
6131 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6132 TRACE("(%d, %p)\n", target, v );
6133 funcs->ext.p_glMultiTexCoord4ivSGIS( target, v );
6136 static void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6137 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6138 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6139 funcs->ext.p_glMultiTexCoord4s( target, s, t, r, q );
6142 static void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6143 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6144 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6145 funcs->ext.p_glMultiTexCoord4sARB( target, s, t, r, q );
6148 static void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6149 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6150 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6151 funcs->ext.p_glMultiTexCoord4sSGIS( target, s, t, r, q );
6154 static void WINAPI wine_glMultiTexCoord4sv( GLenum target, const GLshort* v ) {
6155 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6156 TRACE("(%d, %p)\n", target, v );
6157 funcs->ext.p_glMultiTexCoord4sv( target, v );
6160 static void WINAPI wine_glMultiTexCoord4svARB( GLenum target, const GLshort* v ) {
6161 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6162 TRACE("(%d, %p)\n", target, v );
6163 funcs->ext.p_glMultiTexCoord4svARB( target, v );
6166 static void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
6167 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6168 TRACE("(%d, %p)\n", target, v );
6169 funcs->ext.p_glMultiTexCoord4svSGIS( target, v );
6172 static void WINAPI wine_glMultiTexCoordP1ui( GLenum texture, GLenum type, GLuint coords ) {
6173 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6174 TRACE("(%d, %d, %d)\n", texture, type, coords );
6175 funcs->ext.p_glMultiTexCoordP1ui( texture, type, coords );
6178 static void WINAPI wine_glMultiTexCoordP1uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6179 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6180 TRACE("(%d, %d, %p)\n", texture, type, coords );
6181 funcs->ext.p_glMultiTexCoordP1uiv( texture, type, coords );
6184 static void WINAPI wine_glMultiTexCoordP2ui( GLenum texture, GLenum type, GLuint coords ) {
6185 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6186 TRACE("(%d, %d, %d)\n", texture, type, coords );
6187 funcs->ext.p_glMultiTexCoordP2ui( texture, type, coords );
6190 static void WINAPI wine_glMultiTexCoordP2uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6191 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6192 TRACE("(%d, %d, %p)\n", texture, type, coords );
6193 funcs->ext.p_glMultiTexCoordP2uiv( texture, type, coords );
6196 static void WINAPI wine_glMultiTexCoordP3ui( GLenum texture, GLenum type, GLuint coords ) {
6197 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6198 TRACE("(%d, %d, %d)\n", texture, type, coords );
6199 funcs->ext.p_glMultiTexCoordP3ui( texture, type, coords );
6202 static void WINAPI wine_glMultiTexCoordP3uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6203 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6204 TRACE("(%d, %d, %p)\n", texture, type, coords );
6205 funcs->ext.p_glMultiTexCoordP3uiv( texture, type, coords );
6208 static void WINAPI wine_glMultiTexCoordP4ui( GLenum texture, GLenum type, GLuint coords ) {
6209 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6210 TRACE("(%d, %d, %d)\n", texture, type, coords );
6211 funcs->ext.p_glMultiTexCoordP4ui( texture, type, coords );
6214 static void WINAPI wine_glMultiTexCoordP4uiv( GLenum texture, GLenum type, const GLuint* coords ) {
6215 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6216 TRACE("(%d, %d, %p)\n", texture, type, coords );
6217 funcs->ext.p_glMultiTexCoordP4uiv( texture, type, coords );
6220 static void WINAPI wine_glMultiTexCoordPointerEXT( GLenum texunit, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
6221 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6222 TRACE("(%d, %d, %d, %d, %p)\n", texunit, size, type, stride, pointer );
6223 funcs->ext.p_glMultiTexCoordPointerEXT( texunit, size, type, stride, pointer );
6226 static void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
6227 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6228 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
6229 funcs->ext.p_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
6232 static void WINAPI wine_glMultiTexEnvfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6233 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6234 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6235 funcs->ext.p_glMultiTexEnvfEXT( texunit, target, pname, param );
6238 static void WINAPI wine_glMultiTexEnvfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6239 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6240 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6241 funcs->ext.p_glMultiTexEnvfvEXT( texunit, target, pname, params );
6244 static void WINAPI wine_glMultiTexEnviEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6245 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6246 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6247 funcs->ext.p_glMultiTexEnviEXT( texunit, target, pname, param );
6250 static void WINAPI wine_glMultiTexEnvivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6251 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6252 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6253 funcs->ext.p_glMultiTexEnvivEXT( texunit, target, pname, params );
6256 static void WINAPI wine_glMultiTexGendEXT( GLenum texunit, GLenum coord, GLenum pname, GLdouble param ) {
6257 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6258 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6259 funcs->ext.p_glMultiTexGendEXT( texunit, coord, pname, param );
6262 static void WINAPI wine_glMultiTexGendvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLdouble* params ) {
6263 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6264 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6265 funcs->ext.p_glMultiTexGendvEXT( texunit, coord, pname, params );
6268 static void WINAPI wine_glMultiTexGenfEXT( GLenum texunit, GLenum coord, GLenum pname, GLfloat param ) {
6269 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6270 TRACE("(%d, %d, %d, %f)\n", texunit, coord, pname, param );
6271 funcs->ext.p_glMultiTexGenfEXT( texunit, coord, pname, param );
6274 static void WINAPI wine_glMultiTexGenfvEXT( GLenum texunit, GLenum coord, GLenum pname, const GLfloat* params ) {
6275 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6276 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6277 funcs->ext.p_glMultiTexGenfvEXT( texunit, coord, pname, params );
6280 static void WINAPI wine_glMultiTexGeniEXT( GLenum texunit, GLenum coord, GLenum pname, GLint param ) {
6281 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6282 TRACE("(%d, %d, %d, %d)\n", texunit, coord, pname, param );
6283 funcs->ext.p_glMultiTexGeniEXT( texunit, coord, pname, param );
6286 static void WINAPI wine_glMultiTexGenivEXT( GLenum texunit, GLenum coord, GLenum pname, const GLint* params ) {
6287 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6288 TRACE("(%d, %d, %d, %p)\n", texunit, coord, pname, params );
6289 funcs->ext.p_glMultiTexGenivEXT( texunit, coord, pname, params );
6292 static void WINAPI wine_glMultiTexImage1DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6293 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6294 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, border, format, type, pixels );
6295 funcs->ext.p_glMultiTexImage1DEXT( texunit, target, level, internalformat, width, border, format, type, pixels );
6298 static void WINAPI wine_glMultiTexImage2DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6299 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6300 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, border, format, type, pixels );
6301 funcs->ext.p_glMultiTexImage2DEXT( texunit, target, level, internalformat, width, height, border, format, type, pixels );
6304 static void WINAPI wine_glMultiTexImage3DEXT( GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
6305 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6306 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6307 funcs->ext.p_glMultiTexImage3DEXT( texunit, target, level, internalformat, width, height, depth, border, format, type, pixels );
6310 static void WINAPI wine_glMultiTexParameterIivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6311 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6312 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6313 funcs->ext.p_glMultiTexParameterIivEXT( texunit, target, pname, params );
6316 static void WINAPI wine_glMultiTexParameterIuivEXT( GLenum texunit, GLenum target, GLenum pname, const GLuint* params ) {
6317 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6318 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6319 funcs->ext.p_glMultiTexParameterIuivEXT( texunit, target, pname, params );
6322 static void WINAPI wine_glMultiTexParameterfEXT( GLenum texunit, GLenum target, GLenum pname, GLfloat param ) {
6323 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6324 TRACE("(%d, %d, %d, %f)\n", texunit, target, pname, param );
6325 funcs->ext.p_glMultiTexParameterfEXT( texunit, target, pname, param );
6328 static void WINAPI wine_glMultiTexParameterfvEXT( GLenum texunit, GLenum target, GLenum pname, const GLfloat* params ) {
6329 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6330 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6331 funcs->ext.p_glMultiTexParameterfvEXT( texunit, target, pname, params );
6334 static void WINAPI wine_glMultiTexParameteriEXT( GLenum texunit, GLenum target, GLenum pname, GLint param ) {
6335 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6336 TRACE("(%d, %d, %d, %d)\n", texunit, target, pname, param );
6337 funcs->ext.p_glMultiTexParameteriEXT( texunit, target, pname, param );
6340 static void WINAPI wine_glMultiTexParameterivEXT( GLenum texunit, GLenum target, GLenum pname, const GLint* params ) {
6341 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6342 TRACE("(%d, %d, %d, %p)\n", texunit, target, pname, params );
6343 funcs->ext.p_glMultiTexParameterivEXT( texunit, target, pname, params );
6346 static void WINAPI wine_glMultiTexRenderbufferEXT( GLenum texunit, GLenum target, GLuint renderbuffer ) {
6347 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6348 TRACE("(%d, %d, %d)\n", texunit, target, renderbuffer );
6349 funcs->ext.p_glMultiTexRenderbufferEXT( texunit, target, renderbuffer );
6352 static void WINAPI wine_glMultiTexSubImage1DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
6353 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6354 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, width, format, type, pixels );
6355 funcs->ext.p_glMultiTexSubImage1DEXT( texunit, target, level, xoffset, width, format, type, pixels );
6358 static void WINAPI wine_glMultiTexSubImage2DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
6359 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6360 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6361 funcs->ext.p_glMultiTexSubImage2DEXT( texunit, target, level, xoffset, yoffset, width, height, format, type, pixels );
6364 static void WINAPI wine_glMultiTexSubImage3DEXT( GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
6365 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6366 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6367 funcs->ext.p_glMultiTexSubImage3DEXT( texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
6370 static void WINAPI wine_glNamedBufferDataEXT( GLuint buffer, INT_PTR size, const GLvoid* data, GLenum usage ) {
6371 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6372 TRACE("(%d, %ld, %p, %d)\n", buffer, size, data, usage );
6373 funcs->ext.p_glNamedBufferDataEXT( buffer, size, data, usage );
6376 static void WINAPI wine_glNamedBufferSubDataEXT( GLuint buffer, INT_PTR offset, INT_PTR size, const GLvoid* data ) {
6377 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6378 TRACE("(%d, %ld, %ld, %p)\n", buffer, offset, size, data );
6379 funcs->ext.p_glNamedBufferSubDataEXT( buffer, offset, size, data );
6382 static void WINAPI wine_glNamedCopyBufferSubDataEXT( GLuint readBuffer, GLuint writeBuffer, INT_PTR readOffset, INT_PTR writeOffset, INT_PTR size ) {
6383 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6384 TRACE("(%d, %d, %ld, %ld, %ld)\n", readBuffer, writeBuffer, readOffset, writeOffset, size );
6385 funcs->ext.p_glNamedCopyBufferSubDataEXT( readBuffer, writeBuffer, readOffset, writeOffset, size );
6388 static void WINAPI wine_glNamedFramebufferRenderbufferEXT( GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer ) {
6389 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6390 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, renderbuffertarget, renderbuffer );
6391 funcs->ext.p_glNamedFramebufferRenderbufferEXT( framebuffer, attachment, renderbuffertarget, renderbuffer );
6394 static void WINAPI wine_glNamedFramebufferTexture1DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6395 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6396 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6397 funcs->ext.p_glNamedFramebufferTexture1DEXT( framebuffer, attachment, textarget, texture, level );
6400 static void WINAPI wine_glNamedFramebufferTexture2DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
6401 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6402 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level );
6403 funcs->ext.p_glNamedFramebufferTexture2DEXT( framebuffer, attachment, textarget, texture, level );
6406 static void WINAPI wine_glNamedFramebufferTexture3DEXT( GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset ) {
6407 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6408 TRACE("(%d, %d, %d, %d, %d, %d)\n", framebuffer, attachment, textarget, texture, level, zoffset );
6409 funcs->ext.p_glNamedFramebufferTexture3DEXT( framebuffer, attachment, textarget, texture, level, zoffset );
6412 static void WINAPI wine_glNamedFramebufferTextureEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level ) {
6413 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6414 TRACE("(%d, %d, %d, %d)\n", framebuffer, attachment, texture, level );
6415 funcs->ext.p_glNamedFramebufferTextureEXT( framebuffer, attachment, texture, level );
6418 static void WINAPI wine_glNamedFramebufferTextureFaceEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
6419 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6420 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, face );
6421 funcs->ext.p_glNamedFramebufferTextureFaceEXT( framebuffer, attachment, texture, level, face );
6424 static void WINAPI wine_glNamedFramebufferTextureLayerEXT( GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer ) {
6425 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6426 TRACE("(%d, %d, %d, %d, %d)\n", framebuffer, attachment, texture, level, layer );
6427 funcs->ext.p_glNamedFramebufferTextureLayerEXT( framebuffer, attachment, texture, level, layer );
6430 static void WINAPI wine_glNamedProgramLocalParameter4dEXT( GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6431 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6432 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6433 funcs->ext.p_glNamedProgramLocalParameter4dEXT( program, target, index, x, y, z, w );
6436 static void WINAPI wine_glNamedProgramLocalParameter4dvEXT( GLuint program, GLenum target, GLuint index, const GLdouble* params ) {
6437 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6438 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6439 funcs->ext.p_glNamedProgramLocalParameter4dvEXT( program, target, index, params );
6442 static void WINAPI wine_glNamedProgramLocalParameter4fEXT( GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6443 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6444 TRACE("(%d, %d, %d, %f, %f, %f, %f)\n", program, target, index, x, y, z, w );
6445 funcs->ext.p_glNamedProgramLocalParameter4fEXT( program, target, index, x, y, z, w );
6448 static void WINAPI wine_glNamedProgramLocalParameter4fvEXT( GLuint program, GLenum target, GLuint index, const GLfloat* params ) {
6449 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6450 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6451 funcs->ext.p_glNamedProgramLocalParameter4fvEXT( program, target, index, params );
6454 static void WINAPI wine_glNamedProgramLocalParameterI4iEXT( GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
6455 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6456 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6457 funcs->ext.p_glNamedProgramLocalParameterI4iEXT( program, target, index, x, y, z, w );
6460 static void WINAPI wine_glNamedProgramLocalParameterI4ivEXT( GLuint program, GLenum target, GLuint index, const GLint* params ) {
6461 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6462 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6463 funcs->ext.p_glNamedProgramLocalParameterI4ivEXT( program, target, index, params );
6466 static void WINAPI wine_glNamedProgramLocalParameterI4uiEXT( GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
6467 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6468 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", program, target, index, x, y, z, w );
6469 funcs->ext.p_glNamedProgramLocalParameterI4uiEXT( program, target, index, x, y, z, w );
6472 static void WINAPI wine_glNamedProgramLocalParameterI4uivEXT( GLuint program, GLenum target, GLuint index, const GLuint* params ) {
6473 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6474 TRACE("(%d, %d, %d, %p)\n", program, target, index, params );
6475 funcs->ext.p_glNamedProgramLocalParameterI4uivEXT( program, target, index, params );
6478 static void WINAPI wine_glNamedProgramLocalParameters4fvEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
6479 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6480 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6481 funcs->ext.p_glNamedProgramLocalParameters4fvEXT( program, target, index, count, params );
6484 static void WINAPI wine_glNamedProgramLocalParametersI4ivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLint* params ) {
6485 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6486 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6487 funcs->ext.p_glNamedProgramLocalParametersI4ivEXT( program, target, index, count, params );
6490 static void WINAPI wine_glNamedProgramLocalParametersI4uivEXT( GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
6491 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6492 TRACE("(%d, %d, %d, %d, %p)\n", program, target, index, count, params );
6493 funcs->ext.p_glNamedProgramLocalParametersI4uivEXT( program, target, index, count, params );
6496 static void WINAPI wine_glNamedProgramStringEXT( GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
6497 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6498 TRACE("(%d, %d, %d, %d, %p)\n", program, target, format, len, string );
6499 funcs->ext.p_glNamedProgramStringEXT( program, target, format, len, string );
6502 static void WINAPI wine_glNamedRenderbufferStorageEXT( GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height ) {
6503 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6504 TRACE("(%d, %d, %d, %d)\n", renderbuffer, internalformat, width, height );
6505 funcs->ext.p_glNamedRenderbufferStorageEXT( renderbuffer, internalformat, width, height );
6508 static void WINAPI wine_glNamedRenderbufferStorageMultisampleCoverageEXT( GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
6509 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6510 TRACE("(%d, %d, %d, %d, %d, %d)\n", renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6511 funcs->ext.p_glNamedRenderbufferStorageMultisampleCoverageEXT( renderbuffer, coverageSamples, colorSamples, internalformat, width, height );
6514 static void WINAPI wine_glNamedRenderbufferStorageMultisampleEXT( GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
6515 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6516 TRACE("(%d, %d, %d, %d, %d)\n", renderbuffer, samples, internalformat, width, height );
6517 funcs->ext.p_glNamedRenderbufferStorageMultisampleEXT( renderbuffer, samples, internalformat, width, height );
6520 static void WINAPI wine_glNamedStringARB( GLenum type, GLint namelen, const char* name, GLint stringlen, const char* string ) {
6521 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6522 TRACE("(%d, %d, %p, %d, %p)\n", type, namelen, name, stringlen, string );
6523 funcs->ext.p_glNamedStringARB( type, namelen, name, stringlen, string );
6526 static GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
6527 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6528 TRACE("(%d)\n", type );
6529 return funcs->ext.p_glNewBufferRegion( type );
6532 static GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, const GLvoid* pointer, GLenum usage ) {
6533 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6534 TRACE("(%d, %p, %d)\n", size, pointer, usage );
6535 return funcs->ext.p_glNewObjectBufferATI( size, pointer, usage );
6538 static void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6539 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6540 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
6541 funcs->ext.p_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
6544 static void WINAPI wine_glNormal3fVertex3fvSUN( const GLfloat* n, const GLfloat* v ) {
6545 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6546 TRACE("(%p, %p)\n", n, v );
6547 funcs->ext.p_glNormal3fVertex3fvSUN( n, v );
6550 static void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) {
6551 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6552 TRACE("(%d, %d, %d)\n", nx, ny, nz );
6553 funcs->ext.p_glNormal3hNV( nx, ny, nz );
6556 static void WINAPI wine_glNormal3hvNV( const unsigned short* v ) {
6557 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6558 TRACE("(%p)\n", v );
6559 funcs->ext.p_glNormal3hvNV( v );
6562 static void WINAPI wine_glNormalFormatNV( GLenum type, GLsizei stride ) {
6563 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6564 TRACE("(%d, %d)\n", type, stride );
6565 funcs->ext.p_glNormalFormatNV( type, stride );
6568 static void WINAPI wine_glNormalP3ui( GLenum type, GLuint coords ) {
6569 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6570 TRACE("(%d, %d)\n", type, coords );
6571 funcs->ext.p_glNormalP3ui( type, coords );
6574 static void WINAPI wine_glNormalP3uiv( GLenum type, const GLuint* coords ) {
6575 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6576 TRACE("(%d, %p)\n", type, coords );
6577 funcs->ext.p_glNormalP3uiv( type, coords );
6580 static void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
6581 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6582 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
6583 funcs->ext.p_glNormalPointerEXT( type, stride, count, pointer );
6586 static void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
6587 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6588 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
6589 funcs->ext.p_glNormalPointerListIBM( type, stride, pointer, ptrstride );
6592 static void WINAPI wine_glNormalPointervINTEL( GLenum type, const GLvoid** pointer ) {
6593 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6594 TRACE("(%d, %p)\n", type, pointer );
6595 funcs->ext.p_glNormalPointervINTEL( type, pointer );
6598 static void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
6599 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6600 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6601 funcs->ext.p_glNormalStream3bATI( stream, nx, ny, nz );
6604 static void WINAPI wine_glNormalStream3bvATI( GLenum stream, const GLbyte* coords ) {
6605 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6606 TRACE("(%d, %p)\n", stream, coords );
6607 funcs->ext.p_glNormalStream3bvATI( stream, coords );
6610 static void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
6611 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6612 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6613 funcs->ext.p_glNormalStream3dATI( stream, nx, ny, nz );
6616 static void WINAPI wine_glNormalStream3dvATI( GLenum stream, const GLdouble* coords ) {
6617 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6618 TRACE("(%d, %p)\n", stream, coords );
6619 funcs->ext.p_glNormalStream3dvATI( stream, coords );
6622 static void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
6623 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6624 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6625 funcs->ext.p_glNormalStream3fATI( stream, nx, ny, nz );
6628 static void WINAPI wine_glNormalStream3fvATI( GLenum stream, const GLfloat* coords ) {
6629 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6630 TRACE("(%d, %p)\n", stream, coords );
6631 funcs->ext.p_glNormalStream3fvATI( stream, coords );
6634 static void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
6635 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6636 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6637 funcs->ext.p_glNormalStream3iATI( stream, nx, ny, nz );
6640 static void WINAPI wine_glNormalStream3ivATI( GLenum stream, const GLint* coords ) {
6641 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6642 TRACE("(%d, %p)\n", stream, coords );
6643 funcs->ext.p_glNormalStream3ivATI( stream, coords );
6646 static void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
6647 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6648 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6649 funcs->ext.p_glNormalStream3sATI( stream, nx, ny, nz );
6652 static void WINAPI wine_glNormalStream3svATI( GLenum stream, const GLshort* coords ) {
6653 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6654 TRACE("(%d, %p)\n", stream, coords );
6655 funcs->ext.p_glNormalStream3svATI( stream, coords );
6658 static GLenum WINAPI wine_glObjectPurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6659 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6660 TRACE("(%d, %d, %d)\n", objectType, name, option );
6661 return funcs->ext.p_glObjectPurgeableAPPLE( objectType, name, option );
6664 static GLenum WINAPI wine_glObjectUnpurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
6665 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6666 TRACE("(%d, %d, %d)\n", objectType, name, option );
6667 return funcs->ext.p_glObjectUnpurgeableAPPLE( objectType, name, option );
6670 static void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
6671 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6672 TRACE("(%d, %f)\n", pname, param );
6673 funcs->ext.p_glPNTrianglesfATI( pname, param );
6676 static void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
6677 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6678 TRACE("(%d, %d)\n", pname, param );
6679 funcs->ext.p_glPNTrianglesiATI( pname, param );
6682 static void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
6683 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6684 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
6685 funcs->ext.p_glPassTexCoordATI( dst, coord, swizzle );
6688 static void WINAPI wine_glPatchParameterfv( GLenum pname, const GLfloat* values ) {
6689 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6690 TRACE("(%d, %p)\n", pname, values );
6691 funcs->ext.p_glPatchParameterfv( pname, values );
6694 static void WINAPI wine_glPatchParameteri( GLenum pname, GLint value ) {
6695 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6696 TRACE("(%d, %d)\n", pname, value );
6697 funcs->ext.p_glPatchParameteri( pname, value );
6700 static void WINAPI wine_glPathColorGenNV( GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs ) {
6701 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6702 TRACE("(%d, %d, %d, %p)\n", color, genMode, colorFormat, coeffs );
6703 funcs->ext.p_glPathColorGenNV( color, genMode, colorFormat, coeffs );
6706 static void WINAPI wine_glPathCommandsNV( GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6707 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6708 TRACE("(%d, %d, %p, %d, %d, %p)\n", path, numCommands, commands, numCoords, coordType, coords );
6709 funcs->ext.p_glPathCommandsNV( path, numCommands, commands, numCoords, coordType, coords );
6712 static void WINAPI wine_glPathCoordsNV( GLuint path, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6713 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6714 TRACE("(%d, %d, %d, %p)\n", path, numCoords, coordType, coords );
6715 funcs->ext.p_glPathCoordsNV( path, numCoords, coordType, coords );
6718 static void WINAPI wine_glPathCoverDepthFuncNV( GLenum func ) {
6719 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6720 TRACE("(%d)\n", func );
6721 funcs->ext.p_glPathCoverDepthFuncNV( func );
6724 static void WINAPI wine_glPathDashArrayNV( GLuint path, GLsizei dashCount, const GLfloat* dashArray ) {
6725 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6726 TRACE("(%d, %d, %p)\n", path, dashCount, dashArray );
6727 funcs->ext.p_glPathDashArrayNV( path, dashCount, dashArray );
6730 static void WINAPI wine_glPathFogGenNV( GLenum genMode ) {
6731 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6732 TRACE("(%d)\n", genMode );
6733 funcs->ext.p_glPathFogGenNV( genMode );
6736 static void WINAPI wine_glPathGlyphRangeNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6737 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6738 TRACE("(%d, %d, %p, %d, %d, %d, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6739 funcs->ext.p_glPathGlyphRangeNV( firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale );
6742 static void WINAPI wine_glPathGlyphsNV( GLuint firstPathName, GLenum fontTarget, const GLvoid* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid* charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale ) {
6743 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6744 TRACE("(%d, %d, %p, %d, %d, %d, %p, %d, %d, %f)\n", firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6745 funcs->ext.p_glPathGlyphsNV( firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale );
6748 static void WINAPI wine_glPathParameterfNV( GLuint path, GLenum pname, GLfloat value ) {
6749 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6750 TRACE("(%d, %d, %f)\n", path, pname, value );
6751 funcs->ext.p_glPathParameterfNV( path, pname, value );
6754 static void WINAPI wine_glPathParameterfvNV( GLuint path, GLenum pname, const GLfloat* value ) {
6755 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6756 TRACE("(%d, %d, %p)\n", path, pname, value );
6757 funcs->ext.p_glPathParameterfvNV( path, pname, value );
6760 static void WINAPI wine_glPathParameteriNV( GLuint path, GLenum pname, GLint value ) {
6761 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6762 TRACE("(%d, %d, %d)\n", path, pname, value );
6763 funcs->ext.p_glPathParameteriNV( path, pname, value );
6766 static void WINAPI wine_glPathParameterivNV( GLuint path, GLenum pname, const GLint* value ) {
6767 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6768 TRACE("(%d, %d, %p)\n", path, pname, value );
6769 funcs->ext.p_glPathParameterivNV( path, pname, value );
6772 static void WINAPI wine_glPathStencilDepthOffsetNV( GLfloat factor, GLfloat units ) {
6773 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6774 TRACE("(%f, %f)\n", factor, units );
6775 funcs->ext.p_glPathStencilDepthOffsetNV( factor, units );
6778 static void WINAPI wine_glPathStencilFuncNV( GLenum func, GLint ref, GLuint mask ) {
6779 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6780 TRACE("(%d, %d, %d)\n", func, ref, mask );
6781 funcs->ext.p_glPathStencilFuncNV( func, ref, mask );
6784 static void WINAPI wine_glPathStringNV( GLuint path, GLenum format, GLsizei length, const GLvoid* pathString ) {
6785 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6786 TRACE("(%d, %d, %d, %p)\n", path, format, length, pathString );
6787 funcs->ext.p_glPathStringNV( path, format, length, pathString );
6790 static void WINAPI wine_glPathSubCommandsNV( GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6791 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6792 TRACE("(%d, %d, %d, %d, %p, %d, %d, %p)\n", path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
6793 funcs->ext.p_glPathSubCommandsNV( path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords );
6796 static void WINAPI wine_glPathSubCoordsNV( GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const GLvoid* coords ) {
6797 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6798 TRACE("(%d, %d, %d, %d, %p)\n", path, coordStart, numCoords, coordType, coords );
6799 funcs->ext.p_glPathSubCoordsNV( path, coordStart, numCoords, coordType, coords );
6802 static void WINAPI wine_glPathTexGenNV( GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs ) {
6803 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6804 TRACE("(%d, %d, %d, %p)\n", texCoordSet, genMode, components, coeffs );
6805 funcs->ext.p_glPathTexGenNV( texCoordSet, genMode, components, coeffs );
6808 static void WINAPI wine_glPauseTransformFeedback( void ) {
6809 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6810 TRACE("()\n");
6811 funcs->ext.p_glPauseTransformFeedback( );
6814 static void WINAPI wine_glPauseTransformFeedbackNV( void ) {
6815 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6816 TRACE("()\n");
6817 funcs->ext.p_glPauseTransformFeedbackNV( );
6820 static void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) {
6821 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6822 TRACE("(%d, %d, %p)\n", target, length, pointer );
6823 funcs->ext.p_glPixelDataRangeNV( target, length, pointer );
6826 static void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
6827 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6828 TRACE("(%d, %f)\n", pname, param );
6829 funcs->ext.p_glPixelTexGenParameterfSGIS( pname, param );
6832 static void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, const GLfloat* params ) {
6833 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6834 TRACE("(%d, %p)\n", pname, params );
6835 funcs->ext.p_glPixelTexGenParameterfvSGIS( pname, params );
6838 static void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
6839 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6840 TRACE("(%d, %d)\n", pname, param );
6841 funcs->ext.p_glPixelTexGenParameteriSGIS( pname, param );
6844 static void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, const GLint* params ) {
6845 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6846 TRACE("(%d, %p)\n", pname, params );
6847 funcs->ext.p_glPixelTexGenParameterivSGIS( pname, params );
6850 static void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
6851 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6852 TRACE("(%d)\n", mode );
6853 funcs->ext.p_glPixelTexGenSGIX( mode );
6856 static void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
6857 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6858 TRACE("(%d, %d, %f)\n", target, pname, param );
6859 funcs->ext.p_glPixelTransformParameterfEXT( target, pname, param );
6862 static void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, const GLfloat* params ) {
6863 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6864 TRACE("(%d, %d, %p)\n", target, pname, params );
6865 funcs->ext.p_glPixelTransformParameterfvEXT( target, pname, params );
6868 static void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
6869 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6870 TRACE("(%d, %d, %d)\n", target, pname, param );
6871 funcs->ext.p_glPixelTransformParameteriEXT( target, pname, param );
6874 static void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, const GLint* params ) {
6875 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6876 TRACE("(%d, %d, %p)\n", target, pname, params );
6877 funcs->ext.p_glPixelTransformParameterivEXT( target, pname, params );
6880 static GLboolean WINAPI wine_glPointAlongPathNV( GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat* y, GLfloat* tangentX, GLfloat* tangentY ) {
6881 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6882 TRACE("(%d, %d, %d, %f, %p, %p, %p, %p)\n", path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
6883 return funcs->ext.p_glPointAlongPathNV( path, startSegment, numSegments, distance, x, y, tangentX, tangentY );
6886 static void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
6887 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6888 TRACE("(%d, %f)\n", pname, param );
6889 funcs->ext.p_glPointParameterf( pname, param );
6892 static void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
6893 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6894 TRACE("(%d, %f)\n", pname, param );
6895 funcs->ext.p_glPointParameterfARB( pname, param );
6898 static void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
6899 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6900 TRACE("(%d, %f)\n", pname, param );
6901 funcs->ext.p_glPointParameterfEXT( pname, param );
6904 static void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
6905 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6906 TRACE("(%d, %f)\n", pname, param );
6907 funcs->ext.p_glPointParameterfSGIS( pname, param );
6910 static void WINAPI wine_glPointParameterfv( GLenum pname, const GLfloat* params ) {
6911 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6912 TRACE("(%d, %p)\n", pname, params );
6913 funcs->ext.p_glPointParameterfv( pname, params );
6916 static void WINAPI wine_glPointParameterfvARB( GLenum pname, const GLfloat* params ) {
6917 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6918 TRACE("(%d, %p)\n", pname, params );
6919 funcs->ext.p_glPointParameterfvARB( pname, params );
6922 static void WINAPI wine_glPointParameterfvEXT( GLenum pname, const GLfloat* params ) {
6923 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6924 TRACE("(%d, %p)\n", pname, params );
6925 funcs->ext.p_glPointParameterfvEXT( pname, params );
6928 static void WINAPI wine_glPointParameterfvSGIS( GLenum pname, const GLfloat* params ) {
6929 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6930 TRACE("(%d, %p)\n", pname, params );
6931 funcs->ext.p_glPointParameterfvSGIS( pname, params );
6934 static void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
6935 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6936 TRACE("(%d, %d)\n", pname, param );
6937 funcs->ext.p_glPointParameteri( pname, param );
6940 static void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
6941 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6942 TRACE("(%d, %d)\n", pname, param );
6943 funcs->ext.p_glPointParameteriNV( pname, param );
6946 static void WINAPI wine_glPointParameteriv( GLenum pname, const GLint* params ) {
6947 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6948 TRACE("(%d, %p)\n", pname, params );
6949 funcs->ext.p_glPointParameteriv( pname, params );
6952 static void WINAPI wine_glPointParameterivNV( GLenum pname, const GLint* params ) {
6953 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6954 TRACE("(%d, %p)\n", pname, params );
6955 funcs->ext.p_glPointParameterivNV( pname, params );
6958 static GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
6959 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6960 TRACE("(%p)\n", markerp );
6961 return funcs->ext.p_glPollAsyncSGIX( markerp );
6964 static GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
6965 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6966 TRACE("(%p)\n", marker_p );
6967 return funcs->ext.p_glPollInstrumentsSGIX( marker_p );
6970 static void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
6971 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6972 TRACE("(%f, %f)\n", factor, bias );
6973 funcs->ext.p_glPolygonOffsetEXT( factor, bias );
6976 static void WINAPI wine_glPresentFrameDualFillNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3 ) {
6977 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6978 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
6979 funcs->ext.p_glPresentFrameDualFillNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
6982 static void WINAPI wine_glPresentFrameKeyedNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1 ) {
6983 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6984 TRACE("(%d, %s, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, wine_dbgstr_longlong(minPresentTime), beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
6985 funcs->ext.p_glPresentFrameKeyedNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
6988 static void WINAPI wine_glPrimitiveRestartIndex( GLuint index ) {
6989 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6990 TRACE("(%d)\n", index );
6991 funcs->ext.p_glPrimitiveRestartIndex( index );
6994 static void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
6995 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
6996 TRACE("(%d)\n", index );
6997 funcs->ext.p_glPrimitiveRestartIndexNV( index );
7000 static void WINAPI wine_glPrimitiveRestartNV( void ) {
7001 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7002 TRACE("()\n");
7003 funcs->ext.p_glPrimitiveRestartNV( );
7006 static void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, const GLuint* textures, const GLclampf* priorities ) {
7007 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7008 TRACE("(%d, %p, %p)\n", n, textures, priorities );
7009 funcs->ext.p_glPrioritizeTexturesEXT( n, textures, priorities );
7012 static void WINAPI wine_glProgramBinary( GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length ) {
7013 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7014 TRACE("(%d, %d, %p, %d)\n", program, binaryFormat, binary, length );
7015 funcs->ext.p_glProgramBinary( program, binaryFormat, binary, length );
7018 static void WINAPI wine_glProgramBufferParametersIivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint* params ) {
7019 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7020 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7021 funcs->ext.p_glProgramBufferParametersIivNV( target, buffer, index, count, params );
7024 static void WINAPI wine_glProgramBufferParametersIuivNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint* params ) {
7025 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7026 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7027 funcs->ext.p_glProgramBufferParametersIuivNV( target, buffer, index, count, params );
7030 static void WINAPI wine_glProgramBufferParametersfvNV( GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat* params ) {
7031 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7032 TRACE("(%d, %d, %d, %d, %p)\n", target, buffer, index, count, params );
7033 funcs->ext.p_glProgramBufferParametersfvNV( target, buffer, index, count, params );
7036 static void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7037 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7038 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7039 funcs->ext.p_glProgramEnvParameter4dARB( target, index, x, y, z, w );
7042 static void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7043 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7044 TRACE("(%d, %d, %p)\n", target, index, params );
7045 funcs->ext.p_glProgramEnvParameter4dvARB( target, index, params );
7048 static void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7049 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7050 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7051 funcs->ext.p_glProgramEnvParameter4fARB( target, index, x, y, z, w );
7054 static void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7055 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7056 TRACE("(%d, %d, %p)\n", target, index, params );
7057 funcs->ext.p_glProgramEnvParameter4fvARB( target, index, params );
7060 static void WINAPI wine_glProgramEnvParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7061 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7062 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7063 funcs->ext.p_glProgramEnvParameterI4iNV( target, index, x, y, z, w );
7066 static void WINAPI wine_glProgramEnvParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7067 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7068 TRACE("(%d, %d, %p)\n", target, index, params );
7069 funcs->ext.p_glProgramEnvParameterI4ivNV( target, index, params );
7072 static void WINAPI wine_glProgramEnvParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7073 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7074 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7075 funcs->ext.p_glProgramEnvParameterI4uiNV( target, index, x, y, z, w );
7078 static void WINAPI wine_glProgramEnvParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7079 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7080 TRACE("(%d, %d, %p)\n", target, index, params );
7081 funcs->ext.p_glProgramEnvParameterI4uivNV( target, index, params );
7084 static void WINAPI wine_glProgramEnvParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7085 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7086 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7087 funcs->ext.p_glProgramEnvParameters4fvEXT( target, index, count, params );
7090 static void WINAPI wine_glProgramEnvParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7091 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7092 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7093 funcs->ext.p_glProgramEnvParametersI4ivNV( target, index, count, params );
7096 static void WINAPI wine_glProgramEnvParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7097 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7098 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7099 funcs->ext.p_glProgramEnvParametersI4uivNV( target, index, count, params );
7102 static void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7103 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7104 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7105 funcs->ext.p_glProgramLocalParameter4dARB( target, index, x, y, z, w );
7108 static void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, const GLdouble* params ) {
7109 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7110 TRACE("(%d, %d, %p)\n", target, index, params );
7111 funcs->ext.p_glProgramLocalParameter4dvARB( target, index, params );
7114 static void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7115 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7116 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7117 funcs->ext.p_glProgramLocalParameter4fARB( target, index, x, y, z, w );
7120 static void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, const GLfloat* params ) {
7121 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7122 TRACE("(%d, %d, %p)\n", target, index, params );
7123 funcs->ext.p_glProgramLocalParameter4fvARB( target, index, params );
7126 static void WINAPI wine_glProgramLocalParameterI4iNV( GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w ) {
7127 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7128 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7129 funcs->ext.p_glProgramLocalParameterI4iNV( target, index, x, y, z, w );
7132 static void WINAPI wine_glProgramLocalParameterI4ivNV( GLenum target, GLuint index, const GLint* params ) {
7133 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7134 TRACE("(%d, %d, %p)\n", target, index, params );
7135 funcs->ext.p_glProgramLocalParameterI4ivNV( target, index, params );
7138 static void WINAPI wine_glProgramLocalParameterI4uiNV( GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
7139 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7140 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, index, x, y, z, w );
7141 funcs->ext.p_glProgramLocalParameterI4uiNV( target, index, x, y, z, w );
7144 static void WINAPI wine_glProgramLocalParameterI4uivNV( GLenum target, GLuint index, const GLuint* params ) {
7145 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7146 TRACE("(%d, %d, %p)\n", target, index, params );
7147 funcs->ext.p_glProgramLocalParameterI4uivNV( target, index, params );
7150 static void WINAPI wine_glProgramLocalParameters4fvEXT( GLenum target, GLuint index, GLsizei count, const GLfloat* params ) {
7151 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7152 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7153 funcs->ext.p_glProgramLocalParameters4fvEXT( target, index, count, params );
7156 static void WINAPI wine_glProgramLocalParametersI4ivNV( GLenum target, GLuint index, GLsizei count, const GLint* params ) {
7157 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7158 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7159 funcs->ext.p_glProgramLocalParametersI4ivNV( target, index, count, params );
7162 static void WINAPI wine_glProgramLocalParametersI4uivNV( GLenum target, GLuint index, GLsizei count, const GLuint* params ) {
7163 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7164 TRACE("(%d, %d, %d, %p)\n", target, index, count, params );
7165 funcs->ext.p_glProgramLocalParametersI4uivNV( target, index, count, params );
7168 static void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, const GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7169 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7170 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7171 funcs->ext.p_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
7174 static void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, const GLubyte* name, const GLdouble* v ) {
7175 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7176 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7177 funcs->ext.p_glProgramNamedParameter4dvNV( id, len, name, v );
7180 static void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, const GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7181 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7182 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7183 funcs->ext.p_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
7186 static void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, const GLubyte* name, const GLfloat* v ) {
7187 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7188 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7189 funcs->ext.p_glProgramNamedParameter4fvNV( id, len, name, v );
7192 static void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7193 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7194 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7195 funcs->ext.p_glProgramParameter4dNV( target, index, x, y, z, w );
7198 static void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, const GLdouble* v ) {
7199 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7200 TRACE("(%d, %d, %p)\n", target, index, v );
7201 funcs->ext.p_glProgramParameter4dvNV( target, index, v );
7204 static void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7205 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7206 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7207 funcs->ext.p_glProgramParameter4fNV( target, index, x, y, z, w );
7210 static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, const GLfloat* v ) {
7211 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7212 TRACE("(%d, %d, %p)\n", target, index, v );
7213 funcs->ext.p_glProgramParameter4fvNV( target, index, v );
7216 static void WINAPI wine_glProgramParameteri( GLuint program, GLenum pname, GLint value ) {
7217 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7218 TRACE("(%d, %d, %d)\n", program, pname, value );
7219 funcs->ext.p_glProgramParameteri( program, pname, value );
7222 static void WINAPI wine_glProgramParameteriARB( GLuint program, GLenum pname, GLint value ) {
7223 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7224 TRACE("(%d, %d, %d)\n", program, pname, value );
7225 funcs->ext.p_glProgramParameteriARB( program, pname, value );
7228 static void WINAPI wine_glProgramParameteriEXT( GLuint program, GLenum pname, GLint value ) {
7229 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7230 TRACE("(%d, %d, %d)\n", program, pname, value );
7231 funcs->ext.p_glProgramParameteriEXT( program, pname, value );
7234 static void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLsizei count, const GLdouble* v ) {
7235 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7236 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7237 funcs->ext.p_glProgramParameters4dvNV( target, index, count, v );
7240 static void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLsizei count, const GLfloat* v ) {
7241 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7242 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7243 funcs->ext.p_glProgramParameters4fvNV( target, index, count, v );
7246 static void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, const GLvoid* string ) {
7247 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7248 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
7249 funcs->ext.p_glProgramStringARB( target, format, len, string );
7252 static void WINAPI wine_glProgramSubroutineParametersuivNV( GLenum target, GLsizei count, const GLuint* params ) {
7253 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7254 TRACE("(%d, %d, %p)\n", target, count, params );
7255 funcs->ext.p_glProgramSubroutineParametersuivNV( target, count, params );
7258 static void WINAPI wine_glProgramUniform1d( GLuint program, GLint location, GLdouble v0 ) {
7259 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7260 TRACE("(%d, %d, %f)\n", program, location, v0 );
7261 funcs->ext.p_glProgramUniform1d( program, location, v0 );
7264 static void WINAPI wine_glProgramUniform1dEXT( GLuint program, GLint location, GLdouble x ) {
7265 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7266 TRACE("(%d, %d, %f)\n", program, location, x );
7267 funcs->ext.p_glProgramUniform1dEXT( program, location, x );
7270 static void WINAPI wine_glProgramUniform1dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7271 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7272 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7273 funcs->ext.p_glProgramUniform1dv( program, location, count, value );
7276 static void WINAPI wine_glProgramUniform1dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7277 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7278 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7279 funcs->ext.p_glProgramUniform1dvEXT( program, location, count, value );
7282 static void WINAPI wine_glProgramUniform1f( GLuint program, GLint location, GLfloat v0 ) {
7283 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7284 TRACE("(%d, %d, %f)\n", program, location, v0 );
7285 funcs->ext.p_glProgramUniform1f( program, location, v0 );
7288 static void WINAPI wine_glProgramUniform1fEXT( GLuint program, GLint location, GLfloat v0 ) {
7289 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7290 TRACE("(%d, %d, %f)\n", program, location, v0 );
7291 funcs->ext.p_glProgramUniform1fEXT( program, location, v0 );
7294 static void WINAPI wine_glProgramUniform1fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7295 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7296 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7297 funcs->ext.p_glProgramUniform1fv( program, location, count, value );
7300 static void WINAPI wine_glProgramUniform1fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7301 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7302 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7303 funcs->ext.p_glProgramUniform1fvEXT( program, location, count, value );
7306 static void WINAPI wine_glProgramUniform1i( GLuint program, GLint location, GLint v0 ) {
7307 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7308 TRACE("(%d, %d, %d)\n", program, location, v0 );
7309 funcs->ext.p_glProgramUniform1i( program, location, v0 );
7312 static void WINAPI wine_glProgramUniform1i64NV( GLuint program, GLint location, INT64 x ) {
7313 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7314 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7315 funcs->ext.p_glProgramUniform1i64NV( program, location, x );
7318 static void WINAPI wine_glProgramUniform1i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7319 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7320 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7321 funcs->ext.p_glProgramUniform1i64vNV( program, location, count, value );
7324 static void WINAPI wine_glProgramUniform1iEXT( GLuint program, GLint location, GLint v0 ) {
7325 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7326 TRACE("(%d, %d, %d)\n", program, location, v0 );
7327 funcs->ext.p_glProgramUniform1iEXT( program, location, v0 );
7330 static void WINAPI wine_glProgramUniform1iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7331 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7332 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7333 funcs->ext.p_glProgramUniform1iv( program, location, count, value );
7336 static void WINAPI wine_glProgramUniform1ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7337 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7338 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7339 funcs->ext.p_glProgramUniform1ivEXT( program, location, count, value );
7342 static void WINAPI wine_glProgramUniform1ui( GLuint program, GLint location, GLuint v0 ) {
7343 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7344 TRACE("(%d, %d, %d)\n", program, location, v0 );
7345 funcs->ext.p_glProgramUniform1ui( program, location, v0 );
7348 static void WINAPI wine_glProgramUniform1ui64NV( GLuint program, GLint location, UINT64 x ) {
7349 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7350 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(x) );
7351 funcs->ext.p_glProgramUniform1ui64NV( program, location, x );
7354 static void WINAPI wine_glProgramUniform1ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7355 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7356 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7357 funcs->ext.p_glProgramUniform1ui64vNV( program, location, count, value );
7360 static void WINAPI wine_glProgramUniform1uiEXT( GLuint program, GLint location, GLuint v0 ) {
7361 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7362 TRACE("(%d, %d, %d)\n", program, location, v0 );
7363 funcs->ext.p_glProgramUniform1uiEXT( program, location, v0 );
7366 static void WINAPI wine_glProgramUniform1uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7367 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7368 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7369 funcs->ext.p_glProgramUniform1uiv( program, location, count, value );
7372 static void WINAPI wine_glProgramUniform1uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7373 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7374 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7375 funcs->ext.p_glProgramUniform1uivEXT( program, location, count, value );
7378 static void WINAPI wine_glProgramUniform2d( GLuint program, GLint location, GLdouble v0, GLdouble v1 ) {
7379 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7380 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7381 funcs->ext.p_glProgramUniform2d( program, location, v0, v1 );
7384 static void WINAPI wine_glProgramUniform2dEXT( GLuint program, GLint location, GLdouble x, GLdouble y ) {
7385 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7386 TRACE("(%d, %d, %f, %f)\n", program, location, x, y );
7387 funcs->ext.p_glProgramUniform2dEXT( program, location, x, y );
7390 static void WINAPI wine_glProgramUniform2dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7391 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7392 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7393 funcs->ext.p_glProgramUniform2dv( program, location, count, value );
7396 static void WINAPI wine_glProgramUniform2dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7397 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7398 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7399 funcs->ext.p_glProgramUniform2dvEXT( program, location, count, value );
7402 static void WINAPI wine_glProgramUniform2f( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7403 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7404 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7405 funcs->ext.p_glProgramUniform2f( program, location, v0, v1 );
7408 static void WINAPI wine_glProgramUniform2fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1 ) {
7409 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7410 TRACE("(%d, %d, %f, %f)\n", program, location, v0, v1 );
7411 funcs->ext.p_glProgramUniform2fEXT( program, location, v0, v1 );
7414 static void WINAPI wine_glProgramUniform2fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7415 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7416 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7417 funcs->ext.p_glProgramUniform2fv( program, location, count, value );
7420 static void WINAPI wine_glProgramUniform2fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7421 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7422 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7423 funcs->ext.p_glProgramUniform2fvEXT( program, location, count, value );
7426 static void WINAPI wine_glProgramUniform2i( GLuint program, GLint location, GLint v0, GLint v1 ) {
7427 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7428 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7429 funcs->ext.p_glProgramUniform2i( program, location, v0, v1 );
7432 static void WINAPI wine_glProgramUniform2i64NV( GLuint program, GLint location, INT64 x, INT64 y ) {
7433 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7434 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7435 funcs->ext.p_glProgramUniform2i64NV( program, location, x, y );
7438 static void WINAPI wine_glProgramUniform2i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7439 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7440 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7441 funcs->ext.p_glProgramUniform2i64vNV( program, location, count, value );
7444 static void WINAPI wine_glProgramUniform2iEXT( GLuint program, GLint location, GLint v0, GLint v1 ) {
7445 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7446 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7447 funcs->ext.p_glProgramUniform2iEXT( program, location, v0, v1 );
7450 static void WINAPI wine_glProgramUniform2iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7451 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7452 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7453 funcs->ext.p_glProgramUniform2iv( program, location, count, value );
7456 static void WINAPI wine_glProgramUniform2ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7457 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7458 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7459 funcs->ext.p_glProgramUniform2ivEXT( program, location, count, value );
7462 static void WINAPI wine_glProgramUniform2ui( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7463 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7464 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7465 funcs->ext.p_glProgramUniform2ui( program, location, v0, v1 );
7468 static void WINAPI wine_glProgramUniform2ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y ) {
7469 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7470 TRACE("(%d, %d, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
7471 funcs->ext.p_glProgramUniform2ui64NV( program, location, x, y );
7474 static void WINAPI wine_glProgramUniform2ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7475 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7476 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7477 funcs->ext.p_glProgramUniform2ui64vNV( program, location, count, value );
7480 static void WINAPI wine_glProgramUniform2uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1 ) {
7481 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7482 TRACE("(%d, %d, %d, %d)\n", program, location, v0, v1 );
7483 funcs->ext.p_glProgramUniform2uiEXT( program, location, v0, v1 );
7486 static void WINAPI wine_glProgramUniform2uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7487 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7488 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7489 funcs->ext.p_glProgramUniform2uiv( program, location, count, value );
7492 static void WINAPI wine_glProgramUniform2uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7493 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7494 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7495 funcs->ext.p_glProgramUniform2uivEXT( program, location, count, value );
7498 static void WINAPI wine_glProgramUniform3d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2 ) {
7499 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7500 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7501 funcs->ext.p_glProgramUniform3d( program, location, v0, v1, v2 );
7504 static void WINAPI wine_glProgramUniform3dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z ) {
7505 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7506 TRACE("(%d, %d, %f, %f, %f)\n", program, location, x, y, z );
7507 funcs->ext.p_glProgramUniform3dEXT( program, location, x, y, z );
7510 static void WINAPI wine_glProgramUniform3dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7511 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7512 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7513 funcs->ext.p_glProgramUniform3dv( program, location, count, value );
7516 static void WINAPI wine_glProgramUniform3dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7517 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7518 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7519 funcs->ext.p_glProgramUniform3dvEXT( program, location, count, value );
7522 static void WINAPI wine_glProgramUniform3f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7523 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7524 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7525 funcs->ext.p_glProgramUniform3f( program, location, v0, v1, v2 );
7528 static void WINAPI wine_glProgramUniform3fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
7529 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7530 TRACE("(%d, %d, %f, %f, %f)\n", program, location, v0, v1, v2 );
7531 funcs->ext.p_glProgramUniform3fEXT( program, location, v0, v1, v2 );
7534 static void WINAPI wine_glProgramUniform3fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7535 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7536 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7537 funcs->ext.p_glProgramUniform3fv( program, location, count, value );
7540 static void WINAPI wine_glProgramUniform3fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7541 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7542 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7543 funcs->ext.p_glProgramUniform3fvEXT( program, location, count, value );
7546 static void WINAPI wine_glProgramUniform3i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7547 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7548 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7549 funcs->ext.p_glProgramUniform3i( program, location, v0, v1, v2 );
7552 static void WINAPI wine_glProgramUniform3i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z ) {
7553 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7554 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7555 funcs->ext.p_glProgramUniform3i64NV( program, location, x, y, z );
7558 static void WINAPI wine_glProgramUniform3i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7559 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7560 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7561 funcs->ext.p_glProgramUniform3i64vNV( program, location, count, value );
7564 static void WINAPI wine_glProgramUniform3iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 ) {
7565 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7566 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7567 funcs->ext.p_glProgramUniform3iEXT( program, location, v0, v1, v2 );
7570 static void WINAPI wine_glProgramUniform3iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7571 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7572 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7573 funcs->ext.p_glProgramUniform3iv( program, location, count, value );
7576 static void WINAPI wine_glProgramUniform3ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7577 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7578 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7579 funcs->ext.p_glProgramUniform3ivEXT( program, location, count, value );
7582 static void WINAPI wine_glProgramUniform3ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7583 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7584 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7585 funcs->ext.p_glProgramUniform3ui( program, location, v0, v1, v2 );
7588 static void WINAPI wine_glProgramUniform3ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z ) {
7589 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7590 TRACE("(%d, %d, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
7591 funcs->ext.p_glProgramUniform3ui64NV( program, location, x, y, z );
7594 static void WINAPI wine_glProgramUniform3ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7595 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7596 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7597 funcs->ext.p_glProgramUniform3ui64vNV( program, location, count, value );
7600 static void WINAPI wine_glProgramUniform3uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
7601 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7602 TRACE("(%d, %d, %d, %d, %d)\n", program, location, v0, v1, v2 );
7603 funcs->ext.p_glProgramUniform3uiEXT( program, location, v0, v1, v2 );
7606 static void WINAPI wine_glProgramUniform3uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7607 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7608 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7609 funcs->ext.p_glProgramUniform3uiv( program, location, count, value );
7612 static void WINAPI wine_glProgramUniform3uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7613 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7614 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7615 funcs->ext.p_glProgramUniform3uivEXT( program, location, count, value );
7618 static void WINAPI wine_glProgramUniform4d( GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3 ) {
7619 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7620 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7621 funcs->ext.p_glProgramUniform4d( program, location, v0, v1, v2, v3 );
7624 static void WINAPI wine_glProgramUniform4dEXT( GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7625 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7626 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, x, y, z, w );
7627 funcs->ext.p_glProgramUniform4dEXT( program, location, x, y, z, w );
7630 static void WINAPI wine_glProgramUniform4dv( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7631 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7632 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7633 funcs->ext.p_glProgramUniform4dv( program, location, count, value );
7636 static void WINAPI wine_glProgramUniform4dvEXT( GLuint program, GLint location, GLsizei count, const GLdouble* value ) {
7637 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7638 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7639 funcs->ext.p_glProgramUniform4dvEXT( program, location, count, value );
7642 static void WINAPI wine_glProgramUniform4f( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7643 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7644 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7645 funcs->ext.p_glProgramUniform4f( program, location, v0, v1, v2, v3 );
7648 static void WINAPI wine_glProgramUniform4fEXT( GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
7649 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7650 TRACE("(%d, %d, %f, %f, %f, %f)\n", program, location, v0, v1, v2, v3 );
7651 funcs->ext.p_glProgramUniform4fEXT( program, location, v0, v1, v2, v3 );
7654 static void WINAPI wine_glProgramUniform4fv( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7655 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7656 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7657 funcs->ext.p_glProgramUniform4fv( program, location, count, value );
7660 static void WINAPI wine_glProgramUniform4fvEXT( GLuint program, GLint location, GLsizei count, const GLfloat* value ) {
7661 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7662 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7663 funcs->ext.p_glProgramUniform4fvEXT( program, location, count, value );
7666 static void WINAPI wine_glProgramUniform4i( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7667 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7668 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7669 funcs->ext.p_glProgramUniform4i( program, location, v0, v1, v2, v3 );
7672 static void WINAPI wine_glProgramUniform4i64NV( GLuint program, GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
7673 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7674 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7675 funcs->ext.p_glProgramUniform4i64NV( program, location, x, y, z, w );
7678 static void WINAPI wine_glProgramUniform4i64vNV( GLuint program, GLint location, GLsizei count, const INT64* value ) {
7679 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7680 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7681 funcs->ext.p_glProgramUniform4i64vNV( program, location, count, value );
7684 static void WINAPI wine_glProgramUniform4iEXT( GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
7685 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7686 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7687 funcs->ext.p_glProgramUniform4iEXT( program, location, v0, v1, v2, v3 );
7690 static void WINAPI wine_glProgramUniform4iv( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7691 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7692 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7693 funcs->ext.p_glProgramUniform4iv( program, location, count, value );
7696 static void WINAPI wine_glProgramUniform4ivEXT( GLuint program, GLint location, GLsizei count, const GLint* value ) {
7697 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7698 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7699 funcs->ext.p_glProgramUniform4ivEXT( program, location, count, value );
7702 static void WINAPI wine_glProgramUniform4ui( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7703 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7704 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7705 funcs->ext.p_glProgramUniform4ui( program, location, v0, v1, v2, v3 );
7708 static void WINAPI wine_glProgramUniform4ui64NV( GLuint program, GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
7709 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7710 TRACE("(%d, %d, %s, %s, %s, %s)\n", program, location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
7711 funcs->ext.p_glProgramUniform4ui64NV( program, location, x, y, z, w );
7714 static void WINAPI wine_glProgramUniform4ui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7715 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7716 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7717 funcs->ext.p_glProgramUniform4ui64vNV( program, location, count, value );
7720 static void WINAPI wine_glProgramUniform4uiEXT( GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
7721 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7722 TRACE("(%d, %d, %d, %d, %d, %d)\n", program, location, v0, v1, v2, v3 );
7723 funcs->ext.p_glProgramUniform4uiEXT( program, location, v0, v1, v2, v3 );
7726 static void WINAPI wine_glProgramUniform4uiv( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7727 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7728 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7729 funcs->ext.p_glProgramUniform4uiv( program, location, count, value );
7732 static void WINAPI wine_glProgramUniform4uivEXT( GLuint program, GLint location, GLsizei count, const GLuint* value ) {
7733 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7734 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7735 funcs->ext.p_glProgramUniform4uivEXT( program, location, count, value );
7738 static void WINAPI wine_glProgramUniformHandleui64NV( GLuint program, GLint location, UINT64 value ) {
7739 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7740 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
7741 funcs->ext.p_glProgramUniformHandleui64NV( program, location, value );
7744 static void WINAPI wine_glProgramUniformHandleui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* values ) {
7745 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7746 TRACE("(%d, %d, %d, %p)\n", program, location, count, values );
7747 funcs->ext.p_glProgramUniformHandleui64vNV( program, location, count, values );
7750 static void WINAPI wine_glProgramUniformMatrix2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7751 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7752 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7753 funcs->ext.p_glProgramUniformMatrix2dv( program, location, count, transpose, value );
7756 static void WINAPI wine_glProgramUniformMatrix2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7757 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7758 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7759 funcs->ext.p_glProgramUniformMatrix2dvEXT( program, location, count, transpose, value );
7762 static void WINAPI wine_glProgramUniformMatrix2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7763 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7764 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7765 funcs->ext.p_glProgramUniformMatrix2fv( program, location, count, transpose, value );
7768 static void WINAPI wine_glProgramUniformMatrix2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7769 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7770 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7771 funcs->ext.p_glProgramUniformMatrix2fvEXT( program, location, count, transpose, value );
7774 static void WINAPI wine_glProgramUniformMatrix2x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7775 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7776 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7777 funcs->ext.p_glProgramUniformMatrix2x3dv( program, location, count, transpose, value );
7780 static void WINAPI wine_glProgramUniformMatrix2x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7781 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7782 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7783 funcs->ext.p_glProgramUniformMatrix2x3dvEXT( program, location, count, transpose, value );
7786 static void WINAPI wine_glProgramUniformMatrix2x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7787 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7788 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7789 funcs->ext.p_glProgramUniformMatrix2x3fv( program, location, count, transpose, value );
7792 static void WINAPI wine_glProgramUniformMatrix2x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7793 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7794 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7795 funcs->ext.p_glProgramUniformMatrix2x3fvEXT( program, location, count, transpose, value );
7798 static void WINAPI wine_glProgramUniformMatrix2x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7799 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7800 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7801 funcs->ext.p_glProgramUniformMatrix2x4dv( program, location, count, transpose, value );
7804 static void WINAPI wine_glProgramUniformMatrix2x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7805 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7806 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7807 funcs->ext.p_glProgramUniformMatrix2x4dvEXT( program, location, count, transpose, value );
7810 static void WINAPI wine_glProgramUniformMatrix2x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7811 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7812 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7813 funcs->ext.p_glProgramUniformMatrix2x4fv( program, location, count, transpose, value );
7816 static void WINAPI wine_glProgramUniformMatrix2x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7817 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7818 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7819 funcs->ext.p_glProgramUniformMatrix2x4fvEXT( program, location, count, transpose, value );
7822 static void WINAPI wine_glProgramUniformMatrix3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7823 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7824 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7825 funcs->ext.p_glProgramUniformMatrix3dv( program, location, count, transpose, value );
7828 static void WINAPI wine_glProgramUniformMatrix3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7829 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7830 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7831 funcs->ext.p_glProgramUniformMatrix3dvEXT( program, location, count, transpose, value );
7834 static void WINAPI wine_glProgramUniformMatrix3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7835 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7836 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7837 funcs->ext.p_glProgramUniformMatrix3fv( program, location, count, transpose, value );
7840 static void WINAPI wine_glProgramUniformMatrix3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7841 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7842 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7843 funcs->ext.p_glProgramUniformMatrix3fvEXT( program, location, count, transpose, value );
7846 static void WINAPI wine_glProgramUniformMatrix3x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7847 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7848 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7849 funcs->ext.p_glProgramUniformMatrix3x2dv( program, location, count, transpose, value );
7852 static void WINAPI wine_glProgramUniformMatrix3x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7853 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7854 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7855 funcs->ext.p_glProgramUniformMatrix3x2dvEXT( program, location, count, transpose, value );
7858 static void WINAPI wine_glProgramUniformMatrix3x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7859 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7860 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7861 funcs->ext.p_glProgramUniformMatrix3x2fv( program, location, count, transpose, value );
7864 static void WINAPI wine_glProgramUniformMatrix3x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7865 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7866 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7867 funcs->ext.p_glProgramUniformMatrix3x2fvEXT( program, location, count, transpose, value );
7870 static void WINAPI wine_glProgramUniformMatrix3x4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7871 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7872 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7873 funcs->ext.p_glProgramUniformMatrix3x4dv( program, location, count, transpose, value );
7876 static void WINAPI wine_glProgramUniformMatrix3x4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7877 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7878 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7879 funcs->ext.p_glProgramUniformMatrix3x4dvEXT( program, location, count, transpose, value );
7882 static void WINAPI wine_glProgramUniformMatrix3x4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7883 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7884 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7885 funcs->ext.p_glProgramUniformMatrix3x4fv( program, location, count, transpose, value );
7888 static void WINAPI wine_glProgramUniformMatrix3x4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7889 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7890 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7891 funcs->ext.p_glProgramUniformMatrix3x4fvEXT( program, location, count, transpose, value );
7894 static void WINAPI wine_glProgramUniformMatrix4dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7895 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7896 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7897 funcs->ext.p_glProgramUniformMatrix4dv( program, location, count, transpose, value );
7900 static void WINAPI wine_glProgramUniformMatrix4dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7901 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7902 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7903 funcs->ext.p_glProgramUniformMatrix4dvEXT( program, location, count, transpose, value );
7906 static void WINAPI wine_glProgramUniformMatrix4fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7907 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7908 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7909 funcs->ext.p_glProgramUniformMatrix4fv( program, location, count, transpose, value );
7912 static void WINAPI wine_glProgramUniformMatrix4fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7913 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7914 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7915 funcs->ext.p_glProgramUniformMatrix4fvEXT( program, location, count, transpose, value );
7918 static void WINAPI wine_glProgramUniformMatrix4x2dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7919 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7920 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7921 funcs->ext.p_glProgramUniformMatrix4x2dv( program, location, count, transpose, value );
7924 static void WINAPI wine_glProgramUniformMatrix4x2dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7925 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7926 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7927 funcs->ext.p_glProgramUniformMatrix4x2dvEXT( program, location, count, transpose, value );
7930 static void WINAPI wine_glProgramUniformMatrix4x2fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7931 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7932 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7933 funcs->ext.p_glProgramUniformMatrix4x2fv( program, location, count, transpose, value );
7936 static void WINAPI wine_glProgramUniformMatrix4x2fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7937 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7938 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7939 funcs->ext.p_glProgramUniformMatrix4x2fvEXT( program, location, count, transpose, value );
7942 static void WINAPI wine_glProgramUniformMatrix4x3dv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7943 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7944 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7945 funcs->ext.p_glProgramUniformMatrix4x3dv( program, location, count, transpose, value );
7948 static void WINAPI wine_glProgramUniformMatrix4x3dvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
7949 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7950 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7951 funcs->ext.p_glProgramUniformMatrix4x3dvEXT( program, location, count, transpose, value );
7954 static void WINAPI wine_glProgramUniformMatrix4x3fv( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7955 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7956 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7957 funcs->ext.p_glProgramUniformMatrix4x3fv( program, location, count, transpose, value );
7960 static void WINAPI wine_glProgramUniformMatrix4x3fvEXT( GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
7961 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7962 TRACE("(%d, %d, %d, %d, %p)\n", program, location, count, transpose, value );
7963 funcs->ext.p_glProgramUniformMatrix4x3fvEXT( program, location, count, transpose, value );
7966 static void WINAPI wine_glProgramUniformui64NV( GLuint program, GLint location, UINT64 value ) {
7967 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7968 TRACE("(%d, %d, %s)\n", program, location, wine_dbgstr_longlong(value) );
7969 funcs->ext.p_glProgramUniformui64NV( program, location, value );
7972 static void WINAPI wine_glProgramUniformui64vNV( GLuint program, GLint location, GLsizei count, const UINT64* value ) {
7973 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7974 TRACE("(%d, %d, %d, %p)\n", program, location, count, value );
7975 funcs->ext.p_glProgramUniformui64vNV( program, location, count, value );
7978 static void WINAPI wine_glProgramVertexLimitNV( GLenum target, GLint limit ) {
7979 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7980 TRACE("(%d, %d)\n", target, limit );
7981 funcs->ext.p_glProgramVertexLimitNV( target, limit );
7984 static void WINAPI wine_glProvokingVertex( GLenum mode ) {
7985 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7986 TRACE("(%d)\n", mode );
7987 funcs->ext.p_glProvokingVertex( mode );
7990 static void WINAPI wine_glProvokingVertexEXT( GLenum mode ) {
7991 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7992 TRACE("(%d)\n", mode );
7993 funcs->ext.p_glProvokingVertexEXT( mode );
7996 static void WINAPI wine_glPushClientAttribDefaultEXT( GLbitfield mask ) {
7997 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
7998 TRACE("(%d)\n", mask );
7999 funcs->ext.p_glPushClientAttribDefaultEXT( mask );
8002 static void WINAPI wine_glQueryCounter( GLuint id, GLenum target ) {
8003 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8004 TRACE("(%d, %d)\n", id, target );
8005 funcs->ext.p_glQueryCounter( id, target );
8008 static void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
8009 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8010 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
8011 funcs->ext.p_glReadBufferRegion( region, x, y, width, height );
8014 static void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
8015 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8016 TRACE("(%d)\n", marker );
8017 funcs->ext.p_glReadInstrumentsSGIX( marker );
8020 static void WINAPI wine_glReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid* data ) {
8021 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8022 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, bufSize, data );
8023 funcs->ext.p_glReadnPixelsARB( x, y, width, height, format, type, bufSize, data );
8026 static void WINAPI wine_glReferencePlaneSGIX( const GLdouble* equation ) {
8027 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8028 TRACE("(%p)\n", equation );
8029 funcs->ext.p_glReferencePlaneSGIX( equation );
8032 static void WINAPI wine_glReleaseShaderCompiler( void ) {
8033 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8034 TRACE("()\n");
8035 funcs->ext.p_glReleaseShaderCompiler( );
8038 static void WINAPI wine_glRenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8039 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8040 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8041 funcs->ext.p_glRenderbufferStorage( target, internalformat, width, height );
8044 static void WINAPI wine_glRenderbufferStorageEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height ) {
8045 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8046 TRACE("(%d, %d, %d, %d)\n", target, internalformat, width, height );
8047 funcs->ext.p_glRenderbufferStorageEXT( target, internalformat, width, height );
8050 static void WINAPI wine_glRenderbufferStorageMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8051 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8052 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8053 funcs->ext.p_glRenderbufferStorageMultisample( target, samples, internalformat, width, height );
8056 static void WINAPI wine_glRenderbufferStorageMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height ) {
8057 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8058 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalformat, width, height );
8059 funcs->ext.p_glRenderbufferStorageMultisampleCoverageNV( target, coverageSamples, colorSamples, internalformat, width, height );
8062 static void WINAPI wine_glRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height ) {
8063 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8064 TRACE("(%d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height );
8065 funcs->ext.p_glRenderbufferStorageMultisampleEXT( target, samples, internalformat, width, height );
8068 static void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, const GLvoid** pointer ) {
8069 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8070 TRACE("(%d, %d, %p)\n", type, stride, pointer );
8071 funcs->ext.p_glReplacementCodePointerSUN( type, stride, pointer );
8074 static void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
8075 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8076 TRACE("(%d)\n", code );
8077 funcs->ext.p_glReplacementCodeubSUN( code );
8080 static void WINAPI wine_glReplacementCodeubvSUN( const GLubyte* code ) {
8081 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8082 TRACE("(%p)\n", code );
8083 funcs->ext.p_glReplacementCodeubvSUN( code );
8086 static void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
8087 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8088 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
8089 funcs->ext.p_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
8092 static void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* v ) {
8093 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8094 TRACE("(%p, %p, %p)\n", rc, c, v );
8095 funcs->ext.p_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
8098 static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8099 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8100 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
8101 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
8104 static void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8105 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8106 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
8107 funcs->ext.p_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
8110 static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
8111 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8112 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
8113 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
8116 static void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( const GLuint* rc, const GLubyte* c, const GLfloat* v ) {
8117 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8118 TRACE("(%p, %p, %p)\n", rc, c, v );
8119 funcs->ext.p_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
8122 static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8123 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8124 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
8125 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
8128 static void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* n, const GLfloat* v ) {
8129 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8130 TRACE("(%p, %p, %p)\n", rc, n, v );
8131 funcs->ext.p_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
8134 static void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
8135 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8136 TRACE("(%d)\n", code );
8137 funcs->ext.p_glReplacementCodeuiSUN( code );
8140 static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8141 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8142 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8143 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
8146 static void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8147 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8148 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
8149 funcs->ext.p_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
8152 static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8153 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8154 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
8155 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
8158 static void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
8159 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8160 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
8161 funcs->ext.p_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
8164 static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
8165 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8166 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
8167 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
8170 static void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( const GLuint* rc, const GLfloat* tc, const GLfloat* v ) {
8171 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8172 TRACE("(%p, %p, %p)\n", rc, tc, v );
8173 funcs->ext.p_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
8176 static void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
8177 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8178 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
8179 funcs->ext.p_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
8182 static void WINAPI wine_glReplacementCodeuiVertex3fvSUN( const GLuint* rc, const GLfloat* v ) {
8183 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8184 TRACE("(%p, %p)\n", rc, v );
8185 funcs->ext.p_glReplacementCodeuiVertex3fvSUN( rc, v );
8188 static void WINAPI wine_glReplacementCodeuivSUN( const GLuint* code ) {
8189 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8190 TRACE("(%p)\n", code );
8191 funcs->ext.p_glReplacementCodeuivSUN( code );
8194 static void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
8195 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8196 TRACE("(%d)\n", code );
8197 funcs->ext.p_glReplacementCodeusSUN( code );
8200 static void WINAPI wine_glReplacementCodeusvSUN( const GLushort* code ) {
8201 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8202 TRACE("(%p)\n", code );
8203 funcs->ext.p_glReplacementCodeusvSUN( code );
8206 static void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, const GLuint* programs ) {
8207 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8208 TRACE("(%d, %p)\n", n, programs );
8209 funcs->ext.p_glRequestResidentProgramsNV( n, programs );
8212 static void WINAPI wine_glResetHistogram( GLenum target ) {
8213 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8214 TRACE("(%d)\n", target );
8215 funcs->ext.p_glResetHistogram( target );
8218 static void WINAPI wine_glResetHistogramEXT( GLenum target ) {
8219 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8220 TRACE("(%d)\n", target );
8221 funcs->ext.p_glResetHistogramEXT( target );
8224 static void WINAPI wine_glResetMinmax( GLenum target ) {
8225 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8226 TRACE("(%d)\n", target );
8227 funcs->ext.p_glResetMinmax( target );
8230 static void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
8231 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8232 TRACE("(%d)\n", target );
8233 funcs->ext.p_glResetMinmaxEXT( target );
8236 static void WINAPI wine_glResizeBuffersMESA( void ) {
8237 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8238 TRACE("()\n");
8239 funcs->ext.p_glResizeBuffersMESA( );
8242 static void WINAPI wine_glResumeTransformFeedback( void ) {
8243 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8244 TRACE("()\n");
8245 funcs->ext.p_glResumeTransformFeedback( );
8248 static void WINAPI wine_glResumeTransformFeedbackNV( void ) {
8249 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8250 TRACE("()\n");
8251 funcs->ext.p_glResumeTransformFeedbackNV( );
8254 static void WINAPI wine_glSampleCoverage( GLfloat value, GLboolean invert ) {
8255 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8256 TRACE("(%f, %d)\n", value, invert );
8257 funcs->ext.p_glSampleCoverage( value, invert );
8260 static void WINAPI wine_glSampleCoverageARB( GLfloat value, GLboolean invert ) {
8261 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8262 TRACE("(%f, %d)\n", value, invert );
8263 funcs->ext.p_glSampleCoverageARB( value, invert );
8266 static void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
8267 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8268 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
8269 funcs->ext.p_glSampleMapATI( dst, interp, swizzle );
8272 static void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
8273 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8274 TRACE("(%f, %d)\n", value, invert );
8275 funcs->ext.p_glSampleMaskEXT( value, invert );
8278 static void WINAPI wine_glSampleMaskIndexedNV( GLuint index, GLbitfield mask ) {
8279 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8280 TRACE("(%d, %d)\n", index, mask );
8281 funcs->ext.p_glSampleMaskIndexedNV( index, mask );
8284 static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
8285 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8286 TRACE("(%f, %d)\n", value, invert );
8287 funcs->ext.p_glSampleMaskSGIS( value, invert );
8290 static void WINAPI wine_glSampleMaski( GLuint index, GLbitfield mask ) {
8291 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8292 TRACE("(%d, %d)\n", index, mask );
8293 funcs->ext.p_glSampleMaski( index, mask );
8296 static void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
8297 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8298 TRACE("(%d)\n", pattern );
8299 funcs->ext.p_glSamplePatternEXT( pattern );
8302 static void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
8303 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8304 TRACE("(%d)\n", pattern );
8305 funcs->ext.p_glSamplePatternSGIS( pattern );
8308 static void WINAPI wine_glSamplerParameterIiv( GLuint sampler, GLenum pname, const GLint* param ) {
8309 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8310 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8311 funcs->ext.p_glSamplerParameterIiv( sampler, pname, param );
8314 static void WINAPI wine_glSamplerParameterIuiv( GLuint sampler, GLenum pname, const GLuint* param ) {
8315 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8316 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8317 funcs->ext.p_glSamplerParameterIuiv( sampler, pname, param );
8320 static void WINAPI wine_glSamplerParameterf( GLuint sampler, GLenum pname, GLfloat param ) {
8321 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8322 TRACE("(%d, %d, %f)\n", sampler, pname, param );
8323 funcs->ext.p_glSamplerParameterf( sampler, pname, param );
8326 static void WINAPI wine_glSamplerParameterfv( GLuint sampler, GLenum pname, const GLfloat* param ) {
8327 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8328 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8329 funcs->ext.p_glSamplerParameterfv( sampler, pname, param );
8332 static void WINAPI wine_glSamplerParameteri( GLuint sampler, GLenum pname, GLint param ) {
8333 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8334 TRACE("(%d, %d, %d)\n", sampler, pname, param );
8335 funcs->ext.p_glSamplerParameteri( sampler, pname, param );
8338 static void WINAPI wine_glSamplerParameteriv( GLuint sampler, GLenum pname, const GLint* param ) {
8339 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8340 TRACE("(%d, %d, %p)\n", sampler, pname, param );
8341 funcs->ext.p_glSamplerParameteriv( sampler, pname, param );
8344 static void WINAPI wine_glScissorArrayv( GLuint first, GLsizei count, const GLint* v ) {
8345 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8346 TRACE("(%d, %d, %p)\n", first, count, v );
8347 funcs->ext.p_glScissorArrayv( first, count, v );
8350 static void WINAPI wine_glScissorIndexed( GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height ) {
8351 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8352 TRACE("(%d, %d, %d, %d, %d)\n", index, left, bottom, width, height );
8353 funcs->ext.p_glScissorIndexed( index, left, bottom, width, height );
8356 static void WINAPI wine_glScissorIndexedv( GLuint index, const GLint* v ) {
8357 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8358 TRACE("(%d, %p)\n", index, v );
8359 funcs->ext.p_glScissorIndexedv( index, v );
8362 static void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
8363 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8364 TRACE("(%d, %d, %d)\n", red, green, blue );
8365 funcs->ext.p_glSecondaryColor3b( red, green, blue );
8368 static void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
8369 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8370 TRACE("(%d, %d, %d)\n", red, green, blue );
8371 funcs->ext.p_glSecondaryColor3bEXT( red, green, blue );
8374 static void WINAPI wine_glSecondaryColor3bv( const GLbyte* v ) {
8375 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8376 TRACE("(%p)\n", v );
8377 funcs->ext.p_glSecondaryColor3bv( v );
8380 static void WINAPI wine_glSecondaryColor3bvEXT( const GLbyte* v ) {
8381 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8382 TRACE("(%p)\n", v );
8383 funcs->ext.p_glSecondaryColor3bvEXT( v );
8386 static void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
8387 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8388 TRACE("(%f, %f, %f)\n", red, green, blue );
8389 funcs->ext.p_glSecondaryColor3d( red, green, blue );
8392 static void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
8393 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8394 TRACE("(%f, %f, %f)\n", red, green, blue );
8395 funcs->ext.p_glSecondaryColor3dEXT( red, green, blue );
8398 static void WINAPI wine_glSecondaryColor3dv( const GLdouble* v ) {
8399 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8400 TRACE("(%p)\n", v );
8401 funcs->ext.p_glSecondaryColor3dv( v );
8404 static void WINAPI wine_glSecondaryColor3dvEXT( const GLdouble* v ) {
8405 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8406 TRACE("(%p)\n", v );
8407 funcs->ext.p_glSecondaryColor3dvEXT( v );
8410 static void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
8411 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8412 TRACE("(%f, %f, %f)\n", red, green, blue );
8413 funcs->ext.p_glSecondaryColor3f( red, green, blue );
8416 static void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
8417 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8418 TRACE("(%f, %f, %f)\n", red, green, blue );
8419 funcs->ext.p_glSecondaryColor3fEXT( red, green, blue );
8422 static void WINAPI wine_glSecondaryColor3fv( const GLfloat* v ) {
8423 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8424 TRACE("(%p)\n", v );
8425 funcs->ext.p_glSecondaryColor3fv( v );
8428 static void WINAPI wine_glSecondaryColor3fvEXT( const GLfloat* v ) {
8429 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8430 TRACE("(%p)\n", v );
8431 funcs->ext.p_glSecondaryColor3fvEXT( v );
8434 static void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
8435 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8436 TRACE("(%d, %d, %d)\n", red, green, blue );
8437 funcs->ext.p_glSecondaryColor3hNV( red, green, blue );
8440 static void WINAPI wine_glSecondaryColor3hvNV( const unsigned short* v ) {
8441 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8442 TRACE("(%p)\n", v );
8443 funcs->ext.p_glSecondaryColor3hvNV( v );
8446 static void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
8447 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8448 TRACE("(%d, %d, %d)\n", red, green, blue );
8449 funcs->ext.p_glSecondaryColor3i( red, green, blue );
8452 static void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
8453 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8454 TRACE("(%d, %d, %d)\n", red, green, blue );
8455 funcs->ext.p_glSecondaryColor3iEXT( red, green, blue );
8458 static void WINAPI wine_glSecondaryColor3iv( const GLint* v ) {
8459 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8460 TRACE("(%p)\n", v );
8461 funcs->ext.p_glSecondaryColor3iv( v );
8464 static void WINAPI wine_glSecondaryColor3ivEXT( const GLint* v ) {
8465 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8466 TRACE("(%p)\n", v );
8467 funcs->ext.p_glSecondaryColor3ivEXT( v );
8470 static void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
8471 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8472 TRACE("(%d, %d, %d)\n", red, green, blue );
8473 funcs->ext.p_glSecondaryColor3s( red, green, blue );
8476 static void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
8477 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8478 TRACE("(%d, %d, %d)\n", red, green, blue );
8479 funcs->ext.p_glSecondaryColor3sEXT( red, green, blue );
8482 static void WINAPI wine_glSecondaryColor3sv( const GLshort* v ) {
8483 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8484 TRACE("(%p)\n", v );
8485 funcs->ext.p_glSecondaryColor3sv( v );
8488 static void WINAPI wine_glSecondaryColor3svEXT( const GLshort* v ) {
8489 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8490 TRACE("(%p)\n", v );
8491 funcs->ext.p_glSecondaryColor3svEXT( v );
8494 static void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
8495 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8496 TRACE("(%d, %d, %d)\n", red, green, blue );
8497 funcs->ext.p_glSecondaryColor3ub( red, green, blue );
8500 static void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
8501 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8502 TRACE("(%d, %d, %d)\n", red, green, blue );
8503 funcs->ext.p_glSecondaryColor3ubEXT( red, green, blue );
8506 static void WINAPI wine_glSecondaryColor3ubv( const GLubyte* v ) {
8507 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8508 TRACE("(%p)\n", v );
8509 funcs->ext.p_glSecondaryColor3ubv( v );
8512 static void WINAPI wine_glSecondaryColor3ubvEXT( const GLubyte* v ) {
8513 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8514 TRACE("(%p)\n", v );
8515 funcs->ext.p_glSecondaryColor3ubvEXT( v );
8518 static void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
8519 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8520 TRACE("(%d, %d, %d)\n", red, green, blue );
8521 funcs->ext.p_glSecondaryColor3ui( red, green, blue );
8524 static void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
8525 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8526 TRACE("(%d, %d, %d)\n", red, green, blue );
8527 funcs->ext.p_glSecondaryColor3uiEXT( red, green, blue );
8530 static void WINAPI wine_glSecondaryColor3uiv( const GLuint* v ) {
8531 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8532 TRACE("(%p)\n", v );
8533 funcs->ext.p_glSecondaryColor3uiv( v );
8536 static void WINAPI wine_glSecondaryColor3uivEXT( const GLuint* v ) {
8537 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8538 TRACE("(%p)\n", v );
8539 funcs->ext.p_glSecondaryColor3uivEXT( v );
8542 static void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
8543 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8544 TRACE("(%d, %d, %d)\n", red, green, blue );
8545 funcs->ext.p_glSecondaryColor3us( red, green, blue );
8548 static void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
8549 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8550 TRACE("(%d, %d, %d)\n", red, green, blue );
8551 funcs->ext.p_glSecondaryColor3usEXT( red, green, blue );
8554 static void WINAPI wine_glSecondaryColor3usv( const GLushort* v ) {
8555 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8556 TRACE("(%p)\n", v );
8557 funcs->ext.p_glSecondaryColor3usv( v );
8560 static void WINAPI wine_glSecondaryColor3usvEXT( const GLushort* v ) {
8561 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8562 TRACE("(%p)\n", v );
8563 funcs->ext.p_glSecondaryColor3usvEXT( v );
8566 static void WINAPI wine_glSecondaryColorFormatNV( GLint size, GLenum type, GLsizei stride ) {
8567 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8568 TRACE("(%d, %d, %d)\n", size, type, stride );
8569 funcs->ext.p_glSecondaryColorFormatNV( size, type, stride );
8572 static void WINAPI wine_glSecondaryColorP3ui( GLenum type, GLuint color ) {
8573 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8574 TRACE("(%d, %d)\n", type, color );
8575 funcs->ext.p_glSecondaryColorP3ui( type, color );
8578 static void WINAPI wine_glSecondaryColorP3uiv( GLenum type, const GLuint* color ) {
8579 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8580 TRACE("(%d, %p)\n", type, color );
8581 funcs->ext.p_glSecondaryColorP3uiv( type, color );
8584 static void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8585 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8586 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8587 funcs->ext.p_glSecondaryColorPointer( size, type, stride, pointer );
8590 static void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
8591 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8592 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8593 funcs->ext.p_glSecondaryColorPointerEXT( size, type, stride, pointer );
8596 static void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
8597 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8598 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8599 funcs->ext.p_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
8602 static void WINAPI wine_glSelectPerfMonitorCountersAMD( GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList ) {
8603 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8604 TRACE("(%d, %d, %d, %d, %p)\n", monitor, enable, group, numCounters, counterList );
8605 funcs->ext.p_glSelectPerfMonitorCountersAMD( monitor, enable, group, numCounters, counterList );
8608 static void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
8609 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8610 TRACE("(%d)\n", target );
8611 funcs->ext.p_glSelectTextureCoordSetSGIS( target );
8614 static void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
8615 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8616 TRACE("(%d)\n", target );
8617 funcs->ext.p_glSelectTextureSGIS( target );
8620 static void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8621 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8622 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8623 funcs->ext.p_glSeparableFilter2D( target, internalformat, width, height, format, type, row, column );
8626 static void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* row, const GLvoid* column ) {
8627 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8628 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
8629 funcs->ext.p_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
8632 static void WINAPI wine_glSetFenceAPPLE( GLuint fence ) {
8633 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8634 TRACE("(%d)\n", fence );
8635 funcs->ext.p_glSetFenceAPPLE( fence );
8638 static void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
8639 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8640 TRACE("(%d, %d)\n", fence, condition );
8641 funcs->ext.p_glSetFenceNV( fence, condition );
8644 static void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, const GLfloat* value ) {
8645 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8646 TRACE("(%d, %p)\n", dst, value );
8647 funcs->ext.p_glSetFragmentShaderConstantATI( dst, value );
8650 static void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8651 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8652 TRACE("(%d, %d, %p)\n", id, type, addr );
8653 funcs->ext.p_glSetInvariantEXT( id, type, addr );
8656 static void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, const GLvoid* addr ) {
8657 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8658 TRACE("(%d, %d, %p)\n", id, type, addr );
8659 funcs->ext.p_glSetLocalConstantEXT( id, type, addr );
8662 static void WINAPI wine_glSetMultisamplefvAMD( GLenum pname, GLuint index, const GLfloat* val ) {
8663 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8664 TRACE("(%d, %d, %p)\n", pname, index, val );
8665 funcs->ext.p_glSetMultisamplefvAMD( pname, index, val );
8668 static void WINAPI wine_glShaderBinary( GLsizei count, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length ) {
8669 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8670 TRACE("(%d, %p, %d, %p, %d)\n", count, shaders, binaryformat, binary, length );
8671 funcs->ext.p_glShaderBinary( count, shaders, binaryformat, binary, length );
8674 static void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
8675 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8676 TRACE("(%d, %d, %d)\n", op, res, arg1 );
8677 funcs->ext.p_glShaderOp1EXT( op, res, arg1 );
8680 static void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
8681 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8682 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
8683 funcs->ext.p_glShaderOp2EXT( op, res, arg1, arg2 );
8686 static void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
8687 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8688 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
8689 funcs->ext.p_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
8692 static void WINAPI wine_glShaderSource( GLuint shader, GLsizei count, const char* const* string, const GLint* length ) {
8693 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8694 TRACE("(%d, %d, %p, %p)\n", shader, count, string, length );
8695 funcs->ext.p_glShaderSource( shader, count, string, length );
8698 static void WINAPI wine_glShaderSourceARB( unsigned int shaderObj, GLsizei count, const char** string, const GLint* length ) {
8699 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8700 TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length );
8701 funcs->ext.p_glShaderSourceARB( shaderObj, count, string, length );
8704 static void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, const GLfloat* points ) {
8705 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8706 TRACE("(%d, %d, %p)\n", target, n, points );
8707 funcs->ext.p_glSharpenTexFuncSGIS( target, n, points );
8710 static void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
8711 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8712 TRACE("(%d, %f)\n", pname, param );
8713 funcs->ext.p_glSpriteParameterfSGIX( pname, param );
8716 static void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, const GLfloat* params ) {
8717 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8718 TRACE("(%d, %p)\n", pname, params );
8719 funcs->ext.p_glSpriteParameterfvSGIX( pname, params );
8722 static void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
8723 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8724 TRACE("(%d, %d)\n", pname, param );
8725 funcs->ext.p_glSpriteParameteriSGIX( pname, param );
8728 static void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, const GLint* params ) {
8729 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8730 TRACE("(%d, %p)\n", pname, params );
8731 funcs->ext.p_glSpriteParameterivSGIX( pname, params );
8734 static void WINAPI wine_glStartInstrumentsSGIX( void ) {
8735 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8736 TRACE("()\n");
8737 funcs->ext.p_glStartInstrumentsSGIX( );
8740 static void WINAPI wine_glStencilClearTagEXT( GLsizei stencilTagBits, GLuint stencilClearTag ) {
8741 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8742 TRACE("(%d, %d)\n", stencilTagBits, stencilClearTag );
8743 funcs->ext.p_glStencilClearTagEXT( stencilTagBits, stencilClearTag );
8746 static void WINAPI wine_glStencilFillPathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
8747 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8748 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8749 funcs->ext.p_glStencilFillPathInstancedNV( numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues );
8752 static void WINAPI wine_glStencilFillPathNV( GLuint path, GLenum fillMode, GLuint mask ) {
8753 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8754 TRACE("(%d, %d, %d)\n", path, fillMode, mask );
8755 funcs->ext.p_glStencilFillPathNV( path, fillMode, mask );
8758 static void WINAPI wine_glStencilFuncSeparate( GLenum face, GLenum func, GLint ref, GLuint mask ) {
8759 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8760 TRACE("(%d, %d, %d, %d)\n", face, func, ref, mask );
8761 funcs->ext.p_glStencilFuncSeparate( face, func, ref, mask );
8764 static void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
8765 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8766 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
8767 funcs->ext.p_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
8770 static void WINAPI wine_glStencilMaskSeparate( GLenum face, GLuint mask ) {
8771 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8772 TRACE("(%d, %d)\n", face, mask );
8773 funcs->ext.p_glStencilMaskSeparate( face, mask );
8776 static void WINAPI wine_glStencilOpSeparate( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
8777 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8778 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
8779 funcs->ext.p_glStencilOpSeparate( face, sfail, dpfail, dppass );
8782 static void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
8783 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8784 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
8785 funcs->ext.p_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
8788 static void WINAPI wine_glStencilOpValueAMD( GLenum face, GLuint value ) {
8789 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8790 TRACE("(%d, %d)\n", face, value );
8791 funcs->ext.p_glStencilOpValueAMD( face, value );
8794 static void WINAPI wine_glStencilStrokePathInstancedNV( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues ) {
8795 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8796 TRACE("(%d, %d, %p, %d, %d, %d, %d, %p)\n", numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
8797 funcs->ext.p_glStencilStrokePathInstancedNV( numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues );
8800 static void WINAPI wine_glStencilStrokePathNV( GLuint path, GLint reference, GLuint mask ) {
8801 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8802 TRACE("(%d, %d, %d)\n", path, reference, mask );
8803 funcs->ext.p_glStencilStrokePathNV( path, reference, mask );
8806 static void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
8807 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8808 TRACE("(%d)\n", marker );
8809 funcs->ext.p_glStopInstrumentsSGIX( marker );
8812 static void WINAPI wine_glStringMarkerGREMEDY( GLsizei len, const GLvoid* string ) {
8813 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8814 TRACE("(%d, %p)\n", len, string );
8815 funcs->ext.p_glStringMarkerGREMEDY( len, string );
8818 static void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
8819 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8820 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
8821 funcs->ext.p_glSwizzleEXT( res, in, outX, outY, outZ, outW );
8824 static void WINAPI wine_glTagSampleBufferSGIX( void ) {
8825 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8826 TRACE("()\n");
8827 funcs->ext.p_glTagSampleBufferSGIX( );
8830 static void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
8831 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8832 TRACE("(%d, %d, %d)\n", tx, ty, tz );
8833 funcs->ext.p_glTangent3bEXT( tx, ty, tz );
8836 static void WINAPI wine_glTangent3bvEXT( const GLbyte* v ) {
8837 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8838 TRACE("(%p)\n", v );
8839 funcs->ext.p_glTangent3bvEXT( v );
8842 static void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
8843 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8844 TRACE("(%f, %f, %f)\n", tx, ty, tz );
8845 funcs->ext.p_glTangent3dEXT( tx, ty, tz );
8848 static void WINAPI wine_glTangent3dvEXT( const GLdouble* v ) {
8849 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8850 TRACE("(%p)\n", v );
8851 funcs->ext.p_glTangent3dvEXT( v );
8854 static void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
8855 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8856 TRACE("(%f, %f, %f)\n", tx, ty, tz );
8857 funcs->ext.p_glTangent3fEXT( tx, ty, tz );
8860 static void WINAPI wine_glTangent3fvEXT( const GLfloat* v ) {
8861 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8862 TRACE("(%p)\n", v );
8863 funcs->ext.p_glTangent3fvEXT( v );
8866 static void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
8867 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8868 TRACE("(%d, %d, %d)\n", tx, ty, tz );
8869 funcs->ext.p_glTangent3iEXT( tx, ty, tz );
8872 static void WINAPI wine_glTangent3ivEXT( const GLint* v ) {
8873 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8874 TRACE("(%p)\n", v );
8875 funcs->ext.p_glTangent3ivEXT( v );
8878 static void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
8879 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8880 TRACE("(%d, %d, %d)\n", tx, ty, tz );
8881 funcs->ext.p_glTangent3sEXT( tx, ty, tz );
8884 static void WINAPI wine_glTangent3svEXT( const GLshort* v ) {
8885 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8886 TRACE("(%p)\n", v );
8887 funcs->ext.p_glTangent3svEXT( v );
8890 static void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, const GLvoid* pointer ) {
8891 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8892 TRACE("(%d, %d, %p)\n", type, stride, pointer );
8893 funcs->ext.p_glTangentPointerEXT( type, stride, pointer );
8896 static void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
8897 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8898 TRACE("(%d)\n", mask );
8899 funcs->ext.p_glTbufferMask3DFX( mask );
8902 static void WINAPI wine_glTessellationFactorAMD( GLfloat factor ) {
8903 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8904 TRACE("(%f)\n", factor );
8905 funcs->ext.p_glTessellationFactorAMD( factor );
8908 static void WINAPI wine_glTessellationModeAMD( GLenum mode ) {
8909 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8910 TRACE("(%d)\n", mode );
8911 funcs->ext.p_glTessellationModeAMD( mode );
8914 static GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
8915 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8916 TRACE("(%d)\n", fence );
8917 return funcs->ext.p_glTestFenceAPPLE( fence );
8920 static GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
8921 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8922 TRACE("(%d)\n", fence );
8923 return funcs->ext.p_glTestFenceNV( fence );
8926 static GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) {
8927 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8928 TRACE("(%d, %d)\n", object, name );
8929 return funcs->ext.p_glTestObjectAPPLE( object, name );
8932 static void WINAPI wine_glTexBuffer( GLenum target, GLenum internalformat, GLuint buffer ) {
8933 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8934 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
8935 funcs->ext.p_glTexBuffer( target, internalformat, buffer );
8938 static void WINAPI wine_glTexBufferARB( GLenum target, GLenum internalformat, GLuint buffer ) {
8939 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8940 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
8941 funcs->ext.p_glTexBufferARB( target, internalformat, buffer );
8944 static void WINAPI wine_glTexBufferEXT( GLenum target, GLenum internalformat, GLuint buffer ) {
8945 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8946 TRACE("(%d, %d, %d)\n", target, internalformat, buffer );
8947 funcs->ext.p_glTexBufferEXT( target, internalformat, buffer );
8950 static void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, const GLfloat* param ) {
8951 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8952 TRACE("(%d, %p)\n", pname, param );
8953 funcs->ext.p_glTexBumpParameterfvATI( pname, param );
8956 static void WINAPI wine_glTexBumpParameterivATI( GLenum pname, const GLint* param ) {
8957 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8958 TRACE("(%d, %p)\n", pname, param );
8959 funcs->ext.p_glTexBumpParameterivATI( pname, param );
8962 static void WINAPI wine_glTexCoord1hNV( unsigned short s ) {
8963 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8964 TRACE("(%d)\n", s );
8965 funcs->ext.p_glTexCoord1hNV( s );
8968 static void WINAPI wine_glTexCoord1hvNV( const unsigned short* v ) {
8969 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8970 TRACE("(%p)\n", v );
8971 funcs->ext.p_glTexCoord1hvNV( v );
8974 static void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
8975 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8976 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
8977 funcs->ext.p_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
8980 static void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* v ) {
8981 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8982 TRACE("(%p, %p, %p)\n", tc, c, v );
8983 funcs->ext.p_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
8986 static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
8987 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8988 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
8989 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
8992 static void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
8993 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
8994 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
8995 funcs->ext.p_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
8998 static void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
8999 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9000 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
9001 funcs->ext.p_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
9004 static void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( const GLfloat* tc, const GLubyte* c, const GLfloat* v ) {
9005 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9006 TRACE("(%p, %p, %p)\n", tc, c, v );
9007 funcs->ext.p_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
9010 static void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
9011 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9012 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
9013 funcs->ext.p_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
9016 static void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( const GLfloat* tc, const GLfloat* n, const GLfloat* v ) {
9017 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9018 TRACE("(%p, %p, %p)\n", tc, n, v );
9019 funcs->ext.p_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
9022 static void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
9023 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9024 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
9025 funcs->ext.p_glTexCoord2fVertex3fSUN( s, t, x, y, z );
9028 static void WINAPI wine_glTexCoord2fVertex3fvSUN( const GLfloat* tc, const GLfloat* v ) {
9029 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9030 TRACE("(%p, %p)\n", tc, v );
9031 funcs->ext.p_glTexCoord2fVertex3fvSUN( tc, v );
9034 static void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) {
9035 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9036 TRACE("(%d, %d)\n", s, t );
9037 funcs->ext.p_glTexCoord2hNV( s, t );
9040 static void WINAPI wine_glTexCoord2hvNV( const unsigned short* v ) {
9041 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9042 TRACE("(%p)\n", v );
9043 funcs->ext.p_glTexCoord2hvNV( v );
9046 static void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) {
9047 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9048 TRACE("(%d, %d, %d)\n", s, t, r );
9049 funcs->ext.p_glTexCoord3hNV( s, t, r );
9052 static void WINAPI wine_glTexCoord3hvNV( const unsigned short* v ) {
9053 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9054 TRACE("(%p)\n", v );
9055 funcs->ext.p_glTexCoord3hvNV( v );
9058 static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9059 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9060 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9061 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
9064 static void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( const GLfloat* tc, const GLfloat* c, const GLfloat* n, const GLfloat* v ) {
9065 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9066 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
9067 funcs->ext.p_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
9070 static void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9071 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9072 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
9073 funcs->ext.p_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
9076 static void WINAPI wine_glTexCoord4fVertex4fvSUN( const GLfloat* tc, const GLfloat* v ) {
9077 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9078 TRACE("(%p, %p)\n", tc, v );
9079 funcs->ext.p_glTexCoord4fVertex4fvSUN( tc, v );
9082 static void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
9083 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9084 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
9085 funcs->ext.p_glTexCoord4hNV( s, t, r, q );
9088 static void WINAPI wine_glTexCoord4hvNV( const unsigned short* v ) {
9089 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9090 TRACE("(%p)\n", v );
9091 funcs->ext.p_glTexCoord4hvNV( v );
9094 static void WINAPI wine_glTexCoordFormatNV( GLint size, GLenum type, GLsizei stride ) {
9095 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9096 TRACE("(%d, %d, %d)\n", size, type, stride );
9097 funcs->ext.p_glTexCoordFormatNV( size, type, stride );
9100 static void WINAPI wine_glTexCoordP1ui( GLenum type, GLuint coords ) {
9101 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9102 TRACE("(%d, %d)\n", type, coords );
9103 funcs->ext.p_glTexCoordP1ui( type, coords );
9106 static void WINAPI wine_glTexCoordP1uiv( GLenum type, const GLuint* coords ) {
9107 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9108 TRACE("(%d, %p)\n", type, coords );
9109 funcs->ext.p_glTexCoordP1uiv( type, coords );
9112 static void WINAPI wine_glTexCoordP2ui( GLenum type, GLuint coords ) {
9113 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9114 TRACE("(%d, %d)\n", type, coords );
9115 funcs->ext.p_glTexCoordP2ui( type, coords );
9118 static void WINAPI wine_glTexCoordP2uiv( GLenum type, const GLuint* coords ) {
9119 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9120 TRACE("(%d, %p)\n", type, coords );
9121 funcs->ext.p_glTexCoordP2uiv( type, coords );
9124 static void WINAPI wine_glTexCoordP3ui( GLenum type, GLuint coords ) {
9125 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9126 TRACE("(%d, %d)\n", type, coords );
9127 funcs->ext.p_glTexCoordP3ui( type, coords );
9130 static void WINAPI wine_glTexCoordP3uiv( GLenum type, const GLuint* coords ) {
9131 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9132 TRACE("(%d, %p)\n", type, coords );
9133 funcs->ext.p_glTexCoordP3uiv( type, coords );
9136 static void WINAPI wine_glTexCoordP4ui( GLenum type, GLuint coords ) {
9137 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9138 TRACE("(%d, %d)\n", type, coords );
9139 funcs->ext.p_glTexCoordP4ui( type, coords );
9142 static void WINAPI wine_glTexCoordP4uiv( GLenum type, const GLuint* coords ) {
9143 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9144 TRACE("(%d, %p)\n", type, coords );
9145 funcs->ext.p_glTexCoordP4uiv( type, coords );
9148 static void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
9149 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9150 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
9151 funcs->ext.p_glTexCoordPointerEXT( size, type, stride, count, pointer );
9154 static void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
9155 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9156 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
9157 funcs->ext.p_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
9160 static void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
9161 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9162 TRACE("(%d, %d, %p)\n", size, type, pointer );
9163 funcs->ext.p_glTexCoordPointervINTEL( size, type, pointer );
9166 static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, const GLfloat* weights ) {
9167 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9168 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
9169 funcs->ext.p_glTexFilterFuncSGIS( target, filter, n, weights );
9172 static void WINAPI wine_glTexImage2DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
9173 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9174 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, fixedsamplelocations );
9175 funcs->ext.p_glTexImage2DMultisample( target, samples, internalformat, width, height, fixedsamplelocations );
9178 static void WINAPI wine_glTexImage2DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9179 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9180 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9181 funcs->ext.p_glTexImage2DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9184 static void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9185 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9186 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9187 funcs->ext.p_glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels );
9190 static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9191 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9192 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
9193 funcs->ext.p_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
9196 static void WINAPI wine_glTexImage3DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
9197 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9198 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, depth, fixedsamplelocations );
9199 funcs->ext.p_glTexImage3DMultisample( target, samples, internalformat, width, height, depth, fixedsamplelocations );
9202 static void WINAPI wine_glTexImage3DMultisampleCoverageNV( GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9203 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9204 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9205 funcs->ext.p_glTexImage3DMultisampleCoverageNV( target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9208 static void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9209 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9210 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9211 funcs->ext.p_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
9214 static void WINAPI wine_glTexParameterIiv( GLenum target, GLenum pname, const GLint* params ) {
9215 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9216 TRACE("(%d, %d, %p)\n", target, pname, params );
9217 funcs->ext.p_glTexParameterIiv( target, pname, params );
9220 static void WINAPI wine_glTexParameterIivEXT( GLenum target, GLenum pname, const GLint* params ) {
9221 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9222 TRACE("(%d, %d, %p)\n", target, pname, params );
9223 funcs->ext.p_glTexParameterIivEXT( target, pname, params );
9226 static void WINAPI wine_glTexParameterIuiv( GLenum target, GLenum pname, const GLuint* params ) {
9227 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9228 TRACE("(%d, %d, %p)\n", target, pname, params );
9229 funcs->ext.p_glTexParameterIuiv( target, pname, params );
9232 static void WINAPI wine_glTexParameterIuivEXT( GLenum target, GLenum pname, const GLuint* params ) {
9233 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9234 TRACE("(%d, %d, %p)\n", target, pname, params );
9235 funcs->ext.p_glTexParameterIuivEXT( target, pname, params );
9238 static void WINAPI wine_glTexRenderbufferNV( GLenum target, GLuint renderbuffer ) {
9239 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9240 TRACE("(%d, %d)\n", target, renderbuffer );
9241 funcs->ext.p_glTexRenderbufferNV( target, renderbuffer );
9244 static void WINAPI wine_glTexStorage1D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9245 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9246 TRACE("(%d, %d, %d, %d)\n", target, levels, internalformat, width );
9247 funcs->ext.p_glTexStorage1D( target, levels, internalformat, width );
9250 static void WINAPI wine_glTexStorage2D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9251 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9252 TRACE("(%d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height );
9253 funcs->ext.p_glTexStorage2D( target, levels, internalformat, width, height );
9256 static void WINAPI wine_glTexStorage3D( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9257 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9258 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, levels, internalformat, width, height, depth );
9259 funcs->ext.p_glTexStorage3D( target, levels, internalformat, width, height, depth );
9262 static void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9263 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9264 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
9265 funcs->ext.p_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
9268 static void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9269 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9270 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
9271 funcs->ext.p_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
9274 static void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9275 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9276 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9277 funcs->ext.p_glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9280 static void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9281 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9282 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9283 funcs->ext.p_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9286 static void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid* pixels ) {
9287 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9288 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9289 funcs->ext.p_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
9292 static void WINAPI wine_glTextureBarrierNV( void ) {
9293 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9294 TRACE("()\n");
9295 funcs->ext.p_glTextureBarrierNV( );
9298 static void WINAPI wine_glTextureBufferEXT( GLuint texture, GLenum target, GLenum internalformat, GLuint buffer ) {
9299 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9300 TRACE("(%d, %d, %d, %d)\n", texture, target, internalformat, buffer );
9301 funcs->ext.p_glTextureBufferEXT( texture, target, internalformat, buffer );
9304 static void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
9305 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9306 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
9307 funcs->ext.p_glTextureColorMaskSGIS( red, green, blue, alpha );
9310 static void WINAPI wine_glTextureImage1DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9311 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9312 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, border, format, type, pixels );
9313 funcs->ext.p_glTextureImage1DEXT( texture, target, level, internalformat, width, border, format, type, pixels );
9316 static void WINAPI wine_glTextureImage2DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9317 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9318 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, border, format, type, pixels );
9319 funcs->ext.p_glTextureImage2DEXT( texture, target, level, internalformat, width, height, border, format, type, pixels );
9322 static void WINAPI wine_glTextureImage2DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9323 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9324 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9325 funcs->ext.p_glTextureImage2DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations );
9328 static void WINAPI wine_glTextureImage2DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations ) {
9329 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9330 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9331 funcs->ext.p_glTextureImage2DMultisampleNV( texture, target, samples, internalFormat, width, height, fixedSampleLocations );
9334 static void WINAPI wine_glTextureImage3DEXT( GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels ) {
9335 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9336 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9337 funcs->ext.p_glTextureImage3DEXT( texture, target, level, internalformat, width, height, depth, border, format, type, pixels );
9340 static void WINAPI wine_glTextureImage3DMultisampleCoverageNV( GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9341 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9342 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9343 funcs->ext.p_glTextureImage3DMultisampleCoverageNV( texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations );
9346 static void WINAPI wine_glTextureImage3DMultisampleNV( GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations ) {
9347 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9348 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9349 funcs->ext.p_glTextureImage3DMultisampleNV( texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations );
9352 static void WINAPI wine_glTextureLightEXT( GLenum pname ) {
9353 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9354 TRACE("(%d)\n", pname );
9355 funcs->ext.p_glTextureLightEXT( pname );
9358 static void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
9359 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9360 TRACE("(%d, %d)\n", face, mode );
9361 funcs->ext.p_glTextureMaterialEXT( face, mode );
9364 static void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
9365 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9366 TRACE("(%d)\n", mode );
9367 funcs->ext.p_glTextureNormalEXT( mode );
9370 static void WINAPI wine_glTextureParameterIivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9371 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9372 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9373 funcs->ext.p_glTextureParameterIivEXT( texture, target, pname, params );
9376 static void WINAPI wine_glTextureParameterIuivEXT( GLuint texture, GLenum target, GLenum pname, const GLuint* params ) {
9377 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9378 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9379 funcs->ext.p_glTextureParameterIuivEXT( texture, target, pname, params );
9382 static void WINAPI wine_glTextureParameterfEXT( GLuint texture, GLenum target, GLenum pname, GLfloat param ) {
9383 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9384 TRACE("(%d, %d, %d, %f)\n", texture, target, pname, param );
9385 funcs->ext.p_glTextureParameterfEXT( texture, target, pname, param );
9388 static void WINAPI wine_glTextureParameterfvEXT( GLuint texture, GLenum target, GLenum pname, const GLfloat* params ) {
9389 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9390 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9391 funcs->ext.p_glTextureParameterfvEXT( texture, target, pname, params );
9394 static void WINAPI wine_glTextureParameteriEXT( GLuint texture, GLenum target, GLenum pname, GLint param ) {
9395 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9396 TRACE("(%d, %d, %d, %d)\n", texture, target, pname, param );
9397 funcs->ext.p_glTextureParameteriEXT( texture, target, pname, param );
9400 static void WINAPI wine_glTextureParameterivEXT( GLuint texture, GLenum target, GLenum pname, const GLint* params ) {
9401 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9402 TRACE("(%d, %d, %d, %p)\n", texture, target, pname, params );
9403 funcs->ext.p_glTextureParameterivEXT( texture, target, pname, params );
9406 static void WINAPI wine_glTextureRangeAPPLE( GLenum target, GLsizei length, const GLvoid* pointer ) {
9407 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9408 TRACE("(%d, %d, %p)\n", target, length, pointer );
9409 funcs->ext.p_glTextureRangeAPPLE( target, length, pointer );
9412 static void WINAPI wine_glTextureRenderbufferEXT( GLuint texture, GLenum target, GLuint renderbuffer ) {
9413 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9414 TRACE("(%d, %d, %d)\n", texture, target, renderbuffer );
9415 funcs->ext.p_glTextureRenderbufferEXT( texture, target, renderbuffer );
9418 static void WINAPI wine_glTextureStorage1DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width ) {
9419 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9420 TRACE("(%d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width );
9421 funcs->ext.p_glTextureStorage1DEXT( texture, target, levels, internalformat, width );
9424 static void WINAPI wine_glTextureStorage2DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height ) {
9425 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9426 TRACE("(%d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height );
9427 funcs->ext.p_glTextureStorage2DEXT( texture, target, levels, internalformat, width, height );
9430 static void WINAPI wine_glTextureStorage3DEXT( GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth ) {
9431 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9432 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", texture, target, levels, internalformat, width, height, depth );
9433 funcs->ext.p_glTextureStorage3DEXT( texture, target, levels, internalformat, width, height, depth );
9436 static void WINAPI wine_glTextureSubImage1DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid* pixels ) {
9437 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9438 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, width, format, type, pixels );
9439 funcs->ext.p_glTextureSubImage1DEXT( texture, target, level, xoffset, width, format, type, pixels );
9442 static void WINAPI wine_glTextureSubImage2DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels ) {
9443 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9444 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9445 funcs->ext.p_glTextureSubImage2DEXT( texture, target, level, xoffset, yoffset, width, height, format, type, pixels );
9448 static void WINAPI wine_glTextureSubImage3DEXT( GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels ) {
9449 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9450 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9451 funcs->ext.p_glTextureSubImage3DEXT( texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
9454 static void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
9455 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9456 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
9457 funcs->ext.p_glTrackMatrixNV( target, address, matrix, transform );
9460 static void WINAPI wine_glTransformFeedbackAttribsNV( GLuint count, const GLint* attribs, GLenum bufferMode ) {
9461 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9462 TRACE("(%d, %p, %d)\n", count, attribs, bufferMode );
9463 funcs->ext.p_glTransformFeedbackAttribsNV( count, attribs, bufferMode );
9466 static void WINAPI wine_glTransformFeedbackStreamAttribsNV( GLsizei count, const GLint* attribs, GLsizei nbuffers, const GLint* bufstreams, GLenum bufferMode ) {
9467 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9468 TRACE("(%d, %p, %d, %p, %d)\n", count, attribs, nbuffers, bufstreams, bufferMode );
9469 funcs->ext.p_glTransformFeedbackStreamAttribsNV( count, attribs, nbuffers, bufstreams, bufferMode );
9472 static void WINAPI wine_glTransformFeedbackVaryings( GLuint program, GLsizei count, const char* const* varyings, GLenum bufferMode ) {
9473 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9474 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9475 funcs->ext.p_glTransformFeedbackVaryings( program, count, varyings, bufferMode );
9478 static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, const char** varyings, GLenum bufferMode ) {
9479 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9480 TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
9481 funcs->ext.p_glTransformFeedbackVaryingsEXT( program, count, varyings, bufferMode );
9484 static void WINAPI wine_glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, const GLint* locations, GLenum bufferMode ) {
9485 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9486 TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode );
9487 funcs->ext.p_glTransformFeedbackVaryingsNV( program, count, locations, bufferMode );
9490 static void WINAPI wine_glTransformPathNV( GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat* transformValues ) {
9491 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9492 TRACE("(%d, %d, %d, %p)\n", resultPath, srcPath, transformType, transformValues );
9493 funcs->ext.p_glTransformPathNV( resultPath, srcPath, transformType, transformValues );
9496 static void WINAPI wine_glUniform1d( GLint location, GLdouble x ) {
9497 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9498 TRACE("(%d, %f)\n", location, x );
9499 funcs->ext.p_glUniform1d( location, x );
9502 static void WINAPI wine_glUniform1dv( GLint location, GLsizei count, const GLdouble* value ) {
9503 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9504 TRACE("(%d, %d, %p)\n", location, count, value );
9505 funcs->ext.p_glUniform1dv( location, count, value );
9508 static void WINAPI wine_glUniform1f( GLint location, GLfloat v0 ) {
9509 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9510 TRACE("(%d, %f)\n", location, v0 );
9511 funcs->ext.p_glUniform1f( location, v0 );
9514 static void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) {
9515 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9516 TRACE("(%d, %f)\n", location, v0 );
9517 funcs->ext.p_glUniform1fARB( location, v0 );
9520 static void WINAPI wine_glUniform1fv( GLint location, GLsizei count, const GLfloat* value ) {
9521 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9522 TRACE("(%d, %d, %p)\n", location, count, value );
9523 funcs->ext.p_glUniform1fv( location, count, value );
9526 static void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9527 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9528 TRACE("(%d, %d, %p)\n", location, count, value );
9529 funcs->ext.p_glUniform1fvARB( location, count, value );
9532 static void WINAPI wine_glUniform1i( GLint location, GLint v0 ) {
9533 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9534 TRACE("(%d, %d)\n", location, v0 );
9535 funcs->ext.p_glUniform1i( location, v0 );
9538 static void WINAPI wine_glUniform1i64NV( GLint location, INT64 x ) {
9539 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9540 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9541 funcs->ext.p_glUniform1i64NV( location, x );
9544 static void WINAPI wine_glUniform1i64vNV( GLint location, GLsizei count, const INT64* value ) {
9545 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9546 TRACE("(%d, %d, %p)\n", location, count, value );
9547 funcs->ext.p_glUniform1i64vNV( location, count, value );
9550 static void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) {
9551 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9552 TRACE("(%d, %d)\n", location, v0 );
9553 funcs->ext.p_glUniform1iARB( location, v0 );
9556 static void WINAPI wine_glUniform1iv( GLint location, GLsizei count, const GLint* value ) {
9557 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9558 TRACE("(%d, %d, %p)\n", location, count, value );
9559 funcs->ext.p_glUniform1iv( location, count, value );
9562 static void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, const GLint* value ) {
9563 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9564 TRACE("(%d, %d, %p)\n", location, count, value );
9565 funcs->ext.p_glUniform1ivARB( location, count, value );
9568 static void WINAPI wine_glUniform1ui( GLint location, GLuint v0 ) {
9569 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9570 TRACE("(%d, %d)\n", location, v0 );
9571 funcs->ext.p_glUniform1ui( location, v0 );
9574 static void WINAPI wine_glUniform1ui64NV( GLint location, UINT64 x ) {
9575 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9576 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(x) );
9577 funcs->ext.p_glUniform1ui64NV( location, x );
9580 static void WINAPI wine_glUniform1ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9581 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9582 TRACE("(%d, %d, %p)\n", location, count, value );
9583 funcs->ext.p_glUniform1ui64vNV( location, count, value );
9586 static void WINAPI wine_glUniform1uiEXT( GLint location, GLuint v0 ) {
9587 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9588 TRACE("(%d, %d)\n", location, v0 );
9589 funcs->ext.p_glUniform1uiEXT( location, v0 );
9592 static void WINAPI wine_glUniform1uiv( GLint location, GLsizei count, const GLuint* value ) {
9593 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9594 TRACE("(%d, %d, %p)\n", location, count, value );
9595 funcs->ext.p_glUniform1uiv( location, count, value );
9598 static void WINAPI wine_glUniform1uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9599 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9600 TRACE("(%d, %d, %p)\n", location, count, value );
9601 funcs->ext.p_glUniform1uivEXT( location, count, value );
9604 static void WINAPI wine_glUniform2d( GLint location, GLdouble x, GLdouble y ) {
9605 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9606 TRACE("(%d, %f, %f)\n", location, x, y );
9607 funcs->ext.p_glUniform2d( location, x, y );
9610 static void WINAPI wine_glUniform2dv( GLint location, GLsizei count, const GLdouble* value ) {
9611 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9612 TRACE("(%d, %d, %p)\n", location, count, value );
9613 funcs->ext.p_glUniform2dv( location, count, value );
9616 static void WINAPI wine_glUniform2f( GLint location, GLfloat v0, GLfloat v1 ) {
9617 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9618 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9619 funcs->ext.p_glUniform2f( location, v0, v1 );
9622 static void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) {
9623 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9624 TRACE("(%d, %f, %f)\n", location, v0, v1 );
9625 funcs->ext.p_glUniform2fARB( location, v0, v1 );
9628 static void WINAPI wine_glUniform2fv( GLint location, GLsizei count, const GLfloat* value ) {
9629 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9630 TRACE("(%d, %d, %p)\n", location, count, value );
9631 funcs->ext.p_glUniform2fv( location, count, value );
9634 static void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9635 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9636 TRACE("(%d, %d, %p)\n", location, count, value );
9637 funcs->ext.p_glUniform2fvARB( location, count, value );
9640 static void WINAPI wine_glUniform2i( GLint location, GLint v0, GLint v1 ) {
9641 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9642 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9643 funcs->ext.p_glUniform2i( location, v0, v1 );
9646 static void WINAPI wine_glUniform2i64NV( GLint location, INT64 x, INT64 y ) {
9647 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9648 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9649 funcs->ext.p_glUniform2i64NV( location, x, y );
9652 static void WINAPI wine_glUniform2i64vNV( GLint location, GLsizei count, const INT64* value ) {
9653 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9654 TRACE("(%d, %d, %p)\n", location, count, value );
9655 funcs->ext.p_glUniform2i64vNV( location, count, value );
9658 static void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) {
9659 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9660 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9661 funcs->ext.p_glUniform2iARB( location, v0, v1 );
9664 static void WINAPI wine_glUniform2iv( GLint location, GLsizei count, const GLint* value ) {
9665 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9666 TRACE("(%d, %d, %p)\n", location, count, value );
9667 funcs->ext.p_glUniform2iv( location, count, value );
9670 static void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, const GLint* value ) {
9671 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9672 TRACE("(%d, %d, %p)\n", location, count, value );
9673 funcs->ext.p_glUniform2ivARB( location, count, value );
9676 static void WINAPI wine_glUniform2ui( GLint location, GLuint v0, GLuint v1 ) {
9677 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9678 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9679 funcs->ext.p_glUniform2ui( location, v0, v1 );
9682 static void WINAPI wine_glUniform2ui64NV( GLint location, UINT64 x, UINT64 y ) {
9683 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9684 TRACE("(%d, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
9685 funcs->ext.p_glUniform2ui64NV( location, x, y );
9688 static void WINAPI wine_glUniform2ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9689 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9690 TRACE("(%d, %d, %p)\n", location, count, value );
9691 funcs->ext.p_glUniform2ui64vNV( location, count, value );
9694 static void WINAPI wine_glUniform2uiEXT( GLint location, GLuint v0, GLuint v1 ) {
9695 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9696 TRACE("(%d, %d, %d)\n", location, v0, v1 );
9697 funcs->ext.p_glUniform2uiEXT( location, v0, v1 );
9700 static void WINAPI wine_glUniform2uiv( GLint location, GLsizei count, const GLuint* value ) {
9701 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9702 TRACE("(%d, %d, %p)\n", location, count, value );
9703 funcs->ext.p_glUniform2uiv( location, count, value );
9706 static void WINAPI wine_glUniform2uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9707 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9708 TRACE("(%d, %d, %p)\n", location, count, value );
9709 funcs->ext.p_glUniform2uivEXT( location, count, value );
9712 static void WINAPI wine_glUniform3d( GLint location, GLdouble x, GLdouble y, GLdouble z ) {
9713 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9714 TRACE("(%d, %f, %f, %f)\n", location, x, y, z );
9715 funcs->ext.p_glUniform3d( location, x, y, z );
9718 static void WINAPI wine_glUniform3dv( GLint location, GLsizei count, const GLdouble* value ) {
9719 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9720 TRACE("(%d, %d, %p)\n", location, count, value );
9721 funcs->ext.p_glUniform3dv( location, count, value );
9724 static void WINAPI wine_glUniform3f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
9725 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9726 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
9727 funcs->ext.p_glUniform3f( location, v0, v1, v2 );
9730 static void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
9731 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9732 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
9733 funcs->ext.p_glUniform3fARB( location, v0, v1, v2 );
9736 static void WINAPI wine_glUniform3fv( GLint location, GLsizei count, const GLfloat* value ) {
9737 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9738 TRACE("(%d, %d, %p)\n", location, count, value );
9739 funcs->ext.p_glUniform3fv( location, count, value );
9742 static void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9743 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9744 TRACE("(%d, %d, %p)\n", location, count, value );
9745 funcs->ext.p_glUniform3fvARB( location, count, value );
9748 static void WINAPI wine_glUniform3i( GLint location, GLint v0, GLint v1, GLint v2 ) {
9749 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9750 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9751 funcs->ext.p_glUniform3i( location, v0, v1, v2 );
9754 static void WINAPI wine_glUniform3i64NV( GLint location, INT64 x, INT64 y, INT64 z ) {
9755 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9756 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
9757 funcs->ext.p_glUniform3i64NV( location, x, y, z );
9760 static void WINAPI wine_glUniform3i64vNV( GLint location, GLsizei count, const INT64* value ) {
9761 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9762 TRACE("(%d, %d, %p)\n", location, count, value );
9763 funcs->ext.p_glUniform3i64vNV( location, count, value );
9766 static void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) {
9767 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9768 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9769 funcs->ext.p_glUniform3iARB( location, v0, v1, v2 );
9772 static void WINAPI wine_glUniform3iv( GLint location, GLsizei count, const GLint* value ) {
9773 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9774 TRACE("(%d, %d, %p)\n", location, count, value );
9775 funcs->ext.p_glUniform3iv( location, count, value );
9778 static void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, const GLint* value ) {
9779 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9780 TRACE("(%d, %d, %p)\n", location, count, value );
9781 funcs->ext.p_glUniform3ivARB( location, count, value );
9784 static void WINAPI wine_glUniform3ui( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
9785 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9786 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9787 funcs->ext.p_glUniform3ui( location, v0, v1, v2 );
9790 static void WINAPI wine_glUniform3ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z ) {
9791 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9792 TRACE("(%d, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
9793 funcs->ext.p_glUniform3ui64NV( location, x, y, z );
9796 static void WINAPI wine_glUniform3ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9797 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9798 TRACE("(%d, %d, %p)\n", location, count, value );
9799 funcs->ext.p_glUniform3ui64vNV( location, count, value );
9802 static void WINAPI wine_glUniform3uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2 ) {
9803 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9804 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
9805 funcs->ext.p_glUniform3uiEXT( location, v0, v1, v2 );
9808 static void WINAPI wine_glUniform3uiv( GLint location, GLsizei count, const GLuint* value ) {
9809 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9810 TRACE("(%d, %d, %p)\n", location, count, value );
9811 funcs->ext.p_glUniform3uiv( location, count, value );
9814 static void WINAPI wine_glUniform3uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9815 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9816 TRACE("(%d, %d, %p)\n", location, count, value );
9817 funcs->ext.p_glUniform3uivEXT( location, count, value );
9820 static void WINAPI wine_glUniform4d( GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
9821 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9822 TRACE("(%d, %f, %f, %f, %f)\n", location, x, y, z, w );
9823 funcs->ext.p_glUniform4d( location, x, y, z, w );
9826 static void WINAPI wine_glUniform4dv( GLint location, GLsizei count, const GLdouble* value ) {
9827 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9828 TRACE("(%d, %d, %p)\n", location, count, value );
9829 funcs->ext.p_glUniform4dv( location, count, value );
9832 static void WINAPI wine_glUniform4f( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
9833 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9834 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
9835 funcs->ext.p_glUniform4f( location, v0, v1, v2, v3 );
9838 static void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
9839 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9840 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
9841 funcs->ext.p_glUniform4fARB( location, v0, v1, v2, v3 );
9844 static void WINAPI wine_glUniform4fv( GLint location, GLsizei count, const GLfloat* value ) {
9845 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9846 TRACE("(%d, %d, %p)\n", location, count, value );
9847 funcs->ext.p_glUniform4fv( location, count, value );
9850 static void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, const GLfloat* value ) {
9851 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9852 TRACE("(%d, %d, %p)\n", location, count, value );
9853 funcs->ext.p_glUniform4fvARB( location, count, value );
9856 static void WINAPI wine_glUniform4i( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
9857 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9858 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9859 funcs->ext.p_glUniform4i( location, v0, v1, v2, v3 );
9862 static void WINAPI wine_glUniform4i64NV( GLint location, INT64 x, INT64 y, INT64 z, INT64 w ) {
9863 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9864 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
9865 funcs->ext.p_glUniform4i64NV( location, x, y, z, w );
9868 static void WINAPI wine_glUniform4i64vNV( GLint location, GLsizei count, const INT64* value ) {
9869 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9870 TRACE("(%d, %d, %p)\n", location, count, value );
9871 funcs->ext.p_glUniform4i64vNV( location, count, value );
9874 static void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
9875 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9876 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9877 funcs->ext.p_glUniform4iARB( location, v0, v1, v2, v3 );
9880 static void WINAPI wine_glUniform4iv( GLint location, GLsizei count, const GLint* value ) {
9881 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9882 TRACE("(%d, %d, %p)\n", location, count, value );
9883 funcs->ext.p_glUniform4iv( location, count, value );
9886 static void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, const GLint* value ) {
9887 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9888 TRACE("(%d, %d, %p)\n", location, count, value );
9889 funcs->ext.p_glUniform4ivARB( location, count, value );
9892 static void WINAPI wine_glUniform4ui( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
9893 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9894 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9895 funcs->ext.p_glUniform4ui( location, v0, v1, v2, v3 );
9898 static void WINAPI wine_glUniform4ui64NV( GLint location, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
9899 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9900 TRACE("(%d, %s, %s, %s, %s)\n", location, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
9901 funcs->ext.p_glUniform4ui64NV( location, x, y, z, w );
9904 static void WINAPI wine_glUniform4ui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9905 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9906 TRACE("(%d, %d, %p)\n", location, count, value );
9907 funcs->ext.p_glUniform4ui64vNV( location, count, value );
9910 static void WINAPI wine_glUniform4uiEXT( GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) {
9911 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9912 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
9913 funcs->ext.p_glUniform4uiEXT( location, v0, v1, v2, v3 );
9916 static void WINAPI wine_glUniform4uiv( GLint location, GLsizei count, const GLuint* value ) {
9917 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9918 TRACE("(%d, %d, %p)\n", location, count, value );
9919 funcs->ext.p_glUniform4uiv( location, count, value );
9922 static void WINAPI wine_glUniform4uivEXT( GLint location, GLsizei count, const GLuint* value ) {
9923 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9924 TRACE("(%d, %d, %p)\n", location, count, value );
9925 funcs->ext.p_glUniform4uivEXT( location, count, value );
9928 static void WINAPI wine_glUniformBlockBinding( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) {
9929 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9930 TRACE("(%d, %d, %d)\n", program, uniformBlockIndex, uniformBlockBinding );
9931 funcs->ext.p_glUniformBlockBinding( program, uniformBlockIndex, uniformBlockBinding );
9934 static void WINAPI wine_glUniformBufferEXT( GLuint program, GLint location, GLuint buffer ) {
9935 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9936 TRACE("(%d, %d, %d)\n", program, location, buffer );
9937 funcs->ext.p_glUniformBufferEXT( program, location, buffer );
9940 static void WINAPI wine_glUniformHandleui64NV( GLint location, UINT64 value ) {
9941 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9942 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
9943 funcs->ext.p_glUniformHandleui64NV( location, value );
9946 static void WINAPI wine_glUniformHandleui64vNV( GLint location, GLsizei count, const UINT64* value ) {
9947 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9948 TRACE("(%d, %d, %p)\n", location, count, value );
9949 funcs->ext.p_glUniformHandleui64vNV( location, count, value );
9952 static void WINAPI wine_glUniformMatrix2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9953 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9954 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9955 funcs->ext.p_glUniformMatrix2dv( location, count, transpose, value );
9958 static void WINAPI wine_glUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9959 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9960 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9961 funcs->ext.p_glUniformMatrix2fv( location, count, transpose, value );
9964 static void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9965 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9966 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9967 funcs->ext.p_glUniformMatrix2fvARB( location, count, transpose, value );
9970 static void WINAPI wine_glUniformMatrix2x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9971 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9972 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9973 funcs->ext.p_glUniformMatrix2x3dv( location, count, transpose, value );
9976 static void WINAPI wine_glUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9977 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9978 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9979 funcs->ext.p_glUniformMatrix2x3fv( location, count, transpose, value );
9982 static void WINAPI wine_glUniformMatrix2x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9983 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9984 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9985 funcs->ext.p_glUniformMatrix2x4dv( location, count, transpose, value );
9988 static void WINAPI wine_glUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
9989 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9990 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9991 funcs->ext.p_glUniformMatrix2x4fv( location, count, transpose, value );
9994 static void WINAPI wine_glUniformMatrix3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
9995 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
9996 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
9997 funcs->ext.p_glUniformMatrix3dv( location, count, transpose, value );
10000 static void WINAPI wine_glUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10001 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10002 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10003 funcs->ext.p_glUniformMatrix3fv( location, count, transpose, value );
10006 static void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10007 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10008 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10009 funcs->ext.p_glUniformMatrix3fvARB( location, count, transpose, value );
10012 static void WINAPI wine_glUniformMatrix3x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10013 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10014 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10015 funcs->ext.p_glUniformMatrix3x2dv( location, count, transpose, value );
10018 static void WINAPI wine_glUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10019 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10020 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10021 funcs->ext.p_glUniformMatrix3x2fv( location, count, transpose, value );
10024 static void WINAPI wine_glUniformMatrix3x4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10025 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10026 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10027 funcs->ext.p_glUniformMatrix3x4dv( location, count, transpose, value );
10030 static void WINAPI wine_glUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10031 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10032 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10033 funcs->ext.p_glUniformMatrix3x4fv( location, count, transpose, value );
10036 static void WINAPI wine_glUniformMatrix4dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10037 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10038 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10039 funcs->ext.p_glUniformMatrix4dv( location, count, transpose, value );
10042 static void WINAPI wine_glUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10043 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10044 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10045 funcs->ext.p_glUniformMatrix4fv( location, count, transpose, value );
10048 static void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10049 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10050 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10051 funcs->ext.p_glUniformMatrix4fvARB( location, count, transpose, value );
10054 static void WINAPI wine_glUniformMatrix4x2dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10055 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10056 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10057 funcs->ext.p_glUniformMatrix4x2dv( location, count, transpose, value );
10060 static void WINAPI wine_glUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10061 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10062 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10063 funcs->ext.p_glUniformMatrix4x2fv( location, count, transpose, value );
10066 static void WINAPI wine_glUniformMatrix4x3dv( GLint location, GLsizei count, GLboolean transpose, const GLdouble* value ) {
10067 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10068 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10069 funcs->ext.p_glUniformMatrix4x3dv( location, count, transpose, value );
10072 static void WINAPI wine_glUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, const GLfloat* value ) {
10073 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10074 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
10075 funcs->ext.p_glUniformMatrix4x3fv( location, count, transpose, value );
10078 static void WINAPI wine_glUniformSubroutinesuiv( GLenum shadertype, GLsizei count, const GLuint* indices ) {
10079 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10080 TRACE("(%d, %d, %p)\n", shadertype, count, indices );
10081 funcs->ext.p_glUniformSubroutinesuiv( shadertype, count, indices );
10084 static void WINAPI wine_glUniformui64NV( GLint location, UINT64 value ) {
10085 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10086 TRACE("(%d, %s)\n", location, wine_dbgstr_longlong(value) );
10087 funcs->ext.p_glUniformui64NV( location, value );
10090 static void WINAPI wine_glUniformui64vNV( GLint location, GLsizei count, const UINT64* value ) {
10091 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10092 TRACE("(%d, %d, %p)\n", location, count, value );
10093 funcs->ext.p_glUniformui64vNV( location, count, value );
10096 static void WINAPI wine_glUnlockArraysEXT( void ) {
10097 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10098 TRACE("()\n");
10099 funcs->ext.p_glUnlockArraysEXT( );
10102 static GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) {
10103 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10104 TRACE("(%d)\n", target );
10105 return funcs->ext.p_glUnmapBuffer( target );
10108 static GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) {
10109 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10110 TRACE("(%d)\n", target );
10111 return funcs->ext.p_glUnmapBufferARB( target );
10114 static GLboolean WINAPI wine_glUnmapNamedBufferEXT( GLuint buffer ) {
10115 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10116 TRACE("(%d)\n", buffer );
10117 return funcs->ext.p_glUnmapNamedBufferEXT( buffer );
10120 static void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) {
10121 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10122 TRACE("(%d)\n", buffer );
10123 funcs->ext.p_glUnmapObjectBufferATI( buffer );
10126 static void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, const GLvoid* pointer, GLenum preserve ) {
10127 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10128 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
10129 funcs->ext.p_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
10132 static void WINAPI wine_glUseProgram( GLuint program ) {
10133 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10134 TRACE("(%d)\n", program );
10135 funcs->ext.p_glUseProgram( program );
10138 static void WINAPI wine_glUseProgramObjectARB( unsigned int programObj ) {
10139 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10140 TRACE("(%d)\n", programObj );
10141 funcs->ext.p_glUseProgramObjectARB( programObj );
10144 static void WINAPI wine_glUseProgramStages( GLuint pipeline, GLbitfield stages, GLuint program ) {
10145 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10146 TRACE("(%d, %d, %d)\n", pipeline, stages, program );
10147 funcs->ext.p_glUseProgramStages( pipeline, stages, program );
10150 static void WINAPI wine_glUseShaderProgramEXT( GLenum type, GLuint program ) {
10151 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10152 TRACE("(%d, %d)\n", type, program );
10153 funcs->ext.p_glUseShaderProgramEXT( type, program );
10156 static void WINAPI wine_glVDPAUFiniNV( void ) {
10157 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10158 TRACE("()\n");
10159 funcs->ext.p_glVDPAUFiniNV( );
10162 static void WINAPI wine_glVDPAUGetSurfaceivNV( INT_PTR surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
10163 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10164 TRACE("(%ld, %d, %d, %p, %p)\n", surface, pname, bufSize, length, values );
10165 funcs->ext.p_glVDPAUGetSurfaceivNV( surface, pname, bufSize, length, values );
10168 static void WINAPI wine_glVDPAUInitNV( const GLvoid* vdpDevice, const GLvoid* getProcAddress ) {
10169 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10170 TRACE("(%p, %p)\n", vdpDevice, getProcAddress );
10171 funcs->ext.p_glVDPAUInitNV( vdpDevice, getProcAddress );
10174 static void WINAPI wine_glVDPAUIsSurfaceNV( INT_PTR surface ) {
10175 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10176 TRACE("(%ld)\n", surface );
10177 funcs->ext.p_glVDPAUIsSurfaceNV( surface );
10180 static void WINAPI wine_glVDPAUMapSurfacesNV( GLsizei numSurfaces, const INT_PTR* surfaces ) {
10181 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10182 TRACE("(%d, %p)\n", numSurfaces, surfaces );
10183 funcs->ext.p_glVDPAUMapSurfacesNV( numSurfaces, surfaces );
10186 static INT_PTR WINAPI wine_glVDPAURegisterOutputSurfaceNV( GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10187 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10188 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10189 return funcs->ext.p_glVDPAURegisterOutputSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10192 static INT_PTR WINAPI wine_glVDPAURegisterVideoSurfaceNV( GLvoid* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint* textureNames ) {
10193 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10194 TRACE("(%p, %d, %d, %p)\n", vdpSurface, target, numTextureNames, textureNames );
10195 return funcs->ext.p_glVDPAURegisterVideoSurfaceNV( vdpSurface, target, numTextureNames, textureNames );
10198 static void WINAPI wine_glVDPAUSurfaceAccessNV( INT_PTR surface, GLenum access ) {
10199 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10200 TRACE("(%ld, %d)\n", surface, access );
10201 funcs->ext.p_glVDPAUSurfaceAccessNV( surface, access );
10204 static void WINAPI wine_glVDPAUUnmapSurfacesNV( GLsizei numSurface, const INT_PTR* surfaces ) {
10205 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10206 TRACE("(%d, %p)\n", numSurface, surfaces );
10207 funcs->ext.p_glVDPAUUnmapSurfacesNV( numSurface, surfaces );
10210 static void WINAPI wine_glVDPAUUnregisterSurfaceNV( INT_PTR surface ) {
10211 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10212 TRACE("(%ld)\n", surface );
10213 funcs->ext.p_glVDPAUUnregisterSurfaceNV( surface );
10216 static void WINAPI wine_glValidateProgram( GLuint program ) {
10217 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10218 TRACE("(%d)\n", program );
10219 funcs->ext.p_glValidateProgram( program );
10222 static void WINAPI wine_glValidateProgramARB( unsigned int programObj ) {
10223 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10224 TRACE("(%d)\n", programObj );
10225 funcs->ext.p_glValidateProgramARB( programObj );
10228 static void WINAPI wine_glValidateProgramPipeline( GLuint pipeline ) {
10229 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10230 TRACE("(%d)\n", pipeline );
10231 funcs->ext.p_glValidateProgramPipeline( pipeline );
10234 static void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
10235 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10236 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
10237 funcs->ext.p_glVariantArrayObjectATI( id, type, stride, buffer, offset );
10240 static void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, const GLvoid* addr ) {
10241 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10242 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
10243 funcs->ext.p_glVariantPointerEXT( id, type, stride, addr );
10246 static void WINAPI wine_glVariantbvEXT( GLuint id, const GLbyte* addr ) {
10247 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10248 TRACE("(%d, %p)\n", id, addr );
10249 funcs->ext.p_glVariantbvEXT( id, addr );
10252 static void WINAPI wine_glVariantdvEXT( GLuint id, const GLdouble* addr ) {
10253 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10254 TRACE("(%d, %p)\n", id, addr );
10255 funcs->ext.p_glVariantdvEXT( id, addr );
10258 static void WINAPI wine_glVariantfvEXT( GLuint id, const GLfloat* addr ) {
10259 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10260 TRACE("(%d, %p)\n", id, addr );
10261 funcs->ext.p_glVariantfvEXT( id, addr );
10264 static void WINAPI wine_glVariantivEXT( GLuint id, const GLint* addr ) {
10265 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10266 TRACE("(%d, %p)\n", id, addr );
10267 funcs->ext.p_glVariantivEXT( id, addr );
10270 static void WINAPI wine_glVariantsvEXT( GLuint id, const GLshort* addr ) {
10271 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10272 TRACE("(%d, %p)\n", id, addr );
10273 funcs->ext.p_glVariantsvEXT( id, addr );
10276 static void WINAPI wine_glVariantubvEXT( GLuint id, const GLubyte* addr ) {
10277 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10278 TRACE("(%d, %p)\n", id, addr );
10279 funcs->ext.p_glVariantubvEXT( id, addr );
10282 static void WINAPI wine_glVariantuivEXT( GLuint id, const GLuint* addr ) {
10283 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10284 TRACE("(%d, %p)\n", id, addr );
10285 funcs->ext.p_glVariantuivEXT( id, addr );
10288 static void WINAPI wine_glVariantusvEXT( GLuint id, const GLushort* addr ) {
10289 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10290 TRACE("(%d, %p)\n", id, addr );
10291 funcs->ext.p_glVariantusvEXT( id, addr );
10294 static void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) {
10295 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10296 TRACE("(%d, %d)\n", x, y );
10297 funcs->ext.p_glVertex2hNV( x, y );
10300 static void WINAPI wine_glVertex2hvNV( const unsigned short* v ) {
10301 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10302 TRACE("(%p)\n", v );
10303 funcs->ext.p_glVertex2hvNV( v );
10306 static void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) {
10307 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10308 TRACE("(%d, %d, %d)\n", x, y, z );
10309 funcs->ext.p_glVertex3hNV( x, y, z );
10312 static void WINAPI wine_glVertex3hvNV( const unsigned short* v ) {
10313 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10314 TRACE("(%p)\n", v );
10315 funcs->ext.p_glVertex3hvNV( v );
10318 static void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
10319 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10320 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
10321 funcs->ext.p_glVertex4hNV( x, y, z, w );
10324 static void WINAPI wine_glVertex4hvNV( const unsigned short* v ) {
10325 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10326 TRACE("(%p)\n", v );
10327 funcs->ext.p_glVertex4hvNV( v );
10330 static void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
10331 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10332 TRACE("(%d, %d)\n", pname, param );
10333 funcs->ext.p_glVertexArrayParameteriAPPLE( pname, param );
10336 static void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
10337 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10338 TRACE("(%d, %p)\n", length, pointer );
10339 funcs->ext.p_glVertexArrayRangeAPPLE( length, pointer );
10342 static void WINAPI wine_glVertexArrayRangeNV( GLsizei length, const GLvoid* pointer ) {
10343 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10344 TRACE("(%d, %p)\n", length, pointer );
10345 funcs->ext.p_glVertexArrayRangeNV( length, pointer );
10348 static void WINAPI wine_glVertexArrayVertexAttribLOffsetEXT( GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, INT_PTR offset ) {
10349 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10350 TRACE("(%d, %d, %d, %d, %d, %d, %ld)\n", vaobj, buffer, index, size, type, stride, offset );
10351 funcs->ext.p_glVertexArrayVertexAttribLOffsetEXT( vaobj, buffer, index, size, type, stride, offset );
10354 static void WINAPI wine_glVertexAttrib1d( GLuint index, GLdouble x ) {
10355 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10356 TRACE("(%d, %f)\n", index, x );
10357 funcs->ext.p_glVertexAttrib1d( index, x );
10360 static void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
10361 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10362 TRACE("(%d, %f)\n", index, x );
10363 funcs->ext.p_glVertexAttrib1dARB( index, x );
10366 static void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
10367 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10368 TRACE("(%d, %f)\n", index, x );
10369 funcs->ext.p_glVertexAttrib1dNV( index, x );
10372 static void WINAPI wine_glVertexAttrib1dv( GLuint index, const GLdouble* v ) {
10373 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10374 TRACE("(%d, %p)\n", index, v );
10375 funcs->ext.p_glVertexAttrib1dv( index, v );
10378 static void WINAPI wine_glVertexAttrib1dvARB( GLuint index, const GLdouble* v ) {
10379 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10380 TRACE("(%d, %p)\n", index, v );
10381 funcs->ext.p_glVertexAttrib1dvARB( index, v );
10384 static void WINAPI wine_glVertexAttrib1dvNV( GLuint index, const GLdouble* v ) {
10385 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10386 TRACE("(%d, %p)\n", index, v );
10387 funcs->ext.p_glVertexAttrib1dvNV( index, v );
10390 static void WINAPI wine_glVertexAttrib1f( GLuint index, GLfloat x ) {
10391 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10392 TRACE("(%d, %f)\n", index, x );
10393 funcs->ext.p_glVertexAttrib1f( index, x );
10396 static void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
10397 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10398 TRACE("(%d, %f)\n", index, x );
10399 funcs->ext.p_glVertexAttrib1fARB( index, x );
10402 static void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
10403 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10404 TRACE("(%d, %f)\n", index, x );
10405 funcs->ext.p_glVertexAttrib1fNV( index, x );
10408 static void WINAPI wine_glVertexAttrib1fv( GLuint index, const GLfloat* v ) {
10409 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10410 TRACE("(%d, %p)\n", index, v );
10411 funcs->ext.p_glVertexAttrib1fv( index, v );
10414 static void WINAPI wine_glVertexAttrib1fvARB( GLuint index, const GLfloat* v ) {
10415 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10416 TRACE("(%d, %p)\n", index, v );
10417 funcs->ext.p_glVertexAttrib1fvARB( index, v );
10420 static void WINAPI wine_glVertexAttrib1fvNV( GLuint index, const GLfloat* v ) {
10421 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10422 TRACE("(%d, %p)\n", index, v );
10423 funcs->ext.p_glVertexAttrib1fvNV( index, v );
10426 static void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) {
10427 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10428 TRACE("(%d, %d)\n", index, x );
10429 funcs->ext.p_glVertexAttrib1hNV( index, x );
10432 static void WINAPI wine_glVertexAttrib1hvNV( GLuint index, const unsigned short* v ) {
10433 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10434 TRACE("(%d, %p)\n", index, v );
10435 funcs->ext.p_glVertexAttrib1hvNV( index, v );
10438 static void WINAPI wine_glVertexAttrib1s( GLuint index, GLshort x ) {
10439 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10440 TRACE("(%d, %d)\n", index, x );
10441 funcs->ext.p_glVertexAttrib1s( index, x );
10444 static void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
10445 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10446 TRACE("(%d, %d)\n", index, x );
10447 funcs->ext.p_glVertexAttrib1sARB( index, x );
10450 static void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
10451 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10452 TRACE("(%d, %d)\n", index, x );
10453 funcs->ext.p_glVertexAttrib1sNV( index, x );
10456 static void WINAPI wine_glVertexAttrib1sv( GLuint index, const GLshort* v ) {
10457 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10458 TRACE("(%d, %p)\n", index, v );
10459 funcs->ext.p_glVertexAttrib1sv( index, v );
10462 static void WINAPI wine_glVertexAttrib1svARB( GLuint index, const GLshort* v ) {
10463 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10464 TRACE("(%d, %p)\n", index, v );
10465 funcs->ext.p_glVertexAttrib1svARB( index, v );
10468 static void WINAPI wine_glVertexAttrib1svNV( GLuint index, const GLshort* v ) {
10469 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10470 TRACE("(%d, %p)\n", index, v );
10471 funcs->ext.p_glVertexAttrib1svNV( index, v );
10474 static void WINAPI wine_glVertexAttrib2d( GLuint index, GLdouble x, GLdouble y ) {
10475 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10476 TRACE("(%d, %f, %f)\n", index, x, y );
10477 funcs->ext.p_glVertexAttrib2d( index, x, y );
10480 static void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
10481 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10482 TRACE("(%d, %f, %f)\n", index, x, y );
10483 funcs->ext.p_glVertexAttrib2dARB( index, x, y );
10486 static void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
10487 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10488 TRACE("(%d, %f, %f)\n", index, x, y );
10489 funcs->ext.p_glVertexAttrib2dNV( index, x, y );
10492 static void WINAPI wine_glVertexAttrib2dv( GLuint index, const GLdouble* v ) {
10493 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10494 TRACE("(%d, %p)\n", index, v );
10495 funcs->ext.p_glVertexAttrib2dv( index, v );
10498 static void WINAPI wine_glVertexAttrib2dvARB( GLuint index, const GLdouble* v ) {
10499 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10500 TRACE("(%d, %p)\n", index, v );
10501 funcs->ext.p_glVertexAttrib2dvARB( index, v );
10504 static void WINAPI wine_glVertexAttrib2dvNV( GLuint index, const GLdouble* v ) {
10505 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10506 TRACE("(%d, %p)\n", index, v );
10507 funcs->ext.p_glVertexAttrib2dvNV( index, v );
10510 static void WINAPI wine_glVertexAttrib2f( GLuint index, GLfloat x, GLfloat y ) {
10511 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10512 TRACE("(%d, %f, %f)\n", index, x, y );
10513 funcs->ext.p_glVertexAttrib2f( index, x, y );
10516 static void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
10517 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10518 TRACE("(%d, %f, %f)\n", index, x, y );
10519 funcs->ext.p_glVertexAttrib2fARB( index, x, y );
10522 static void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
10523 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10524 TRACE("(%d, %f, %f)\n", index, x, y );
10525 funcs->ext.p_glVertexAttrib2fNV( index, x, y );
10528 static void WINAPI wine_glVertexAttrib2fv( GLuint index, const GLfloat* v ) {
10529 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10530 TRACE("(%d, %p)\n", index, v );
10531 funcs->ext.p_glVertexAttrib2fv( index, v );
10534 static void WINAPI wine_glVertexAttrib2fvARB( GLuint index, const GLfloat* v ) {
10535 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10536 TRACE("(%d, %p)\n", index, v );
10537 funcs->ext.p_glVertexAttrib2fvARB( index, v );
10540 static void WINAPI wine_glVertexAttrib2fvNV( GLuint index, const GLfloat* v ) {
10541 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10542 TRACE("(%d, %p)\n", index, v );
10543 funcs->ext.p_glVertexAttrib2fvNV( index, v );
10546 static void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) {
10547 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10548 TRACE("(%d, %d, %d)\n", index, x, y );
10549 funcs->ext.p_glVertexAttrib2hNV( index, x, y );
10552 static void WINAPI wine_glVertexAttrib2hvNV( GLuint index, const unsigned short* v ) {
10553 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10554 TRACE("(%d, %p)\n", index, v );
10555 funcs->ext.p_glVertexAttrib2hvNV( index, v );
10558 static void WINAPI wine_glVertexAttrib2s( GLuint index, GLshort x, GLshort y ) {
10559 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10560 TRACE("(%d, %d, %d)\n", index, x, y );
10561 funcs->ext.p_glVertexAttrib2s( index, x, y );
10564 static void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
10565 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10566 TRACE("(%d, %d, %d)\n", index, x, y );
10567 funcs->ext.p_glVertexAttrib2sARB( index, x, y );
10570 static void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
10571 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10572 TRACE("(%d, %d, %d)\n", index, x, y );
10573 funcs->ext.p_glVertexAttrib2sNV( index, x, y );
10576 static void WINAPI wine_glVertexAttrib2sv( GLuint index, const GLshort* v ) {
10577 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10578 TRACE("(%d, %p)\n", index, v );
10579 funcs->ext.p_glVertexAttrib2sv( index, v );
10582 static void WINAPI wine_glVertexAttrib2svARB( GLuint index, const GLshort* v ) {
10583 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10584 TRACE("(%d, %p)\n", index, v );
10585 funcs->ext.p_glVertexAttrib2svARB( index, v );
10588 static void WINAPI wine_glVertexAttrib2svNV( GLuint index, const GLshort* v ) {
10589 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10590 TRACE("(%d, %p)\n", index, v );
10591 funcs->ext.p_glVertexAttrib2svNV( index, v );
10594 static void WINAPI wine_glVertexAttrib3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10595 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10596 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10597 funcs->ext.p_glVertexAttrib3d( index, x, y, z );
10600 static void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10601 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10602 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10603 funcs->ext.p_glVertexAttrib3dARB( index, x, y, z );
10606 static void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
10607 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10608 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10609 funcs->ext.p_glVertexAttrib3dNV( index, x, y, z );
10612 static void WINAPI wine_glVertexAttrib3dv( GLuint index, const GLdouble* v ) {
10613 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10614 TRACE("(%d, %p)\n", index, v );
10615 funcs->ext.p_glVertexAttrib3dv( index, v );
10618 static void WINAPI wine_glVertexAttrib3dvARB( GLuint index, const GLdouble* v ) {
10619 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10620 TRACE("(%d, %p)\n", index, v );
10621 funcs->ext.p_glVertexAttrib3dvARB( index, v );
10624 static void WINAPI wine_glVertexAttrib3dvNV( GLuint index, const GLdouble* v ) {
10625 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10626 TRACE("(%d, %p)\n", index, v );
10627 funcs->ext.p_glVertexAttrib3dvNV( index, v );
10630 static void WINAPI wine_glVertexAttrib3f( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10631 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10632 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10633 funcs->ext.p_glVertexAttrib3f( index, x, y, z );
10636 static void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10637 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10638 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10639 funcs->ext.p_glVertexAttrib3fARB( index, x, y, z );
10642 static void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
10643 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10644 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
10645 funcs->ext.p_glVertexAttrib3fNV( index, x, y, z );
10648 static void WINAPI wine_glVertexAttrib3fv( GLuint index, const GLfloat* v ) {
10649 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10650 TRACE("(%d, %p)\n", index, v );
10651 funcs->ext.p_glVertexAttrib3fv( index, v );
10654 static void WINAPI wine_glVertexAttrib3fvARB( GLuint index, const GLfloat* v ) {
10655 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10656 TRACE("(%d, %p)\n", index, v );
10657 funcs->ext.p_glVertexAttrib3fvARB( index, v );
10660 static void WINAPI wine_glVertexAttrib3fvNV( GLuint index, const GLfloat* v ) {
10661 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10662 TRACE("(%d, %p)\n", index, v );
10663 funcs->ext.p_glVertexAttrib3fvNV( index, v );
10666 static void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) {
10667 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10668 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10669 funcs->ext.p_glVertexAttrib3hNV( index, x, y, z );
10672 static void WINAPI wine_glVertexAttrib3hvNV( GLuint index, const unsigned short* v ) {
10673 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10674 TRACE("(%d, %p)\n", index, v );
10675 funcs->ext.p_glVertexAttrib3hvNV( index, v );
10678 static void WINAPI wine_glVertexAttrib3s( GLuint index, GLshort x, GLshort y, GLshort z ) {
10679 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10680 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10681 funcs->ext.p_glVertexAttrib3s( index, x, y, z );
10684 static void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
10685 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10686 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10687 funcs->ext.p_glVertexAttrib3sARB( index, x, y, z );
10690 static void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
10691 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10692 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
10693 funcs->ext.p_glVertexAttrib3sNV( index, x, y, z );
10696 static void WINAPI wine_glVertexAttrib3sv( GLuint index, const GLshort* v ) {
10697 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10698 TRACE("(%d, %p)\n", index, v );
10699 funcs->ext.p_glVertexAttrib3sv( index, v );
10702 static void WINAPI wine_glVertexAttrib3svARB( GLuint index, const GLshort* v ) {
10703 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10704 TRACE("(%d, %p)\n", index, v );
10705 funcs->ext.p_glVertexAttrib3svARB( index, v );
10708 static void WINAPI wine_glVertexAttrib3svNV( GLuint index, const GLshort* v ) {
10709 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10710 TRACE("(%d, %p)\n", index, v );
10711 funcs->ext.p_glVertexAttrib3svNV( index, v );
10714 static void WINAPI wine_glVertexAttrib4Nbv( GLuint index, const GLbyte* v ) {
10715 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10716 TRACE("(%d, %p)\n", index, v );
10717 funcs->ext.p_glVertexAttrib4Nbv( index, v );
10720 static void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, const GLbyte* v ) {
10721 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10722 TRACE("(%d, %p)\n", index, v );
10723 funcs->ext.p_glVertexAttrib4NbvARB( index, v );
10726 static void WINAPI wine_glVertexAttrib4Niv( GLuint index, const GLint* v ) {
10727 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10728 TRACE("(%d, %p)\n", index, v );
10729 funcs->ext.p_glVertexAttrib4Niv( index, v );
10732 static void WINAPI wine_glVertexAttrib4NivARB( GLuint index, const GLint* v ) {
10733 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10734 TRACE("(%d, %p)\n", index, v );
10735 funcs->ext.p_glVertexAttrib4NivARB( index, v );
10738 static void WINAPI wine_glVertexAttrib4Nsv( GLuint index, const GLshort* v ) {
10739 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10740 TRACE("(%d, %p)\n", index, v );
10741 funcs->ext.p_glVertexAttrib4Nsv( index, v );
10744 static void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, const GLshort* v ) {
10745 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10746 TRACE("(%d, %p)\n", index, v );
10747 funcs->ext.p_glVertexAttrib4NsvARB( index, v );
10750 static void WINAPI wine_glVertexAttrib4Nub( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
10751 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10752 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10753 funcs->ext.p_glVertexAttrib4Nub( index, x, y, z, w );
10756 static void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
10757 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10758 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10759 funcs->ext.p_glVertexAttrib4NubARB( index, x, y, z, w );
10762 static void WINAPI wine_glVertexAttrib4Nubv( GLuint index, const GLubyte* v ) {
10763 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10764 TRACE("(%d, %p)\n", index, v );
10765 funcs->ext.p_glVertexAttrib4Nubv( index, v );
10768 static void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, const GLubyte* v ) {
10769 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10770 TRACE("(%d, %p)\n", index, v );
10771 funcs->ext.p_glVertexAttrib4NubvARB( index, v );
10774 static void WINAPI wine_glVertexAttrib4Nuiv( GLuint index, const GLuint* v ) {
10775 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10776 TRACE("(%d, %p)\n", index, v );
10777 funcs->ext.p_glVertexAttrib4Nuiv( index, v );
10780 static void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, const GLuint* v ) {
10781 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10782 TRACE("(%d, %p)\n", index, v );
10783 funcs->ext.p_glVertexAttrib4NuivARB( index, v );
10786 static void WINAPI wine_glVertexAttrib4Nusv( GLuint index, const GLushort* v ) {
10787 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10788 TRACE("(%d, %p)\n", index, v );
10789 funcs->ext.p_glVertexAttrib4Nusv( index, v );
10792 static void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, const GLushort* v ) {
10793 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10794 TRACE("(%d, %p)\n", index, v );
10795 funcs->ext.p_glVertexAttrib4NusvARB( index, v );
10798 static void WINAPI wine_glVertexAttrib4bv( GLuint index, const GLbyte* v ) {
10799 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10800 TRACE("(%d, %p)\n", index, v );
10801 funcs->ext.p_glVertexAttrib4bv( index, v );
10804 static void WINAPI wine_glVertexAttrib4bvARB( GLuint index, const GLbyte* v ) {
10805 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10806 TRACE("(%d, %p)\n", index, v );
10807 funcs->ext.p_glVertexAttrib4bvARB( index, v );
10810 static void WINAPI wine_glVertexAttrib4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10811 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10812 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10813 funcs->ext.p_glVertexAttrib4d( index, x, y, z, w );
10816 static void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10817 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10818 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10819 funcs->ext.p_glVertexAttrib4dARB( index, x, y, z, w );
10822 static void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
10823 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10824 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10825 funcs->ext.p_glVertexAttrib4dNV( index, x, y, z, w );
10828 static void WINAPI wine_glVertexAttrib4dv( GLuint index, const GLdouble* v ) {
10829 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10830 TRACE("(%d, %p)\n", index, v );
10831 funcs->ext.p_glVertexAttrib4dv( index, v );
10834 static void WINAPI wine_glVertexAttrib4dvARB( GLuint index, const GLdouble* v ) {
10835 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10836 TRACE("(%d, %p)\n", index, v );
10837 funcs->ext.p_glVertexAttrib4dvARB( index, v );
10840 static void WINAPI wine_glVertexAttrib4dvNV( GLuint index, const GLdouble* v ) {
10841 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10842 TRACE("(%d, %p)\n", index, v );
10843 funcs->ext.p_glVertexAttrib4dvNV( index, v );
10846 static void WINAPI wine_glVertexAttrib4f( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
10847 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10848 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10849 funcs->ext.p_glVertexAttrib4f( index, x, y, z, w );
10852 static void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
10853 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10854 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10855 funcs->ext.p_glVertexAttrib4fARB( index, x, y, z, w );
10858 static void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
10859 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10860 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
10861 funcs->ext.p_glVertexAttrib4fNV( index, x, y, z, w );
10864 static void WINAPI wine_glVertexAttrib4fv( GLuint index, const GLfloat* v ) {
10865 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10866 TRACE("(%d, %p)\n", index, v );
10867 funcs->ext.p_glVertexAttrib4fv( index, v );
10870 static void WINAPI wine_glVertexAttrib4fvARB( GLuint index, const GLfloat* v ) {
10871 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10872 TRACE("(%d, %p)\n", index, v );
10873 funcs->ext.p_glVertexAttrib4fvARB( index, v );
10876 static void WINAPI wine_glVertexAttrib4fvNV( GLuint index, const GLfloat* v ) {
10877 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10878 TRACE("(%d, %p)\n", index, v );
10879 funcs->ext.p_glVertexAttrib4fvNV( index, v );
10882 static void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
10883 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10884 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10885 funcs->ext.p_glVertexAttrib4hNV( index, x, y, z, w );
10888 static void WINAPI wine_glVertexAttrib4hvNV( GLuint index, const unsigned short* v ) {
10889 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10890 TRACE("(%d, %p)\n", index, v );
10891 funcs->ext.p_glVertexAttrib4hvNV( index, v );
10894 static void WINAPI wine_glVertexAttrib4iv( GLuint index, const GLint* v ) {
10895 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10896 TRACE("(%d, %p)\n", index, v );
10897 funcs->ext.p_glVertexAttrib4iv( index, v );
10900 static void WINAPI wine_glVertexAttrib4ivARB( GLuint index, const GLint* v ) {
10901 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10902 TRACE("(%d, %p)\n", index, v );
10903 funcs->ext.p_glVertexAttrib4ivARB( index, v );
10906 static void WINAPI wine_glVertexAttrib4s( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
10907 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10908 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10909 funcs->ext.p_glVertexAttrib4s( index, x, y, z, w );
10912 static void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
10913 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10914 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10915 funcs->ext.p_glVertexAttrib4sARB( index, x, y, z, w );
10918 static void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
10919 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10920 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10921 funcs->ext.p_glVertexAttrib4sNV( index, x, y, z, w );
10924 static void WINAPI wine_glVertexAttrib4sv( GLuint index, const GLshort* v ) {
10925 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10926 TRACE("(%d, %p)\n", index, v );
10927 funcs->ext.p_glVertexAttrib4sv( index, v );
10930 static void WINAPI wine_glVertexAttrib4svARB( GLuint index, const GLshort* v ) {
10931 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10932 TRACE("(%d, %p)\n", index, v );
10933 funcs->ext.p_glVertexAttrib4svARB( index, v );
10936 static void WINAPI wine_glVertexAttrib4svNV( GLuint index, const GLshort* v ) {
10937 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10938 TRACE("(%d, %p)\n", index, v );
10939 funcs->ext.p_glVertexAttrib4svNV( index, v );
10942 static void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
10943 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10944 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
10945 funcs->ext.p_glVertexAttrib4ubNV( index, x, y, z, w );
10948 static void WINAPI wine_glVertexAttrib4ubv( GLuint index, const GLubyte* v ) {
10949 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10950 TRACE("(%d, %p)\n", index, v );
10951 funcs->ext.p_glVertexAttrib4ubv( index, v );
10954 static void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, const GLubyte* v ) {
10955 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10956 TRACE("(%d, %p)\n", index, v );
10957 funcs->ext.p_glVertexAttrib4ubvARB( index, v );
10960 static void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, const GLubyte* v ) {
10961 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10962 TRACE("(%d, %p)\n", index, v );
10963 funcs->ext.p_glVertexAttrib4ubvNV( index, v );
10966 static void WINAPI wine_glVertexAttrib4uiv( GLuint index, const GLuint* v ) {
10967 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10968 TRACE("(%d, %p)\n", index, v );
10969 funcs->ext.p_glVertexAttrib4uiv( index, v );
10972 static void WINAPI wine_glVertexAttrib4uivARB( GLuint index, const GLuint* v ) {
10973 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10974 TRACE("(%d, %p)\n", index, v );
10975 funcs->ext.p_glVertexAttrib4uivARB( index, v );
10978 static void WINAPI wine_glVertexAttrib4usv( GLuint index, const GLushort* v ) {
10979 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10980 TRACE("(%d, %p)\n", index, v );
10981 funcs->ext.p_glVertexAttrib4usv( index, v );
10984 static void WINAPI wine_glVertexAttrib4usvARB( GLuint index, const GLushort* v ) {
10985 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10986 TRACE("(%d, %p)\n", index, v );
10987 funcs->ext.p_glVertexAttrib4usvARB( index, v );
10990 static void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
10991 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10992 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
10993 funcs->ext.p_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
10996 static void WINAPI wine_glVertexAttribDivisor( GLuint index, GLuint divisor ) {
10997 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
10998 TRACE("(%d, %d)\n", index, divisor );
10999 funcs->ext.p_glVertexAttribDivisor( index, divisor );
11002 static void WINAPI wine_glVertexAttribDivisorARB( GLuint index, GLuint divisor ) {
11003 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11004 TRACE("(%d, %d)\n", index, divisor );
11005 funcs->ext.p_glVertexAttribDivisorARB( index, divisor );
11008 static void WINAPI wine_glVertexAttribFormatNV( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride ) {
11009 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11010 TRACE("(%d, %d, %d, %d, %d)\n", index, size, type, normalized, stride );
11011 funcs->ext.p_glVertexAttribFormatNV( index, size, type, normalized, stride );
11014 static void WINAPI wine_glVertexAttribI1i( GLuint index, GLint x ) {
11015 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11016 TRACE("(%d, %d)\n", index, x );
11017 funcs->ext.p_glVertexAttribI1i( index, x );
11020 static void WINAPI wine_glVertexAttribI1iEXT( GLuint index, GLint x ) {
11021 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11022 TRACE("(%d, %d)\n", index, x );
11023 funcs->ext.p_glVertexAttribI1iEXT( index, x );
11026 static void WINAPI wine_glVertexAttribI1iv( GLuint index, const GLint* v ) {
11027 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11028 TRACE("(%d, %p)\n", index, v );
11029 funcs->ext.p_glVertexAttribI1iv( index, v );
11032 static void WINAPI wine_glVertexAttribI1ivEXT( GLuint index, const GLint* v ) {
11033 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11034 TRACE("(%d, %p)\n", index, v );
11035 funcs->ext.p_glVertexAttribI1ivEXT( index, v );
11038 static void WINAPI wine_glVertexAttribI1ui( GLuint index, GLuint x ) {
11039 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11040 TRACE("(%d, %d)\n", index, x );
11041 funcs->ext.p_glVertexAttribI1ui( index, x );
11044 static void WINAPI wine_glVertexAttribI1uiEXT( GLuint index, GLuint x ) {
11045 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11046 TRACE("(%d, %d)\n", index, x );
11047 funcs->ext.p_glVertexAttribI1uiEXT( index, x );
11050 static void WINAPI wine_glVertexAttribI1uiv( GLuint index, const GLuint* v ) {
11051 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11052 TRACE("(%d, %p)\n", index, v );
11053 funcs->ext.p_glVertexAttribI1uiv( index, v );
11056 static void WINAPI wine_glVertexAttribI1uivEXT( GLuint index, const GLuint* v ) {
11057 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11058 TRACE("(%d, %p)\n", index, v );
11059 funcs->ext.p_glVertexAttribI1uivEXT( index, v );
11062 static void WINAPI wine_glVertexAttribI2i( GLuint index, GLint x, GLint y ) {
11063 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11064 TRACE("(%d, %d, %d)\n", index, x, y );
11065 funcs->ext.p_glVertexAttribI2i( index, x, y );
11068 static void WINAPI wine_glVertexAttribI2iEXT( GLuint index, GLint x, GLint y ) {
11069 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11070 TRACE("(%d, %d, %d)\n", index, x, y );
11071 funcs->ext.p_glVertexAttribI2iEXT( index, x, y );
11074 static void WINAPI wine_glVertexAttribI2iv( GLuint index, const GLint* v ) {
11075 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11076 TRACE("(%d, %p)\n", index, v );
11077 funcs->ext.p_glVertexAttribI2iv( index, v );
11080 static void WINAPI wine_glVertexAttribI2ivEXT( GLuint index, const GLint* v ) {
11081 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11082 TRACE("(%d, %p)\n", index, v );
11083 funcs->ext.p_glVertexAttribI2ivEXT( index, v );
11086 static void WINAPI wine_glVertexAttribI2ui( GLuint index, GLuint x, GLuint y ) {
11087 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11088 TRACE("(%d, %d, %d)\n", index, x, y );
11089 funcs->ext.p_glVertexAttribI2ui( index, x, y );
11092 static void WINAPI wine_glVertexAttribI2uiEXT( GLuint index, GLuint x, GLuint y ) {
11093 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11094 TRACE("(%d, %d, %d)\n", index, x, y );
11095 funcs->ext.p_glVertexAttribI2uiEXT( index, x, y );
11098 static void WINAPI wine_glVertexAttribI2uiv( GLuint index, const GLuint* v ) {
11099 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11100 TRACE("(%d, %p)\n", index, v );
11101 funcs->ext.p_glVertexAttribI2uiv( index, v );
11104 static void WINAPI wine_glVertexAttribI2uivEXT( GLuint index, const GLuint* v ) {
11105 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11106 TRACE("(%d, %p)\n", index, v );
11107 funcs->ext.p_glVertexAttribI2uivEXT( index, v );
11110 static void WINAPI wine_glVertexAttribI3i( GLuint index, GLint x, GLint y, GLint z ) {
11111 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11112 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11113 funcs->ext.p_glVertexAttribI3i( index, x, y, z );
11116 static void WINAPI wine_glVertexAttribI3iEXT( GLuint index, GLint x, GLint y, GLint z ) {
11117 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11118 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11119 funcs->ext.p_glVertexAttribI3iEXT( index, x, y, z );
11122 static void WINAPI wine_glVertexAttribI3iv( GLuint index, const GLint* v ) {
11123 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11124 TRACE("(%d, %p)\n", index, v );
11125 funcs->ext.p_glVertexAttribI3iv( index, v );
11128 static void WINAPI wine_glVertexAttribI3ivEXT( GLuint index, const GLint* v ) {
11129 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11130 TRACE("(%d, %p)\n", index, v );
11131 funcs->ext.p_glVertexAttribI3ivEXT( index, v );
11134 static void WINAPI wine_glVertexAttribI3ui( GLuint index, GLuint x, GLuint y, GLuint z ) {
11135 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11136 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11137 funcs->ext.p_glVertexAttribI3ui( index, x, y, z );
11140 static void WINAPI wine_glVertexAttribI3uiEXT( GLuint index, GLuint x, GLuint y, GLuint z ) {
11141 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11142 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
11143 funcs->ext.p_glVertexAttribI3uiEXT( index, x, y, z );
11146 static void WINAPI wine_glVertexAttribI3uiv( GLuint index, const GLuint* v ) {
11147 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11148 TRACE("(%d, %p)\n", index, v );
11149 funcs->ext.p_glVertexAttribI3uiv( index, v );
11152 static void WINAPI wine_glVertexAttribI3uivEXT( GLuint index, const GLuint* v ) {
11153 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11154 TRACE("(%d, %p)\n", index, v );
11155 funcs->ext.p_glVertexAttribI3uivEXT( index, v );
11158 static void WINAPI wine_glVertexAttribI4bv( GLuint index, const GLbyte* v ) {
11159 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11160 TRACE("(%d, %p)\n", index, v );
11161 funcs->ext.p_glVertexAttribI4bv( index, v );
11164 static void WINAPI wine_glVertexAttribI4bvEXT( GLuint index, const GLbyte* v ) {
11165 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11166 TRACE("(%d, %p)\n", index, v );
11167 funcs->ext.p_glVertexAttribI4bvEXT( index, v );
11170 static void WINAPI wine_glVertexAttribI4i( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11171 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11172 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11173 funcs->ext.p_glVertexAttribI4i( index, x, y, z, w );
11176 static void WINAPI wine_glVertexAttribI4iEXT( GLuint index, GLint x, GLint y, GLint z, GLint w ) {
11177 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11178 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11179 funcs->ext.p_glVertexAttribI4iEXT( index, x, y, z, w );
11182 static void WINAPI wine_glVertexAttribI4iv( GLuint index, const GLint* v ) {
11183 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11184 TRACE("(%d, %p)\n", index, v );
11185 funcs->ext.p_glVertexAttribI4iv( index, v );
11188 static void WINAPI wine_glVertexAttribI4ivEXT( GLuint index, const GLint* v ) {
11189 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11190 TRACE("(%d, %p)\n", index, v );
11191 funcs->ext.p_glVertexAttribI4ivEXT( index, v );
11194 static void WINAPI wine_glVertexAttribI4sv( GLuint index, const GLshort* v ) {
11195 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11196 TRACE("(%d, %p)\n", index, v );
11197 funcs->ext.p_glVertexAttribI4sv( index, v );
11200 static void WINAPI wine_glVertexAttribI4svEXT( GLuint index, const GLshort* v ) {
11201 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11202 TRACE("(%d, %p)\n", index, v );
11203 funcs->ext.p_glVertexAttribI4svEXT( index, v );
11206 static void WINAPI wine_glVertexAttribI4ubv( GLuint index, const GLubyte* v ) {
11207 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11208 TRACE("(%d, %p)\n", index, v );
11209 funcs->ext.p_glVertexAttribI4ubv( index, v );
11212 static void WINAPI wine_glVertexAttribI4ubvEXT( GLuint index, const GLubyte* v ) {
11213 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11214 TRACE("(%d, %p)\n", index, v );
11215 funcs->ext.p_glVertexAttribI4ubvEXT( index, v );
11218 static void WINAPI wine_glVertexAttribI4ui( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11219 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11220 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11221 funcs->ext.p_glVertexAttribI4ui( index, x, y, z, w );
11224 static void WINAPI wine_glVertexAttribI4uiEXT( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w ) {
11225 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11226 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
11227 funcs->ext.p_glVertexAttribI4uiEXT( index, x, y, z, w );
11230 static void WINAPI wine_glVertexAttribI4uiv( GLuint index, const GLuint* v ) {
11231 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11232 TRACE("(%d, %p)\n", index, v );
11233 funcs->ext.p_glVertexAttribI4uiv( index, v );
11236 static void WINAPI wine_glVertexAttribI4uivEXT( GLuint index, const GLuint* v ) {
11237 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11238 TRACE("(%d, %p)\n", index, v );
11239 funcs->ext.p_glVertexAttribI4uivEXT( index, v );
11242 static void WINAPI wine_glVertexAttribI4usv( GLuint index, const GLushort* v ) {
11243 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11244 TRACE("(%d, %p)\n", index, v );
11245 funcs->ext.p_glVertexAttribI4usv( index, v );
11248 static void WINAPI wine_glVertexAttribI4usvEXT( GLuint index, const GLushort* v ) {
11249 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11250 TRACE("(%d, %p)\n", index, v );
11251 funcs->ext.p_glVertexAttribI4usvEXT( index, v );
11254 static void WINAPI wine_glVertexAttribIFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11255 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11256 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11257 funcs->ext.p_glVertexAttribIFormatNV( index, size, type, stride );
11260 static void WINAPI wine_glVertexAttribIPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11261 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11262 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11263 funcs->ext.p_glVertexAttribIPointer( index, size, type, stride, pointer );
11266 static void WINAPI wine_glVertexAttribIPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11267 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11268 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11269 funcs->ext.p_glVertexAttribIPointerEXT( index, size, type, stride, pointer );
11272 static void WINAPI wine_glVertexAttribL1d( GLuint index, GLdouble x ) {
11273 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11274 TRACE("(%d, %f)\n", index, x );
11275 funcs->ext.p_glVertexAttribL1d( index, x );
11278 static void WINAPI wine_glVertexAttribL1dEXT( GLuint index, GLdouble x ) {
11279 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11280 TRACE("(%d, %f)\n", index, x );
11281 funcs->ext.p_glVertexAttribL1dEXT( index, x );
11284 static void WINAPI wine_glVertexAttribL1dv( GLuint index, const GLdouble* v ) {
11285 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11286 TRACE("(%d, %p)\n", index, v );
11287 funcs->ext.p_glVertexAttribL1dv( index, v );
11290 static void WINAPI wine_glVertexAttribL1dvEXT( GLuint index, const GLdouble* v ) {
11291 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11292 TRACE("(%d, %p)\n", index, v );
11293 funcs->ext.p_glVertexAttribL1dvEXT( index, v );
11296 static void WINAPI wine_glVertexAttribL1i64NV( GLuint index, INT64 x ) {
11297 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11298 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11299 funcs->ext.p_glVertexAttribL1i64NV( index, x );
11302 static void WINAPI wine_glVertexAttribL1i64vNV( GLuint index, const INT64* v ) {
11303 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11304 TRACE("(%d, %p)\n", index, v );
11305 funcs->ext.p_glVertexAttribL1i64vNV( index, v );
11308 static void WINAPI wine_glVertexAttribL1ui64NV( GLuint index, UINT64 x ) {
11309 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11310 TRACE("(%d, %s)\n", index, wine_dbgstr_longlong(x) );
11311 funcs->ext.p_glVertexAttribL1ui64NV( index, x );
11314 static void WINAPI wine_glVertexAttribL1ui64vNV( GLuint index, const UINT64* v ) {
11315 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11316 TRACE("(%d, %p)\n", index, v );
11317 funcs->ext.p_glVertexAttribL1ui64vNV( index, v );
11320 static void WINAPI wine_glVertexAttribL2d( GLuint index, GLdouble x, GLdouble y ) {
11321 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11322 TRACE("(%d, %f, %f)\n", index, x, y );
11323 funcs->ext.p_glVertexAttribL2d( index, x, y );
11326 static void WINAPI wine_glVertexAttribL2dEXT( GLuint index, GLdouble x, GLdouble y ) {
11327 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11328 TRACE("(%d, %f, %f)\n", index, x, y );
11329 funcs->ext.p_glVertexAttribL2dEXT( index, x, y );
11332 static void WINAPI wine_glVertexAttribL2dv( GLuint index, const GLdouble* v ) {
11333 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11334 TRACE("(%d, %p)\n", index, v );
11335 funcs->ext.p_glVertexAttribL2dv( index, v );
11338 static void WINAPI wine_glVertexAttribL2dvEXT( GLuint index, const GLdouble* v ) {
11339 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11340 TRACE("(%d, %p)\n", index, v );
11341 funcs->ext.p_glVertexAttribL2dvEXT( index, v );
11344 static void WINAPI wine_glVertexAttribL2i64NV( GLuint index, INT64 x, INT64 y ) {
11345 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11346 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11347 funcs->ext.p_glVertexAttribL2i64NV( index, x, y );
11350 static void WINAPI wine_glVertexAttribL2i64vNV( GLuint index, const INT64* v ) {
11351 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11352 TRACE("(%d, %p)\n", index, v );
11353 funcs->ext.p_glVertexAttribL2i64vNV( index, v );
11356 static void WINAPI wine_glVertexAttribL2ui64NV( GLuint index, UINT64 x, UINT64 y ) {
11357 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11358 TRACE("(%d, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y) );
11359 funcs->ext.p_glVertexAttribL2ui64NV( index, x, y );
11362 static void WINAPI wine_glVertexAttribL2ui64vNV( GLuint index, const UINT64* v ) {
11363 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11364 TRACE("(%d, %p)\n", index, v );
11365 funcs->ext.p_glVertexAttribL2ui64vNV( index, v );
11368 static void WINAPI wine_glVertexAttribL3d( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11369 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11370 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11371 funcs->ext.p_glVertexAttribL3d( index, x, y, z );
11374 static void WINAPI wine_glVertexAttribL3dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
11375 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11376 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
11377 funcs->ext.p_glVertexAttribL3dEXT( index, x, y, z );
11380 static void WINAPI wine_glVertexAttribL3dv( GLuint index, const GLdouble* v ) {
11381 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11382 TRACE("(%d, %p)\n", index, v );
11383 funcs->ext.p_glVertexAttribL3dv( index, v );
11386 static void WINAPI wine_glVertexAttribL3dvEXT( GLuint index, const GLdouble* v ) {
11387 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11388 TRACE("(%d, %p)\n", index, v );
11389 funcs->ext.p_glVertexAttribL3dvEXT( index, v );
11392 static void WINAPI wine_glVertexAttribL3i64NV( GLuint index, INT64 x, INT64 y, INT64 z ) {
11393 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11394 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11395 funcs->ext.p_glVertexAttribL3i64NV( index, x, y, z );
11398 static void WINAPI wine_glVertexAttribL3i64vNV( GLuint index, const INT64* v ) {
11399 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11400 TRACE("(%d, %p)\n", index, v );
11401 funcs->ext.p_glVertexAttribL3i64vNV( index, v );
11404 static void WINAPI wine_glVertexAttribL3ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z ) {
11405 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11406 TRACE("(%d, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z) );
11407 funcs->ext.p_glVertexAttribL3ui64NV( index, x, y, z );
11410 static void WINAPI wine_glVertexAttribL3ui64vNV( GLuint index, const UINT64* v ) {
11411 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11412 TRACE("(%d, %p)\n", index, v );
11413 funcs->ext.p_glVertexAttribL3ui64vNV( index, v );
11416 static void WINAPI wine_glVertexAttribL4d( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11417 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11418 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11419 funcs->ext.p_glVertexAttribL4d( index, x, y, z, w );
11422 static void WINAPI wine_glVertexAttribL4dEXT( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11423 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11424 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
11425 funcs->ext.p_glVertexAttribL4dEXT( index, x, y, z, w );
11428 static void WINAPI wine_glVertexAttribL4dv( GLuint index, const GLdouble* v ) {
11429 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11430 TRACE("(%d, %p)\n", index, v );
11431 funcs->ext.p_glVertexAttribL4dv( index, v );
11434 static void WINAPI wine_glVertexAttribL4dvEXT( GLuint index, const GLdouble* v ) {
11435 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11436 TRACE("(%d, %p)\n", index, v );
11437 funcs->ext.p_glVertexAttribL4dvEXT( index, v );
11440 static void WINAPI wine_glVertexAttribL4i64NV( GLuint index, INT64 x, INT64 y, INT64 z, INT64 w ) {
11441 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11442 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11443 funcs->ext.p_glVertexAttribL4i64NV( index, x, y, z, w );
11446 static void WINAPI wine_glVertexAttribL4i64vNV( GLuint index, const INT64* v ) {
11447 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11448 TRACE("(%d, %p)\n", index, v );
11449 funcs->ext.p_glVertexAttribL4i64vNV( index, v );
11452 static void WINAPI wine_glVertexAttribL4ui64NV( GLuint index, UINT64 x, UINT64 y, UINT64 z, UINT64 w ) {
11453 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11454 TRACE("(%d, %s, %s, %s, %s)\n", index, wine_dbgstr_longlong(x), wine_dbgstr_longlong(y), wine_dbgstr_longlong(z), wine_dbgstr_longlong(w) );
11455 funcs->ext.p_glVertexAttribL4ui64NV( index, x, y, z, w );
11458 static void WINAPI wine_glVertexAttribL4ui64vNV( GLuint index, const UINT64* v ) {
11459 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11460 TRACE("(%d, %p)\n", index, v );
11461 funcs->ext.p_glVertexAttribL4ui64vNV( index, v );
11464 static void WINAPI wine_glVertexAttribLFormatNV( GLuint index, GLint size, GLenum type, GLsizei stride ) {
11465 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11466 TRACE("(%d, %d, %d, %d)\n", index, size, type, stride );
11467 funcs->ext.p_glVertexAttribLFormatNV( index, size, type, stride );
11470 static void WINAPI wine_glVertexAttribLPointer( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11471 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11472 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11473 funcs->ext.p_glVertexAttribLPointer( index, size, type, stride, pointer );
11476 static void WINAPI wine_glVertexAttribLPointerEXT( GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11477 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11478 TRACE("(%d, %d, %d, %d, %p)\n", index, size, type, stride, pointer );
11479 funcs->ext.p_glVertexAttribLPointerEXT( index, size, type, stride, pointer );
11482 static void WINAPI wine_glVertexAttribP1ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11483 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11484 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11485 funcs->ext.p_glVertexAttribP1ui( index, type, normalized, value );
11488 static void WINAPI wine_glVertexAttribP1uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11489 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11490 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11491 funcs->ext.p_glVertexAttribP1uiv( index, type, normalized, value );
11494 static void WINAPI wine_glVertexAttribP2ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11495 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11496 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11497 funcs->ext.p_glVertexAttribP2ui( index, type, normalized, value );
11500 static void WINAPI wine_glVertexAttribP2uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11501 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11502 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11503 funcs->ext.p_glVertexAttribP2uiv( index, type, normalized, value );
11506 static void WINAPI wine_glVertexAttribP3ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11507 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11508 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11509 funcs->ext.p_glVertexAttribP3ui( index, type, normalized, value );
11512 static void WINAPI wine_glVertexAttribP3uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11513 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11514 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11515 funcs->ext.p_glVertexAttribP3uiv( index, type, normalized, value );
11518 static void WINAPI wine_glVertexAttribP4ui( GLuint index, GLenum type, GLboolean normalized, GLuint value ) {
11519 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11520 TRACE("(%d, %d, %d, %d)\n", index, type, normalized, value );
11521 funcs->ext.p_glVertexAttribP4ui( index, type, normalized, value );
11524 static void WINAPI wine_glVertexAttribP4uiv( GLuint index, GLenum type, GLboolean normalized, const GLuint* value ) {
11525 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11526 TRACE("(%d, %d, %d, %p)\n", index, type, normalized, value );
11527 funcs->ext.p_glVertexAttribP4uiv( index, type, normalized, value );
11530 static void WINAPI wine_glVertexAttribPointer( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11531 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11532 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11533 funcs->ext.p_glVertexAttribPointer( index, size, type, normalized, stride, pointer );
11536 static void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer ) {
11537 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11538 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
11539 funcs->ext.p_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
11542 static void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11543 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11544 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
11545 funcs->ext.p_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
11548 static void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11549 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11550 TRACE("(%d, %d, %p)\n", index, count, v );
11551 funcs->ext.p_glVertexAttribs1dvNV( index, count, v );
11554 static void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11555 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11556 TRACE("(%d, %d, %p)\n", index, count, v );
11557 funcs->ext.p_glVertexAttribs1fvNV( index, count, v );
11560 static void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11561 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11562 TRACE("(%d, %d, %p)\n", index, n, v );
11563 funcs->ext.p_glVertexAttribs1hvNV( index, n, v );
11566 static void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, const GLshort* v ) {
11567 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11568 TRACE("(%d, %d, %p)\n", index, count, v );
11569 funcs->ext.p_glVertexAttribs1svNV( index, count, v );
11572 static void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11573 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11574 TRACE("(%d, %d, %p)\n", index, count, v );
11575 funcs->ext.p_glVertexAttribs2dvNV( index, count, v );
11578 static void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11579 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11580 TRACE("(%d, %d, %p)\n", index, count, v );
11581 funcs->ext.p_glVertexAttribs2fvNV( index, count, v );
11584 static void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11585 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11586 TRACE("(%d, %d, %p)\n", index, n, v );
11587 funcs->ext.p_glVertexAttribs2hvNV( index, n, v );
11590 static void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, const GLshort* v ) {
11591 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11592 TRACE("(%d, %d, %p)\n", index, count, v );
11593 funcs->ext.p_glVertexAttribs2svNV( index, count, v );
11596 static void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11597 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11598 TRACE("(%d, %d, %p)\n", index, count, v );
11599 funcs->ext.p_glVertexAttribs3dvNV( index, count, v );
11602 static void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11603 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11604 TRACE("(%d, %d, %p)\n", index, count, v );
11605 funcs->ext.p_glVertexAttribs3fvNV( index, count, v );
11608 static void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11609 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11610 TRACE("(%d, %d, %p)\n", index, n, v );
11611 funcs->ext.p_glVertexAttribs3hvNV( index, n, v );
11614 static void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, const GLshort* v ) {
11615 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11616 TRACE("(%d, %d, %p)\n", index, count, v );
11617 funcs->ext.p_glVertexAttribs3svNV( index, count, v );
11620 static void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, const GLdouble* v ) {
11621 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11622 TRACE("(%d, %d, %p)\n", index, count, v );
11623 funcs->ext.p_glVertexAttribs4dvNV( index, count, v );
11626 static void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, const GLfloat* v ) {
11627 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11628 TRACE("(%d, %d, %p)\n", index, count, v );
11629 funcs->ext.p_glVertexAttribs4fvNV( index, count, v );
11632 static void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, const unsigned short* v ) {
11633 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11634 TRACE("(%d, %d, %p)\n", index, n, v );
11635 funcs->ext.p_glVertexAttribs4hvNV( index, n, v );
11638 static void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, const GLshort* v ) {
11639 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11640 TRACE("(%d, %d, %p)\n", index, count, v );
11641 funcs->ext.p_glVertexAttribs4svNV( index, count, v );
11644 static void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, const GLubyte* v ) {
11645 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11646 TRACE("(%d, %d, %p)\n", index, count, v );
11647 funcs->ext.p_glVertexAttribs4ubvNV( index, count, v );
11650 static void WINAPI wine_glVertexBlendARB( GLint count ) {
11651 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11652 TRACE("(%d)\n", count );
11653 funcs->ext.p_glVertexBlendARB( count );
11656 static void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
11657 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11658 TRACE("(%d, %f)\n", pname, param );
11659 funcs->ext.p_glVertexBlendEnvfATI( pname, param );
11662 static void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
11663 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11664 TRACE("(%d, %d)\n", pname, param );
11665 funcs->ext.p_glVertexBlendEnviATI( pname, param );
11668 static void WINAPI wine_glVertexFormatNV( GLint size, GLenum type, GLsizei stride ) {
11669 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11670 TRACE("(%d, %d, %d)\n", size, type, stride );
11671 funcs->ext.p_glVertexFormatNV( size, type, stride );
11674 static void WINAPI wine_glVertexP2ui( GLenum type, GLuint value ) {
11675 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11676 TRACE("(%d, %d)\n", type, value );
11677 funcs->ext.p_glVertexP2ui( type, value );
11680 static void WINAPI wine_glVertexP2uiv( GLenum type, const GLuint* value ) {
11681 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11682 TRACE("(%d, %p)\n", type, value );
11683 funcs->ext.p_glVertexP2uiv( type, value );
11686 static void WINAPI wine_glVertexP3ui( GLenum type, GLuint value ) {
11687 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11688 TRACE("(%d, %d)\n", type, value );
11689 funcs->ext.p_glVertexP3ui( type, value );
11692 static void WINAPI wine_glVertexP3uiv( GLenum type, const GLuint* value ) {
11693 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11694 TRACE("(%d, %p)\n", type, value );
11695 funcs->ext.p_glVertexP3uiv( type, value );
11698 static void WINAPI wine_glVertexP4ui( GLenum type, GLuint value ) {
11699 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11700 TRACE("(%d, %d)\n", type, value );
11701 funcs->ext.p_glVertexP4ui( type, value );
11704 static void WINAPI wine_glVertexP4uiv( GLenum type, const GLuint* value ) {
11705 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11706 TRACE("(%d, %p)\n", type, value );
11707 funcs->ext.p_glVertexP4uiv( type, value );
11710 static void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid* pointer ) {
11711 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11712 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
11713 funcs->ext.p_glVertexPointerEXT( size, type, stride, count, pointer );
11716 static void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, const GLvoid** pointer, GLint ptrstride ) {
11717 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11718 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
11719 funcs->ext.p_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
11722 static void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, const GLvoid** pointer ) {
11723 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11724 TRACE("(%d, %d, %p)\n", size, type, pointer );
11725 funcs->ext.p_glVertexPointervINTEL( size, type, pointer );
11728 static void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
11729 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11730 TRACE("(%d, %f)\n", stream, x );
11731 funcs->ext.p_glVertexStream1dATI( stream, x );
11734 static void WINAPI wine_glVertexStream1dvATI( GLenum stream, const GLdouble* coords ) {
11735 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11736 TRACE("(%d, %p)\n", stream, coords );
11737 funcs->ext.p_glVertexStream1dvATI( stream, coords );
11740 static void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
11741 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11742 TRACE("(%d, %f)\n", stream, x );
11743 funcs->ext.p_glVertexStream1fATI( stream, x );
11746 static void WINAPI wine_glVertexStream1fvATI( GLenum stream, const GLfloat* coords ) {
11747 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11748 TRACE("(%d, %p)\n", stream, coords );
11749 funcs->ext.p_glVertexStream1fvATI( stream, coords );
11752 static void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
11753 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11754 TRACE("(%d, %d)\n", stream, x );
11755 funcs->ext.p_glVertexStream1iATI( stream, x );
11758 static void WINAPI wine_glVertexStream1ivATI( GLenum stream, const GLint* coords ) {
11759 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11760 TRACE("(%d, %p)\n", stream, coords );
11761 funcs->ext.p_glVertexStream1ivATI( stream, coords );
11764 static void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
11765 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11766 TRACE("(%d, %d)\n", stream, x );
11767 funcs->ext.p_glVertexStream1sATI( stream, x );
11770 static void WINAPI wine_glVertexStream1svATI( GLenum stream, const GLshort* coords ) {
11771 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11772 TRACE("(%d, %p)\n", stream, coords );
11773 funcs->ext.p_glVertexStream1svATI( stream, coords );
11776 static void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
11777 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11778 TRACE("(%d, %f, %f)\n", stream, x, y );
11779 funcs->ext.p_glVertexStream2dATI( stream, x, y );
11782 static void WINAPI wine_glVertexStream2dvATI( GLenum stream, const GLdouble* coords ) {
11783 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11784 TRACE("(%d, %p)\n", stream, coords );
11785 funcs->ext.p_glVertexStream2dvATI( stream, coords );
11788 static void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
11789 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11790 TRACE("(%d, %f, %f)\n", stream, x, y );
11791 funcs->ext.p_glVertexStream2fATI( stream, x, y );
11794 static void WINAPI wine_glVertexStream2fvATI( GLenum stream, const GLfloat* coords ) {
11795 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11796 TRACE("(%d, %p)\n", stream, coords );
11797 funcs->ext.p_glVertexStream2fvATI( stream, coords );
11800 static void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
11801 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11802 TRACE("(%d, %d, %d)\n", stream, x, y );
11803 funcs->ext.p_glVertexStream2iATI( stream, x, y );
11806 static void WINAPI wine_glVertexStream2ivATI( GLenum stream, const GLint* coords ) {
11807 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11808 TRACE("(%d, %p)\n", stream, coords );
11809 funcs->ext.p_glVertexStream2ivATI( stream, coords );
11812 static void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
11813 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11814 TRACE("(%d, %d, %d)\n", stream, x, y );
11815 funcs->ext.p_glVertexStream2sATI( stream, x, y );
11818 static void WINAPI wine_glVertexStream2svATI( GLenum stream, const GLshort* coords ) {
11819 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11820 TRACE("(%d, %p)\n", stream, coords );
11821 funcs->ext.p_glVertexStream2svATI( stream, coords );
11824 static void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
11825 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11826 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
11827 funcs->ext.p_glVertexStream3dATI( stream, x, y, z );
11830 static void WINAPI wine_glVertexStream3dvATI( GLenum stream, const GLdouble* coords ) {
11831 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11832 TRACE("(%d, %p)\n", stream, coords );
11833 funcs->ext.p_glVertexStream3dvATI( stream, coords );
11836 static void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
11837 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11838 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
11839 funcs->ext.p_glVertexStream3fATI( stream, x, y, z );
11842 static void WINAPI wine_glVertexStream3fvATI( GLenum stream, const GLfloat* coords ) {
11843 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11844 TRACE("(%d, %p)\n", stream, coords );
11845 funcs->ext.p_glVertexStream3fvATI( stream, coords );
11848 static void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
11849 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11850 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
11851 funcs->ext.p_glVertexStream3iATI( stream, x, y, z );
11854 static void WINAPI wine_glVertexStream3ivATI( GLenum stream, const GLint* coords ) {
11855 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11856 TRACE("(%d, %p)\n", stream, coords );
11857 funcs->ext.p_glVertexStream3ivATI( stream, coords );
11860 static void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
11861 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11862 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
11863 funcs->ext.p_glVertexStream3sATI( stream, x, y, z );
11866 static void WINAPI wine_glVertexStream3svATI( GLenum stream, const GLshort* coords ) {
11867 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11868 TRACE("(%d, %p)\n", stream, coords );
11869 funcs->ext.p_glVertexStream3svATI( stream, coords );
11872 static void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
11873 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11874 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
11875 funcs->ext.p_glVertexStream4dATI( stream, x, y, z, w );
11878 static void WINAPI wine_glVertexStream4dvATI( GLenum stream, const GLdouble* coords ) {
11879 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11880 TRACE("(%d, %p)\n", stream, coords );
11881 funcs->ext.p_glVertexStream4dvATI( stream, coords );
11884 static void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
11885 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11886 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
11887 funcs->ext.p_glVertexStream4fATI( stream, x, y, z, w );
11890 static void WINAPI wine_glVertexStream4fvATI( GLenum stream, const GLfloat* coords ) {
11891 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11892 TRACE("(%d, %p)\n", stream, coords );
11893 funcs->ext.p_glVertexStream4fvATI( stream, coords );
11896 static void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
11897 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11898 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
11899 funcs->ext.p_glVertexStream4iATI( stream, x, y, z, w );
11902 static void WINAPI wine_glVertexStream4ivATI( GLenum stream, const GLint* coords ) {
11903 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11904 TRACE("(%d, %p)\n", stream, coords );
11905 funcs->ext.p_glVertexStream4ivATI( stream, coords );
11908 static void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
11909 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11910 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
11911 funcs->ext.p_glVertexStream4sATI( stream, x, y, z, w );
11914 static void WINAPI wine_glVertexStream4svATI( GLenum stream, const GLshort* coords ) {
11915 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11916 TRACE("(%d, %p)\n", stream, coords );
11917 funcs->ext.p_glVertexStream4svATI( stream, coords );
11920 static void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
11921 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11922 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
11923 funcs->ext.p_glVertexWeightPointerEXT( size, type, stride, pointer );
11926 static void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
11927 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11928 TRACE("(%f)\n", weight );
11929 funcs->ext.p_glVertexWeightfEXT( weight );
11932 static void WINAPI wine_glVertexWeightfvEXT( const GLfloat* weight ) {
11933 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11934 TRACE("(%p)\n", weight );
11935 funcs->ext.p_glVertexWeightfvEXT( weight );
11938 static void WINAPI wine_glVertexWeighthNV( unsigned short weight ) {
11939 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11940 TRACE("(%d)\n", weight );
11941 funcs->ext.p_glVertexWeighthNV( weight );
11944 static void WINAPI wine_glVertexWeighthvNV( const unsigned short* weight ) {
11945 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11946 TRACE("(%p)\n", weight );
11947 funcs->ext.p_glVertexWeighthvNV( weight );
11950 static GLenum WINAPI wine_glVideoCaptureNV( GLuint video_capture_slot, GLuint* sequence_num, UINT64* capture_time ) {
11951 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11952 TRACE("(%d, %p, %p)\n", video_capture_slot, sequence_num, capture_time );
11953 return funcs->ext.p_glVideoCaptureNV( video_capture_slot, sequence_num, capture_time );
11956 static void WINAPI wine_glVideoCaptureStreamParameterdvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params ) {
11957 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11958 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
11959 funcs->ext.p_glVideoCaptureStreamParameterdvNV( video_capture_slot, stream, pname, params );
11962 static void WINAPI wine_glVideoCaptureStreamParameterfvNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params ) {
11963 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11964 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
11965 funcs->ext.p_glVideoCaptureStreamParameterfvNV( video_capture_slot, stream, pname, params );
11968 static void WINAPI wine_glVideoCaptureStreamParameterivNV( GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params ) {
11969 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11970 TRACE("(%d, %d, %d, %p)\n", video_capture_slot, stream, pname, params );
11971 funcs->ext.p_glVideoCaptureStreamParameterivNV( video_capture_slot, stream, pname, params );
11974 static void WINAPI wine_glViewportArrayv( GLuint first, GLsizei count, const GLfloat* v ) {
11975 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11976 TRACE("(%d, %d, %p)\n", first, count, v );
11977 funcs->ext.p_glViewportArrayv( first, count, v );
11980 static void WINAPI wine_glViewportIndexedf( GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h ) {
11981 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11982 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, w, h );
11983 funcs->ext.p_glViewportIndexedf( index, x, y, w, h );
11986 static void WINAPI wine_glViewportIndexedfv( GLuint index, const GLfloat* v ) {
11987 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11988 TRACE("(%d, %p)\n", index, v );
11989 funcs->ext.p_glViewportIndexedfv( index, v );
11992 static void WINAPI wine_glWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
11993 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
11994 TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
11995 funcs->ext.p_glWaitSync( sync, flags, timeout );
11998 static void WINAPI wine_glWeightPathsNV( GLuint resultPath, GLsizei numPaths, const GLuint* paths, const GLfloat* weights ) {
11999 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12000 TRACE("(%d, %d, %p, %p)\n", resultPath, numPaths, paths, weights );
12001 funcs->ext.p_glWeightPathsNV( resultPath, numPaths, paths, weights );
12004 static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, const GLvoid* pointer ) {
12005 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12006 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
12007 funcs->ext.p_glWeightPointerARB( size, type, stride, pointer );
12010 static void WINAPI wine_glWeightbvARB( GLint size, const GLbyte* weights ) {
12011 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12012 TRACE("(%d, %p)\n", size, weights );
12013 funcs->ext.p_glWeightbvARB( size, weights );
12016 static void WINAPI wine_glWeightdvARB( GLint size, const GLdouble* weights ) {
12017 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12018 TRACE("(%d, %p)\n", size, weights );
12019 funcs->ext.p_glWeightdvARB( size, weights );
12022 static void WINAPI wine_glWeightfvARB( GLint size, const GLfloat* weights ) {
12023 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12024 TRACE("(%d, %p)\n", size, weights );
12025 funcs->ext.p_glWeightfvARB( size, weights );
12028 static void WINAPI wine_glWeightivARB( GLint size, const GLint* weights ) {
12029 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12030 TRACE("(%d, %p)\n", size, weights );
12031 funcs->ext.p_glWeightivARB( size, weights );
12034 static void WINAPI wine_glWeightsvARB( GLint size, const GLshort* weights ) {
12035 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12036 TRACE("(%d, %p)\n", size, weights );
12037 funcs->ext.p_glWeightsvARB( size, weights );
12040 static void WINAPI wine_glWeightubvARB( GLint size, const GLubyte* weights ) {
12041 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12042 TRACE("(%d, %p)\n", size, weights );
12043 funcs->ext.p_glWeightubvARB( size, weights );
12046 static void WINAPI wine_glWeightuivARB( GLint size, const GLuint* weights ) {
12047 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12048 TRACE("(%d, %p)\n", size, weights );
12049 funcs->ext.p_glWeightuivARB( size, weights );
12052 static void WINAPI wine_glWeightusvARB( GLint size, const GLushort* weights ) {
12053 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12054 TRACE("(%d, %p)\n", size, weights );
12055 funcs->ext.p_glWeightusvARB( size, weights );
12058 static void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
12059 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12060 TRACE("(%f, %f)\n", x, y );
12061 funcs->ext.p_glWindowPos2d( x, y );
12064 static void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
12065 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12066 TRACE("(%f, %f)\n", x, y );
12067 funcs->ext.p_glWindowPos2dARB( x, y );
12070 static void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
12071 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12072 TRACE("(%f, %f)\n", x, y );
12073 funcs->ext.p_glWindowPos2dMESA( x, y );
12076 static void WINAPI wine_glWindowPos2dv( const GLdouble* v ) {
12077 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12078 TRACE("(%p)\n", v );
12079 funcs->ext.p_glWindowPos2dv( v );
12082 static void WINAPI wine_glWindowPos2dvARB( const GLdouble* v ) {
12083 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12084 TRACE("(%p)\n", v );
12085 funcs->ext.p_glWindowPos2dvARB( v );
12088 static void WINAPI wine_glWindowPos2dvMESA( const GLdouble* v ) {
12089 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12090 TRACE("(%p)\n", v );
12091 funcs->ext.p_glWindowPos2dvMESA( v );
12094 static void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
12095 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12096 TRACE("(%f, %f)\n", x, y );
12097 funcs->ext.p_glWindowPos2f( x, y );
12100 static void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
12101 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12102 TRACE("(%f, %f)\n", x, y );
12103 funcs->ext.p_glWindowPos2fARB( x, y );
12106 static void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
12107 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12108 TRACE("(%f, %f)\n", x, y );
12109 funcs->ext.p_glWindowPos2fMESA( x, y );
12112 static void WINAPI wine_glWindowPos2fv( const GLfloat* v ) {
12113 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12114 TRACE("(%p)\n", v );
12115 funcs->ext.p_glWindowPos2fv( v );
12118 static void WINAPI wine_glWindowPos2fvARB( const GLfloat* v ) {
12119 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12120 TRACE("(%p)\n", v );
12121 funcs->ext.p_glWindowPos2fvARB( v );
12124 static void WINAPI wine_glWindowPos2fvMESA( const GLfloat* v ) {
12125 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12126 TRACE("(%p)\n", v );
12127 funcs->ext.p_glWindowPos2fvMESA( v );
12130 static void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
12131 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12132 TRACE("(%d, %d)\n", x, y );
12133 funcs->ext.p_glWindowPos2i( x, y );
12136 static void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
12137 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12138 TRACE("(%d, %d)\n", x, y );
12139 funcs->ext.p_glWindowPos2iARB( x, y );
12142 static void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
12143 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12144 TRACE("(%d, %d)\n", x, y );
12145 funcs->ext.p_glWindowPos2iMESA( x, y );
12148 static void WINAPI wine_glWindowPos2iv( const GLint* v ) {
12149 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12150 TRACE("(%p)\n", v );
12151 funcs->ext.p_glWindowPos2iv( v );
12154 static void WINAPI wine_glWindowPos2ivARB( const GLint* v ) {
12155 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12156 TRACE("(%p)\n", v );
12157 funcs->ext.p_glWindowPos2ivARB( v );
12160 static void WINAPI wine_glWindowPos2ivMESA( const GLint* v ) {
12161 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12162 TRACE("(%p)\n", v );
12163 funcs->ext.p_glWindowPos2ivMESA( v );
12166 static void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
12167 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12168 TRACE("(%d, %d)\n", x, y );
12169 funcs->ext.p_glWindowPos2s( x, y );
12172 static void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
12173 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12174 TRACE("(%d, %d)\n", x, y );
12175 funcs->ext.p_glWindowPos2sARB( x, y );
12178 static void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
12179 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12180 TRACE("(%d, %d)\n", x, y );
12181 funcs->ext.p_glWindowPos2sMESA( x, y );
12184 static void WINAPI wine_glWindowPos2sv( const GLshort* v ) {
12185 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12186 TRACE("(%p)\n", v );
12187 funcs->ext.p_glWindowPos2sv( v );
12190 static void WINAPI wine_glWindowPos2svARB( const GLshort* v ) {
12191 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12192 TRACE("(%p)\n", v );
12193 funcs->ext.p_glWindowPos2svARB( v );
12196 static void WINAPI wine_glWindowPos2svMESA( const GLshort* v ) {
12197 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12198 TRACE("(%p)\n", v );
12199 funcs->ext.p_glWindowPos2svMESA( v );
12202 static void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
12203 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12204 TRACE("(%f, %f, %f)\n", x, y, z );
12205 funcs->ext.p_glWindowPos3d( x, y, z );
12208 static void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
12209 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12210 TRACE("(%f, %f, %f)\n", x, y, z );
12211 funcs->ext.p_glWindowPos3dARB( x, y, z );
12214 static void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
12215 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12216 TRACE("(%f, %f, %f)\n", x, y, z );
12217 funcs->ext.p_glWindowPos3dMESA( x, y, z );
12220 static void WINAPI wine_glWindowPos3dv( const GLdouble* v ) {
12221 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12222 TRACE("(%p)\n", v );
12223 funcs->ext.p_glWindowPos3dv( v );
12226 static void WINAPI wine_glWindowPos3dvARB( const GLdouble* v ) {
12227 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12228 TRACE("(%p)\n", v );
12229 funcs->ext.p_glWindowPos3dvARB( v );
12232 static void WINAPI wine_glWindowPos3dvMESA( const GLdouble* v ) {
12233 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12234 TRACE("(%p)\n", v );
12235 funcs->ext.p_glWindowPos3dvMESA( v );
12238 static void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
12239 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12240 TRACE("(%f, %f, %f)\n", x, y, z );
12241 funcs->ext.p_glWindowPos3f( x, y, z );
12244 static void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
12245 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12246 TRACE("(%f, %f, %f)\n", x, y, z );
12247 funcs->ext.p_glWindowPos3fARB( x, y, z );
12250 static void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
12251 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12252 TRACE("(%f, %f, %f)\n", x, y, z );
12253 funcs->ext.p_glWindowPos3fMESA( x, y, z );
12256 static void WINAPI wine_glWindowPos3fv( const GLfloat* v ) {
12257 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12258 TRACE("(%p)\n", v );
12259 funcs->ext.p_glWindowPos3fv( v );
12262 static void WINAPI wine_glWindowPos3fvARB( const GLfloat* v ) {
12263 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12264 TRACE("(%p)\n", v );
12265 funcs->ext.p_glWindowPos3fvARB( v );
12268 static void WINAPI wine_glWindowPos3fvMESA( const GLfloat* v ) {
12269 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12270 TRACE("(%p)\n", v );
12271 funcs->ext.p_glWindowPos3fvMESA( v );
12274 static void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
12275 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12276 TRACE("(%d, %d, %d)\n", x, y, z );
12277 funcs->ext.p_glWindowPos3i( x, y, z );
12280 static void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
12281 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12282 TRACE("(%d, %d, %d)\n", x, y, z );
12283 funcs->ext.p_glWindowPos3iARB( x, y, z );
12286 static void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
12287 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12288 TRACE("(%d, %d, %d)\n", x, y, z );
12289 funcs->ext.p_glWindowPos3iMESA( x, y, z );
12292 static void WINAPI wine_glWindowPos3iv( const GLint* v ) {
12293 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12294 TRACE("(%p)\n", v );
12295 funcs->ext.p_glWindowPos3iv( v );
12298 static void WINAPI wine_glWindowPos3ivARB( const GLint* v ) {
12299 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12300 TRACE("(%p)\n", v );
12301 funcs->ext.p_glWindowPos3ivARB( v );
12304 static void WINAPI wine_glWindowPos3ivMESA( const GLint* v ) {
12305 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12306 TRACE("(%p)\n", v );
12307 funcs->ext.p_glWindowPos3ivMESA( v );
12310 static void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
12311 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12312 TRACE("(%d, %d, %d)\n", x, y, z );
12313 funcs->ext.p_glWindowPos3s( x, y, z );
12316 static void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
12317 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12318 TRACE("(%d, %d, %d)\n", x, y, z );
12319 funcs->ext.p_glWindowPos3sARB( x, y, z );
12322 static void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
12323 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12324 TRACE("(%d, %d, %d)\n", x, y, z );
12325 funcs->ext.p_glWindowPos3sMESA( x, y, z );
12328 static void WINAPI wine_glWindowPos3sv( const GLshort* v ) {
12329 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12330 TRACE("(%p)\n", v );
12331 funcs->ext.p_glWindowPos3sv( v );
12334 static void WINAPI wine_glWindowPos3svARB( const GLshort* v ) {
12335 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12336 TRACE("(%p)\n", v );
12337 funcs->ext.p_glWindowPos3svARB( v );
12340 static void WINAPI wine_glWindowPos3svMESA( const GLshort* v ) {
12341 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12342 TRACE("(%p)\n", v );
12343 funcs->ext.p_glWindowPos3svMESA( v );
12346 static void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
12347 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12348 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12349 funcs->ext.p_glWindowPos4dMESA( x, y, z, w );
12352 static void WINAPI wine_glWindowPos4dvMESA( const GLdouble* v ) {
12353 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12354 TRACE("(%p)\n", v );
12355 funcs->ext.p_glWindowPos4dvMESA( v );
12358 static void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
12359 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12360 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
12361 funcs->ext.p_glWindowPos4fMESA( x, y, z, w );
12364 static void WINAPI wine_glWindowPos4fvMESA( const GLfloat* v ) {
12365 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12366 TRACE("(%p)\n", v );
12367 funcs->ext.p_glWindowPos4fvMESA( v );
12370 static void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
12371 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12372 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12373 funcs->ext.p_glWindowPos4iMESA( x, y, z, w );
12376 static void WINAPI wine_glWindowPos4ivMESA( const GLint* v ) {
12377 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12378 TRACE("(%p)\n", v );
12379 funcs->ext.p_glWindowPos4ivMESA( v );
12382 static void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
12383 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12384 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
12385 funcs->ext.p_glWindowPos4sMESA( x, y, z, w );
12388 static void WINAPI wine_glWindowPos4svMESA( const GLshort* v ) {
12389 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12390 TRACE("(%p)\n", v );
12391 funcs->ext.p_glWindowPos4svMESA( v );
12394 static void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
12395 const struct opengl_funcs *funcs = NtCurrentTeb()->glTable;
12396 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
12397 funcs->ext.p_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
12401 /* The table giving the correspondence between names and functions */
12402 const OpenGL_extension extension_registry[2064] = {
12403 { "glActiveProgramEXT", "GL_EXT_separate_shader_objects", wine_glActiveProgramEXT },
12404 { "glActiveShaderProgram", "GL_ARB_separate_shader_objects", wine_glActiveShaderProgram },
12405 { "glActiveStencilFaceEXT", "GL_EXT_stencil_two_side", wine_glActiveStencilFaceEXT },
12406 { "glActiveTexture", "GL_VERSION_1_3", wine_glActiveTexture },
12407 { "glActiveTextureARB", "GL_ARB_multitexture", wine_glActiveTextureARB },
12408 { "glActiveVaryingNV", "GL_NV_transform_feedback", wine_glActiveVaryingNV },
12409 { "glAlphaFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp1ATI },
12410 { "glAlphaFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp2ATI },
12411 { "glAlphaFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glAlphaFragmentOp3ATI },
12412 { "glApplyTextureEXT", "GL_EXT_light_texture", wine_glApplyTextureEXT },
12413 { "glAreProgramsResidentNV", "GL_NV_vertex_program", wine_glAreProgramsResidentNV },
12414 { "glAreTexturesResidentEXT", "GL_EXT_texture_object", wine_glAreTexturesResidentEXT },
12415 { "glArrayElementEXT", "GL_EXT_vertex_array", wine_glArrayElementEXT },
12416 { "glArrayObjectATI", "GL_ATI_vertex_array_object", wine_glArrayObjectATI },
12417 { "glAsyncMarkerSGIX", "GL_SGIX_async", wine_glAsyncMarkerSGIX },
12418 { "glAttachObjectARB", "GL_ARB_shader_objects", wine_glAttachObjectARB },
12419 { "glAttachShader", "GL_VERSION_2_0", wine_glAttachShader },
12420 { "glBeginConditionalRender", "GL_VERSION_3_0", wine_glBeginConditionalRender },
12421 { "glBeginConditionalRenderNV", "GL_NV_conditional_render", wine_glBeginConditionalRenderNV },
12422 { "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBeginFragmentShaderATI },
12423 { "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", wine_glBeginOcclusionQueryNV },
12424 { "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glBeginPerfMonitorAMD },
12425 { "glBeginQuery", "GL_VERSION_1_5", wine_glBeginQuery },
12426 { "glBeginQueryARB", "GL_ARB_occlusion_query", wine_glBeginQueryARB },
12427 { "glBeginQueryIndexed", "GL_ARB_transform_feedback3", wine_glBeginQueryIndexed },
12428 { "glBeginTransformFeedback", "GL_VERSION_3_0", wine_glBeginTransformFeedback },
12429 { "glBeginTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glBeginTransformFeedbackEXT },
12430 { "glBeginTransformFeedbackNV", "GL_NV_transform_feedback", wine_glBeginTransformFeedbackNV },
12431 { "glBeginVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBeginVertexShaderEXT },
12432 { "glBeginVideoCaptureNV", "GL_NV_video_capture", wine_glBeginVideoCaptureNV },
12433 { "glBindAttribLocation", "GL_VERSION_2_0", wine_glBindAttribLocation },
12434 { "glBindAttribLocationARB", "GL_ARB_vertex_shader", wine_glBindAttribLocationARB },
12435 { "glBindBuffer", "GL_VERSION_1_5", wine_glBindBuffer },
12436 { "glBindBufferARB", "GL_ARB_vertex_buffer_object", wine_glBindBufferARB },
12437 { "glBindBufferBase", "GL_VERSION_3_0", wine_glBindBufferBase },
12438 { "glBindBufferBaseEXT", "GL_EXT_transform_feedback", wine_glBindBufferBaseEXT },
12439 { "glBindBufferBaseNV", "GL_NV_transform_feedback", wine_glBindBufferBaseNV },
12440 { "glBindBufferOffsetEXT", "GL_EXT_transform_feedback", wine_glBindBufferOffsetEXT },
12441 { "glBindBufferOffsetNV", "GL_NV_transform_feedback", wine_glBindBufferOffsetNV },
12442 { "glBindBufferRange", "GL_VERSION_3_0", wine_glBindBufferRange },
12443 { "glBindBufferRangeEXT", "GL_EXT_transform_feedback", wine_glBindBufferRangeEXT },
12444 { "glBindBufferRangeNV", "GL_NV_transform_feedback", wine_glBindBufferRangeNV },
12445 { "glBindFragDataLocation", "GL_VERSION_3_0", wine_glBindFragDataLocation },
12446 { "glBindFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glBindFragDataLocationEXT },
12447 { "glBindFragDataLocationIndexed", "GL_ARB_blend_func_extended", wine_glBindFragDataLocationIndexed },
12448 { "glBindFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBindFragmentShaderATI },
12449 { "glBindFramebuffer", "GL_ARB_framebuffer_object", wine_glBindFramebuffer },
12450 { "glBindFramebufferEXT", "GL_EXT_framebuffer_object", wine_glBindFramebufferEXT },
12451 { "glBindImageTexture", "GL_ARB_shader_image_load_store", wine_glBindImageTexture },
12452 { "glBindImageTextureEXT", "GL_EXT_shader_image_load_store", wine_glBindImageTextureEXT },
12453 { "glBindLightParameterEXT", "GL_EXT_vertex_shader", wine_glBindLightParameterEXT },
12454 { "glBindMaterialParameterEXT", "GL_EXT_vertex_shader", wine_glBindMaterialParameterEXT },
12455 { "glBindMultiTextureEXT", "GL_EXT_direct_state_access", wine_glBindMultiTextureEXT },
12456 { "glBindParameterEXT", "GL_EXT_vertex_shader", wine_glBindParameterEXT },
12457 { "glBindProgramARB", "GL_ARB_vertex_program", wine_glBindProgramARB },
12458 { "glBindProgramNV", "GL_NV_vertex_program", wine_glBindProgramNV },
12459 { "glBindProgramPipeline", "GL_ARB_separate_shader_objects", wine_glBindProgramPipeline },
12460 { "glBindRenderbuffer", "GL_ARB_framebuffer_object", wine_glBindRenderbuffer },
12461 { "glBindRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glBindRenderbufferEXT },
12462 { "glBindSampler", "GL_ARB_sampler_objects", wine_glBindSampler },
12463 { "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", wine_glBindTexGenParameterEXT },
12464 { "glBindTextureEXT", "GL_EXT_texture_object", wine_glBindTextureEXT },
12465 { "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", wine_glBindTextureUnitParameterEXT },
12466 { "glBindTransformFeedback", "GL_ARB_transform_feedback2", wine_glBindTransformFeedback },
12467 { "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glBindTransformFeedbackNV },
12468 { "glBindVertexArray", "GL_ARB_vertex_array_object", wine_glBindVertexArray },
12469 { "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glBindVertexArrayAPPLE },
12470 { "glBindVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBindVertexShaderEXT },
12471 { "glBindVideoCaptureStreamBufferNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamBufferNV },
12472 { "glBindVideoCaptureStreamTextureNV", "GL_NV_video_capture", wine_glBindVideoCaptureStreamTextureNV },
12473 { "glBinormal3bEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bEXT },
12474 { "glBinormal3bvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3bvEXT },
12475 { "glBinormal3dEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dEXT },
12476 { "glBinormal3dvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3dvEXT },
12477 { "glBinormal3fEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fEXT },
12478 { "glBinormal3fvEXT", "GL_EXT_coordinate_frame", wine_glBinormal3fvEXT },
12479 { "glBinormal3iEXT", "GL_EXT_coordinate_frame", wine_glBinormal3iEXT },
12480 { "glBinormal3ivEXT", "GL_EXT_coordinate_frame", wine_glBinormal3ivEXT },
12481 { "glBinormal3sEXT", "GL_EXT_coordinate_frame", wine_glBinormal3sEXT },
12482 { "glBinormal3svEXT", "GL_EXT_coordinate_frame", wine_glBinormal3svEXT },
12483 { "glBinormalPointerEXT", "GL_EXT_coordinate_frame", wine_glBinormalPointerEXT },
12484 { "glBlendColor", "GL_VERSION_1_2", wine_glBlendColor },
12485 { "glBlendColorEXT", "GL_EXT_blend_color", wine_glBlendColorEXT },
12486 { "glBlendEquation", "GL_VERSION_1_2", wine_glBlendEquation },
12487 { "glBlendEquationEXT", "GL_EXT_blend_minmax", wine_glBlendEquationEXT },
12488 { "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationIndexedAMD },
12489 { "glBlendEquationSeparate", "GL_VERSION_2_0", wine_glBlendEquationSeparate },
12490 { "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", wine_glBlendEquationSeparateEXT },
12491 { "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationSeparateIndexedAMD },
12492 { "glBlendEquationSeparatei", "GL_VERSION_4_0", wine_glBlendEquationSeparatei },
12493 { "glBlendEquationSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationSeparateiARB },
12494 { "glBlendEquationi", "GL_VERSION_4_0", wine_glBlendEquationi },
12495 { "glBlendEquationiARB", "GL_ARB_draw_buffers_blend", wine_glBlendEquationiARB },
12496 { "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncIndexedAMD },
12497 { "glBlendFuncSeparate", "GL_VERSION_1_4", wine_glBlendFuncSeparate },
12498 { "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", wine_glBlendFuncSeparateEXT },
12499 { "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", wine_glBlendFuncSeparateINGR },
12500 { "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncSeparateIndexedAMD },
12501 { "glBlendFuncSeparatei", "GL_VERSION_4_0", wine_glBlendFuncSeparatei },
12502 { "glBlendFuncSeparateiARB", "GL_ARB_draw_buffers_blend", wine_glBlendFuncSeparateiARB },
12503 { "glBlendFunci", "GL_VERSION_4_0", wine_glBlendFunci },
12504 { "glBlendFunciARB", "GL_ARB_draw_buffers_blend", wine_glBlendFunciARB },
12505 { "glBlitFramebuffer", "GL_ARB_framebuffer_object", wine_glBlitFramebuffer },
12506 { "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", wine_glBlitFramebufferEXT },
12507 { "glBufferAddressRangeNV", "GL_NV_vertex_buffer_unified_memory", wine_glBufferAddressRangeNV },
12508 { "glBufferData", "GL_VERSION_1_5", wine_glBufferData },
12509 { "glBufferDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferDataARB },
12510 { "glBufferParameteriAPPLE", "GL_APPLE_flush_buffer_range", wine_glBufferParameteriAPPLE },
12511 { "glBufferRegionEnabled", "GL_KTX_buffer_region", wine_glBufferRegionEnabled },
12512 { "glBufferSubData", "GL_VERSION_1_5", wine_glBufferSubData },
12513 { "glBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glBufferSubDataARB },
12514 { "glCheckFramebufferStatus", "GL_ARB_framebuffer_object", wine_glCheckFramebufferStatus },
12515 { "glCheckFramebufferStatusEXT", "GL_EXT_framebuffer_object", wine_glCheckFramebufferStatusEXT },
12516 { "glCheckNamedFramebufferStatusEXT", "GL_EXT_direct_state_access", wine_glCheckNamedFramebufferStatusEXT },
12517 { "glClampColor", "GL_VERSION_3_0", wine_glClampColor },
12518 { "glClampColorARB", "GL_ARB_color_buffer_float", wine_glClampColorARB },
12519 { "glClearBufferfi", "GL_VERSION_3_0", wine_glClearBufferfi },
12520 { "glClearBufferfv", "GL_VERSION_3_0", wine_glClearBufferfv },
12521 { "glClearBufferiv", "GL_VERSION_3_0", wine_glClearBufferiv },
12522 { "glClearBufferuiv", "GL_VERSION_3_0", wine_glClearBufferuiv },
12523 { "glClearColorIiEXT", "GL_EXT_texture_integer", wine_glClearColorIiEXT },
12524 { "glClearColorIuiEXT", "GL_EXT_texture_integer", wine_glClearColorIuiEXT },
12525 { "glClearDepthdNV", "GL_NV_depth_buffer_float", wine_glClearDepthdNV },
12526 { "glClearDepthf", "GL_ARB_ES2_compatibility", wine_glClearDepthf },
12527 { "glClientActiveTexture", "GL_VERSION_1_3_DEPRECATED", wine_glClientActiveTexture },
12528 { "glClientActiveTextureARB", "GL_ARB_multitexture", wine_glClientActiveTextureARB },
12529 { "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", wine_glClientActiveVertexStreamATI },
12530 { "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glClientAttribDefaultEXT },
12531 { "glClientWaitSync", "GL_ARB_sync", wine_glClientWaitSync },
12532 { "glColor3fVertex3fSUN", "GL_SUN_vertex", wine_glColor3fVertex3fSUN },
12533 { "glColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor3fVertex3fvSUN },
12534 { "glColor3hNV", "GL_NV_half_float", wine_glColor3hNV },
12535 { "glColor3hvNV", "GL_NV_half_float", wine_glColor3hvNV },
12536 { "glColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fSUN },
12537 { "glColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor4fNormal3fVertex3fvSUN },
12538 { "glColor4hNV", "GL_NV_half_float", wine_glColor4hNV },
12539 { "glColor4hvNV", "GL_NV_half_float", wine_glColor4hvNV },
12540 { "glColor4ubVertex2fSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fSUN },
12541 { "glColor4ubVertex2fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex2fvSUN },
12542 { "glColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fSUN },
12543 { "glColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glColor4ubVertex3fvSUN },
12544 { "glColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glColorFormatNV },
12545 { "glColorFragmentOp1ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp1ATI },
12546 { "glColorFragmentOp2ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp2ATI },
12547 { "glColorFragmentOp3ATI", "GL_ATI_fragment_shader", wine_glColorFragmentOp3ATI },
12548 { "glColorMaskIndexedEXT", "GL_EXT_draw_buffers2", wine_glColorMaskIndexedEXT },
12549 { "glColorMaski", "GL_VERSION_3_0", wine_glColorMaski },
12550 { "glColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3ui },
12551 { "glColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP3uiv },
12552 { "glColorP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4ui },
12553 { "glColorP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glColorP4uiv },
12554 { "glColorPointerEXT", "GL_EXT_vertex_array", wine_glColorPointerEXT },
12555 { "glColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glColorPointerListIBM },
12556 { "glColorPointervINTEL", "GL_INTEL_parallel_arrays", wine_glColorPointervINTEL },
12557 { "glColorSubTable", "GL_VERSION_1_2_DEPRECATED", wine_glColorSubTable },
12558 { "glColorSubTableEXT", "GL_EXT_color_subtable", wine_glColorSubTableEXT },
12559 { "glColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glColorTable },
12560 { "glColorTableEXT", "GL_EXT_paletted_texture", wine_glColorTableEXT },
12561 { "glColorTableParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glColorTableParameterfv },
12562 { "glColorTableParameterfvSGI", "GL_SGI_color_table", wine_glColorTableParameterfvSGI },
12563 { "glColorTableParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glColorTableParameteriv },
12564 { "glColorTableParameterivSGI", "GL_SGI_color_table", wine_glColorTableParameterivSGI },
12565 { "glColorTableSGI", "GL_SGI_color_table", wine_glColorTableSGI },
12566 { "glCombinerInputNV", "GL_NV_register_combiners", wine_glCombinerInputNV },
12567 { "glCombinerOutputNV", "GL_NV_register_combiners", wine_glCombinerOutputNV },
12568 { "glCombinerParameterfNV", "GL_NV_register_combiners", wine_glCombinerParameterfNV },
12569 { "glCombinerParameterfvNV", "GL_NV_register_combiners", wine_glCombinerParameterfvNV },
12570 { "glCombinerParameteriNV", "GL_NV_register_combiners", wine_glCombinerParameteriNV },
12571 { "glCombinerParameterivNV", "GL_NV_register_combiners", wine_glCombinerParameterivNV },
12572 { "glCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glCombinerStageParameterfvNV },
12573 { "glCompileShader", "GL_VERSION_2_0", wine_glCompileShader },
12574 { "glCompileShaderARB", "GL_ARB_shader_objects", wine_glCompileShaderARB },
12575 { "glCompileShaderIncludeARB", "GL_ARB_shading_language_include", wine_glCompileShaderIncludeARB },
12576 { "glCompressedMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage1DEXT },
12577 { "glCompressedMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage2DEXT },
12578 { "glCompressedMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexImage3DEXT },
12579 { "glCompressedMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage1DEXT },
12580 { "glCompressedMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage2DEXT },
12581 { "glCompressedMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedMultiTexSubImage3DEXT },
12582 { "glCompressedTexImage1D", "GL_VERSION_1_3", wine_glCompressedTexImage1D },
12583 { "glCompressedTexImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage1DARB },
12584 { "glCompressedTexImage2D", "GL_VERSION_1_3", wine_glCompressedTexImage2D },
12585 { "glCompressedTexImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage2DARB },
12586 { "glCompressedTexImage3D", "GL_VERSION_1_3", wine_glCompressedTexImage3D },
12587 { "glCompressedTexImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexImage3DARB },
12588 { "glCompressedTexSubImage1D", "GL_VERSION_1_3", wine_glCompressedTexSubImage1D },
12589 { "glCompressedTexSubImage1DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage1DARB },
12590 { "glCompressedTexSubImage2D", "GL_VERSION_1_3", wine_glCompressedTexSubImage2D },
12591 { "glCompressedTexSubImage2DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage2DARB },
12592 { "glCompressedTexSubImage3D", "GL_VERSION_1_3", wine_glCompressedTexSubImage3D },
12593 { "glCompressedTexSubImage3DARB", "GL_ARB_texture_compression", wine_glCompressedTexSubImage3DARB },
12594 { "glCompressedTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage1DEXT },
12595 { "glCompressedTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage2DEXT },
12596 { "glCompressedTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureImage3DEXT },
12597 { "glCompressedTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage1DEXT },
12598 { "glCompressedTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage2DEXT },
12599 { "glCompressedTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCompressedTextureSubImage3DEXT },
12600 { "glConvolutionFilter1D", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionFilter1D },
12601 { "glConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glConvolutionFilter1DEXT },
12602 { "glConvolutionFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionFilter2D },
12603 { "glConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glConvolutionFilter2DEXT },
12604 { "glConvolutionParameterf", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameterf },
12605 { "glConvolutionParameterfEXT", "GL_EXT_convolution", wine_glConvolutionParameterfEXT },
12606 { "glConvolutionParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameterfv },
12607 { "glConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glConvolutionParameterfvEXT },
12608 { "glConvolutionParameteri", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameteri },
12609 { "glConvolutionParameteriEXT", "GL_EXT_convolution", wine_glConvolutionParameteriEXT },
12610 { "glConvolutionParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glConvolutionParameteriv },
12611 { "glConvolutionParameterivEXT", "GL_EXT_convolution", wine_glConvolutionParameterivEXT },
12612 { "glCopyBufferSubData", "GL_ARB_copy_buffer", wine_glCopyBufferSubData },
12613 { "glCopyColorSubTable", "GL_VERSION_1_2_DEPRECATED", wine_glCopyColorSubTable },
12614 { "glCopyColorSubTableEXT", "GL_EXT_color_subtable", wine_glCopyColorSubTableEXT },
12615 { "glCopyColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glCopyColorTable },
12616 { "glCopyColorTableSGI", "GL_SGI_color_table", wine_glCopyColorTableSGI },
12617 { "glCopyConvolutionFilter1D", "GL_VERSION_1_2_DEPRECATED", wine_glCopyConvolutionFilter1D },
12618 { "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter1DEXT },
12619 { "glCopyConvolutionFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glCopyConvolutionFilter2D },
12620 { "glCopyConvolutionFilter2DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter2DEXT },
12621 { "glCopyImageSubDataNV", "GL_NV_copy_image", wine_glCopyImageSubDataNV },
12622 { "glCopyMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage1DEXT },
12623 { "glCopyMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexImage2DEXT },
12624 { "glCopyMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage1DEXT },
12625 { "glCopyMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage2DEXT },
12626 { "glCopyMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyMultiTexSubImage3DEXT },
12627 { "glCopyPathNV", "GL_NV_path_rendering", wine_glCopyPathNV },
12628 { "glCopyTexImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage1DEXT },
12629 { "glCopyTexImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexImage2DEXT },
12630 { "glCopyTexSubImage1DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage1DEXT },
12631 { "glCopyTexSubImage2DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage2DEXT },
12632 { "glCopyTexSubImage3D", "GL_VERSION_1_2", wine_glCopyTexSubImage3D },
12633 { "glCopyTexSubImage3DEXT", "GL_EXT_copy_texture", wine_glCopyTexSubImage3DEXT },
12634 { "glCopyTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage1DEXT },
12635 { "glCopyTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureImage2DEXT },
12636 { "glCopyTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage1DEXT },
12637 { "glCopyTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage2DEXT },
12638 { "glCopyTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glCopyTextureSubImage3DEXT },
12639 { "glCoverFillPathInstancedNV", "GL_NV_path_rendering", wine_glCoverFillPathInstancedNV },
12640 { "glCoverFillPathNV", "GL_NV_path_rendering", wine_glCoverFillPathNV },
12641 { "glCoverStrokePathInstancedNV", "GL_NV_path_rendering", wine_glCoverStrokePathInstancedNV },
12642 { "glCoverStrokePathNV", "GL_NV_path_rendering", wine_glCoverStrokePathNV },
12643 { "glCreateProgram", "GL_VERSION_2_0", wine_glCreateProgram },
12644 { "glCreateProgramObjectARB", "GL_ARB_shader_objects", wine_glCreateProgramObjectARB },
12645 { "glCreateShader", "GL_VERSION_2_0", wine_glCreateShader },
12646 { "glCreateShaderObjectARB", "GL_ARB_shader_objects", wine_glCreateShaderObjectARB },
12647 { "glCreateShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glCreateShaderProgramEXT },
12648 { "glCreateShaderProgramv", "GL_ARB_separate_shader_objects", wine_glCreateShaderProgramv },
12649 { "glCreateSyncFromCLeventARB", "GL_ARB_cl_event", wine_glCreateSyncFromCLeventARB },
12650 { "glCullParameterdvEXT", "GL_EXT_cull_vertex", wine_glCullParameterdvEXT },
12651 { "glCullParameterfvEXT", "GL_EXT_cull_vertex", wine_glCullParameterfvEXT },
12652 { "glCurrentPaletteMatrixARB", "GL_ARB_matrix_palette", wine_glCurrentPaletteMatrixARB },
12653 { "glDebugMessageCallbackAMD", "GL_AMD_debug_output", wine_glDebugMessageCallbackAMD },
12654 { "glDebugMessageCallbackARB", "GL_ARB_debug_output", wine_glDebugMessageCallbackARB },
12655 { "glDebugMessageControlARB", "GL_ARB_debug_output", wine_glDebugMessageControlARB },
12656 { "glDebugMessageEnableAMD", "GL_AMD_debug_output", wine_glDebugMessageEnableAMD },
12657 { "glDebugMessageInsertAMD", "GL_AMD_debug_output", wine_glDebugMessageInsertAMD },
12658 { "glDebugMessageInsertARB", "GL_ARB_debug_output", wine_glDebugMessageInsertARB },
12659 { "glDeformSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformSGIX },
12660 { "glDeformationMap3dSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3dSGIX },
12661 { "glDeformationMap3fSGIX", "GL_SGIX_polynomial_ffd", wine_glDeformationMap3fSGIX },
12662 { "glDeleteAsyncMarkersSGIX", "GL_SGIX_async", wine_glDeleteAsyncMarkersSGIX },
12663 { "glDeleteBufferRegion", "GL_KTX_buffer_region", wine_glDeleteBufferRegion },
12664 { "glDeleteBuffers", "GL_VERSION_1_5", wine_glDeleteBuffers },
12665 { "glDeleteBuffersARB", "GL_ARB_vertex_buffer_object", wine_glDeleteBuffersARB },
12666 { "glDeleteFencesAPPLE", "GL_APPLE_fence", wine_glDeleteFencesAPPLE },
12667 { "glDeleteFencesNV", "GL_NV_fence", wine_glDeleteFencesNV },
12668 { "glDeleteFragmentShaderATI", "GL_ATI_fragment_shader", wine_glDeleteFragmentShaderATI },
12669 { "glDeleteFramebuffers", "GL_ARB_framebuffer_object", wine_glDeleteFramebuffers },
12670 { "glDeleteFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteFramebuffersEXT },
12671 { "glDeleteNamedStringARB", "GL_ARB_shading_language_include", wine_glDeleteNamedStringARB },
12672 { "glDeleteNamesAMD", "GL_AMD_name_gen_delete", wine_glDeleteNamesAMD },
12673 { "glDeleteObjectARB", "GL_ARB_shader_objects", wine_glDeleteObjectARB },
12674 { "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", wine_glDeleteObjectBufferATI },
12675 { "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glDeleteOcclusionQueriesNV },
12676 { "glDeletePathsNV", "GL_NV_path_rendering", wine_glDeletePathsNV },
12677 { "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glDeletePerfMonitorsAMD },
12678 { "glDeleteProgram", "GL_VERSION_2_0", wine_glDeleteProgram },
12679 { "glDeleteProgramPipelines", "GL_ARB_separate_shader_objects", wine_glDeleteProgramPipelines },
12680 { "glDeleteProgramsARB", "GL_ARB_vertex_program", wine_glDeleteProgramsARB },
12681 { "glDeleteProgramsNV", "GL_NV_vertex_program", wine_glDeleteProgramsNV },
12682 { "glDeleteQueries", "GL_VERSION_1_5", wine_glDeleteQueries },
12683 { "glDeleteQueriesARB", "GL_ARB_occlusion_query", wine_glDeleteQueriesARB },
12684 { "glDeleteRenderbuffers", "GL_ARB_framebuffer_object", wine_glDeleteRenderbuffers },
12685 { "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteRenderbuffersEXT },
12686 { "glDeleteSamplers", "GL_ARB_sampler_objects", wine_glDeleteSamplers },
12687 { "glDeleteShader", "GL_VERSION_2_0", wine_glDeleteShader },
12688 { "glDeleteSync", "GL_ARB_sync", wine_glDeleteSync },
12689 { "glDeleteTexturesEXT", "GL_EXT_texture_object", wine_glDeleteTexturesEXT },
12690 { "glDeleteTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glDeleteTransformFeedbacks },
12691 { "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glDeleteTransformFeedbacksNV },
12692 { "glDeleteVertexArrays", "GL_ARB_vertex_array_object", wine_glDeleteVertexArrays },
12693 { "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glDeleteVertexArraysAPPLE },
12694 { "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", wine_glDeleteVertexShaderEXT },
12695 { "glDepthBoundsEXT", "GL_EXT_depth_bounds_test", wine_glDepthBoundsEXT },
12696 { "glDepthBoundsdNV", "GL_NV_depth_buffer_float", wine_glDepthBoundsdNV },
12697 { "glDepthRangeArrayv", "GL_ARB_viewport_array", wine_glDepthRangeArrayv },
12698 { "glDepthRangeIndexed", "GL_ARB_viewport_array", wine_glDepthRangeIndexed },
12699 { "glDepthRangedNV", "GL_NV_depth_buffer_float", wine_glDepthRangedNV },
12700 { "glDepthRangef", "GL_ARB_ES2_compatibility", wine_glDepthRangef },
12701 { "glDetachObjectARB", "GL_ARB_shader_objects", wine_glDetachObjectARB },
12702 { "glDetachShader", "GL_VERSION_2_0", wine_glDetachShader },
12703 { "glDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glDetailTexFuncSGIS },
12704 { "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glDisableClientStateIndexedEXT },
12705 { "glDisableIndexedEXT", "GL_EXT_draw_buffers2", wine_glDisableIndexedEXT },
12706 { "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glDisableVariantClientStateEXT },
12707 { "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glDisableVertexAttribAPPLE },
12708 { "glDisableVertexAttribArray", "GL_VERSION_2_0", wine_glDisableVertexAttribArray },
12709 { "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glDisableVertexAttribArrayARB },
12710 { "glDisablei", "GL_VERSION_3_0", wine_glDisablei },
12711 { "glDrawArraysEXT", "GL_EXT_vertex_array", wine_glDrawArraysEXT },
12712 { "glDrawArraysIndirect", "GL_ARB_draw_indirect", wine_glDrawArraysIndirect },
12713 { "glDrawArraysInstanced", "GL_VERSION_3_1", wine_glDrawArraysInstanced },
12714 { "glDrawArraysInstancedARB", "GL_ARB_draw_instanced", wine_glDrawArraysInstancedARB },
12715 { "glDrawArraysInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawArraysInstancedBaseInstance },
12716 { "glDrawArraysInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawArraysInstancedEXT },
12717 { "glDrawBufferRegion", "GL_KTX_buffer_region", wine_glDrawBufferRegion },
12718 { "glDrawBuffers", "GL_VERSION_2_0", wine_glDrawBuffers },
12719 { "glDrawBuffersARB", "GL_ARB_draw_buffers", wine_glDrawBuffersARB },
12720 { "glDrawBuffersATI", "GL_ATI_draw_buffers", wine_glDrawBuffersATI },
12721 { "glDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawElementArrayAPPLE },
12722 { "glDrawElementArrayATI", "GL_ATI_element_array", wine_glDrawElementArrayATI },
12723 { "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsBaseVertex },
12724 { "glDrawElementsIndirect", "GL_ARB_draw_indirect", wine_glDrawElementsIndirect },
12725 { "glDrawElementsInstanced", "GL_VERSION_3_1", wine_glDrawElementsInstanced },
12726 { "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", wine_glDrawElementsInstancedARB },
12727 { "glDrawElementsInstancedBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseInstance },
12728 { "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsInstancedBaseVertex },
12729 { "glDrawElementsInstancedBaseVertexBaseInstance", "GL_ARB_base_instance", wine_glDrawElementsInstancedBaseVertexBaseInstance },
12730 { "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawElementsInstancedEXT },
12731 { "glDrawMeshArraysSUN", "GL_SUN_mesh_array", wine_glDrawMeshArraysSUN },
12732 { "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawRangeElementArrayAPPLE },
12733 { "glDrawRangeElementArrayATI", "GL_ATI_element_array", wine_glDrawRangeElementArrayATI },
12734 { "glDrawRangeElements", "GL_VERSION_1_2", wine_glDrawRangeElements },
12735 { "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawRangeElementsBaseVertex },
12736 { "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", wine_glDrawRangeElementsEXT },
12737 { "glDrawTransformFeedback", "GL_ARB_transform_feedback2", wine_glDrawTransformFeedback },
12738 { "glDrawTransformFeedbackInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackInstanced },
12739 { "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glDrawTransformFeedbackNV },
12740 { "glDrawTransformFeedbackStream", "GL_ARB_transform_feedback3", wine_glDrawTransformFeedbackStream },
12741 { "glDrawTransformFeedbackStreamInstanced", "GL_ARB_transform_feedback_instanced", wine_glDrawTransformFeedbackStreamInstanced },
12742 { "glEdgeFlagFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glEdgeFlagFormatNV },
12743 { "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", wine_glEdgeFlagPointerEXT },
12744 { "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", wine_glEdgeFlagPointerListIBM },
12745 { "glElementPointerAPPLE", "GL_APPLE_element_array", wine_glElementPointerAPPLE },
12746 { "glElementPointerATI", "GL_ATI_element_array", wine_glElementPointerATI },
12747 { "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glEnableClientStateIndexedEXT },
12748 { "glEnableIndexedEXT", "GL_EXT_draw_buffers2", wine_glEnableIndexedEXT },
12749 { "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glEnableVariantClientStateEXT },
12750 { "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glEnableVertexAttribAPPLE },
12751 { "glEnableVertexAttribArray", "GL_VERSION_2_0", wine_glEnableVertexAttribArray },
12752 { "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glEnableVertexAttribArrayARB },
12753 { "glEnablei", "GL_VERSION_3_0", wine_glEnablei },
12754 { "glEndConditionalRender", "GL_VERSION_3_0", wine_glEndConditionalRender },
12755 { "glEndConditionalRenderNV", "GL_NV_conditional_render", wine_glEndConditionalRenderNV },
12756 { "glEndFragmentShaderATI", "GL_ATI_fragment_shader", wine_glEndFragmentShaderATI },
12757 { "glEndOcclusionQueryNV", "GL_NV_occlusion_query", wine_glEndOcclusionQueryNV },
12758 { "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glEndPerfMonitorAMD },
12759 { "glEndQuery", "GL_VERSION_1_5", wine_glEndQuery },
12760 { "glEndQueryARB", "GL_ARB_occlusion_query", wine_glEndQueryARB },
12761 { "glEndQueryIndexed", "GL_ARB_transform_feedback3", wine_glEndQueryIndexed },
12762 { "glEndTransformFeedback", "GL_VERSION_3_0", wine_glEndTransformFeedback },
12763 { "glEndTransformFeedbackEXT", "GL_EXT_transform_feedback", wine_glEndTransformFeedbackEXT },
12764 { "glEndTransformFeedbackNV", "GL_NV_transform_feedback", wine_glEndTransformFeedbackNV },
12765 { "glEndVertexShaderEXT", "GL_EXT_vertex_shader", wine_glEndVertexShaderEXT },
12766 { "glEndVideoCaptureNV", "GL_NV_video_capture", wine_glEndVideoCaptureNV },
12767 { "glEvalMapsNV", "GL_NV_evaluators", wine_glEvalMapsNV },
12768 { "glExecuteProgramNV", "GL_NV_vertex_program", wine_glExecuteProgramNV },
12769 { "glExtractComponentEXT", "GL_EXT_vertex_shader", wine_glExtractComponentEXT },
12770 { "glFenceSync", "GL_ARB_sync", wine_glFenceSync },
12771 { "glFinalCombinerInputNV", "GL_NV_register_combiners", wine_glFinalCombinerInputNV },
12772 { "glFinishAsyncSGIX", "GL_SGIX_async", wine_glFinishAsyncSGIX },
12773 { "glFinishFenceAPPLE", "GL_APPLE_fence", wine_glFinishFenceAPPLE },
12774 { "glFinishFenceNV", "GL_NV_fence", wine_glFinishFenceNV },
12775 { "glFinishObjectAPPLE", "GL_APPLE_fence", wine_glFinishObjectAPPLE },
12776 { "glFinishTextureSUNX", "GL_SUNX_constant_data", wine_glFinishTextureSUNX },
12777 { "glFlushMappedBufferRange", "GL_ARB_map_buffer_range", wine_glFlushMappedBufferRange },
12778 { "glFlushMappedBufferRangeAPPLE", "GL_APPLE_flush_buffer_range", wine_glFlushMappedBufferRangeAPPLE },
12779 { "glFlushMappedNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glFlushMappedNamedBufferRangeEXT },
12780 { "glFlushPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glFlushPixelDataRangeNV },
12781 { "glFlushRasterSGIX", "GL_SGIX_flush_raster", wine_glFlushRasterSGIX },
12782 { "glFlushVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glFlushVertexArrayRangeAPPLE },
12783 { "glFlushVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glFlushVertexArrayRangeNV },
12784 { "glFogCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glFogCoordFormatNV },
12785 { "glFogCoordPointer", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordPointer },
12786 { "glFogCoordPointerEXT", "GL_EXT_fog_coord", wine_glFogCoordPointerEXT },
12787 { "glFogCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glFogCoordPointerListIBM },
12788 { "glFogCoordd", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordd },
12789 { "glFogCoorddEXT", "GL_EXT_fog_coord", wine_glFogCoorddEXT },
12790 { "glFogCoorddv", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoorddv },
12791 { "glFogCoorddvEXT", "GL_EXT_fog_coord", wine_glFogCoorddvEXT },
12792 { "glFogCoordf", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordf },
12793 { "glFogCoordfEXT", "GL_EXT_fog_coord", wine_glFogCoordfEXT },
12794 { "glFogCoordfv", "GL_VERSION_1_4_DEPRECATED", wine_glFogCoordfv },
12795 { "glFogCoordfvEXT", "GL_EXT_fog_coord", wine_glFogCoordfvEXT },
12796 { "glFogCoordhNV", "GL_NV_half_float", wine_glFogCoordhNV },
12797 { "glFogCoordhvNV", "GL_NV_half_float", wine_glFogCoordhvNV },
12798 { "glFogFuncSGIS", "GL_SGIS_fog_function", wine_glFogFuncSGIS },
12799 { "glFragmentColorMaterialSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentColorMaterialSGIX },
12800 { "glFragmentLightModelfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfSGIX },
12801 { "glFragmentLightModelfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelfvSGIX },
12802 { "glFragmentLightModeliSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModeliSGIX },
12803 { "glFragmentLightModelivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightModelivSGIX },
12804 { "glFragmentLightfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfSGIX },
12805 { "glFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightfvSGIX },
12806 { "glFragmentLightiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightiSGIX },
12807 { "glFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentLightivSGIX },
12808 { "glFragmentMaterialfSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfSGIX },
12809 { "glFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialfvSGIX },
12810 { "glFragmentMaterialiSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialiSGIX },
12811 { "glFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glFragmentMaterialivSGIX },
12812 { "glFrameTerminatorGREMEDY", "GL_GREMEDY_frame_terminator", wine_glFrameTerminatorGREMEDY },
12813 { "glFrameZoomSGIX", "GL_SGIX_framezoom", wine_glFrameZoomSGIX },
12814 { "glFramebufferDrawBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBufferEXT },
12815 { "glFramebufferDrawBuffersEXT", "GL_EXT_direct_state_access", wine_glFramebufferDrawBuffersEXT },
12816 { "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferReadBufferEXT },
12817 { "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object", wine_glFramebufferRenderbuffer },
12818 { "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glFramebufferRenderbufferEXT },
12819 { "glFramebufferTexture", "GL_VERSION_3_2", wine_glFramebufferTexture },
12820 { "glFramebufferTexture1D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture1D },
12821 { "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture1DEXT },
12822 { "glFramebufferTexture2D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture2D },
12823 { "glFramebufferTexture2DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture2DEXT },
12824 { "glFramebufferTexture3D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture3D },
12825 { "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture3DEXT },
12826 { "glFramebufferTextureARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureARB },
12827 { "glFramebufferTextureEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureEXT },
12828 { "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureFaceARB },
12829 { "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureFaceEXT },
12830 { "glFramebufferTextureLayer", "GL_ARB_framebuffer_object", wine_glFramebufferTextureLayer },
12831 { "glFramebufferTextureLayerARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureLayerARB },
12832 { "glFramebufferTextureLayerEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureLayerEXT },
12833 { "glFreeObjectBufferATI", "GL_ATI_vertex_array_object", wine_glFreeObjectBufferATI },
12834 { "glGenAsyncMarkersSGIX", "GL_SGIX_async", wine_glGenAsyncMarkersSGIX },
12835 { "glGenBuffers", "GL_VERSION_1_5", wine_glGenBuffers },
12836 { "glGenBuffersARB", "GL_ARB_vertex_buffer_object", wine_glGenBuffersARB },
12837 { "glGenFencesAPPLE", "GL_APPLE_fence", wine_glGenFencesAPPLE },
12838 { "glGenFencesNV", "GL_NV_fence", wine_glGenFencesNV },
12839 { "glGenFragmentShadersATI", "GL_ATI_fragment_shader", wine_glGenFragmentShadersATI },
12840 { "glGenFramebuffers", "GL_ARB_framebuffer_object", wine_glGenFramebuffers },
12841 { "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glGenFramebuffersEXT },
12842 { "glGenNamesAMD", "GL_AMD_name_gen_delete", wine_glGenNamesAMD },
12843 { "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glGenOcclusionQueriesNV },
12844 { "glGenPathsNV", "GL_NV_path_rendering", wine_glGenPathsNV },
12845 { "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glGenPerfMonitorsAMD },
12846 { "glGenProgramPipelines", "GL_ARB_separate_shader_objects", wine_glGenProgramPipelines },
12847 { "glGenProgramsARB", "GL_ARB_vertex_program", wine_glGenProgramsARB },
12848 { "glGenProgramsNV", "GL_NV_vertex_program", wine_glGenProgramsNV },
12849 { "glGenQueries", "GL_VERSION_1_5", wine_glGenQueries },
12850 { "glGenQueriesARB", "GL_ARB_occlusion_query", wine_glGenQueriesARB },
12851 { "glGenRenderbuffers", "GL_ARB_framebuffer_object", wine_glGenRenderbuffers },
12852 { "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glGenRenderbuffersEXT },
12853 { "glGenSamplers", "GL_ARB_sampler_objects", wine_glGenSamplers },
12854 { "glGenSymbolsEXT", "GL_EXT_vertex_shader", wine_glGenSymbolsEXT },
12855 { "glGenTexturesEXT", "GL_EXT_texture_object", wine_glGenTexturesEXT },
12856 { "glGenTransformFeedbacks", "GL_ARB_transform_feedback2", wine_glGenTransformFeedbacks },
12857 { "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glGenTransformFeedbacksNV },
12858 { "glGenVertexArrays", "GL_ARB_vertex_array_object", wine_glGenVertexArrays },
12859 { "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glGenVertexArraysAPPLE },
12860 { "glGenVertexShadersEXT", "GL_EXT_vertex_shader", wine_glGenVertexShadersEXT },
12861 { "glGenerateMipmap", "GL_ARB_framebuffer_object", wine_glGenerateMipmap },
12862 { "glGenerateMipmapEXT", "GL_EXT_framebuffer_object", wine_glGenerateMipmapEXT },
12863 { "glGenerateMultiTexMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateMultiTexMipmapEXT },
12864 { "glGenerateTextureMipmapEXT", "GL_EXT_direct_state_access", wine_glGenerateTextureMipmapEXT },
12865 { "glGetActiveAtomicCounterBufferiv", "GL_ARB_shader_atomic_counters", wine_glGetActiveAtomicCounterBufferiv },
12866 { "glGetActiveAttrib", "GL_VERSION_2_0", wine_glGetActiveAttrib },
12867 { "glGetActiveAttribARB", "GL_ARB_vertex_shader", wine_glGetActiveAttribARB },
12868 { "glGetActiveSubroutineName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineName },
12869 { "glGetActiveSubroutineUniformName", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformName },
12870 { "glGetActiveSubroutineUniformiv", "GL_ARB_shader_subroutine", wine_glGetActiveSubroutineUniformiv },
12871 { "glGetActiveUniform", "GL_VERSION_2_0", wine_glGetActiveUniform },
12872 { "glGetActiveUniformARB", "GL_ARB_shader_objects", wine_glGetActiveUniformARB },
12873 { "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockName },
12874 { "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockiv },
12875 { "glGetActiveUniformName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformName },
12876 { "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformsiv },
12877 { "glGetActiveVaryingNV", "GL_NV_transform_feedback", wine_glGetActiveVaryingNV },
12878 { "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectfvATI },
12879 { "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectivATI },
12880 { "glGetAttachedObjectsARB", "GL_ARB_shader_objects", wine_glGetAttachedObjectsARB },
12881 { "glGetAttachedShaders", "GL_VERSION_2_0", wine_glGetAttachedShaders },
12882 { "glGetAttribLocation", "GL_VERSION_2_0", wine_glGetAttribLocation },
12883 { "glGetAttribLocationARB", "GL_ARB_vertex_shader", wine_glGetAttribLocationARB },
12884 { "glGetBooleanIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetBooleanIndexedvEXT },
12885 { "glGetBooleani_v", "GL_VERSION_3_0", wine_glGetBooleani_v },
12886 { "glGetBufferParameteri64v", "GL_VERSION_3_2", wine_glGetBufferParameteri64v },
12887 { "glGetBufferParameteriv", "GL_VERSION_1_5", wine_glGetBufferParameteriv },
12888 { "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferParameterivARB },
12889 { "glGetBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetBufferParameterui64vNV },
12890 { "glGetBufferPointerv", "GL_VERSION_1_5", wine_glGetBufferPointerv },
12891 { "glGetBufferPointervARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferPointervARB },
12892 { "glGetBufferSubData", "GL_VERSION_1_5", wine_glGetBufferSubData },
12893 { "glGetBufferSubDataARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferSubDataARB },
12894 { "glGetColorTable", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTable },
12895 { "glGetColorTableEXT", "GL_EXT_paletted_texture", wine_glGetColorTableEXT },
12896 { "glGetColorTableParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTableParameterfv },
12897 { "glGetColorTableParameterfvEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterfvEXT },
12898 { "glGetColorTableParameterfvSGI", "GL_SGI_color_table", wine_glGetColorTableParameterfvSGI },
12899 { "glGetColorTableParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetColorTableParameteriv },
12900 { "glGetColorTableParameterivEXT", "GL_EXT_paletted_texture", wine_glGetColorTableParameterivEXT },
12901 { "glGetColorTableParameterivSGI", "GL_SGI_color_table", wine_glGetColorTableParameterivSGI },
12902 { "glGetColorTableSGI", "GL_SGI_color_table", wine_glGetColorTableSGI },
12903 { "glGetCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterfvNV },
12904 { "glGetCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerInputParameterivNV },
12905 { "glGetCombinerOutputParameterfvNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterfvNV },
12906 { "glGetCombinerOutputParameterivNV", "GL_NV_register_combiners", wine_glGetCombinerOutputParameterivNV },
12907 { "glGetCombinerStageParameterfvNV", "GL_NV_register_combiners2", wine_glGetCombinerStageParameterfvNV },
12908 { "glGetCompressedMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedMultiTexImageEXT },
12909 { "glGetCompressedTexImage", "GL_VERSION_1_3", wine_glGetCompressedTexImage },
12910 { "glGetCompressedTexImageARB", "GL_ARB_texture_compression", wine_glGetCompressedTexImageARB },
12911 { "glGetCompressedTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetCompressedTextureImageEXT },
12912 { "glGetConvolutionFilter", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionFilter },
12913 { "glGetConvolutionFilterEXT", "GL_EXT_convolution", wine_glGetConvolutionFilterEXT },
12914 { "glGetConvolutionParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionParameterfv },
12915 { "glGetConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterfvEXT },
12916 { "glGetConvolutionParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetConvolutionParameteriv },
12917 { "glGetConvolutionParameterivEXT", "GL_EXT_convolution", wine_glGetConvolutionParameterivEXT },
12918 { "glGetDebugMessageLogAMD", "GL_AMD_debug_output", wine_glGetDebugMessageLogAMD },
12919 { "glGetDebugMessageLogARB", "GL_ARB_debug_output", wine_glGetDebugMessageLogARB },
12920 { "glGetDetailTexFuncSGIS", "GL_SGIS_detail_texture", wine_glGetDetailTexFuncSGIS },
12921 { "glGetDoubleIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetDoubleIndexedvEXT },
12922 { "glGetDoublei_v", "GL_ARB_viewport_array", wine_glGetDoublei_v },
12923 { "glGetFenceivNV", "GL_NV_fence", wine_glGetFenceivNV },
12924 { "glGetFinalCombinerInputParameterfvNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterfvNV },
12925 { "glGetFinalCombinerInputParameterivNV", "GL_NV_register_combiners", wine_glGetFinalCombinerInputParameterivNV },
12926 { "glGetFloatIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetFloatIndexedvEXT },
12927 { "glGetFloati_v", "GL_ARB_viewport_array", wine_glGetFloati_v },
12928 { "glGetFogFuncSGIS", "GL_SGIS_fog_function", wine_glGetFogFuncSGIS },
12929 { "glGetFragDataIndex", "GL_ARB_blend_func_extended", wine_glGetFragDataIndex },
12930 { "glGetFragDataLocation", "GL_VERSION_3_0", wine_glGetFragDataLocation },
12931 { "glGetFragDataLocationEXT", "GL_EXT_gpu_shader4", wine_glGetFragDataLocationEXT },
12932 { "glGetFragmentLightfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightfvSGIX },
12933 { "glGetFragmentLightivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentLightivSGIX },
12934 { "glGetFragmentMaterialfvSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialfvSGIX },
12935 { "glGetFragmentMaterialivSGIX", "GL_SGIX_fragment_lighting", wine_glGetFragmentMaterialivSGIX },
12936 { "glGetFramebufferAttachmentParameteriv", "GL_ARB_framebuffer_object", wine_glGetFramebufferAttachmentParameteriv },
12937 { "glGetFramebufferAttachmentParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetFramebufferAttachmentParameterivEXT },
12938 { "glGetFramebufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetFramebufferParameterivEXT },
12939 { "glGetGraphicsResetStatusARB", "GL_ARB_robustness", wine_glGetGraphicsResetStatusARB },
12940 { "glGetHandleARB", "GL_ARB_shader_objects", wine_glGetHandleARB },
12941 { "glGetHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogram },
12942 { "glGetHistogramEXT", "GL_EXT_histogram", wine_glGetHistogramEXT },
12943 { "glGetHistogramParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogramParameterfv },
12944 { "glGetHistogramParameterfvEXT", "GL_EXT_histogram", wine_glGetHistogramParameterfvEXT },
12945 { "glGetHistogramParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetHistogramParameteriv },
12946 { "glGetHistogramParameterivEXT", "GL_EXT_histogram", wine_glGetHistogramParameterivEXT },
12947 { "glGetImageHandleNV", "GL_NV_bindless_texture", wine_glGetImageHandleNV },
12948 { "glGetImageTransformParameterfvHP", "GL_HP_image_transform", wine_glGetImageTransformParameterfvHP },
12949 { "glGetImageTransformParameterivHP", "GL_HP_image_transform", wine_glGetImageTransformParameterivHP },
12950 { "glGetInfoLogARB", "GL_ARB_shader_objects", wine_glGetInfoLogARB },
12951 { "glGetInstrumentsSGIX", "GL_SGIX_instruments", wine_glGetInstrumentsSGIX },
12952 { "glGetInteger64i_v", "GL_VERSION_3_2", wine_glGetInteger64i_v },
12953 { "glGetInteger64v", "GL_ARB_sync", wine_glGetInteger64v },
12954 { "glGetIntegerIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetIntegerIndexedvEXT },
12955 { "glGetIntegeri_v", "GL_VERSION_3_0", wine_glGetIntegeri_v },
12956 { "glGetIntegerui64i_vNV", "GL_NV_vertex_buffer_unified_memory", wine_glGetIntegerui64i_vNV },
12957 { "glGetIntegerui64vNV", "GL_NV_shader_buffer_load", wine_glGetIntegerui64vNV },
12958 { "glGetInternalformativ", "GL_ARB_internalformat_query", wine_glGetInternalformativ },
12959 { "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantBooleanvEXT },
12960 { "glGetInvariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantFloatvEXT },
12961 { "glGetInvariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetInvariantIntegervEXT },
12962 { "glGetListParameterfvSGIX", "GL_SGIX_list_priority", wine_glGetListParameterfvSGIX },
12963 { "glGetListParameterivSGIX", "GL_SGIX_list_priority", wine_glGetListParameterivSGIX },
12964 { "glGetLocalConstantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantBooleanvEXT },
12965 { "glGetLocalConstantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantFloatvEXT },
12966 { "glGetLocalConstantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetLocalConstantIntegervEXT },
12967 { "glGetMapAttribParameterfvNV", "GL_NV_evaluators", wine_glGetMapAttribParameterfvNV },
12968 { "glGetMapAttribParameterivNV", "GL_NV_evaluators", wine_glGetMapAttribParameterivNV },
12969 { "glGetMapControlPointsNV", "GL_NV_evaluators", wine_glGetMapControlPointsNV },
12970 { "glGetMapParameterfvNV", "GL_NV_evaluators", wine_glGetMapParameterfvNV },
12971 { "glGetMapParameterivNV", "GL_NV_evaluators", wine_glGetMapParameterivNV },
12972 { "glGetMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmax },
12973 { "glGetMinmaxEXT", "GL_EXT_histogram", wine_glGetMinmaxEXT },
12974 { "glGetMinmaxParameterfv", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmaxParameterfv },
12975 { "glGetMinmaxParameterfvEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterfvEXT },
12976 { "glGetMinmaxParameteriv", "GL_VERSION_1_2_DEPRECATED", wine_glGetMinmaxParameteriv },
12977 { "glGetMinmaxParameterivEXT", "GL_EXT_histogram", wine_glGetMinmaxParameterivEXT },
12978 { "glGetMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvfvEXT },
12979 { "glGetMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexEnvivEXT },
12980 { "glGetMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGendvEXT },
12981 { "glGetMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenfvEXT },
12982 { "glGetMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexGenivEXT },
12983 { "glGetMultiTexImageEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexImageEXT },
12984 { "glGetMultiTexLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterfvEXT },
12985 { "glGetMultiTexLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexLevelParameterivEXT },
12986 { "glGetMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIivEXT },
12987 { "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIuivEXT },
12988 { "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterfvEXT },
12989 { "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterivEXT },
12990 { "glGetMultisamplefv", "GL_ARB_texture_multisample", wine_glGetMultisamplefv },
12991 { "glGetMultisamplefvNV", "GL_NV_explicit_multisample", wine_glGetMultisamplefvNV },
12992 { "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferParameterivEXT },
12993 { "glGetNamedBufferParameterui64vNV", "GL_NV_shader_buffer_load", wine_glGetNamedBufferParameterui64vNV },
12994 { "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferPointervEXT },
12995 { "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferSubDataEXT },
12996 { "glGetNamedFramebufferAttachmentParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedFramebufferAttachmentParameterivEXT },
12997 { "glGetNamedProgramLocalParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIivEXT },
12998 { "glGetNamedProgramLocalParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterIuivEXT },
12999 { "glGetNamedProgramLocalParameterdvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterdvEXT },
13000 { "glGetNamedProgramLocalParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramLocalParameterfvEXT },
13001 { "glGetNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramStringEXT },
13002 { "glGetNamedProgramivEXT", "GL_EXT_direct_state_access", wine_glGetNamedProgramivEXT },
13003 { "glGetNamedRenderbufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedRenderbufferParameterivEXT },
13004 { "glGetNamedStringARB", "GL_ARB_shading_language_include", wine_glGetNamedStringARB },
13005 { "glGetNamedStringivARB", "GL_ARB_shading_language_include", wine_glGetNamedStringivARB },
13006 { "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferfvATI },
13007 { "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferivATI },
13008 { "glGetObjectParameterfvARB", "GL_ARB_shader_objects", wine_glGetObjectParameterfvARB },
13009 { "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", wine_glGetObjectParameterivAPPLE },
13010 { "glGetObjectParameterivARB", "GL_ARB_shader_objects", wine_glGetObjectParameterivARB },
13011 { "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryivNV },
13012 { "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryuivNV },
13013 { "glGetPathColorGenfvNV", "GL_NV_path_rendering", wine_glGetPathColorGenfvNV },
13014 { "glGetPathColorGenivNV", "GL_NV_path_rendering", wine_glGetPathColorGenivNV },
13015 { "glGetPathCommandsNV", "GL_NV_path_rendering", wine_glGetPathCommandsNV },
13016 { "glGetPathCoordsNV", "GL_NV_path_rendering", wine_glGetPathCoordsNV },
13017 { "glGetPathDashArrayNV", "GL_NV_path_rendering", wine_glGetPathDashArrayNV },
13018 { "glGetPathLengthNV", "GL_NV_path_rendering", wine_glGetPathLengthNV },
13019 { "glGetPathMetricRangeNV", "GL_NV_path_rendering", wine_glGetPathMetricRangeNV },
13020 { "glGetPathMetricsNV", "GL_NV_path_rendering", wine_glGetPathMetricsNV },
13021 { "glGetPathParameterfvNV", "GL_NV_path_rendering", wine_glGetPathParameterfvNV },
13022 { "glGetPathParameterivNV", "GL_NV_path_rendering", wine_glGetPathParameterivNV },
13023 { "glGetPathSpacingNV", "GL_NV_path_rendering", wine_glGetPathSpacingNV },
13024 { "glGetPathTexGenfvNV", "GL_NV_path_rendering", wine_glGetPathTexGenfvNV },
13025 { "glGetPathTexGenivNV", "GL_NV_path_rendering", wine_glGetPathTexGenivNV },
13026 { "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterDataAMD },
13027 { "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterInfoAMD },
13028 { "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterStringAMD },
13029 { "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCountersAMD },
13030 { "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupStringAMD },
13031 { "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupsAMD },
13032 { "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterfvSGIS },
13033 { "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterivSGIS },
13034 { "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetPointerIndexedvEXT },
13035 { "glGetPointervEXT", "GL_EXT_vertex_array", wine_glGetPointervEXT },
13036 { "glGetProgramBinary", "GL_ARB_get_program_binary", wine_glGetProgramBinary },
13037 { "glGetProgramEnvParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIivNV },
13038 { "glGetProgramEnvParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramEnvParameterIuivNV },
13039 { "glGetProgramEnvParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterdvARB },
13040 { "glGetProgramEnvParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramEnvParameterfvARB },
13041 { "glGetProgramInfoLog", "GL_VERSION_2_0", wine_glGetProgramInfoLog },
13042 { "glGetProgramLocalParameterIivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIivNV },
13043 { "glGetProgramLocalParameterIuivNV", "GL_NV_gpu_program4", wine_glGetProgramLocalParameterIuivNV },
13044 { "glGetProgramLocalParameterdvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterdvARB },
13045 { "glGetProgramLocalParameterfvARB", "GL_ARB_vertex_program", wine_glGetProgramLocalParameterfvARB },
13046 { "glGetProgramNamedParameterdvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterdvNV },
13047 { "glGetProgramNamedParameterfvNV", "GL_NV_fragment_program", wine_glGetProgramNamedParameterfvNV },
13048 { "glGetProgramParameterdvNV", "GL_NV_vertex_program", wine_glGetProgramParameterdvNV },
13049 { "glGetProgramParameterfvNV", "GL_NV_vertex_program", wine_glGetProgramParameterfvNV },
13050 { "glGetProgramPipelineInfoLog", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineInfoLog },
13051 { "glGetProgramPipelineiv", "GL_ARB_separate_shader_objects", wine_glGetProgramPipelineiv },
13052 { "glGetProgramStageiv", "GL_ARB_shader_subroutine", wine_glGetProgramStageiv },
13053 { "glGetProgramStringARB", "GL_ARB_vertex_program", wine_glGetProgramStringARB },
13054 { "glGetProgramStringNV", "GL_NV_vertex_program", wine_glGetProgramStringNV },
13055 { "glGetProgramSubroutineParameteruivNV", "GL_NV_gpu_program5", wine_glGetProgramSubroutineParameteruivNV },
13056 { "glGetProgramiv", "GL_VERSION_2_0", wine_glGetProgramiv },
13057 { "glGetProgramivARB", "GL_ARB_vertex_program", wine_glGetProgramivARB },
13058 { "glGetProgramivNV", "GL_NV_vertex_program", wine_glGetProgramivNV },
13059 { "glGetQueryIndexediv", "GL_ARB_transform_feedback3", wine_glGetQueryIndexediv },
13060 { "glGetQueryObjecti64v", "GL_ARB_timer_query", wine_glGetQueryObjecti64v },
13061 { "glGetQueryObjecti64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjecti64vEXT },
13062 { "glGetQueryObjectiv", "GL_VERSION_1_5", wine_glGetQueryObjectiv },
13063 { "glGetQueryObjectivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectivARB },
13064 { "glGetQueryObjectui64v", "GL_ARB_timer_query", wine_glGetQueryObjectui64v },
13065 { "glGetQueryObjectui64vEXT", "GL_EXT_timer_query", wine_glGetQueryObjectui64vEXT },
13066 { "glGetQueryObjectuiv", "GL_VERSION_1_5", wine_glGetQueryObjectuiv },
13067 { "glGetQueryObjectuivARB", "GL_ARB_occlusion_query", wine_glGetQueryObjectuivARB },
13068 { "glGetQueryiv", "GL_VERSION_1_5", wine_glGetQueryiv },
13069 { "glGetQueryivARB", "GL_ARB_occlusion_query", wine_glGetQueryivARB },
13070 { "glGetRenderbufferParameteriv", "GL_ARB_framebuffer_object", wine_glGetRenderbufferParameteriv },
13071 { "glGetRenderbufferParameterivEXT", "GL_EXT_framebuffer_object", wine_glGetRenderbufferParameterivEXT },
13072 { "glGetSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIiv },
13073 { "glGetSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterIuiv },
13074 { "glGetSamplerParameterfv", "GL_ARB_sampler_objects", wine_glGetSamplerParameterfv },
13075 { "glGetSamplerParameteriv", "GL_ARB_sampler_objects", wine_glGetSamplerParameteriv },
13076 { "glGetSeparableFilter", "GL_VERSION_1_2_DEPRECATED", wine_glGetSeparableFilter },
13077 { "glGetSeparableFilterEXT", "GL_EXT_convolution", wine_glGetSeparableFilterEXT },
13078 { "glGetShaderInfoLog", "GL_VERSION_2_0", wine_glGetShaderInfoLog },
13079 { "glGetShaderPrecisionFormat", "GL_ARB_ES2_compatibility", wine_glGetShaderPrecisionFormat },
13080 { "glGetShaderSource", "GL_VERSION_2_0", wine_glGetShaderSource },
13081 { "glGetShaderSourceARB", "GL_ARB_shader_objects", wine_glGetShaderSourceARB },
13082 { "glGetShaderiv", "GL_VERSION_2_0", wine_glGetShaderiv },
13083 { "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glGetSharpenTexFuncSGIS },
13084 { "glGetStringi", "GL_VERSION_3_0", wine_glGetStringi },
13085 { "glGetSubroutineIndex", "GL_ARB_shader_subroutine", wine_glGetSubroutineIndex },
13086 { "glGetSubroutineUniformLocation", "GL_ARB_shader_subroutine", wine_glGetSubroutineUniformLocation },
13087 { "glGetSynciv", "GL_ARB_sync", wine_glGetSynciv },
13088 { "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterfvATI },
13089 { "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterivATI },
13090 { "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glGetTexFilterFuncSGIS },
13091 { "glGetTexParameterIiv", "GL_VERSION_3_0", wine_glGetTexParameterIiv },
13092 { "glGetTexParameterIivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIivEXT },
13093 { "glGetTexParameterIuiv", "GL_VERSION_3_0", wine_glGetTexParameterIuiv },
13094 { "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIuivEXT },
13095 { "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", wine_glGetTexParameterPointervAPPLE },
13096 { "glGetTextureHandleNV", "GL_NV_bindless_texture", wine_glGetTextureHandleNV },
13097 { "glGetTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetTextureImageEXT },
13098 { "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterfvEXT },
13099 { "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterivEXT },
13100 { "glGetTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIivEXT },
13101 { "glGetTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterIuivEXT },
13102 { "glGetTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterfvEXT },
13103 { "glGetTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureParameterivEXT },
13104 { "glGetTextureSamplerHandleNV", "GL_NV_bindless_texture", wine_glGetTextureSamplerHandleNV },
13105 { "glGetTrackMatrixivNV", "GL_NV_vertex_program", wine_glGetTrackMatrixivNV },
13106 { "glGetTransformFeedbackVarying", "GL_VERSION_3_0", wine_glGetTransformFeedbackVarying },
13107 { "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", wine_glGetTransformFeedbackVaryingEXT },
13108 { "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", wine_glGetTransformFeedbackVaryingNV },
13109 { "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object", wine_glGetUniformBlockIndex },
13110 { "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", wine_glGetUniformBufferSizeEXT },
13111 { "glGetUniformIndices", "GL_ARB_uniform_buffer_object", wine_glGetUniformIndices },
13112 { "glGetUniformLocation", "GL_VERSION_2_0", wine_glGetUniformLocation },
13113 { "glGetUniformLocationARB", "GL_ARB_shader_objects", wine_glGetUniformLocationARB },
13114 { "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", wine_glGetUniformOffsetEXT },
13115 { "glGetUniformSubroutineuiv", "GL_ARB_shader_subroutine", wine_glGetUniformSubroutineuiv },
13116 { "glGetUniformdv", "GL_ARB_gpu_shader_fp64", wine_glGetUniformdv },
13117 { "glGetUniformfv", "GL_VERSION_2_0", wine_glGetUniformfv },
13118 { "glGetUniformfvARB", "GL_ARB_shader_objects", wine_glGetUniformfvARB },
13119 { "glGetUniformi64vNV", "GL_NV_gpu_shader5", wine_glGetUniformi64vNV },
13120 { "glGetUniformiv", "GL_VERSION_2_0", wine_glGetUniformiv },
13121 { "glGetUniformivARB", "GL_ARB_shader_objects", wine_glGetUniformivARB },
13122 { "glGetUniformui64vNV", "GL_NV_shader_buffer_load", wine_glGetUniformui64vNV },
13123 { "glGetUniformuiv", "GL_VERSION_3_0", wine_glGetUniformuiv },
13124 { "glGetUniformuivEXT", "GL_EXT_gpu_shader4", wine_glGetUniformuivEXT },
13125 { "glGetVariantArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectfvATI },
13126 { "glGetVariantArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetVariantArrayObjectivATI },
13127 { "glGetVariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetVariantBooleanvEXT },
13128 { "glGetVariantFloatvEXT", "GL_EXT_vertex_shader", wine_glGetVariantFloatvEXT },
13129 { "glGetVariantIntegervEXT", "GL_EXT_vertex_shader", wine_glGetVariantIntegervEXT },
13130 { "glGetVariantPointervEXT", "GL_EXT_vertex_shader", wine_glGetVariantPointervEXT },
13131 { "glGetVaryingLocationNV", "GL_NV_transform_feedback", wine_glGetVaryingLocationNV },
13132 { "glGetVertexAttribArrayObjectfvATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectfvATI },
13133 { "glGetVertexAttribArrayObjectivATI", "GL_ATI_vertex_attrib_array_object", wine_glGetVertexAttribArrayObjectivATI },
13134 { "glGetVertexAttribIiv", "GL_VERSION_3_0", wine_glGetVertexAttribIiv },
13135 { "glGetVertexAttribIivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIivEXT },
13136 { "glGetVertexAttribIuiv", "GL_VERSION_3_0", wine_glGetVertexAttribIuiv },
13137 { "glGetVertexAttribIuivEXT", "GL_NV_vertex_program4", wine_glGetVertexAttribIuivEXT },
13138 { "glGetVertexAttribLdv", "GL_ARB_vertex_attrib_64bit", wine_glGetVertexAttribLdv },
13139 { "glGetVertexAttribLdvEXT", "GL_EXT_vertex_attrib_64bit", wine_glGetVertexAttribLdvEXT },
13140 { "glGetVertexAttribLi64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLi64vNV },
13141 { "glGetVertexAttribLui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glGetVertexAttribLui64vNV },
13142 { "glGetVertexAttribPointerv", "GL_VERSION_2_0", wine_glGetVertexAttribPointerv },
13143 { "glGetVertexAttribPointervARB", "GL_ARB_vertex_program", wine_glGetVertexAttribPointervARB },
13144 { "glGetVertexAttribPointervNV", "GL_NV_vertex_program", wine_glGetVertexAttribPointervNV },
13145 { "glGetVertexAttribdv", "GL_VERSION_2_0", wine_glGetVertexAttribdv },
13146 { "glGetVertexAttribdvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribdvARB },
13147 { "glGetVertexAttribdvNV", "GL_NV_vertex_program", wine_glGetVertexAttribdvNV },
13148 { "glGetVertexAttribfv", "GL_VERSION_2_0", wine_glGetVertexAttribfv },
13149 { "glGetVertexAttribfvARB", "GL_ARB_vertex_program", wine_glGetVertexAttribfvARB },
13150 { "glGetVertexAttribfvNV", "GL_NV_vertex_program", wine_glGetVertexAttribfvNV },
13151 { "glGetVertexAttribiv", "GL_VERSION_2_0", wine_glGetVertexAttribiv },
13152 { "glGetVertexAttribivARB", "GL_ARB_vertex_program", wine_glGetVertexAttribivARB },
13153 { "glGetVertexAttribivNV", "GL_NV_vertex_program", wine_glGetVertexAttribivNV },
13154 { "glGetVideoCaptureStreamdvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamdvNV },
13155 { "glGetVideoCaptureStreamfvNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamfvNV },
13156 { "glGetVideoCaptureStreamivNV", "GL_NV_video_capture", wine_glGetVideoCaptureStreamivNV },
13157 { "glGetVideoCaptureivNV", "GL_NV_video_capture", wine_glGetVideoCaptureivNV },
13158 { "glGetVideoi64vNV", "GL_NV_present_video", wine_glGetVideoi64vNV },
13159 { "glGetVideoivNV", "GL_NV_present_video", wine_glGetVideoivNV },
13160 { "glGetVideoui64vNV", "GL_NV_present_video", wine_glGetVideoui64vNV },
13161 { "glGetVideouivNV", "GL_NV_present_video", wine_glGetVideouivNV },
13162 { "glGetnColorTableARB", "GL_ARB_robustness", wine_glGetnColorTableARB },
13163 { "glGetnCompressedTexImageARB", "GL_ARB_robustness", wine_glGetnCompressedTexImageARB },
13164 { "glGetnConvolutionFilterARB", "GL_ARB_robustness", wine_glGetnConvolutionFilterARB },
13165 { "glGetnHistogramARB", "GL_ARB_robustness", wine_glGetnHistogramARB },
13166 { "glGetnMapdvARB", "GL_ARB_robustness", wine_glGetnMapdvARB },
13167 { "glGetnMapfvARB", "GL_ARB_robustness", wine_glGetnMapfvARB },
13168 { "glGetnMapivARB", "GL_ARB_robustness", wine_glGetnMapivARB },
13169 { "glGetnMinmaxARB", "GL_ARB_robustness", wine_glGetnMinmaxARB },
13170 { "glGetnPixelMapfvARB", "GL_ARB_robustness", wine_glGetnPixelMapfvARB },
13171 { "glGetnPixelMapuivARB", "GL_ARB_robustness", wine_glGetnPixelMapuivARB },
13172 { "glGetnPixelMapusvARB", "GL_ARB_robustness", wine_glGetnPixelMapusvARB },
13173 { "glGetnPolygonStippleARB", "GL_ARB_robustness", wine_glGetnPolygonStippleARB },
13174 { "glGetnSeparableFilterARB", "GL_ARB_robustness", wine_glGetnSeparableFilterARB },
13175 { "glGetnTexImageARB", "GL_ARB_robustness", wine_glGetnTexImageARB },
13176 { "glGetnUniformdvARB", "GL_ARB_robustness", wine_glGetnUniformdvARB },
13177 { "glGetnUniformfvARB", "GL_ARB_robustness", wine_glGetnUniformfvARB },
13178 { "glGetnUniformivARB", "GL_ARB_robustness", wine_glGetnUniformivARB },
13179 { "glGetnUniformuivARB", "GL_ARB_robustness", wine_glGetnUniformuivARB },
13180 { "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorbSUN },
13181 { "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactordSUN },
13182 { "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorfSUN },
13183 { "glGlobalAlphaFactoriSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoriSUN },
13184 { "glGlobalAlphaFactorsSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorsSUN },
13185 { "glGlobalAlphaFactorubSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorubSUN },
13186 { "glGlobalAlphaFactoruiSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactoruiSUN },
13187 { "glGlobalAlphaFactorusSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorusSUN },
13188 { "glHintPGI", "GL_PGI_misc_hints", wine_glHintPGI },
13189 { "glHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glHistogram },
13190 { "glHistogramEXT", "GL_EXT_histogram", wine_glHistogramEXT },
13191 { "glIglooInterfaceSGIX", "GL_SGIX_igloo_interface", wine_glIglooInterfaceSGIX },
13192 { "glImageTransformParameterfHP", "GL_HP_image_transform", wine_glImageTransformParameterfHP },
13193 { "glImageTransformParameterfvHP", "GL_HP_image_transform", wine_glImageTransformParameterfvHP },
13194 { "glImageTransformParameteriHP", "GL_HP_image_transform", wine_glImageTransformParameteriHP },
13195 { "glImageTransformParameterivHP", "GL_HP_image_transform", wine_glImageTransformParameterivHP },
13196 { "glImportSyncEXT", "GL_EXT_x11_sync_object", wine_glImportSyncEXT },
13197 { "glIndexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glIndexFormatNV },
13198 { "glIndexFuncEXT", "GL_EXT_index_func", wine_glIndexFuncEXT },
13199 { "glIndexMaterialEXT", "GL_EXT_index_material", wine_glIndexMaterialEXT },
13200 { "glIndexPointerEXT", "GL_EXT_vertex_array", wine_glIndexPointerEXT },
13201 { "glIndexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glIndexPointerListIBM },
13202 { "glInsertComponentEXT", "GL_EXT_vertex_shader", wine_glInsertComponentEXT },
13203 { "glInstrumentsBufferSGIX", "GL_SGIX_instruments", wine_glInstrumentsBufferSGIX },
13204 { "glInterpolatePathsNV", "GL_NV_path_rendering", wine_glInterpolatePathsNV },
13205 { "glIsAsyncMarkerSGIX", "GL_SGIX_async", wine_glIsAsyncMarkerSGIX },
13206 { "glIsBuffer", "GL_VERSION_1_5", wine_glIsBuffer },
13207 { "glIsBufferARB", "GL_ARB_vertex_buffer_object", wine_glIsBufferARB },
13208 { "glIsBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsBufferResidentNV },
13209 { "glIsEnabledIndexedEXT", "GL_EXT_draw_buffers2", wine_glIsEnabledIndexedEXT },
13210 { "glIsEnabledi", "GL_VERSION_3_0", wine_glIsEnabledi },
13211 { "glIsFenceAPPLE", "GL_APPLE_fence", wine_glIsFenceAPPLE },
13212 { "glIsFenceNV", "GL_NV_fence", wine_glIsFenceNV },
13213 { "glIsFramebuffer", "GL_ARB_framebuffer_object", wine_glIsFramebuffer },
13214 { "glIsFramebufferEXT", "GL_EXT_framebuffer_object", wine_glIsFramebufferEXT },
13215 { "glIsImageHandleResidentNV", "GL_NV_bindless_texture", wine_glIsImageHandleResidentNV },
13216 { "glIsNameAMD", "GL_AMD_name_gen_delete", wine_glIsNameAMD },
13217 { "glIsNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glIsNamedBufferResidentNV },
13218 { "glIsNamedStringARB", "GL_ARB_shading_language_include", wine_glIsNamedStringARB },
13219 { "glIsObjectBufferATI", "GL_ATI_vertex_array_object", wine_glIsObjectBufferATI },
13220 { "glIsOcclusionQueryNV", "GL_NV_occlusion_query", wine_glIsOcclusionQueryNV },
13221 { "glIsPathNV", "GL_NV_path_rendering", wine_glIsPathNV },
13222 { "glIsPointInFillPathNV", "GL_NV_path_rendering", wine_glIsPointInFillPathNV },
13223 { "glIsPointInStrokePathNV", "GL_NV_path_rendering", wine_glIsPointInStrokePathNV },
13224 { "glIsProgram", "GL_VERSION_2_0", wine_glIsProgram },
13225 { "glIsProgramARB", "GL_ARB_vertex_program", wine_glIsProgramARB },
13226 { "glIsProgramNV", "GL_NV_vertex_program", wine_glIsProgramNV },
13227 { "glIsProgramPipeline", "GL_ARB_separate_shader_objects", wine_glIsProgramPipeline },
13228 { "glIsQuery", "GL_VERSION_1_5", wine_glIsQuery },
13229 { "glIsQueryARB", "GL_ARB_occlusion_query", wine_glIsQueryARB },
13230 { "glIsRenderbuffer", "GL_ARB_framebuffer_object", wine_glIsRenderbuffer },
13231 { "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glIsRenderbufferEXT },
13232 { "glIsSampler", "GL_ARB_sampler_objects", wine_glIsSampler },
13233 { "glIsShader", "GL_VERSION_2_0", wine_glIsShader },
13234 { "glIsSync", "GL_ARB_sync", wine_glIsSync },
13235 { "glIsTextureEXT", "GL_EXT_texture_object", wine_glIsTextureEXT },
13236 { "glIsTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glIsTextureHandleResidentNV },
13237 { "glIsTransformFeedback", "GL_ARB_transform_feedback2", wine_glIsTransformFeedback },
13238 { "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glIsTransformFeedbackNV },
13239 { "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", wine_glIsVariantEnabledEXT },
13240 { "glIsVertexArray", "GL_ARB_vertex_array_object", wine_glIsVertexArray },
13241 { "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glIsVertexArrayAPPLE },
13242 { "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glIsVertexAttribEnabledAPPLE },
13243 { "glLightEnviSGIX", "GL_SGIX_fragment_lighting", wine_glLightEnviSGIX },
13244 { "glLinkProgram", "GL_VERSION_2_0", wine_glLinkProgram },
13245 { "glLinkProgramARB", "GL_ARB_shader_objects", wine_glLinkProgramARB },
13246 { "glListParameterfSGIX", "GL_SGIX_list_priority", wine_glListParameterfSGIX },
13247 { "glListParameterfvSGIX", "GL_SGIX_list_priority", wine_glListParameterfvSGIX },
13248 { "glListParameteriSGIX", "GL_SGIX_list_priority", wine_glListParameteriSGIX },
13249 { "glListParameterivSGIX", "GL_SGIX_list_priority", wine_glListParameterivSGIX },
13250 { "glLoadIdentityDeformationMapSGIX", "GL_SGIX_polynomial_ffd", wine_glLoadIdentityDeformationMapSGIX },
13251 { "glLoadProgramNV", "GL_NV_vertex_program", wine_glLoadProgramNV },
13252 { "glLoadTransposeMatrixd", "GL_VERSION_1_3_DEPRECATED", wine_glLoadTransposeMatrixd },
13253 { "glLoadTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixdARB },
13254 { "glLoadTransposeMatrixf", "GL_VERSION_1_3_DEPRECATED", wine_glLoadTransposeMatrixf },
13255 { "glLoadTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glLoadTransposeMatrixfARB },
13256 { "glLockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glLockArraysEXT },
13257 { "glMTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fSGIS },
13258 { "glMTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMTexCoord2fvSGIS },
13259 { "glMakeBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferNonResidentNV },
13260 { "glMakeBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeBufferResidentNV },
13261 { "glMakeImageHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleNonResidentNV },
13262 { "glMakeImageHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeImageHandleResidentNV },
13263 { "glMakeNamedBufferNonResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferNonResidentNV },
13264 { "glMakeNamedBufferResidentNV", "GL_NV_shader_buffer_load", wine_glMakeNamedBufferResidentNV },
13265 { "glMakeTextureHandleNonResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleNonResidentNV },
13266 { "glMakeTextureHandleResidentNV", "GL_NV_bindless_texture", wine_glMakeTextureHandleResidentNV },
13267 { "glMapBuffer", "GL_VERSION_1_5", wine_glMapBuffer },
13268 { "glMapBufferARB", "GL_ARB_vertex_buffer_object", wine_glMapBufferARB },
13269 { "glMapBufferRange", "GL_ARB_map_buffer_range", wine_glMapBufferRange },
13270 { "glMapControlPointsNV", "GL_NV_evaluators", wine_glMapControlPointsNV },
13271 { "glMapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferEXT },
13272 { "glMapNamedBufferRangeEXT", "GL_EXT_direct_state_access", wine_glMapNamedBufferRangeEXT },
13273 { "glMapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glMapObjectBufferATI },
13274 { "glMapParameterfvNV", "GL_NV_evaluators", wine_glMapParameterfvNV },
13275 { "glMapParameterivNV", "GL_NV_evaluators", wine_glMapParameterivNV },
13276 { "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1dAPPLE },
13277 { "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1fAPPLE },
13278 { "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2dAPPLE },
13279 { "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2fAPPLE },
13280 { "glMatrixFrustumEXT", "GL_EXT_direct_state_access", wine_glMatrixFrustumEXT },
13281 { "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", wine_glMatrixIndexPointerARB },
13282 { "glMatrixIndexubvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexubvARB },
13283 { "glMatrixIndexuivARB", "GL_ARB_matrix_palette", wine_glMatrixIndexuivARB },
13284 { "glMatrixIndexusvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexusvARB },
13285 { "glMatrixLoadIdentityEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadIdentityEXT },
13286 { "glMatrixLoadTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposedEXT },
13287 { "glMatrixLoadTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadTransposefEXT },
13288 { "glMatrixLoaddEXT", "GL_EXT_direct_state_access", wine_glMatrixLoaddEXT },
13289 { "glMatrixLoadfEXT", "GL_EXT_direct_state_access", wine_glMatrixLoadfEXT },
13290 { "glMatrixMultTransposedEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposedEXT },
13291 { "glMatrixMultTransposefEXT", "GL_EXT_direct_state_access", wine_glMatrixMultTransposefEXT },
13292 { "glMatrixMultdEXT", "GL_EXT_direct_state_access", wine_glMatrixMultdEXT },
13293 { "glMatrixMultfEXT", "GL_EXT_direct_state_access", wine_glMatrixMultfEXT },
13294 { "glMatrixOrthoEXT", "GL_EXT_direct_state_access", wine_glMatrixOrthoEXT },
13295 { "glMatrixPopEXT", "GL_EXT_direct_state_access", wine_glMatrixPopEXT },
13296 { "glMatrixPushEXT", "GL_EXT_direct_state_access", wine_glMatrixPushEXT },
13297 { "glMatrixRotatedEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatedEXT },
13298 { "glMatrixRotatefEXT", "GL_EXT_direct_state_access", wine_glMatrixRotatefEXT },
13299 { "glMatrixScaledEXT", "GL_EXT_direct_state_access", wine_glMatrixScaledEXT },
13300 { "glMatrixScalefEXT", "GL_EXT_direct_state_access", wine_glMatrixScalefEXT },
13301 { "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatedEXT },
13302 { "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatefEXT },
13303 { "glMemoryBarrier", "GL_ARB_shader_image_load_store", wine_glMemoryBarrier },
13304 { "glMemoryBarrierEXT", "GL_EXT_shader_image_load_store", wine_glMemoryBarrierEXT },
13305 { "glMinSampleShading", "GL_VERSION_4_0", wine_glMinSampleShading },
13306 { "glMinSampleShadingARB", "GL_ARB_sample_shading", wine_glMinSampleShadingARB },
13307 { "glMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glMinmax },
13308 { "glMinmaxEXT", "GL_EXT_histogram", wine_glMinmaxEXT },
13309 { "glMultTransposeMatrixd", "GL_VERSION_1_3_DEPRECATED", wine_glMultTransposeMatrixd },
13310 { "glMultTransposeMatrixdARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixdARB },
13311 { "glMultTransposeMatrixf", "GL_VERSION_1_3_DEPRECATED", wine_glMultTransposeMatrixf },
13312 { "glMultTransposeMatrixfARB", "GL_ARB_transpose_matrix", wine_glMultTransposeMatrixfARB },
13313 { "glMultiDrawArrays", "GL_VERSION_1_4", wine_glMultiDrawArrays },
13314 { "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawArraysEXT },
13315 { "glMultiDrawArraysIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawArraysIndirectAMD },
13316 { "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawElementArrayAPPLE },
13317 { "glMultiDrawElements", "GL_VERSION_1_4", wine_glMultiDrawElements },
13318 { "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glMultiDrawElementsBaseVertex },
13319 { "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawElementsEXT },
13320 { "glMultiDrawElementsIndirectAMD", "GL_AMD_multi_draw_indirect", wine_glMultiDrawElementsIndirectAMD },
13321 { "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawRangeElementArrayAPPLE },
13322 { "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawArraysIBM },
13323 { "glMultiModeDrawElementsIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawElementsIBM },
13324 { "glMultiTexBufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexBufferEXT },
13325 { "glMultiTexCoord1d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1d },
13326 { "glMultiTexCoord1dARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dARB },
13327 { "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dSGIS },
13328 { "glMultiTexCoord1dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1dv },
13329 { "glMultiTexCoord1dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1dvARB },
13330 { "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1dvSGIS },
13331 { "glMultiTexCoord1f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1f },
13332 { "glMultiTexCoord1fARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fARB },
13333 { "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fSGIS },
13334 { "glMultiTexCoord1fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1fv },
13335 { "glMultiTexCoord1fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord1fvARB },
13336 { "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1fvSGIS },
13337 { "glMultiTexCoord1hNV", "GL_NV_half_float", wine_glMultiTexCoord1hNV },
13338 { "glMultiTexCoord1hvNV", "GL_NV_half_float", wine_glMultiTexCoord1hvNV },
13339 { "glMultiTexCoord1i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1i },
13340 { "glMultiTexCoord1iARB", "GL_ARB_multitexture", wine_glMultiTexCoord1iARB },
13341 { "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1iSGIS },
13342 { "glMultiTexCoord1iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1iv },
13343 { "glMultiTexCoord1ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord1ivARB },
13344 { "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1ivSGIS },
13345 { "glMultiTexCoord1s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1s },
13346 { "glMultiTexCoord1sARB", "GL_ARB_multitexture", wine_glMultiTexCoord1sARB },
13347 { "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1sSGIS },
13348 { "glMultiTexCoord1sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord1sv },
13349 { "glMultiTexCoord1svARB", "GL_ARB_multitexture", wine_glMultiTexCoord1svARB },
13350 { "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord1svSGIS },
13351 { "glMultiTexCoord2d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2d },
13352 { "glMultiTexCoord2dARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dARB },
13353 { "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dSGIS },
13354 { "glMultiTexCoord2dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2dv },
13355 { "glMultiTexCoord2dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2dvARB },
13356 { "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2dvSGIS },
13357 { "glMultiTexCoord2f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2f },
13358 { "glMultiTexCoord2fARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fARB },
13359 { "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fSGIS },
13360 { "glMultiTexCoord2fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2fv },
13361 { "glMultiTexCoord2fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord2fvARB },
13362 { "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2fvSGIS },
13363 { "glMultiTexCoord2hNV", "GL_NV_half_float", wine_glMultiTexCoord2hNV },
13364 { "glMultiTexCoord2hvNV", "GL_NV_half_float", wine_glMultiTexCoord2hvNV },
13365 { "glMultiTexCoord2i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2i },
13366 { "glMultiTexCoord2iARB", "GL_ARB_multitexture", wine_glMultiTexCoord2iARB },
13367 { "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2iSGIS },
13368 { "glMultiTexCoord2iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2iv },
13369 { "glMultiTexCoord2ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord2ivARB },
13370 { "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2ivSGIS },
13371 { "glMultiTexCoord2s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2s },
13372 { "glMultiTexCoord2sARB", "GL_ARB_multitexture", wine_glMultiTexCoord2sARB },
13373 { "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2sSGIS },
13374 { "glMultiTexCoord2sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord2sv },
13375 { "glMultiTexCoord2svARB", "GL_ARB_multitexture", wine_glMultiTexCoord2svARB },
13376 { "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord2svSGIS },
13377 { "glMultiTexCoord3d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3d },
13378 { "glMultiTexCoord3dARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dARB },
13379 { "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dSGIS },
13380 { "glMultiTexCoord3dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3dv },
13381 { "glMultiTexCoord3dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3dvARB },
13382 { "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3dvSGIS },
13383 { "glMultiTexCoord3f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3f },
13384 { "glMultiTexCoord3fARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fARB },
13385 { "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fSGIS },
13386 { "glMultiTexCoord3fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3fv },
13387 { "glMultiTexCoord3fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord3fvARB },
13388 { "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3fvSGIS },
13389 { "glMultiTexCoord3hNV", "GL_NV_half_float", wine_glMultiTexCoord3hNV },
13390 { "glMultiTexCoord3hvNV", "GL_NV_half_float", wine_glMultiTexCoord3hvNV },
13391 { "glMultiTexCoord3i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3i },
13392 { "glMultiTexCoord3iARB", "GL_ARB_multitexture", wine_glMultiTexCoord3iARB },
13393 { "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3iSGIS },
13394 { "glMultiTexCoord3iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3iv },
13395 { "glMultiTexCoord3ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord3ivARB },
13396 { "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3ivSGIS },
13397 { "glMultiTexCoord3s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3s },
13398 { "glMultiTexCoord3sARB", "GL_ARB_multitexture", wine_glMultiTexCoord3sARB },
13399 { "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3sSGIS },
13400 { "glMultiTexCoord3sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord3sv },
13401 { "glMultiTexCoord3svARB", "GL_ARB_multitexture", wine_glMultiTexCoord3svARB },
13402 { "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord3svSGIS },
13403 { "glMultiTexCoord4d", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4d },
13404 { "glMultiTexCoord4dARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dARB },
13405 { "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dSGIS },
13406 { "glMultiTexCoord4dv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4dv },
13407 { "glMultiTexCoord4dvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4dvARB },
13408 { "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4dvSGIS },
13409 { "glMultiTexCoord4f", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4f },
13410 { "glMultiTexCoord4fARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fARB },
13411 { "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fSGIS },
13412 { "glMultiTexCoord4fv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4fv },
13413 { "glMultiTexCoord4fvARB", "GL_ARB_multitexture", wine_glMultiTexCoord4fvARB },
13414 { "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4fvSGIS },
13415 { "glMultiTexCoord4hNV", "GL_NV_half_float", wine_glMultiTexCoord4hNV },
13416 { "glMultiTexCoord4hvNV", "GL_NV_half_float", wine_glMultiTexCoord4hvNV },
13417 { "glMultiTexCoord4i", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4i },
13418 { "glMultiTexCoord4iARB", "GL_ARB_multitexture", wine_glMultiTexCoord4iARB },
13419 { "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4iSGIS },
13420 { "glMultiTexCoord4iv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4iv },
13421 { "glMultiTexCoord4ivARB", "GL_ARB_multitexture", wine_glMultiTexCoord4ivARB },
13422 { "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4ivSGIS },
13423 { "glMultiTexCoord4s", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4s },
13424 { "glMultiTexCoord4sARB", "GL_ARB_multitexture", wine_glMultiTexCoord4sARB },
13425 { "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4sSGIS },
13426 { "glMultiTexCoord4sv", "GL_VERSION_1_3_DEPRECATED", wine_glMultiTexCoord4sv },
13427 { "glMultiTexCoord4svARB", "GL_ARB_multitexture", wine_glMultiTexCoord4svARB },
13428 { "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoord4svSGIS },
13429 { "glMultiTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1ui },
13430 { "glMultiTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP1uiv },
13431 { "glMultiTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2ui },
13432 { "glMultiTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP2uiv },
13433 { "glMultiTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3ui },
13434 { "glMultiTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP3uiv },
13435 { "glMultiTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4ui },
13436 { "glMultiTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glMultiTexCoordP4uiv },
13437 { "glMultiTexCoordPointerEXT", "GL_EXT_direct_state_access", wine_glMultiTexCoordPointerEXT },
13438 { "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture", wine_glMultiTexCoordPointerSGIS },
13439 { "glMultiTexEnvfEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfEXT },
13440 { "glMultiTexEnvfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvfvEXT },
13441 { "glMultiTexEnviEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnviEXT },
13442 { "glMultiTexEnvivEXT", "GL_EXT_direct_state_access", wine_glMultiTexEnvivEXT },
13443 { "glMultiTexGendEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendEXT },
13444 { "glMultiTexGendvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGendvEXT },
13445 { "glMultiTexGenfEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfEXT },
13446 { "glMultiTexGenfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenfvEXT },
13447 { "glMultiTexGeniEXT", "GL_EXT_direct_state_access", wine_glMultiTexGeniEXT },
13448 { "glMultiTexGenivEXT", "GL_EXT_direct_state_access", wine_glMultiTexGenivEXT },
13449 { "glMultiTexImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage1DEXT },
13450 { "glMultiTexImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage2DEXT },
13451 { "glMultiTexImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexImage3DEXT },
13452 { "glMultiTexParameterIivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIivEXT },
13453 { "glMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterIuivEXT },
13454 { "glMultiTexParameterfEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfEXT },
13455 { "glMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterfvEXT },
13456 { "glMultiTexParameteriEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameteriEXT },
13457 { "glMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glMultiTexParameterivEXT },
13458 { "glMultiTexRenderbufferEXT", "GL_EXT_direct_state_access", wine_glMultiTexRenderbufferEXT },
13459 { "glMultiTexSubImage1DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage1DEXT },
13460 { "glMultiTexSubImage2DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage2DEXT },
13461 { "glMultiTexSubImage3DEXT", "GL_EXT_direct_state_access", wine_glMultiTexSubImage3DEXT },
13462 { "glNamedBufferDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferDataEXT },
13463 { "glNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedBufferSubDataEXT },
13464 { "glNamedCopyBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glNamedCopyBufferSubDataEXT },
13465 { "glNamedFramebufferRenderbufferEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferRenderbufferEXT },
13466 { "glNamedFramebufferTexture1DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture1DEXT },
13467 { "glNamedFramebufferTexture2DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture2DEXT },
13468 { "glNamedFramebufferTexture3DEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTexture3DEXT },
13469 { "glNamedFramebufferTextureEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureEXT },
13470 { "glNamedFramebufferTextureFaceEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureFaceEXT },
13471 { "glNamedFramebufferTextureLayerEXT", "GL_EXT_direct_state_access", wine_glNamedFramebufferTextureLayerEXT },
13472 { "glNamedProgramLocalParameter4dEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dEXT },
13473 { "glNamedProgramLocalParameter4dvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4dvEXT },
13474 { "glNamedProgramLocalParameter4fEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fEXT },
13475 { "glNamedProgramLocalParameter4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameter4fvEXT },
13476 { "glNamedProgramLocalParameterI4iEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4iEXT },
13477 { "glNamedProgramLocalParameterI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4ivEXT },
13478 { "glNamedProgramLocalParameterI4uiEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uiEXT },
13479 { "glNamedProgramLocalParameterI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameterI4uivEXT },
13480 { "glNamedProgramLocalParameters4fvEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParameters4fvEXT },
13481 { "glNamedProgramLocalParametersI4ivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4ivEXT },
13482 { "glNamedProgramLocalParametersI4uivEXT", "GL_EXT_direct_state_access", wine_glNamedProgramLocalParametersI4uivEXT },
13483 { "glNamedProgramStringEXT", "GL_EXT_direct_state_access", wine_glNamedProgramStringEXT },
13484 { "glNamedRenderbufferStorageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageEXT },
13485 { "glNamedRenderbufferStorageMultisampleCoverageEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleCoverageEXT },
13486 { "glNamedRenderbufferStorageMultisampleEXT", "GL_EXT_direct_state_access", wine_glNamedRenderbufferStorageMultisampleEXT },
13487 { "glNamedStringARB", "GL_ARB_shading_language_include", wine_glNamedStringARB },
13488 { "glNewBufferRegion", "GL_KTX_buffer_region", wine_glNewBufferRegion },
13489 { "glNewObjectBufferATI", "GL_ATI_vertex_array_object", wine_glNewObjectBufferATI },
13490 { "glNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fSUN },
13491 { "glNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glNormal3fVertex3fvSUN },
13492 { "glNormal3hNV", "GL_NV_half_float", wine_glNormal3hNV },
13493 { "glNormal3hvNV", "GL_NV_half_float", wine_glNormal3hvNV },
13494 { "glNormalFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glNormalFormatNV },
13495 { "glNormalP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3ui },
13496 { "glNormalP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glNormalP3uiv },
13497 { "glNormalPointerEXT", "GL_EXT_vertex_array", wine_glNormalPointerEXT },
13498 { "glNormalPointerListIBM", "GL_IBM_vertex_array_lists", wine_glNormalPointerListIBM },
13499 { "glNormalPointervINTEL", "GL_INTEL_parallel_arrays", wine_glNormalPointervINTEL },
13500 { "glNormalStream3bATI", "GL_ATI_vertex_streams", wine_glNormalStream3bATI },
13501 { "glNormalStream3bvATI", "GL_ATI_vertex_streams", wine_glNormalStream3bvATI },
13502 { "glNormalStream3dATI", "GL_ATI_vertex_streams", wine_glNormalStream3dATI },
13503 { "glNormalStream3dvATI", "GL_ATI_vertex_streams", wine_glNormalStream3dvATI },
13504 { "glNormalStream3fATI", "GL_ATI_vertex_streams", wine_glNormalStream3fATI },
13505 { "glNormalStream3fvATI", "GL_ATI_vertex_streams", wine_glNormalStream3fvATI },
13506 { "glNormalStream3iATI", "GL_ATI_vertex_streams", wine_glNormalStream3iATI },
13507 { "glNormalStream3ivATI", "GL_ATI_vertex_streams", wine_glNormalStream3ivATI },
13508 { "glNormalStream3sATI", "GL_ATI_vertex_streams", wine_glNormalStream3sATI },
13509 { "glNormalStream3svATI", "GL_ATI_vertex_streams", wine_glNormalStream3svATI },
13510 { "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectPurgeableAPPLE },
13511 { "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectUnpurgeableAPPLE },
13512 { "glPNTrianglesfATI", "GL_ATI_pn_triangles", wine_glPNTrianglesfATI },
13513 { "glPNTrianglesiATI", "GL_ATI_pn_triangles", wine_glPNTrianglesiATI },
13514 { "glPassTexCoordATI", "GL_ATI_fragment_shader", wine_glPassTexCoordATI },
13515 { "glPatchParameterfv", "GL_ARB_tessellation_shader", wine_glPatchParameterfv },
13516 { "glPatchParameteri", "GL_ARB_tessellation_shader", wine_glPatchParameteri },
13517 { "glPathColorGenNV", "GL_NV_path_rendering", wine_glPathColorGenNV },
13518 { "glPathCommandsNV", "GL_NV_path_rendering", wine_glPathCommandsNV },
13519 { "glPathCoordsNV", "GL_NV_path_rendering", wine_glPathCoordsNV },
13520 { "glPathCoverDepthFuncNV", "GL_NV_path_rendering", wine_glPathCoverDepthFuncNV },
13521 { "glPathDashArrayNV", "GL_NV_path_rendering", wine_glPathDashArrayNV },
13522 { "glPathFogGenNV", "GL_NV_path_rendering", wine_glPathFogGenNV },
13523 { "glPathGlyphRangeNV", "GL_NV_path_rendering", wine_glPathGlyphRangeNV },
13524 { "glPathGlyphsNV", "GL_NV_path_rendering", wine_glPathGlyphsNV },
13525 { "glPathParameterfNV", "GL_NV_path_rendering", wine_glPathParameterfNV },
13526 { "glPathParameterfvNV", "GL_NV_path_rendering", wine_glPathParameterfvNV },
13527 { "glPathParameteriNV", "GL_NV_path_rendering", wine_glPathParameteriNV },
13528 { "glPathParameterivNV", "GL_NV_path_rendering", wine_glPathParameterivNV },
13529 { "glPathStencilDepthOffsetNV", "GL_NV_path_rendering", wine_glPathStencilDepthOffsetNV },
13530 { "glPathStencilFuncNV", "GL_NV_path_rendering", wine_glPathStencilFuncNV },
13531 { "glPathStringNV", "GL_NV_path_rendering", wine_glPathStringNV },
13532 { "glPathSubCommandsNV", "GL_NV_path_rendering", wine_glPathSubCommandsNV },
13533 { "glPathSubCoordsNV", "GL_NV_path_rendering", wine_glPathSubCoordsNV },
13534 { "glPathTexGenNV", "GL_NV_path_rendering", wine_glPathTexGenNV },
13535 { "glPauseTransformFeedback", "GL_ARB_transform_feedback2", wine_glPauseTransformFeedback },
13536 { "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glPauseTransformFeedbackNV },
13537 { "glPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glPixelDataRangeNV },
13538 { "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfSGIS },
13539 { "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfvSGIS },
13540 { "glPixelTexGenParameteriSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameteriSGIS },
13541 { "glPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterivSGIS },
13542 { "glPixelTexGenSGIX", "GL_SGIX_pixel_texture", wine_glPixelTexGenSGIX },
13543 { "glPixelTransformParameterfEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfEXT },
13544 { "glPixelTransformParameterfvEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterfvEXT },
13545 { "glPixelTransformParameteriEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameteriEXT },
13546 { "glPixelTransformParameterivEXT", "GL_EXT_pixel_transform", wine_glPixelTransformParameterivEXT },
13547 { "glPointAlongPathNV", "GL_NV_path_rendering", wine_glPointAlongPathNV },
13548 { "glPointParameterf", "GL_VERSION_1_4", wine_glPointParameterf },
13549 { "glPointParameterfARB", "GL_ARB_point_parameters", wine_glPointParameterfARB },
13550 { "glPointParameterfEXT", "GL_EXT_point_parameters", wine_glPointParameterfEXT },
13551 { "glPointParameterfSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfSGIS },
13552 { "glPointParameterfv", "GL_VERSION_1_4", wine_glPointParameterfv },
13553 { "glPointParameterfvARB", "GL_ARB_point_parameters", wine_glPointParameterfvARB },
13554 { "glPointParameterfvEXT", "GL_EXT_point_parameters", wine_glPointParameterfvEXT },
13555 { "glPointParameterfvSGIS", "GL_SGIS_point_parameters", wine_glPointParameterfvSGIS },
13556 { "glPointParameteri", "GL_VERSION_1_4", wine_glPointParameteri },
13557 { "glPointParameteriNV", "GL_NV_point_sprite", wine_glPointParameteriNV },
13558 { "glPointParameteriv", "GL_VERSION_1_4", wine_glPointParameteriv },
13559 { "glPointParameterivNV", "GL_NV_point_sprite", wine_glPointParameterivNV },
13560 { "glPollAsyncSGIX", "GL_SGIX_async", wine_glPollAsyncSGIX },
13561 { "glPollInstrumentsSGIX", "GL_SGIX_instruments", wine_glPollInstrumentsSGIX },
13562 { "glPolygonOffsetEXT", "GL_EXT_polygon_offset", wine_glPolygonOffsetEXT },
13563 { "glPresentFrameDualFillNV", "GL_NV_present_video", wine_glPresentFrameDualFillNV },
13564 { "glPresentFrameKeyedNV", "GL_NV_present_video", wine_glPresentFrameKeyedNV },
13565 { "glPrimitiveRestartIndex", "GL_VERSION_3_1", wine_glPrimitiveRestartIndex },
13566 { "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartIndexNV },
13567 { "glPrimitiveRestartNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartNV },
13568 { "glPrioritizeTexturesEXT", "GL_EXT_texture_object", wine_glPrioritizeTexturesEXT },
13569 { "glProgramBinary", "GL_ARB_get_program_binary", wine_glProgramBinary },
13570 { "glProgramBufferParametersIivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIivNV },
13571 { "glProgramBufferParametersIuivNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersIuivNV },
13572 { "glProgramBufferParametersfvNV", "GL_NV_parameter_buffer_object", wine_glProgramBufferParametersfvNV },
13573 { "glProgramEnvParameter4dARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dARB },
13574 { "glProgramEnvParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4dvARB },
13575 { "glProgramEnvParameter4fARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fARB },
13576 { "glProgramEnvParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramEnvParameter4fvARB },
13577 { "glProgramEnvParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4iNV },
13578 { "glProgramEnvParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4ivNV },
13579 { "glProgramEnvParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uiNV },
13580 { "glProgramEnvParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParameterI4uivNV },
13581 { "glProgramEnvParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramEnvParameters4fvEXT },
13582 { "glProgramEnvParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4ivNV },
13583 { "glProgramEnvParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramEnvParametersI4uivNV },
13584 { "glProgramLocalParameter4dARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dARB },
13585 { "glProgramLocalParameter4dvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4dvARB },
13586 { "glProgramLocalParameter4fARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fARB },
13587 { "glProgramLocalParameter4fvARB", "GL_ARB_vertex_program", wine_glProgramLocalParameter4fvARB },
13588 { "glProgramLocalParameterI4iNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4iNV },
13589 { "glProgramLocalParameterI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4ivNV },
13590 { "glProgramLocalParameterI4uiNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uiNV },
13591 { "glProgramLocalParameterI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParameterI4uivNV },
13592 { "glProgramLocalParameters4fvEXT", "GL_EXT_gpu_program_parameters", wine_glProgramLocalParameters4fvEXT },
13593 { "glProgramLocalParametersI4ivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4ivNV },
13594 { "glProgramLocalParametersI4uivNV", "GL_NV_gpu_program4", wine_glProgramLocalParametersI4uivNV },
13595 { "glProgramNamedParameter4dNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dNV },
13596 { "glProgramNamedParameter4dvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4dvNV },
13597 { "glProgramNamedParameter4fNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fNV },
13598 { "glProgramNamedParameter4fvNV", "GL_NV_fragment_program", wine_glProgramNamedParameter4fvNV },
13599 { "glProgramParameter4dNV", "GL_NV_vertex_program", wine_glProgramParameter4dNV },
13600 { "glProgramParameter4dvNV", "GL_NV_vertex_program", wine_glProgramParameter4dvNV },
13601 { "glProgramParameter4fNV", "GL_NV_vertex_program", wine_glProgramParameter4fNV },
13602 { "glProgramParameter4fvNV", "GL_NV_vertex_program", wine_glProgramParameter4fvNV },
13603 { "glProgramParameteri", "GL_ARB_get_program_binary", wine_glProgramParameteri },
13604 { "glProgramParameteriARB", "GL_ARB_geometry_shader4", wine_glProgramParameteriARB },
13605 { "glProgramParameteriEXT", "GL_EXT_geometry_shader4", wine_glProgramParameteriEXT },
13606 { "glProgramParameters4dvNV", "GL_NV_vertex_program", wine_glProgramParameters4dvNV },
13607 { "glProgramParameters4fvNV", "GL_NV_vertex_program", wine_glProgramParameters4fvNV },
13608 { "glProgramStringARB", "GL_ARB_vertex_program", wine_glProgramStringARB },
13609 { "glProgramSubroutineParametersuivNV", "GL_NV_gpu_program5", wine_glProgramSubroutineParametersuivNV },
13610 { "glProgramUniform1d", "GL_ARB_separate_shader_objects", wine_glProgramUniform1d },
13611 { "glProgramUniform1dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dEXT },
13612 { "glProgramUniform1dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1dv },
13613 { "glProgramUniform1dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1dvEXT },
13614 { "glProgramUniform1f", "GL_ARB_separate_shader_objects", wine_glProgramUniform1f },
13615 { "glProgramUniform1fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fEXT },
13616 { "glProgramUniform1fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1fv },
13617 { "glProgramUniform1fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1fvEXT },
13618 { "glProgramUniform1i", "GL_ARB_separate_shader_objects", wine_glProgramUniform1i },
13619 { "glProgramUniform1i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64NV },
13620 { "glProgramUniform1i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1i64vNV },
13621 { "glProgramUniform1iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1iEXT },
13622 { "glProgramUniform1iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1iv },
13623 { "glProgramUniform1ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1ivEXT },
13624 { "glProgramUniform1ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform1ui },
13625 { "glProgramUniform1ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64NV },
13626 { "glProgramUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform1ui64vNV },
13627 { "glProgramUniform1uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uiEXT },
13628 { "glProgramUniform1uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform1uiv },
13629 { "glProgramUniform1uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform1uivEXT },
13630 { "glProgramUniform2d", "GL_ARB_separate_shader_objects", wine_glProgramUniform2d },
13631 { "glProgramUniform2dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dEXT },
13632 { "glProgramUniform2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2dv },
13633 { "glProgramUniform2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2dvEXT },
13634 { "glProgramUniform2f", "GL_ARB_separate_shader_objects", wine_glProgramUniform2f },
13635 { "glProgramUniform2fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fEXT },
13636 { "glProgramUniform2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2fv },
13637 { "glProgramUniform2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2fvEXT },
13638 { "glProgramUniform2i", "GL_ARB_separate_shader_objects", wine_glProgramUniform2i },
13639 { "glProgramUniform2i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64NV },
13640 { "glProgramUniform2i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2i64vNV },
13641 { "glProgramUniform2iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2iEXT },
13642 { "glProgramUniform2iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2iv },
13643 { "glProgramUniform2ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2ivEXT },
13644 { "glProgramUniform2ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform2ui },
13645 { "glProgramUniform2ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64NV },
13646 { "glProgramUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform2ui64vNV },
13647 { "glProgramUniform2uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uiEXT },
13648 { "glProgramUniform2uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform2uiv },
13649 { "glProgramUniform2uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform2uivEXT },
13650 { "glProgramUniform3d", "GL_ARB_separate_shader_objects", wine_glProgramUniform3d },
13651 { "glProgramUniform3dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dEXT },
13652 { "glProgramUniform3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3dv },
13653 { "glProgramUniform3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3dvEXT },
13654 { "glProgramUniform3f", "GL_ARB_separate_shader_objects", wine_glProgramUniform3f },
13655 { "glProgramUniform3fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fEXT },
13656 { "glProgramUniform3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3fv },
13657 { "glProgramUniform3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3fvEXT },
13658 { "glProgramUniform3i", "GL_ARB_separate_shader_objects", wine_glProgramUniform3i },
13659 { "glProgramUniform3i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64NV },
13660 { "glProgramUniform3i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3i64vNV },
13661 { "glProgramUniform3iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3iEXT },
13662 { "glProgramUniform3iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3iv },
13663 { "glProgramUniform3ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3ivEXT },
13664 { "glProgramUniform3ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform3ui },
13665 { "glProgramUniform3ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64NV },
13666 { "glProgramUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform3ui64vNV },
13667 { "glProgramUniform3uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uiEXT },
13668 { "glProgramUniform3uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform3uiv },
13669 { "glProgramUniform3uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform3uivEXT },
13670 { "glProgramUniform4d", "GL_ARB_separate_shader_objects", wine_glProgramUniform4d },
13671 { "glProgramUniform4dEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dEXT },
13672 { "glProgramUniform4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4dv },
13673 { "glProgramUniform4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4dvEXT },
13674 { "glProgramUniform4f", "GL_ARB_separate_shader_objects", wine_glProgramUniform4f },
13675 { "glProgramUniform4fEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fEXT },
13676 { "glProgramUniform4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4fv },
13677 { "glProgramUniform4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4fvEXT },
13678 { "glProgramUniform4i", "GL_ARB_separate_shader_objects", wine_glProgramUniform4i },
13679 { "glProgramUniform4i64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64NV },
13680 { "glProgramUniform4i64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4i64vNV },
13681 { "glProgramUniform4iEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4iEXT },
13682 { "glProgramUniform4iv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4iv },
13683 { "glProgramUniform4ivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4ivEXT },
13684 { "glProgramUniform4ui", "GL_ARB_separate_shader_objects", wine_glProgramUniform4ui },
13685 { "glProgramUniform4ui64NV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64NV },
13686 { "glProgramUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glProgramUniform4ui64vNV },
13687 { "glProgramUniform4uiEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uiEXT },
13688 { "glProgramUniform4uiv", "GL_ARB_separate_shader_objects", wine_glProgramUniform4uiv },
13689 { "glProgramUniform4uivEXT", "GL_EXT_direct_state_access", wine_glProgramUniform4uivEXT },
13690 { "glProgramUniformHandleui64NV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64NV },
13691 { "glProgramUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glProgramUniformHandleui64vNV },
13692 { "glProgramUniformMatrix2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2dv },
13693 { "glProgramUniformMatrix2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2dvEXT },
13694 { "glProgramUniformMatrix2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2fv },
13695 { "glProgramUniformMatrix2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2fvEXT },
13696 { "glProgramUniformMatrix2x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3dv },
13697 { "glProgramUniformMatrix2x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3dvEXT },
13698 { "glProgramUniformMatrix2x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x3fv },
13699 { "glProgramUniformMatrix2x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x3fvEXT },
13700 { "glProgramUniformMatrix2x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4dv },
13701 { "glProgramUniformMatrix2x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4dvEXT },
13702 { "glProgramUniformMatrix2x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix2x4fv },
13703 { "glProgramUniformMatrix2x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix2x4fvEXT },
13704 { "glProgramUniformMatrix3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3dv },
13705 { "glProgramUniformMatrix3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3dvEXT },
13706 { "glProgramUniformMatrix3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3fv },
13707 { "glProgramUniformMatrix3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3fvEXT },
13708 { "glProgramUniformMatrix3x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2dv },
13709 { "glProgramUniformMatrix3x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2dvEXT },
13710 { "glProgramUniformMatrix3x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x2fv },
13711 { "glProgramUniformMatrix3x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x2fvEXT },
13712 { "glProgramUniformMatrix3x4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4dv },
13713 { "glProgramUniformMatrix3x4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4dvEXT },
13714 { "glProgramUniformMatrix3x4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix3x4fv },
13715 { "glProgramUniformMatrix3x4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix3x4fvEXT },
13716 { "glProgramUniformMatrix4dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4dv },
13717 { "glProgramUniformMatrix4dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4dvEXT },
13718 { "glProgramUniformMatrix4fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4fv },
13719 { "glProgramUniformMatrix4fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4fvEXT },
13720 { "glProgramUniformMatrix4x2dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2dv },
13721 { "glProgramUniformMatrix4x2dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2dvEXT },
13722 { "glProgramUniformMatrix4x2fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x2fv },
13723 { "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2fvEXT },
13724 { "glProgramUniformMatrix4x3dv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3dv },
13725 { "glProgramUniformMatrix4x3dvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3dvEXT },
13726 { "glProgramUniformMatrix4x3fv", "GL_ARB_separate_shader_objects", wine_glProgramUniformMatrix4x3fv },
13727 { "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3fvEXT },
13728 { "glProgramUniformui64NV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64NV },
13729 { "glProgramUniformui64vNV", "GL_NV_shader_buffer_load", wine_glProgramUniformui64vNV },
13730 { "glProgramVertexLimitNV", "GL_NV_geometry_program4", wine_glProgramVertexLimitNV },
13731 { "glProvokingVertex", "GL_ARB_provoking_vertex", wine_glProvokingVertex },
13732 { "glProvokingVertexEXT", "GL_EXT_provoking_vertex", wine_glProvokingVertexEXT },
13733 { "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glPushClientAttribDefaultEXT },
13734 { "glQueryCounter", "GL_ARB_timer_query", wine_glQueryCounter },
13735 { "glReadBufferRegion", "GL_KTX_buffer_region", wine_glReadBufferRegion },
13736 { "glReadInstrumentsSGIX", "GL_SGIX_instruments", wine_glReadInstrumentsSGIX },
13737 { "glReadnPixelsARB", "GL_ARB_robustness", wine_glReadnPixelsARB },
13738 { "glReferencePlaneSGIX", "GL_SGIX_reference_plane", wine_glReferencePlaneSGIX },
13739 { "glReleaseShaderCompiler", "GL_ARB_ES2_compatibility", wine_glReleaseShaderCompiler },
13740 { "glRenderbufferStorage", "GL_ARB_framebuffer_object", wine_glRenderbufferStorage },
13741 { "glRenderbufferStorageEXT", "GL_EXT_framebuffer_object", wine_glRenderbufferStorageEXT },
13742 { "glRenderbufferStorageMultisample", "GL_ARB_framebuffer_object", wine_glRenderbufferStorageMultisample },
13743 { "glRenderbufferStorageMultisampleCoverageNV", "GL_NV_framebuffer_multisample_coverage", wine_glRenderbufferStorageMultisampleCoverageNV },
13744 { "glRenderbufferStorageMultisampleEXT", "GL_EXT_framebuffer_multisample", wine_glRenderbufferStorageMultisampleEXT },
13745 { "glReplacementCodePointerSUN", "GL_SUN_triangle_list", wine_glReplacementCodePointerSUN },
13746 { "glReplacementCodeubSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubSUN },
13747 { "glReplacementCodeubvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeubvSUN },
13748 { "glReplacementCodeuiColor3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fSUN },
13749 { "glReplacementCodeuiColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor3fVertex3fvSUN },
13750 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN },
13751 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN },
13752 { "glReplacementCodeuiColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fSUN },
13753 { "glReplacementCodeuiColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiColor4ubVertex3fvSUN },
13754 { "glReplacementCodeuiNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fSUN },
13755 { "glReplacementCodeuiNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiNormal3fVertex3fvSUN },
13756 { "glReplacementCodeuiSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuiSUN },
13757 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN },
13758 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN },
13759 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN },
13760 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN },
13761 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fSUN },
13762 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiTexCoord2fVertex3fvSUN },
13763 { "glReplacementCodeuiVertex3fSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fSUN },
13764 { "glReplacementCodeuiVertex3fvSUN", "GL_SUN_vertex", wine_glReplacementCodeuiVertex3fvSUN },
13765 { "glReplacementCodeuivSUN", "GL_SUN_triangle_list", wine_glReplacementCodeuivSUN },
13766 { "glReplacementCodeusSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusSUN },
13767 { "glReplacementCodeusvSUN", "GL_SUN_triangle_list", wine_glReplacementCodeusvSUN },
13768 { "glRequestResidentProgramsNV", "GL_NV_vertex_program", wine_glRequestResidentProgramsNV },
13769 { "glResetHistogram", "GL_VERSION_1_2_DEPRECATED", wine_glResetHistogram },
13770 { "glResetHistogramEXT", "GL_EXT_histogram", wine_glResetHistogramEXT },
13771 { "glResetMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glResetMinmax },
13772 { "glResetMinmaxEXT", "GL_EXT_histogram", wine_glResetMinmaxEXT },
13773 { "glResizeBuffersMESA", "GL_MESA_resize_buffers", wine_glResizeBuffersMESA },
13774 { "glResumeTransformFeedback", "GL_ARB_transform_feedback2", wine_glResumeTransformFeedback },
13775 { "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glResumeTransformFeedbackNV },
13776 { "glSampleCoverage", "GL_VERSION_1_3", wine_glSampleCoverage },
13777 { "glSampleCoverageARB", "GL_ARB_multisample", wine_glSampleCoverageARB },
13778 { "glSampleMapATI", "GL_ATI_fragment_shader", wine_glSampleMapATI },
13779 { "glSampleMaskEXT", "GL_EXT_multisample", wine_glSampleMaskEXT },
13780 { "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", wine_glSampleMaskIndexedNV },
13781 { "glSampleMaskSGIS", "GL_SGIS_multisample", wine_glSampleMaskSGIS },
13782 { "glSampleMaski", "GL_ARB_texture_multisample", wine_glSampleMaski },
13783 { "glSamplePatternEXT", "GL_EXT_multisample", wine_glSamplePatternEXT },
13784 { "glSamplePatternSGIS", "GL_SGIS_multisample", wine_glSamplePatternSGIS },
13785 { "glSamplerParameterIiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIiv },
13786 { "glSamplerParameterIuiv", "GL_ARB_sampler_objects", wine_glSamplerParameterIuiv },
13787 { "glSamplerParameterf", "GL_ARB_sampler_objects", wine_glSamplerParameterf },
13788 { "glSamplerParameterfv", "GL_ARB_sampler_objects", wine_glSamplerParameterfv },
13789 { "glSamplerParameteri", "GL_ARB_sampler_objects", wine_glSamplerParameteri },
13790 { "glSamplerParameteriv", "GL_ARB_sampler_objects", wine_glSamplerParameteriv },
13791 { "glScissorArrayv", "GL_ARB_viewport_array", wine_glScissorArrayv },
13792 { "glScissorIndexed", "GL_ARB_viewport_array", wine_glScissorIndexed },
13793 { "glScissorIndexedv", "GL_ARB_viewport_array", wine_glScissorIndexedv },
13794 { "glSecondaryColor3b", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3b },
13795 { "glSecondaryColor3bEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bEXT },
13796 { "glSecondaryColor3bv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3bv },
13797 { "glSecondaryColor3bvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3bvEXT },
13798 { "glSecondaryColor3d", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3d },
13799 { "glSecondaryColor3dEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dEXT },
13800 { "glSecondaryColor3dv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3dv },
13801 { "glSecondaryColor3dvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3dvEXT },
13802 { "glSecondaryColor3f", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3f },
13803 { "glSecondaryColor3fEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fEXT },
13804 { "glSecondaryColor3fv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3fv },
13805 { "glSecondaryColor3fvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3fvEXT },
13806 { "glSecondaryColor3hNV", "GL_NV_half_float", wine_glSecondaryColor3hNV },
13807 { "glSecondaryColor3hvNV", "GL_NV_half_float", wine_glSecondaryColor3hvNV },
13808 { "glSecondaryColor3i", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3i },
13809 { "glSecondaryColor3iEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3iEXT },
13810 { "glSecondaryColor3iv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3iv },
13811 { "glSecondaryColor3ivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ivEXT },
13812 { "glSecondaryColor3s", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3s },
13813 { "glSecondaryColor3sEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3sEXT },
13814 { "glSecondaryColor3sv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3sv },
13815 { "glSecondaryColor3svEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3svEXT },
13816 { "glSecondaryColor3ub", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ub },
13817 { "glSecondaryColor3ubEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubEXT },
13818 { "glSecondaryColor3ubv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ubv },
13819 { "glSecondaryColor3ubvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3ubvEXT },
13820 { "glSecondaryColor3ui", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3ui },
13821 { "glSecondaryColor3uiEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uiEXT },
13822 { "glSecondaryColor3uiv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3uiv },
13823 { "glSecondaryColor3uivEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3uivEXT },
13824 { "glSecondaryColor3us", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3us },
13825 { "glSecondaryColor3usEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usEXT },
13826 { "glSecondaryColor3usv", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3usv },
13827 { "glSecondaryColor3usvEXT", "GL_EXT_secondary_color", wine_glSecondaryColor3usvEXT },
13828 { "glSecondaryColorFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glSecondaryColorFormatNV },
13829 { "glSecondaryColorP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3ui },
13830 { "glSecondaryColorP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glSecondaryColorP3uiv },
13831 { "glSecondaryColorPointer", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColorPointer },
13832 { "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", wine_glSecondaryColorPointerEXT },
13833 { "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glSecondaryColorPointerListIBM },
13834 { "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glSelectPerfMonitorCountersAMD },
13835 { "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", wine_glSelectTextureCoordSetSGIS },
13836 { "glSelectTextureSGIS", "GL_SGIS_multitexture", wine_glSelectTextureSGIS },
13837 { "glSeparableFilter2D", "GL_VERSION_1_2_DEPRECATED", wine_glSeparableFilter2D },
13838 { "glSeparableFilter2DEXT", "GL_EXT_convolution", wine_glSeparableFilter2DEXT },
13839 { "glSetFenceAPPLE", "GL_APPLE_fence", wine_glSetFenceAPPLE },
13840 { "glSetFenceNV", "GL_NV_fence", wine_glSetFenceNV },
13841 { "glSetFragmentShaderConstantATI", "GL_ATI_fragment_shader", wine_glSetFragmentShaderConstantATI },
13842 { "glSetInvariantEXT", "GL_EXT_vertex_shader", wine_glSetInvariantEXT },
13843 { "glSetLocalConstantEXT", "GL_EXT_vertex_shader", wine_glSetLocalConstantEXT },
13844 { "glSetMultisamplefvAMD", "GL_AMD_sample_positions", wine_glSetMultisamplefvAMD },
13845 { "glShaderBinary", "GL_ARB_ES2_compatibility", wine_glShaderBinary },
13846 { "glShaderOp1EXT", "GL_EXT_vertex_shader", wine_glShaderOp1EXT },
13847 { "glShaderOp2EXT", "GL_EXT_vertex_shader", wine_glShaderOp2EXT },
13848 { "glShaderOp3EXT", "GL_EXT_vertex_shader", wine_glShaderOp3EXT },
13849 { "glShaderSource", "GL_VERSION_2_0", wine_glShaderSource },
13850 { "glShaderSourceARB", "GL_ARB_shader_objects", wine_glShaderSourceARB },
13851 { "glSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glSharpenTexFuncSGIS },
13852 { "glSpriteParameterfSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfSGIX },
13853 { "glSpriteParameterfvSGIX", "GL_SGIX_sprite", wine_glSpriteParameterfvSGIX },
13854 { "glSpriteParameteriSGIX", "GL_SGIX_sprite", wine_glSpriteParameteriSGIX },
13855 { "glSpriteParameterivSGIX", "GL_SGIX_sprite", wine_glSpriteParameterivSGIX },
13856 { "glStartInstrumentsSGIX", "GL_SGIX_instruments", wine_glStartInstrumentsSGIX },
13857 { "glStencilClearTagEXT", "GL_EXT_stencil_clear_tag", wine_glStencilClearTagEXT },
13858 { "glStencilFillPathInstancedNV", "GL_NV_path_rendering", wine_glStencilFillPathInstancedNV },
13859 { "glStencilFillPathNV", "GL_NV_path_rendering", wine_glStencilFillPathNV },
13860 { "glStencilFuncSeparate", "GL_VERSION_2_0", wine_glStencilFuncSeparate },
13861 { "glStencilFuncSeparateATI", "GL_ATI_separate_stencil", wine_glStencilFuncSeparateATI },
13862 { "glStencilMaskSeparate", "GL_VERSION_2_0", wine_glStencilMaskSeparate },
13863 { "glStencilOpSeparate", "GL_VERSION_2_0", wine_glStencilOpSeparate },
13864 { "glStencilOpSeparateATI", "GL_ATI_separate_stencil", wine_glStencilOpSeparateATI },
13865 { "glStencilOpValueAMD", "GL_AMD_stencil_operation_extended", wine_glStencilOpValueAMD },
13866 { "glStencilStrokePathInstancedNV", "GL_NV_path_rendering", wine_glStencilStrokePathInstancedNV },
13867 { "glStencilStrokePathNV", "GL_NV_path_rendering", wine_glStencilStrokePathNV },
13868 { "glStopInstrumentsSGIX", "GL_SGIX_instruments", wine_glStopInstrumentsSGIX },
13869 { "glStringMarkerGREMEDY", "GL_GREMEDY_string_marker", wine_glStringMarkerGREMEDY },
13870 { "glSwizzleEXT", "GL_EXT_vertex_shader", wine_glSwizzleEXT },
13871 { "glTagSampleBufferSGIX", "GL_SGIX_tag_sample_buffer", wine_glTagSampleBufferSGIX },
13872 { "glTangent3bEXT", "GL_EXT_coordinate_frame", wine_glTangent3bEXT },
13873 { "glTangent3bvEXT", "GL_EXT_coordinate_frame", wine_glTangent3bvEXT },
13874 { "glTangent3dEXT", "GL_EXT_coordinate_frame", wine_glTangent3dEXT },
13875 { "glTangent3dvEXT", "GL_EXT_coordinate_frame", wine_glTangent3dvEXT },
13876 { "glTangent3fEXT", "GL_EXT_coordinate_frame", wine_glTangent3fEXT },
13877 { "glTangent3fvEXT", "GL_EXT_coordinate_frame", wine_glTangent3fvEXT },
13878 { "glTangent3iEXT", "GL_EXT_coordinate_frame", wine_glTangent3iEXT },
13879 { "glTangent3ivEXT", "GL_EXT_coordinate_frame", wine_glTangent3ivEXT },
13880 { "glTangent3sEXT", "GL_EXT_coordinate_frame", wine_glTangent3sEXT },
13881 { "glTangent3svEXT", "GL_EXT_coordinate_frame", wine_glTangent3svEXT },
13882 { "glTangentPointerEXT", "GL_EXT_coordinate_frame", wine_glTangentPointerEXT },
13883 { "glTbufferMask3DFX", "GL_3DFX_tbuffer", wine_glTbufferMask3DFX },
13884 { "glTessellationFactorAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationFactorAMD },
13885 { "glTessellationModeAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationModeAMD },
13886 { "glTestFenceAPPLE", "GL_APPLE_fence", wine_glTestFenceAPPLE },
13887 { "glTestFenceNV", "GL_NV_fence", wine_glTestFenceNV },
13888 { "glTestObjectAPPLE", "GL_APPLE_fence", wine_glTestObjectAPPLE },
13889 { "glTexBuffer", "GL_VERSION_3_1", wine_glTexBuffer },
13890 { "glTexBufferARB", "GL_ARB_texture_buffer_object", wine_glTexBufferARB },
13891 { "glTexBufferEXT", "GL_EXT_texture_buffer_object", wine_glTexBufferEXT },
13892 { "glTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterfvATI },
13893 { "glTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glTexBumpParameterivATI },
13894 { "glTexCoord1hNV", "GL_NV_half_float", wine_glTexCoord1hNV },
13895 { "glTexCoord1hvNV", "GL_NV_half_float", wine_glTexCoord1hvNV },
13896 { "glTexCoord2fColor3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fSUN },
13897 { "glTexCoord2fColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor3fVertex3fvSUN },
13898 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fSUN },
13899 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4fNormal3fVertex3fvSUN },
13900 { "glTexCoord2fColor4ubVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fSUN },
13901 { "glTexCoord2fColor4ubVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fColor4ubVertex3fvSUN },
13902 { "glTexCoord2fNormal3fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fSUN },
13903 { "glTexCoord2fNormal3fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fNormal3fVertex3fvSUN },
13904 { "glTexCoord2fVertex3fSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fSUN },
13905 { "glTexCoord2fVertex3fvSUN", "GL_SUN_vertex", wine_glTexCoord2fVertex3fvSUN },
13906 { "glTexCoord2hNV", "GL_NV_half_float", wine_glTexCoord2hNV },
13907 { "glTexCoord2hvNV", "GL_NV_half_float", wine_glTexCoord2hvNV },
13908 { "glTexCoord3hNV", "GL_NV_half_float", wine_glTexCoord3hNV },
13909 { "glTexCoord3hvNV", "GL_NV_half_float", wine_glTexCoord3hvNV },
13910 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fSUN },
13911 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fColor4fNormal3fVertex4fvSUN },
13912 { "glTexCoord4fVertex4fSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fSUN },
13913 { "glTexCoord4fVertex4fvSUN", "GL_SUN_vertex", wine_glTexCoord4fVertex4fvSUN },
13914 { "glTexCoord4hNV", "GL_NV_half_float", wine_glTexCoord4hNV },
13915 { "glTexCoord4hvNV", "GL_NV_half_float", wine_glTexCoord4hvNV },
13916 { "glTexCoordFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glTexCoordFormatNV },
13917 { "glTexCoordP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1ui },
13918 { "glTexCoordP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP1uiv },
13919 { "glTexCoordP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2ui },
13920 { "glTexCoordP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP2uiv },
13921 { "glTexCoordP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3ui },
13922 { "glTexCoordP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP3uiv },
13923 { "glTexCoordP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4ui },
13924 { "glTexCoordP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glTexCoordP4uiv },
13925 { "glTexCoordPointerEXT", "GL_EXT_vertex_array", wine_glTexCoordPointerEXT },
13926 { "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glTexCoordPointerListIBM },
13927 { "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", wine_glTexCoordPointervINTEL },
13928 { "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glTexFilterFuncSGIS },
13929 { "glTexImage2DMultisample", "GL_ARB_texture_multisample", wine_glTexImage2DMultisample },
13930 { "glTexImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage2DMultisampleCoverageNV },
13931 { "glTexImage3D", "GL_VERSION_1_2", wine_glTexImage3D },
13932 { "glTexImage3DEXT", "GL_EXT_texture3D", wine_glTexImage3DEXT },
13933 { "glTexImage3DMultisample", "GL_ARB_texture_multisample", wine_glTexImage3DMultisample },
13934 { "glTexImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTexImage3DMultisampleCoverageNV },
13935 { "glTexImage4DSGIS", "GL_SGIS_texture4D", wine_glTexImage4DSGIS },
13936 { "glTexParameterIiv", "GL_VERSION_3_0", wine_glTexParameterIiv },
13937 { "glTexParameterIivEXT", "GL_EXT_texture_integer", wine_glTexParameterIivEXT },
13938 { "glTexParameterIuiv", "GL_VERSION_3_0", wine_glTexParameterIuiv },
13939 { "glTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glTexParameterIuivEXT },
13940 { "glTexRenderbufferNV", "GL_NV_explicit_multisample", wine_glTexRenderbufferNV },
13941 { "glTexStorage1D", "GL_ARB_texture_storage", wine_glTexStorage1D },
13942 { "glTexStorage2D", "GL_ARB_texture_storage", wine_glTexStorage2D },
13943 { "glTexStorage3D", "GL_ARB_texture_storage", wine_glTexStorage3D },
13944 { "glTexSubImage1DEXT", "GL_EXT_subtexture", wine_glTexSubImage1DEXT },
13945 { "glTexSubImage2DEXT", "GL_EXT_subtexture", wine_glTexSubImage2DEXT },
13946 { "glTexSubImage3D", "GL_VERSION_1_2", wine_glTexSubImage3D },
13947 { "glTexSubImage3DEXT", "GL_EXT_texture3D", wine_glTexSubImage3DEXT },
13948 { "glTexSubImage4DSGIS", "GL_SGIS_texture4D", wine_glTexSubImage4DSGIS },
13949 { "glTextureBarrierNV", "GL_NV_texture_barrier", wine_glTextureBarrierNV },
13950 { "glTextureBufferEXT", "GL_EXT_direct_state_access", wine_glTextureBufferEXT },
13951 { "glTextureColorMaskSGIS", "GL_SGIS_texture_color_mask", wine_glTextureColorMaskSGIS },
13952 { "glTextureImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureImage1DEXT },
13953 { "glTextureImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureImage2DEXT },
13954 { "glTextureImage2DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleCoverageNV },
13955 { "glTextureImage2DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage2DMultisampleNV },
13956 { "glTextureImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureImage3DEXT },
13957 { "glTextureImage3DMultisampleCoverageNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleCoverageNV },
13958 { "glTextureImage3DMultisampleNV", "GL_NV_texture_multisample", wine_glTextureImage3DMultisampleNV },
13959 { "glTextureLightEXT", "GL_EXT_light_texture", wine_glTextureLightEXT },
13960 { "glTextureMaterialEXT", "GL_EXT_light_texture", wine_glTextureMaterialEXT },
13961 { "glTextureNormalEXT", "GL_EXT_texture_perturb_normal", wine_glTextureNormalEXT },
13962 { "glTextureParameterIivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIivEXT },
13963 { "glTextureParameterIuivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterIuivEXT },
13964 { "glTextureParameterfEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfEXT },
13965 { "glTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfvEXT },
13966 { "glTextureParameteriEXT", "GL_EXT_direct_state_access", wine_glTextureParameteriEXT },
13967 { "glTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterivEXT },
13968 { "glTextureRangeAPPLE", "GL_APPLE_texture_range", wine_glTextureRangeAPPLE },
13969 { "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", wine_glTextureRenderbufferEXT },
13970 { "glTextureStorage1DEXT", "GL_ARB_texture_storage", wine_glTextureStorage1DEXT },
13971 { "glTextureStorage2DEXT", "GL_ARB_texture_storage", wine_glTextureStorage2DEXT },
13972 { "glTextureStorage3DEXT", "GL_ARB_texture_storage", wine_glTextureStorage3DEXT },
13973 { "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage1DEXT },
13974 { "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage2DEXT },
13975 { "glTextureSubImage3DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage3DEXT },
13976 { "glTrackMatrixNV", "GL_NV_vertex_program", wine_glTrackMatrixNV },
13977 { "glTransformFeedbackAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackAttribsNV },
13978 { "glTransformFeedbackStreamAttribsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackStreamAttribsNV },
13979 { "glTransformFeedbackVaryings", "GL_VERSION_3_0", wine_glTransformFeedbackVaryings },
13980 { "glTransformFeedbackVaryingsEXT", "GL_EXT_transform_feedback", wine_glTransformFeedbackVaryingsEXT },
13981 { "glTransformFeedbackVaryingsNV", "GL_NV_transform_feedback", wine_glTransformFeedbackVaryingsNV },
13982 { "glTransformPathNV", "GL_NV_path_rendering", wine_glTransformPathNV },
13983 { "glUniform1d", "GL_ARB_gpu_shader_fp64", wine_glUniform1d },
13984 { "glUniform1dv", "GL_ARB_gpu_shader_fp64", wine_glUniform1dv },
13985 { "glUniform1f", "GL_VERSION_2_0", wine_glUniform1f },
13986 { "glUniform1fARB", "GL_ARB_shader_objects", wine_glUniform1fARB },
13987 { "glUniform1fv", "GL_VERSION_2_0", wine_glUniform1fv },
13988 { "glUniform1fvARB", "GL_ARB_shader_objects", wine_glUniform1fvARB },
13989 { "glUniform1i", "GL_VERSION_2_0", wine_glUniform1i },
13990 { "glUniform1i64NV", "GL_NV_gpu_shader5", wine_glUniform1i64NV },
13991 { "glUniform1i64vNV", "GL_NV_gpu_shader5", wine_glUniform1i64vNV },
13992 { "glUniform1iARB", "GL_ARB_shader_objects", wine_glUniform1iARB },
13993 { "glUniform1iv", "GL_VERSION_2_0", wine_glUniform1iv },
13994 { "glUniform1ivARB", "GL_ARB_shader_objects", wine_glUniform1ivARB },
13995 { "glUniform1ui", "GL_VERSION_3_0", wine_glUniform1ui },
13996 { "glUniform1ui64NV", "GL_NV_gpu_shader5", wine_glUniform1ui64NV },
13997 { "glUniform1ui64vNV", "GL_NV_gpu_shader5", wine_glUniform1ui64vNV },
13998 { "glUniform1uiEXT", "GL_EXT_gpu_shader4", wine_glUniform1uiEXT },
13999 { "glUniform1uiv", "GL_VERSION_3_0", wine_glUniform1uiv },
14000 { "glUniform1uivEXT", "GL_EXT_gpu_shader4", wine_glUniform1uivEXT },
14001 { "glUniform2d", "GL_ARB_gpu_shader_fp64", wine_glUniform2d },
14002 { "glUniform2dv", "GL_ARB_gpu_shader_fp64", wine_glUniform2dv },
14003 { "glUniform2f", "GL_VERSION_2_0", wine_glUniform2f },
14004 { "glUniform2fARB", "GL_ARB_shader_objects", wine_glUniform2fARB },
14005 { "glUniform2fv", "GL_VERSION_2_0", wine_glUniform2fv },
14006 { "glUniform2fvARB", "GL_ARB_shader_objects", wine_glUniform2fvARB },
14007 { "glUniform2i", "GL_VERSION_2_0", wine_glUniform2i },
14008 { "glUniform2i64NV", "GL_NV_gpu_shader5", wine_glUniform2i64NV },
14009 { "glUniform2i64vNV", "GL_NV_gpu_shader5", wine_glUniform2i64vNV },
14010 { "glUniform2iARB", "GL_ARB_shader_objects", wine_glUniform2iARB },
14011 { "glUniform2iv", "GL_VERSION_2_0", wine_glUniform2iv },
14012 { "glUniform2ivARB", "GL_ARB_shader_objects", wine_glUniform2ivARB },
14013 { "glUniform2ui", "GL_VERSION_3_0", wine_glUniform2ui },
14014 { "glUniform2ui64NV", "GL_NV_gpu_shader5", wine_glUniform2ui64NV },
14015 { "glUniform2ui64vNV", "GL_NV_gpu_shader5", wine_glUniform2ui64vNV },
14016 { "glUniform2uiEXT", "GL_EXT_gpu_shader4", wine_glUniform2uiEXT },
14017 { "glUniform2uiv", "GL_VERSION_3_0", wine_glUniform2uiv },
14018 { "glUniform2uivEXT", "GL_EXT_gpu_shader4", wine_glUniform2uivEXT },
14019 { "glUniform3d", "GL_ARB_gpu_shader_fp64", wine_glUniform3d },
14020 { "glUniform3dv", "GL_ARB_gpu_shader_fp64", wine_glUniform3dv },
14021 { "glUniform3f", "GL_VERSION_2_0", wine_glUniform3f },
14022 { "glUniform3fARB", "GL_ARB_shader_objects", wine_glUniform3fARB },
14023 { "glUniform3fv", "GL_VERSION_2_0", wine_glUniform3fv },
14024 { "glUniform3fvARB", "GL_ARB_shader_objects", wine_glUniform3fvARB },
14025 { "glUniform3i", "GL_VERSION_2_0", wine_glUniform3i },
14026 { "glUniform3i64NV", "GL_NV_gpu_shader5", wine_glUniform3i64NV },
14027 { "glUniform3i64vNV", "GL_NV_gpu_shader5", wine_glUniform3i64vNV },
14028 { "glUniform3iARB", "GL_ARB_shader_objects", wine_glUniform3iARB },
14029 { "glUniform3iv", "GL_VERSION_2_0", wine_glUniform3iv },
14030 { "glUniform3ivARB", "GL_ARB_shader_objects", wine_glUniform3ivARB },
14031 { "glUniform3ui", "GL_VERSION_3_0", wine_glUniform3ui },
14032 { "glUniform3ui64NV", "GL_NV_gpu_shader5", wine_glUniform3ui64NV },
14033 { "glUniform3ui64vNV", "GL_NV_gpu_shader5", wine_glUniform3ui64vNV },
14034 { "glUniform3uiEXT", "GL_EXT_gpu_shader4", wine_glUniform3uiEXT },
14035 { "glUniform3uiv", "GL_VERSION_3_0", wine_glUniform3uiv },
14036 { "glUniform3uivEXT", "GL_EXT_gpu_shader4", wine_glUniform3uivEXT },
14037 { "glUniform4d", "GL_ARB_gpu_shader_fp64", wine_glUniform4d },
14038 { "glUniform4dv", "GL_ARB_gpu_shader_fp64", wine_glUniform4dv },
14039 { "glUniform4f", "GL_VERSION_2_0", wine_glUniform4f },
14040 { "glUniform4fARB", "GL_ARB_shader_objects", wine_glUniform4fARB },
14041 { "glUniform4fv", "GL_VERSION_2_0", wine_glUniform4fv },
14042 { "glUniform4fvARB", "GL_ARB_shader_objects", wine_glUniform4fvARB },
14043 { "glUniform4i", "GL_VERSION_2_0", wine_glUniform4i },
14044 { "glUniform4i64NV", "GL_NV_gpu_shader5", wine_glUniform4i64NV },
14045 { "glUniform4i64vNV", "GL_NV_gpu_shader5", wine_glUniform4i64vNV },
14046 { "glUniform4iARB", "GL_ARB_shader_objects", wine_glUniform4iARB },
14047 { "glUniform4iv", "GL_VERSION_2_0", wine_glUniform4iv },
14048 { "glUniform4ivARB", "GL_ARB_shader_objects", wine_glUniform4ivARB },
14049 { "glUniform4ui", "GL_VERSION_3_0", wine_glUniform4ui },
14050 { "glUniform4ui64NV", "GL_NV_gpu_shader5", wine_glUniform4ui64NV },
14051 { "glUniform4ui64vNV", "GL_NV_gpu_shader5", wine_glUniform4ui64vNV },
14052 { "glUniform4uiEXT", "GL_EXT_gpu_shader4", wine_glUniform4uiEXT },
14053 { "glUniform4uiv", "GL_VERSION_3_0", wine_glUniform4uiv },
14054 { "glUniform4uivEXT", "GL_EXT_gpu_shader4", wine_glUniform4uivEXT },
14055 { "glUniformBlockBinding", "GL_ARB_uniform_buffer_object", wine_glUniformBlockBinding },
14056 { "glUniformBufferEXT", "GL_EXT_bindable_uniform", wine_glUniformBufferEXT },
14057 { "glUniformHandleui64NV", "GL_NV_bindless_texture", wine_glUniformHandleui64NV },
14058 { "glUniformHandleui64vNV", "GL_NV_bindless_texture", wine_glUniformHandleui64vNV },
14059 { "glUniformMatrix2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2dv },
14060 { "glUniformMatrix2fv", "GL_VERSION_2_0", wine_glUniformMatrix2fv },
14061 { "glUniformMatrix2fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix2fvARB },
14062 { "glUniformMatrix2x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x3dv },
14063 { "glUniformMatrix2x3fv", "GL_VERSION_2_1", wine_glUniformMatrix2x3fv },
14064 { "glUniformMatrix2x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix2x4dv },
14065 { "glUniformMatrix2x4fv", "GL_VERSION_2_1", wine_glUniformMatrix2x4fv },
14066 { "glUniformMatrix3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3dv },
14067 { "glUniformMatrix3fv", "GL_VERSION_2_0", wine_glUniformMatrix3fv },
14068 { "glUniformMatrix3fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix3fvARB },
14069 { "glUniformMatrix3x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x2dv },
14070 { "glUniformMatrix3x2fv", "GL_VERSION_2_1", wine_glUniformMatrix3x2fv },
14071 { "glUniformMatrix3x4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix3x4dv },
14072 { "glUniformMatrix3x4fv", "GL_VERSION_2_1", wine_glUniformMatrix3x4fv },
14073 { "glUniformMatrix4dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4dv },
14074 { "glUniformMatrix4fv", "GL_VERSION_2_0", wine_glUniformMatrix4fv },
14075 { "glUniformMatrix4fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix4fvARB },
14076 { "glUniformMatrix4x2dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x2dv },
14077 { "glUniformMatrix4x2fv", "GL_VERSION_2_1", wine_glUniformMatrix4x2fv },
14078 { "glUniformMatrix4x3dv", "GL_ARB_gpu_shader_fp64", wine_glUniformMatrix4x3dv },
14079 { "glUniformMatrix4x3fv", "GL_VERSION_2_1", wine_glUniformMatrix4x3fv },
14080 { "glUniformSubroutinesuiv", "GL_ARB_shader_subroutine", wine_glUniformSubroutinesuiv },
14081 { "glUniformui64NV", "GL_NV_shader_buffer_load", wine_glUniformui64NV },
14082 { "glUniformui64vNV", "GL_NV_shader_buffer_load", wine_glUniformui64vNV },
14083 { "glUnlockArraysEXT", "GL_EXT_compiled_vertex_array", wine_glUnlockArraysEXT },
14084 { "glUnmapBuffer", "GL_VERSION_1_5", wine_glUnmapBuffer },
14085 { "glUnmapBufferARB", "GL_ARB_vertex_buffer_object", wine_glUnmapBufferARB },
14086 { "glUnmapNamedBufferEXT", "GL_EXT_direct_state_access", wine_glUnmapNamedBufferEXT },
14087 { "glUnmapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glUnmapObjectBufferATI },
14088 { "glUpdateObjectBufferATI", "GL_ATI_vertex_array_object", wine_glUpdateObjectBufferATI },
14089 { "glUseProgram", "GL_VERSION_2_0", wine_glUseProgram },
14090 { "glUseProgramObjectARB", "GL_ARB_shader_objects", wine_glUseProgramObjectARB },
14091 { "glUseProgramStages", "GL_ARB_separate_shader_objects", wine_glUseProgramStages },
14092 { "glUseShaderProgramEXT", "GL_EXT_separate_shader_objects", wine_glUseShaderProgramEXT },
14093 { "glVDPAUFiniNV", "GL_NV_vdpau_interop", wine_glVDPAUFiniNV },
14094 { "glVDPAUGetSurfaceivNV", "GL_NV_vdpau_interop", wine_glVDPAUGetSurfaceivNV },
14095 { "glVDPAUInitNV", "GL_NV_vdpau_interop", wine_glVDPAUInitNV },
14096 { "glVDPAUIsSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUIsSurfaceNV },
14097 { "glVDPAUMapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUMapSurfacesNV },
14098 { "glVDPAURegisterOutputSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterOutputSurfaceNV },
14099 { "glVDPAURegisterVideoSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAURegisterVideoSurfaceNV },
14100 { "glVDPAUSurfaceAccessNV", "GL_NV_vdpau_interop", wine_glVDPAUSurfaceAccessNV },
14101 { "glVDPAUUnmapSurfacesNV", "GL_NV_vdpau_interop", wine_glVDPAUUnmapSurfacesNV },
14102 { "glVDPAUUnregisterSurfaceNV", "GL_NV_vdpau_interop", wine_glVDPAUUnregisterSurfaceNV },
14103 { "glValidateProgram", "GL_VERSION_2_0", wine_glValidateProgram },
14104 { "glValidateProgramARB", "GL_ARB_shader_objects", wine_glValidateProgramARB },
14105 { "glValidateProgramPipeline", "GL_ARB_separate_shader_objects", wine_glValidateProgramPipeline },
14106 { "glVariantArrayObjectATI", "GL_ATI_vertex_array_object", wine_glVariantArrayObjectATI },
14107 { "glVariantPointerEXT", "GL_EXT_vertex_shader", wine_glVariantPointerEXT },
14108 { "glVariantbvEXT", "GL_EXT_vertex_shader", wine_glVariantbvEXT },
14109 { "glVariantdvEXT", "GL_EXT_vertex_shader", wine_glVariantdvEXT },
14110 { "glVariantfvEXT", "GL_EXT_vertex_shader", wine_glVariantfvEXT },
14111 { "glVariantivEXT", "GL_EXT_vertex_shader", wine_glVariantivEXT },
14112 { "glVariantsvEXT", "GL_EXT_vertex_shader", wine_glVariantsvEXT },
14113 { "glVariantubvEXT", "GL_EXT_vertex_shader", wine_glVariantubvEXT },
14114 { "glVariantuivEXT", "GL_EXT_vertex_shader", wine_glVariantuivEXT },
14115 { "glVariantusvEXT", "GL_EXT_vertex_shader", wine_glVariantusvEXT },
14116 { "glVertex2hNV", "GL_NV_half_float", wine_glVertex2hNV },
14117 { "glVertex2hvNV", "GL_NV_half_float", wine_glVertex2hvNV },
14118 { "glVertex3hNV", "GL_NV_half_float", wine_glVertex3hNV },
14119 { "glVertex3hvNV", "GL_NV_half_float", wine_glVertex3hvNV },
14120 { "glVertex4hNV", "GL_NV_half_float", wine_glVertex4hNV },
14121 { "glVertex4hvNV", "GL_NV_half_float", wine_glVertex4hvNV },
14122 { "glVertexArrayParameteriAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayParameteriAPPLE },
14123 { "glVertexArrayRangeAPPLE", "GL_APPLE_vertex_array_range", wine_glVertexArrayRangeAPPLE },
14124 { "glVertexArrayRangeNV", "GL_NV_vertex_array_range", wine_glVertexArrayRangeNV },
14125 { "glVertexArrayVertexAttribLOffsetEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexArrayVertexAttribLOffsetEXT },
14126 { "glVertexAttrib1d", "GL_VERSION_2_0", wine_glVertexAttrib1d },
14127 { "glVertexAttrib1dARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dARB },
14128 { "glVertexAttrib1dNV", "GL_NV_vertex_program", wine_glVertexAttrib1dNV },
14129 { "glVertexAttrib1dv", "GL_VERSION_2_0", wine_glVertexAttrib1dv },
14130 { "glVertexAttrib1dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1dvARB },
14131 { "glVertexAttrib1dvNV", "GL_NV_vertex_program", wine_glVertexAttrib1dvNV },
14132 { "glVertexAttrib1f", "GL_VERSION_2_0", wine_glVertexAttrib1f },
14133 { "glVertexAttrib1fARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fARB },
14134 { "glVertexAttrib1fNV", "GL_NV_vertex_program", wine_glVertexAttrib1fNV },
14135 { "glVertexAttrib1fv", "GL_VERSION_2_0", wine_glVertexAttrib1fv },
14136 { "glVertexAttrib1fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib1fvARB },
14137 { "glVertexAttrib1fvNV", "GL_NV_vertex_program", wine_glVertexAttrib1fvNV },
14138 { "glVertexAttrib1hNV", "GL_NV_half_float", wine_glVertexAttrib1hNV },
14139 { "glVertexAttrib1hvNV", "GL_NV_half_float", wine_glVertexAttrib1hvNV },
14140 { "glVertexAttrib1s", "GL_VERSION_2_0", wine_glVertexAttrib1s },
14141 { "glVertexAttrib1sARB", "GL_ARB_vertex_program", wine_glVertexAttrib1sARB },
14142 { "glVertexAttrib1sNV", "GL_NV_vertex_program", wine_glVertexAttrib1sNV },
14143 { "glVertexAttrib1sv", "GL_VERSION_2_0", wine_glVertexAttrib1sv },
14144 { "glVertexAttrib1svARB", "GL_ARB_vertex_program", wine_glVertexAttrib1svARB },
14145 { "glVertexAttrib1svNV", "GL_NV_vertex_program", wine_glVertexAttrib1svNV },
14146 { "glVertexAttrib2d", "GL_VERSION_2_0", wine_glVertexAttrib2d },
14147 { "glVertexAttrib2dARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dARB },
14148 { "glVertexAttrib2dNV", "GL_NV_vertex_program", wine_glVertexAttrib2dNV },
14149 { "glVertexAttrib2dv", "GL_VERSION_2_0", wine_glVertexAttrib2dv },
14150 { "glVertexAttrib2dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2dvARB },
14151 { "glVertexAttrib2dvNV", "GL_NV_vertex_program", wine_glVertexAttrib2dvNV },
14152 { "glVertexAttrib2f", "GL_VERSION_2_0", wine_glVertexAttrib2f },
14153 { "glVertexAttrib2fARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fARB },
14154 { "glVertexAttrib2fNV", "GL_NV_vertex_program", wine_glVertexAttrib2fNV },
14155 { "glVertexAttrib2fv", "GL_VERSION_2_0", wine_glVertexAttrib2fv },
14156 { "glVertexAttrib2fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib2fvARB },
14157 { "glVertexAttrib2fvNV", "GL_NV_vertex_program", wine_glVertexAttrib2fvNV },
14158 { "glVertexAttrib2hNV", "GL_NV_half_float", wine_glVertexAttrib2hNV },
14159 { "glVertexAttrib2hvNV", "GL_NV_half_float", wine_glVertexAttrib2hvNV },
14160 { "glVertexAttrib2s", "GL_VERSION_2_0", wine_glVertexAttrib2s },
14161 { "glVertexAttrib2sARB", "GL_ARB_vertex_program", wine_glVertexAttrib2sARB },
14162 { "glVertexAttrib2sNV", "GL_NV_vertex_program", wine_glVertexAttrib2sNV },
14163 { "glVertexAttrib2sv", "GL_VERSION_2_0", wine_glVertexAttrib2sv },
14164 { "glVertexAttrib2svARB", "GL_ARB_vertex_program", wine_glVertexAttrib2svARB },
14165 { "glVertexAttrib2svNV", "GL_NV_vertex_program", wine_glVertexAttrib2svNV },
14166 { "glVertexAttrib3d", "GL_VERSION_2_0", wine_glVertexAttrib3d },
14167 { "glVertexAttrib3dARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dARB },
14168 { "glVertexAttrib3dNV", "GL_NV_vertex_program", wine_glVertexAttrib3dNV },
14169 { "glVertexAttrib3dv", "GL_VERSION_2_0", wine_glVertexAttrib3dv },
14170 { "glVertexAttrib3dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3dvARB },
14171 { "glVertexAttrib3dvNV", "GL_NV_vertex_program", wine_glVertexAttrib3dvNV },
14172 { "glVertexAttrib3f", "GL_VERSION_2_0", wine_glVertexAttrib3f },
14173 { "glVertexAttrib3fARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fARB },
14174 { "glVertexAttrib3fNV", "GL_NV_vertex_program", wine_glVertexAttrib3fNV },
14175 { "glVertexAttrib3fv", "GL_VERSION_2_0", wine_glVertexAttrib3fv },
14176 { "glVertexAttrib3fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib3fvARB },
14177 { "glVertexAttrib3fvNV", "GL_NV_vertex_program", wine_glVertexAttrib3fvNV },
14178 { "glVertexAttrib3hNV", "GL_NV_half_float", wine_glVertexAttrib3hNV },
14179 { "glVertexAttrib3hvNV", "GL_NV_half_float", wine_glVertexAttrib3hvNV },
14180 { "glVertexAttrib3s", "GL_VERSION_2_0", wine_glVertexAttrib3s },
14181 { "glVertexAttrib3sARB", "GL_ARB_vertex_program", wine_glVertexAttrib3sARB },
14182 { "glVertexAttrib3sNV", "GL_NV_vertex_program", wine_glVertexAttrib3sNV },
14183 { "glVertexAttrib3sv", "GL_VERSION_2_0", wine_glVertexAttrib3sv },
14184 { "glVertexAttrib3svARB", "GL_ARB_vertex_program", wine_glVertexAttrib3svARB },
14185 { "glVertexAttrib3svNV", "GL_NV_vertex_program", wine_glVertexAttrib3svNV },
14186 { "glVertexAttrib4Nbv", "GL_VERSION_2_0", wine_glVertexAttrib4Nbv },
14187 { "glVertexAttrib4NbvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NbvARB },
14188 { "glVertexAttrib4Niv", "GL_VERSION_2_0", wine_glVertexAttrib4Niv },
14189 { "glVertexAttrib4NivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NivARB },
14190 { "glVertexAttrib4Nsv", "GL_VERSION_2_0", wine_glVertexAttrib4Nsv },
14191 { "glVertexAttrib4NsvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NsvARB },
14192 { "glVertexAttrib4Nub", "GL_VERSION_2_0", wine_glVertexAttrib4Nub },
14193 { "glVertexAttrib4NubARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubARB },
14194 { "glVertexAttrib4Nubv", "GL_VERSION_2_0", wine_glVertexAttrib4Nubv },
14195 { "glVertexAttrib4NubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NubvARB },
14196 { "glVertexAttrib4Nuiv", "GL_VERSION_2_0", wine_glVertexAttrib4Nuiv },
14197 { "glVertexAttrib4NuivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NuivARB },
14198 { "glVertexAttrib4Nusv", "GL_VERSION_2_0", wine_glVertexAttrib4Nusv },
14199 { "glVertexAttrib4NusvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4NusvARB },
14200 { "glVertexAttrib4bv", "GL_VERSION_2_0", wine_glVertexAttrib4bv },
14201 { "glVertexAttrib4bvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4bvARB },
14202 { "glVertexAttrib4d", "GL_VERSION_2_0", wine_glVertexAttrib4d },
14203 { "glVertexAttrib4dARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dARB },
14204 { "glVertexAttrib4dNV", "GL_NV_vertex_program", wine_glVertexAttrib4dNV },
14205 { "glVertexAttrib4dv", "GL_VERSION_2_0", wine_glVertexAttrib4dv },
14206 { "glVertexAttrib4dvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4dvARB },
14207 { "glVertexAttrib4dvNV", "GL_NV_vertex_program", wine_glVertexAttrib4dvNV },
14208 { "glVertexAttrib4f", "GL_VERSION_2_0", wine_glVertexAttrib4f },
14209 { "glVertexAttrib4fARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fARB },
14210 { "glVertexAttrib4fNV", "GL_NV_vertex_program", wine_glVertexAttrib4fNV },
14211 { "glVertexAttrib4fv", "GL_VERSION_2_0", wine_glVertexAttrib4fv },
14212 { "glVertexAttrib4fvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4fvARB },
14213 { "glVertexAttrib4fvNV", "GL_NV_vertex_program", wine_glVertexAttrib4fvNV },
14214 { "glVertexAttrib4hNV", "GL_NV_half_float", wine_glVertexAttrib4hNV },
14215 { "glVertexAttrib4hvNV", "GL_NV_half_float", wine_glVertexAttrib4hvNV },
14216 { "glVertexAttrib4iv", "GL_VERSION_2_0", wine_glVertexAttrib4iv },
14217 { "glVertexAttrib4ivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ivARB },
14218 { "glVertexAttrib4s", "GL_VERSION_2_0", wine_glVertexAttrib4s },
14219 { "glVertexAttrib4sARB", "GL_ARB_vertex_program", wine_glVertexAttrib4sARB },
14220 { "glVertexAttrib4sNV", "GL_NV_vertex_program", wine_glVertexAttrib4sNV },
14221 { "glVertexAttrib4sv", "GL_VERSION_2_0", wine_glVertexAttrib4sv },
14222 { "glVertexAttrib4svARB", "GL_ARB_vertex_program", wine_glVertexAttrib4svARB },
14223 { "glVertexAttrib4svNV", "GL_NV_vertex_program", wine_glVertexAttrib4svNV },
14224 { "glVertexAttrib4ubNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubNV },
14225 { "glVertexAttrib4ubv", "GL_VERSION_2_0", wine_glVertexAttrib4ubv },
14226 { "glVertexAttrib4ubvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4ubvARB },
14227 { "glVertexAttrib4ubvNV", "GL_NV_vertex_program", wine_glVertexAttrib4ubvNV },
14228 { "glVertexAttrib4uiv", "GL_VERSION_2_0", wine_glVertexAttrib4uiv },
14229 { "glVertexAttrib4uivARB", "GL_ARB_vertex_program", wine_glVertexAttrib4uivARB },
14230 { "glVertexAttrib4usv", "GL_VERSION_2_0", wine_glVertexAttrib4usv },
14231 { "glVertexAttrib4usvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4usvARB },
14232 { "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", wine_glVertexAttribArrayObjectATI },
14233 { "glVertexAttribDivisor", "GL_VERSION_3_3", wine_glVertexAttribDivisor },
14234 { "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", wine_glVertexAttribDivisorARB },
14235 { "glVertexAttribFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribFormatNV },
14236 { "glVertexAttribI1i", "GL_VERSION_3_0", wine_glVertexAttribI1i },
14237 { "glVertexAttribI1iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1iEXT },
14238 { "glVertexAttribI1iv", "GL_VERSION_3_0", wine_glVertexAttribI1iv },
14239 { "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1ivEXT },
14240 { "glVertexAttribI1ui", "GL_VERSION_3_0", wine_glVertexAttribI1ui },
14241 { "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uiEXT },
14242 { "glVertexAttribI1uiv", "GL_VERSION_3_0", wine_glVertexAttribI1uiv },
14243 { "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uivEXT },
14244 { "glVertexAttribI2i", "GL_VERSION_3_0", wine_glVertexAttribI2i },
14245 { "glVertexAttribI2iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2iEXT },
14246 { "glVertexAttribI2iv", "GL_VERSION_3_0", wine_glVertexAttribI2iv },
14247 { "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2ivEXT },
14248 { "glVertexAttribI2ui", "GL_VERSION_3_0", wine_glVertexAttribI2ui },
14249 { "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uiEXT },
14250 { "glVertexAttribI2uiv", "GL_VERSION_3_0", wine_glVertexAttribI2uiv },
14251 { "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uivEXT },
14252 { "glVertexAttribI3i", "GL_VERSION_3_0", wine_glVertexAttribI3i },
14253 { "glVertexAttribI3iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3iEXT },
14254 { "glVertexAttribI3iv", "GL_VERSION_3_0", wine_glVertexAttribI3iv },
14255 { "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3ivEXT },
14256 { "glVertexAttribI3ui", "GL_VERSION_3_0", wine_glVertexAttribI3ui },
14257 { "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uiEXT },
14258 { "glVertexAttribI3uiv", "GL_VERSION_3_0", wine_glVertexAttribI3uiv },
14259 { "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uivEXT },
14260 { "glVertexAttribI4bv", "GL_VERSION_3_0", wine_glVertexAttribI4bv },
14261 { "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4bvEXT },
14262 { "glVertexAttribI4i", "GL_VERSION_3_0", wine_glVertexAttribI4i },
14263 { "glVertexAttribI4iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4iEXT },
14264 { "glVertexAttribI4iv", "GL_VERSION_3_0", wine_glVertexAttribI4iv },
14265 { "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ivEXT },
14266 { "glVertexAttribI4sv", "GL_VERSION_3_0", wine_glVertexAttribI4sv },
14267 { "glVertexAttribI4svEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4svEXT },
14268 { "glVertexAttribI4ubv", "GL_VERSION_3_0", wine_glVertexAttribI4ubv },
14269 { "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ubvEXT },
14270 { "glVertexAttribI4ui", "GL_VERSION_3_0", wine_glVertexAttribI4ui },
14271 { "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uiEXT },
14272 { "glVertexAttribI4uiv", "GL_VERSION_3_0", wine_glVertexAttribI4uiv },
14273 { "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uivEXT },
14274 { "glVertexAttribI4usv", "GL_VERSION_3_0", wine_glVertexAttribI4usv },
14275 { "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4usvEXT },
14276 { "glVertexAttribIFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexAttribIFormatNV },
14277 { "glVertexAttribIPointer", "GL_VERSION_3_0", wine_glVertexAttribIPointer },
14278 { "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", wine_glVertexAttribIPointerEXT },
14279 { "glVertexAttribL1d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1d },
14280 { "glVertexAttribL1dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dEXT },
14281 { "glVertexAttribL1dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL1dv },
14282 { "glVertexAttribL1dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL1dvEXT },
14283 { "glVertexAttribL1i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64NV },
14284 { "glVertexAttribL1i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1i64vNV },
14285 { "glVertexAttribL1ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64NV },
14286 { "glVertexAttribL1ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL1ui64vNV },
14287 { "glVertexAttribL2d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2d },
14288 { "glVertexAttribL2dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dEXT },
14289 { "glVertexAttribL2dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL2dv },
14290 { "glVertexAttribL2dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL2dvEXT },
14291 { "glVertexAttribL2i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64NV },
14292 { "glVertexAttribL2i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2i64vNV },
14293 { "glVertexAttribL2ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64NV },
14294 { "glVertexAttribL2ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL2ui64vNV },
14295 { "glVertexAttribL3d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3d },
14296 { "glVertexAttribL3dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dEXT },
14297 { "glVertexAttribL3dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL3dv },
14298 { "glVertexAttribL3dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL3dvEXT },
14299 { "glVertexAttribL3i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64NV },
14300 { "glVertexAttribL3i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3i64vNV },
14301 { "glVertexAttribL3ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64NV },
14302 { "glVertexAttribL3ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL3ui64vNV },
14303 { "glVertexAttribL4d", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4d },
14304 { "glVertexAttribL4dEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dEXT },
14305 { "glVertexAttribL4dv", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribL4dv },
14306 { "glVertexAttribL4dvEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribL4dvEXT },
14307 { "glVertexAttribL4i64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64NV },
14308 { "glVertexAttribL4i64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4i64vNV },
14309 { "glVertexAttribL4ui64NV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64NV },
14310 { "glVertexAttribL4ui64vNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribL4ui64vNV },
14311 { "glVertexAttribLFormatNV", "GL_NV_vertex_attrib_integer_64bit", wine_glVertexAttribLFormatNV },
14312 { "glVertexAttribLPointer", "GL_ARB_vertex_attrib_64bit", wine_glVertexAttribLPointer },
14313 { "glVertexAttribLPointerEXT", "GL_EXT_vertex_attrib_64bit", wine_glVertexAttribLPointerEXT },
14314 { "glVertexAttribP1ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1ui },
14315 { "glVertexAttribP1uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP1uiv },
14316 { "glVertexAttribP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2ui },
14317 { "glVertexAttribP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP2uiv },
14318 { "glVertexAttribP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3ui },
14319 { "glVertexAttribP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP3uiv },
14320 { "glVertexAttribP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4ui },
14321 { "glVertexAttribP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexAttribP4uiv },
14322 { "glVertexAttribPointer", "GL_VERSION_2_0", wine_glVertexAttribPointer },
14323 { "glVertexAttribPointerARB", "GL_ARB_vertex_program", wine_glVertexAttribPointerARB },
14324 { "glVertexAttribPointerNV", "GL_NV_vertex_program", wine_glVertexAttribPointerNV },
14325 { "glVertexAttribs1dvNV", "GL_NV_vertex_program", wine_glVertexAttribs1dvNV },
14326 { "glVertexAttribs1fvNV", "GL_NV_vertex_program", wine_glVertexAttribs1fvNV },
14327 { "glVertexAttribs1hvNV", "GL_NV_half_float", wine_glVertexAttribs1hvNV },
14328 { "glVertexAttribs1svNV", "GL_NV_vertex_program", wine_glVertexAttribs1svNV },
14329 { "glVertexAttribs2dvNV", "GL_NV_vertex_program", wine_glVertexAttribs2dvNV },
14330 { "glVertexAttribs2fvNV", "GL_NV_vertex_program", wine_glVertexAttribs2fvNV },
14331 { "glVertexAttribs2hvNV", "GL_NV_half_float", wine_glVertexAttribs2hvNV },
14332 { "glVertexAttribs2svNV", "GL_NV_vertex_program", wine_glVertexAttribs2svNV },
14333 { "glVertexAttribs3dvNV", "GL_NV_vertex_program", wine_glVertexAttribs3dvNV },
14334 { "glVertexAttribs3fvNV", "GL_NV_vertex_program", wine_glVertexAttribs3fvNV },
14335 { "glVertexAttribs3hvNV", "GL_NV_half_float", wine_glVertexAttribs3hvNV },
14336 { "glVertexAttribs3svNV", "GL_NV_vertex_program", wine_glVertexAttribs3svNV },
14337 { "glVertexAttribs4dvNV", "GL_NV_vertex_program", wine_glVertexAttribs4dvNV },
14338 { "glVertexAttribs4fvNV", "GL_NV_vertex_program", wine_glVertexAttribs4fvNV },
14339 { "glVertexAttribs4hvNV", "GL_NV_half_float", wine_glVertexAttribs4hvNV },
14340 { "glVertexAttribs4svNV", "GL_NV_vertex_program", wine_glVertexAttribs4svNV },
14341 { "glVertexAttribs4ubvNV", "GL_NV_vertex_program", wine_glVertexAttribs4ubvNV },
14342 { "glVertexBlendARB", "GL_ARB_vertex_blend", wine_glVertexBlendARB },
14343 { "glVertexBlendEnvfATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnvfATI },
14344 { "glVertexBlendEnviATI", "GL_ATI_vertex_streams", wine_glVertexBlendEnviATI },
14345 { "glVertexFormatNV", "GL_NV_vertex_buffer_unified_memory", wine_glVertexFormatNV },
14346 { "glVertexP2ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2ui },
14347 { "glVertexP2uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP2uiv },
14348 { "glVertexP3ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3ui },
14349 { "glVertexP3uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP3uiv },
14350 { "glVertexP4ui", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4ui },
14351 { "glVertexP4uiv", "GL_ARB_vertex_type_2_10_10_10_rev", wine_glVertexP4uiv },
14352 { "glVertexPointerEXT", "GL_EXT_vertex_array", wine_glVertexPointerEXT },
14353 { "glVertexPointerListIBM", "GL_IBM_vertex_array_lists", wine_glVertexPointerListIBM },
14354 { "glVertexPointervINTEL", "GL_INTEL_parallel_arrays", wine_glVertexPointervINTEL },
14355 { "glVertexStream1dATI", "GL_ATI_vertex_streams", wine_glVertexStream1dATI },
14356 { "glVertexStream1dvATI", "GL_ATI_vertex_streams", wine_glVertexStream1dvATI },
14357 { "glVertexStream1fATI", "GL_ATI_vertex_streams", wine_glVertexStream1fATI },
14358 { "glVertexStream1fvATI", "GL_ATI_vertex_streams", wine_glVertexStream1fvATI },
14359 { "glVertexStream1iATI", "GL_ATI_vertex_streams", wine_glVertexStream1iATI },
14360 { "glVertexStream1ivATI", "GL_ATI_vertex_streams", wine_glVertexStream1ivATI },
14361 { "glVertexStream1sATI", "GL_ATI_vertex_streams", wine_glVertexStream1sATI },
14362 { "glVertexStream1svATI", "GL_ATI_vertex_streams", wine_glVertexStream1svATI },
14363 { "glVertexStream2dATI", "GL_ATI_vertex_streams", wine_glVertexStream2dATI },
14364 { "glVertexStream2dvATI", "GL_ATI_vertex_streams", wine_glVertexStream2dvATI },
14365 { "glVertexStream2fATI", "GL_ATI_vertex_streams", wine_glVertexStream2fATI },
14366 { "glVertexStream2fvATI", "GL_ATI_vertex_streams", wine_glVertexStream2fvATI },
14367 { "glVertexStream2iATI", "GL_ATI_vertex_streams", wine_glVertexStream2iATI },
14368 { "glVertexStream2ivATI", "GL_ATI_vertex_streams", wine_glVertexStream2ivATI },
14369 { "glVertexStream2sATI", "GL_ATI_vertex_streams", wine_glVertexStream2sATI },
14370 { "glVertexStream2svATI", "GL_ATI_vertex_streams", wine_glVertexStream2svATI },
14371 { "glVertexStream3dATI", "GL_ATI_vertex_streams", wine_glVertexStream3dATI },
14372 { "glVertexStream3dvATI", "GL_ATI_vertex_streams", wine_glVertexStream3dvATI },
14373 { "glVertexStream3fATI", "GL_ATI_vertex_streams", wine_glVertexStream3fATI },
14374 { "glVertexStream3fvATI", "GL_ATI_vertex_streams", wine_glVertexStream3fvATI },
14375 { "glVertexStream3iATI", "GL_ATI_vertex_streams", wine_glVertexStream3iATI },
14376 { "glVertexStream3ivATI", "GL_ATI_vertex_streams", wine_glVertexStream3ivATI },
14377 { "glVertexStream3sATI", "GL_ATI_vertex_streams", wine_glVertexStream3sATI },
14378 { "glVertexStream3svATI", "GL_ATI_vertex_streams", wine_glVertexStream3svATI },
14379 { "glVertexStream4dATI", "GL_ATI_vertex_streams", wine_glVertexStream4dATI },
14380 { "glVertexStream4dvATI", "GL_ATI_vertex_streams", wine_glVertexStream4dvATI },
14381 { "glVertexStream4fATI", "GL_ATI_vertex_streams", wine_glVertexStream4fATI },
14382 { "glVertexStream4fvATI", "GL_ATI_vertex_streams", wine_glVertexStream4fvATI },
14383 { "glVertexStream4iATI", "GL_ATI_vertex_streams", wine_glVertexStream4iATI },
14384 { "glVertexStream4ivATI", "GL_ATI_vertex_streams", wine_glVertexStream4ivATI },
14385 { "glVertexStream4sATI", "GL_ATI_vertex_streams", wine_glVertexStream4sATI },
14386 { "glVertexStream4svATI", "GL_ATI_vertex_streams", wine_glVertexStream4svATI },
14387 { "glVertexWeightPointerEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightPointerEXT },
14388 { "glVertexWeightfEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfEXT },
14389 { "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfvEXT },
14390 { "glVertexWeighthNV", "GL_NV_half_float", wine_glVertexWeighthNV },
14391 { "glVertexWeighthvNV", "GL_NV_half_float", wine_glVertexWeighthvNV },
14392 { "glVideoCaptureNV", "GL_NV_video_capture", wine_glVideoCaptureNV },
14393 { "glVideoCaptureStreamParameterdvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterdvNV },
14394 { "glVideoCaptureStreamParameterfvNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterfvNV },
14395 { "glVideoCaptureStreamParameterivNV", "GL_NV_video_capture", wine_glVideoCaptureStreamParameterivNV },
14396 { "glViewportArrayv", "GL_ARB_viewport_array", wine_glViewportArrayv },
14397 { "glViewportIndexedf", "GL_ARB_viewport_array", wine_glViewportIndexedf },
14398 { "glViewportIndexedfv", "GL_ARB_viewport_array", wine_glViewportIndexedfv },
14399 { "glWaitSync", "GL_ARB_sync", wine_glWaitSync },
14400 { "glWeightPathsNV", "GL_NV_path_rendering", wine_glWeightPathsNV },
14401 { "glWeightPointerARB", "GL_ARB_vertex_blend", wine_glWeightPointerARB },
14402 { "glWeightbvARB", "GL_ARB_vertex_blend", wine_glWeightbvARB },
14403 { "glWeightdvARB", "GL_ARB_vertex_blend", wine_glWeightdvARB },
14404 { "glWeightfvARB", "GL_ARB_vertex_blend", wine_glWeightfvARB },
14405 { "glWeightivARB", "GL_ARB_vertex_blend", wine_glWeightivARB },
14406 { "glWeightsvARB", "GL_ARB_vertex_blend", wine_glWeightsvARB },
14407 { "glWeightubvARB", "GL_ARB_vertex_blend", wine_glWeightubvARB },
14408 { "glWeightuivARB", "GL_ARB_vertex_blend", wine_glWeightuivARB },
14409 { "glWeightusvARB", "GL_ARB_vertex_blend", wine_glWeightusvARB },
14410 { "glWindowPos2d", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2d },
14411 { "glWindowPos2dARB", "GL_ARB_window_pos", wine_glWindowPos2dARB },
14412 { "glWindowPos2dMESA", "GL_MESA_window_pos", wine_glWindowPos2dMESA },
14413 { "glWindowPos2dv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2dv },
14414 { "glWindowPos2dvARB", "GL_ARB_window_pos", wine_glWindowPos2dvARB },
14415 { "glWindowPos2dvMESA", "GL_MESA_window_pos", wine_glWindowPos2dvMESA },
14416 { "glWindowPos2f", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2f },
14417 { "glWindowPos2fARB", "GL_ARB_window_pos", wine_glWindowPos2fARB },
14418 { "glWindowPos2fMESA", "GL_MESA_window_pos", wine_glWindowPos2fMESA },
14419 { "glWindowPos2fv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2fv },
14420 { "glWindowPos2fvARB", "GL_ARB_window_pos", wine_glWindowPos2fvARB },
14421 { "glWindowPos2fvMESA", "GL_MESA_window_pos", wine_glWindowPos2fvMESA },
14422 { "glWindowPos2i", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2i },
14423 { "glWindowPos2iARB", "GL_ARB_window_pos", wine_glWindowPos2iARB },
14424 { "glWindowPos2iMESA", "GL_MESA_window_pos", wine_glWindowPos2iMESA },
14425 { "glWindowPos2iv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2iv },
14426 { "glWindowPos2ivARB", "GL_ARB_window_pos", wine_glWindowPos2ivARB },
14427 { "glWindowPos2ivMESA", "GL_MESA_window_pos", wine_glWindowPos2ivMESA },
14428 { "glWindowPos2s", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2s },
14429 { "glWindowPos2sARB", "GL_ARB_window_pos", wine_glWindowPos2sARB },
14430 { "glWindowPos2sMESA", "GL_MESA_window_pos", wine_glWindowPos2sMESA },
14431 { "glWindowPos2sv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos2sv },
14432 { "glWindowPos2svARB", "GL_ARB_window_pos", wine_glWindowPos2svARB },
14433 { "glWindowPos2svMESA", "GL_MESA_window_pos", wine_glWindowPos2svMESA },
14434 { "glWindowPos3d", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3d },
14435 { "glWindowPos3dARB", "GL_ARB_window_pos", wine_glWindowPos3dARB },
14436 { "glWindowPos3dMESA", "GL_MESA_window_pos", wine_glWindowPos3dMESA },
14437 { "glWindowPos3dv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3dv },
14438 { "glWindowPos3dvARB", "GL_ARB_window_pos", wine_glWindowPos3dvARB },
14439 { "glWindowPos3dvMESA", "GL_MESA_window_pos", wine_glWindowPos3dvMESA },
14440 { "glWindowPos3f", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3f },
14441 { "glWindowPos3fARB", "GL_ARB_window_pos", wine_glWindowPos3fARB },
14442 { "glWindowPos3fMESA", "GL_MESA_window_pos", wine_glWindowPos3fMESA },
14443 { "glWindowPos3fv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3fv },
14444 { "glWindowPos3fvARB", "GL_ARB_window_pos", wine_glWindowPos3fvARB },
14445 { "glWindowPos3fvMESA", "GL_MESA_window_pos", wine_glWindowPos3fvMESA },
14446 { "glWindowPos3i", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3i },
14447 { "glWindowPos3iARB", "GL_ARB_window_pos", wine_glWindowPos3iARB },
14448 { "glWindowPos3iMESA", "GL_MESA_window_pos", wine_glWindowPos3iMESA },
14449 { "glWindowPos3iv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3iv },
14450 { "glWindowPos3ivARB", "GL_ARB_window_pos", wine_glWindowPos3ivARB },
14451 { "glWindowPos3ivMESA", "GL_MESA_window_pos", wine_glWindowPos3ivMESA },
14452 { "glWindowPos3s", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3s },
14453 { "glWindowPos3sARB", "GL_ARB_window_pos", wine_glWindowPos3sARB },
14454 { "glWindowPos3sMESA", "GL_MESA_window_pos", wine_glWindowPos3sMESA },
14455 { "glWindowPos3sv", "GL_VERSION_1_4_DEPRECATED", wine_glWindowPos3sv },
14456 { "glWindowPos3svARB", "GL_ARB_window_pos", wine_glWindowPos3svARB },
14457 { "glWindowPos3svMESA", "GL_MESA_window_pos", wine_glWindowPos3svMESA },
14458 { "glWindowPos4dMESA", "GL_MESA_window_pos", wine_glWindowPos4dMESA },
14459 { "glWindowPos4dvMESA", "GL_MESA_window_pos", wine_glWindowPos4dvMESA },
14460 { "glWindowPos4fMESA", "GL_MESA_window_pos", wine_glWindowPos4fMESA },
14461 { "glWindowPos4fvMESA", "GL_MESA_window_pos", wine_glWindowPos4fvMESA },
14462 { "glWindowPos4iMESA", "GL_MESA_window_pos", wine_glWindowPos4iMESA },
14463 { "glWindowPos4ivMESA", "GL_MESA_window_pos", wine_glWindowPos4ivMESA },
14464 { "glWindowPos4sMESA", "GL_MESA_window_pos", wine_glWindowPos4sMESA },
14465 { "glWindowPos4svMESA", "GL_MESA_window_pos", wine_glWindowPos4svMESA },
14466 { "glWriteMaskEXT", "GL_EXT_vertex_shader", wine_glWriteMaskEXT }