Added CS_DBLCLKS so that systray receives double clicks.
[wine/multimedia.git] / server / async.c
blob1b3448369faf4988804aa6d13c914fdc159468e4
1 /*
2 * Server-side support for async i/o operations
4 * Copyright (C) 1998 Alexandre Julliard
5 * Copyright (C) 2000 Mike McCormack
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "config.h"
24 #include <assert.h>
25 #include <string.h>
26 #include <stdlib.h>
27 #include <unistd.h>
28 #include <stdio.h>
30 #include "handle.h"
31 #include "thread.h"
32 #include "request.h"
34 #include "async.h"
36 void destroy_async( struct async *async )
38 struct async_queue *aq = async->q;
40 /*fprintf(stderr,"destroyed async %p\n",async->overlapped); */
42 if(async->timeout)
43 remove_timeout_user(async->timeout);
44 async->timeout = NULL;
46 if(async->prev)
47 async->prev->next = async->next;
48 else
49 aq->head = async->next;
51 if(async->next)
52 async->next->prev = async->prev;
53 else
54 aq->tail = async->prev;
56 async->q = NULL;
57 async->next = NULL;
58 async->prev = NULL;
60 free(async);
63 void async_notify(struct async *async, int status)
65 /* fprintf(stderr,"notifying %p!\n",async->overlapped); */
66 async->status = status;
67 thread_queue_apc(async->thread, NULL, NULL, APC_ASYNC_IO, 1, 2, async->overlapped, status);
70 void destroy_async_queue( struct async_queue *q )
72 while(q->head)
74 async_notify(q->head, STATUS_CANCELLED);
75 destroy_async(q->head);
79 struct async *find_async(struct async_queue *q, struct thread *thread, void *overlapped)
81 struct async *async;
83 /* fprintf(stderr,"find_async: %p\n",overlapped); */
85 if(!q)
86 return NULL;
88 for(async = q->head; async; async = async->next)
89 if((async->overlapped==overlapped) && (async->thread == thread))
90 return async;
92 return NULL;
95 void async_insert(struct async_queue *q, struct async *async)
97 async->q = q;
98 async->prev = q->tail;
99 async->next = NULL;
101 if(q->tail)
102 q->tail->next = async;
103 else
104 q->head = async;
106 q->tail = async;
109 static void async_callback(void *private)
111 struct async *async = (struct async *)private;
113 /* fprintf(stderr,"%p timeout out\n",async->overlapped); */
114 async->timeout = NULL;
115 async_notify(async, STATUS_TIMEOUT);
116 destroy_async(async);
119 struct async *create_async(struct object *obj, struct thread *thread,
120 void *overlapped)
122 struct async *async = (struct async *) malloc(sizeof(struct async));
123 if(!async)
125 set_error(STATUS_NO_MEMORY);
126 return NULL;
129 async->obj = obj;
130 async->thread = thread;
131 async->overlapped = overlapped;
132 async->next = NULL;
133 async->prev = NULL;
134 async->q = NULL;
135 async->status = STATUS_PENDING;
136 async->timeout = NULL;
138 return async;
141 void async_add_timeout(struct async *async, int timeout)
143 if(timeout)
145 gettimeofday( &async->when, 0 );
146 add_timeout( &async->when, timeout );
147 async->timeout = add_timeout_user( &async->when, async_callback, async );
151 DECL_HANDLER(register_async)
153 struct object *obj = get_handle_obj( current->process, req->handle, 0, NULL);
155 if ( !(obj) || !obj->ops->queue_async )
157 set_error(STATUS_INVALID_HANDLE);
158 return;
162 * The queue_async method must do the following:
164 * 1. Get the async_queue for the request of given type.
165 * 2. Call find_async() to look for the specific client request in the queue (=> NULL if not found).
166 * 3. If status is STATUS_PENDING:
167 * a) If no async request found in step 2 (new request): call create_async() to initialize one.
168 * b) Set request's status to STATUS_PENDING.
169 * c) If the "queue" field of the async request is NULL: call async_insert() to put it into the queue.
170 * Otherwise:
171 * If the async request was found in step 2, destroy it by calling destroy_async().
172 * 4. Carry out any operations necessary to adjust the object's poll events
173 * Usually: set_elect_events (obj, obj->ops->get_poll_events()).
175 * See also the implementations in file.c, serial.c, and sock.c.
178 obj->ops->queue_async (obj, req->overlapped, req->status, req->type, req->count);
179 release_object(obj);