d2d1: Implement d2d_d3d_render_target_CreateBitmap().
[wine/multimedia.git] / dlls / wshom.ocx / Makefile.in
blob891812ea7a7dc8bfb086b1fcaaa38b5665c19492
1 MODULE = wshom.ocx
2 IMPORTS = uuid oleaut32 ole32 shell32
4 C_SRCS = \
5 shell.c \
6 wshom_main.c
8 RC_SRCS = wshom.rc
10 IDL_SRCS = wshom.idl