d2d1: Implement d2d_d3d_render_target_CreateBitmap().
[wine/multimedia.git] / dlls / dwrite / Makefile.in
blob581ac535d20835eeeb9085f6509232d6a3e5e44f
1 MODULE = dwrite.dll
2 IMPORTLIB = dwrite
3 IMPORTS = user32 gdi32
5 C_SRCS = \
6 analyzer.c \
7 font.c \
8 gdiinterop.c \
9 layout.c \
10 linebreak.c \
11 main.c \
12 opentype.c