d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure.
[wine/multimedia.git] / programs / expand / Makefile.in
blob7e4f98250c6240053580e499d80800e94296a775
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = expand.exe
6 APPMODE = -mconsole
7 IMPORTS = setupapi kernel32
9 C_SRCS = expand.c
11 @MAKE_PROG_RULES@
13 @DEPENDENCIES@ # everything below this line is overwritten by make depend