d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure.
[wine/multimedia.git] / dlls / url / url.spec
blob4577a6dd295262d28b410a8e41423922caacdf46
1 @ stub AddMIMEFileTypesPS
2 @ stub AutodialHookCallback
3 @ stub DllCanUnloadNow
4 @ stub DllGetClassObject
5 @ stub DummyEntryPoint
6 @ stub DummyEntryPointA
7 @ stdcall FileProtocolHandler(long ptr str long) FileProtocolHandlerA
8 @ stdcall FileProtocolHandlerA(long ptr str long)
9 @ stdcall InetIsOffline(long)
10 @ stub MIMEAssociationDialogA
11 @ stub MIMEAssociationDialogW
12 @ stub MailToProtocolHandler
13 @ stub MailToProtocolHandlerA
14 @ stub NewsProtocolHandler
15 @ stub NewsProtocolHandlerA
16 @ stub OpenURL
17 @ stub OpenURLA
18 @ stdcall TelnetProtocolHandler(long str) TelnetProtocolHandlerA
19 @ stdcall TelnetProtocolHandlerA(long str)
20 @ stub TranslateURLA
21 @ stub TranslateURLW
22 @ stub URLAssociationDialogA
23 @ stub URLAssociationDialogW