2 * IDirect3DSwapChain9 implementation
4 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 HRESULT WINAPI
IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface
, REFIID riid
, LPVOID
* ppobj
)
31 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
33 if (IsEqualGUID(riid
, &IID_IUnknown
)
34 || IsEqualGUID(riid
, &IID_IDirect3DSwapChain9
)) {
35 IUnknown_AddRef(iface
);
40 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
44 ULONG WINAPI
IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface
) {
45 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
46 ULONG ref
= InterlockedIncrement(&This
->ref
);
48 TRACE("(%p) : AddRef from %ld\n", This
, ref
- 1);
53 ULONG WINAPI
IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface
) {
54 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
55 ULONG ref
= InterlockedDecrement(&This
->ref
);
57 TRACE("(%p) : ReleaseRef to %ld\n", This
, ref
);
60 HeapFree(GetProcessHeap(), 0, This
);
65 /* IDirect3DSwapChain9 parts follow: */
66 HRESULT WINAPI
IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
, DWORD dwFlags
) {
67 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
68 TRACE("(%p) Relay\n", This
);
69 return IWineD3DSwapChain_Present(This
->wineD3DSwapChain
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
, dwFlags
);
72 HRESULT WINAPI
IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DSurface9
* pDestSurface
) {
73 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
74 TRACE("(%p) Relay\n", This
);
75 return IWineD3DSwapChain_GetFrontBufferData(This
->wineD3DSwapChain
, ((IDirect3DSurface9Impl
*)pDestSurface
)->wineD3DSurface
);
78 HRESULT WINAPI
IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface
, UINT iBackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
) {
79 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
81 IWineD3DSurface
*mySurface
= NULL
;
83 TRACE("(%p) Relay\n", This
);
85 hrc
= IWineD3DSwapChain_GetBackBuffer(This
->wineD3DSwapChain
, iBackBuffer
, Type
, &mySurface
);
86 if (hrc
== D3D_OK
&& NULL
!= mySurface
) {
87 IWineD3DSurface_GetParent(mySurface
, (IUnknown
**)ppBackBuffer
);
88 IWineD3DSurface_Release(mySurface
);
93 HRESULT WINAPI
IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface
, D3DRASTER_STATUS
* pRasterStatus
) {
94 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
95 TRACE("(%p) Relay\n", This
);
96 return IWineD3DSwapChain_GetRasterStatus(This
->wineD3DSwapChain
, pRasterStatus
);
99 HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface
, D3DDISPLAYMODE
* pMode
) {
100 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
101 TRACE("(%p) Relay\n", This
);
102 return IWineD3DSwapChain_GetDisplayMode(This
->wineD3DSwapChain
, pMode
);
105 HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DDevice9
** ppDevice
) {
106 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
107 HRESULT hrc
= D3D_OK
;
108 IWineD3DDevice
*device
= NULL
;
110 TRACE("(%p) Relay\n", This
);
112 hrc
= IWineD3DSwapChain_GetDevice(This
->wineD3DSwapChain
, &device
);
113 if (hrc
== D3D_OK
&& NULL
!= device
) {
114 IWineD3DDevice_GetParent(device
, (IUnknown
**)ppDevice
);
115 IWineD3DDevice_Release(device
);
120 HRESULT WINAPI
IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
) {
121 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
122 FIXME("(%p) : inplement using WINED3DPRESENT_PARAMERS\n", This
);
123 return IWineD3DSwapChain_GetPresentParameters(This
->wineD3DSwapChain
, pPresentationParameters
);
127 const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl
=
129 IDirect3DSwapChain9Impl_QueryInterface
,
130 IDirect3DSwapChain9Impl_AddRef
,
131 IDirect3DSwapChain9Impl_Release
,
132 IDirect3DSwapChain9Impl_Present
,
133 IDirect3DSwapChain9Impl_GetFrontBufferData
,
134 IDirect3DSwapChain9Impl_GetBackBuffer
,
135 IDirect3DSwapChain9Impl_GetRasterStatus
,
136 IDirect3DSwapChain9Impl_GetDisplayMode
,
137 IDirect3DSwapChain9Impl_GetDevice
,
138 IDirect3DSwapChain9Impl_GetPresentParameters
142 /* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
143 HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
) {
144 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
145 IDirect3DSwapChain9Impl
* object
;
146 HRESULT hrc
= D3D_OK
;
147 WINED3DPRESENT_PARAMETERS localParameters
;
149 TRACE("(%p) Relay\n", This
);
151 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
152 if (NULL
== object
) {
153 FIXME("Allocation of memory failed\n");
155 return D3DERR_OUTOFVIDEOMEMORY
;
158 object
->lpVtbl
= &Direct3DSwapChain9_Vtbl
;
160 /* Allocate an associated WineD3DDevice object */
161 localParameters
.BackBufferWidth
= &pPresentationParameters
->BackBufferWidth
;
162 localParameters
.BackBufferHeight
= &pPresentationParameters
->BackBufferHeight
;
163 localParameters
.BackBufferFormat
= &pPresentationParameters
->BackBufferFormat
;
164 localParameters
.BackBufferCount
= &pPresentationParameters
->BackBufferCount
;
165 localParameters
.MultiSampleType
= &pPresentationParameters
->MultiSampleType
;
166 localParameters
.MultiSampleQuality
= &pPresentationParameters
->MultiSampleQuality
;
167 localParameters
.SwapEffect
= &pPresentationParameters
->SwapEffect
;
168 localParameters
.hDeviceWindow
= &pPresentationParameters
->hDeviceWindow
;
169 localParameters
.Windowed
= &pPresentationParameters
->Windowed
;
170 localParameters
.EnableAutoDepthStencil
= &pPresentationParameters
->EnableAutoDepthStencil
;
171 localParameters
.AutoDepthStencilFormat
= &pPresentationParameters
->AutoDepthStencilFormat
;
172 localParameters
.Flags
= &pPresentationParameters
->Flags
;
173 localParameters
.FullScreen_RefreshRateInHz
= &pPresentationParameters
->FullScreen_RefreshRateInHz
;
174 localParameters
.PresentationInterval
= &pPresentationParameters
->PresentationInterval
;
177 hrc
= IWineD3DDevice_CreateAdditionalSwapChain(This
->WineD3DDevice
, &localParameters
, &object
->wineD3DSwapChain
, (IUnknown
*)object
, D3D9CB_CreateRenderTarget
, D3D9CB_CreateDepthStencilSurface
);
179 FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This
);
180 HeapFree(GetProcessHeap(), 0 , object
);
183 *pSwapChain
= (IDirect3DSwapChain9
*)object
;
185 TRACE("(%p) returning %p\n", This
, *pSwapChain
);
189 HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
) {
190 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
191 HRESULT hrc
= D3D_OK
;
192 IWineD3DSwapChain
*swapchain
= NULL
;
194 TRACE("(%p) Relay\n", This
);
196 hrc
= IWineD3DDevice_GetSwapChain(This
->WineD3DDevice
, iSwapChain
, &swapchain
);
197 if (hrc
== D3D_OK
&& NULL
!= swapchain
) {
198 IWineD3DSwapChain_GetParent(swapchain
, (IUnknown
**)pSwapChain
);
199 IWineD3DSwapChain_Release(swapchain
);
204 UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface
) {
205 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
206 TRACE("(%p) Relay\n", This
);
207 return IWineD3DDevice_GetNumberOfSwapChains(This
->WineD3DDevice
);