2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
42 /* Typdef the interfaces */
43 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
44 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
45 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
47 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
49 /*****************************************************************************
50 * IDirectDraw implementation structure
51 *****************************************************************************/
55 struct wined3d_vertex_declaration
*decl
;
61 IDirectDraw7 IDirectDraw7_iface
;
62 IDirectDraw4 IDirectDraw4_iface
;
63 IDirectDraw2 IDirectDraw2_iface
;
64 IDirectDraw IDirectDraw_iface
;
65 IDirect3D7 IDirect3D7_iface
;
66 IDirect3D3 IDirect3D3_iface
;
67 IDirect3D2 IDirect3D2_iface
;
68 IDirect3D IDirect3D_iface
;
69 struct wined3d_device_parent device_parent
;
71 /* See comment in IDirectDraw::AddRef */
72 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
75 struct wined3d
*wined3d
;
76 struct wined3d_device
*wined3d_device
;
79 struct ddraw_surface
*primary
;
81 struct wined3d_surface
*wined3d_frontbuffer
;
82 struct wined3d_swapchain
*wined3d_swapchain
;
83 HWND swapchain_window
;
85 /* DirectDraw things, which are not handled by WineD3D */
86 DWORD cooperative_level
;
88 DWORD orig_width
, orig_height
;
93 IDirect3DDeviceImpl
*d3ddevice
;
101 /* Helpers for surface creation */
102 struct ddraw_surface
*tex_root
;
104 /* For the dll unload cleanup code */
105 struct list ddraw_list_entry
;
106 /* The surface list - can't relay this to WineD3D
109 struct list surface_list
;
112 struct FvfToDecl
*decls
;
113 UINT numConvertedDecls
, declArraySize
;
116 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
118 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
) DECLSPEC_HIDDEN
;
119 void ddraw_destroy_swapchain(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
121 static inline void ddraw_set_swapchain_window(struct ddraw
*ddraw
, HWND window
)
123 if (window
== GetDesktopWindow())
125 ddraw
->swapchain_window
= window
;
128 /* Utility functions */
129 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
130 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
131 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*ddraw
, DWORD fvf
) DECLSPEC_HIDDEN
;
133 /* The default surface type */
134 extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN
;
136 /*****************************************************************************
137 * IDirectDrawSurface implementation structure
138 *****************************************************************************/
142 /* IUnknown fields */
143 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
144 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
145 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
146 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
147 IDirectDrawSurface IDirectDrawSurface_iface
;
148 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
149 IDirect3DTexture2 IDirect3DTexture2_iface
;
150 IDirect3DTexture IDirect3DTexture_iface
;
152 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
153 IUnknown
*ifaceToRelease
;
157 /* Connections to other Objects */
159 struct wined3d_surface
*wined3d_surface
;
160 struct wined3d_texture
*wined3d_texture
;
162 /* This implementation handles attaching surfaces to other surfaces */
163 struct ddraw_surface
*next_attached
;
164 struct ddraw_surface
*first_attached
;
165 IUnknown
*attached_iface
;
167 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
168 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
169 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
170 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
172 #define MAX_COMPLEX_ATTACHED 6
173 struct ddraw_surface
*complex_array
[MAX_COMPLEX_ATTACHED
];
174 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
175 * but no pointer to prevent temptations to traverse it in the wrong direction.
177 BOOL is_complex_root
;
179 /* Surface description, for GetAttachedSurface */
180 DDSURFACEDESC2 surface_desc
;
183 DWORD uniqueness_value
;
186 /* Clipper objects */
187 struct ddraw_clipper
*clipper
;
189 /* For the ddraw surface list */
190 struct list surface_list_entry
;
195 HRESULT
ddraw_surface_create_texture(struct ddraw_surface
*surface
) DECLSPEC_HIDDEN
;
196 HRESULT
ddraw_surface_init(struct ddraw_surface
*surface
, struct ddraw
*ddraw
,
197 DDSURFACEDESC2
*desc
, UINT mip_level
, UINT version
) DECLSPEC_HIDDEN
;
198 ULONG
ddraw_surface_release_iface(struct ddraw_surface
*This
) DECLSPEC_HIDDEN
;
200 static inline struct ddraw_surface
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
202 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture_iface
);
205 static inline struct ddraw_surface
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
207 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture2_iface
);
210 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
212 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface_iface
);
215 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
217 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface2_iface
);
220 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
222 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface3_iface
);
225 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
227 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface4_iface
);
230 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
232 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface7_iface
);
235 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
236 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
237 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
239 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
240 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
242 #define DDRAW_INVALID_HANDLE ~0U
244 enum ddraw_handle_type
247 DDRAW_HANDLE_MATERIAL
,
249 DDRAW_HANDLE_STATEBLOCK
,
250 DDRAW_HANDLE_SURFACE
,
253 struct ddraw_handle_entry
256 enum ddraw_handle_type type
;
259 struct ddraw_handle_table
261 struct ddraw_handle_entry
*entries
;
262 struct ddraw_handle_entry
*free_entries
;
267 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
268 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
269 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
270 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
271 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
273 struct IDirect3DDeviceImpl
276 IDirect3DDevice7 IDirect3DDevice7_iface
;
277 IDirect3DDevice3 IDirect3DDevice3_iface
;
278 IDirect3DDevice2 IDirect3DDevice2_iface
;
279 IDirect3DDevice IDirect3DDevice_iface
;
282 /* Other object connections */
283 struct wined3d_device
*wined3d_device
;
285 struct wined3d_buffer
*indexbuffer
;
286 struct ddraw_surface
*target
;
288 /* Viewport management */
289 struct list viewport_list
;
290 struct d3d_viewport
*current_viewport
;
291 D3DVIEWPORT7 active_viewport
;
293 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
294 BOOL legacyTextureBlending
;
297 D3DMATRIX legacy_projection
;
298 D3DMATRIX legacy_clipspace
;
303 /* Rendering functions to wrap D3D(1-3) to D3D7 */
304 D3DPRIMITIVETYPE primitive_type
;
308 LPBYTE vertex_buffer
;
312 /* Handle management */
313 struct ddraw_handle_table handle_table
;
314 D3DMATRIXHANDLE world
, proj
, view
;
317 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, struct ddraw
*ddraw
,
318 struct ddraw_surface
*target
) DECLSPEC_HIDDEN
;
321 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
323 /* Helper functions */
324 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
325 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
326 enum wined3d_depth_buffer_type
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*device
) DECLSPEC_HIDDEN
;
328 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
330 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice_iface
);
333 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
)
335 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice2_iface
);
338 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
)
340 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice3_iface
);
343 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
)
345 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice7_iface
);
348 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
349 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
350 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
) DECLSPEC_HIDDEN
;
351 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
) DECLSPEC_HIDDEN
;
355 IDirectDrawClipper IDirectDrawClipper_iface
;
362 HRESULT
ddraw_clipper_init(struct ddraw_clipper
*clipper
) DECLSPEC_HIDDEN
;
363 struct ddraw_clipper
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
365 /*****************************************************************************
366 * IDirectDrawPalette implementation structure
367 *****************************************************************************/
370 /* IUnknown fields */
371 IDirectDrawPalette IDirectDrawPalette_iface
;
374 struct wined3d_palette
*wineD3DPalette
;
376 /* IDirectDrawPalette fields */
377 IUnknown
*ifaceToRelease
;
380 static inline struct ddraw_palette
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
382 return CONTAINING_RECORD(iface
, struct ddraw_palette
, IDirectDrawPalette_iface
);
385 struct ddraw_palette
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
387 HRESULT
ddraw_palette_init(struct ddraw_palette
*palette
,
388 struct ddraw
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
390 /* Helper structures */
391 struct object_creation_info
394 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
398 /******************************************************************************
399 * IDirect3DLight implementation structure - Wraps to D3D7
400 ******************************************************************************/
403 IDirect3DLight IDirect3DLight_iface
;
406 /* IDirect3DLight fields */
409 /* If this light is active for one viewport, put the viewport here */
410 struct d3d_viewport
*active_viewport
;
420 /* Helper functions */
421 void light_activate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
422 void light_deactivate(struct d3d_light
*light
) DECLSPEC_HIDDEN
;
423 void d3d_light_init(struct d3d_light
*light
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
424 struct d3d_light
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
426 /******************************************************************************
427 * IDirect3DMaterial implementation structure - Wraps to D3D7
428 ******************************************************************************/
431 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
432 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
433 IDirect3DMaterial IDirect3DMaterial_iface
;
436 /* IDirect3DMaterial2 fields */
438 IDirect3DDeviceImpl
*active_device
;
444 /* Helper functions */
445 void material_activate(struct d3d_material
*material
) DECLSPEC_HIDDEN
;
446 struct d3d_material
*d3d_material_create(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
448 /*****************************************************************************
449 * IDirect3DViewport - Wraps to D3D7
450 *****************************************************************************/
453 IDirect3DViewport3 IDirect3DViewport3_iface
;
456 /* IDirect3DViewport fields */
459 /* If this viewport is active for one device, put the device here */
460 IDirect3DDeviceImpl
*active_device
;
474 struct list light_list
;
475 struct d3d_material
*background
;
478 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
479 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
480 struct d3d_viewport
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
482 /* Helper functions */
483 void viewport_activate(struct d3d_viewport
*viewport
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
484 void d3d_viewport_init(struct d3d_viewport
*viewport
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
486 /*****************************************************************************
487 * IDirect3DExecuteBuffer - Wraps to D3D7
488 *****************************************************************************/
489 struct IDirect3DExecuteBufferImpl
491 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
493 /* IDirect3DExecuteBuffer fields */
495 IDirect3DDeviceImpl
*d3ddev
;
497 D3DEXECUTEBUFFERDESC desc
;
500 /* This buffer will store the transformed vertices */
505 /* This flags is set to TRUE if we allocated ourselves the
511 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
512 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
513 IDirect3DExecuteBufferImpl
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
515 /* The execute function */
516 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
517 IDirect3DDeviceImpl
*device
, struct d3d_viewport
*viewport
) DECLSPEC_HIDDEN
;
519 /*****************************************************************************
520 * IDirect3DVertexBuffer
521 *****************************************************************************/
522 struct IDirect3DVertexBufferImpl
524 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
525 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
528 /*** WineD3D and ddraw links ***/
529 struct wined3d_buffer
*wineD3DVertexBuffer
;
530 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
533 /*** Storage for D3D7 specific things ***/
538 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, struct ddraw
*ddraw
,
539 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
540 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
541 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
543 /*****************************************************************************
544 * Helper functions from utils.c
545 *****************************************************************************/
547 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
548 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
550 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
551 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
553 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
554 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
555 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
556 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
557 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
558 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
559 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
560 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
561 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
562 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
564 /* This only needs to be here as long the processvertices functionality of
565 * IDirect3DExecuteBuffer isn't in WineD3D */
566 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
568 /* Used for generic dumping */
575 #define FE(x) { x, #x }
581 void (*func
)(const void *);
586 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
588 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
590 DWORD __size = (to)->dwSize; \
591 DWORD __resetsize = min(__size, sizeof(*to)); \
592 DWORD __copysize = min(__resetsize, from_size); \
593 assert(to != from); \
594 memcpy(to, from, __copysize); \
595 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
596 (to)->dwSize = __size; /* restore size */ \
599 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
601 #define SIZEOF_END_PADDING(type, last_field) \
602 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
604 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
606 DWORD from_size
= from
->dwSize
;
607 if (from_size
== sizeof(DDSURFACEDESC
))
608 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
609 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
610 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
613 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;