4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
37 #include "wine/debug.h"
40 WINE_DEFAULT_DEBUG_CHANNEL(keyboard
);
43 typedef struct _KBINFO
45 BYTE Begin_First_Range
;
47 BYTE Begin_Second_Range
;
48 BYTE End_Second_Range
;
53 static FARPROC16 DefKeybEventProc
;
54 static LPBYTE pKeyStateTable
;
56 /***********************************************************************
57 * Inquire (KEYBOARD.1)
59 WORD WINAPI
KEYBOARD_Inquire(LPKBINFO kbInfo
)
61 kbInfo
->Begin_First_Range
= 0;
62 kbInfo
->End_First_Range
= 0;
63 kbInfo
->Begin_Second_Range
= 0;
64 kbInfo
->End_Second_Range
= 0;
65 kbInfo
->StateSize
= 16;
67 return sizeof(KBINFO
);
70 /***********************************************************************
73 VOID WINAPI
KEYBOARD_Enable( FARPROC16 proc
, LPBYTE lpKeyState
)
75 DefKeybEventProc
= proc
;
76 pKeyStateTable
= lpKeyState
;
78 memset( lpKeyState
, 0, 256 ); /* all states to false */
81 /***********************************************************************
82 * Disable (KEYBOARD.3)
84 VOID WINAPI
KEYBOARD_Disable(VOID
)
86 DefKeybEventProc
= NULL
;
87 pKeyStateTable
= NULL
;
91 /**********************************************************************
92 * SetSpeed (KEYBOARD.7)
94 WORD WINAPI
SetSpeed16(WORD unused
)
96 FIXME("(%04x): stub\n", unused
);
100 /**********************************************************************
101 * ScreenSwitchEnable (KEYBOARD.100)
103 VOID WINAPI
ScreenSwitchEnable16(WORD unused
)
105 FIXME("(%04x): stub\n", unused
);
108 /**********************************************************************
109 * OemKeyScan (KEYBOARD.128)
110 * OemKeyScan (USER32.@)
112 DWORD WINAPI
OemKeyScan(WORD wOemChar
)
114 TRACE("(%d)\n", wOemChar
);
119 /**********************************************************************
120 * VkKeyScan (KEYBOARD.129)
122 WORD WINAPI
VkKeyScan16(CHAR cChar
)
124 return VkKeyScanA( cChar
);
127 /******************************************************************************
128 * GetKeyboardType (KEYBOARD.130)
130 INT16 WINAPI
GetKeyboardType16(INT16 nTypeFlag
)
132 return GetKeyboardType( nTypeFlag
);
135 /******************************************************************************
136 * MapVirtualKey (KEYBOARD.131)
138 * MapVirtualKey translates keycodes from one format to another
140 UINT16 WINAPI
MapVirtualKey16(UINT16 wCode
, UINT16 wMapType
)
142 return MapVirtualKeyA(wCode
,wMapType
);
145 /****************************************************************************
146 * GetKBCodePage (KEYBOARD.132)
148 INT16 WINAPI
GetKBCodePage16(void)
150 return GetKBCodePage();
153 /****************************************************************************
154 * GetKeyNameText (KEYBOARD.133)
156 INT16 WINAPI
GetKeyNameText16(LONG lParam
, LPSTR lpBuffer
, INT16 nSize
)
158 return GetKeyNameTextA( lParam
, lpBuffer
, nSize
);
161 /****************************************************************************
162 * ToAscii (KEYBOARD.4)
164 * The ToAscii function translates the specified virtual-key code and keyboard
165 * state to the corresponding Windows character or characters.
167 * If the specified key is a dead key, the return value is negative. Otherwise,
168 * it is one of the following values:
170 * 0 The specified virtual key has no translation for the current state of the keyboard.
171 * 1 One Windows character was copied to the buffer.
172 * 2 Two characters were copied to the buffer. This usually happens when a
173 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
174 * be composed with the specified virtual key to form a single character.
176 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
179 INT16 WINAPI
ToAscii16(UINT16 virtKey
,UINT16 scanCode
, LPBYTE lpKeyState
,
180 LPVOID lpChar
, UINT16 flags
)
182 return ToAscii( virtKey
, scanCode
, lpKeyState
, lpChar
, flags
);
185 /***********************************************************************
186 * MessageBeep (USER.104)
188 void WINAPI
MessageBeep16( UINT16 i
)
193 /***********************************************************************
194 * MessageBeep (USER32.@)
196 BOOL WINAPI
MessageBeep( UINT i
)
199 SystemParametersInfoA( SPI_GETBEEP
, 0, &active
, FALSE
);
200 if (active
) USER_Driver
.pBeep();