2 * PostScript colour functions
4 * Copyright 1998 Huw D M Davies
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/debug.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(psdrv
);
27 /**********************************************************************
30 * Copies col2 into col1. Return FALSE on error.
32 BOOL
PSDRV_CopyColor(PSCOLOR
*col1
, PSCOLOR
*col2
)
37 col1
->value
.gray
.i
= col2
->value
.gray
.i
;
41 col1
->value
.rgb
.r
= col2
->value
.rgb
.r
;
42 col1
->value
.rgb
.g
= col2
->value
.rgb
.g
;
43 col1
->value
.rgb
.b
= col2
->value
.rgb
.b
;
47 ERR("Unknown colour type %d\n", col1
->type
);
51 col1
->type
= col2
->type
;
56 /**********************************************************************
59 * Creates a PostScript colour from a COLORREF.
60 * Result is grey scale if ColorDevice field of ppd is CD_False else an
61 * rgb colour is produced.
63 void PSDRV_CreateColor( PSDRV_PDEVICE
*physDev
, PSCOLOR
*pscolor
,
66 int ctype
= wincolor
>> 24;
69 if(ctype
!= 0 && ctype
!= 2)
70 FIXME("Colour is %08x\n", wincolor
);
72 r
= (wincolor
& 0xff) / 256.0;
73 g
= ((wincolor
>> 8) & 0xff) / 256.0;
74 b
= ((wincolor
>> 16) & 0xff) / 256.0;
76 if(physDev
->pi
->ppd
->ColorDevice
!= CD_False
) {
77 pscolor
->type
= PSCOLOR_RGB
;
78 pscolor
->value
.rgb
.r
= r
;
79 pscolor
->value
.rgb
.g
= g
;
80 pscolor
->value
.rgb
.b
= b
;
82 pscolor
->type
= PSCOLOR_GRAY
;
83 /* FIXME configurable */
84 pscolor
->value
.gray
.i
= r
* 0.3 + g
* 0.59 + b
* 0.11;
90 /***********************************************************************
93 COLORREF CDECL
PSDRV_SetBkColor( PSDRV_PDEVICE
*physDev
, COLORREF color
)
95 PSDRV_CreateColor(physDev
, &physDev
->bkColor
, color
);
100 /***********************************************************************
103 COLORREF CDECL
PSDRV_SetTextColor( PSDRV_PDEVICE
*physDev
, COLORREF color
)
105 PSDRV_CreateColor(physDev
, &physDev
->font
.color
, color
);
106 physDev
->font
.set
= FALSE
;