2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef __WINE_D3D10EFFECT_H
21 #define __WINE_D3D10EFFECT_H
25 #define D3D10_EFFECT_VARIABLE_POOLED 0x1
26 #define D3D10_EFFECT_VARIABLE_ANNOTATION 0x2
27 #define D3D10_EFFECT_VARIABLE_EXPLICIT_BIND_POINT 0x4
29 #ifndef D3D10_BYTES_FROM_BITS
30 #define D3D10_BYTES_FROM_BITS(x) (((x) + 7) >> 3)
33 typedef struct _D3D10_EFFECT_TYPE_DESC
36 D3D10_SHADER_VARIABLE_CLASS Class
;
37 D3D10_SHADER_VARIABLE_TYPE Type
;
45 } D3D10_EFFECT_TYPE_DESC
;
47 typedef struct _D3D10_EFFECT_VARIABLE_DESC
54 UINT ExplicitBindPoint
;
55 } D3D10_EFFECT_VARIABLE_DESC
;
57 typedef struct _D3D10_TECHNIQUE_DESC
62 } D3D10_TECHNIQUE_DESC
;
64 typedef struct _D3D10_STATE_BLOCK_MASK
67 BYTE VSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
68 BYTE VSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
69 BYTE VSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
71 BYTE GSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
72 BYTE GSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
73 BYTE GSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
75 BYTE PSSamplers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_SAMPLER_SLOT_COUNT
)];
76 BYTE PSShaderResources
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT
)];
77 BYTE PSConstantBuffers
[D3D10_BYTES_FROM_BITS(D3D10_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT
)];
78 BYTE IAVertexBuffers
[D3D10_BYTES_FROM_BITS(D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT
)];
81 BYTE IAPrimitiveTopology
;
83 BYTE OMDepthStencilState
;
87 BYTE RSRasterizerState
;
90 } D3D10_STATE_BLOCK_MASK
;
92 typedef struct _D3D10_EFFECT_DESC
96 UINT SharedConstantBuffers
;
98 UINT SharedGlobalVariables
;
102 typedef struct _D3D10_EFFECT_SHADER_DESC
104 const BYTE
*pInputSignature
;
106 const BYTE
*pBytecode
;
109 UINT NumInputSignatureEntries
;
110 UINT NumOutputSignatureEntries
;
111 } D3D10_EFFECT_SHADER_DESC
;
113 typedef struct _D3D10_PASS_DESC
117 BYTE
*pIAInputSignature
;
118 SIZE_T IAInputSignatureSize
;
121 FLOAT BlendFactor
[4];
124 typedef struct _D3D10_PASS_SHADER_DESC
126 struct ID3D10EffectShaderVariable
*pShaderVariable
;
128 } D3D10_PASS_SHADER_DESC
;
130 #define D3D10_EFFECT_COMPILE_CHILD_EFFECT 0x0001
131 #define D3D10_EFFECT_COMPILE_ALLOW_SLOW_OPS 0x0002
132 #define D3D10_EFFECT_SINGLE_THREADED 0x0008
134 DEFINE_GUID(IID_ID3D10EffectType
, 0x4e9e1ddc, 0xcd9d, 0x4772, 0xa8, 0x37, 0x00, 0x18, 0x0b, 0x9b, 0x88, 0xfd);
136 #define INTERFACE ID3D10EffectType
137 DECLARE_INTERFACE(ID3D10EffectType
)
139 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
140 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_TYPE_DESC
*desc
) PURE
;
141 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeByIndex
)(THIS_ UINT index
) PURE
;
142 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeByName
)(THIS_ LPCSTR name
) PURE
;
143 STDMETHOD_(struct ID3D10EffectType
*, GetMemberTypeBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
144 STDMETHOD_(LPCSTR
, GetMemberName
)(THIS_ UINT index
) PURE
;
145 STDMETHOD_(LPCSTR
, GetMemberSemantic
)(THIS_ UINT index
) PURE
;
149 DEFINE_GUID(IID_ID3D10EffectVariable
, 0xae897105, 0x00e6, 0x45bf, 0xbb, 0x8e, 0x28, 0x1d, 0xd6, 0xdb, 0x8e, 0x1b);
151 #define INTERFACE ID3D10EffectVariable
152 DECLARE_INTERFACE(ID3D10EffectVariable
)
154 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
155 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
156 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
157 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
158 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
159 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
160 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
161 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
162 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
163 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
164 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
165 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
166 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
167 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
168 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
169 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
170 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
171 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
172 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
173 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
174 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
175 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
176 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
177 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
178 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
182 DEFINE_GUID(IID_ID3D10EffectConstantBuffer
, 0x56648f4d, 0xcc8b, 0x4444, 0xa5, 0xad, 0xb5, 0xa3, 0xd7, 0x6e, 0x91, 0xb3);
184 #define INTERFACE ID3D10EffectConstantBuffer
185 DECLARE_INTERFACE_(ID3D10EffectConstantBuffer
, ID3D10EffectVariable
)
187 /* ID3D10EffectVariable methods */
188 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
189 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
190 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
191 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
192 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
193 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
194 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
195 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
196 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
197 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
198 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
199 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
200 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
201 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
202 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
203 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
204 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
205 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
206 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
207 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
208 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
209 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
210 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
211 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
212 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
213 /* ID3D10EffectConstantBuffer methods */
214 STDMETHOD(SetConstantBuffer
)(THIS_ ID3D10Buffer
*buffer
) PURE
;
215 STDMETHOD(GetConstantBuffer
)(THIS_ ID3D10Buffer
**buffer
) PURE
;
216 STDMETHOD(SetTextureBuffer
)(THIS_ ID3D10ShaderResourceView
*view
) PURE
;
217 STDMETHOD(GetTextureBuffer
)(THIS_ ID3D10ShaderResourceView
**view
) PURE
;
221 DEFINE_GUID(IID_ID3D10EffectScalarVariable
, 0x00e48f7b, 0xd2c8, 0x49e8, 0xa8, 0x6c, 0x02, 0x2d, 0xee, 0x53, 0x43, 0x1f);
223 #define INTERFACE ID3D10EffectScalarVariable
224 DECLARE_INTERFACE_(ID3D10EffectScalarVariable
, ID3D10EffectVariable
)
226 /* ID3D10EffectVariable methods */
227 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
228 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
229 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
230 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
231 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
232 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
233 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
234 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
235 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
236 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
237 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
238 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
239 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
240 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
241 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
242 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
243 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
244 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
245 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
246 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
247 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
248 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
249 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
250 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
251 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
252 /* ID3D10EffectScalarVariable methods */
253 STDMETHOD(SetFloat
)(THIS_
float value
) PURE
;
254 STDMETHOD(GetFloat
)(THIS_
float *value
) PURE
;
255 STDMETHOD(SetFloatArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
256 STDMETHOD(GetFloatArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
257 STDMETHOD(SetInt
)(THIS_
int value
) PURE
;
258 STDMETHOD(GetInt
)(THIS_
int *value
) PURE
;
259 STDMETHOD(SetIntArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
260 STDMETHOD(GetIntArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
261 STDMETHOD(SetBool
)(THIS_ BOOL value
) PURE
;
262 STDMETHOD(GetBool
)(THIS_ BOOL
*value
) PURE
;
263 STDMETHOD(SetBoolArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
264 STDMETHOD(GetBoolArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
268 DEFINE_GUID(IID_ID3D10EffectVectorVariable
, 0x62b98c44, 0x1f82, 0x4c67, 0xbc, 0xd0, 0x72, 0xcf, 0x8f, 0x21, 0x7e, 0x81);
270 #define INTERFACE ID3D10EffectVectorVariable
271 DECLARE_INTERFACE_(ID3D10EffectVectorVariable
, ID3D10EffectVariable
)
273 /* ID3D10EffectVariable methods */
274 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
275 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
276 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
277 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
278 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
279 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
280 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
281 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
282 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
283 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
284 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
285 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
286 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
287 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
288 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
289 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
290 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
291 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
292 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
293 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
294 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
295 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
296 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
297 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
298 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
299 /* ID3D10EffectVectorVariable methods */
300 STDMETHOD(SetBoolVector
)(THIS_ BOOL
*value
) PURE
;
301 STDMETHOD(SetIntVector
)(THIS_
int *value
) PURE
;
302 STDMETHOD(SetFloatVector
)(THIS_
float *value
) PURE
;
303 STDMETHOD(GetBoolVector
)(THIS_ BOOL
*value
) PURE
;
304 STDMETHOD(GetIntVector
)(THIS_
int *value
) PURE
;
305 STDMETHOD(GetFloatVector
)(THIS_
float *value
) PURE
;
306 STDMETHOD(SetBoolVectorArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
307 STDMETHOD(SetIntVectorArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
308 STDMETHOD(SetFloatVectorArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
309 STDMETHOD(GetBoolVectorArray
)(THIS_ BOOL
*values
, UINT offset
, UINT count
) PURE
;
310 STDMETHOD(GetIntVectorArray
)(THIS_
int *values
, UINT offset
, UINT count
) PURE
;
311 STDMETHOD(GetFloatVectorArray
)(THIS_
float *values
, UINT offset
, UINT count
) PURE
;
315 DEFINE_GUID(IID_ID3D10EffectMatrixVariable
, 0x50666c24, 0xb82f, 0x4eed, 0xa1, 0x72, 0x5b, 0x6e, 0x7e, 0x85, 0x22, 0xe0);
317 #define INTERFACE ID3D10EffectMatrixVariable
318 DECLARE_INTERFACE_(ID3D10EffectMatrixVariable
, ID3D10EffectVariable
)
320 /* ID3D10EffectVariable methods */
321 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
322 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
323 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
324 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
325 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
326 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
327 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
328 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
329 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
330 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
331 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
332 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
333 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
334 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
335 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
336 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
337 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
338 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
339 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
340 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
341 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
342 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
343 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
344 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
345 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
346 /* ID3D10EffectMatrixVariable methods */
347 STDMETHOD(SetMatrix
)(THIS_
float *data
) PURE
;
348 STDMETHOD(GetMatrix
)(THIS_
float *data
) PURE
;
349 STDMETHOD(SetMatrixArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
350 STDMETHOD(GetMatrixArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
351 STDMETHOD(SetMatrixTranspose
)(THIS_
float *data
) PURE
;
352 STDMETHOD(GetMatrixTranspose
)(THIS_
float *data
) PURE
;
353 STDMETHOD(SetMatrixTransposeArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
354 STDMETHOD(GetMatrixTransposeArray
)(THIS_
float *data
, UINT offset
, UINT count
) PURE
;
358 DEFINE_GUID(IID_ID3D10EffectStringVariable
, 0x71417501, 0x8df9, 0x4e0a, 0xa7, 0x8a, 0x25, 0x5f, 0x97, 0x56, 0xba, 0xff);
360 #define INTERFACE ID3D10EffectStringVariable
361 DECLARE_INTERFACE_(ID3D10EffectStringVariable
, ID3D10EffectVariable
)
363 /* ID3D10EffectVariable methods */
364 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
365 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
366 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
367 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
368 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
369 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
370 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
371 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
372 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
373 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
374 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
375 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
376 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
377 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
378 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
379 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
380 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
381 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
382 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
383 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
384 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
385 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
386 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
387 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
388 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
389 /* ID3D10EffectStringVariable methods */
390 STDMETHOD(GetString
)(THIS_ LPCSTR
*str
) PURE
;
391 STDMETHOD(GetStringArray
)(THIS_ LPCSTR
*strs
, UINT offset
, UINT count
) PURE
;
395 DEFINE_GUID(IID_ID3D10EffectShaderResourceVariable
,
396 0xc0a7157b, 0xd872, 0x4b1d, 0x80, 0x73, 0xef, 0xc2, 0xac, 0xd4, 0xb1, 0xfc);
398 #define INTERFACE ID3D10EffectShaderResourceVariable
399 DECLARE_INTERFACE_(ID3D10EffectShaderResourceVariable
, ID3D10EffectVariable
)
401 /* ID3D10EffectVariable methods */
402 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
403 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
404 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
405 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
406 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
407 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
408 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
409 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
410 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
411 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
412 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
413 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
414 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
415 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
416 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
417 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
418 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
419 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
420 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
421 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
422 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
423 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
424 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
425 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
426 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
427 /* ID3D10EffectShaderResourceVariable methods */
428 STDMETHOD(SetResource
)(THIS_ ID3D10ShaderResourceView
*resource
) PURE
;
429 STDMETHOD(GetResource
)(THIS_ ID3D10ShaderResourceView
**resource
) PURE
;
430 STDMETHOD(SetResourceArray
)(THIS_ ID3D10ShaderResourceView
**resources
, UINT offset
, UINT count
) PURE
;
431 STDMETHOD(GetResourceArray
)(THIS_ ID3D10ShaderResourceView
**resources
, UINT offset
, UINT count
) PURE
;
435 DEFINE_GUID(IID_ID3D10EffectRenderTargetViewVariable
,
436 0x28ca0cc3, 0xc2c9, 0x40bb, 0xb5, 0x7f, 0x67, 0xb7, 0x37, 0x12, 0x2b, 0x17);
438 #define INTERFACE ID3D10EffectRenderTargetViewVariable
439 DECLARE_INTERFACE_(ID3D10EffectRenderTargetViewVariable
, ID3D10EffectVariable
)
441 /* ID3D10EffectVariable methods */
442 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
443 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
444 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
445 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
446 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
447 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
448 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
449 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
450 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
451 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
452 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
453 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
454 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
455 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
456 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
457 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
458 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
459 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
460 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
461 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
462 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
463 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
464 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
465 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
466 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
467 /* ID3D10EffectRenderTargetViewVariable methods */
468 STDMETHOD(SetRenderTarget
)(THIS_ ID3D10RenderTargetView
*view
) PURE
;
469 STDMETHOD(GetRenderTarget
)(THIS_ ID3D10RenderTargetView
**view
) PURE
;
470 STDMETHOD(SetRenderTargetArray
)(THIS_ ID3D10RenderTargetView
**views
, UINT offset
, UINT count
) PURE
;
471 STDMETHOD(GetRenderTargetArray
)(THIS_ ID3D10RenderTargetView
**views
, UINT offset
, UINT count
) PURE
;
475 DEFINE_GUID(IID_ID3D10EffectDepthStencilViewVariable
,
476 0x3e02c918, 0xcc79, 0x4985, 0xb6, 0x22, 0x2d, 0x92, 0xad, 0x70, 0x16, 0x23);
478 #define INTERFACE ID3D10EffectDepthStencilViewVariable
479 DECLARE_INTERFACE_(ID3D10EffectDepthStencilViewVariable
, ID3D10EffectVariable
)
481 /* ID3D10EffectVariable methods */
482 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
483 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
484 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
485 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
486 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
487 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
488 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
489 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
490 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
491 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
492 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
493 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
494 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
495 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
496 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
497 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
498 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
499 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
500 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
501 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
502 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
503 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
504 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
505 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
506 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
507 /* ID3D10EffectDepthStencilViewVariable methods */
508 STDMETHOD(SetDepthStencil
)(THIS_ ID3D10DepthStencilView
*view
) PURE
;
509 STDMETHOD(GetDepthStencil
)(THIS_ ID3D10DepthStencilView
**view
) PURE
;
510 STDMETHOD(SetDepthStencilArray
)(THIS_ ID3D10DepthStencilView
**views
, UINT offset
, UINT count
) PURE
;
511 STDMETHOD(GetDepthStencilArray
)(THIS_ ID3D10DepthStencilView
**views
, UINT offset
, UINT count
) PURE
;
515 DEFINE_GUID(IID_ID3D10EffectShaderVariable
, 0x80849279, 0xc799, 0x4797, 0x8c, 0x33, 0x04, 0x07, 0xa0, 0x7d, 0x9e, 0x06);
517 #define INTERFACE ID3D10EffectShaderVariable
518 DECLARE_INTERFACE_(ID3D10EffectShaderVariable
, ID3D10EffectVariable
)
520 /* ID3D10EffectVariable methods */
521 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
522 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
523 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
524 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
525 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
526 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
527 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
528 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
529 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
530 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
531 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
532 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
533 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
534 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
535 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
536 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
537 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
538 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
539 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
540 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
541 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
542 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
543 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
544 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
545 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
546 /* ID3D10EffectShaderVariable methods */
547 STDMETHOD(GetShaderDesc
)(THIS_ UINT index
, D3D10_EFFECT_SHADER_DESC
*desc
) PURE
;
548 STDMETHOD(GetVertexShader
)(THIS_ UINT index
, ID3D10VertexShader
**shader
) PURE
;
549 STDMETHOD(GetGeometryShader
)(THIS_ UINT index
, ID3D10GeometryShader
**shader
) PURE
;
550 STDMETHOD(GetPixelShader
)(THIS_ UINT index
, ID3D10PixelShader
**shader
) PURE
;
551 STDMETHOD(GetInputSignatureElementDesc
)(THIS_ UINT shader_index
, UINT element_index
,
552 D3D10_SIGNATURE_PARAMETER_DESC
*desc
) PURE
;
553 STDMETHOD(GetOutputSignatureElementDesc
)(THIS_ UINT shader_index
, UINT element_index
,
554 D3D10_SIGNATURE_PARAMETER_DESC
*desc
) PURE
;
558 DEFINE_GUID(IID_ID3D10EffectBlendVariable
, 0x1fcd2294, 0xdf6d, 0x4eae, 0x86, 0xb3, 0x0e, 0x91, 0x60, 0xcf, 0xb0, 0x7b);
560 #define INTERFACE ID3D10EffectBlendVariable
561 DECLARE_INTERFACE_(ID3D10EffectBlendVariable
, ID3D10EffectVariable
)
563 /* ID3D10EffectVariable methods */
564 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
565 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
566 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
567 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
568 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
569 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
570 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
571 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
572 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
573 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
574 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
575 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
576 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
577 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
578 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
579 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
580 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
581 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
582 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
583 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
584 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
585 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
586 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
587 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
588 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
589 /* ID3D10EffectBlendVariable methods */
590 STDMETHOD(GetBlendState
)(THIS_ UINT index
, ID3D10BlendState
**blend_state
) PURE
;
591 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_BLEND_DESC
*desc
) PURE
;
595 DEFINE_GUID(IID_ID3D10EffectDepthStencilVariable
,
596 0xaf482368, 0x330a, 0x46a5, 0x9a, 0x5c, 0x01, 0xc7, 0x1a, 0xf2, 0x4c, 0x8d);
598 #define INTERFACE ID3D10EffectDepthStencilVariable
599 DECLARE_INTERFACE_(ID3D10EffectDepthStencilVariable
, ID3D10EffectVariable
)
601 /* ID3D10EffectVariable methods */
602 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
603 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
604 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
605 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
606 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
607 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
608 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
609 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
610 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
611 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
612 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
613 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
614 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
615 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
616 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
617 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
618 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
619 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
620 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
621 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
622 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
623 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
624 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
625 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
626 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
627 /* ID3D10EffectDepthStencilVariable methods */
628 STDMETHOD(GetDepthStencilState
)(THIS_ UINT index
, ID3D10DepthStencilState
**depth_stencil_state
) PURE
;
629 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_DEPTH_STENCIL_DESC
*desc
) PURE
;
633 DEFINE_GUID(IID_ID3D10EffectRasterizerVariable
,
634 0x21af9f0e, 0x4d94, 0x4ea9, 0x97, 0x85, 0x2c, 0xb7, 0x6b, 0x8c, 0x0b, 0x34);
636 #define INTERFACE ID3D10EffectRasterizerVariable
637 DECLARE_INTERFACE_(ID3D10EffectRasterizerVariable
, ID3D10EffectVariable
)
639 /* ID3D10EffectVariable methods */
640 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
641 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
642 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
643 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
644 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
645 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
646 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
647 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
648 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
649 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
650 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
651 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
652 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
653 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
654 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
655 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
656 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
657 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
658 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
659 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
660 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
661 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
662 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
663 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
664 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
665 /* ID3D10EffectRasterizerVariable methods */
666 STDMETHOD(GetRasterizerState
)(THIS_ UINT index
, ID3D10RasterizerState
**rasterizer_state
) PURE
;
667 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_RASTERIZER_DESC
*desc
) PURE
;
671 DEFINE_GUID(IID_ID3D10EffectSamplerVariable
,
672 0x6530d5c7, 0x07e9, 0x4271, 0xa4, 0x18, 0xe7, 0xce, 0x4b, 0xd1, 0xe4, 0x80);
674 #define INTERFACE ID3D10EffectSamplerVariable
675 DECLARE_INTERFACE_(ID3D10EffectSamplerVariable
, ID3D10EffectVariable
)
677 /* ID3D10EffectVariable methods */
678 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
679 STDMETHOD_(struct ID3D10EffectType
*, GetType
)(THIS
) PURE
;
680 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_VARIABLE_DESC
*desc
) PURE
;
681 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
682 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
683 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByIndex
)(THIS_ UINT index
) PURE
;
684 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberByName
)(THIS_ LPCSTR name
) PURE
;
685 STDMETHOD_(struct ID3D10EffectVariable
*, GetMemberBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
686 STDMETHOD_(struct ID3D10EffectVariable
*, GetElement
)(THIS_ UINT index
) PURE
;
687 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetParentConstantBuffer
)(THIS
) PURE
;
688 STDMETHOD_(struct ID3D10EffectScalarVariable
*, AsScalar
)(THIS
) PURE
;
689 STDMETHOD_(struct ID3D10EffectVectorVariable
*, AsVector
)(THIS
) PURE
;
690 STDMETHOD_(struct ID3D10EffectMatrixVariable
*, AsMatrix
)(THIS
) PURE
;
691 STDMETHOD_(struct ID3D10EffectStringVariable
*, AsString
)(THIS
) PURE
;
692 STDMETHOD_(struct ID3D10EffectShaderResourceVariable
*, AsShaderResource
)(THIS
) PURE
;
693 STDMETHOD_(struct ID3D10EffectRenderTargetViewVariable
*, AsRenderTargetView
)(THIS
) PURE
;
694 STDMETHOD_(struct ID3D10EffectDepthStencilViewVariable
*, AsDepthStencilView
)(THIS
) PURE
;
695 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, AsConstantBuffer
)(THIS
) PURE
;
696 STDMETHOD_(struct ID3D10EffectShaderVariable
*, AsShader
)(THIS
) PURE
;
697 STDMETHOD_(struct ID3D10EffectBlendVariable
*, AsBlend
)(THIS
) PURE
;
698 STDMETHOD_(struct ID3D10EffectDepthStencilVariable
*, AsDepthStencil
)(THIS
) PURE
;
699 STDMETHOD_(struct ID3D10EffectRasterizerVariable
*, AsRasterizer
)(THIS
) PURE
;
700 STDMETHOD_(struct ID3D10EffectSamplerVariable
*, AsSampler
)(THIS
) PURE
;
701 STDMETHOD(SetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
702 STDMETHOD(GetRawValue
)(THIS_
void *data
, UINT offset
, UINT count
) PURE
;
703 /* ID3D10EffectSamplerVariable methods */
704 STDMETHOD(GetSampler
)(THIS_ UINT index
, ID3D10SamplerState
**sampler
) PURE
;
705 STDMETHOD(GetBackingStore
)(THIS_ UINT index
, D3D10_SAMPLER_DESC
*desc
) PURE
;
709 DEFINE_GUID(IID_ID3D10EffectTechnique
, 0xdb122ce8, 0xd1c9, 0x4292, 0xb2, 0x37, 0x24, 0xed, 0x3d, 0xe8, 0xb1, 0x75);
711 #define INTERFACE ID3D10EffectTechnique
712 DECLARE_INTERFACE(ID3D10EffectTechnique
)
714 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
715 STDMETHOD(GetDesc
)(THIS_ D3D10_TECHNIQUE_DESC
*desc
) PURE
;
716 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
717 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
718 STDMETHOD_(struct ID3D10EffectPass
*, GetPassByIndex
)(THIS_ UINT index
) PURE
;
719 STDMETHOD_(struct ID3D10EffectPass
*, GetPassByName
)(THIS_ LPCSTR name
) PURE
;
720 STDMETHOD(ComputeStateBlockMask
)(THIS_ D3D10_STATE_BLOCK_MASK
*mask
) PURE
;
724 DEFINE_GUID(IID_ID3D10Effect
, 0x51b0ca8b, 0xec0b, 0x4519, 0x87, 0x0d, 0x8e, 0xe1, 0xcb, 0x50, 0x17, 0xc7);
726 #define INTERFACE ID3D10Effect
727 DECLARE_INTERFACE_(ID3D10Effect
, IUnknown
)
729 /* IUnknown methods */
730 STDMETHOD(QueryInterface
)(THIS_ REFIID riid
, LPVOID
*object
) PURE
;
731 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
732 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
733 /* ID3D10Effect methods */
734 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
735 STDMETHOD_(BOOL
, IsPool
)(THIS
) PURE
;
736 STDMETHOD(GetDevice
)(THIS_ ID3D10Device
**device
) PURE
;
737 STDMETHOD(GetDesc
)(THIS_ D3D10_EFFECT_DESC
*desc
) PURE
;
738 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetConstantBufferByIndex
)(THIS_ UINT index
) PURE
;
739 STDMETHOD_(struct ID3D10EffectConstantBuffer
*, GetConstantBufferByName
)(THIS_ LPCSTR name
) PURE
;
740 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableByIndex
)(THIS_ UINT index
) PURE
;
741 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableByName
)(THIS_ LPCSTR name
) PURE
;
742 STDMETHOD_(struct ID3D10EffectVariable
*, GetVariableBySemantic
)(THIS_ LPCSTR semantic
) PURE
;
743 STDMETHOD_(struct ID3D10EffectTechnique
*, GetTechniqueByIndex
)(THIS_ UINT index
) PURE
;
744 STDMETHOD_(struct ID3D10EffectTechnique
*, GetTechniqueByName
)(THIS_ LPCSTR name
) PURE
;
745 STDMETHOD(Optimize
)(THIS
) PURE
;
746 STDMETHOD_(BOOL
, IsOptimized
)(THIS
) PURE
;
750 DEFINE_GUID(IID_ID3D10EffectPool
, 0x9537ab04, 0x3250, 0x412e, 0x82, 0x13, 0xfc, 0xd2, 0xf8, 0x67, 0x79, 0x33);
752 #define INTERFACE ID3D10EffectPool
753 DECLARE_INTERFACE_(ID3D10EffectPool
, IUnknown
)
755 /* IUnknown methods */
756 STDMETHOD(QueryInterface
)(THIS_ REFIID riid
, LPVOID
*object
) PURE
;
757 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
758 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
759 /* ID3D10EffectPool methods */
760 STDMETHOD_(struct ID3D10Effect
*, AsEffect
)(THIS
) PURE
;
764 DEFINE_GUID(IID_ID3D10EffectPass
, 0x5cfbeb89, 0x1a06, 0x46e0, 0xb2, 0x82, 0xe3, 0xf9, 0xbf, 0xa3, 0x6a, 0x54);
766 #define INTERFACE ID3D10EffectPass
767 DECLARE_INTERFACE(ID3D10EffectPass
)
769 STDMETHOD_(BOOL
, IsValid
)(THIS
) PURE
;
770 STDMETHOD(GetDesc
)(THIS_ D3D10_PASS_DESC
*desc
) PURE
;
771 STDMETHOD(GetVertexShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
772 STDMETHOD(GetGeometryShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
773 STDMETHOD(GetPixelShaderDesc
)(THIS_ D3D10_PASS_SHADER_DESC
*desc
) PURE
;
774 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByIndex
)(THIS_ UINT index
) PURE
;
775 STDMETHOD_(struct ID3D10EffectVariable
*, GetAnnotationByName
)(THIS_ LPCSTR name
) PURE
;
776 STDMETHOD(Apply
)(THIS_ UINT flags
) PURE
;
777 STDMETHOD(ComputeStateBlockMask
)(THIS_ D3D10_STATE_BLOCK_MASK
*mask
) PURE
;
781 DEFINE_GUID(IID_ID3D10StateBlock
, 0x0803425a, 0x57f5, 0x4dd6, 0x94, 0x65, 0xa8, 0x75, 0x70, 0x83, 0x4a, 0x08);
783 #define INTERFACE ID3D10StateBlock
784 DECLARE_INTERFACE_(ID3D10StateBlock
, IUnknown
)
786 /* IUnknown methods */
787 STDMETHOD(QueryInterface
)(THIS_ REFIID iid
, void **object
) PURE
;
788 STDMETHOD_(ULONG
, AddRef
)(THIS
) PURE
;
789 STDMETHOD_(ULONG
, Release
)(THIS
) PURE
;
790 /* ID3D10StateBlock methods */
791 STDMETHOD(Capture
)(THIS
) PURE
;
792 STDMETHOD(Apply
)(THIS
) PURE
;
793 STDMETHOD(ReleaseAllDeviceObjects
)(THIS
) PURE
;
794 STDMETHOD(GetDevice
)(THIS_ ID3D10Device
**device
) PURE
;
802 HRESULT WINAPI
D3D10CreateEffectFromMemory(void *data
, SIZE_T data_size
, UINT flags
,
803 ID3D10Device
*device
, ID3D10EffectPool
*effect_pool
, ID3D10Effect
**effect
);
804 HRESULT WINAPI
D3D10CreateStateBlock(ID3D10Device
*device
,
805 D3D10_STATE_BLOCK_MASK
*mask
, ID3D10StateBlock
**stateblock
);
807 HRESULT WINAPI
D3D10StateBlockMaskDifference(D3D10_STATE_BLOCK_MASK
*mask_x
,
808 D3D10_STATE_BLOCK_MASK
*mask_y
, D3D10_STATE_BLOCK_MASK
*result
);
814 #endif /* __WINE_D3D10EFFECT_H */