2 * Copyright 2010 Christian Costa
3 * Copyright 2011 Rico Schüller
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
22 #define NONAMELESSUNION
23 #include "wine/debug.h"
24 #include "wine/unicode.h"
28 #include "d3dx9_36_private.h"
30 /* Constants for special INT/FLOAT conversation */
31 #define INT_FLOAT_MULTI 255.0f
32 #define INT_FLOAT_MULTI_INVERSE (1/INT_FLOAT_MULTI)
34 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
36 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
;
37 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
;
38 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
;
85 enum SHADER_CONSTANT_TYPE
102 struct d3dx_parameter
107 D3DXPARAMETER_CLASS
class;
108 D3DXPARAMETER_TYPE type
;
112 UINT annotation_count
;
117 D3DXHANDLE
*annotation_handles
;
118 D3DXHANDLE
*member_handles
;
125 enum STATE_TYPE type
;
126 D3DXHANDLE parameter
;
132 struct d3dx_state
*states
;
139 UINT annotation_count
;
141 struct d3dx_state
*states
;
142 D3DXHANDLE
*annotation_handles
;
145 struct d3dx_technique
149 UINT annotation_count
;
151 D3DXHANDLE
*annotation_handles
;
152 D3DXHANDLE
*pass_handles
;
155 struct ID3DXBaseEffectImpl
157 ID3DXBaseEffect ID3DXBaseEffect_iface
;
160 struct ID3DXEffectImpl
*effect
;
162 UINT parameter_count
;
163 UINT technique_count
;
165 D3DXHANDLE
*parameter_handles
;
166 D3DXHANDLE
*technique_handles
;
169 struct ID3DXEffectImpl
171 ID3DXEffect ID3DXEffect_iface
;
174 LPD3DXEFFECTSTATEMANAGER manager
;
175 LPDIRECT3DDEVICE9 device
;
176 LPD3DXEFFECTPOOL pool
;
177 D3DXHANDLE active_technique
;
178 D3DXHANDLE active_pass
;
180 ID3DXBaseEffect
*base_effect
;
183 struct ID3DXEffectCompilerImpl
185 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
188 ID3DXBaseEffect
*base_effect
;
191 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
192 struct d3dx_parameter
*parameter
, LPCSTR name
);
193 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
);
194 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
);
195 static void free_parameter_state(D3DXHANDLE handle
, BOOL element
, BOOL child
, enum STATE_TYPE st
);
199 enum STATE_CLASS
class;
206 {SC_RENDERSTATE
, D3DRS_ZENABLE
, "D3DRS_ZENABLE"}, /* 0x0 */
207 {SC_RENDERSTATE
, D3DRS_FILLMODE
, "D3DRS_FILLMODE"},
208 {SC_RENDERSTATE
, D3DRS_SHADEMODE
, "D3DRS_SHADEMODE"},
209 {SC_RENDERSTATE
, D3DRS_ZWRITEENABLE
, "D3DRS_ZWRITEENABLE"},
210 {SC_RENDERSTATE
, D3DRS_ALPHATESTENABLE
, "D3DRS_ALPHATESTENABLE"},
211 {SC_RENDERSTATE
, D3DRS_LASTPIXEL
, "D3DRS_LASTPIXEL"},
212 {SC_RENDERSTATE
, D3DRS_SRCBLEND
, "D3DRS_SRCBLEND"},
213 {SC_RENDERSTATE
, D3DRS_DESTBLEND
, "D3DRS_DESTBLEND"},
214 {SC_RENDERSTATE
, D3DRS_CULLMODE
, "D3DRS_CULLMODE"},
215 {SC_RENDERSTATE
, D3DRS_ZFUNC
, "D3DRS_ZFUNC"},
216 {SC_RENDERSTATE
, D3DRS_ALPHAREF
, "D3DRS_ALPHAREF"},
217 {SC_RENDERSTATE
, D3DRS_ALPHAFUNC
, "D3DRS_ALPHAFUNC"},
218 {SC_RENDERSTATE
, D3DRS_DITHERENABLE
, "D3DRS_DITHERENABLE"},
219 {SC_RENDERSTATE
, D3DRS_ALPHABLENDENABLE
, "D3DRS_ALPHABLENDENABLE"},
220 {SC_RENDERSTATE
, D3DRS_FOGENABLE
, "D3DRS_FOGENABLE"},
221 {SC_RENDERSTATE
, D3DRS_SPECULARENABLE
, "D3DRS_SPECULARENABLE"},
222 {SC_RENDERSTATE
, D3DRS_FOGCOLOR
, "D3DRS_FOGCOLOR"}, /* 0x10 */
223 {SC_RENDERSTATE
, D3DRS_FOGTABLEMODE
, "D3DRS_FOGTABLEMODE"},
224 {SC_RENDERSTATE
, D3DRS_FOGSTART
, "D3DRS_FOGSTART"},
225 {SC_RENDERSTATE
, D3DRS_FOGEND
, "D3DRS_FOGEND"},
226 {SC_RENDERSTATE
, D3DRS_FOGDENSITY
, "D3DRS_FOGDENSITY"},
227 {SC_RENDERSTATE
, D3DRS_RANGEFOGENABLE
, "D3DRS_RANGEFOGENABLE"},
228 {SC_RENDERSTATE
, D3DRS_STENCILENABLE
, "D3DRS_STENCILENABLE"},
229 {SC_RENDERSTATE
, D3DRS_STENCILFAIL
, "D3DRS_STENCILFAIL"},
230 {SC_RENDERSTATE
, D3DRS_STENCILZFAIL
, "D3DRS_STENCILZFAIL"},
231 {SC_RENDERSTATE
, D3DRS_STENCILPASS
, "D3DRS_STENCILPASS"},
232 {SC_RENDERSTATE
, D3DRS_STENCILFUNC
, "D3DRS_STENCILFUNC"},
233 {SC_RENDERSTATE
, D3DRS_STENCILREF
, "D3DRS_STENCILREF"},
234 {SC_RENDERSTATE
, D3DRS_STENCILMASK
, "D3DRS_STENCILMASK"},
235 {SC_RENDERSTATE
, D3DRS_STENCILWRITEMASK
, "D3DRS_STENCILWRITEMASK"},
236 {SC_RENDERSTATE
, D3DRS_TEXTUREFACTOR
, "D3DRS_TEXTUREFACTOR"},
237 {SC_RENDERSTATE
, D3DRS_WRAP0
, "D3DRS_WRAP0"},
238 {SC_RENDERSTATE
, D3DRS_WRAP1
, "D3DRS_WRAP1"}, /* 0x20 */
239 {SC_RENDERSTATE
, D3DRS_WRAP2
, "D3DRS_WRAP2"},
240 {SC_RENDERSTATE
, D3DRS_WRAP3
, "D3DRS_WRAP3"},
241 {SC_RENDERSTATE
, D3DRS_WRAP4
, "D3DRS_WRAP4"},
242 {SC_RENDERSTATE
, D3DRS_WRAP5
, "D3DRS_WRAP5"},
243 {SC_RENDERSTATE
, D3DRS_WRAP6
, "D3DRS_WRAP6"},
244 {SC_RENDERSTATE
, D3DRS_WRAP7
, "D3DRS_WRAP7"},
245 {SC_RENDERSTATE
, D3DRS_WRAP8
, "D3DRS_WRAP8"},
246 {SC_RENDERSTATE
, D3DRS_WRAP9
, "D3DRS_WRAP9"},
247 {SC_RENDERSTATE
, D3DRS_WRAP10
, "D3DRS_WRAP10"},
248 {SC_RENDERSTATE
, D3DRS_WRAP11
, "D3DRS_WRAP11"},
249 {SC_RENDERSTATE
, D3DRS_WRAP12
, "D3DRS_WRAP12"},
250 {SC_RENDERSTATE
, D3DRS_WRAP13
, "D3DRS_WRAP13"},
251 {SC_RENDERSTATE
, D3DRS_WRAP14
, "D3DRS_WRAP14"},
252 {SC_RENDERSTATE
, D3DRS_WRAP15
, "D3DRS_WRAP15"},
253 {SC_RENDERSTATE
, D3DRS_CLIPPING
, "D3DRS_CLIPPING"},
254 {SC_RENDERSTATE
, D3DRS_LIGHTING
, "D3DRS_LIGHTING"}, /* 0x30 */
255 {SC_RENDERSTATE
, D3DRS_AMBIENT
, "D3DRS_AMBIENT"},
256 {SC_RENDERSTATE
, D3DRS_FOGVERTEXMODE
, "D3DRS_FOGVERTEXMODE"},
257 {SC_RENDERSTATE
, D3DRS_COLORVERTEX
, "D3DRS_COLORVERTEX"},
258 {SC_RENDERSTATE
, D3DRS_LOCALVIEWER
, "D3DRS_LOCALVIEWER"},
259 {SC_RENDERSTATE
, D3DRS_NORMALIZENORMALS
, "D3DRS_NORMALIZENORMALS"},
260 {SC_RENDERSTATE
, D3DRS_DIFFUSEMATERIALSOURCE
, "D3DRS_DIFFUSEMATERIALSOURCE"},
261 {SC_RENDERSTATE
, D3DRS_SPECULARMATERIALSOURCE
, "D3DRS_SPECULARMATERIALSOURCE"},
262 {SC_RENDERSTATE
, D3DRS_AMBIENTMATERIALSOURCE
, "D3DRS_AMBIENTMATERIALSOURCE"},
263 {SC_RENDERSTATE
, D3DRS_EMISSIVEMATERIALSOURCE
, "D3DRS_EMISSIVEMATERIALSOURCE"},
264 {SC_RENDERSTATE
, D3DRS_VERTEXBLEND
, "D3DRS_VERTEXBLEND"},
265 {SC_RENDERSTATE
, D3DRS_CLIPPLANEENABLE
, "D3DRS_CLIPPLANEENABLE"},
266 {SC_RENDERSTATE
, D3DRS_POINTSIZE
, "D3DRS_POINTSIZE"},
267 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MIN
, "D3DRS_POINTSIZE_MIN"},
268 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MAX
, "D3DRS_POINTSIZE_MAX"},
269 {SC_RENDERSTATE
, D3DRS_POINTSPRITEENABLE
, "D3DRS_POINTSPRITEENABLE"},
270 {SC_RENDERSTATE
, D3DRS_POINTSCALEENABLE
, "D3DRS_POINTSCALEENABLE"}, /* 0x40 */
271 {SC_RENDERSTATE
, D3DRS_POINTSCALE_A
, "D3DRS_POINTSCALE_A"},
272 {SC_RENDERSTATE
, D3DRS_POINTSCALE_B
, "D3DRS_POINTSCALE_B"},
273 {SC_RENDERSTATE
, D3DRS_POINTSCALE_C
, "D3DRS_POINTSCALE_C"},
274 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEANTIALIAS
, "D3DRS_MULTISAMPLEANTIALIAS"},
275 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEMASK
, "D3DRS_MULTISAMPLEMASK"},
276 {SC_RENDERSTATE
, D3DRS_PATCHEDGESTYLE
, "D3DRS_PATCHEDGESTYLE"},
277 {SC_RENDERSTATE
, D3DRS_DEBUGMONITORTOKEN
, "D3DRS_DEBUGMONITORTOKEN"},
278 {SC_RENDERSTATE
, D3DRS_INDEXEDVERTEXBLENDENABLE
, "D3DRS_INDEXEDVERTEXBLENDENABLE"},
279 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE
, "D3DRS_COLORWRITEENABLE"},
280 {SC_RENDERSTATE
, D3DRS_TWEENFACTOR
, "D3DRS_TWEENFACTOR"},
281 {SC_RENDERSTATE
, D3DRS_BLENDOP
, "D3DRS_BLENDOP"},
282 {SC_RENDERSTATE
, D3DRS_POSITIONDEGREE
, "D3DRS_POSITIONDEGREE"},
283 {SC_RENDERSTATE
, D3DRS_NORMALDEGREE
, "D3DRS_NORMALDEGREE"},
284 {SC_RENDERSTATE
, D3DRS_SCISSORTESTENABLE
, "D3DRS_SCISSORTESTENABLE"},
285 {SC_RENDERSTATE
, D3DRS_SLOPESCALEDEPTHBIAS
, "D3DRS_SLOPESCALEDEPTHBIAS"},
286 {SC_RENDERSTATE
, D3DRS_ANTIALIASEDLINEENABLE
, "D3DRS_ANTIALIASEDLINEENABLE"}, /* 0x50 */
287 {SC_RENDERSTATE
, D3DRS_MINTESSELLATIONLEVEL
, "D3DRS_MINTESSELLATIONLEVEL"},
288 {SC_RENDERSTATE
, D3DRS_MAXTESSELLATIONLEVEL
, "D3DRS_MAXTESSELLATIONLEVEL"},
289 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_X
, "D3DRS_ADAPTIVETESS_X"},
290 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Y
, "D3DRS_ADAPTIVETESS_Y"},
291 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Z
, "D3DRS_ADAPTIVETESS_Z"},
292 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_W
, "D3DRS_ADAPTIVETESS_W"},
293 {SC_RENDERSTATE
, D3DRS_ENABLEADAPTIVETESSELLATION
, "D3DRS_ENABLEADAPTIVETESSELLATION"},
294 {SC_RENDERSTATE
, D3DRS_TWOSIDEDSTENCILMODE
, "D3DRS_TWOSIDEDSTENCILMODE"},
295 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFAIL
, "D3DRS_CCW_STENCILFAIL"},
296 {SC_RENDERSTATE
, D3DRS_CCW_STENCILZFAIL
, "D3DRS_CCW_STENCILZFAIL"},
297 {SC_RENDERSTATE
, D3DRS_CCW_STENCILPASS
, "D3DRS_CCW_STENCILPASS"},
298 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFUNC
, "D3DRS_CCW_STENCILFUNC"},
299 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE1
, "D3DRS_COLORWRITEENABLE1"},
300 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE2
, "D3DRS_COLORWRITEENABLE2"},
301 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE3
, "D3DRS_COLORWRITEENABLE3"},
302 {SC_RENDERSTATE
, D3DRS_BLENDFACTOR
, "D3DRS_BLENDFACTOR"}, /* 0x60 */
303 {SC_RENDERSTATE
, D3DRS_SRGBWRITEENABLE
, "D3DRS_SRGBWRITEENABLE"},
304 {SC_RENDERSTATE
, D3DRS_DEPTHBIAS
, "D3DRS_DEPTHBIAS"},
305 {SC_RENDERSTATE
, D3DRS_SEPARATEALPHABLENDENABLE
, "D3DRS_SEPARATEALPHABLENDENABLE"},
306 {SC_RENDERSTATE
, D3DRS_SRCBLENDALPHA
, "D3DRS_SRCBLENDALPHA"},
307 {SC_RENDERSTATE
, D3DRS_DESTBLENDALPHA
, "D3DRS_DESTBLENDALPHA"},
308 {SC_RENDERSTATE
, D3DRS_BLENDOPALPHA
, "D3DRS_BLENDOPALPHA"},
310 {SC_TEXTURESTAGE
, D3DTSS_COLOROP
, "D3DTSS_COLOROP"},
311 {SC_TEXTURESTAGE
, D3DTSS_COLORARG0
, "D3DTSS_COLORARG0"},
312 {SC_TEXTURESTAGE
, D3DTSS_COLORARG1
, "D3DTSS_COLORARG1"},
313 {SC_TEXTURESTAGE
, D3DTSS_COLORARG2
, "D3DTSS_COLORARG2"},
314 {SC_TEXTURESTAGE
, D3DTSS_ALPHAOP
, "D3DTSS_ALPHAOP"},
315 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG0
, "D3DTSS_ALPHAARG0"},
316 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG1
, "D3DTSS_ALPHAARG1"},
317 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG2
, "D3DTSS_ALPHAARG2"},
318 {SC_TEXTURESTAGE
, D3DTSS_RESULTARG
, "D3DTSS_RESULTARG"},
319 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT00
, "D3DTSS_BUMPENVMAT00"}, /* 0x70 */
320 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT01
, "D3DTSS_BUMPENVMAT01"},
321 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT10
, "D3DTSS_BUMPENVMAT10"},
322 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT11
, "D3DTSS_BUMPENVMAT11"},
323 {SC_TEXTURESTAGE
, D3DTSS_TEXCOORDINDEX
, "D3DTSS_TEXCOORDINDEX"},
324 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLSCALE
, "D3DTSS_BUMPENVLSCALE"},
325 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLOFFSET
, "D3DTSS_BUMPENVLOFFSET"},
326 {SC_TEXTURESTAGE
, D3DTSS_TEXTURETRANSFORMFLAGS
, "D3DTSS_TEXTURETRANSFORMFLAGS"},
328 {SC_UNKNOWN
, 0, "UNKNOWN"},
330 {SC_NPATCHMODE
, 0, "NPatchMode"},
332 {SC_UNKNOWN
, 0, "UNKNOWN"},
334 {SC_TRANSFORM
, D3DTS_PROJECTION
, "D3DTS_PROJECTION"},
335 {SC_TRANSFORM
, D3DTS_VIEW
, "D3DTS_VIEW"},
336 {SC_TRANSFORM
, D3DTS_WORLD
, "D3DTS_WORLD"},
337 {SC_TRANSFORM
, D3DTS_TEXTURE0
, "D3DTS_TEXTURE0"},
339 {SC_MATERIAL
, MT_DIFFUSE
, "MaterialDiffuse"},
340 {SC_MATERIAL
, MT_AMBIENT
, "MaterialAmbient"}, /* 0x80 */
341 {SC_MATERIAL
, MT_SPECULAR
, "MaterialSpecular"},
342 {SC_MATERIAL
, MT_EMISSIVE
, "MaterialEmissive"},
343 {SC_MATERIAL
, MT_POWER
, "MaterialPower"},
345 {SC_LIGHT
, LT_TYPE
, "LightType"},
346 {SC_LIGHT
, LT_DIFFUSE
, "LightDiffuse"},
347 {SC_LIGHT
, LT_SPECULAR
, "LightSpecular"},
348 {SC_LIGHT
, LT_AMBIENT
, "LightAmbient"},
349 {SC_LIGHT
, LT_POSITION
, "LightPosition"},
350 {SC_LIGHT
, LT_DIRECTION
, "LightDirection"},
351 {SC_LIGHT
, LT_RANGE
, "LightRange"},
352 {SC_LIGHT
, LT_FALLOFF
, "LightFallOff"},
353 {SC_LIGHT
, LT_ATTENUATION0
, "LightAttenuation0"},
354 {SC_LIGHT
, LT_ATTENUATION1
, "LightAttenuation1"},
355 {SC_LIGHT
, LT_ATTENUATION2
, "LightAttenuation2"},
356 {SC_LIGHT
, LT_THETA
, "LightTheta"},
357 {SC_LIGHT
, LT_PHI
, "LightPhi"}, /* 0x90 */
359 {SC_LIGHTENABLE
, 0, "LightEnable"},
361 {SC_VERTEXSHADER
, 0, "Vertexshader"},
363 {SC_PIXELSHADER
, 0, "Pixelshader"},
364 /* Shader constants */
365 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstantF"},
366 {SC_SHADERCONST
, SCT_VSBOOL
, "VertexShaderConstantB"},
367 {SC_SHADERCONST
, SCT_VSINT
, "VertexShaderConstantI"},
368 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant"},
369 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant1"},
370 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant2"},
371 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant3"},
372 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant4"},
373 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstantF"},
374 {SC_SHADERCONST
, SCT_PSBOOL
, "PixelShaderConstantB"},
375 {SC_SHADERCONST
, SCT_PSINT
, "PixelShaderConstantI"},
376 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant"},
377 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant1"}, /* 0xa0 */
378 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant2"},
379 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant3"},
380 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant4"},
382 {SC_TEXTURE
, 0, "Texture"},
384 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSU
, "AddressU"},
385 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSV
, "AddressV"},
386 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSW
, "AddressW"},
387 {SC_SAMPLERSTATE
, D3DSAMP_BORDERCOLOR
, "BorderColor"},
388 {SC_SAMPLERSTATE
, D3DSAMP_MAGFILTER
, "MagFilter"},
389 {SC_SAMPLERSTATE
, D3DSAMP_MINFILTER
, "MinFilter"},
390 {SC_SAMPLERSTATE
, D3DSAMP_MIPFILTER
, "MipFilter"},
391 {SC_SAMPLERSTATE
, D3DSAMP_MIPMAPLODBIAS
, "MipMapLodBias"},
392 {SC_SAMPLERSTATE
, D3DSAMP_MAXMIPLEVEL
, "MaxMipLevel"},
393 {SC_SAMPLERSTATE
, D3DSAMP_MAXANISOTROPY
, "MaxAnisotropy"},
394 {SC_SAMPLERSTATE
, D3DSAMP_SRGBTEXTURE
, "SRGBTexture"},
395 {SC_SAMPLERSTATE
, D3DSAMP_ELEMENTINDEX
, "ElementIndex"}, /* 0xb0 */
396 {SC_SAMPLERSTATE
, D3DSAMP_DMAPOFFSET
, "DMAPOffset"},
398 {SC_SETSAMPLER
, 0, "Sampler"},
401 static inline void read_dword(const char **ptr
, DWORD
*d
)
403 memcpy(d
, *ptr
, sizeof(*d
));
407 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
412 FIXME("Skipping %u unknown DWORDs:\n", count
);
413 for (i
= 0; i
< count
; ++i
)
416 FIXME("\t0x%08x\n", d
);
420 static inline struct d3dx_parameter
*get_parameter_struct(D3DXHANDLE handle
)
422 return (struct d3dx_parameter
*) handle
;
425 static inline struct d3dx_pass
*get_pass_struct(D3DXHANDLE handle
)
427 return (struct d3dx_pass
*) handle
;
430 static inline struct d3dx_technique
*get_technique_struct(D3DXHANDLE handle
)
432 return (struct d3dx_technique
*) handle
;
435 static inline D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
437 return (D3DXHANDLE
) parameter
;
440 static inline D3DXHANDLE
get_technique_handle(struct d3dx_technique
*technique
)
442 return (D3DXHANDLE
) technique
;
445 static inline D3DXHANDLE
get_pass_handle(struct d3dx_pass
*pass
)
447 return (D3DXHANDLE
) pass
;
450 static struct d3dx_technique
*is_valid_technique(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE technique
)
454 for (i
= 0; i
< base
->technique_count
; ++i
)
456 if (base
->technique_handles
[i
] == technique
)
458 return get_technique_struct(technique
);
465 static struct d3dx_pass
*is_valid_pass(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE pass
)
469 for (i
= 0; i
< base
->technique_count
; ++i
)
471 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
473 for (k
= 0; k
< technique
->pass_count
; ++k
)
475 if (technique
->pass_handles
[k
] == pass
)
477 return get_pass_struct(pass
);
485 static struct d3dx_parameter
*is_valid_sub_parameter(struct d3dx_parameter
*param
, D3DXHANDLE parameter
)
487 unsigned int i
, count
;
488 struct d3dx_parameter
*p
;
490 for (i
= 0; i
< param
->annotation_count
; ++i
)
492 if (param
->annotation_handles
[i
] == parameter
)
494 return get_parameter_struct(parameter
);
497 p
= is_valid_sub_parameter(get_parameter_struct(param
->annotation_handles
[i
]), parameter
);
501 if (param
->element_count
) count
= param
->element_count
;
502 else count
= param
->member_count
;
504 for (i
= 0; i
< count
; ++i
)
506 if (param
->member_handles
[i
] == parameter
)
508 return get_parameter_struct(parameter
);
511 p
= is_valid_sub_parameter(get_parameter_struct(param
->member_handles
[i
]), parameter
);
518 static struct d3dx_parameter
*is_valid_parameter(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE parameter
)
520 unsigned int i
, k
, m
;
521 struct d3dx_parameter
*p
;
523 for (i
= 0; i
< base
->parameter_count
; ++i
)
525 if (base
->parameter_handles
[i
] == parameter
)
527 return get_parameter_struct(parameter
);
530 p
= is_valid_sub_parameter(get_parameter_struct(base
->parameter_handles
[i
]), parameter
);
534 for (i
= 0; i
< base
->technique_count
; ++i
)
536 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
538 for (k
= 0; k
< technique
->pass_count
; ++k
)
540 struct d3dx_pass
*pass
= get_pass_struct(technique
->pass_handles
[k
]);
542 for (m
= 0; m
< pass
->annotation_count
; ++m
)
544 if (pass
->annotation_handles
[i
] == parameter
)
546 return get_parameter_struct(parameter
);
549 p
= is_valid_sub_parameter(get_parameter_struct(pass
->annotation_handles
[m
]), parameter
);
554 for (k
= 0; k
< technique
->annotation_count
; ++k
)
556 if (technique
->annotation_handles
[k
] == parameter
)
558 return get_parameter_struct(parameter
);
561 p
= is_valid_sub_parameter(get_parameter_struct(technique
->annotation_handles
[k
]), parameter
);
569 static inline struct d3dx_parameter
*get_valid_parameter(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE parameter
)
571 struct d3dx_parameter
*param
= is_valid_parameter(base
, parameter
);
573 if (!param
) param
= get_parameter_by_name(base
, NULL
, parameter
);
578 static void free_state(struct d3dx_state
*state
)
580 free_parameter_state(state
->parameter
, FALSE
, FALSE
, state
->type
);
583 static void free_sampler(struct d3dx_sampler
*sampler
)
587 for (i
= 0; i
< sampler
->state_count
; ++i
)
589 free_state(&sampler
->states
[i
]);
591 HeapFree(GetProcessHeap(), 0, sampler
->states
);
594 static void free_parameter(D3DXHANDLE handle
, BOOL element
, BOOL child
)
596 free_parameter_state(handle
, element
, child
, ST_CONSTANT
);
599 static void free_parameter_state(D3DXHANDLE handle
, BOOL element
, BOOL child
, enum STATE_TYPE st
)
602 struct d3dx_parameter
*param
= get_parameter_struct(handle
);
604 TRACE("Free parameter %p, name %s, type %s, child %s, state_type %x\n", param
, param
->name
,
605 debug_d3dxparameter_type(param
->type
), child
? "yes" : "no", st
);
612 if (param
->annotation_handles
)
614 for (i
= 0; i
< param
->annotation_count
; ++i
)
616 free_parameter(param
->annotation_handles
[i
], FALSE
, FALSE
);
618 HeapFree(GetProcessHeap(), 0, param
->annotation_handles
);
621 if (param
->member_handles
)
625 if (param
->element_count
) count
= param
->element_count
;
626 else count
= param
->member_count
;
628 for (i
= 0; i
< count
; ++i
)
630 free_parameter(param
->member_handles
[i
], param
->element_count
!= 0, TRUE
);
632 HeapFree(GetProcessHeap(), 0, param
->member_handles
);
635 if (param
->class == D3DXPC_OBJECT
&& !param
->element_count
)
640 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
641 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
645 case D3DXPT_TEXTURE1D
:
646 case D3DXPT_TEXTURE2D
:
647 case D3DXPT_TEXTURE3D
:
648 case D3DXPT_TEXTURECUBE
:
649 case D3DXPT_PIXELSHADER
:
650 case D3DXPT_VERTEXSHADER
:
651 if (st
== ST_CONSTANT
)
653 if (*(IUnknown
**)param
->data
) IUnknown_Release(*(IUnknown
**)param
->data
);
657 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
659 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
663 case D3DXPT_SAMPLER1D
:
664 case D3DXPT_SAMPLER2D
:
665 case D3DXPT_SAMPLER3D
:
666 case D3DXPT_SAMPLERCUBE
:
667 if (st
== ST_CONSTANT
)
669 free_sampler((struct d3dx_sampler
*)param
->data
);
673 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
675 /* samplers have always own data, so free that */
676 HeapFree(GetProcessHeap(), 0, param
->data
);
680 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
688 if (st
!= ST_CONSTANT
)
690 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
692 HeapFree(GetProcessHeap(), 0, param
->data
);
696 /* only the parent has to release name and semantic */
699 HeapFree(GetProcessHeap(), 0, param
->name
);
700 HeapFree(GetProcessHeap(), 0, param
->semantic
);
703 HeapFree(GetProcessHeap(), 0, param
);
706 static void free_pass(D3DXHANDLE handle
)
709 struct d3dx_pass
*pass
= get_pass_struct(handle
);
711 TRACE("Free pass %p\n", pass
);
718 if (pass
->annotation_handles
)
720 for (i
= 0; i
< pass
->annotation_count
; ++i
)
722 free_parameter(pass
->annotation_handles
[i
], FALSE
, FALSE
);
724 HeapFree(GetProcessHeap(), 0, pass
->annotation_handles
);
729 for (i
= 0; i
< pass
->state_count
; ++i
)
731 free_state(&pass
->states
[i
]);
733 HeapFree(GetProcessHeap(), 0, pass
->states
);
736 HeapFree(GetProcessHeap(), 0, pass
->name
);
737 HeapFree(GetProcessHeap(), 0, pass
);
740 static void free_technique(D3DXHANDLE handle
)
743 struct d3dx_technique
*technique
= get_technique_struct(handle
);
745 TRACE("Free technique %p\n", technique
);
752 if (technique
->annotation_handles
)
754 for (i
= 0; i
< technique
->annotation_count
; ++i
)
756 free_parameter(technique
->annotation_handles
[i
], FALSE
, FALSE
);
758 HeapFree(GetProcessHeap(), 0, technique
->annotation_handles
);
761 if (technique
->pass_handles
)
763 for (i
= 0; i
< technique
->pass_count
; ++i
)
765 free_pass(technique
->pass_handles
[i
]);
767 HeapFree(GetProcessHeap(), 0, technique
->pass_handles
);
770 HeapFree(GetProcessHeap(), 0, technique
->name
);
771 HeapFree(GetProcessHeap(), 0, technique
);
774 static void free_base_effect(struct ID3DXBaseEffectImpl
*base
)
778 TRACE("Free base effect %p\n", base
);
780 if (base
->parameter_handles
)
782 for (i
= 0; i
< base
->parameter_count
; ++i
)
784 free_parameter(base
->parameter_handles
[i
], FALSE
, FALSE
);
786 HeapFree(GetProcessHeap(), 0, base
->parameter_handles
);
789 if (base
->technique_handles
)
791 for (i
= 0; i
< base
->technique_count
; ++i
)
793 free_technique(base
->technique_handles
[i
]);
795 HeapFree(GetProcessHeap(), 0, base
->technique_handles
);
799 static void free_effect(struct ID3DXEffectImpl
*effect
)
801 TRACE("Free effect %p\n", effect
);
803 if (effect
->base_effect
)
805 effect
->base_effect
->lpVtbl
->Release(effect
->base_effect
);
810 effect
->pool
->lpVtbl
->Release(effect
->pool
);
815 IUnknown_Release(effect
->manager
);
818 IDirect3DDevice9_Release(effect
->device
);
821 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
823 TRACE("Free effect compiler %p\n", compiler
);
825 if (compiler
->base_effect
)
827 compiler
->base_effect
->lpVtbl
->Release(compiler
->base_effect
);
831 static INT
get_int(D3DXPARAMETER_TYPE type
, LPCVOID data
)
851 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
858 inline static FLOAT
get_float(D3DXPARAMETER_TYPE type
, LPCVOID data
)
878 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
885 static inline BOOL
get_bool(LPCVOID data
)
887 return (*(DWORD
*)data
) ? TRUE
: FALSE
;
890 static void set_number(LPVOID outdata
, D3DXPARAMETER_TYPE outtype
, LPCVOID indata
, D3DXPARAMETER_TYPE intype
)
892 TRACE("Changing from type %i to type %i\n", intype
, outtype
);
897 *(FLOAT
*)outdata
= get_float(intype
, indata
);
901 *(BOOL
*)outdata
= get_bool(indata
);
905 *(INT
*)outdata
= get_int(intype
, indata
);
909 FIXME("Error converting to type %i\n", outtype
);
915 static void get_vector(struct d3dx_parameter
*param
, D3DXVECTOR4
*vector
)
919 for (i
= 0; i
< 4; ++i
)
921 ((FLOAT
*)vector
)[i
] = i
< param
->columns
? get_float(param
->type
, (DWORD
*)param
->data
+ i
) : 0.0f
;
925 static void set_vector(struct d3dx_parameter
*param
, CONST D3DXVECTOR4
*vector
)
929 for (i
= 0; i
< param
->columns
; ++i
)
931 set_number((FLOAT
*)param
->data
+ i
, param
->type
, (FLOAT
*)vector
+ i
, D3DXPT_FLOAT
);
935 static void get_matrix(struct d3dx_parameter
*param
, D3DXMATRIX
*matrix
)
939 for (i
= 0; i
< 4; ++i
)
941 for (k
= 0; k
< 4; ++k
)
943 if ((i
< param
->rows
) && (k
< param
->columns
))
944 matrix
->u
.m
[i
][k
] = get_float(param
->type
, (FLOAT
*)param
->data
+ i
* param
->columns
+ k
);
946 matrix
->u
.m
[i
][k
] = 0.0f
;
951 static void set_matrix(struct d3dx_parameter
*param
, CONST D3DXMATRIX
*matrix
)
955 for (i
= 0; i
< 4; ++i
)
957 for (k
= 0; k
< 4; ++k
)
959 if ((i
< param
->rows
) && (k
< param
->columns
))
960 set_number((FLOAT
*)param
->data
+ i
* param
->columns
+ k
, param
->type
, &matrix
->u
.m
[i
][k
], D3DXPT_FLOAT
);
965 static struct d3dx_parameter
*get_parameter_element_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
968 struct d3dx_parameter
*temp_parameter
;
971 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
973 if (!name
|| !*name
) return parameter
;
975 element
= atoi(name
);
976 part
= strchr(name
, ']') + 1;
978 if (parameter
->element_count
> element
)
980 temp_parameter
= get_parameter_struct(parameter
->member_handles
[element
]);
985 return get_parameter_by_name(NULL
, temp_parameter
, part
);
988 return get_parameter_annotation_by_name(temp_parameter
, part
);
991 TRACE("Returning parameter %p\n", temp_parameter
);
992 return temp_parameter
;
995 FIXME("Unhandled case \"%c\"\n", *--part
);
1000 TRACE("Parameter not found\n");
1004 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
1007 struct d3dx_parameter
*temp_parameter
;
1010 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
1012 if (!name
|| !*name
) return parameter
;
1014 length
= strcspn( name
, "[.@" );
1015 part
= name
+ length
;
1017 for (i
= 0; i
< parameter
->annotation_count
; ++i
)
1019 temp_parameter
= get_parameter_struct(parameter
->annotation_handles
[i
]);
1021 if (!strcmp(temp_parameter
->name
, name
))
1023 TRACE("Returning parameter %p\n", temp_parameter
);
1024 return temp_parameter
;
1026 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
1031 return get_parameter_by_name(NULL
, temp_parameter
, part
);
1034 return get_parameter_element_by_name(temp_parameter
, part
);
1037 FIXME("Unhandled case \"%c\"\n", *--part
);
1043 TRACE("Parameter not found\n");
1047 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
1048 struct d3dx_parameter
*parameter
, LPCSTR name
)
1050 UINT i
, count
, length
;
1051 struct d3dx_parameter
*temp_parameter
;
1052 D3DXHANDLE
*handles
;
1055 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
1057 if (!name
|| !*name
) return parameter
;
1061 count
= base
->parameter_count
;
1062 handles
= base
->parameter_handles
;
1066 count
= parameter
->member_count
;
1067 handles
= parameter
->member_handles
;
1070 length
= strcspn( name
, "[.@" );
1071 part
= name
+ length
;
1073 for (i
= 0; i
< count
; i
++)
1075 temp_parameter
= get_parameter_struct(handles
[i
]);
1077 if (!strcmp(temp_parameter
->name
, name
))
1079 TRACE("Returning parameter %p\n", temp_parameter
);
1080 return temp_parameter
;
1082 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
1087 return get_parameter_by_name(NULL
, temp_parameter
, part
);
1090 return get_parameter_annotation_by_name(temp_parameter
, part
);
1093 return get_parameter_element_by_name(temp_parameter
, part
);
1096 FIXME("Unhandled case \"%c\"\n", *--part
);
1102 TRACE("Parameter not found\n");
1106 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
1108 return (0xfeff0000 | ((major
) << 8) | (minor
));
1111 static inline struct ID3DXBaseEffectImpl
*impl_from_ID3DXBaseEffect(ID3DXBaseEffect
*iface
)
1113 return CONTAINING_RECORD(iface
, struct ID3DXBaseEffectImpl
, ID3DXBaseEffect_iface
);
1116 /*** IUnknown methods ***/
1117 static HRESULT WINAPI
ID3DXBaseEffectImpl_QueryInterface(ID3DXBaseEffect
*iface
, REFIID riid
, void **object
)
1119 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
1121 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
1122 IsEqualGUID(riid
, &IID_ID3DXBaseEffect
))
1124 iface
->lpVtbl
->AddRef(iface
);
1129 ERR("Interface %s not found\n", debugstr_guid(riid
));
1131 return E_NOINTERFACE
;
1134 static ULONG WINAPI
ID3DXBaseEffectImpl_AddRef(ID3DXBaseEffect
*iface
)
1136 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1138 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
1140 return InterlockedIncrement(&This
->ref
);
1143 static ULONG WINAPI
ID3DXBaseEffectImpl_Release(ID3DXBaseEffect
*iface
)
1145 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1146 ULONG ref
= InterlockedDecrement(&This
->ref
);
1148 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
1152 free_base_effect(This
);
1153 HeapFree(GetProcessHeap(), 0, This
);
1159 /*** ID3DXBaseEffect methods ***/
1160 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetDesc(ID3DXBaseEffect
*iface
, D3DXEFFECT_DESC
*desc
)
1162 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1164 FIXME("iface %p, desc %p partial stub\n", This
, desc
);
1168 WARN("Invalid argument specified.\n");
1169 return D3DERR_INVALIDCALL
;
1172 /* Todo: add creator and function count */
1173 desc
->Creator
= NULL
;
1174 desc
->Functions
= 0;
1175 desc
->Parameters
= This
->parameter_count
;
1176 desc
->Techniques
= This
->technique_count
;
1181 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetParameterDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
1183 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1184 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1186 TRACE("iface %p, parameter %p, desc %p\n", This
, parameter
, desc
);
1188 if (!desc
|| !param
)
1190 WARN("Invalid argument specified.\n");
1191 return D3DERR_INVALIDCALL
;
1194 desc
->Name
= param
->name
;
1195 desc
->Semantic
= param
->semantic
;
1196 desc
->Class
= param
->class;
1197 desc
->Type
= param
->type
;
1198 desc
->Rows
= param
->rows
;
1199 desc
->Columns
= param
->columns
;
1200 desc
->Elements
= param
->element_count
;
1201 desc
->Annotations
= param
->annotation_count
;
1202 desc
->StructMembers
= param
->member_count
;
1203 desc
->Flags
= param
->flags
;
1204 desc
->Bytes
= param
->bytes
;
1209 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTechniqueDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
1211 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1212 struct d3dx_technique
*tech
= technique
? is_valid_technique(This
, technique
) : get_technique_struct(This
->technique_handles
[0]);
1214 TRACE("iface %p, technique %p, desc %p\n", This
, technique
, desc
);
1218 WARN("Invalid argument specified.\n");
1219 return D3DERR_INVALIDCALL
;
1222 desc
->Name
= tech
->name
;
1223 desc
->Passes
= tech
->pass_count
;
1224 desc
->Annotations
= tech
->annotation_count
;
1229 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPassDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1231 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1232 struct d3dx_pass
*p
= is_valid_pass(This
, pass
);
1234 TRACE("iface %p, pass %p, desc %p\n", This
, pass
, desc
);
1238 WARN("Invalid argument specified.\n");
1239 return D3DERR_INVALIDCALL
;
1242 desc
->Name
= p
->name
;
1243 desc
->Annotations
= p
->annotation_count
;
1245 FIXME("Pixel shader and vertex shader are not supported, yet.\n");
1246 desc
->pVertexShaderFunction
= NULL
;
1247 desc
->pPixelShaderFunction
= NULL
;
1252 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFunctionDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1254 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1256 FIXME("iface %p, shader %p, desc %p stub\n", This
, shader
, desc
);
1261 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameter(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1263 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1264 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1266 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
1270 if (index
< This
->parameter_count
)
1272 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
1273 return This
->parameter_handles
[index
];
1278 if (param
&& !param
->element_count
&& index
< param
->member_count
)
1280 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
1281 return param
->member_handles
[index
];
1285 WARN("Invalid argument specified.\n");
1290 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterByName(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
1292 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1293 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1296 TRACE("iface %p, parameter %p, name %s\n", This
, parameter
, debugstr_a(name
));
1300 handle
= get_parameter_handle(param
);
1301 TRACE("Returning parameter %p\n", handle
);
1305 handle
= get_parameter_handle(get_parameter_by_name(This
, param
, name
));
1306 TRACE("Returning parameter %p\n", handle
);
1311 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterBySemantic(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
1313 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1314 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1315 struct d3dx_parameter
*temp_param
;
1318 TRACE("iface %p, parameter %p, semantic %s\n", This
, parameter
, debugstr_a(semantic
));
1322 for (i
= 0; i
< This
->parameter_count
; ++i
)
1324 temp_param
= get_parameter_struct(This
->parameter_handles
[i
]);
1326 if (!temp_param
->semantic
)
1330 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
1331 return This
->parameter_handles
[i
];
1336 if (!strcasecmp(temp_param
->semantic
, semantic
))
1338 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
1339 return This
->parameter_handles
[i
];
1345 for (i
= 0; i
< param
->member_count
; ++i
)
1347 temp_param
= get_parameter_struct(param
->member_handles
[i
]);
1349 if (!temp_param
->semantic
)
1353 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
1354 return param
->member_handles
[i
];
1359 if (!strcasecmp(temp_param
->semantic
, semantic
))
1361 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
1362 return param
->member_handles
[i
];
1367 WARN("Invalid argument specified\n");
1372 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterElement(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1374 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1375 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1377 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
1381 if (index
< This
->parameter_count
)
1383 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
1384 return This
->parameter_handles
[index
];
1389 if (index
< param
->element_count
)
1391 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
1392 return param
->member_handles
[index
];
1396 WARN("Invalid argument specified\n");
1401 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechnique(ID3DXBaseEffect
*iface
, UINT index
)
1403 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1405 TRACE("iface %p, index %u\n", This
, index
);
1407 if (index
>= This
->technique_count
)
1409 WARN("Invalid argument specified.\n");
1413 TRACE("Returning technique %p\n", This
->technique_handles
[index
]);
1415 return This
->technique_handles
[index
];
1418 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechniqueByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1420 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1423 TRACE("iface %p, name %s stub\n", This
, debugstr_a(name
));
1427 WARN("Invalid argument specified.\n");
1431 for (i
= 0; i
< This
->technique_count
; ++i
)
1433 struct d3dx_technique
*tech
= get_technique_struct(This
->technique_handles
[i
]);
1435 if (!strcmp(tech
->name
, name
))
1437 TRACE("Returning technique %p\n", This
->technique_handles
[i
]);
1438 return This
->technique_handles
[i
];
1442 WARN("Invalid argument specified.\n");
1447 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPass(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, UINT index
)
1449 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1450 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1452 TRACE("iface %p, technique %p, index %u\n", This
, technique
, index
);
1454 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1456 if (tech
&& index
< tech
->pass_count
)
1458 TRACE("Returning pass %p\n", tech
->pass_handles
[index
]);
1459 return tech
->pass_handles
[index
];
1462 WARN("Invalid argument specified.\n");
1467 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPassByName(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1469 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1470 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1472 TRACE("iface %p, technique %p, name %s\n", This
, technique
, debugstr_a(name
));
1474 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1480 for (i
= 0; i
< tech
->pass_count
; ++i
)
1482 struct d3dx_pass
*pass
= get_pass_struct(tech
->pass_handles
[i
]);
1484 if (!strcmp(pass
->name
, name
))
1486 TRACE("Returning pass %p\n", tech
->pass_handles
[i
]);
1487 return tech
->pass_handles
[i
];
1492 WARN("Invalid argument specified.\n");
1497 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunction(ID3DXBaseEffect
*iface
, UINT index
)
1499 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1501 FIXME("iface %p, index %u stub\n", This
, index
);
1506 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunctionByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1508 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1510 FIXME("iface %p, name %s stub\n", This
, debugstr_a(name
));
1515 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, UINT index
)
1517 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1518 struct d3dx_parameter
*param
= get_valid_parameter(This
, object
);
1519 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1520 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1521 UINT annotation_count
= 0;
1522 D3DXHANDLE
*annotation_handles
= NULL
;
1524 FIXME("iface %p, object %p, index %u partial stub\n", This
, object
, index
);
1528 annotation_count
= pass
->annotation_count
;
1529 annotation_handles
= pass
->annotation_handles
;
1533 annotation_count
= technique
->annotation_count
;
1534 annotation_handles
= technique
->annotation_handles
;
1538 annotation_count
= param
->annotation_count
;
1539 annotation_handles
= param
->annotation_handles
;
1541 /* Todo: add funcs */
1543 if (index
< annotation_count
)
1545 TRACE("Returning parameter %p\n", annotation_handles
[index
]);
1546 return annotation_handles
[index
];
1549 WARN("Invalid argument specified\n");
1554 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1556 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1557 struct d3dx_parameter
*param
= get_valid_parameter(This
, object
);
1558 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1559 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1560 UINT annotation_count
= 0, i
;
1561 D3DXHANDLE
*annotation_handles
= NULL
;
1563 FIXME("iface %p, object %p, name %s partial stub\n", This
, object
, debugstr_a(name
));
1567 WARN("Invalid argument specified\n");
1573 annotation_count
= pass
->annotation_count
;
1574 annotation_handles
= pass
->annotation_handles
;
1578 annotation_count
= technique
->annotation_count
;
1579 annotation_handles
= technique
->annotation_handles
;
1583 annotation_count
= param
->annotation_count
;
1584 annotation_handles
= param
->annotation_handles
;
1586 /* Todo: add funcs */
1588 for (i
= 0; i
< annotation_count
; i
++)
1590 struct d3dx_parameter
*anno
= get_parameter_struct(annotation_handles
[i
]);
1592 if (!strcmp(anno
->name
, name
))
1594 TRACE("Returning parameter %p\n", anno
);
1595 return get_parameter_handle(anno
);
1599 WARN("Invalid argument specified\n");
1604 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1606 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1607 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1609 TRACE("iface %p, parameter %p, data %p, bytes %u\n", This
, parameter
, data
, bytes
);
1613 WARN("Invalid parameter %p specified\n", parameter
);
1614 return D3DERR_INVALIDCALL
;
1617 /* samplers don't touch data */
1618 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1619 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1620 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1622 TRACE("Sampler: returning E_FAIL\n");
1626 if (data
&& param
->bytes
<= bytes
)
1628 switch (param
->type
)
1634 TRACE("Copy %u bytes\n", param
->bytes
);
1635 memcpy(param
->data
, data
, param
->bytes
);
1639 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1646 WARN("Invalid argument specified\n");
1648 return D3DERR_INVALIDCALL
;
1651 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1653 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1654 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1656 TRACE("iface %p, parameter %p, data %p, bytes %u\n", This
, parameter
, data
, bytes
);
1660 WARN("Invalid parameter %p specified\n", parameter
);
1661 return D3DERR_INVALIDCALL
;
1664 /* samplers don't touch data */
1665 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1666 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1667 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1669 TRACE("Sampler: returning E_FAIL\n");
1673 if (data
&& param
->bytes
<= bytes
)
1675 TRACE("Type %s\n", debug_d3dxparameter_type(param
->type
));
1677 switch (param
->type
)
1686 case D3DXPT_VERTEXSHADER
:
1687 case D3DXPT_PIXELSHADER
:
1688 case D3DXPT_TEXTURE
:
1689 case D3DXPT_TEXTURE1D
:
1690 case D3DXPT_TEXTURE2D
:
1691 case D3DXPT_TEXTURE3D
:
1692 case D3DXPT_TEXTURECUBE
:
1696 for (i
= 0; i
< (param
->element_count
? param
->element_count
: 1); ++i
)
1698 IUnknown
*unk
= ((IUnknown
**)param
->data
)[i
];
1699 if (unk
) IUnknown_AddRef(unk
);
1705 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1709 TRACE("Copy %u bytes\n", param
->bytes
);
1710 memcpy(data
, param
->data
, param
->bytes
);
1714 WARN("Invalid argument specified\n");
1716 return D3DERR_INVALIDCALL
;
1719 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1721 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1722 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1724 TRACE("iface %p, parameter %p, b %s\n", This
, parameter
, b
? "TRUE" : "FALSE");
1726 if (param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1729 b
= b
? TRUE
: FALSE
;
1730 set_number(param
->data
, param
->type
, &b
, D3DXPT_BOOL
);
1734 WARN("Invalid argument specified\n");
1736 return D3DERR_INVALIDCALL
;
1739 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1741 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1742 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1744 TRACE("iface %p, parameter %p, b %p\n", This
, parameter
, b
);
1746 if (b
&& param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1748 *b
= get_bool(param
->data
);
1749 TRACE("Returning %s\n", *b
? "TRUE" : "FALSE");
1753 WARN("Invalid argument specified\n");
1755 return D3DERR_INVALIDCALL
;
1758 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1760 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1761 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1763 TRACE("iface %p, parameter %p, b %p, count %u\n", This
, parameter
, b
, count
);
1767 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1769 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1771 switch (param
->class)
1775 case D3DXPC_MATRIX_ROWS
:
1776 for (i
= 0; i
< size
; ++i
)
1778 set_number((DWORD
*)param
->data
+ i
, param
->type
, &b
[i
], D3DXPT_BOOL
);
1787 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1792 WARN("Invalid argument specified\n");
1794 return D3DERR_INVALIDCALL
;
1797 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1799 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1800 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1802 TRACE("iface %p, parameter %p, b %p, count %u\n", This
, parameter
, b
, count
);
1804 if (b
&& param
&& (param
->class == D3DXPC_SCALAR
1805 || param
->class == D3DXPC_VECTOR
1806 || param
->class == D3DXPC_MATRIX_ROWS
1807 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1809 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1811 for (i
= 0; i
< size
; ++i
)
1813 b
[i
] = get_bool((DWORD
*)param
->data
+ i
);
1818 WARN("Invalid argument specified\n");
1820 return D3DERR_INVALIDCALL
;
1823 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1825 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1826 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1828 TRACE("iface %p, parameter %p, n %i\n", This
, parameter
, n
);
1830 if (param
&& !param
->element_count
)
1832 if (param
->rows
== 1 && param
->columns
== 1)
1834 set_number(param
->data
, param
->type
, &n
, D3DXPT_INT
);
1839 * Split the value, if parameter is a vector with dimension 3 or 4.
1841 if (param
->type
== D3DXPT_FLOAT
&&
1842 ((param
->class == D3DXPC_VECTOR
&& param
->columns
!= 2) ||
1843 (param
->class == D3DXPC_MATRIX_ROWS
&& param
->rows
!= 2 && param
->columns
== 1)))
1845 TRACE("Vector fixup\n");
1847 *(FLOAT
*)param
->data
= ((n
& 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE
;
1848 ((FLOAT
*)param
->data
)[1] = ((n
& 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE
;
1849 ((FLOAT
*)param
->data
)[2] = (n
& 0xff) * INT_FLOAT_MULTI_INVERSE
;
1850 if (param
->rows
* param
->columns
> 3)
1852 ((FLOAT
*)param
->data
)[3] = ((n
& 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE
;
1858 WARN("Invalid argument specified\n");
1860 return D3DERR_INVALIDCALL
;
1863 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1865 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1866 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1868 TRACE("iface %p, parameter %p, n %p\n", This
, parameter
, n
);
1870 if (n
&& param
&& !param
->element_count
)
1872 if (param
->columns
== 1 && param
->rows
== 1)
1874 *n
= get_int(param
->type
, param
->data
);
1875 TRACE("Returning %i\n", *n
);
1879 if (param
->type
== D3DXPT_FLOAT
&&
1880 ((param
->class == D3DXPC_VECTOR
&& param
->columns
!= 2)
1881 || (param
->class == D3DXPC_MATRIX_ROWS
&& param
->rows
!= 2 && param
->columns
== 1)))
1883 TRACE("Vector fixup\n");
1885 /* all components (3,4) are clamped (0,255) and put in the INT */
1886 *n
= (INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 2)), 1.0f
) * INT_FLOAT_MULTI
);
1887 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 1)), 1.0f
) * INT_FLOAT_MULTI
)) << 8;
1888 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 0)), 1.0f
) * INT_FLOAT_MULTI
)) << 16;
1889 if (param
->columns
* param
->rows
> 3)
1891 *n
+= ((INT
)(min(max(0.0f
, *((FLOAT
*)param
->data
+ 3)), 1.0f
) * INT_FLOAT_MULTI
)) << 24;
1894 TRACE("Returning %i\n", *n
);
1899 WARN("Invalid argument specified\n");
1901 return D3DERR_INVALIDCALL
;
1904 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1906 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1907 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1909 TRACE("iface %p, parameter %p, n %p, count %u\n", This
, parameter
, n
, count
);
1913 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1915 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
1917 switch (param
->class)
1921 case D3DXPC_MATRIX_ROWS
:
1922 for (i
= 0; i
< size
; ++i
)
1924 set_number((DWORD
*)param
->data
+ i
, param
->type
, &n
[i
], D3DXPT_INT
);
1933 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
1938 WARN("Invalid argument specified\n");
1940 return D3DERR_INVALIDCALL
;
1943 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
1945 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1946 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1948 TRACE("iface %p, parameter %p, n %p, count %u\n", This
, parameter
, n
, count
);
1950 if (n
&& param
&& (param
->class == D3DXPC_SCALAR
1951 || param
->class == D3DXPC_VECTOR
1952 || param
->class == D3DXPC_MATRIX_ROWS
1953 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1955 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1957 for (i
= 0; i
< size
; ++i
)
1959 n
[i
] = get_int(param
->type
, (DWORD
*)param
->data
+ i
);
1964 WARN("Invalid argument specified\n");
1966 return D3DERR_INVALIDCALL
;
1969 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
1971 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1972 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1974 TRACE("iface %p, parameter %p, f %f\n", This
, parameter
, f
);
1976 if (param
&& !param
->element_count
&& param
->rows
== 1 && param
->columns
== 1)
1978 set_number((DWORD
*)param
->data
, param
->type
, &f
, D3DXPT_FLOAT
);
1982 WARN("Invalid argument specified\n");
1984 return D3DERR_INVALIDCALL
;
1987 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
1989 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1990 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
1992 TRACE("iface %p, parameter %p, f %p\n", This
, parameter
, f
);
1994 if (f
&& param
&& !param
->element_count
&& param
->columns
== 1 && param
->rows
== 1)
1996 *f
= get_float(param
->type
, (DWORD
*)param
->data
);
1997 TRACE("Returning %f\n", *f
);
2001 WARN("Invalid argument specified\n");
2003 return D3DERR_INVALIDCALL
;
2006 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
2008 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2009 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2011 TRACE("iface %p, parameter %p, f %p, count %u\n", This
, parameter
, f
, count
);
2015 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
2017 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2019 switch (param
->class)
2023 case D3DXPC_MATRIX_ROWS
:
2024 for (i
= 0; i
< size
; ++i
)
2026 set_number((DWORD
*)param
->data
+ i
, param
->type
, &f
[i
], D3DXPT_FLOAT
);
2035 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2040 WARN("Invalid argument specified\n");
2042 return D3DERR_INVALIDCALL
;
2045 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
2047 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2048 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2050 TRACE("iface %p, parameter %p, f %p, count %u\n", This
, parameter
, f
, count
);
2052 if (f
&& param
&& (param
->class == D3DXPC_SCALAR
2053 || param
->class == D3DXPC_VECTOR
2054 || param
->class == D3DXPC_MATRIX_ROWS
2055 || param
->class == D3DXPC_MATRIX_COLUMNS
))
2057 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
2059 for (i
= 0; i
< size
; ++i
)
2061 f
[i
] = get_float(param
->type
, (DWORD
*)param
->data
+ i
);
2066 WARN("Invalid argument specified\n");
2068 return D3DERR_INVALIDCALL
;
2071 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2073 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2074 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2076 TRACE("iface %p, parameter %p, vector %p\n", This
, parameter
, vector
);
2078 if (param
&& !param
->element_count
)
2080 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2082 switch (param
->class)
2086 if (param
->type
== D3DXPT_INT
&& param
->bytes
== 4)
2090 TRACE("INT fixup\n");
2091 tmp
= (DWORD
)(max(min(vector
->z
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
);
2092 tmp
+= ((DWORD
)(max(min(vector
->y
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 8;
2093 tmp
+= ((DWORD
)(max(min(vector
->x
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 16;
2094 tmp
+= ((DWORD
)(max(min(vector
->w
, 1.0f
), 0.0f
) * INT_FLOAT_MULTI
)) << 24;
2096 *(INT
*)param
->data
= tmp
;
2099 set_vector(param
, vector
);
2102 case D3DXPC_MATRIX_ROWS
:
2108 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2113 WARN("Invalid argument specified\n");
2115 return D3DERR_INVALIDCALL
;
2118 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVector(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2120 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2121 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2123 TRACE("iface %p, parameter %p, vector %p\n", This
, parameter
, vector
);
2125 if (vector
&& param
&& !param
->element_count
)
2127 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2129 switch (param
->class)
2133 if (param
->type
== D3DXPT_INT
&& param
->bytes
== 4)
2135 TRACE("INT fixup\n");
2136 vector
->x
= (((*(INT
*)param
->data
) & 0xff0000) >> 16) * INT_FLOAT_MULTI_INVERSE
;
2137 vector
->y
= (((*(INT
*)param
->data
) & 0xff00) >> 8) * INT_FLOAT_MULTI_INVERSE
;
2138 vector
->z
= ((*(INT
*)param
->data
) & 0xff) * INT_FLOAT_MULTI_INVERSE
;
2139 vector
->w
= (((*(INT
*)param
->data
) & 0xff000000) >> 24) * INT_FLOAT_MULTI_INVERSE
;
2142 get_vector(param
, vector
);
2145 case D3DXPC_MATRIX_ROWS
:
2151 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2156 WARN("Invalid argument specified\n");
2158 return D3DERR_INVALIDCALL
;
2161 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2163 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2164 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2166 TRACE("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
2168 if (param
&& param
->element_count
&& param
->element_count
>= count
)
2172 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2174 switch (param
->class)
2177 for (i
= 0; i
< count
; ++i
)
2179 set_vector(get_parameter_struct(param
->member_handles
[i
]), &vector
[i
]);
2184 case D3DXPC_MATRIX_ROWS
:
2190 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2195 WARN("Invalid argument specified\n");
2197 return D3DERR_INVALIDCALL
;
2200 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2202 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2203 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2205 TRACE("iface %p, parameter %p, vector %p, count %u\n", This
, parameter
, vector
, count
);
2207 if (!count
) return D3D_OK
;
2209 if (vector
&& param
&& count
<= param
->element_count
)
2213 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2215 switch (param
->class)
2218 for (i
= 0; i
< count
; ++i
)
2220 get_vector(get_parameter_struct(param
->member_handles
[i
]), &vector
[i
]);
2225 case D3DXPC_MATRIX_ROWS
:
2231 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2236 WARN("Invalid argument specified\n");
2238 return D3DERR_INVALIDCALL
;
2241 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2243 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2244 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2246 TRACE("iface %p, parameter %p, matrix %p\n", This
, parameter
, matrix
);
2248 if (param
&& !param
->element_count
)
2250 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2252 switch (param
->class)
2254 case D3DXPC_MATRIX_ROWS
:
2255 set_matrix(param
, matrix
);
2265 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2270 WARN("Invalid argument specified\n");
2272 return D3DERR_INVALIDCALL
;
2275 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2277 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2278 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2280 TRACE("iface %p, parameter %p, matrix %p\n", This
, parameter
, matrix
);
2282 if (matrix
&& param
&& !param
->element_count
)
2284 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2286 switch (param
->class)
2288 case D3DXPC_MATRIX_ROWS
:
2289 get_matrix(param
, matrix
);
2299 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2304 WARN("Invalid argument specified\n");
2306 return D3DERR_INVALIDCALL
;
2309 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2311 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2312 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2314 TRACE("iface %p, parameter %p, matrix %p, count %u\n", This
, parameter
, matrix
, count
);
2316 if (param
&& param
->element_count
>= count
)
2320 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2322 switch (param
->class)
2324 case D3DXPC_MATRIX_ROWS
:
2325 for (i
= 0; i
< count
; ++i
)
2327 set_matrix(get_parameter_struct(param
->member_handles
[i
]), &matrix
[i
]);
2338 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2343 WARN("Invalid argument specified\n");
2345 return D3DERR_INVALIDCALL
;
2348 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2350 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2351 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2353 TRACE("iface %p, parameter %p, matrix %p, count %u\n", This
, parameter
, matrix
, count
);
2355 if (!count
) return D3D_OK
;
2357 if (matrix
&& param
&& count
<= param
->element_count
)
2361 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2363 switch (param
->class)
2365 case D3DXPC_MATRIX_ROWS
:
2366 for (i
= 0; i
< count
; ++i
)
2368 get_matrix(get_parameter_struct(param
->member_handles
[i
]), &matrix
[i
]);
2379 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2384 WARN("Invalid argument specified\n");
2386 return D3DERR_INVALIDCALL
;
2389 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2391 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2393 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
2398 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2400 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2402 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
2407 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2409 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2410 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2413 TRACE("iface %p, parameter %p, matrix %p\n", This
, parameter
, matrix
);
2415 if (param
&& !param
->element_count
)
2417 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2419 switch (param
->class)
2421 case D3DXPC_MATRIX_ROWS
:
2422 set_matrix(param
, D3DXMatrixTranspose(&m
, matrix
));
2432 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2437 WARN("Invalid argument specified\n");
2439 return D3DERR_INVALIDCALL
;
2442 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2444 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2445 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2448 TRACE("iface %p, parameter %p, matrix %p\n", This
, parameter
, matrix
);
2450 if (matrix
&& param
&& !param
->element_count
)
2452 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2454 switch (param
->class)
2458 get_matrix(param
, matrix
);
2461 case D3DXPC_MATRIX_ROWS
:
2462 get_matrix(param
, &m
);
2463 D3DXMatrixTranspose(matrix
, &m
);
2471 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2476 WARN("Invalid argument specified\n");
2478 return D3DERR_INVALIDCALL
;
2481 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2483 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2484 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2487 TRACE("iface %p, parameter %p, matrix %p, count %u\n", This
, parameter
, matrix
, count
);
2489 if (param
&& param
->element_count
>= count
)
2493 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2495 switch (param
->class)
2497 case D3DXPC_MATRIX_ROWS
:
2498 for (i
= 0; i
< count
; ++i
)
2500 set_matrix(get_parameter_struct(param
->member_handles
[i
]), D3DXMatrixTranspose(&m
, &matrix
[i
]));
2511 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2516 WARN("Invalid argument specified\n");
2518 return D3DERR_INVALIDCALL
;
2521 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2523 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2524 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2526 TRACE("iface %p, parameter %p, matrix %p, count %u\n", This
, parameter
, matrix
, count
);
2528 if (!count
) return D3D_OK
;
2530 if (matrix
&& param
&& count
<= param
->element_count
)
2534 TRACE("Class %s\n", debug_d3dxparameter_class(param
->class));
2536 switch (param
->class)
2538 case D3DXPC_MATRIX_ROWS
:
2539 for (i
= 0; i
< count
; ++i
)
2543 get_matrix(get_parameter_struct(param
->member_handles
[i
]), &m
);
2544 D3DXMatrixTranspose(&matrix
[i
], &m
);
2555 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
2560 WARN("Invalid argument specified\n");
2562 return D3DERR_INVALIDCALL
;
2565 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2567 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2569 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
2574 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2576 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2578 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
2583 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
2585 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2587 FIXME("iface %p, parameter %p, string %p stub\n", This
, parameter
, string
);
2592 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
2594 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2595 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2597 TRACE("iface %p, parameter %p, string %p\n", This
, parameter
, string
);
2599 if (string
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_STRING
)
2601 *string
= *(LPCSTR
*)param
->data
;
2602 TRACE("Returning %s\n", debugstr_a(*string
));
2606 WARN("Invalid argument specified\n");
2608 return D3DERR_INVALIDCALL
;
2611 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
2613 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2614 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2616 TRACE("iface %p, parameter %p, texture %p\n", This
, parameter
, texture
);
2618 if (param
&& !param
->element_count
&&
2619 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2620 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2621 || param
->type
== D3DXPT_TEXTURECUBE
))
2623 LPDIRECT3DBASETEXTURE9 oltexture
= *(LPDIRECT3DBASETEXTURE9
*)param
->data
;
2625 if (texture
) IDirect3DBaseTexture9_AddRef(texture
);
2626 if (oltexture
) IDirect3DBaseTexture9_Release(oltexture
);
2628 *(LPDIRECT3DBASETEXTURE9
*)param
->data
= texture
;
2633 WARN("Invalid argument specified\n");
2635 return D3DERR_INVALIDCALL
;
2638 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
2640 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2641 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2643 TRACE("iface %p, parameter %p, texture %p\n", This
, parameter
, texture
);
2645 if (texture
&& param
&& !param
->element_count
&&
2646 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2647 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2648 || param
->type
== D3DXPT_TEXTURECUBE
))
2650 *texture
= *(LPDIRECT3DBASETEXTURE9
*)param
->data
;
2651 if (*texture
) IDirect3DBaseTexture9_AddRef(*texture
);
2652 TRACE("Returning %p\n", *texture
);
2656 WARN("Invalid argument specified\n");
2658 return D3DERR_INVALIDCALL
;
2661 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2663 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2664 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2666 TRACE("iface %p, parameter %p, pshader %p\n", This
, parameter
, pshader
);
2668 if (pshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_PIXELSHADER
)
2670 *pshader
= *(LPDIRECT3DPIXELSHADER9
*)param
->data
;
2671 if (*pshader
) IDirect3DPixelShader9_AddRef(*pshader
);
2672 TRACE("Returning %p\n", *pshader
);
2676 WARN("Invalid argument specified\n");
2678 return D3DERR_INVALIDCALL
;
2681 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2683 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2684 struct d3dx_parameter
*param
= get_valid_parameter(This
, parameter
);
2686 TRACE("iface %p, parameter %p, vshader %p\n", This
, parameter
, vshader
);
2688 if (vshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_VERTEXSHADER
)
2690 *vshader
= *(LPDIRECT3DVERTEXSHADER9
*)param
->data
;
2691 if (*vshader
) IDirect3DVertexShader9_AddRef(*vshader
);
2692 TRACE("Returning %p\n", *vshader
);
2696 WARN("Invalid argument specified\n");
2698 return D3DERR_INVALIDCALL
;
2701 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetArrayRange(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2703 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2705 FIXME("iface %p, parameter %p, start %u, end %u stub\n", This
, parameter
, start
, end
);
2710 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
=
2712 /*** IUnknown methods ***/
2713 ID3DXBaseEffectImpl_QueryInterface
,
2714 ID3DXBaseEffectImpl_AddRef
,
2715 ID3DXBaseEffectImpl_Release
,
2716 /*** ID3DXBaseEffect methods ***/
2717 ID3DXBaseEffectImpl_GetDesc
,
2718 ID3DXBaseEffectImpl_GetParameterDesc
,
2719 ID3DXBaseEffectImpl_GetTechniqueDesc
,
2720 ID3DXBaseEffectImpl_GetPassDesc
,
2721 ID3DXBaseEffectImpl_GetFunctionDesc
,
2722 ID3DXBaseEffectImpl_GetParameter
,
2723 ID3DXBaseEffectImpl_GetParameterByName
,
2724 ID3DXBaseEffectImpl_GetParameterBySemantic
,
2725 ID3DXBaseEffectImpl_GetParameterElement
,
2726 ID3DXBaseEffectImpl_GetTechnique
,
2727 ID3DXBaseEffectImpl_GetTechniqueByName
,
2728 ID3DXBaseEffectImpl_GetPass
,
2729 ID3DXBaseEffectImpl_GetPassByName
,
2730 ID3DXBaseEffectImpl_GetFunction
,
2731 ID3DXBaseEffectImpl_GetFunctionByName
,
2732 ID3DXBaseEffectImpl_GetAnnotation
,
2733 ID3DXBaseEffectImpl_GetAnnotationByName
,
2734 ID3DXBaseEffectImpl_SetValue
,
2735 ID3DXBaseEffectImpl_GetValue
,
2736 ID3DXBaseEffectImpl_SetBool
,
2737 ID3DXBaseEffectImpl_GetBool
,
2738 ID3DXBaseEffectImpl_SetBoolArray
,
2739 ID3DXBaseEffectImpl_GetBoolArray
,
2740 ID3DXBaseEffectImpl_SetInt
,
2741 ID3DXBaseEffectImpl_GetInt
,
2742 ID3DXBaseEffectImpl_SetIntArray
,
2743 ID3DXBaseEffectImpl_GetIntArray
,
2744 ID3DXBaseEffectImpl_SetFloat
,
2745 ID3DXBaseEffectImpl_GetFloat
,
2746 ID3DXBaseEffectImpl_SetFloatArray
,
2747 ID3DXBaseEffectImpl_GetFloatArray
,
2748 ID3DXBaseEffectImpl_SetVector
,
2749 ID3DXBaseEffectImpl_GetVector
,
2750 ID3DXBaseEffectImpl_SetVectorArray
,
2751 ID3DXBaseEffectImpl_GetVectorArray
,
2752 ID3DXBaseEffectImpl_SetMatrix
,
2753 ID3DXBaseEffectImpl_GetMatrix
,
2754 ID3DXBaseEffectImpl_SetMatrixArray
,
2755 ID3DXBaseEffectImpl_GetMatrixArray
,
2756 ID3DXBaseEffectImpl_SetMatrixPointerArray
,
2757 ID3DXBaseEffectImpl_GetMatrixPointerArray
,
2758 ID3DXBaseEffectImpl_SetMatrixTranspose
,
2759 ID3DXBaseEffectImpl_GetMatrixTranspose
,
2760 ID3DXBaseEffectImpl_SetMatrixTransposeArray
,
2761 ID3DXBaseEffectImpl_GetMatrixTransposeArray
,
2762 ID3DXBaseEffectImpl_SetMatrixTransposePointerArray
,
2763 ID3DXBaseEffectImpl_GetMatrixTransposePointerArray
,
2764 ID3DXBaseEffectImpl_SetString
,
2765 ID3DXBaseEffectImpl_GetString
,
2766 ID3DXBaseEffectImpl_SetTexture
,
2767 ID3DXBaseEffectImpl_GetTexture
,
2768 ID3DXBaseEffectImpl_GetPixelShader
,
2769 ID3DXBaseEffectImpl_GetVertexShader
,
2770 ID3DXBaseEffectImpl_SetArrayRange
,
2773 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
2775 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
2778 /*** IUnknown methods ***/
2779 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
2781 TRACE("(%p)->(%s, %p)\n", iface
, debugstr_guid(riid
), object
);
2783 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2784 IsEqualGUID(riid
, &IID_ID3DXEffect
))
2786 iface
->lpVtbl
->AddRef(iface
);
2791 ERR("Interface %s not found\n", debugstr_guid(riid
));
2793 return E_NOINTERFACE
;
2796 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
2798 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2800 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
2802 return InterlockedIncrement(&This
->ref
);
2805 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
2807 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2808 ULONG ref
= InterlockedDecrement(&This
->ref
);
2810 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
2815 HeapFree(GetProcessHeap(), 0, This
);
2821 /*** ID3DXBaseEffect methods ***/
2822 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
2824 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2825 ID3DXBaseEffect
*base
= This
->base_effect
;
2827 TRACE("Forward iface %p, base %p\n", This
, base
);
2829 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
2832 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
2834 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2835 ID3DXBaseEffect
*base
= This
->base_effect
;
2837 TRACE("Forward iface %p, base %p\n", This
, base
);
2839 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
2842 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
2844 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2845 ID3DXBaseEffect
*base
= This
->base_effect
;
2847 TRACE("Forward iface %p, base %p\n", This
, base
);
2849 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
2852 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
2854 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2855 ID3DXBaseEffect
*base
= This
->base_effect
;
2857 TRACE("Forward iface %p, base %p\n", This
, base
);
2859 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
2862 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
2864 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2865 ID3DXBaseEffect
*base
= This
->base_effect
;
2867 TRACE("Forward iface %p, base %p\n", This
, base
);
2869 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
2872 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2874 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2875 ID3DXBaseEffect
*base
= This
->base_effect
;
2877 TRACE("Forward iface %p, base %p\n", This
, base
);
2879 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
2882 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
2884 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2885 ID3DXBaseEffect
*base
= This
->base_effect
;
2887 TRACE("Forward iface %p, base %p\n", This
, base
);
2889 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
2892 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
2894 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2895 ID3DXBaseEffect
*base
= This
->base_effect
;
2897 TRACE("Forward iface %p, base %p\n", This
, base
);
2899 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
2902 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2904 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2905 ID3DXBaseEffect
*base
= This
->base_effect
;
2907 TRACE("Forward iface %p, base %p\n", This
, base
);
2909 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
2912 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
2914 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2915 ID3DXBaseEffect
*base
= This
->base_effect
;
2917 TRACE("Forward iface %p, base %p\n", This
, base
);
2919 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
2922 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, LPCSTR name
)
2924 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2925 ID3DXBaseEffect
*base
= This
->base_effect
;
2927 TRACE("Forward iface %p, base %p\n", This
, base
);
2929 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
2932 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
2934 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2935 ID3DXBaseEffect
*base
= This
->base_effect
;
2937 TRACE("Forward iface %p, base %p\n", This
, base
);
2939 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
2942 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
2944 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2945 ID3DXBaseEffect
*base
= This
->base_effect
;
2947 TRACE("Forward iface %p, base %p\n", This
, base
);
2949 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
2952 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
2954 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2955 ID3DXBaseEffect
*base
= This
->base_effect
;
2957 TRACE("Forward iface %p, base %p\n", This
, base
);
2959 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
2962 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, LPCSTR name
)
2964 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2965 ID3DXBaseEffect
*base
= This
->base_effect
;
2967 TRACE("Forward iface %p, base %p\n", This
, base
);
2969 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
2972 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
2974 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2975 ID3DXBaseEffect
*base
= This
->base_effect
;
2977 TRACE("Forward iface %p, base %p\n", This
, base
);
2979 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
2982 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
2984 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2985 ID3DXBaseEffect
*base
= This
->base_effect
;
2987 TRACE("Forward iface %p, base %p\n", This
, base
);
2989 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
2992 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
2994 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2995 ID3DXBaseEffect
*base
= This
->base_effect
;
2997 TRACE("Forward iface %p, base %p\n", This
, base
);
2999 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
3002 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
3004 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3005 ID3DXBaseEffect
*base
= This
->base_effect
;
3007 TRACE("Forward iface %p, base %p\n", This
, base
);
3009 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
3012 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
3014 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3015 ID3DXBaseEffect
*base
= This
->base_effect
;
3017 TRACE("Forward iface %p, base %p\n", This
, base
);
3019 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
3022 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
3024 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3025 ID3DXBaseEffect
*base
= This
->base_effect
;
3027 TRACE("Forward iface %p, base %p\n", This
, base
);
3029 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
3032 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
3034 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3035 ID3DXBaseEffect
*base
= This
->base_effect
;
3037 TRACE("Forward iface %p, base %p\n", This
, base
);
3039 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
3042 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
3044 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3045 ID3DXBaseEffect
*base
= This
->base_effect
;
3047 TRACE("Forward iface %p, base %p\n", This
, base
);
3049 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
3052 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
3054 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3055 ID3DXBaseEffect
*base
= This
->base_effect
;
3057 TRACE("Forward iface %p, base %p\n", This
, base
);
3059 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
3062 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
3064 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3065 ID3DXBaseEffect
*base
= This
->base_effect
;
3067 TRACE("Forward iface %p, base %p\n", This
, base
);
3069 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
3072 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
3074 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3075 ID3DXBaseEffect
*base
= This
->base_effect
;
3077 TRACE("Forward iface %p, base %p\n", This
, base
);
3079 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
3082 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
3084 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3085 ID3DXBaseEffect
*base
= This
->base_effect
;
3087 TRACE("Forward iface %p, base %p\n", This
, base
);
3089 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
3092 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
3094 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3095 ID3DXBaseEffect
*base
= This
->base_effect
;
3097 TRACE("Forward iface %p, base %p\n", This
, base
);
3099 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
3102 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
3104 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3105 ID3DXBaseEffect
*base
= This
->base_effect
;
3107 TRACE("Forward iface %p, base %p\n", This
, base
);
3109 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
3112 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
3114 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3115 ID3DXBaseEffect
*base
= This
->base_effect
;
3117 TRACE("Forward iface %p, base %p\n", This
, base
);
3119 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
3122 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
3124 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3125 ID3DXBaseEffect
*base
= This
->base_effect
;
3127 TRACE("Forward iface %p, base %p\n", This
, base
);
3129 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
3132 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
3134 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3135 ID3DXBaseEffect
*base
= This
->base_effect
;
3137 TRACE("Forward iface %p, base %p\n", This
, base
);
3139 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
3142 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
3144 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3145 ID3DXBaseEffect
*base
= This
->base_effect
;
3147 TRACE("Forward iface %p, base %p\n", This
, base
);
3149 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
3152 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
3154 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3155 ID3DXBaseEffect
*base
= This
->base_effect
;
3157 TRACE("Forward iface %p, base %p\n", This
, base
);
3159 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
3162 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
3164 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3165 ID3DXBaseEffect
*base
= This
->base_effect
;
3167 TRACE("Forward iface %p, base %p\n", This
, base
);
3169 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
3172 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3174 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3175 ID3DXBaseEffect
*base
= This
->base_effect
;
3177 TRACE("Forward iface %p, base %p\n", This
, base
);
3179 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
3182 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3184 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3185 ID3DXBaseEffect
*base
= This
->base_effect
;
3187 TRACE("Forward iface %p, base %p\n", This
, base
);
3189 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
3192 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3194 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3195 ID3DXBaseEffect
*base
= This
->base_effect
;
3197 TRACE("Forward iface %p, base %p\n", This
, base
);
3199 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
3202 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3204 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3205 ID3DXBaseEffect
*base
= This
->base_effect
;
3207 TRACE("Forward iface %p, base %p\n", This
, base
);
3209 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
3212 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3214 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3215 ID3DXBaseEffect
*base
= This
->base_effect
;
3217 TRACE("Forward iface %p, base %p\n", This
, base
);
3219 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
3222 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3224 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3225 ID3DXBaseEffect
*base
= This
->base_effect
;
3227 TRACE("Forward iface %p, base %p\n", This
, base
);
3229 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
3232 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3234 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3235 ID3DXBaseEffect
*base
= This
->base_effect
;
3237 TRACE("Forward iface %p, base %p\n", This
, base
);
3239 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
3242 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3244 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3245 ID3DXBaseEffect
*base
= This
->base_effect
;
3247 TRACE("Forward iface %p, base %p\n", This
, base
);
3249 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
3252 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3254 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3255 ID3DXBaseEffect
*base
= This
->base_effect
;
3257 TRACE("Forward iface %p, base %p\n", This
, base
);
3259 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3262 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3264 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3265 ID3DXBaseEffect
*base
= This
->base_effect
;
3267 TRACE("Forward iface %p, base %p\n", This
, base
);
3269 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3272 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3274 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3275 ID3DXBaseEffect
*base
= This
->base_effect
;
3277 TRACE("Forward iface %p, base %p\n", This
, base
);
3279 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3282 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3284 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3285 ID3DXBaseEffect
*base
= This
->base_effect
;
3287 TRACE("Forward iface %p, base %p\n", This
, base
);
3289 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3292 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
3294 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3295 ID3DXBaseEffect
*base
= This
->base_effect
;
3297 TRACE("Forward iface %p, base %p\n", This
, base
);
3299 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
3302 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
3304 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3305 ID3DXBaseEffect
*base
= This
->base_effect
;
3307 TRACE("Forward iface %p, base %p\n", This
, base
);
3309 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
3312 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
3314 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3315 ID3DXBaseEffect
*base
= This
->base_effect
;
3317 TRACE("Forward iface %p, base %p\n", This
, base
);
3319 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
3322 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
3324 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3325 ID3DXBaseEffect
*base
= This
->base_effect
;
3327 TRACE("Forward iface %p, base %p\n", This
, base
);
3329 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
3332 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
3334 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3335 ID3DXBaseEffect
*base
= This
->base_effect
;
3337 TRACE("Forward iface %p, base %p\n", This
, base
);
3339 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
3342 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
3344 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3345 ID3DXBaseEffect
*base
= This
->base_effect
;
3347 TRACE("Forward iface %p, base %p\n", This
, base
);
3349 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
3352 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
3354 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3355 ID3DXBaseEffect
*base
= This
->base_effect
;
3357 TRACE("Forward iface %p, base %p\n", This
, base
);
3359 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
3362 /*** ID3DXEffect methods ***/
3363 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, LPD3DXEFFECTPOOL
*pool
)
3365 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3367 TRACE("iface %p, pool %p\n", This
, pool
);
3371 WARN("Invalid argument supplied.\n");
3372 return D3DERR_INVALIDCALL
;
3377 This
->pool
->lpVtbl
->AddRef(This
->pool
);
3382 TRACE("Returning pool %p\n", *pool
);
3387 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
*iface
, D3DXHANDLE technique
)
3389 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3390 struct ID3DXBaseEffectImpl
*base
= impl_from_ID3DXBaseEffect(This
->base_effect
);
3391 struct d3dx_technique
*tech
= is_valid_technique(base
, technique
);
3393 TRACE("iface %p, technique %p\n", This
, technique
);
3395 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
3401 for (i
= 0; i
< base
->technique_count
; ++i
)
3403 struct d3dx_technique
*t
= get_technique_struct(base
->technique_handles
[i
]);
3407 This
->active_technique
= get_technique_handle(t
);
3408 TRACE("Technique %u (%p)\n", i
, tech
);
3414 WARN("Invalid argument supplied.\n");
3416 return D3DERR_INVALIDCALL
;
3419 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
*iface
)
3421 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3423 TRACE("iface %p\n", This
);
3425 return This
->active_technique
;
3428 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
3430 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3432 FIXME("(%p)->(%p): stub\n", This
, technique
);
3437 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
3439 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3441 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
3446 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
3448 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3450 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
3455 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
*iface
, UINT
*passes
, DWORD flags
)
3457 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3458 struct d3dx_technique
*technique
= get_technique_struct(This
->active_technique
);
3460 FIXME("iface %p, passes %p, flags %#x partial stub\n", This
, passes
, flags
);
3462 if (passes
&& technique
)
3464 if (This
->manager
|| flags
& D3DXFX_DONOTSAVESTATE
)
3466 TRACE("State capturing disabled.\n");
3470 FIXME("State capturing not supported, yet!\n");
3473 *passes
= technique
->pass_count
;
3478 WARN("Invalid argument supplied.\n");
3480 return D3DERR_INVALIDCALL
;
3483 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
*iface
, UINT pass
)
3485 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3486 struct d3dx_technique
*technique
= get_technique_struct(This
->active_technique
);
3488 TRACE("iface %p, pass %u\n", This
, pass
);
3490 if (technique
&& pass
< technique
->pass_count
&& !This
->active_pass
)
3492 This
->active_pass
= technique
->pass_handles
[pass
];
3494 FIXME("No states applied, yet!\n");
3499 WARN("Invalid argument supplied.\n");
3501 return D3DERR_INVALIDCALL
;
3504 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
3506 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3508 FIXME("(%p)->(): stub\n", This
);
3513 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
*iface
)
3515 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3517 TRACE("iface %p\n", This
);
3519 if (This
->active_pass
)
3521 This
->active_pass
= NULL
;
3525 WARN("Invalid call.\n");
3527 return D3DERR_INVALIDCALL
;
3530 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
* iface
)
3532 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3534 FIXME("(%p)->(): stub\n", This
);
3539 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, LPDIRECT3DDEVICE9
*device
)
3541 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3543 TRACE("iface %p, device %p\n", This
, device
);
3547 WARN("Invalid argument supplied.\n");
3548 return D3DERR_INVALIDCALL
;
3551 IDirect3DDevice9_AddRef(This
->device
);
3553 *device
= This
->device
;
3555 TRACE("Returning device %p\n", *device
);
3560 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
3562 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3564 FIXME("(%p)->(): stub\n", This
);
3569 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
3571 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3573 FIXME("(%p)->(): stub\n", This
);
3578 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER manager
)
3580 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3582 TRACE("iface %p, manager %p\n", This
, manager
);
3584 if (manager
) IUnknown_AddRef(manager
);
3585 if (This
->manager
) IUnknown_Release(This
->manager
);
3587 This
->manager
= manager
;
3592 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER
*manager
)
3594 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3596 TRACE("iface %p, manager %p\n", This
, manager
);
3600 WARN("Invalid argument supplied.\n");
3601 return D3DERR_INVALIDCALL
;
3604 if (This
->manager
) IUnknown_AddRef(This
->manager
);
3605 *manager
= This
->manager
;
3610 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
3612 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3614 FIXME("(%p)->(): stub\n", This
);
3619 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
3621 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3623 FIXME("(%p)->(): stub\n", This
);
3628 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
3630 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3632 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
3637 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
3639 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3641 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
3646 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
* iface
, LPDIRECT3DDEVICE9 device
, LPD3DXEFFECT
* effect
)
3648 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3650 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
3655 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
* iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT byte_offset
, UINT bytes
)
3657 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
3659 FIXME("(%p)->(%p, %p, %u, %u): stub\n", This
, parameter
, data
, byte_offset
, bytes
);
3664 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
3666 /*** IUnknown methods ***/
3667 ID3DXEffectImpl_QueryInterface
,
3668 ID3DXEffectImpl_AddRef
,
3669 ID3DXEffectImpl_Release
,
3670 /*** ID3DXBaseEffect methods ***/
3671 ID3DXEffectImpl_GetDesc
,
3672 ID3DXEffectImpl_GetParameterDesc
,
3673 ID3DXEffectImpl_GetTechniqueDesc
,
3674 ID3DXEffectImpl_GetPassDesc
,
3675 ID3DXEffectImpl_GetFunctionDesc
,
3676 ID3DXEffectImpl_GetParameter
,
3677 ID3DXEffectImpl_GetParameterByName
,
3678 ID3DXEffectImpl_GetParameterBySemantic
,
3679 ID3DXEffectImpl_GetParameterElement
,
3680 ID3DXEffectImpl_GetTechnique
,
3681 ID3DXEffectImpl_GetTechniqueByName
,
3682 ID3DXEffectImpl_GetPass
,
3683 ID3DXEffectImpl_GetPassByName
,
3684 ID3DXEffectImpl_GetFunction
,
3685 ID3DXEffectImpl_GetFunctionByName
,
3686 ID3DXEffectImpl_GetAnnotation
,
3687 ID3DXEffectImpl_GetAnnotationByName
,
3688 ID3DXEffectImpl_SetValue
,
3689 ID3DXEffectImpl_GetValue
,
3690 ID3DXEffectImpl_SetBool
,
3691 ID3DXEffectImpl_GetBool
,
3692 ID3DXEffectImpl_SetBoolArray
,
3693 ID3DXEffectImpl_GetBoolArray
,
3694 ID3DXEffectImpl_SetInt
,
3695 ID3DXEffectImpl_GetInt
,
3696 ID3DXEffectImpl_SetIntArray
,
3697 ID3DXEffectImpl_GetIntArray
,
3698 ID3DXEffectImpl_SetFloat
,
3699 ID3DXEffectImpl_GetFloat
,
3700 ID3DXEffectImpl_SetFloatArray
,
3701 ID3DXEffectImpl_GetFloatArray
,
3702 ID3DXEffectImpl_SetVector
,
3703 ID3DXEffectImpl_GetVector
,
3704 ID3DXEffectImpl_SetVectorArray
,
3705 ID3DXEffectImpl_GetVectorArray
,
3706 ID3DXEffectImpl_SetMatrix
,
3707 ID3DXEffectImpl_GetMatrix
,
3708 ID3DXEffectImpl_SetMatrixArray
,
3709 ID3DXEffectImpl_GetMatrixArray
,
3710 ID3DXEffectImpl_SetMatrixPointerArray
,
3711 ID3DXEffectImpl_GetMatrixPointerArray
,
3712 ID3DXEffectImpl_SetMatrixTranspose
,
3713 ID3DXEffectImpl_GetMatrixTranspose
,
3714 ID3DXEffectImpl_SetMatrixTransposeArray
,
3715 ID3DXEffectImpl_GetMatrixTransposeArray
,
3716 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
3717 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
3718 ID3DXEffectImpl_SetString
,
3719 ID3DXEffectImpl_GetString
,
3720 ID3DXEffectImpl_SetTexture
,
3721 ID3DXEffectImpl_GetTexture
,
3722 ID3DXEffectImpl_GetPixelShader
,
3723 ID3DXEffectImpl_GetVertexShader
,
3724 ID3DXEffectImpl_SetArrayRange
,
3725 /*** ID3DXEffect methods ***/
3726 ID3DXEffectImpl_GetPool
,
3727 ID3DXEffectImpl_SetTechnique
,
3728 ID3DXEffectImpl_GetCurrentTechnique
,
3729 ID3DXEffectImpl_ValidateTechnique
,
3730 ID3DXEffectImpl_FindNextValidTechnique
,
3731 ID3DXEffectImpl_IsParameterUsed
,
3732 ID3DXEffectImpl_Begin
,
3733 ID3DXEffectImpl_BeginPass
,
3734 ID3DXEffectImpl_CommitChanges
,
3735 ID3DXEffectImpl_EndPass
,
3736 ID3DXEffectImpl_End
,
3737 ID3DXEffectImpl_GetDevice
,
3738 ID3DXEffectImpl_OnLostDevice
,
3739 ID3DXEffectImpl_OnResetDevice
,
3740 ID3DXEffectImpl_SetStateManager
,
3741 ID3DXEffectImpl_GetStateManager
,
3742 ID3DXEffectImpl_BeginParameterBlock
,
3743 ID3DXEffectImpl_EndParameterBlock
,
3744 ID3DXEffectImpl_ApplyParameterBlock
,
3745 ID3DXEffectImpl_DeleteParameterBlock
,
3746 ID3DXEffectImpl_CloneEffect
,
3747 ID3DXEffectImpl_SetRawValue
3750 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
3752 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
3755 /*** IUnknown methods ***/
3756 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
3758 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
3760 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
3761 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
3763 iface
->lpVtbl
->AddRef(iface
);
3768 ERR("Interface %s not found\n", debugstr_guid(riid
));
3770 return E_NOINTERFACE
;
3773 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
3775 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3777 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
3779 return InterlockedIncrement(&This
->ref
);
3782 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
3784 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3785 ULONG ref
= InterlockedDecrement(&This
->ref
);
3787 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
3791 free_effect_compiler(This
);
3792 HeapFree(GetProcessHeap(), 0, This
);
3798 /*** ID3DXBaseEffect methods ***/
3799 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
3801 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3802 ID3DXBaseEffect
*base
= This
->base_effect
;
3804 TRACE("Forward iface %p, base %p\n", This
, base
);
3806 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
3809 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
3811 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3812 ID3DXBaseEffect
*base
= This
->base_effect
;
3814 TRACE("Forward iface %p, base %p\n", This
, base
);
3816 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
3819 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
3821 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3822 ID3DXBaseEffect
*base
= This
->base_effect
;
3824 TRACE("Forward iface %p, base %p\n", This
, base
);
3826 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
3829 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
3831 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3832 ID3DXBaseEffect
*base
= This
->base_effect
;
3834 TRACE("Forward iface %p, base %p\n", This
, base
);
3836 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
3839 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
3841 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3842 ID3DXBaseEffect
*base
= This
->base_effect
;
3844 TRACE("Forward iface %p, base %p\n", This
, base
);
3846 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
3849 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
3851 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3852 ID3DXBaseEffect
*base
= This
->base_effect
;
3854 TRACE("Forward iface %p, base %p\n", This
, base
);
3856 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
3859 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
3861 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3862 ID3DXBaseEffect
*base
= This
->base_effect
;
3864 TRACE("Forward iface %p, base %p\n", This
, base
);
3866 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
3869 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
3871 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3872 ID3DXBaseEffect
*base
= This
->base_effect
;
3874 TRACE("Forward iface %p, base %p\n", This
, base
);
3876 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
3879 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
3881 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3882 ID3DXBaseEffect
*base
= This
->base_effect
;
3884 TRACE("Forward iface %p, base %p\n", This
, base
);
3886 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
3889 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
3891 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3892 ID3DXBaseEffect
*base
= This
->base_effect
;
3894 TRACE("Forward iface %p, base %p\n", This
, base
);
3896 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
3899 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
3901 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3902 ID3DXBaseEffect
*base
= This
->base_effect
;
3904 TRACE("Forward iface %p, base %p\n", This
, base
);
3906 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
3909 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
3911 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3912 ID3DXBaseEffect
*base
= This
->base_effect
;
3914 TRACE("Forward iface %p, base %p\n", This
, base
);
3916 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
3919 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, LPCSTR name
)
3921 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3922 ID3DXBaseEffect
*base
= This
->base_effect
;
3924 TRACE("Forward iface %p, base %p\n", This
, base
);
3926 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
3929 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
3931 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3932 ID3DXBaseEffect
*base
= This
->base_effect
;
3934 TRACE("Forward iface %p, base %p\n", This
, base
);
3936 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
3939 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
3941 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3942 ID3DXBaseEffect
*base
= This
->base_effect
;
3944 TRACE("Forward iface %p, base %p\n", This
, base
);
3946 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
3949 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, UINT index
)
3951 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3952 ID3DXBaseEffect
*base
= This
->base_effect
;
3954 TRACE("Forward iface %p, base %p\n", This
, base
);
3956 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
3959 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, LPCSTR name
)
3961 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3962 ID3DXBaseEffect
*base
= This
->base_effect
;
3964 TRACE("Forward iface %p, base %p\n", This
, base
);
3966 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
3969 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
3971 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3972 ID3DXBaseEffect
*base
= This
->base_effect
;
3974 TRACE("Forward iface %p, base %p\n", This
, base
);
3976 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
3979 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
3981 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3982 ID3DXBaseEffect
*base
= This
->base_effect
;
3984 TRACE("Forward iface %p, base %p\n", This
, base
);
3986 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
3989 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
3991 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3992 ID3DXBaseEffect
*base
= This
->base_effect
;
3994 TRACE("Forward iface %p, base %p\n", This
, base
);
3996 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
3999 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
4001 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4002 ID3DXBaseEffect
*base
= This
->base_effect
;
4004 TRACE("Forward iface %p, base %p\n", This
, base
);
4006 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
4009 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
4011 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4012 ID3DXBaseEffect
*base
= This
->base_effect
;
4014 TRACE("Forward iface %p, base %p\n", This
, base
);
4016 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
4019 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
4021 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4022 ID3DXBaseEffect
*base
= This
->base_effect
;
4024 TRACE("Forward iface %p, base %p\n", This
, base
);
4026 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
4029 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
4031 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4032 ID3DXBaseEffect
*base
= This
->base_effect
;
4034 TRACE("Forward iface %p, base %p\n", This
, base
);
4036 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
4039 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
4041 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4042 ID3DXBaseEffect
*base
= This
->base_effect
;
4044 TRACE("Forward iface %p, base %p\n", This
, base
);
4046 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
4049 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
4051 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4052 ID3DXBaseEffect
*base
= This
->base_effect
;
4054 TRACE("Forward iface %p, base %p\n", This
, base
);
4056 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
4059 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
4061 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4062 ID3DXBaseEffect
*base
= This
->base_effect
;
4064 TRACE("Forward iface %p, base %p\n", This
, base
);
4066 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
4069 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT f
)
4071 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4072 ID3DXBaseEffect
*base
= This
->base_effect
;
4074 TRACE("Forward iface %p, base %p\n", This
, base
);
4076 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
4079 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
4081 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4082 ID3DXBaseEffect
*base
= This
->base_effect
;
4084 TRACE("Forward iface %p, base %p\n", This
, base
);
4086 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
4089 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
4091 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4092 ID3DXBaseEffect
*base
= This
->base_effect
;
4094 TRACE("Forward iface %p, base %p\n", This
, base
);
4096 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
4099 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
4101 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4102 ID3DXBaseEffect
*base
= This
->base_effect
;
4104 TRACE("Forward iface %p, base %p\n", This
, base
);
4106 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
4109 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
4111 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4112 ID3DXBaseEffect
*base
= This
->base_effect
;
4114 TRACE("Forward iface %p, base %p\n", This
, base
);
4116 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
4119 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
4121 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4122 ID3DXBaseEffect
*base
= This
->base_effect
;
4124 TRACE("Forward iface %p, base %p\n", This
, base
);
4126 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
4129 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
4131 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4132 ID3DXBaseEffect
*base
= This
->base_effect
;
4134 TRACE("Forward iface %p, base %p\n", This
, base
);
4136 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
4139 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
4141 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4142 ID3DXBaseEffect
*base
= This
->base_effect
;
4144 TRACE("Forward iface %p, base %p\n", This
, base
);
4146 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
4149 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
4151 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4152 ID3DXBaseEffect
*base
= This
->base_effect
;
4154 TRACE("Forward iface %p, base %p\n", This
, base
);
4156 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
4159 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
4161 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4162 ID3DXBaseEffect
*base
= This
->base_effect
;
4164 TRACE("Forward iface %p, base %p\n", This
, base
);
4166 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
4169 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
4171 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4172 ID3DXBaseEffect
*base
= This
->base_effect
;
4174 TRACE("Forward iface %p, base %p\n", This
, base
);
4176 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
4179 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
4181 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4182 ID3DXBaseEffect
*base
= This
->base_effect
;
4184 TRACE("Forward iface %p, base %p\n", This
, base
);
4186 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
4189 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
4191 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4192 ID3DXBaseEffect
*base
= This
->base_effect
;
4194 TRACE("Forward iface %p, base %p\n", This
, base
);
4196 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
4199 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
4201 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4202 ID3DXBaseEffect
*base
= This
->base_effect
;
4204 TRACE("Forward iface %p, base %p\n", This
, base
);
4206 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
4209 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
4211 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4212 ID3DXBaseEffect
*base
= This
->base_effect
;
4214 TRACE("Forward iface %p, base %p\n", This
, base
);
4216 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
4219 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
4221 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4222 ID3DXBaseEffect
*base
= This
->base_effect
;
4224 TRACE("Forward iface %p, base %p\n", This
, base
);
4226 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
4229 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
4231 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4232 ID3DXBaseEffect
*base
= This
->base_effect
;
4234 TRACE("Forward iface %p, base %p\n", This
, base
);
4236 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
4239 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
4241 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4242 ID3DXBaseEffect
*base
= This
->base_effect
;
4244 TRACE("Forward iface %p, base %p\n", This
, base
);
4246 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
4249 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
4251 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4252 ID3DXBaseEffect
*base
= This
->base_effect
;
4254 TRACE("Forward iface %p, base %p\n", This
, base
);
4256 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
4259 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
4261 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4262 ID3DXBaseEffect
*base
= This
->base_effect
;
4264 TRACE("Forward iface %p, base %p\n", This
, base
);
4266 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
4269 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
4271 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4272 ID3DXBaseEffect
*base
= This
->base_effect
;
4274 TRACE("Forward iface %p, base %p\n", This
, base
);
4276 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
4279 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
4281 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4282 ID3DXBaseEffect
*base
= This
->base_effect
;
4284 TRACE("Forward iface %p, base %p\n", This
, base
);
4286 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
4289 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
4291 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4292 ID3DXBaseEffect
*base
= This
->base_effect
;
4294 TRACE("Forward iface %p, base %p\n", This
, base
);
4296 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
4299 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
4301 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4302 ID3DXBaseEffect
*base
= This
->base_effect
;
4304 TRACE("Forward iface %p, base %p\n", This
, base
);
4306 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
4309 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
4311 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4312 ID3DXBaseEffect
*base
= This
->base_effect
;
4314 TRACE("Forward iface %p, base %p\n", This
, base
);
4316 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
4319 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
4321 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4322 ID3DXBaseEffect
*base
= This
->base_effect
;
4324 TRACE("Forward iface %p, base %p\n", This
, base
);
4326 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
4329 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
4331 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4332 ID3DXBaseEffect
*base
= This
->base_effect
;
4334 TRACE("Forward iface %p, base %p\n", This
, base
);
4336 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
4339 /*** ID3DXEffectCompiler methods ***/
4340 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
4342 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4344 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
4349 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
4351 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4353 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
4358 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
4359 LPD3DXBUFFER
*effect
, LPD3DXBUFFER
*error_msgs
)
4361 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4363 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
4368 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
4369 LPCSTR target
, DWORD flags
, LPD3DXBUFFER
*shader
, LPD3DXBUFFER
*error_msgs
, LPD3DXCONSTANTTABLE
*constant_table
)
4371 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
4373 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
4374 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
4379 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
4381 /*** IUnknown methods ***/
4382 ID3DXEffectCompilerImpl_QueryInterface
,
4383 ID3DXEffectCompilerImpl_AddRef
,
4384 ID3DXEffectCompilerImpl_Release
,
4385 /*** ID3DXBaseEffect methods ***/
4386 ID3DXEffectCompilerImpl_GetDesc
,
4387 ID3DXEffectCompilerImpl_GetParameterDesc
,
4388 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
4389 ID3DXEffectCompilerImpl_GetPassDesc
,
4390 ID3DXEffectCompilerImpl_GetFunctionDesc
,
4391 ID3DXEffectCompilerImpl_GetParameter
,
4392 ID3DXEffectCompilerImpl_GetParameterByName
,
4393 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
4394 ID3DXEffectCompilerImpl_GetParameterElement
,
4395 ID3DXEffectCompilerImpl_GetTechnique
,
4396 ID3DXEffectCompilerImpl_GetTechniqueByName
,
4397 ID3DXEffectCompilerImpl_GetPass
,
4398 ID3DXEffectCompilerImpl_GetPassByName
,
4399 ID3DXEffectCompilerImpl_GetFunction
,
4400 ID3DXEffectCompilerImpl_GetFunctionByName
,
4401 ID3DXEffectCompilerImpl_GetAnnotation
,
4402 ID3DXEffectCompilerImpl_GetAnnotationByName
,
4403 ID3DXEffectCompilerImpl_SetValue
,
4404 ID3DXEffectCompilerImpl_GetValue
,
4405 ID3DXEffectCompilerImpl_SetBool
,
4406 ID3DXEffectCompilerImpl_GetBool
,
4407 ID3DXEffectCompilerImpl_SetBoolArray
,
4408 ID3DXEffectCompilerImpl_GetBoolArray
,
4409 ID3DXEffectCompilerImpl_SetInt
,
4410 ID3DXEffectCompilerImpl_GetInt
,
4411 ID3DXEffectCompilerImpl_SetIntArray
,
4412 ID3DXEffectCompilerImpl_GetIntArray
,
4413 ID3DXEffectCompilerImpl_SetFloat
,
4414 ID3DXEffectCompilerImpl_GetFloat
,
4415 ID3DXEffectCompilerImpl_SetFloatArray
,
4416 ID3DXEffectCompilerImpl_GetFloatArray
,
4417 ID3DXEffectCompilerImpl_SetVector
,
4418 ID3DXEffectCompilerImpl_GetVector
,
4419 ID3DXEffectCompilerImpl_SetVectorArray
,
4420 ID3DXEffectCompilerImpl_GetVectorArray
,
4421 ID3DXEffectCompilerImpl_SetMatrix
,
4422 ID3DXEffectCompilerImpl_GetMatrix
,
4423 ID3DXEffectCompilerImpl_SetMatrixArray
,
4424 ID3DXEffectCompilerImpl_GetMatrixArray
,
4425 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
4426 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
4427 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
4428 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
4429 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
4430 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
4431 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
4432 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
4433 ID3DXEffectCompilerImpl_SetString
,
4434 ID3DXEffectCompilerImpl_GetString
,
4435 ID3DXEffectCompilerImpl_SetTexture
,
4436 ID3DXEffectCompilerImpl_GetTexture
,
4437 ID3DXEffectCompilerImpl_GetPixelShader
,
4438 ID3DXEffectCompilerImpl_GetVertexShader
,
4439 ID3DXEffectCompilerImpl_SetArrayRange
,
4440 /*** ID3DXEffectCompiler methods ***/
4441 ID3DXEffectCompilerImpl_SetLiteral
,
4442 ID3DXEffectCompilerImpl_GetLiteral
,
4443 ID3DXEffectCompilerImpl_CompileEffect
,
4444 ID3DXEffectCompilerImpl_CompileShader
,
4447 static HRESULT
d3dx9_parse_sampler(struct d3dx_sampler
*sampler
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4451 struct d3dx_state
*states
;
4453 read_dword(ptr
, &sampler
->state_count
);
4454 TRACE("Count: %u\n", sampler
->state_count
);
4456 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * sampler
->state_count
);
4459 ERR("Out of memory\n");
4460 return E_OUTOFMEMORY
;
4463 for (i
= 0; i
< sampler
->state_count
; ++i
)
4465 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
4468 WARN("Failed to parse state\n");
4473 sampler
->states
= states
;
4479 for (i
= 0; i
< sampler
->state_count
; ++i
)
4481 free_state(&states
[i
]);
4484 HeapFree(GetProcessHeap(), 0, states
);
4489 static HRESULT
d3dx9_parse_value(struct d3dx_parameter
*param
, void *value
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4496 if (param
->element_count
)
4498 param
->data
= value
;
4500 for (i
= 0; i
< param
->element_count
; ++i
)
4502 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
4504 hr
= d3dx9_parse_value(member
, value
? (char *)value
+ old_size
: NULL
, data
, ptr
, objects
);
4507 WARN("Failed to parse value\n");
4511 old_size
+= member
->bytes
;
4517 switch(param
->class)
4521 case D3DXPC_MATRIX_ROWS
:
4522 case D3DXPC_MATRIX_COLUMNS
:
4523 param
->data
= value
;
4527 param
->data
= value
;
4529 for (i
= 0; i
< param
->member_count
; ++i
)
4531 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
4533 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, data
, ptr
, objects
);
4536 WARN("Failed to parse value\n");
4540 old_size
+= member
->bytes
;
4545 switch (param
->type
)
4548 case D3DXPT_TEXTURE
:
4549 case D3DXPT_TEXTURE1D
:
4550 case D3DXPT_TEXTURE2D
:
4551 case D3DXPT_TEXTURE3D
:
4552 case D3DXPT_TEXTURECUBE
:
4553 case D3DXPT_PIXELSHADER
:
4554 case D3DXPT_VERTEXSHADER
:
4555 read_dword(ptr
, &id
);
4556 TRACE("Id: %u\n", id
);
4557 objects
[id
] = get_parameter_handle(param
);
4558 param
->data
= value
;
4561 case D3DXPT_SAMPLER
:
4562 case D3DXPT_SAMPLER1D
:
4563 case D3DXPT_SAMPLER2D
:
4564 case D3DXPT_SAMPLER3D
:
4565 case D3DXPT_SAMPLERCUBE
:
4567 struct d3dx_sampler
*sampler
;
4569 sampler
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*sampler
));
4572 ERR("Out of memory\n");
4573 return E_OUTOFMEMORY
;
4576 hr
= d3dx9_parse_sampler(sampler
, data
, ptr
, objects
);
4579 HeapFree(GetProcessHeap(), 0, sampler
);
4580 WARN("Failed to parse sampler\n");
4584 param
->data
= sampler
;
4589 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4595 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4602 static HRESULT
d3dx9_parse_init_value(struct d3dx_parameter
*param
, const char *data
, const char *ptr
, D3DXHANDLE
*objects
)
4604 UINT size
= param
->bytes
;
4608 TRACE("param size: %u\n", size
);
4612 value
= HeapAlloc(GetProcessHeap(), 0, size
);
4615 ERR("Failed to allocate data memory.\n");
4616 return E_OUTOFMEMORY
;
4619 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
4620 memcpy(value
, ptr
, size
);
4623 hr
= d3dx9_parse_value(param
, value
, data
, &ptr
, objects
);
4626 WARN("Failed to parse value\n");
4627 HeapFree(GetProcessHeap(), 0, value
);
4634 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
4638 read_dword(&ptr
, &size
);
4639 TRACE("Name size: %#x\n", size
);
4646 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
4649 ERR("Failed to allocate name memory.\n");
4650 return E_OUTOFMEMORY
;
4653 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
4654 memcpy(*name
, ptr
, size
);
4659 static HRESULT
d3dx9_copy_data(char **str
, const char **ptr
)
4663 read_dword(ptr
, &size
);
4664 TRACE("Data size: %#x\n", size
);
4666 *str
= HeapAlloc(GetProcessHeap(), 0, size
);
4669 ERR("Failed to allocate name memory.\n");
4670 return E_OUTOFMEMORY
;
4673 TRACE("Data: %s.\n", debugstr_an(*ptr
, size
));
4674 memcpy(*str
, *ptr
, size
);
4676 *ptr
+= ((size
+ 3) & ~3);
4681 static HRESULT
d3dx9_parse_data(struct d3dx_parameter
*param
, const char **ptr
, LPDIRECT3DDEVICE9 device
)
4686 TRACE("Parse data for parameter %s, type %s\n", debugstr_a(param
->name
), debug_d3dxparameter_type(param
->type
));
4688 read_dword(ptr
, &size
);
4689 TRACE("Data size: %#x\n", size
);
4693 TRACE("Size is 0\n");
4694 *(void **)param
->data
= NULL
;
4698 switch (param
->type
)
4701 /* re-read with size (sizeof(DWORD) = 4) */
4702 hr
= d3dx9_parse_name((LPSTR
*)param
->data
, *ptr
- 4);
4705 WARN("Failed to parse string data\n");
4710 case D3DXPT_VERTEXSHADER
:
4711 hr
= IDirect3DDevice9_CreateVertexShader(device
, (DWORD
*)*ptr
, (LPDIRECT3DVERTEXSHADER9
*)param
->data
);
4714 WARN("Failed to create vertex shader\n");
4719 case D3DXPT_PIXELSHADER
:
4720 hr
= IDirect3DDevice9_CreatePixelShader(device
, (DWORD
*)*ptr
, (LPDIRECT3DPIXELSHADER9
*)param
->data
);
4723 WARN("Failed to create pixel shader\n");
4729 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4734 *ptr
+= ((size
+ 3) & ~3);
4739 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx_parameter
*param
, const char *data
, const char **ptr
,
4740 struct d3dx_parameter
*parent
, UINT flags
)
4744 D3DXHANDLE
*member_handles
= NULL
;
4747 param
->flags
= flags
;
4751 read_dword(ptr
, ¶m
->type
);
4752 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
4754 read_dword(ptr
, ¶m
->class);
4755 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
4757 read_dword(ptr
, &offset
);
4758 TRACE("Type name offset: %#x\n", offset
);
4759 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
4762 WARN("Failed to parse name\n");
4766 read_dword(ptr
, &offset
);
4767 TRACE("Type semantic offset: %#x\n", offset
);
4768 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
4771 WARN("Failed to parse semantic\n");
4775 read_dword(ptr
, ¶m
->element_count
);
4776 TRACE("Elements: %u\n", param
->element_count
);
4778 switch (param
->class)
4781 read_dword(ptr
, ¶m
->columns
);
4782 TRACE("Columns: %u\n", param
->columns
);
4784 read_dword(ptr
, ¶m
->rows
);
4785 TRACE("Rows: %u\n", param
->rows
);
4787 /* sizeof(DWORD) * rows * columns */
4788 param
->bytes
= 4 * param
->rows
* param
->columns
;
4792 case D3DXPC_MATRIX_ROWS
:
4793 case D3DXPC_MATRIX_COLUMNS
:
4794 read_dword(ptr
, ¶m
->rows
);
4795 TRACE("Rows: %u\n", param
->rows
);
4797 read_dword(ptr
, ¶m
->columns
);
4798 TRACE("Columns: %u\n", param
->columns
);
4800 /* sizeof(DWORD) * rows * columns */
4801 param
->bytes
= 4 * param
->rows
* param
->columns
;
4805 read_dword(ptr
, ¶m
->member_count
);
4806 TRACE("Members: %u\n", param
->member_count
);
4810 switch (param
->type
)
4813 param
->bytes
= sizeof(LPCSTR
);
4816 case D3DXPT_PIXELSHADER
:
4817 param
->bytes
= sizeof(LPDIRECT3DPIXELSHADER9
);
4820 case D3DXPT_VERTEXSHADER
:
4821 param
->bytes
= sizeof(LPDIRECT3DVERTEXSHADER9
);
4824 case D3DXPT_TEXTURE
:
4825 case D3DXPT_TEXTURE1D
:
4826 case D3DXPT_TEXTURE2D
:
4827 case D3DXPT_TEXTURE3D
:
4828 case D3DXPT_TEXTURECUBE
:
4829 param
->bytes
= sizeof(LPDIRECT3DBASETEXTURE9
);
4832 case D3DXPT_SAMPLER
:
4833 case D3DXPT_SAMPLER1D
:
4834 case D3DXPT_SAMPLER2D
:
4835 case D3DXPT_SAMPLER3D
:
4836 case D3DXPT_SAMPLERCUBE
:
4841 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4847 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4854 param
->type
= parent
->type
;
4855 param
->class = parent
->class;
4856 param
->name
= parent
->name
;
4857 param
->semantic
= parent
->semantic
;
4858 param
->element_count
= 0;
4859 param
->annotation_count
= 0;
4860 param
->member_count
= parent
->member_count
;
4861 param
->bytes
= parent
->bytes
;
4862 param
->rows
= parent
->rows
;
4863 param
->columns
= parent
->columns
;
4866 if (param
->element_count
)
4868 unsigned int param_bytes
= 0;
4869 const char *save_ptr
= *ptr
;
4871 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->element_count
);
4872 if (!member_handles
)
4874 ERR("Out of memory\n");
4879 for (i
= 0; i
< param
->element_count
; ++i
)
4881 struct d3dx_parameter
*member
;
4884 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
4887 ERR("Out of memory\n");
4892 member_handles
[i
] = get_parameter_handle(member
);
4894 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, param
, flags
);
4897 WARN("Failed to parse member\n");
4901 param_bytes
+= member
->bytes
;
4904 param
->bytes
= param_bytes
;
4906 else if (param
->member_count
)
4908 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->member_count
);
4909 if (!member_handles
)
4911 ERR("Out of memory\n");
4916 for (i
= 0; i
< param
->member_count
; ++i
)
4918 struct d3dx_parameter
*member
;
4920 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
4923 ERR("Out of memory\n");
4928 member_handles
[i
] = get_parameter_handle(member
);
4930 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, NULL
, flags
);
4933 WARN("Failed to parse member\n");
4937 param
->bytes
+= member
->bytes
;
4941 param
->member_handles
= member_handles
;
4951 if (param
->element_count
) count
= param
->element_count
;
4952 else count
= param
->member_count
;
4954 for (i
= 0; i
< count
; ++i
)
4956 free_parameter(member_handles
[i
], param
->element_count
!= 0, TRUE
);
4958 HeapFree(GetProcessHeap(), 0, member_handles
);
4963 HeapFree(GetProcessHeap(), 0, param
->name
);
4964 HeapFree(GetProcessHeap(), 0, param
->semantic
);
4967 param
->semantic
= NULL
;
4972 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx_parameter
*anno
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4978 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
4980 read_dword(ptr
, &offset
);
4981 TRACE("Typedef offset: %#x\n", offset
);
4982 ptr2
= data
+ offset
;
4983 hr
= d3dx9_parse_effect_typedef(anno
, data
, &ptr2
, NULL
, D3DX_PARAMETER_ANNOTATION
);
4986 WARN("Failed to parse type definition\n");
4990 read_dword(ptr
, &offset
);
4991 TRACE("Value offset: %#x\n", offset
);
4992 hr
= d3dx9_parse_init_value(anno
, data
, data
+ offset
, objects
);
4995 WARN("Failed to parse value\n");
5002 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
5007 struct d3dx_parameter
*parameter
;
5009 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
5012 ERR("Out of memory\n");
5013 return E_OUTOFMEMORY
;
5016 state
->type
= ST_CONSTANT
;
5018 read_dword(ptr
, &state
->operation
);
5019 TRACE("Operation: %#x (%s)\n", state
->operation
, state_table
[state
->operation
].name
);
5021 read_dword(ptr
, &state
->index
);
5022 TRACE("Index: %#x\n", state
->index
);
5024 read_dword(ptr
, &offset
);
5025 TRACE("Typedef offset: %#x\n", offset
);
5026 ptr2
= data
+ offset
;
5027 hr
= d3dx9_parse_effect_typedef(parameter
, data
, &ptr2
, NULL
, 0);
5030 WARN("Failed to parse type definition\n");
5034 read_dword(ptr
, &offset
);
5035 TRACE("Value offset: %#x\n", offset
);
5036 hr
= d3dx9_parse_init_value(parameter
, data
, data
+ offset
, objects
);
5039 WARN("Failed to parse value\n");
5043 state
->parameter
= get_parameter_handle(parameter
);
5049 free_parameter(get_parameter_handle(parameter
), FALSE
, FALSE
);
5054 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx_parameter
*param
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
5059 D3DXHANDLE
*annotation_handles
= NULL
;
5062 read_dword(ptr
, &offset
);
5063 TRACE("Typedef offset: %#x\n", offset
);
5064 ptr2
= data
+ offset
;
5066 read_dword(ptr
, &offset
);
5067 TRACE("Value offset: %#x\n", offset
);
5069 read_dword(ptr
, ¶m
->flags
);
5070 TRACE("Flags: %#x\n", param
->flags
);
5072 read_dword(ptr
, ¶m
->annotation_count
);
5073 TRACE("Annotation count: %u\n", param
->annotation_count
);
5075 hr
= d3dx9_parse_effect_typedef(param
, data
, &ptr2
, NULL
, param
->flags
);
5078 WARN("Failed to parse type definition\n");
5082 hr
= d3dx9_parse_init_value(param
, data
, data
+ offset
, objects
);
5085 WARN("Failed to parse value\n");
5089 if (param
->annotation_count
)
5091 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * param
->annotation_count
);
5092 if (!annotation_handles
)
5094 ERR("Out of memory\n");
5099 for (i
= 0; i
< param
->annotation_count
; ++i
)
5101 struct d3dx_parameter
*annotation
;
5103 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
5106 ERR("Out of memory\n");
5111 annotation_handles
[i
] = get_parameter_handle(annotation
);
5113 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
5116 WARN("Failed to parse annotation\n");
5122 param
->annotation_handles
= annotation_handles
;
5128 if (annotation_handles
)
5130 for (i
= 0; i
< param
->annotation_count
; ++i
)
5132 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
5134 HeapFree(GetProcessHeap(), 0, annotation_handles
);
5140 static HRESULT
d3dx9_parse_effect_pass(struct d3dx_pass
*pass
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
5145 D3DXHANDLE
*annotation_handles
= NULL
;
5146 struct d3dx_state
*states
= NULL
;
5149 read_dword(ptr
, &offset
);
5150 TRACE("Pass name offset: %#x\n", offset
);
5151 hr
= d3dx9_parse_name(&name
, data
+ offset
);
5154 WARN("Failed to parse name\n");
5158 read_dword(ptr
, &pass
->annotation_count
);
5159 TRACE("Annotation count: %u\n", pass
->annotation_count
);
5161 read_dword(ptr
, &pass
->state_count
);
5162 TRACE("State count: %u\n", pass
->state_count
);
5164 if (pass
->annotation_count
)
5166 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * pass
->annotation_count
);
5167 if (!annotation_handles
)
5169 ERR("Out of memory\n");
5174 for (i
= 0; i
< pass
->annotation_count
; ++i
)
5176 struct d3dx_parameter
*annotation
;
5178 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
5181 ERR("Out of memory\n");
5186 annotation_handles
[i
] = get_parameter_handle(annotation
);
5188 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
5191 WARN("Failed to parse annotations\n");
5197 if (pass
->state_count
)
5199 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * pass
->state_count
);
5202 ERR("Out of memory\n");
5207 for (i
= 0; i
< pass
->state_count
; ++i
)
5209 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
5212 WARN("Failed to parse annotations\n");
5219 pass
->annotation_handles
= annotation_handles
;
5220 pass
->states
= states
;
5226 if (annotation_handles
)
5228 for (i
= 0; i
< pass
->annotation_count
; ++i
)
5230 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
5232 HeapFree(GetProcessHeap(), 0, annotation_handles
);
5237 for (i
= 0; i
< pass
->state_count
; ++i
)
5239 free_state(&states
[i
]);
5241 HeapFree(GetProcessHeap(), 0, states
);
5244 HeapFree(GetProcessHeap(), 0, name
);
5249 static HRESULT
d3dx9_parse_effect_technique(struct d3dx_technique
*technique
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
5254 D3DXHANDLE
*annotation_handles
= NULL
;
5255 D3DXHANDLE
*pass_handles
= NULL
;
5258 read_dword(ptr
, &offset
);
5259 TRACE("Technique name offset: %#x\n", offset
);
5260 hr
= d3dx9_parse_name(&name
, data
+ offset
);
5263 WARN("Failed to parse name\n");
5267 read_dword(ptr
, &technique
->annotation_count
);
5268 TRACE("Annotation count: %u\n", technique
->annotation_count
);
5270 read_dword(ptr
, &technique
->pass_count
);
5271 TRACE("Pass count: %u\n", technique
->pass_count
);
5273 if (technique
->annotation_count
)
5275 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * technique
->annotation_count
);
5276 if (!annotation_handles
)
5278 ERR("Out of memory\n");
5283 for (i
= 0; i
< technique
->annotation_count
; ++i
)
5285 struct d3dx_parameter
*annotation
;
5287 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
5290 ERR("Out of memory\n");
5295 annotation_handles
[i
] = get_parameter_handle(annotation
);
5297 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
5300 WARN("Failed to parse annotations\n");
5306 if (technique
->pass_count
)
5308 pass_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass_handles
) * technique
->pass_count
);
5311 ERR("Out of memory\n");
5316 for (i
= 0; i
< technique
->pass_count
; ++i
)
5318 struct d3dx_pass
*pass
;
5320 pass
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass
));
5323 ERR("Out of memory\n");
5328 pass_handles
[i
] = get_pass_handle(pass
);
5330 hr
= d3dx9_parse_effect_pass(pass
, data
, ptr
, objects
);
5333 WARN("Failed to parse passes\n");
5339 technique
->name
= name
;
5340 technique
->pass_handles
= pass_handles
;
5341 technique
->annotation_handles
= annotation_handles
;
5349 for (i
= 0; i
< technique
->pass_count
; ++i
)
5351 free_pass(pass_handles
[i
]);
5353 HeapFree(GetProcessHeap(), 0, pass_handles
);
5356 if (annotation_handles
)
5358 for (i
= 0; i
< technique
->annotation_count
; ++i
)
5360 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
5362 HeapFree(GetProcessHeap(), 0, annotation_handles
);
5365 HeapFree(GetProcessHeap(), 0, name
);
5370 static HRESULT
d3dx9_parse_resource(struct ID3DXBaseEffectImpl
*base
, const char *data
, const char **ptr
)
5372 DWORD technique_index
;
5373 DWORD index
, state_index
, usage
, element_index
;
5374 struct d3dx_state
*state
;
5375 struct d3dx_parameter
*param
;
5376 HRESULT hr
= E_FAIL
;
5378 read_dword(ptr
, &technique_index
);
5379 TRACE("techn: %u\n", technique_index
);
5381 read_dword(ptr
, &index
);
5382 TRACE("index: %u\n", index
);
5384 read_dword(ptr
, &element_index
);
5385 TRACE("element_index: %u\n", element_index
);
5387 read_dword(ptr
, &state_index
);
5388 TRACE("state_index: %u\n", state_index
);
5390 read_dword(ptr
, &usage
);
5391 TRACE("usage: %u\n", usage
);
5393 if (technique_index
== 0xffffffff)
5395 struct d3dx_parameter
*parameter
;
5396 struct d3dx_sampler
*sampler
;
5398 if (index
>= base
->parameter_count
)
5400 FIXME("Index out of bounds: index %u >= parameter_count %u\n", index
, base
->parameter_count
);
5404 parameter
= get_parameter_struct(base
->parameter_handles
[index
]);
5405 if (element_index
!= 0xffffffff)
5407 if (element_index
>= parameter
->element_count
&& parameter
->element_count
!= 0)
5409 FIXME("Index out of bounds: element_index %u >= element_count %u\n", element_index
, parameter
->element_count
);
5413 if (parameter
->element_count
!= 0) parameter
= get_parameter_struct(parameter
->member_handles
[element_index
]);
5416 sampler
= parameter
->data
;
5417 if (state_index
>= sampler
->state_count
)
5419 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, sampler
->state_count
);
5423 state
= &sampler
->states
[state_index
];
5427 struct d3dx_technique
*technique
;
5428 struct d3dx_pass
*pass
;
5430 if (technique_index
>= base
->technique_count
)
5432 FIXME("Index out of bounds: technique_index %u >= technique_count %u\n", technique_index
, base
->technique_count
);
5436 technique
= get_technique_struct(base
->technique_handles
[technique_index
]);
5437 if (index
>= technique
->pass_count
)
5439 FIXME("Index out of bounds: index %u >= pass_count %u\n", index
, technique
->pass_count
);
5443 pass
= get_pass_struct(technique
->pass_handles
[index
]);
5444 if (state_index
>= pass
->state_count
)
5446 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, pass
->state_count
);
5450 state
= &pass
->states
[state_index
];
5453 param
= get_parameter_struct(state
->parameter
);
5458 TRACE("usage 0: type %s\n", debug_d3dxparameter_type(param
->type
));
5459 switch (param
->type
)
5461 case D3DXPT_VERTEXSHADER
:
5462 case D3DXPT_PIXELSHADER
:
5463 state
->type
= ST_CONSTANT
;
5464 hr
= d3dx9_parse_data(param
, ptr
, base
->effect
->device
);
5471 state
->type
= ST_FXLC
;
5472 hr
= d3dx9_copy_data(param
->data
, ptr
);
5476 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
5482 state
->type
= ST_PARAMETER
;
5483 hr
= d3dx9_copy_data(param
->data
, ptr
);
5486 TRACE("Mapping to parameter %s\n", *(char **)param
->data
);
5491 FIXME("Unknown usage %x\n", usage
);
5498 static HRESULT
d3dx9_parse_effect(struct ID3DXBaseEffectImpl
*base
, const char *data
, UINT data_size
, DWORD start
)
5500 const char *ptr
= data
+ start
;
5501 D3DXHANDLE
*parameter_handles
= NULL
;
5502 D3DXHANDLE
*technique_handles
= NULL
;
5503 D3DXHANDLE
*objects
= NULL
;
5504 UINT stringcount
, objectcount
, resourcecount
;
5508 read_dword(&ptr
, &base
->parameter_count
);
5509 TRACE("Parameter count: %u\n", base
->parameter_count
);
5511 read_dword(&ptr
, &base
->technique_count
);
5512 TRACE("Technique count: %u\n", base
->technique_count
);
5514 skip_dword_unknown(&ptr
, 1);
5516 read_dword(&ptr
, &objectcount
);
5517 TRACE("Object count: %u\n", objectcount
);
5519 objects
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*objects
) * objectcount
);
5522 ERR("Out of memory\n");
5527 if (base
->parameter_count
)
5529 parameter_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter_handles
) * base
->parameter_count
);
5530 if (!parameter_handles
)
5532 ERR("Out of memory\n");
5537 for (i
= 0; i
< base
->parameter_count
; ++i
)
5539 struct d3dx_parameter
*parameter
;
5541 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
5544 ERR("Out of memory\n");
5549 parameter_handles
[i
] = get_parameter_handle(parameter
);
5551 hr
= d3dx9_parse_effect_parameter(parameter
, data
, &ptr
, objects
);
5554 WARN("Failed to parse parameter\n");
5560 if (base
->technique_count
)
5562 technique_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique_handles
) * base
->technique_count
);
5563 if (!technique_handles
)
5565 ERR("Out of memory\n");
5570 for (i
= 0; i
< base
->technique_count
; ++i
)
5572 struct d3dx_technique
*technique
;
5574 technique
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique
));
5577 ERR("Out of memory\n");
5582 technique_handles
[i
] = get_technique_handle(technique
);
5584 hr
= d3dx9_parse_effect_technique(technique
, data
, &ptr
, objects
);
5587 WARN("Failed to parse technique\n");
5593 /* needed for further parsing */
5594 base
->technique_handles
= technique_handles
;
5595 base
->parameter_handles
= parameter_handles
;
5597 read_dword(&ptr
, &stringcount
);
5598 TRACE("String count: %u\n", stringcount
);
5600 read_dword(&ptr
, &resourcecount
);
5601 TRACE("Resource count: %u\n", resourcecount
);
5603 for (i
= 0; i
< stringcount
; ++i
)
5606 struct d3dx_parameter
*param
;
5608 read_dword(&ptr
, &id
);
5609 TRACE("Id: %u\n", id
);
5611 param
= get_parameter_struct(objects
[id
]);
5613 hr
= d3dx9_parse_data(param
, &ptr
, base
->effect
->device
);
5616 WARN("Failed to parse data\n");
5621 for (i
= 0; i
< resourcecount
; ++i
)
5623 TRACE("parse resource %u\n", i
);
5625 hr
= d3dx9_parse_resource(base
, data
, &ptr
);
5628 WARN("Failed to parse data\n");
5633 HeapFree(GetProcessHeap(), 0, objects
);
5639 if (technique_handles
)
5641 for (i
= 0; i
< base
->technique_count
; ++i
)
5643 free_technique(technique_handles
[i
]);
5645 HeapFree(GetProcessHeap(), 0, technique_handles
);
5648 if (parameter_handles
)
5650 for (i
= 0; i
< base
->parameter_count
; ++i
)
5652 free_parameter(parameter_handles
[i
], FALSE
, FALSE
);
5654 HeapFree(GetProcessHeap(), 0, parameter_handles
);
5657 base
->technique_handles
= NULL
;
5658 base
->parameter_handles
= NULL
;
5660 HeapFree(GetProcessHeap(), 0, objects
);
5665 static HRESULT
d3dx9_base_effect_init(struct ID3DXBaseEffectImpl
*base
,
5666 const char *data
, SIZE_T data_size
, struct ID3DXEffectImpl
*effect
)
5669 const char *ptr
= data
;
5672 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
5674 base
->ID3DXBaseEffect_iface
.lpVtbl
= &ID3DXBaseEffect_Vtbl
;
5676 base
->effect
= effect
;
5678 read_dword(&ptr
, &tag
);
5679 TRACE("Tag: %x\n", tag
);
5681 if (tag
!= d3dx9_effect_version(9, 1))
5683 /* todo: compile hlsl ascii code */
5684 FIXME("HLSL ascii effects not supported, yet\n");
5686 /* Show the start of the shader for debugging info. */
5687 TRACE("effect:\n%s\n", debugstr_an(data
, data_size
> 40 ? 40 : data_size
));
5691 read_dword(&ptr
, &offset
);
5692 TRACE("Offset: %x\n", offset
);
5694 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
5697 FIXME("Failed to parse effect.\n");
5705 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, LPDIRECT3DDEVICE9 device
,
5706 const char *data
, SIZE_T data_size
, LPD3DXEFFECTPOOL pool
)
5709 struct ID3DXBaseEffectImpl
*object
= NULL
;
5711 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
5713 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
5716 if (pool
) pool
->lpVtbl
->AddRef(pool
);
5717 effect
->pool
= pool
;
5719 IDirect3DDevice9_AddRef(device
);
5720 effect
->device
= device
;
5722 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5725 ERR("Out of memory\n");
5730 hr
= d3dx9_base_effect_init(object
, data
, data_size
, effect
);
5733 FIXME("Failed to parse effect.\n");
5737 effect
->base_effect
= &object
->ID3DXBaseEffect_iface
;
5739 /* initialize defaults - check because of unsupported ascii effects */
5740 if (object
->technique_handles
)
5742 effect
->active_technique
= object
->technique_handles
[0];
5743 effect
->active_pass
= NULL
;
5750 HeapFree(GetProcessHeap(), 0, object
);
5751 free_effect(effect
);
5756 HRESULT WINAPI
D3DXCreateEffectEx(LPDIRECT3DDEVICE9 device
,
5759 CONST D3DXMACRO
* defines
,
5760 LPD3DXINCLUDE include
,
5761 LPCSTR skip_constants
,
5763 LPD3DXEFFECTPOOL pool
,
5764 LPD3DXEFFECT
* effect
,
5765 LPD3DXBUFFER
* compilation_errors
)
5767 struct ID3DXEffectImpl
*object
;
5770 FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device
, srcdata
, srcdatalen
, defines
, include
,
5771 skip_constants
, flags
, pool
, effect
, compilation_errors
);
5773 if (!device
|| !srcdata
)
5774 return D3DERR_INVALIDCALL
;
5779 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
5783 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5786 ERR("Out of memory\n");
5787 return E_OUTOFMEMORY
;
5790 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, pool
);
5793 WARN("Failed to initialize shader reflection\n");
5794 HeapFree(GetProcessHeap(), 0, object
);
5798 *effect
= &object
->ID3DXEffect_iface
;
5800 TRACE("Created ID3DXEffect %p\n", object
);
5805 HRESULT WINAPI
D3DXCreateEffect(LPDIRECT3DDEVICE9 device
,
5808 CONST D3DXMACRO
* defines
,
5809 LPD3DXINCLUDE include
,
5811 LPD3DXEFFECTPOOL pool
,
5812 LPD3DXEFFECT
* effect
,
5813 LPD3DXBUFFER
* compilation_errors
)
5815 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
5816 include
, flags
, pool
, effect
, compilation_errors
);
5818 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
5821 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
, const char *data
, SIZE_T data_size
)
5824 struct ID3DXBaseEffectImpl
*object
= NULL
;
5826 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
5828 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
5831 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5834 ERR("Out of memory\n");
5839 hr
= d3dx9_base_effect_init(object
, data
, data_size
, NULL
);
5842 FIXME("Failed to parse effect.\n");
5846 compiler
->base_effect
= &object
->ID3DXBaseEffect_iface
;
5852 HeapFree(GetProcessHeap(), 0, object
);
5853 free_effect_compiler(compiler
);
5858 HRESULT WINAPI
D3DXCreateEffectCompiler(LPCSTR srcdata
,
5860 CONST D3DXMACRO
*defines
,
5861 LPD3DXINCLUDE include
,
5863 LPD3DXEFFECTCOMPILER
*compiler
,
5864 LPD3DXBUFFER
*parse_errors
)
5866 struct ID3DXEffectCompilerImpl
*object
;
5869 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
5870 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
5872 if (!srcdata
|| !compiler
)
5874 WARN("Invalid arguments supplied\n");
5875 return D3DERR_INVALIDCALL
;
5878 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5881 ERR("Out of memory\n");
5882 return E_OUTOFMEMORY
;
5885 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
);
5888 WARN("Failed to initialize effect compiler\n");
5889 HeapFree(GetProcessHeap(), 0, object
);
5893 *compiler
= &object
->ID3DXEffectCompiler_iface
;
5895 TRACE("Created ID3DXEffectCompiler %p\n", object
);
5900 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
;
5902 struct ID3DXEffectPoolImpl
5904 ID3DXEffectPool ID3DXEffectPool_iface
;
5908 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
5910 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
5913 /*** IUnknown methods ***/
5914 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
5916 TRACE("(%p)->(%s, %p)\n", iface
, debugstr_guid(riid
), object
);
5918 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
5919 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
5921 iface
->lpVtbl
->AddRef(iface
);
5926 WARN("Interface %s not found\n", debugstr_guid(riid
));
5928 return E_NOINTERFACE
;
5931 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
5933 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5935 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
5937 return InterlockedIncrement(&This
->ref
);
5940 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
5942 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5943 ULONG ref
= InterlockedDecrement(&This
->ref
);
5945 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
5948 HeapFree(GetProcessHeap(), 0, This
);
5953 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
5955 /*** IUnknown methods ***/
5956 ID3DXEffectPoolImpl_QueryInterface
,
5957 ID3DXEffectPoolImpl_AddRef
,
5958 ID3DXEffectPoolImpl_Release
5961 HRESULT WINAPI
D3DXCreateEffectPool(LPD3DXEFFECTPOOL
*pool
)
5963 struct ID3DXEffectPoolImpl
*object
;
5965 TRACE("(%p)\n", pool
);
5968 return D3DERR_INVALIDCALL
;
5970 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5973 ERR("Out of memory\n");
5974 return E_OUTOFMEMORY
;
5977 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
5980 *pool
= &object
->ID3DXEffectPool_iface
;
5985 HRESULT WINAPI
D3DXCreateEffectFromFileExW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
5986 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5987 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5993 TRACE("(%s): relay\n", debugstr_w(srcfile
));
5995 if (!device
|| !srcfile
)
5996 return D3DERR_INVALIDCALL
;
5998 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
6001 return D3DXERR_INVALIDDATA
;
6003 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
6004 UnmapViewOfFile(buffer
);
6009 HRESULT WINAPI
D3DXCreateEffectFromFileExA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
6010 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
6011 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
6017 TRACE("(void): relay\n");
6020 return D3DERR_INVALIDCALL
;
6022 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
6023 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
6024 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
6026 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
6027 HeapFree(GetProcessHeap(), 0, srcfileW
);
6032 HRESULT WINAPI
D3DXCreateEffectFromFileW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
6033 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
6034 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
6036 TRACE("(void): relay\n");
6037 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
6040 HRESULT WINAPI
D3DXCreateEffectFromFileA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
6041 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
6042 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
6044 TRACE("(void): relay\n");
6045 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
6048 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
6049 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
6050 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
6054 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
6057 return D3DERR_INVALIDCALL
;
6059 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
6067 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
6070 return D3DXERR_INVALIDDATA
;
6072 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
6075 return D3DXERR_INVALIDDATA
;
6078 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
6079 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
6080 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
6084 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
6087 return D3DERR_INVALIDCALL
;
6089 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
6097 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
6100 return D3DXERR_INVALIDDATA
;
6102 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
6105 return D3DXERR_INVALIDDATA
;
6108 HRESULT WINAPI
D3DXCreateEffectFromResourceW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
6109 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
6110 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
6112 TRACE("(void): relay\n");
6113 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
6116 HRESULT WINAPI
D3DXCreateEffectFromResourceA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
6117 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
6118 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
6120 TRACE("(void): relay\n");
6121 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
6124 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(LPCWSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
6125 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
6131 TRACE("(%s): relay\n", debugstr_w(srcfile
));
6134 return D3DERR_INVALIDCALL
;
6136 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
6139 return D3DXERR_INVALIDDATA
;
6141 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
6142 UnmapViewOfFile(buffer
);
6147 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(LPCSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
6148 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
6154 TRACE("(void): relay\n");
6157 return D3DERR_INVALIDCALL
;
6159 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
6160 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
6161 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
6163 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
6164 HeapFree(GetProcessHeap(), 0, srcfileW
);
6169 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, LPCSTR srcresource
, const D3DXMACRO
*defines
,
6170 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
6174 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
6176 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
6184 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
6187 return D3DXERR_INVALIDDATA
;
6189 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
6192 return D3DXERR_INVALIDDATA
;
6195 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, LPCWSTR srcresource
, const D3DXMACRO
*defines
,
6196 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
6200 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
6202 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
6210 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
6213 return D3DXERR_INVALIDDATA
;
6215 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
6218 return D3DXERR_INVALIDDATA
;