2 * Server-side thread management
4 * Copyright (C) 1998 Alexandre Julliard
15 #ifdef HAVE_SYS_MMAN_H
18 #include <sys/types.h>
19 #ifdef HAVE_SYS_SOCKET_H
20 # include <sys/socket.h>
37 struct wait_queue_entry
39 struct wait_queue_entry
*next
;
40 struct wait_queue_entry
*prev
;
42 struct thread
*thread
;
47 int count
; /* count of objects */
49 struct timeval timeout
;
50 struct timeout_user
*user
;
51 sleep_reply reply
; /* function to build the reply */
52 struct wait_queue_entry queues
[1];
55 /* asynchronous procedure calls */
59 void *func
; /* function to call in client */
60 void *param
; /* function param */
62 #define MAX_THREAD_APC 16 /* Max outstanding APCs for a thread */
65 /* thread operations */
67 static void dump_thread( struct object
*obj
, int verbose
);
68 static int thread_signaled( struct object
*obj
, struct thread
*thread
);
69 extern void thread_poll_event( struct object
*obj
, int event
);
70 static void destroy_thread( struct object
*obj
);
72 static const struct object_ops thread_ops
=
74 sizeof(struct thread
), /* size */
75 dump_thread
, /* dump */
76 add_queue
, /* add_queue */
77 remove_queue
, /* remove_queue */
78 thread_signaled
, /* signaled */
79 no_satisfied
, /* satisfied */
80 NULL
, /* get_poll_events */
81 thread_poll_event
, /* poll_event */
82 no_read_fd
, /* get_read_fd */
83 no_write_fd
, /* get_write_fd */
85 no_get_file_info
, /* get_file_info */
86 destroy_thread
/* destroy */
89 static struct thread
*first_thread
;
90 static struct thread
*booting_thread
;
92 /* allocate the buffer for the communication with the client */
93 static int alloc_client_buffer( struct thread
*thread
)
95 struct get_thread_buffer_request
*req
;
98 if ((fd
= create_anonymous_file()) == -1) return -1;
99 if (ftruncate( fd
, MAX_REQUEST_LENGTH
) == -1) goto error
;
100 if ((thread
->buffer
= mmap( 0, MAX_REQUEST_LENGTH
, PROT_READ
| PROT_WRITE
,
101 MAP_SHARED
, fd
, 0 )) == (void*)-1) goto error
;
102 /* build the first request into the buffer and send it */
103 req
= thread
->buffer
;
104 req
->pid
= get_process_id( thread
->process
);
105 req
->tid
= get_thread_id( thread
);
106 req
->boot
= (thread
== booting_thread
);
107 req
->version
= SERVER_PROTOCOL_VERSION
;
108 set_reply_fd( thread
, fd
);
109 send_reply( thread
);
114 if (fd
!= -1) close( fd
);
118 /* create a new thread */
119 struct thread
*create_thread( int fd
, struct process
*process
)
121 struct thread
*thread
;
123 int flags
= fcntl( fd
, F_GETFL
, 0 );
124 fcntl( fd
, F_SETFL
, flags
| O_NONBLOCK
);
126 if (!(thread
= alloc_object( &thread_ops
, fd
))) return NULL
;
128 thread
->unix_pid
= 0; /* not known yet */
129 thread
->context
= NULL
;
131 thread
->mutex
= NULL
;
132 thread
->debug_ctx
= NULL
;
133 thread
->debug_event
= NULL
;
137 thread
->apc_count
= 0;
139 thread
->pass_fd
= -1;
140 thread
->state
= RUNNING
;
141 thread
->attached
= 0;
142 thread
->exit_code
= 0;
145 thread
->priority
= THREAD_PRIORITY_NORMAL
;
146 thread
->affinity
= 1;
148 thread
->buffer
= (void *)-1;
149 thread
->last_req
= REQ_GET_THREAD_BUFFER
;
150 thread
->process
= (struct process
*)grab_object( process
);
152 if (!current
) current
= thread
;
154 if (!booting_thread
) /* first thread ever */
156 booting_thread
= thread
;
157 lock_master_socket(1);
160 if ((thread
->next
= first_thread
) != NULL
) thread
->next
->prev
= thread
;
161 first_thread
= thread
;
163 set_select_events( &thread
->obj
, POLLIN
); /* start listening to events */
164 if (!alloc_client_buffer( thread
)) goto error
;
168 release_object( thread
);
172 /* handle a client event */
173 void thread_poll_event( struct object
*obj
, int event
)
175 struct thread
*thread
= (struct thread
*)obj
;
176 assert( obj
->ops
== &thread_ops
);
178 if (event
& (POLLERR
| POLLHUP
)) kill_thread( thread
, 0 );
181 if (event
& POLLOUT
) write_request( thread
);
182 if (event
& POLLIN
) read_request( thread
);
186 /* destroy a thread when its refcount is 0 */
187 static void destroy_thread( struct object
*obj
)
189 struct thread
*thread
= (struct thread
*)obj
;
190 assert( obj
->ops
== &thread_ops
);
192 assert( !thread
->debug_ctx
); /* cannot still be debugging something */
193 release_object( thread
->process
);
194 if (thread
->next
) thread
->next
->prev
= thread
->prev
;
195 if (thread
->prev
) thread
->prev
->next
= thread
->next
;
196 else first_thread
= thread
->next
;
197 if (thread
->apc
) free( thread
->apc
);
198 if (thread
->info
) release_object( thread
->info
);
199 if (thread
->buffer
!= (void *)-1) munmap( thread
->buffer
, MAX_REQUEST_LENGTH
);
200 if (thread
->pass_fd
!= -1) close( thread
->pass_fd
);
203 /* dump a thread on stdout for debugging purposes */
204 static void dump_thread( struct object
*obj
, int verbose
)
206 struct thread
*thread
= (struct thread
*)obj
;
207 assert( obj
->ops
== &thread_ops
);
209 fprintf( stderr
, "Thread pid=%d teb=%p state=%d\n",
210 thread
->unix_pid
, thread
->teb
, thread
->state
);
213 static int thread_signaled( struct object
*obj
, struct thread
*thread
)
215 struct thread
*mythread
= (struct thread
*)obj
;
216 return (mythread
->state
== TERMINATED
);
219 /* get a thread pointer from a thread id (and increment the refcount) */
220 struct thread
*get_thread_from_id( void *id
)
222 struct thread
*t
= first_thread
;
223 while (t
&& (t
!= id
)) t
= t
->next
;
224 if (t
) grab_object( t
);
228 /* get a thread from a handle (and increment the refcount) */
229 struct thread
*get_thread_from_handle( int handle
, unsigned int access
)
231 return (struct thread
*)get_handle_obj( current
->process
, handle
,
232 access
, &thread_ops
);
235 /* find a thread from a Unix pid */
236 struct thread
*get_thread_from_pid( int pid
)
238 struct thread
*t
= first_thread
;
239 while (t
&& (t
->unix_pid
!= pid
)) t
= t
->next
;
243 /* set all information about a thread */
244 static void set_thread_info( struct thread
*thread
,
245 struct set_thread_info_request
*req
)
247 if (req
->mask
& SET_THREAD_INFO_PRIORITY
)
248 thread
->priority
= req
->priority
;
249 if (req
->mask
& SET_THREAD_INFO_AFFINITY
)
251 if (req
->affinity
!= 1) set_error( STATUS_INVALID_PARAMETER
);
252 else thread
->affinity
= req
->affinity
;
256 /* suspend a thread */
257 int suspend_thread( struct thread
*thread
, int check_limit
)
259 int old_count
= thread
->suspend
;
260 if (thread
->suspend
< MAXIMUM_SUSPEND_COUNT
|| !check_limit
)
262 if (!(thread
->process
->suspend
+ thread
->suspend
++)) stop_thread( thread
);
264 else set_error( STATUS_SUSPEND_COUNT_EXCEEDED
);
268 /* resume a thread */
269 int resume_thread( struct thread
*thread
)
271 int old_count
= thread
->suspend
;
272 if (thread
->suspend
> 0)
274 if (!(--thread
->suspend
+ thread
->process
->suspend
)) continue_thread( thread
);
279 /* suspend all threads but the current */
280 void suspend_all_threads( void )
282 struct thread
*thread
;
283 for ( thread
= first_thread
; thread
; thread
= thread
->next
)
284 if ( thread
!= current
)
285 suspend_thread( thread
, 0 );
288 /* resume all threads but the current */
289 void resume_all_threads( void )
291 struct thread
*thread
;
292 for ( thread
= first_thread
; thread
; thread
= thread
->next
)
293 if ( thread
!= current
)
294 resume_thread( thread
);
297 /* add a thread to an object wait queue; return 1 if OK, 0 on error */
298 int add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
302 entry
->prev
= obj
->tail
;
304 if (obj
->tail
) obj
->tail
->next
= entry
;
305 else obj
->head
= entry
;
310 /* remove a thread from an object wait queue */
311 void remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
313 if (entry
->next
) entry
->next
->prev
= entry
->prev
;
314 else obj
->tail
= entry
->prev
;
315 if (entry
->prev
) entry
->prev
->next
= entry
->next
;
316 else obj
->head
= entry
->next
;
317 release_object( obj
);
321 static void end_wait( struct thread
*thread
)
323 struct thread_wait
*wait
= thread
->wait
;
324 struct wait_queue_entry
*entry
;
328 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
329 entry
->obj
->ops
->remove_queue( entry
->obj
, entry
);
330 if (wait
->user
) remove_timeout_user( wait
->user
);
335 /* build the thread wait structure */
336 static int wait_on( int count
, struct object
*objects
[], int flags
,
337 int timeout
, sleep_reply func
)
339 struct thread_wait
*wait
;
340 struct wait_queue_entry
*entry
;
343 if (!(wait
= mem_alloc( sizeof(*wait
) + (count
-1) * sizeof(*entry
) ))) return 0;
344 current
->wait
= wait
;
349 if (flags
& SELECT_TIMEOUT
)
351 gettimeofday( &wait
->timeout
, 0 );
352 add_timeout( &wait
->timeout
, timeout
);
355 for (i
= 0, entry
= wait
->queues
; i
< count
; i
++, entry
++)
357 struct object
*obj
= objects
[i
];
358 entry
->thread
= current
;
359 if (!obj
->ops
->add_queue( obj
, entry
))
369 /* check if the thread waiting condition is satisfied */
370 static int check_wait( struct thread
*thread
, struct object
**object
)
373 struct thread_wait
*wait
= thread
->wait
;
374 struct wait_queue_entry
*entry
= wait
->queues
;
378 if (wait
->flags
& SELECT_ALL
)
381 /* Note: we must check them all anyway, as some objects may
382 * want to do something when signaled, even if others are not */
383 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
384 not_ok
|= !entry
->obj
->ops
->signaled( entry
->obj
, thread
);
385 if (not_ok
) goto other_checks
;
386 /* Wait satisfied: tell it to all objects */
388 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
389 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
390 signaled
= STATUS_ABANDONED_WAIT_0
;
395 for (i
= 0, entry
= wait
->queues
; i
< wait
->count
; i
++, entry
++)
397 if (!entry
->obj
->ops
->signaled( entry
->obj
, thread
)) continue;
398 /* Wait satisfied: tell it to the object */
400 *object
= entry
->obj
;
401 if (entry
->obj
->ops
->satisfied( entry
->obj
, thread
))
402 signaled
= i
+ STATUS_ABANDONED_WAIT_0
;
408 if ((wait
->flags
& SELECT_ALERTABLE
) && thread
->apc
) return STATUS_USER_APC
;
409 if (wait
->flags
& SELECT_TIMEOUT
)
412 gettimeofday( &now
, NULL
);
413 if (!time_before( &now
, &wait
->timeout
)) return STATUS_TIMEOUT
;
418 /* build a reply to the select request */
419 static void build_select_reply( struct thread
*thread
, struct object
*obj
, int signaled
)
421 struct select_request
*req
= get_req_ptr( thread
);
422 req
->signaled
= signaled
;
425 /* attempt to wake up a thread */
426 /* return 1 if OK, 0 if the wait condition is still not satisfied */
427 static int wake_thread( struct thread
*thread
)
430 struct object
*object
;
431 if ((signaled
= check_wait( thread
, &object
)) == -1) return 0;
433 thread
->wait
->reply( thread
, object
, signaled
);
438 /* thread wait timeout */
439 static void thread_timeout( void *ptr
)
441 struct thread
*thread
= ptr
;
442 if (debug_level
) fprintf( stderr
, "%08x: *timeout*\n", (unsigned int)thread
);
443 assert( thread
->wait
);
445 thread
->wait
->user
= NULL
;
446 thread
->wait
->reply( thread
, NULL
, STATUS_TIMEOUT
);
448 send_reply( thread
);
451 /* sleep on a list of objects */
452 int sleep_on( int count
, struct object
*objects
[], int flags
, int timeout
, sleep_reply func
)
454 assert( !current
->wait
);
455 if (!wait_on( count
, objects
, flags
, timeout
, func
)) return 0;
456 if (wake_thread( current
)) return 1;
457 /* now we need to wait */
458 if (flags
& SELECT_TIMEOUT
)
460 if (!(current
->wait
->user
= add_timeout_user( ¤t
->wait
->timeout
,
461 thread_timeout
, current
)))
470 /* select on a list of handles */
471 static int select_on( int count
, int *handles
, int flags
, int timeout
)
475 struct object
*objects
[MAXIMUM_WAIT_OBJECTS
];
477 if ((count
< 0) || (count
> MAXIMUM_WAIT_OBJECTS
))
479 set_error( STATUS_INVALID_PARAMETER
);
482 for (i
= 0; i
< count
; i
++)
484 if (!(objects
[i
] = get_handle_obj( current
->process
, handles
[i
], SYNCHRONIZE
, NULL
)))
487 if (i
== count
) ret
= sleep_on( count
, objects
, flags
, timeout
, build_select_reply
);
488 while (--i
>= 0) release_object( objects
[i
] );
492 /* attempt to wake threads sleeping on the object wait queue */
493 void wake_up( struct object
*obj
, int max
)
495 struct wait_queue_entry
*entry
= obj
->head
;
499 struct thread
*thread
= entry
->thread
;
501 if (wake_thread( thread
))
503 send_reply( thread
);
504 if (max
&& !--max
) break;
509 /* queue an async procedure call */
510 static int thread_queue_apc( struct thread
*thread
, void *func
, void *param
)
512 struct thread_apc
*apc
;
515 if (!(thread
->apc
= mem_alloc( MAX_THREAD_APC
* sizeof(*apc
) )))
517 thread
->apc_count
= 0;
519 else if (thread
->apc_count
>= MAX_THREAD_APC
) return 0;
520 thread
->apc
[thread
->apc_count
].func
= func
;
521 thread
->apc
[thread
->apc_count
].param
= param
;
525 if (wake_thread( thread
)) send_reply( thread
);
530 /* retrieve an LDT selector entry */
531 static void get_selector_entry( struct thread
*thread
, int entry
,
532 unsigned int *base
, unsigned int *limit
,
533 unsigned char *flags
)
535 if (!thread
->process
->ldt_copy
|| !thread
->process
->ldt_flags
)
537 set_error( STATUS_ACCESS_DENIED
);
542 set_error( STATUS_INVALID_PARAMETER
); /* FIXME */
545 if (suspend_for_ptrace( thread
))
547 unsigned char flags_buf
[4];
548 int *addr
= (int *)thread
->process
->ldt_copy
+ 2 * entry
;
549 if (read_thread_int( thread
, addr
, base
) == -1) goto done
;
550 if (read_thread_int( thread
, addr
+ 1, limit
) == -1) goto done
;
551 addr
= (int *)thread
->process
->ldt_flags
+ (entry
>> 2);
552 if (read_thread_int( thread
, addr
, (int *)flags_buf
) == -1) goto done
;
553 *flags
= flags_buf
[entry
& 3];
555 resume_thread( thread
);
559 /* kill a thread on the spot */
560 void kill_thread( struct thread
*thread
, int violent_death
)
562 if (thread
->state
== TERMINATED
) return; /* already killed */
563 thread
->state
= TERMINATED
;
564 if (current
== thread
) current
= NULL
;
566 fprintf( stderr
,"%08x: *killed* exit_code=%d\n",
567 (unsigned int)thread
, thread
->exit_code
);
571 /* if it is waiting on the socket, we don't need to send a SIGTERM */
574 debug_exit_thread( thread
);
575 abandon_mutexes( thread
);
576 remove_process_thread( thread
->process
, thread
);
577 wake_up( &thread
->obj
, 0 );
578 detach_thread( thread
, violent_death
? SIGTERM
: 0 );
579 remove_select_user( &thread
->obj
);
580 munmap( thread
->buffer
, MAX_REQUEST_LENGTH
);
581 thread
->buffer
= (void *)-1;
582 release_object( thread
);
585 /* take a snapshot of currently running threads */
586 struct thread_snapshot
*thread_snap( int *count
)
588 struct thread_snapshot
*snapshot
, *ptr
;
589 struct thread
*thread
;
592 for (thread
= first_thread
; thread
; thread
= thread
->next
)
593 if (thread
->state
!= TERMINATED
) total
++;
594 if (!total
|| !(snapshot
= mem_alloc( sizeof(*snapshot
) * total
))) return NULL
;
596 for (thread
= first_thread
; thread
; thread
= thread
->next
)
598 if (thread
->state
== TERMINATED
) continue;
599 ptr
->thread
= thread
;
600 ptr
->count
= thread
->obj
.refcount
;
601 ptr
->priority
= thread
->priority
;
602 grab_object( thread
);
609 /* signal that we are finished booting on the client side */
610 DECL_HANDLER(boot_done
)
612 debug_level
= max( debug_level
, req
->debug_level
);
613 /* Make sure last_req is initialized */
614 current
->last_req
= REQ_BOOT_DONE
;
615 if (current
== booting_thread
)
617 booting_thread
= (struct thread
*)~0UL; /* make sure it doesn't match other threads */
618 lock_master_socket(0); /* allow other clients now */
622 /* create a new thread */
623 DECL_HANDLER(new_thread
)
625 struct thread
*thread
;
628 if (socketpair( AF_UNIX
, SOCK_STREAM
, 0, sock
) != -1)
630 if ((thread
= create_thread( sock
[0], current
->process
)))
632 if (req
->suspend
) thread
->suspend
++;
634 if ((req
->handle
= alloc_handle( current
->process
, thread
,
635 THREAD_ALL_ACCESS
, req
->inherit
)) != -1)
637 set_reply_fd( current
, sock
[1] );
638 /* thread object will be released when the thread gets killed */
639 add_process_thread( current
->process
, thread
);
642 release_object( thread
);
646 else file_set_error();
649 /* retrieve the thread buffer file descriptor */
650 DECL_HANDLER(get_thread_buffer
)
652 fatal_protocol_error( current
, "get_thread_buffer: should never get called directly\n" );
655 /* initialize a new thread */
656 DECL_HANDLER(init_thread
)
658 if (current
->unix_pid
)
660 fatal_protocol_error( current
, "init_thread: already running\n" );
663 current
->unix_pid
= req
->unix_pid
;
664 current
->teb
= req
->teb
;
665 if (current
->suspend
+ current
->process
->suspend
> 0) stop_thread( current
);
666 if (current
->process
->running_threads
> 1)
667 generate_debug_event( current
, CREATE_THREAD_DEBUG_EVENT
, req
->entry
);
670 /* terminate a thread */
671 DECL_HANDLER(terminate_thread
)
673 struct thread
*thread
;
677 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_TERMINATE
)))
679 thread
->exit_code
= req
->exit_code
;
680 if (thread
!= current
) kill_thread( thread
, 1 );
684 req
->last
= (thread
->process
->running_threads
== 1);
686 release_object( thread
);
690 /* fetch information about a thread */
691 DECL_HANDLER(get_thread_info
)
693 struct thread
*thread
;
694 int handle
= req
->handle
;
696 if (handle
== -1) thread
= get_thread_from_id( req
->tid_in
);
697 else thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
);
701 req
->tid
= get_thread_id( thread
);
702 req
->teb
= thread
->teb
;
703 req
->exit_code
= (thread
->state
== TERMINATED
) ? thread
->exit_code
: STILL_ACTIVE
;
704 req
->priority
= thread
->priority
;
705 release_object( thread
);
709 /* set information about a thread */
710 DECL_HANDLER(set_thread_info
)
712 struct thread
*thread
;
714 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_INFORMATION
)))
716 set_thread_info( thread
, req
);
717 release_object( thread
);
721 /* suspend a thread */
722 DECL_HANDLER(suspend_thread
)
724 struct thread
*thread
;
726 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
728 req
->count
= suspend_thread( thread
, 1 );
729 release_object( thread
);
733 /* resume a thread */
734 DECL_HANDLER(resume_thread
)
736 struct thread
*thread
;
738 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SUSPEND_RESUME
)))
740 req
->count
= resume_thread( thread
);
741 release_object( thread
);
745 /* select on a handle list */
748 if (!select_on( req
->count
, req
->handles
, req
->flags
, req
->timeout
))
752 /* queue an APC for a thread */
753 DECL_HANDLER(queue_apc
)
755 struct thread
*thread
;
756 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_SET_CONTEXT
)))
758 thread_queue_apc( thread
, req
->func
, req
->param
);
759 release_object( thread
);
763 /* get list of APC to call */
764 DECL_HANDLER(get_apcs
)
766 if ((req
->count
= current
->apc_count
))
768 memcpy( req
->apcs
, current
->apc
, current
->apc_count
* sizeof(*current
->apc
) );
769 free( current
->apc
);
771 current
->apc_count
= 0;
775 /* fetch a selector entry for a thread */
776 DECL_HANDLER(get_selector_entry
)
778 struct thread
*thread
;
779 if ((thread
= get_thread_from_handle( req
->handle
, THREAD_QUERY_INFORMATION
)))
781 get_selector_entry( thread
, req
->entry
, &req
->base
, &req
->limit
, &req
->flags
);
782 release_object( thread
);