Jean-Claude Batista
[wine/multimedia.git] / server / thread.c
blobf98982daa81f645287b6452452be90fc8e91f7d6
1 /*
2 * Server-side thread management
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include "config.h"
9 #include <assert.h>
10 #include <fcntl.h>
11 #include <signal.h>
12 #include <stdio.h>
13 #include <stdlib.h>
14 #include <string.h>
15 #ifdef HAVE_SYS_MMAN_H
16 #include <sys/mman.h>
17 #endif
18 #include <sys/types.h>
19 #ifdef HAVE_SYS_SOCKET_H
20 # include <sys/socket.h>
21 #endif
22 #include <sys/uio.h>
23 #include <unistd.h>
24 #include <stdarg.h>
27 #include "winbase.h"
29 #include "handle.h"
30 #include "process.h"
31 #include "thread.h"
32 #include "request.h"
35 /* thread queues */
37 struct wait_queue_entry
39 struct wait_queue_entry *next;
40 struct wait_queue_entry *prev;
41 struct object *obj;
42 struct thread *thread;
45 struct thread_wait
47 int count; /* count of objects */
48 int flags;
49 struct timeval timeout;
50 struct timeout_user *user;
51 sleep_reply reply; /* function to build the reply */
52 struct wait_queue_entry queues[1];
55 /* asynchronous procedure calls */
57 struct thread_apc
59 void *func; /* function to call in client */
60 void *param; /* function param */
62 #define MAX_THREAD_APC 16 /* Max outstanding APCs for a thread */
65 /* thread operations */
67 static void dump_thread( struct object *obj, int verbose );
68 static int thread_signaled( struct object *obj, struct thread *thread );
69 extern void thread_poll_event( struct object *obj, int event );
70 static void destroy_thread( struct object *obj );
72 static const struct object_ops thread_ops =
74 sizeof(struct thread), /* size */
75 dump_thread, /* dump */
76 add_queue, /* add_queue */
77 remove_queue, /* remove_queue */
78 thread_signaled, /* signaled */
79 no_satisfied, /* satisfied */
80 NULL, /* get_poll_events */
81 thread_poll_event, /* poll_event */
82 no_read_fd, /* get_read_fd */
83 no_write_fd, /* get_write_fd */
84 no_flush, /* flush */
85 no_get_file_info, /* get_file_info */
86 destroy_thread /* destroy */
89 static struct thread *first_thread;
90 static struct thread *booting_thread;
92 /* allocate the buffer for the communication with the client */
93 static int alloc_client_buffer( struct thread *thread )
95 struct get_thread_buffer_request *req;
96 int fd;
98 if ((fd = create_anonymous_file()) == -1) return -1;
99 if (ftruncate( fd, MAX_REQUEST_LENGTH ) == -1) goto error;
100 if ((thread->buffer = mmap( 0, MAX_REQUEST_LENGTH, PROT_READ | PROT_WRITE,
101 MAP_SHARED, fd, 0 )) == (void*)-1) goto error;
102 /* build the first request into the buffer and send it */
103 req = thread->buffer;
104 req->pid = get_process_id( thread->process );
105 req->tid = get_thread_id( thread );
106 req->boot = (thread == booting_thread);
107 req->version = SERVER_PROTOCOL_VERSION;
108 set_reply_fd( thread, fd );
109 send_reply( thread );
110 return 1;
112 error:
113 file_set_error();
114 if (fd != -1) close( fd );
115 return 0;
118 /* create a new thread */
119 struct thread *create_thread( int fd, struct process *process )
121 struct thread *thread;
123 int flags = fcntl( fd, F_GETFL, 0 );
124 fcntl( fd, F_SETFL, flags | O_NONBLOCK );
126 if (!(thread = alloc_object( &thread_ops, fd ))) return NULL;
128 thread->unix_pid = 0; /* not known yet */
129 thread->context = NULL;
130 thread->teb = NULL;
131 thread->mutex = NULL;
132 thread->debug_ctx = NULL;
133 thread->debug_event = NULL;
134 thread->info = NULL;
135 thread->wait = NULL;
136 thread->apc = NULL;
137 thread->apc_count = 0;
138 thread->error = 0;
139 thread->pass_fd = -1;
140 thread->state = RUNNING;
141 thread->attached = 0;
142 thread->exit_code = 0;
143 thread->next = NULL;
144 thread->prev = NULL;
145 thread->priority = THREAD_PRIORITY_NORMAL;
146 thread->affinity = 1;
147 thread->suspend = 0;
148 thread->buffer = (void *)-1;
149 thread->last_req = REQ_GET_THREAD_BUFFER;
150 thread->process = (struct process *)grab_object( process );
152 if (!current) current = thread;
154 if (!booting_thread) /* first thread ever */
156 booting_thread = thread;
157 lock_master_socket(1);
160 if ((thread->next = first_thread) != NULL) thread->next->prev = thread;
161 first_thread = thread;
163 set_select_events( &thread->obj, POLLIN ); /* start listening to events */
164 if (!alloc_client_buffer( thread )) goto error;
165 return thread;
167 error:
168 release_object( thread );
169 return NULL;
172 /* handle a client event */
173 void thread_poll_event( struct object *obj, int event )
175 struct thread *thread = (struct thread *)obj;
176 assert( obj->ops == &thread_ops );
178 if (event & (POLLERR | POLLHUP)) kill_thread( thread, 0 );
179 else
181 if (event & POLLOUT) write_request( thread );
182 if (event & POLLIN) read_request( thread );
186 /* destroy a thread when its refcount is 0 */
187 static void destroy_thread( struct object *obj )
189 struct thread *thread = (struct thread *)obj;
190 assert( obj->ops == &thread_ops );
192 assert( !thread->debug_ctx ); /* cannot still be debugging something */
193 release_object( thread->process );
194 if (thread->next) thread->next->prev = thread->prev;
195 if (thread->prev) thread->prev->next = thread->next;
196 else first_thread = thread->next;
197 if (thread->apc) free( thread->apc );
198 if (thread->info) release_object( thread->info );
199 if (thread->buffer != (void *)-1) munmap( thread->buffer, MAX_REQUEST_LENGTH );
200 if (thread->pass_fd != -1) close( thread->pass_fd );
203 /* dump a thread on stdout for debugging purposes */
204 static void dump_thread( struct object *obj, int verbose )
206 struct thread *thread = (struct thread *)obj;
207 assert( obj->ops == &thread_ops );
209 fprintf( stderr, "Thread pid=%d teb=%p state=%d\n",
210 thread->unix_pid, thread->teb, thread->state );
213 static int thread_signaled( struct object *obj, struct thread *thread )
215 struct thread *mythread = (struct thread *)obj;
216 return (mythread->state == TERMINATED);
219 /* get a thread pointer from a thread id (and increment the refcount) */
220 struct thread *get_thread_from_id( void *id )
222 struct thread *t = first_thread;
223 while (t && (t != id)) t = t->next;
224 if (t) grab_object( t );
225 return t;
228 /* get a thread from a handle (and increment the refcount) */
229 struct thread *get_thread_from_handle( int handle, unsigned int access )
231 return (struct thread *)get_handle_obj( current->process, handle,
232 access, &thread_ops );
235 /* find a thread from a Unix pid */
236 struct thread *get_thread_from_pid( int pid )
238 struct thread *t = first_thread;
239 while (t && (t->unix_pid != pid)) t = t->next;
240 return t;
243 /* set all information about a thread */
244 static void set_thread_info( struct thread *thread,
245 struct set_thread_info_request *req )
247 if (req->mask & SET_THREAD_INFO_PRIORITY)
248 thread->priority = req->priority;
249 if (req->mask & SET_THREAD_INFO_AFFINITY)
251 if (req->affinity != 1) set_error( STATUS_INVALID_PARAMETER );
252 else thread->affinity = req->affinity;
256 /* suspend a thread */
257 int suspend_thread( struct thread *thread, int check_limit )
259 int old_count = thread->suspend;
260 if (thread->suspend < MAXIMUM_SUSPEND_COUNT || !check_limit)
262 if (!(thread->process->suspend + thread->suspend++)) stop_thread( thread );
264 else set_error( STATUS_SUSPEND_COUNT_EXCEEDED );
265 return old_count;
268 /* resume a thread */
269 int resume_thread( struct thread *thread )
271 int old_count = thread->suspend;
272 if (thread->suspend > 0)
274 if (!(--thread->suspend + thread->process->suspend)) continue_thread( thread );
276 return old_count;
279 /* suspend all threads but the current */
280 void suspend_all_threads( void )
282 struct thread *thread;
283 for ( thread = first_thread; thread; thread = thread->next )
284 if ( thread != current )
285 suspend_thread( thread, 0 );
288 /* resume all threads but the current */
289 void resume_all_threads( void )
291 struct thread *thread;
292 for ( thread = first_thread; thread; thread = thread->next )
293 if ( thread != current )
294 resume_thread( thread );
297 /* add a thread to an object wait queue; return 1 if OK, 0 on error */
298 int add_queue( struct object *obj, struct wait_queue_entry *entry )
300 grab_object( obj );
301 entry->obj = obj;
302 entry->prev = obj->tail;
303 entry->next = NULL;
304 if (obj->tail) obj->tail->next = entry;
305 else obj->head = entry;
306 obj->tail = entry;
307 return 1;
310 /* remove a thread from an object wait queue */
311 void remove_queue( struct object *obj, struct wait_queue_entry *entry )
313 if (entry->next) entry->next->prev = entry->prev;
314 else obj->tail = entry->prev;
315 if (entry->prev) entry->prev->next = entry->next;
316 else obj->head = entry->next;
317 release_object( obj );
320 /* finish waiting */
321 static void end_wait( struct thread *thread )
323 struct thread_wait *wait = thread->wait;
324 struct wait_queue_entry *entry;
325 int i;
327 assert( wait );
328 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
329 entry->obj->ops->remove_queue( entry->obj, entry );
330 if (wait->user) remove_timeout_user( wait->user );
331 free( wait );
332 thread->wait = NULL;
335 /* build the thread wait structure */
336 static int wait_on( int count, struct object *objects[], int flags,
337 int timeout, sleep_reply func )
339 struct thread_wait *wait;
340 struct wait_queue_entry *entry;
341 int i;
343 if (!(wait = mem_alloc( sizeof(*wait) + (count-1) * sizeof(*entry) ))) return 0;
344 current->wait = wait;
345 wait->count = count;
346 wait->flags = flags;
347 wait->user = NULL;
348 wait->reply = func;
349 if (flags & SELECT_TIMEOUT)
351 gettimeofday( &wait->timeout, 0 );
352 add_timeout( &wait->timeout, timeout );
355 for (i = 0, entry = wait->queues; i < count; i++, entry++)
357 struct object *obj = objects[i];
358 entry->thread = current;
359 if (!obj->ops->add_queue( obj, entry ))
361 wait->count = i;
362 end_wait( current );
363 return 0;
366 return 1;
369 /* check if the thread waiting condition is satisfied */
370 static int check_wait( struct thread *thread, struct object **object )
372 int i, signaled;
373 struct thread_wait *wait = thread->wait;
374 struct wait_queue_entry *entry = wait->queues;
376 assert( wait );
377 *object = NULL;
378 if (wait->flags & SELECT_ALL)
380 int not_ok = 0;
381 /* Note: we must check them all anyway, as some objects may
382 * want to do something when signaled, even if others are not */
383 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
384 not_ok |= !entry->obj->ops->signaled( entry->obj, thread );
385 if (not_ok) goto other_checks;
386 /* Wait satisfied: tell it to all objects */
387 signaled = 0;
388 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
389 if (entry->obj->ops->satisfied( entry->obj, thread ))
390 signaled = STATUS_ABANDONED_WAIT_0;
391 return signaled;
393 else
395 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
397 if (!entry->obj->ops->signaled( entry->obj, thread )) continue;
398 /* Wait satisfied: tell it to the object */
399 signaled = i;
400 *object = entry->obj;
401 if (entry->obj->ops->satisfied( entry->obj, thread ))
402 signaled = i + STATUS_ABANDONED_WAIT_0;
403 return signaled;
407 other_checks:
408 if ((wait->flags & SELECT_ALERTABLE) && thread->apc) return STATUS_USER_APC;
409 if (wait->flags & SELECT_TIMEOUT)
411 struct timeval now;
412 gettimeofday( &now, NULL );
413 if (!time_before( &now, &wait->timeout )) return STATUS_TIMEOUT;
415 return -1;
418 /* build a reply to the select request */
419 static void build_select_reply( struct thread *thread, struct object *obj, int signaled )
421 struct select_request *req = get_req_ptr( thread );
422 req->signaled = signaled;
425 /* attempt to wake up a thread */
426 /* return 1 if OK, 0 if the wait condition is still not satisfied */
427 static int wake_thread( struct thread *thread )
429 int signaled;
430 struct object *object;
431 if ((signaled = check_wait( thread, &object )) == -1) return 0;
432 thread->error = 0;
433 thread->wait->reply( thread, object, signaled );
434 end_wait( thread );
435 return 1;
438 /* thread wait timeout */
439 static void thread_timeout( void *ptr )
441 struct thread *thread = ptr;
442 if (debug_level) fprintf( stderr, "%08x: *timeout*\n", (unsigned int)thread );
443 assert( thread->wait );
444 thread->error = 0;
445 thread->wait->user = NULL;
446 thread->wait->reply( thread, NULL, STATUS_TIMEOUT );
447 end_wait( thread );
448 send_reply( thread );
451 /* sleep on a list of objects */
452 int sleep_on( int count, struct object *objects[], int flags, int timeout, sleep_reply func )
454 assert( !current->wait );
455 if (!wait_on( count, objects, flags, timeout, func )) return 0;
456 if (wake_thread( current )) return 1;
457 /* now we need to wait */
458 if (flags & SELECT_TIMEOUT)
460 if (!(current->wait->user = add_timeout_user( &current->wait->timeout,
461 thread_timeout, current )))
463 end_wait( current );
464 return 0;
467 return 1;
470 /* select on a list of handles */
471 static int select_on( int count, int *handles, int flags, int timeout )
473 int ret = 0;
474 int i;
475 struct object *objects[MAXIMUM_WAIT_OBJECTS];
477 if ((count < 0) || (count > MAXIMUM_WAIT_OBJECTS))
479 set_error( STATUS_INVALID_PARAMETER );
480 return 0;
482 for (i = 0; i < count; i++)
484 if (!(objects[i] = get_handle_obj( current->process, handles[i], SYNCHRONIZE, NULL )))
485 break;
487 if (i == count) ret = sleep_on( count, objects, flags, timeout, build_select_reply );
488 while (--i >= 0) release_object( objects[i] );
489 return ret;
492 /* attempt to wake threads sleeping on the object wait queue */
493 void wake_up( struct object *obj, int max )
495 struct wait_queue_entry *entry = obj->head;
497 while (entry)
499 struct thread *thread = entry->thread;
500 entry = entry->next;
501 if (wake_thread( thread ))
503 send_reply( thread );
504 if (max && !--max) break;
509 /* queue an async procedure call */
510 static int thread_queue_apc( struct thread *thread, void *func, void *param )
512 struct thread_apc *apc;
513 if (!thread->apc)
515 if (!(thread->apc = mem_alloc( MAX_THREAD_APC * sizeof(*apc) )))
516 return 0;
517 thread->apc_count = 0;
519 else if (thread->apc_count >= MAX_THREAD_APC) return 0;
520 thread->apc[thread->apc_count].func = func;
521 thread->apc[thread->apc_count].param = param;
522 thread->apc_count++;
523 if (thread->wait)
525 if (wake_thread( thread )) send_reply( thread );
527 return 1;
530 /* retrieve an LDT selector entry */
531 static void get_selector_entry( struct thread *thread, int entry,
532 unsigned int *base, unsigned int *limit,
533 unsigned char *flags )
535 if (!thread->process->ldt_copy || !thread->process->ldt_flags)
537 set_error( STATUS_ACCESS_DENIED );
538 return;
540 if (entry >= 8192)
542 set_error( STATUS_INVALID_PARAMETER ); /* FIXME */
543 return;
545 if (suspend_for_ptrace( thread ))
547 unsigned char flags_buf[4];
548 int *addr = (int *)thread->process->ldt_copy + 2 * entry;
549 if (read_thread_int( thread, addr, base ) == -1) goto done;
550 if (read_thread_int( thread, addr + 1, limit ) == -1) goto done;
551 addr = (int *)thread->process->ldt_flags + (entry >> 2);
552 if (read_thread_int( thread, addr, (int *)flags_buf ) == -1) goto done;
553 *flags = flags_buf[entry & 3];
554 done:
555 resume_thread( thread );
559 /* kill a thread on the spot */
560 void kill_thread( struct thread *thread, int violent_death )
562 if (thread->state == TERMINATED) return; /* already killed */
563 thread->state = TERMINATED;
564 if (current == thread) current = NULL;
565 if (debug_level)
566 fprintf( stderr,"%08x: *killed* exit_code=%d\n",
567 (unsigned int)thread, thread->exit_code );
568 if (thread->wait)
570 end_wait( thread );
571 /* if it is waiting on the socket, we don't need to send a SIGTERM */
572 violent_death = 0;
574 debug_exit_thread( thread );
575 abandon_mutexes( thread );
576 remove_process_thread( thread->process, thread );
577 wake_up( &thread->obj, 0 );
578 detach_thread( thread, violent_death ? SIGTERM : 0 );
579 remove_select_user( &thread->obj );
580 munmap( thread->buffer, MAX_REQUEST_LENGTH );
581 thread->buffer = (void *)-1;
582 release_object( thread );
585 /* take a snapshot of currently running threads */
586 struct thread_snapshot *thread_snap( int *count )
588 struct thread_snapshot *snapshot, *ptr;
589 struct thread *thread;
590 int total = 0;
592 for (thread = first_thread; thread; thread = thread->next)
593 if (thread->state != TERMINATED) total++;
594 if (!total || !(snapshot = mem_alloc( sizeof(*snapshot) * total ))) return NULL;
595 ptr = snapshot;
596 for (thread = first_thread; thread; thread = thread->next)
598 if (thread->state == TERMINATED) continue;
599 ptr->thread = thread;
600 ptr->count = thread->obj.refcount;
601 ptr->priority = thread->priority;
602 grab_object( thread );
603 ptr++;
605 *count = total;
606 return snapshot;
609 /* signal that we are finished booting on the client side */
610 DECL_HANDLER(boot_done)
612 debug_level = max( debug_level, req->debug_level );
613 /* Make sure last_req is initialized */
614 current->last_req = REQ_BOOT_DONE;
615 if (current == booting_thread)
617 booting_thread = (struct thread *)~0UL; /* make sure it doesn't match other threads */
618 lock_master_socket(0); /* allow other clients now */
622 /* create a new thread */
623 DECL_HANDLER(new_thread)
625 struct thread *thread;
626 int sock[2];
628 if (socketpair( AF_UNIX, SOCK_STREAM, 0, sock ) != -1)
630 if ((thread = create_thread( sock[0], current->process )))
632 if (req->suspend) thread->suspend++;
633 req->tid = thread;
634 if ((req->handle = alloc_handle( current->process, thread,
635 THREAD_ALL_ACCESS, req->inherit )) != -1)
637 set_reply_fd( current, sock[1] );
638 /* thread object will be released when the thread gets killed */
639 add_process_thread( current->process, thread );
640 return;
642 release_object( thread );
644 close( sock[1] );
646 else file_set_error();
649 /* retrieve the thread buffer file descriptor */
650 DECL_HANDLER(get_thread_buffer)
652 fatal_protocol_error( current, "get_thread_buffer: should never get called directly\n" );
655 /* initialize a new thread */
656 DECL_HANDLER(init_thread)
658 if (current->unix_pid)
660 fatal_protocol_error( current, "init_thread: already running\n" );
661 return;
663 current->unix_pid = req->unix_pid;
664 current->teb = req->teb;
665 if (current->suspend + current->process->suspend > 0) stop_thread( current );
666 if (current->process->running_threads > 1)
667 generate_debug_event( current, CREATE_THREAD_DEBUG_EVENT, req->entry );
670 /* terminate a thread */
671 DECL_HANDLER(terminate_thread)
673 struct thread *thread;
675 req->self = 0;
676 req->last = 0;
677 if ((thread = get_thread_from_handle( req->handle, THREAD_TERMINATE )))
679 thread->exit_code = req->exit_code;
680 if (thread != current) kill_thread( thread, 1 );
681 else
683 req->self = 1;
684 req->last = (thread->process->running_threads == 1);
686 release_object( thread );
690 /* fetch information about a thread */
691 DECL_HANDLER(get_thread_info)
693 struct thread *thread;
694 int handle = req->handle;
696 if (handle == -1) thread = get_thread_from_id( req->tid_in );
697 else thread = get_thread_from_handle( req->handle, THREAD_QUERY_INFORMATION );
699 if (thread)
701 req->tid = get_thread_id( thread );
702 req->teb = thread->teb;
703 req->exit_code = (thread->state == TERMINATED) ? thread->exit_code : STILL_ACTIVE;
704 req->priority = thread->priority;
705 release_object( thread );
709 /* set information about a thread */
710 DECL_HANDLER(set_thread_info)
712 struct thread *thread;
714 if ((thread = get_thread_from_handle( req->handle, THREAD_SET_INFORMATION )))
716 set_thread_info( thread, req );
717 release_object( thread );
721 /* suspend a thread */
722 DECL_HANDLER(suspend_thread)
724 struct thread *thread;
726 if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME )))
728 req->count = suspend_thread( thread, 1 );
729 release_object( thread );
733 /* resume a thread */
734 DECL_HANDLER(resume_thread)
736 struct thread *thread;
738 if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME )))
740 req->count = resume_thread( thread );
741 release_object( thread );
745 /* select on a handle list */
746 DECL_HANDLER(select)
748 if (!select_on( req->count, req->handles, req->flags, req->timeout ))
749 req->signaled = -1;
752 /* queue an APC for a thread */
753 DECL_HANDLER(queue_apc)
755 struct thread *thread;
756 if ((thread = get_thread_from_handle( req->handle, THREAD_SET_CONTEXT )))
758 thread_queue_apc( thread, req->func, req->param );
759 release_object( thread );
763 /* get list of APC to call */
764 DECL_HANDLER(get_apcs)
766 if ((req->count = current->apc_count))
768 memcpy( req->apcs, current->apc, current->apc_count * sizeof(*current->apc) );
769 free( current->apc );
770 current->apc = NULL;
771 current->apc_count = 0;
775 /* fetch a selector entry for a thread */
776 DECL_HANDLER(get_selector_entry)
778 struct thread *thread;
779 if ((thread = get_thread_from_handle( req->handle, THREAD_QUERY_INFORMATION )))
781 get_selector_entry( thread, req->entry, &req->base, &req->limit, &req->flags );
782 release_object( thread );