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HEAD
d3d10core: Implement d3d10_vertex_shader_GetDevice().
[wine/multimedia.git]
/
dlls
/
unicows
/
Makefile.in
blob
a8511f0d381499578d25fb1e8d9178baa21338c9
1
MODULE
=
unicows.dll
2
IMPORTLIB
=
unicows
3
IMPORTS
=
avicap32 msvfw32 oledlg comdlg32 shell32 winmm winspool \
4
rasapi32 secur32 sensapi version oleacc user32 mpr gdi32 advapi32