d3d10core: Implement d3d10_vertex_shader_GetDevice().
[wine/multimedia.git] / dlls / msvcp110 / Makefile.in
blob61de67022ec1e1ebcd34d9e497c14f689d259501
1 MODULE = msvcp110.dll
2 IMPORTS = msvcr110
3 EXTRADEFS = -D_MSVCP_VER=110
4 PARENTSRC = ../msvcp90
6 C_SRCS = \
7 exception.c \
8 ios.c \
9 locale.c \
10 math.c \
11 memory.c \
12 misc.c \
13 msvcp_main.c \
14 string.c