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HEAD
d3d10core: Implement d3d10_vertex_shader_GetDevice().
[wine/multimedia.git]
/
dlls
/
msvcp110
/
Makefile.in
blob
61de67022ec1e1ebcd34d9e497c14f689d259501
1
MODULE
=
msvcp110.dll
2
IMPORTS
=
msvcr110
3
EXTRADEFS
= -
D_MSVCP_VER
=
110
4
PARENTSRC
=
..
/
msvcp90
5
6
C_SRCS
=
\
7
exception.c \
8
ios.c \
9
locale.c \
10
math.c \
11
memory.c \
12
misc.c \
13
msvcp_main.c \
14
string.c