d3d10core: Implement d3d10_vertex_shader_GetDevice().
[wine/multimedia.git] / dlls / dmloader / Makefile.in
blobb6e714b58ae6bf52c5ee1d38b2ba54e763e8574e
1 MODULE = dmloader.dll
2 IMPORTS = dxguid uuid ole32 advapi32
4 C_SRCS = \
5 container.c \
6 debug.c \
7 dmloader_main.c \
8 loader.c \
9 loaderstream.c
11 IDL_SRCS = dmloader.idl
13 RC_SRCS = version.rc