winex11: Don't reset OpenGL swap interval of window on SetParent().
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
blob759e51f20ec27f530388ff6b7762dad814ff6364
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2012 Alexandre Julliard
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
29 #include <assert.h>
30 #include <stdlib.h>
31 #include <string.h>
33 #ifdef HAVE_SYS_SOCKET_H
34 #include <sys/socket.h>
35 #endif
36 #ifdef HAVE_SYS_UN_H
37 #include <sys/un.h>
38 #endif
40 #include "x11drv.h"
41 #include "xcomposite.h"
42 #include "winternl.h"
43 #include "wine/library.h"
44 #include "wine/debug.h"
46 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
48 #ifdef SONAME_LIBGL
50 WINE_DECLARE_DEBUG_CHANNEL(winediag);
52 #include "wine/wgl.h"
53 #include "wine/wgl_driver.h"
54 #include "wine/wglext.h"
56 typedef struct __GLXcontextRec *GLXContext;
57 typedef struct __GLXFBConfigRec *GLXFBConfig;
58 typedef XID GLXPixmap;
59 typedef XID GLXDrawable;
60 typedef XID GLXFBConfigID;
61 typedef XID GLXContextID;
62 typedef XID GLXWindow;
63 typedef XID GLXPbuffer;
65 #define GLX_USE_GL 1
66 #define GLX_BUFFER_SIZE 2
67 #define GLX_LEVEL 3
68 #define GLX_RGBA 4
69 #define GLX_DOUBLEBUFFER 5
70 #define GLX_STEREO 6
71 #define GLX_AUX_BUFFERS 7
72 #define GLX_RED_SIZE 8
73 #define GLX_GREEN_SIZE 9
74 #define GLX_BLUE_SIZE 10
75 #define GLX_ALPHA_SIZE 11
76 #define GLX_DEPTH_SIZE 12
77 #define GLX_STENCIL_SIZE 13
78 #define GLX_ACCUM_RED_SIZE 14
79 #define GLX_ACCUM_GREEN_SIZE 15
80 #define GLX_ACCUM_BLUE_SIZE 16
81 #define GLX_ACCUM_ALPHA_SIZE 17
83 #define GLX_BAD_SCREEN 1
84 #define GLX_BAD_ATTRIBUTE 2
85 #define GLX_NO_EXTENSION 3
86 #define GLX_BAD_VISUAL 4
87 #define GLX_BAD_CONTEXT 5
88 #define GLX_BAD_VALUE 6
89 #define GLX_BAD_ENUM 7
91 #define GLX_VENDOR 1
92 #define GLX_VERSION 2
93 #define GLX_EXTENSIONS 3
95 #define GLX_CONFIG_CAVEAT 0x20
96 #define GLX_DONT_CARE 0xFFFFFFFF
97 #define GLX_X_VISUAL_TYPE 0x22
98 #define GLX_TRANSPARENT_TYPE 0x23
99 #define GLX_TRANSPARENT_INDEX_VALUE 0x24
100 #define GLX_TRANSPARENT_RED_VALUE 0x25
101 #define GLX_TRANSPARENT_GREEN_VALUE 0x26
102 #define GLX_TRANSPARENT_BLUE_VALUE 0x27
103 #define GLX_TRANSPARENT_ALPHA_VALUE 0x28
104 #define GLX_WINDOW_BIT 0x00000001
105 #define GLX_PIXMAP_BIT 0x00000002
106 #define GLX_PBUFFER_BIT 0x00000004
107 #define GLX_AUX_BUFFERS_BIT 0x00000010
108 #define GLX_FRONT_LEFT_BUFFER_BIT 0x00000001
109 #define GLX_FRONT_RIGHT_BUFFER_BIT 0x00000002
110 #define GLX_BACK_LEFT_BUFFER_BIT 0x00000004
111 #define GLX_BACK_RIGHT_BUFFER_BIT 0x00000008
112 #define GLX_DEPTH_BUFFER_BIT 0x00000020
113 #define GLX_STENCIL_BUFFER_BIT 0x00000040
114 #define GLX_ACCUM_BUFFER_BIT 0x00000080
115 #define GLX_NONE 0x8000
116 #define GLX_SLOW_CONFIG 0x8001
117 #define GLX_TRUE_COLOR 0x8002
118 #define GLX_DIRECT_COLOR 0x8003
119 #define GLX_PSEUDO_COLOR 0x8004
120 #define GLX_STATIC_COLOR 0x8005
121 #define GLX_GRAY_SCALE 0x8006
122 #define GLX_STATIC_GRAY 0x8007
123 #define GLX_TRANSPARENT_RGB 0x8008
124 #define GLX_TRANSPARENT_INDEX 0x8009
125 #define GLX_VISUAL_ID 0x800B
126 #define GLX_SCREEN 0x800C
127 #define GLX_NON_CONFORMANT_CONFIG 0x800D
128 #define GLX_DRAWABLE_TYPE 0x8010
129 #define GLX_RENDER_TYPE 0x8011
130 #define GLX_X_RENDERABLE 0x8012
131 #define GLX_FBCONFIG_ID 0x8013
132 #define GLX_RGBA_TYPE 0x8014
133 #define GLX_COLOR_INDEX_TYPE 0x8015
134 #define GLX_MAX_PBUFFER_WIDTH 0x8016
135 #define GLX_MAX_PBUFFER_HEIGHT 0x8017
136 #define GLX_MAX_PBUFFER_PIXELS 0x8018
137 #define GLX_PRESERVED_CONTENTS 0x801B
138 #define GLX_LARGEST_PBUFFER 0x801C
139 #define GLX_WIDTH 0x801D
140 #define GLX_HEIGHT 0x801E
141 #define GLX_EVENT_MASK 0x801F
142 #define GLX_DAMAGED 0x8020
143 #define GLX_SAVED 0x8021
144 #define GLX_WINDOW 0x8022
145 #define GLX_PBUFFER 0x8023
146 #define GLX_PBUFFER_HEIGHT 0x8040
147 #define GLX_PBUFFER_WIDTH 0x8041
148 #define GLX_RGBA_BIT 0x00000001
149 #define GLX_COLOR_INDEX_BIT 0x00000002
150 #define GLX_PBUFFER_CLOBBER_MASK 0x08000000
152 /** GLX_ARB_multisample */
153 #define GLX_SAMPLE_BUFFERS_ARB 100000
154 #define GLX_SAMPLES_ARB 100001
155 /** GLX_ARB_framebuffer_sRGB */
156 #define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
157 /** GLX_EXT_fbconfig_packed_float */
158 #define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
159 #define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
160 /** GLX_ARB_create_context */
161 #define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
162 #define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
163 #define GLX_CONTEXT_FLAGS_ARB 0x2094
164 /** GLX_ARB_create_context_profile */
165 #define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
166 /** GLX_ATI_pixel_format_float */
167 #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
168 /** GLX_ARB_pixel_format_float */
169 #define GLX_RGBA_FLOAT_BIT 0x00000004
170 #define GLX_RGBA_FLOAT_TYPE 0x20B9
171 /** GLX_NV_float_buffer */
172 #define GLX_FLOAT_COMPONENTS_NV 0x20B0
175 struct WineGLInfo {
176 const char *glVersion;
177 char *glExtensions;
179 int glxVersion[2];
181 const char *glxServerVersion;
182 const char *glxServerVendor;
183 const char *glxServerExtensions;
185 const char *glxClientVersion;
186 const char *glxClientVendor;
187 const char *glxClientExtensions;
189 const char *glxExtensions;
191 BOOL glxDirect;
192 char wglExtensions[4096];
195 struct wgl_pixel_format
197 GLXFBConfig fbconfig;
198 int fmt_id;
199 int render_type;
200 DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
203 struct wgl_context
205 HDC hdc;
206 BOOL has_been_current;
207 BOOL sharing;
208 BOOL gl3_context;
209 XVisualInfo *vis;
210 const struct wgl_pixel_format *fmt;
211 int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */
212 int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */
213 GLXContext ctx;
214 Drawable drawables[2];
215 BOOL refresh_drawables;
216 struct list entry;
219 struct wgl_pbuffer
221 Drawable drawable;
222 const struct wgl_pixel_format* fmt;
223 int width;
224 int height;
225 int* attribList;
226 int use_render_texture; /* This is also the internal texture format */
227 int texture_bind_target;
228 int texture_bpp;
229 GLint texture_format;
230 GLuint texture_target;
231 GLenum texture_type;
232 GLuint texture;
233 int texture_level;
236 enum dc_gl_type
238 DC_GL_NONE, /* no GL support (pixel format not set yet) */
239 DC_GL_WINDOW, /* normal top-level window */
240 DC_GL_CHILD_WIN, /* child window using XComposite */
241 DC_GL_PIXMAP_WIN, /* child window using intermediate pixmap */
242 DC_GL_PBUFFER /* pseudo memory DC using a PBuffer */
245 struct gl_drawable
247 enum dc_gl_type type; /* type of GL surface */
248 Drawable drawable; /* drawable for rendering to the client area */
249 Pixmap pixmap; /* base pixmap if drawable is a GLXPixmap */
250 Colormap colormap; /* colormap used for the drawable */
251 const struct wgl_pixel_format *format; /* pixel format for the drawable */
252 XVisualInfo *visual; /* information about the GL visual */
253 RECT rect; /* drawable rect, relative to whole window drawable */
254 int swap_interval;
257 enum glx_swap_control_method
259 GLX_SWAP_CONTROL_NONE,
260 GLX_SWAP_CONTROL_EXT,
261 GLX_SWAP_CONTROL_SGI,
262 GLX_SWAP_CONTROL_MESA
265 /* X context to associate a struct gl_drawable to an hwnd */
266 static XContext gl_hwnd_context;
267 /* X context to associate a struct gl_drawable to a pbuffer hdc */
268 static XContext gl_pbuffer_context;
270 static const struct gdi_dc_funcs glxdrv_funcs;
272 static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev )
274 return (struct glx_physdev *)dev;
277 static struct list context_list = LIST_INIT( context_list );
278 static struct WineGLInfo WineGLInfo = { 0 };
279 static struct wgl_pixel_format *pixel_formats;
280 static int nb_pixel_formats, nb_onscreen_formats;
281 static BOOL use_render_texture_emulation = TRUE;
283 /* Selects the preferred GLX swap control method for use by wglSwapIntervalEXT */
284 static enum glx_swap_control_method swap_control_method = GLX_SWAP_CONTROL_NONE;
285 /* Set when GLX_EXT_swap_control_tear is supported, requires GLX_SWAP_CONTROL_EXT */
286 static BOOL has_swap_control_tear = FALSE;
288 static CRITICAL_SECTION context_section;
289 static CRITICAL_SECTION_DEBUG critsect_debug =
291 0, 0, &context_section,
292 { &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
293 0, 0, { (DWORD_PTR)(__FILE__ ": context_section") }
295 static CRITICAL_SECTION context_section = { &critsect_debug, -1, 0, 0, 0, 0 };
297 static const BOOL is_win64 = sizeof(void *) > sizeof(int);
299 static struct opengl_funcs opengl_funcs;
301 #define USE_GL_FUNC(name) #name,
302 static const char *opengl_func_names[] = { ALL_WGL_FUNCS };
303 #undef USE_GL_FUNC
305 static void X11DRV_WineGL_LoadExtensions(void);
306 static void init_pixel_formats( Display *display );
307 static BOOL glxRequireVersion(int requiredVersion);
309 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
310 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
311 TRACE(" - dwFlags : ");
312 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
313 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
314 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
315 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
316 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
317 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
318 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
319 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
320 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
321 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
322 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
323 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
324 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
325 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
326 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
327 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
328 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
329 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
330 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
331 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
332 #undef TEST_AND_DUMP
333 TRACE("\n");
335 TRACE(" - iPixelType : ");
336 switch (ppfd->iPixelType) {
337 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
338 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
340 TRACE("\n");
342 TRACE(" - Color : %d\n", ppfd->cColorBits);
343 TRACE(" - Red : %d\n", ppfd->cRedBits);
344 TRACE(" - Green : %d\n", ppfd->cGreenBits);
345 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
346 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
347 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
348 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
349 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
350 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
352 TRACE(" - iLayerType : ");
353 switch (ppfd->iLayerType) {
354 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
355 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
356 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
358 TRACE("\n");
361 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
362 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
364 /* GLX 1.0 */
365 static XVisualInfo* (*pglXChooseVisual)( Display *dpy, int screen, int *attribList );
366 static GLXContext (*pglXCreateContext)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
367 static void (*pglXDestroyContext)( Display *dpy, GLXContext ctx );
368 static Bool (*pglXMakeCurrent)( Display *dpy, GLXDrawable drawable, GLXContext ctx);
369 static void (*pglXCopyContext)( Display *dpy, GLXContext src, GLXContext dst, unsigned long mask );
370 static void (*pglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
371 static GLXPixmap (*pglXCreateGLXPixmap)( Display *dpy, XVisualInfo *visual, Pixmap pixmap );
372 static void (*pglXDestroyGLXPixmap)( Display *dpy, GLXPixmap pixmap );
373 static Bool (*pglXQueryExtension)( Display *dpy, int *errorb, int *event );
374 static Bool (*pglXQueryVersion)( Display *dpy, int *maj, int *min );
375 static Bool (*pglXIsDirect)( Display *dpy, GLXContext ctx );
376 static int (*pglXGetConfig)( Display *dpy, XVisualInfo *visual, int attrib, int *value );
377 static GLXContext (*pglXGetCurrentContext)( void );
378 static GLXDrawable (*pglXGetCurrentDrawable)( void );
380 /* GLX 1.1 */
381 static const char *(*pglXQueryExtensionsString)( Display *dpy, int screen );
382 static const char *(*pglXQueryServerString)( Display *dpy, int screen, int name );
383 static const char *(*pglXGetClientString)( Display *dpy, int name );
385 /* GLX 1.3 */
386 static GLXFBConfig *(*pglXChooseFBConfig)( Display *dpy, int screen, const int *attribList, int *nitems );
387 static int (*pglXGetFBConfigAttrib)( Display *dpy, GLXFBConfig config, int attribute, int *value );
388 static GLXFBConfig *(*pglXGetFBConfigs)( Display *dpy, int screen, int *nelements );
389 static XVisualInfo *(*pglXGetVisualFromFBConfig)( Display *dpy, GLXFBConfig config );
390 static GLXPbuffer (*pglXCreatePbuffer)( Display *dpy, GLXFBConfig config, const int *attribList );
391 static void (*pglXDestroyPbuffer)( Display *dpy, GLXPbuffer pbuf );
392 static void (*pglXQueryDrawable)( Display *dpy, GLXDrawable draw, int attribute, unsigned int *value );
393 static GLXContext (*pglXCreateNewContext)( Display *dpy, GLXFBConfig config, int renderType, GLXContext shareList, Bool direct );
394 static Bool (*pglXMakeContextCurrent)( Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx );
396 /* GLX Extensions */
397 static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
398 static void* (*pglXGetProcAddressARB)(const GLubyte *);
399 static void (*pglXSwapIntervalEXT)(Display *dpy, GLXDrawable drawable, int interval);
400 static int (*pglXSwapIntervalSGI)(int);
402 /* NV GLX Extension */
403 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
404 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
406 /* MESA GLX Extensions */
407 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
408 static int (*pglXSwapIntervalMESA)(unsigned int interval);
410 /* Standard OpenGL */
411 static void (*pglFinish)(void);
412 static void (*pglFlush)(void);
413 static const GLubyte *(*pglGetString)(GLenum name);
415 static void wglFinish(void);
416 static void wglFlush(void);
417 static const GLubyte *wglGetString(GLenum name);
419 /* check if the extension is present in the list */
420 static BOOL has_extension( const char *list, const char *ext )
422 size_t len = strlen( ext );
424 while (list)
426 while (*list == ' ') list++;
427 if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
428 list = strchr( list, ' ' );
430 return FALSE;
433 static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
435 /* In the future we might want to find the exact X or GLX error to report back to the app */
436 return 1;
439 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
441 static const char legacy_extensions[] = " WGL_EXT_extensions_string WGL_EXT_swap_control";
443 int screen = DefaultScreen(gdi_display);
444 Window win = 0, root = 0;
445 const char *gl_renderer;
446 const char* str;
447 XVisualInfo *vis;
448 GLXContext ctx = NULL;
449 XSetWindowAttributes attr;
450 BOOL ret = FALSE;
451 int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
453 attr.override_redirect = True;
454 attr.colormap = None;
455 attr.border_pixel = 0;
457 vis = pglXChooseVisual(gdi_display, screen, attribList);
458 if (vis) {
459 #ifdef __i386__
460 WORD old_fs = wine_get_fs();
461 /* Create a GLX Context. Without one we can't query GL information */
462 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
463 if (wine_get_fs() != old_fs)
465 wine_set_fs( old_fs );
466 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
467 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
468 goto done;
470 #else
471 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
472 #endif
474 if (!ctx) goto done;
476 root = RootWindow( gdi_display, vis->screen );
477 if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
478 attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
479 if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
480 vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
481 XMapWindow( gdi_display, win );
482 else
483 win = root;
485 if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
487 ERR_(winediag)( "Unable to activate OpenGL context, most likely your %s OpenGL drivers haven't been "
488 "installed correctly\n", is_win64 ? "64-bit" : "32-bit" );
489 goto done;
491 gl_renderer = (const char *)opengl_funcs.gl.p_glGetString(GL_RENDERER);
492 WineGLInfo.glVersion = (const char *) opengl_funcs.gl.p_glGetString(GL_VERSION);
493 str = (const char *) opengl_funcs.gl.p_glGetString(GL_EXTENSIONS);
494 WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+sizeof(legacy_extensions));
495 strcpy(WineGLInfo.glExtensions, str);
496 strcat(WineGLInfo.glExtensions, legacy_extensions);
498 /* Get the common GLX version supported by GLX client and server ( major/minor) */
499 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
501 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
502 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
503 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
505 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
506 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
507 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
509 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
510 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
512 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
513 TRACE("GL renderer : %s.\n", gl_renderer);
514 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
515 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
516 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
517 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
518 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
519 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
521 if(!WineGLInfo.glxDirect)
523 int fd = ConnectionNumber(gdi_display);
524 struct sockaddr_un uaddr;
525 unsigned int uaddrlen = sizeof(struct sockaddr_un);
527 /* In general indirect rendering on a local X11 server indicates a driver problem.
528 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
530 if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
531 ERR_(winediag)("Direct rendering is disabled, most likely your %s OpenGL drivers "
532 "haven't been installed correctly (using GL renderer %s, version %s).\n",
533 is_win64 ? "64-bit" : "32-bit", debugstr_a(gl_renderer),
534 debugstr_a(WineGLInfo.glVersion));
536 else
538 /* In general you would expect that if direct rendering is returned, that you receive hardware
539 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
540 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
541 * software rendering, it shows direct rendering.
543 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
544 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
545 * it shows 'Mesa X11'.
547 if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
548 ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your %s OpenGL "
549 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
550 is_win64 ? "64-bit" : "32-bit", debugstr_a(gl_renderer),
551 debugstr_a(WineGLInfo.glVersion));
553 ret = TRUE;
555 done:
556 if(vis) XFree(vis);
557 if(ctx) {
558 pglXMakeCurrent(gdi_display, None, NULL);
559 pglXDestroyContext(gdi_display, ctx);
561 if (win != root) XDestroyWindow( gdi_display, win );
562 if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
563 if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
564 return ret;
567 static BOOL has_opengl(void)
569 static BOOL init_done = FALSE;
570 static void *opengl_handle;
572 char buffer[200];
573 int error_base, event_base;
574 unsigned int i;
576 if (init_done) return (opengl_handle != NULL);
577 init_done = TRUE;
579 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
580 and include all dependencies */
581 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer));
582 if (opengl_handle == NULL)
584 ERR( "Failed to load libGL: %s\n", buffer );
585 ERR( "OpenGL support is disabled.\n");
586 return FALSE;
589 for (i = 0; i < sizeof(opengl_func_names)/sizeof(opengl_func_names[0]); i++)
591 if (!(((void **)&opengl_funcs.gl)[i] = wine_dlsym( opengl_handle, opengl_func_names[i], NULL, 0 )))
593 ERR( "%s not found in libGL, disabling OpenGL.\n", opengl_func_names[i] );
594 goto failed;
598 /* redirect some standard OpenGL functions */
599 #define REDIRECT(func) \
600 do { p##func = opengl_funcs.gl.p_##func; opengl_funcs.gl.p_##func = w##func; } while(0)
601 REDIRECT( glFinish );
602 REDIRECT( glFlush );
603 REDIRECT( glGetString );
604 #undef REDIRECT
606 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
607 if (pglXGetProcAddressARB == NULL) {
608 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
609 goto failed;
612 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
614 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
615 goto failed; \
616 } while(0)
618 /* GLX 1.0 */
619 LOAD_FUNCPTR(glXChooseVisual);
620 LOAD_FUNCPTR(glXCopyContext);
621 LOAD_FUNCPTR(glXCreateContext);
622 LOAD_FUNCPTR(glXCreateGLXPixmap);
623 LOAD_FUNCPTR(glXGetCurrentContext);
624 LOAD_FUNCPTR(glXGetCurrentDrawable);
625 LOAD_FUNCPTR(glXDestroyContext);
626 LOAD_FUNCPTR(glXDestroyGLXPixmap);
627 LOAD_FUNCPTR(glXGetConfig);
628 LOAD_FUNCPTR(glXIsDirect);
629 LOAD_FUNCPTR(glXMakeCurrent);
630 LOAD_FUNCPTR(glXSwapBuffers);
631 LOAD_FUNCPTR(glXQueryExtension);
632 LOAD_FUNCPTR(glXQueryVersion);
634 /* GLX 1.1 */
635 LOAD_FUNCPTR(glXGetClientString);
636 LOAD_FUNCPTR(glXQueryExtensionsString);
637 LOAD_FUNCPTR(glXQueryServerString);
639 /* GLX 1.3 */
640 LOAD_FUNCPTR(glXCreatePbuffer);
641 LOAD_FUNCPTR(glXCreateNewContext);
642 LOAD_FUNCPTR(glXDestroyPbuffer);
643 LOAD_FUNCPTR(glXMakeContextCurrent);
644 LOAD_FUNCPTR(glXGetFBConfigs);
645 #undef LOAD_FUNCPTR
647 /* It doesn't matter if these fail. They'll only be used if the driver reports
648 the associated extension is available (and if a driver reports the extension
649 is available but fails to provide the functions, it's quite broken) */
650 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
651 /* ARB GLX Extension */
652 LOAD_FUNCPTR(glXCreateContextAttribsARB);
653 /* EXT GLX Extension */
654 LOAD_FUNCPTR(glXSwapIntervalEXT);
655 /* MESA GLX Extension */
656 LOAD_FUNCPTR(glXSwapIntervalMESA);
657 /* SGI GLX Extension */
658 LOAD_FUNCPTR(glXSwapIntervalSGI);
659 /* NV GLX Extension */
660 LOAD_FUNCPTR(glXAllocateMemoryNV);
661 LOAD_FUNCPTR(glXFreeMemoryNV);
662 #undef LOAD_FUNCPTR
664 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
666 if (pglXQueryExtension(gdi_display, &error_base, &event_base)) {
667 TRACE("GLX is up and running error_base = %d\n", error_base);
668 } else {
669 ERR( "GLX extension is missing, disabling OpenGL.\n" );
670 goto failed;
672 gl_hwnd_context = XUniqueContext();
673 gl_pbuffer_context = XUniqueContext();
675 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
676 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
677 * rendering is used.
679 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
680 * depends on the reported GLX client / server version and on the client / server extension list.
681 * Those don't have to be the same.
683 * In general the server GLX information lists the capabilities in case of indirect rendering.
684 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
685 * available and in that case the client GLX informat can be used.
686 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
687 * in the GLX version/extension list. When a program does this it works for certain for both
688 * direct and indirect rendering.
690 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
691 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
692 * extension list which causes this extension not to be listed. (Wine requires this extension).
693 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
694 * pbuffers is around.
696 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
697 * the ATI drivers and from then on use GLX client information for them.
700 if(glxRequireVersion(3)) {
701 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
702 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
703 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
704 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
705 } else if (has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_fbconfig")) {
706 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
707 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
708 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
710 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
711 * enable this function when the Xserver understand GLX 1.3 or newer
713 pglXQueryDrawable = NULL;
714 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
715 TRACE("Overriding ATI GLX capabilities!\n");
716 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
717 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
718 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
719 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
721 /* Use client GLX information in case of the ATI drivers. We override the
722 * capabilities over here and not somewhere else as ATI might better their
723 * life in the future. In case they release proper drivers this block of
724 * code won't be called. */
725 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
726 } else {
727 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
730 if (has_extension( WineGLInfo.glxExtensions, "GLX_MESA_copy_sub_buffer")) {
731 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
734 X11DRV_WineGL_LoadExtensions();
735 init_pixel_formats( gdi_display );
736 return TRUE;
738 failed:
739 wine_dlclose(opengl_handle, NULL, 0);
740 opengl_handle = NULL;
741 return FALSE;
744 static int describeContext( struct wgl_context *ctx ) {
745 int tmp;
746 int ctx_vis_id;
747 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
748 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
749 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
750 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
751 TRACE(" - VISUAL_ID 0x%x\n", tmp);
752 ctx_vis_id = tmp;
753 return ctx_vis_id;
756 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, struct wgl_pbuffer* pbuf) {
757 int nAttribs = 0;
758 unsigned cur = 0;
759 int pop;
760 int drawattrib = 0;
761 int nvfloatattrib = GLX_DONT_CARE;
762 int pixelattrib = GLX_DONT_CARE;
764 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
765 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
766 while (iWGLAttr && 0 != iWGLAttr[cur]) {
767 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
769 switch (iWGLAttr[cur]) {
770 case WGL_AUX_BUFFERS_ARB:
771 pop = iWGLAttr[++cur];
772 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
773 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
774 break;
775 case WGL_COLOR_BITS_ARB:
776 pop = iWGLAttr[++cur];
777 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
778 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
779 break;
780 case WGL_BLUE_BITS_ARB:
781 pop = iWGLAttr[++cur];
782 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
783 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
784 break;
785 case WGL_RED_BITS_ARB:
786 pop = iWGLAttr[++cur];
787 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
788 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
789 break;
790 case WGL_GREEN_BITS_ARB:
791 pop = iWGLAttr[++cur];
792 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
793 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
794 break;
795 case WGL_ALPHA_BITS_ARB:
796 pop = iWGLAttr[++cur];
797 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
798 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
799 break;
800 case WGL_DEPTH_BITS_ARB:
801 pop = iWGLAttr[++cur];
802 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
803 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
804 break;
805 case WGL_STENCIL_BITS_ARB:
806 pop = iWGLAttr[++cur];
807 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
808 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
809 break;
810 case WGL_DOUBLE_BUFFER_ARB:
811 pop = iWGLAttr[++cur];
812 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
813 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
814 break;
815 case WGL_STEREO_ARB:
816 pop = iWGLAttr[++cur];
817 PUSH2(oGLXAttr, GLX_STEREO, pop);
818 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
819 break;
821 case WGL_PIXEL_TYPE_ARB:
822 pop = iWGLAttr[++cur];
823 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
824 switch (pop) {
825 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
826 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
827 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
828 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
829 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ;
830 default:
831 ERR("unexpected PixelType(%x)\n", pop);
832 pop = 0;
834 break;
836 case WGL_SUPPORT_GDI_ARB:
837 /* This flag is set in a pixel format */
838 pop = iWGLAttr[++cur];
839 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
840 break;
842 case WGL_DRAW_TO_BITMAP_ARB:
843 /* This flag is set in a pixel format */
844 pop = iWGLAttr[++cur];
845 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
846 break;
848 case WGL_DRAW_TO_WINDOW_ARB:
849 pop = iWGLAttr[++cur];
850 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
851 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
852 if (pop) {
853 drawattrib |= GLX_WINDOW_BIT;
855 break;
857 case WGL_DRAW_TO_PBUFFER_ARB:
858 pop = iWGLAttr[++cur];
859 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
860 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
861 if (pop) {
862 drawattrib |= GLX_PBUFFER_BIT;
864 break;
866 case WGL_ACCELERATION_ARB:
867 /* This flag is set in a pixel format */
868 pop = iWGLAttr[++cur];
869 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop);
870 break;
872 case WGL_SUPPORT_OPENGL_ARB:
873 pop = iWGLAttr[++cur];
874 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
875 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
876 break;
878 case WGL_SWAP_METHOD_ARB:
879 pop = iWGLAttr[++cur];
880 /* For now we ignore this and just return SWAP_EXCHANGE */
881 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop);
882 break;
884 case WGL_PBUFFER_LARGEST_ARB:
885 pop = iWGLAttr[++cur];
886 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
887 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
888 break;
890 case WGL_SAMPLE_BUFFERS_ARB:
891 pop = iWGLAttr[++cur];
892 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
893 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
894 break;
896 case WGL_SAMPLES_ARB:
897 pop = iWGLAttr[++cur];
898 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
899 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
900 break;
902 case WGL_TEXTURE_FORMAT_ARB:
903 case WGL_TEXTURE_TARGET_ARB:
904 case WGL_MIPMAP_TEXTURE_ARB:
905 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
906 pop = iWGLAttr[++cur];
907 if (NULL == pbuf) {
908 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
910 if (!use_render_texture_emulation) {
911 if (WGL_NO_TEXTURE_ARB != pop) {
912 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
913 return -1; /** error: don't support it */
914 } else {
915 drawattrib |= GLX_PBUFFER_BIT;
918 break ;
919 case WGL_FLOAT_COMPONENTS_NV:
920 nvfloatattrib = iWGLAttr[++cur];
921 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
922 break ;
923 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
924 case WGL_BIND_TO_TEXTURE_RGB_ARB:
925 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
926 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
927 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
928 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
929 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
930 pop = iWGLAttr[++cur];
931 /** cannot be converted, see direct handling on
932 * - wglGetPixelFormatAttribivARB
933 * TODO: wglChoosePixelFormat
935 break ;
936 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
937 pop = iWGLAttr[++cur];
938 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
939 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
940 break ;
942 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
943 pop = iWGLAttr[++cur];
944 PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop);
945 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop);
946 break ;
947 default:
948 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
949 cur++;
950 break;
952 ++cur;
955 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
956 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
957 * pixmap and pbuffer formats appear as well. */
958 if (!drawattrib) drawattrib = GLX_DONT_CARE;
959 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
960 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
962 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
963 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
964 * GLX_DONT_CARE unless it is overridden. */
965 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
966 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
968 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
969 if (has_extension(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
970 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
971 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
974 return nAttribs;
977 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
979 int render_type=0, render_type_bit;
980 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
981 switch(render_type_bit)
983 case GLX_RGBA_BIT:
984 render_type = GLX_RGBA_TYPE;
985 break;
986 case GLX_COLOR_INDEX_BIT:
987 render_type = GLX_COLOR_INDEX_TYPE;
988 break;
989 case GLX_RGBA_FLOAT_BIT:
990 render_type = GLX_RGBA_FLOAT_TYPE;
991 break;
992 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
993 render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
994 break;
995 default:
996 ERR("Unknown render_type: %x\n", render_type_bit);
998 return render_type;
1001 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
1002 static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig)
1004 int dbuf, value;
1005 pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf);
1006 pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
1008 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
1009 * the GLX_PIXMAP_BIT set. */
1010 return !dbuf && (value & GLX_PIXMAP_BIT);
1013 static void init_pixel_formats( Display *display )
1015 struct wgl_pixel_format *list;
1016 int size = 0, onscreen_size = 0;
1017 int fmt_id, nCfgs, i, run, bmp_formats;
1018 GLXFBConfig* cfgs;
1019 XVisualInfo *visinfo;
1021 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
1022 if (NULL == cfgs || 0 == nCfgs) {
1023 if(cfgs != NULL) XFree(cfgs);
1024 ERR("glXChooseFBConfig returns NULL\n");
1025 return;
1028 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
1029 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
1030 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
1031 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
1033 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
1035 for(i=0, bmp_formats=0; i<nCfgs; i++)
1037 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
1038 bmp_formats++;
1040 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats);
1042 list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats) * sizeof(*list));
1044 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
1045 * Do this as GLX doesn't guarantee that the list is sorted */
1046 for(run=0; run < 2; run++)
1048 for(i=0; i<nCfgs; i++) {
1049 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
1050 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
1052 /* The first run we only add onscreen formats (ones which have an associated X Visual).
1053 * The second run we only set offscreen formats. */
1054 if(!run && visinfo)
1056 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
1057 * The contents is copied to the destination using XCopyArea. For the copying to work
1058 * the depth of the source and destination window should be the same. In general this should
1059 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
1060 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
1061 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
1062 * list formats with the same depth. */
1063 if(visinfo->depth != default_visual.depth)
1065 XFree(visinfo);
1066 continue;
1069 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
1070 list[size].fbconfig = cfgs[i];
1071 list[size].fmt_id = fmt_id;
1072 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
1073 list[size].dwFlags = 0;
1074 size++;
1075 onscreen_size++;
1077 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
1078 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
1080 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
1081 list[size].fbconfig = cfgs[i];
1082 list[size].fmt_id = fmt_id;
1083 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
1084 list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
1085 size++;
1086 onscreen_size++;
1088 } else if(run && !visinfo) {
1089 int window_drawable=0;
1090 pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
1092 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
1093 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1094 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1095 * likely make our child window opengl rendering more complicated since likely you can't use
1096 * XCopyArea on a GLX Window.
1097 * For now ignore fbconfigs which are window drawable but lack a visual. */
1098 if(window_drawable & GLX_WINDOW_BIT)
1100 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
1101 continue;
1104 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
1105 list[size].fbconfig = cfgs[i];
1106 list[size].fmt_id = fmt_id;
1107 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
1108 list[size].dwFlags = 0;
1109 size++;
1112 if (visinfo) XFree(visinfo);
1116 XFree(cfgs);
1118 pixel_formats = list;
1119 nb_pixel_formats = size;
1120 nb_onscreen_formats = onscreen_size;
1123 static inline BOOL is_valid_pixel_format( int format )
1125 return format > 0 && format <= nb_pixel_formats;
1128 static inline BOOL is_onscreen_pixel_format( int format )
1130 return format > 0 && format <= nb_onscreen_formats;
1133 static inline int pixel_format_index( const struct wgl_pixel_format *format )
1135 return format - pixel_formats + 1;
1138 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1139 * In our WGL implementation we only support a subset of these formats namely the format of
1140 * Wine's main visual and offscreen formats (if they are available).
1141 * This function converts a WGL format to its corresponding GLX one.
1143 static const struct wgl_pixel_format *get_pixel_format(Display *display, int iPixelFormat, BOOL AllowOffscreen)
1145 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1146 * iPixelFormat in case of probing the number of pixelformats.
1148 if (is_valid_pixel_format( iPixelFormat ) &&
1149 (is_onscreen_pixel_format( iPixelFormat ) || AllowOffscreen)) {
1150 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n",
1151 pixel_formats[iPixelFormat-1].fmt_id, iPixelFormat);
1152 return &pixel_formats[iPixelFormat-1];
1154 return NULL;
1157 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1158 static void mark_drawable_dirty(Drawable old, Drawable new)
1160 struct wgl_context *ctx;
1162 LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wgl_context, entry )
1164 if (old == ctx->drawables[0]) {
1165 ctx->drawables[0] = new;
1166 ctx->refresh_drawables = TRUE;
1168 if (old == ctx->drawables[1]) {
1169 ctx->drawables[1] = new;
1170 ctx->refresh_drawables = TRUE;
1175 /* Given the current context, make sure its drawable is sync'd */
1176 static inline void sync_context(struct wgl_context *context)
1178 if (context->refresh_drawables) {
1179 if (glxRequireVersion(3))
1180 pglXMakeContextCurrent(gdi_display, context->drawables[0],
1181 context->drawables[1], context->ctx);
1182 else
1183 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1184 context->refresh_drawables = FALSE;
1188 static struct gl_drawable *get_gl_drawable( HWND hwnd, HDC hdc )
1190 struct gl_drawable *gl;
1192 EnterCriticalSection( &context_section );
1193 if (hwnd && !XFindContext( gdi_display, (XID)hwnd, gl_hwnd_context, (char **)&gl )) return gl;
1194 if (hdc && !XFindContext( gdi_display, (XID)hdc, gl_pbuffer_context, (char **)&gl )) return gl;
1195 LeaveCriticalSection( &context_section );
1196 return NULL;
1199 static void release_gl_drawable( struct gl_drawable *gl )
1201 if (gl) LeaveCriticalSection( &context_section );
1204 static GLXContext create_glxcontext(Display *display, struct wgl_context *context, GLXContext shareList)
1206 GLXContext ctx;
1208 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1209 BOOL indirect = !(context->fmt->dwFlags & PFD_DRAW_TO_BITMAP);
1211 if(context->gl3_context)
1213 if(context->numAttribs)
1214 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList);
1215 else
1216 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL);
1218 else if(context->vis)
1219 ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect);
1220 else /* Create a GLX Context for a pbuffer */
1221 ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE);
1223 return ctx;
1227 /***********************************************************************
1228 * free_gl_drawable
1230 static void free_gl_drawable( struct gl_drawable *gl )
1232 switch (gl->type)
1234 case DC_GL_CHILD_WIN:
1235 XDestroyWindow( gdi_display, gl->drawable );
1236 XFreeColormap( gdi_display, gl->colormap );
1237 break;
1238 case DC_GL_PIXMAP_WIN:
1239 pglXDestroyGLXPixmap( gdi_display, gl->drawable );
1240 XFreePixmap( gdi_display, gl->pixmap );
1241 break;
1242 default:
1243 break;
1245 if (gl->visual) XFree( gl->visual );
1246 HeapFree( GetProcessHeap(), 0, gl );
1250 /***********************************************************************
1251 * create_gl_drawable
1253 static BOOL create_gl_drawable( HWND hwnd, HWND parent, struct gl_drawable *gl )
1255 gl->drawable = 0;
1257 if (GetAncestor( hwnd, GA_PARENT ) == GetDesktopWindow()) /* top-level window */
1259 struct x11drv_win_data *data = get_win_data( hwnd );
1261 if (data)
1263 gl->type = DC_GL_WINDOW;
1264 gl->drawable = create_client_window( data, gl->visual );
1265 release_win_data( data );
1268 #ifdef SONAME_LIBXCOMPOSITE
1269 else if(usexcomposite)
1271 static Window dummy_parent;
1272 XSetWindowAttributes attrib;
1274 attrib.override_redirect = True;
1275 if (!dummy_parent)
1277 dummy_parent = XCreateWindow( gdi_display, root_window, -1, -1, 1, 1, 0, default_visual.depth,
1278 InputOutput, default_visual.visual, CWOverrideRedirect, &attrib );
1279 XMapWindow( gdi_display, dummy_parent );
1281 gl->colormap = XCreateColormap(gdi_display, dummy_parent, gl->visual->visual,
1282 (gl->visual->class == PseudoColor ||
1283 gl->visual->class == GrayScale ||
1284 gl->visual->class == DirectColor) ?
1285 AllocAll : AllocNone);
1286 attrib.colormap = gl->colormap;
1287 XInstallColormap(gdi_display, attrib.colormap);
1289 gl->type = DC_GL_CHILD_WIN;
1290 gl->drawable = XCreateWindow( gdi_display, dummy_parent, 0, 0,
1291 gl->rect.right - gl->rect.left, gl->rect.bottom - gl->rect.top,
1292 0, gl->visual->depth, InputOutput, gl->visual->visual,
1293 CWColormap | CWOverrideRedirect, &attrib );
1294 if (gl->drawable)
1296 pXCompositeRedirectWindow(gdi_display, gl->drawable, CompositeRedirectManual);
1297 XMapWindow(gdi_display, gl->drawable);
1299 else XFreeColormap( gdi_display, gl->colormap );
1301 #endif
1302 else
1304 WARN("XComposite is not available, using GLXPixmap hack\n");
1306 gl->type = DC_GL_PIXMAP_WIN;
1307 gl->pixmap = XCreatePixmap( gdi_display, root_window,
1308 gl->rect.right - gl->rect.left, gl->rect.bottom - gl->rect.top,
1309 gl->visual->depth );
1310 if (gl->pixmap)
1312 gl->drawable = pglXCreateGLXPixmap( gdi_display, gl->visual, gl->pixmap );
1313 if (!gl->drawable) XFreePixmap( gdi_display, gl->pixmap );
1317 return gl->drawable != 0;
1321 /***********************************************************************
1322 * set_win_format
1324 static BOOL set_win_format( HWND hwnd, const struct wgl_pixel_format *format )
1326 HWND parent = GetAncestor( hwnd, GA_PARENT );
1327 struct gl_drawable *gl, *prev;
1329 gl = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*gl) );
1330 /* Default GLX and WGL swap interval is 1, but in case of glXSwapIntervalSGI
1331 * there is no way to query it, so we have to store it here.
1333 gl->swap_interval = 1;
1334 gl->format = format;
1335 gl->visual = pglXGetVisualFromFBConfig( gdi_display, format->fbconfig );
1336 if (!gl->visual)
1338 HeapFree( GetProcessHeap(), 0, gl );
1339 return FALSE;
1342 GetClientRect( hwnd, &gl->rect );
1343 gl->rect.right = min( max( 1, gl->rect.right ), 65535 );
1344 gl->rect.bottom = min( max( 1, gl->rect.bottom ), 65535 );
1346 if (!create_gl_drawable( hwnd, parent, gl ))
1348 XFree( gl->visual );
1349 HeapFree( GetProcessHeap(), 0, gl );
1350 return FALSE;
1353 TRACE("created GL drawable %lx for win %p format %x\n", gl->drawable, hwnd, format->fmt_id );
1355 XFlush( gdi_display );
1357 EnterCriticalSection( &context_section );
1358 if (!XFindContext( gdi_display, (XID)hwnd, gl_hwnd_context, (char **)&prev ))
1359 free_gl_drawable( prev );
1360 XSaveContext( gdi_display, (XID)hwnd, gl_hwnd_context, (char *)gl );
1361 LeaveCriticalSection( &context_section );
1363 __wine_set_pixel_format( hwnd, pixel_format_index( format ));
1364 return TRUE;
1367 /***********************************************************************
1368 * sync_gl_drawable
1370 void sync_gl_drawable( HWND hwnd, const RECT *visible_rect, const RECT *client_rect )
1372 struct gl_drawable *gl;
1373 Drawable glxp;
1374 Pixmap pix;
1375 int mask = 0;
1376 XWindowChanges changes;
1378 changes.width = min( max( 1, client_rect->right - client_rect->left ), 65535 );
1379 changes.height = min( max( 1, client_rect->bottom - client_rect->top ), 65535 );
1381 if (!(gl = get_gl_drawable( hwnd, 0 ))) return;
1383 if (changes.width != gl->rect.right - gl->rect.left) mask |= CWWidth;
1384 if (changes.height != gl->rect.bottom - gl->rect.top) mask |= CWHeight;
1386 TRACE( "setting drawable %lx size %dx%d\n", gl->drawable, changes.width, changes.height );
1388 switch (gl->type)
1390 case DC_GL_CHILD_WIN:
1391 if (mask) XConfigureWindow( gdi_display, gl->drawable, mask, &changes );
1392 break;
1393 case DC_GL_PIXMAP_WIN:
1394 if (!mask) break;
1395 pix = XCreatePixmap(gdi_display, root_window, changes.width, changes.height, gl->visual->depth);
1396 if (!pix) goto done;
1397 glxp = pglXCreateGLXPixmap(gdi_display, gl->visual, pix);
1398 if (!glxp)
1400 XFreePixmap(gdi_display, pix);
1401 goto done;
1403 mark_drawable_dirty(gl->drawable, glxp);
1404 XFlush( gdi_display );
1406 XFreePixmap(gdi_display, gl->pixmap);
1407 pglXDestroyGLXPixmap(gdi_display, gl->drawable);
1408 TRACE( "Recreated GL drawable %lx to replace %lx\n", glxp, gl->drawable );
1410 gl->pixmap = pix;
1411 gl->drawable = glxp;
1412 break;
1413 default:
1414 break;
1416 SetRect( &gl->rect, 0, 0, changes.width, changes.height );
1417 done:
1418 release_gl_drawable( gl );
1422 /***********************************************************************
1423 * set_gl_drawable_parent
1425 void set_gl_drawable_parent( HWND hwnd, HWND parent )
1427 struct gl_drawable *gl;
1428 Drawable old_drawable;
1430 if (!(gl = get_gl_drawable( hwnd, 0 ))) return;
1432 TRACE( "setting drawable %lx parent %p\n", gl->drawable, parent );
1434 old_drawable = gl->drawable;
1435 switch (gl->type)
1437 case DC_GL_WINDOW:
1438 break;
1439 case DC_GL_CHILD_WIN:
1440 if (parent != GetDesktopWindow()) goto done;
1441 XDestroyWindow( gdi_display, gl->drawable );
1442 XFreeColormap( gdi_display, gl->colormap );
1443 break;
1444 case DC_GL_PIXMAP_WIN:
1445 if (parent != GetDesktopWindow()) goto done;
1446 pglXDestroyGLXPixmap( gdi_display, gl->drawable );
1447 XFreePixmap( gdi_display, gl->pixmap );
1448 break;
1449 default:
1450 goto done;
1453 if (!create_gl_drawable( hwnd, parent, gl ))
1455 XDeleteContext( gdi_display, (XID)hwnd, gl_hwnd_context );
1456 release_gl_drawable( gl );
1457 XFree( gl->visual );
1458 HeapFree( GetProcessHeap(), 0, gl );
1459 __wine_set_pixel_format( hwnd, 0 );
1460 return;
1462 mark_drawable_dirty( old_drawable, gl->drawable );
1464 done:
1465 release_gl_drawable( gl );
1470 /***********************************************************************
1471 * destroy_gl_drawable
1473 void destroy_gl_drawable( HWND hwnd )
1475 struct gl_drawable *gl;
1477 EnterCriticalSection( &context_section );
1478 if (!XFindContext( gdi_display, (XID)hwnd, gl_hwnd_context, (char **)&gl ))
1480 XDeleteContext( gdi_display, (XID)hwnd, gl_hwnd_context );
1481 free_gl_drawable( gl );
1483 LeaveCriticalSection( &context_section );
1488 * glxdrv_DescribePixelFormat
1490 * Get the pixel-format descriptor associated to the given id
1492 static int glxdrv_wglDescribePixelFormat( HDC hdc, int iPixelFormat,
1493 UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd)
1495 /*XVisualInfo *vis;*/
1496 int value;
1497 int rb,gb,bb,ab;
1498 const struct wgl_pixel_format *fmt;
1500 if (!has_opengl()) return 0;
1502 TRACE("(%p,%d,%d,%p)\n", hdc, iPixelFormat, nBytes, ppfd);
1504 if (!ppfd) return nb_onscreen_formats;
1506 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1507 fmt = get_pixel_format(gdi_display, iPixelFormat, FALSE /* Offscreen */);
1508 if (!fmt) {
1509 WARN("unexpected format %d\n", iPixelFormat);
1510 return 0;
1513 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1514 ERR("Wrong structure size !\n");
1515 /* Should set error */
1516 return 0;
1519 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1520 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1521 ppfd->nVersion = 1;
1523 /* These flags are always the same... */
1524 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1525 /* Now the flags extracted from the Visual */
1527 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1528 if(value & GLX_WINDOW_BIT)
1529 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1531 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1532 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1533 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1534 * offered the GDI bit either. */
1535 ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
1537 /* PFD_GENERIC_FORMAT - gdi software rendering
1538 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1539 * none set - full hardware accelerated by a ICD
1541 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1542 ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
1544 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1545 if (value) {
1546 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1547 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1549 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1551 /* Pixel type */
1552 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1553 if (value & GLX_RGBA_BIT)
1554 ppfd->iPixelType = PFD_TYPE_RGBA;
1555 else
1556 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1558 /* Color bits */
1559 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1560 ppfd->cColorBits = value;
1562 /* Red, green, blue and alpha bits / shifts */
1563 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1564 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1565 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1566 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1567 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1569 ppfd->cRedBits = rb;
1570 ppfd->cRedShift = gb + bb + ab;
1571 ppfd->cBlueBits = bb;
1572 ppfd->cBlueShift = ab;
1573 ppfd->cGreenBits = gb;
1574 ppfd->cGreenShift = bb + ab;
1575 ppfd->cAlphaBits = ab;
1576 ppfd->cAlphaShift = 0;
1577 } else {
1578 ppfd->cRedBits = 0;
1579 ppfd->cRedShift = 0;
1580 ppfd->cBlueBits = 0;
1581 ppfd->cBlueShift = 0;
1582 ppfd->cGreenBits = 0;
1583 ppfd->cGreenShift = 0;
1584 ppfd->cAlphaBits = 0;
1585 ppfd->cAlphaShift = 0;
1588 /* Accum RGBA bits */
1589 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1590 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1591 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1592 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1594 ppfd->cAccumBits = rb+gb+bb+ab;
1595 ppfd->cAccumRedBits = rb;
1596 ppfd->cAccumGreenBits = gb;
1597 ppfd->cAccumBlueBits = bb;
1598 ppfd->cAccumAlphaBits = ab;
1600 /* Aux bits */
1601 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1602 ppfd->cAuxBuffers = value;
1604 /* Depth bits */
1605 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1606 ppfd->cDepthBits = value;
1608 /* stencil bits */
1609 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1610 ppfd->cStencilBits = value;
1612 ppfd->iLayerType = PFD_MAIN_PLANE;
1614 if (TRACE_ON(wgl)) {
1615 dump_PIXELFORMATDESCRIPTOR(ppfd);
1618 return nb_onscreen_formats;
1621 /***********************************************************************
1622 * glxdrv_wglGetPixelFormat
1624 static int glxdrv_wglGetPixelFormat( HDC hdc )
1626 struct gl_drawable *gl;
1627 int ret = 0;
1629 if ((gl = get_gl_drawable( WindowFromDC( hdc ), hdc )))
1631 ret = pixel_format_index( gl->format );
1632 /* Offscreen formats can't be used with traditional WGL calls.
1633 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1634 if (!is_onscreen_pixel_format( ret )) ret = 1;
1635 release_gl_drawable( gl );
1637 TRACE( "%p -> %d\n", hdc, ret );
1638 return ret;
1641 /***********************************************************************
1642 * glxdrv_wglSetPixelFormat
1644 static BOOL glxdrv_wglSetPixelFormat( HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd )
1646 const struct wgl_pixel_format *fmt;
1647 int value;
1648 struct gl_drawable *gl;
1649 HWND hwnd = WindowFromDC( hdc );
1651 TRACE("(%p,%d,%p)\n", hdc, iPixelFormat, ppfd);
1653 if (!hwnd || hwnd == GetDesktopWindow())
1655 WARN( "not a proper window DC %p/%p\n", hdc, hwnd );
1656 return FALSE;
1659 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1660 fmt = get_pixel_format(gdi_display, iPixelFormat, FALSE /* Offscreen */);
1661 if(!fmt) {
1662 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1663 return FALSE;
1666 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1667 if (!(value & GLX_WINDOW_BIT))
1669 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1670 return FALSE;
1673 if ((gl = get_gl_drawable( hwnd, hdc )))
1675 int prev = pixel_format_index( gl->format );
1676 release_gl_drawable( gl );
1677 return prev == iPixelFormat; /* cannot change it if already set */
1680 if (TRACE_ON(wgl)) {
1681 int gl_test = 0;
1683 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1684 if (gl_test) {
1685 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1686 } else {
1687 TRACE(" FBConfig have :\n");
1688 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1689 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1690 TRACE(" - VISUAL_ID 0x%x\n", value);
1691 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1692 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1696 return set_win_format( hwnd, fmt );
1699 /***********************************************************************
1700 * glxdrv_wglCopyContext
1702 static BOOL glxdrv_wglCopyContext(struct wgl_context *src, struct wgl_context *dst, UINT mask)
1704 TRACE("%p -> %p mask %#x\n", src, dst, mask);
1706 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1708 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1709 return TRUE;
1712 /***********************************************************************
1713 * glxdrv_wglCreateContext
1715 static struct wgl_context *glxdrv_wglCreateContext( HDC hdc )
1717 struct wgl_context *ret = NULL;
1718 struct gl_drawable *gl;
1720 if (!(gl = get_gl_drawable( WindowFromDC( hdc ), hdc )))
1722 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1723 return NULL;
1726 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret))))
1728 ret->hdc = hdc;
1729 ret->fmt = gl->format;
1730 ret->vis = pglXGetVisualFromFBConfig(gdi_display, gl->format->fbconfig);
1731 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1732 list_add_head( &context_list, &ret->entry );
1734 release_gl_drawable( gl );
1735 TRACE( "%p -> %p\n", hdc, ret );
1736 return ret;
1739 /***********************************************************************
1740 * glxdrv_wglDeleteContext
1742 static void glxdrv_wglDeleteContext(struct wgl_context *ctx)
1744 TRACE("(%p)\n", ctx);
1746 EnterCriticalSection( &context_section );
1747 list_remove( &ctx->entry );
1748 LeaveCriticalSection( &context_section );
1750 if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx );
1751 if (ctx->vis) XFree( ctx->vis );
1752 HeapFree( GetProcessHeap(), 0, ctx );
1755 /***********************************************************************
1756 * glxdrv_wglGetProcAddress
1758 static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
1760 if (!strncmp(lpszProc, "wgl", 3)) return NULL;
1761 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1764 /***********************************************************************
1765 * glxdrv_wglMakeCurrent
1767 static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx)
1769 BOOL ret = FALSE;
1770 struct gl_drawable *gl;
1772 TRACE("(%p,%p)\n", hdc, ctx);
1774 if (!ctx)
1776 pglXMakeCurrent(gdi_display, None, NULL);
1777 NtCurrentTeb()->glContext = NULL;
1778 return TRUE;
1781 if ((gl = get_gl_drawable( WindowFromDC( hdc ), hdc )))
1783 if (ctx->fmt != gl->format)
1785 WARN( "mismatched pixel format hdc %p %p ctx %p %p\n", hdc, gl->format, ctx, ctx->fmt );
1786 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1787 goto done;
1790 if (TRACE_ON(wgl)) {
1791 describeContext(ctx);
1792 TRACE("hdc %p drawable %lx fmt %p ctx %p\n", hdc, gl->drawable, gl->format, ctx->ctx );
1795 ret = pglXMakeCurrent(gdi_display, gl->drawable, ctx->ctx);
1796 if (ret)
1798 NtCurrentTeb()->glContext = ctx;
1799 ctx->has_been_current = TRUE;
1800 ctx->hdc = hdc;
1801 ctx->drawables[0] = gl->drawable;
1802 ctx->drawables[1] = gl->drawable;
1803 ctx->refresh_drawables = FALSE;
1804 goto done;
1807 SetLastError( ERROR_INVALID_HANDLE );
1809 done:
1810 release_gl_drawable( gl );
1811 TRACE( "%p,%p returning %d\n", hdc, ctx, ret );
1812 return ret;
1815 /***********************************************************************
1816 * X11DRV_wglMakeContextCurrentARB
1818 static BOOL X11DRV_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
1820 BOOL ret = FALSE;
1821 struct gl_drawable *draw_gl, *read_gl = NULL;
1823 TRACE("(%p,%p,%p)\n", draw_hdc, read_hdc, ctx);
1825 if (!ctx)
1827 pglXMakeCurrent(gdi_display, None, NULL);
1828 NtCurrentTeb()->glContext = NULL;
1829 return TRUE;
1832 if (!pglXMakeContextCurrent) return FALSE;
1834 if ((draw_gl = get_gl_drawable( WindowFromDC( draw_hdc ), draw_hdc )))
1836 read_gl = get_gl_drawable( WindowFromDC( read_hdc ), read_hdc );
1837 ret = pglXMakeContextCurrent(gdi_display, draw_gl->drawable,
1838 read_gl ? read_gl->drawable : 0, ctx->ctx);
1839 if (ret)
1841 ctx->has_been_current = TRUE;
1842 ctx->hdc = draw_hdc;
1843 ctx->drawables[0] = draw_gl->drawable;
1844 ctx->drawables[1] = read_gl ? read_gl->drawable : 0;
1845 ctx->refresh_drawables = FALSE;
1846 NtCurrentTeb()->glContext = ctx;
1847 goto done;
1850 SetLastError( ERROR_INVALID_HANDLE );
1851 done:
1852 release_gl_drawable( read_gl );
1853 release_gl_drawable( draw_gl );
1854 TRACE( "%p,%p,%p returning %d\n", draw_hdc, read_hdc, ctx, ret );
1855 return ret;
1858 /***********************************************************************
1859 * glxdrv_wglShareLists
1861 static BOOL glxdrv_wglShareLists(struct wgl_context *org, struct wgl_context *dest)
1863 TRACE("(%p, %p)\n", org, dest);
1865 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1866 * at context creation time but in case of WGL it is done using wglShareLists.
1867 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1868 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1869 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1870 * so there delaying context creation doesn't work.
1872 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1873 * and when a program requests sharing we recreate the destination context if it hasn't been made
1874 * current or when it hasn't shared display lists before.
1877 if((org->has_been_current && dest->has_been_current) || dest->has_been_current)
1879 ERR("Could not share display lists, one of the contexts has been current already !\n");
1880 return FALSE;
1882 else if(dest->sharing)
1884 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1885 return FALSE;
1887 else
1889 describeContext(org);
1890 describeContext(dest);
1892 /* Re-create the GLX context and share display lists */
1893 pglXDestroyContext(gdi_display, dest->ctx);
1894 dest->ctx = create_glxcontext(gdi_display, dest, org->ctx);
1895 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1897 org->sharing = TRUE;
1898 dest->sharing = TRUE;
1899 return TRUE;
1901 return FALSE;
1904 static void wglFinish(void)
1906 struct x11drv_escape_flush_gl_drawable escape;
1907 struct gl_drawable *gl;
1908 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1910 escape.code = X11DRV_FLUSH_GL_DRAWABLE;
1911 escape.gl_drawable = 0;
1913 if ((gl = get_gl_drawable( WindowFromDC( ctx->hdc ), 0 )))
1915 switch (gl->type)
1917 case DC_GL_PIXMAP_WIN: escape.gl_drawable = gl->pixmap; break;
1918 case DC_GL_CHILD_WIN: escape.gl_drawable = gl->drawable; break;
1919 default: break;
1921 sync_context(ctx);
1922 release_gl_drawable( gl );
1925 pglFinish();
1926 if (escape.gl_drawable) ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
1929 static void wglFlush(void)
1931 struct x11drv_escape_flush_gl_drawable escape;
1932 struct gl_drawable *gl;
1933 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1935 escape.code = X11DRV_FLUSH_GL_DRAWABLE;
1936 escape.gl_drawable = 0;
1938 if ((gl = get_gl_drawable( WindowFromDC( ctx->hdc ), 0 )))
1940 switch (gl->type)
1942 case DC_GL_PIXMAP_WIN: escape.gl_drawable = gl->pixmap; break;
1943 case DC_GL_CHILD_WIN: escape.gl_drawable = gl->drawable; break;
1944 default: break;
1946 sync_context(ctx);
1947 release_gl_drawable( gl );
1950 pglFlush();
1951 if (escape.gl_drawable) ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
1954 static const GLubyte *wglGetString(GLenum name)
1956 if (name == GL_EXTENSIONS && WineGLInfo.glExtensions)
1957 return (const GLubyte *)WineGLInfo.glExtensions;
1958 return pglGetString(name);
1961 /***********************************************************************
1962 * X11DRV_wglCreateContextAttribsARB
1964 static struct wgl_context *X11DRV_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *hShareContext,
1965 const int* attribList )
1967 struct wgl_context *ret = NULL;
1968 struct gl_drawable *gl;
1969 int err = 0;
1971 TRACE("(%p %p %p)\n", hdc, hShareContext, attribList);
1973 if (!(gl = get_gl_drawable( WindowFromDC( hdc ), hdc )))
1975 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1976 return NULL;
1979 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret))))
1981 ret->hdc = hdc;
1982 ret->fmt = gl->format;
1983 ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
1984 ret->gl3_context = TRUE;
1985 if (attribList)
1987 int *pContextAttribList = &ret->attribList[0];
1988 /* attribList consists of pairs {token, value] terminated with 0 */
1989 while(attribList[0] != 0)
1991 TRACE("%#x %#x\n", attribList[0], attribList[1]);
1992 switch(attribList[0])
1994 case WGL_CONTEXT_MAJOR_VERSION_ARB:
1995 pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
1996 pContextAttribList[1] = attribList[1];
1997 pContextAttribList += 2;
1998 ret->numAttribs++;
1999 break;
2000 case WGL_CONTEXT_MINOR_VERSION_ARB:
2001 pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
2002 pContextAttribList[1] = attribList[1];
2003 pContextAttribList += 2;
2004 ret->numAttribs++;
2005 break;
2006 case WGL_CONTEXT_LAYER_PLANE_ARB:
2007 break;
2008 case WGL_CONTEXT_FLAGS_ARB:
2009 pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
2010 pContextAttribList[1] = attribList[1];
2011 pContextAttribList += 2;
2012 ret->numAttribs++;
2013 break;
2014 case WGL_CONTEXT_PROFILE_MASK_ARB:
2015 pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
2016 pContextAttribList[1] = attribList[1];
2017 pContextAttribList += 2;
2018 ret->numAttribs++;
2019 break;
2020 default:
2021 ERR("Unhandled attribList pair: %#x %#x\n", attribList[0], attribList[1]);
2023 attribList += 2;
2027 X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
2028 ret->ctx = create_glxcontext(gdi_display, ret, hShareContext ? hShareContext->ctx : NULL);
2029 XSync(gdi_display, False);
2030 if ((err = X11DRV_check_error()) || !ret->ctx)
2032 /* In the future we should convert the GLX error to a win32 one here if needed */
2033 ERR("Context creation failed (error %x)\n", err);
2034 HeapFree( GetProcessHeap(), 0, ret );
2035 ret = NULL;
2037 else list_add_head( &context_list, &ret->entry );
2040 release_gl_drawable( gl );
2041 TRACE( "%p -> %p\n", hdc, ret );
2042 return ret;
2046 * X11DRV_wglGetExtensionsStringARB
2048 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2050 static const char *X11DRV_wglGetExtensionsStringARB(HDC hdc)
2052 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2053 return WineGLInfo.wglExtensions;
2057 * X11DRV_wglCreatePbufferARB
2059 * WGL_ARB_pbuffer: wglCreatePbufferARB
2061 static struct wgl_pbuffer *X11DRV_wglCreatePbufferARB( HDC hdc, int iPixelFormat, int iWidth, int iHeight,
2062 const int *piAttribList )
2064 struct wgl_pbuffer* object = NULL;
2065 const struct wgl_pixel_format *fmt = NULL;
2066 int attribs[256];
2067 int nAttribs = 0;
2069 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2071 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2072 fmt = get_pixel_format(gdi_display, iPixelFormat, TRUE /* Offscreen */);
2073 if(!fmt) {
2074 ERR("(%p): invalid pixel format %d\n", hdc, iPixelFormat);
2075 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2076 return NULL;
2079 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
2080 if (NULL == object) {
2081 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2082 return NULL;
2084 object->width = iWidth;
2085 object->height = iHeight;
2086 object->fmt = fmt;
2088 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2089 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2090 while (piAttribList && 0 != *piAttribList) {
2091 int attr_v;
2092 switch (*piAttribList) {
2093 case WGL_PBUFFER_LARGEST_ARB: {
2094 ++piAttribList;
2095 attr_v = *piAttribList;
2096 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2097 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2098 break;
2101 case WGL_TEXTURE_FORMAT_ARB: {
2102 ++piAttribList;
2103 attr_v = *piAttribList;
2104 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2105 if (WGL_NO_TEXTURE_ARB == attr_v) {
2106 object->use_render_texture = 0;
2107 } else {
2108 if (!use_render_texture_emulation) {
2109 SetLastError(ERROR_INVALID_DATA);
2110 goto create_failed;
2112 switch (attr_v) {
2113 case WGL_TEXTURE_RGB_ARB:
2114 object->use_render_texture = GL_RGB;
2115 object->texture_bpp = 3;
2116 object->texture_format = GL_RGB;
2117 object->texture_type = GL_UNSIGNED_BYTE;
2118 break;
2119 case WGL_TEXTURE_RGBA_ARB:
2120 object->use_render_texture = GL_RGBA;
2121 object->texture_bpp = 4;
2122 object->texture_format = GL_RGBA;
2123 object->texture_type = GL_UNSIGNED_BYTE;
2124 break;
2126 /* WGL_FLOAT_COMPONENTS_NV */
2127 case WGL_TEXTURE_FLOAT_R_NV:
2128 object->use_render_texture = GL_FLOAT_R_NV;
2129 object->texture_bpp = 4;
2130 object->texture_format = GL_RED;
2131 object->texture_type = GL_FLOAT;
2132 break;
2133 case WGL_TEXTURE_FLOAT_RG_NV:
2134 object->use_render_texture = GL_FLOAT_RG_NV;
2135 object->texture_bpp = 8;
2136 object->texture_format = GL_LUMINANCE_ALPHA;
2137 object->texture_type = GL_FLOAT;
2138 break;
2139 case WGL_TEXTURE_FLOAT_RGB_NV:
2140 object->use_render_texture = GL_FLOAT_RGB_NV;
2141 object->texture_bpp = 12;
2142 object->texture_format = GL_RGB;
2143 object->texture_type = GL_FLOAT;
2144 break;
2145 case WGL_TEXTURE_FLOAT_RGBA_NV:
2146 object->use_render_texture = GL_FLOAT_RGBA_NV;
2147 object->texture_bpp = 16;
2148 object->texture_format = GL_RGBA;
2149 object->texture_type = GL_FLOAT;
2150 break;
2151 default:
2152 ERR("Unknown texture format: %x\n", attr_v);
2153 SetLastError(ERROR_INVALID_DATA);
2154 goto create_failed;
2157 break;
2160 case WGL_TEXTURE_TARGET_ARB: {
2161 ++piAttribList;
2162 attr_v = *piAttribList;
2163 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2164 if (WGL_NO_TEXTURE_ARB == attr_v) {
2165 object->texture_target = 0;
2166 } else {
2167 if (!use_render_texture_emulation) {
2168 SetLastError(ERROR_INVALID_DATA);
2169 goto create_failed;
2171 switch (attr_v) {
2172 case WGL_TEXTURE_CUBE_MAP_ARB: {
2173 if (iWidth != iHeight) {
2174 SetLastError(ERROR_INVALID_DATA);
2175 goto create_failed;
2177 object->texture_target = GL_TEXTURE_CUBE_MAP;
2178 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2179 break;
2181 case WGL_TEXTURE_1D_ARB: {
2182 if (1 != iHeight) {
2183 SetLastError(ERROR_INVALID_DATA);
2184 goto create_failed;
2186 object->texture_target = GL_TEXTURE_1D;
2187 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2188 break;
2190 case WGL_TEXTURE_2D_ARB: {
2191 object->texture_target = GL_TEXTURE_2D;
2192 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2193 break;
2195 case WGL_TEXTURE_RECTANGLE_NV: {
2196 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2197 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2198 break;
2200 default:
2201 ERR("Unknown texture target: %x\n", attr_v);
2202 SetLastError(ERROR_INVALID_DATA);
2203 goto create_failed;
2206 break;
2209 case WGL_MIPMAP_TEXTURE_ARB: {
2210 ++piAttribList;
2211 attr_v = *piAttribList;
2212 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2213 if (!use_render_texture_emulation) {
2214 SetLastError(ERROR_INVALID_DATA);
2215 goto create_failed;
2217 break;
2220 ++piAttribList;
2223 PUSH1(attribs, None);
2224 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2225 TRACE("new Pbuffer drawable as %lx\n", object->drawable);
2226 if (!object->drawable) {
2227 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2228 goto create_failed; /* unexpected error */
2230 TRACE("->(%p)\n", object);
2231 return object;
2233 create_failed:
2234 HeapFree(GetProcessHeap(), 0, object);
2235 TRACE("->(FAILED)\n");
2236 return NULL;
2240 * X11DRV_wglDestroyPbufferARB
2242 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2244 static BOOL X11DRV_wglDestroyPbufferARB( struct wgl_pbuffer *object )
2246 TRACE("(%p)\n", object);
2248 pglXDestroyPbuffer(gdi_display, object->drawable);
2249 HeapFree(GetProcessHeap(), 0, object);
2250 return GL_TRUE;
2254 * X11DRV_wglGetPbufferDCARB
2256 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2258 static HDC X11DRV_wglGetPbufferDCARB( struct wgl_pbuffer *object )
2260 struct x11drv_escape_set_drawable escape;
2261 struct gl_drawable *gl, *prev;
2262 HDC hdc;
2264 hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL );
2265 if (!hdc) return 0;
2267 if (!(gl = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*gl) )))
2269 DeleteDC( hdc );
2270 return 0;
2272 gl->type = DC_GL_PBUFFER;
2273 gl->drawable = object->drawable;
2274 gl->format = object->fmt;
2276 EnterCriticalSection( &context_section );
2277 if (!XFindContext( gdi_display, (XID)hdc, gl_pbuffer_context, (char **)&prev ))
2278 free_gl_drawable( prev );
2279 XSaveContext( gdi_display, (XID)hdc, gl_pbuffer_context, (char *)gl );
2280 LeaveCriticalSection( &context_section );
2282 escape.code = X11DRV_SET_DRAWABLE;
2283 escape.hwnd = 0;
2284 escape.drawable = object->drawable;
2285 escape.mode = IncludeInferiors;
2286 SetRect( &escape.dc_rect, 0, 0, object->width, object->height );
2287 escape.fbconfig_id = object->fmt->fmt_id;
2288 ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
2290 TRACE( "(%p)->(%p)\n", object, hdc );
2291 return hdc;
2295 * X11DRV_wglQueryPbufferARB
2297 * WGL_ARB_pbuffer: wglQueryPbufferARB
2299 static BOOL X11DRV_wglQueryPbufferARB( struct wgl_pbuffer *object, int iAttribute, int *piValue )
2301 TRACE("(%p, 0x%x, %p)\n", object, iAttribute, piValue);
2303 switch (iAttribute) {
2304 case WGL_PBUFFER_WIDTH_ARB:
2305 pglXQueryDrawable(gdi_display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2306 break;
2307 case WGL_PBUFFER_HEIGHT_ARB:
2308 pglXQueryDrawable(gdi_display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2309 break;
2311 case WGL_PBUFFER_LOST_ARB:
2312 /* GLX Pbuffers cannot be lost by default. We can support this by
2313 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2314 * to receive pixel buffer clobber events, however that may or may
2315 * not give any benefit */
2316 *piValue = GL_FALSE;
2317 break;
2319 case WGL_TEXTURE_FORMAT_ARB:
2320 if (!object->use_render_texture) {
2321 *piValue = WGL_NO_TEXTURE_ARB;
2322 } else {
2323 if (!use_render_texture_emulation) {
2324 SetLastError(ERROR_INVALID_HANDLE);
2325 return GL_FALSE;
2327 switch(object->use_render_texture) {
2328 case GL_RGB:
2329 *piValue = WGL_TEXTURE_RGB_ARB;
2330 break;
2331 case GL_RGBA:
2332 *piValue = WGL_TEXTURE_RGBA_ARB;
2333 break;
2334 /* WGL_FLOAT_COMPONENTS_NV */
2335 case GL_FLOAT_R_NV:
2336 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2337 break;
2338 case GL_FLOAT_RG_NV:
2339 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2340 break;
2341 case GL_FLOAT_RGB_NV:
2342 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2343 break;
2344 case GL_FLOAT_RGBA_NV:
2345 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2346 break;
2347 default:
2348 ERR("Unknown texture format: %x\n", object->use_render_texture);
2351 break;
2353 case WGL_TEXTURE_TARGET_ARB:
2354 if (!object->texture_target){
2355 *piValue = WGL_NO_TEXTURE_ARB;
2356 } else {
2357 if (!use_render_texture_emulation) {
2358 SetLastError(ERROR_INVALID_DATA);
2359 return GL_FALSE;
2361 switch (object->texture_target) {
2362 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2363 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2364 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2365 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2368 break;
2370 case WGL_MIPMAP_TEXTURE_ARB:
2371 *piValue = GL_FALSE; /** don't support that */
2372 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2373 break;
2375 default:
2376 FIXME("unexpected attribute %x\n", iAttribute);
2377 break;
2380 return GL_TRUE;
2384 * X11DRV_wglReleasePbufferDCARB
2386 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2388 static int X11DRV_wglReleasePbufferDCARB( struct wgl_pbuffer *object, HDC hdc )
2390 struct gl_drawable *gl;
2392 TRACE("(%p, %p)\n", object, hdc);
2394 EnterCriticalSection( &context_section );
2396 if (!XFindContext( gdi_display, (XID)hdc, gl_pbuffer_context, (char **)&gl ))
2398 XDeleteContext( gdi_display, (XID)hdc, gl_pbuffer_context );
2399 free_gl_drawable( gl );
2401 else hdc = 0;
2403 LeaveCriticalSection( &context_section );
2405 return hdc && DeleteDC(hdc);
2409 * X11DRV_wglSetPbufferAttribARB
2411 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2413 static BOOL X11DRV_wglSetPbufferAttribARB( struct wgl_pbuffer *object, const int *piAttribList )
2415 GLboolean ret = GL_FALSE;
2417 WARN("(%p, %p): alpha-testing, report any problem\n", object, piAttribList);
2419 if (!object->use_render_texture) {
2420 SetLastError(ERROR_INVALID_HANDLE);
2421 return GL_FALSE;
2423 if (use_render_texture_emulation) {
2424 return GL_TRUE;
2426 return ret;
2430 * X11DRV_wglChoosePixelFormatARB
2432 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2434 static BOOL X11DRV_wglChoosePixelFormatARB( HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList,
2435 UINT nMaxFormats, int *piFormats, UINT *nNumFormats )
2437 int attribs[256];
2438 int nAttribs = 0;
2439 GLXFBConfig* cfgs = NULL;
2440 int nCfgs = 0;
2441 int it;
2442 int fmt_id;
2443 int start, end;
2444 UINT pfmt_it = 0;
2445 int run;
2446 int i;
2447 DWORD dwFlags = 0;
2449 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2450 if (NULL != pfAttribFList) {
2451 FIXME("unused pfAttribFList\n");
2454 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2455 if (-1 == nAttribs) {
2456 WARN("Cannot convert WGL to GLX attributes\n");
2457 return GL_FALSE;
2459 PUSH1(attribs, None);
2461 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2462 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the pixel format. We don't query these attributes
2463 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on.
2465 for(i=0; piAttribIList[i] != 0; i+=2)
2467 switch(piAttribIList[i])
2469 case WGL_DRAW_TO_BITMAP_ARB:
2470 if(piAttribIList[i+1])
2471 dwFlags |= PFD_DRAW_TO_BITMAP;
2472 break;
2473 case WGL_ACCELERATION_ARB:
2474 switch(piAttribIList[i+1])
2476 case WGL_NO_ACCELERATION_ARB:
2477 dwFlags |= PFD_GENERIC_FORMAT;
2478 break;
2479 case WGL_GENERIC_ACCELERATION_ARB:
2480 dwFlags |= PFD_GENERIC_ACCELERATED;
2481 break;
2482 case WGL_FULL_ACCELERATION_ARB:
2483 /* Nothing to do */
2484 break;
2486 break;
2487 case WGL_SUPPORT_GDI_ARB:
2488 if(piAttribIList[i+1])
2489 dwFlags |= PFD_SUPPORT_GDI;
2490 break;
2494 /* Search for FB configurations matching the requirements in attribs */
2495 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2496 if (NULL == cfgs) {
2497 WARN("Compatible Pixel Format not found\n");
2498 return GL_FALSE;
2501 /* Loop through all matching formats and check if they are suitable.
2502 * Note that this function should at max return nMaxFormats different formats */
2503 for(run=0; run < 2; run++)
2505 for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it)
2507 if (pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id))
2509 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2510 continue;
2513 /* During the first run we only want onscreen formats and during the second only offscreen */
2514 start = run == 1 ? nb_onscreen_formats : 0;
2515 end = run == 1 ? nb_pixel_formats : nb_onscreen_formats;
2517 for (i = start; i < end; i++)
2519 if (pixel_formats[i].fmt_id == fmt_id && (pixel_formats[i].dwFlags & dwFlags) == dwFlags)
2521 piFormats[pfmt_it++] = i + 1;
2522 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n",
2523 it + 1, nCfgs, fmt_id, i + 1);
2524 break;
2530 *nNumFormats = pfmt_it;
2531 /** free list */
2532 XFree(cfgs);
2533 return GL_TRUE;
2537 * X11DRV_wglGetPixelFormatAttribivARB
2539 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2541 static BOOL X11DRV_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2542 UINT nAttributes, const int *piAttributes, int *piValues )
2544 UINT i;
2545 const struct wgl_pixel_format *fmt = NULL;
2546 int hTest;
2547 int tmp;
2548 int curGLXAttr = 0;
2550 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2552 if (0 < iLayerPlane) {
2553 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2554 return GL_FALSE;
2557 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2558 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2559 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2560 fmt = get_pixel_format(gdi_display, iPixelFormat, TRUE /* Offscreen */);
2561 if(!fmt) {
2562 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2565 for (i = 0; i < nAttributes; ++i) {
2566 const int curWGLAttr = piAttributes[i];
2567 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2569 switch (curWGLAttr) {
2570 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2571 piValues[i] = nb_pixel_formats;
2572 continue;
2574 case WGL_SUPPORT_OPENGL_ARB:
2575 piValues[i] = GL_TRUE;
2576 continue;
2578 case WGL_ACCELERATION_ARB:
2579 curGLXAttr = GLX_CONFIG_CAVEAT;
2580 if (!fmt) goto pix_error;
2581 if(fmt->dwFlags & PFD_GENERIC_FORMAT)
2582 piValues[i] = WGL_NO_ACCELERATION_ARB;
2583 else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED)
2584 piValues[i] = WGL_GENERIC_ACCELERATION_ARB;
2585 else
2586 piValues[i] = WGL_FULL_ACCELERATION_ARB;
2587 continue;
2589 case WGL_TRANSPARENT_ARB:
2590 curGLXAttr = GLX_TRANSPARENT_TYPE;
2591 if (!fmt) goto pix_error;
2592 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2593 if (hTest) goto get_error;
2594 piValues[i] = GL_FALSE;
2595 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2596 continue;
2598 case WGL_PIXEL_TYPE_ARB:
2599 curGLXAttr = GLX_RENDER_TYPE;
2600 if (!fmt) goto pix_error;
2601 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2602 if (hTest) goto get_error;
2603 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2604 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2605 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2606 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2607 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2608 else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; }
2609 else {
2610 ERR("unexpected RenderType(%x)\n", tmp);
2611 piValues[i] = WGL_TYPE_RGBA_ARB;
2613 continue;
2615 case WGL_COLOR_BITS_ARB:
2616 curGLXAttr = GLX_BUFFER_SIZE;
2617 break;
2619 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2620 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2621 if (!use_render_texture_emulation) {
2622 piValues[i] = GL_FALSE;
2623 continue;
2625 curGLXAttr = GLX_RENDER_TYPE;
2626 if (!fmt) goto pix_error;
2627 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2628 if (hTest) goto get_error;
2629 if (GLX_COLOR_INDEX_BIT == tmp) {
2630 piValues[i] = GL_FALSE;
2631 continue;
2633 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2634 if (hTest) goto get_error;
2635 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2636 continue;
2638 case WGL_BLUE_BITS_ARB:
2639 curGLXAttr = GLX_BLUE_SIZE;
2640 break;
2641 case WGL_RED_BITS_ARB:
2642 curGLXAttr = GLX_RED_SIZE;
2643 break;
2644 case WGL_GREEN_BITS_ARB:
2645 curGLXAttr = GLX_GREEN_SIZE;
2646 break;
2647 case WGL_ALPHA_BITS_ARB:
2648 curGLXAttr = GLX_ALPHA_SIZE;
2649 break;
2650 case WGL_DEPTH_BITS_ARB:
2651 curGLXAttr = GLX_DEPTH_SIZE;
2652 break;
2653 case WGL_STENCIL_BITS_ARB:
2654 curGLXAttr = GLX_STENCIL_SIZE;
2655 break;
2656 case WGL_DOUBLE_BUFFER_ARB:
2657 curGLXAttr = GLX_DOUBLEBUFFER;
2658 break;
2659 case WGL_STEREO_ARB:
2660 curGLXAttr = GLX_STEREO;
2661 break;
2662 case WGL_AUX_BUFFERS_ARB:
2663 curGLXAttr = GLX_AUX_BUFFERS;
2664 break;
2666 case WGL_SUPPORT_GDI_ARB:
2667 if (!fmt) goto pix_error;
2668 piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) != 0;
2669 continue;
2671 case WGL_DRAW_TO_BITMAP_ARB:
2672 if (!fmt) goto pix_error;
2673 piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) != 0;
2674 continue;
2676 case WGL_DRAW_TO_WINDOW_ARB:
2677 case WGL_DRAW_TO_PBUFFER_ARB:
2678 if (!fmt) goto pix_error;
2679 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2680 if (hTest) goto get_error;
2681 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2682 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2683 piValues[i] = GL_TRUE;
2684 else
2685 piValues[i] = GL_FALSE;
2686 continue;
2688 case WGL_SWAP_METHOD_ARB:
2689 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2690 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2691 * point only ATI offers this.
2693 piValues[i] = WGL_SWAP_EXCHANGE_ARB;
2694 break;
2696 case WGL_PBUFFER_LARGEST_ARB:
2697 curGLXAttr = GLX_LARGEST_PBUFFER;
2698 break;
2700 case WGL_SAMPLE_BUFFERS_ARB:
2701 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2702 break;
2704 case WGL_SAMPLES_ARB:
2705 curGLXAttr = GLX_SAMPLES_ARB;
2706 break;
2708 case WGL_FLOAT_COMPONENTS_NV:
2709 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2710 break;
2712 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2713 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2714 break;
2716 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
2717 curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
2718 break;
2720 case WGL_ACCUM_RED_BITS_ARB:
2721 curGLXAttr = GLX_ACCUM_RED_SIZE;
2722 break;
2723 case WGL_ACCUM_GREEN_BITS_ARB:
2724 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2725 break;
2726 case WGL_ACCUM_BLUE_BITS_ARB:
2727 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2728 break;
2729 case WGL_ACCUM_ALPHA_BITS_ARB:
2730 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2731 break;
2732 case WGL_ACCUM_BITS_ARB:
2733 if (!fmt) goto pix_error;
2734 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2735 if (hTest) goto get_error;
2736 piValues[i] = tmp;
2737 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2738 if (hTest) goto get_error;
2739 piValues[i] += tmp;
2740 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2741 if (hTest) goto get_error;
2742 piValues[i] += tmp;
2743 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2744 if (hTest) goto get_error;
2745 piValues[i] += tmp;
2746 continue;
2748 default:
2749 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2752 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2753 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2754 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2756 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2757 * and check which options can work using iPixelFormat=0 and which not.
2758 * A problem would be that this function is an extension. This would
2759 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2761 if (0 != curGLXAttr && iPixelFormat != 0) {
2762 if (!fmt) goto pix_error;
2763 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2764 if (hTest) goto get_error;
2765 curGLXAttr = 0;
2766 } else {
2767 piValues[i] = GL_FALSE;
2770 return GL_TRUE;
2772 get_error:
2773 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2774 return GL_FALSE;
2776 pix_error:
2777 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nb_pixel_formats);
2778 return GL_FALSE;
2782 * X11DRV_wglGetPixelFormatAttribfvARB
2784 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2786 static BOOL X11DRV_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2787 UINT nAttributes, const int *piAttributes, FLOAT *pfValues )
2789 int *attr;
2790 int ret;
2791 UINT i;
2793 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2795 /* Allocate a temporary array to store integer values */
2796 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2797 if (!attr) {
2798 ERR("couldn't allocate %d array\n", nAttributes);
2799 return GL_FALSE;
2802 /* Piggy-back on wglGetPixelFormatAttribivARB */
2803 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2804 if (ret) {
2805 /* Convert integer values to float. Should also check for attributes
2806 that can give decimal values here */
2807 for (i=0; i<nAttributes;i++) {
2808 pfValues[i] = attr[i];
2812 HeapFree(GetProcessHeap(), 0, attr);
2813 return ret;
2817 * X11DRV_wglBindTexImageARB
2819 * WGL_ARB_render_texture: wglBindTexImageARB
2821 static BOOL X11DRV_wglBindTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2823 GLboolean ret = GL_FALSE;
2825 TRACE("(%p, %d)\n", object, iBuffer);
2827 if (!object->use_render_texture) {
2828 SetLastError(ERROR_INVALID_HANDLE);
2829 return GL_FALSE;
2832 if (use_render_texture_emulation) {
2833 static BOOL initialized = FALSE;
2834 int prev_binded_texture = 0;
2835 GLXContext prev_context;
2836 Drawable prev_drawable;
2837 GLXContext tmp_context;
2839 prev_context = pglXGetCurrentContext();
2840 prev_drawable = pglXGetCurrentDrawable();
2842 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2843 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2844 isn't ideal performance wise but I wasn't able to get other ways working.
2846 if(!initialized) {
2847 initialized = TRUE; /* Only show the FIXME once for performance reasons */
2848 FIXME("partial stub!\n");
2851 TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context);
2852 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2854 opengl_funcs.gl.p_glGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2856 /* Switch to our pbuffer */
2857 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2859 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2860 * After that upload the pbuffer texture data. */
2861 opengl_funcs.gl.p_glBindTexture(object->texture_target, prev_binded_texture);
2862 opengl_funcs.gl.p_glCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2864 /* Switch back to the original drawable and upload the pbuffer-texture */
2865 pglXMakeCurrent(gdi_display, prev_drawable, prev_context);
2866 pglXDestroyContext(gdi_display, tmp_context);
2867 return GL_TRUE;
2870 return ret;
2874 * X11DRV_wglReleaseTexImageARB
2876 * WGL_ARB_render_texture: wglReleaseTexImageARB
2878 static BOOL X11DRV_wglReleaseTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2880 GLboolean ret = GL_FALSE;
2882 TRACE("(%p, %d)\n", object, iBuffer);
2884 if (!object->use_render_texture) {
2885 SetLastError(ERROR_INVALID_HANDLE);
2886 return GL_FALSE;
2888 if (use_render_texture_emulation) {
2889 return GL_TRUE;
2891 return ret;
2895 * X11DRV_wglGetExtensionsStringEXT
2897 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2899 static const char *X11DRV_wglGetExtensionsStringEXT(void)
2901 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2902 return WineGLInfo.wglExtensions;
2906 * X11DRV_wglGetSwapIntervalEXT
2908 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2910 static int X11DRV_wglGetSwapIntervalEXT(void)
2912 struct wgl_context *ctx = NtCurrentTeb()->glContext;
2913 struct gl_drawable *gl;
2914 int swap_interval;
2916 TRACE("()\n");
2918 if (!(gl = get_gl_drawable( WindowFromDC( ctx->hdc ), ctx->hdc )))
2920 /* This can't happen because a current WGL context is required to get
2921 * here. Likely the application is buggy.
2923 WARN("No GL drawable found, returning swap interval 0\n");
2924 return 0;
2927 swap_interval = gl->swap_interval;
2928 release_gl_drawable(gl);
2930 return swap_interval;
2934 * X11DRV_wglSwapIntervalEXT
2936 * WGL_EXT_swap_control: wglSwapIntervalEXT
2938 static BOOL X11DRV_wglSwapIntervalEXT(int interval)
2940 struct wgl_context *ctx = NtCurrentTeb()->glContext;
2941 struct gl_drawable *gl;
2942 BOOL ret = TRUE;
2944 TRACE("(%d)\n", interval);
2946 /* Without WGL/GLX_EXT_swap_control_tear a negative interval
2947 * is invalid.
2949 if (interval < 0 && !has_swap_control_tear)
2951 SetLastError(ERROR_INVALID_DATA);
2952 return FALSE;
2955 if (!(gl = get_gl_drawable( WindowFromDC( ctx->hdc ), ctx->hdc )))
2957 SetLastError(ERROR_DC_NOT_FOUND);
2958 return FALSE;
2961 switch (swap_control_method)
2963 case GLX_SWAP_CONTROL_EXT:
2964 X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
2965 pglXSwapIntervalEXT(gdi_display, gl->drawable, interval);
2966 XSync(gdi_display, False);
2967 ret = !X11DRV_check_error();
2968 break;
2970 case GLX_SWAP_CONTROL_MESA:
2971 ret = !pglXSwapIntervalMESA(interval);
2972 break;
2974 case GLX_SWAP_CONTROL_SGI:
2975 /* wglSwapIntervalEXT considers an interval value of zero to mean that
2976 * vsync should be disabled, but glXSwapIntervalSGI considers such a
2977 * value to be an error. Just silently ignore the request for now.
2979 if (!interval)
2980 WARN("Request to disable vertical sync is not handled\n");
2981 else
2982 ret = !pglXSwapIntervalSGI(interval);
2983 break;
2985 case GLX_SWAP_CONTROL_NONE:
2986 /* Unlikely to happen on modern GLX implementations */
2987 WARN("Request to adjust swap interval is not handled\n");
2988 break;
2991 if (ret)
2992 gl->swap_interval = interval;
2993 else
2994 SetLastError(ERROR_DC_NOT_FOUND);
2996 release_gl_drawable(gl);
2998 return ret;
3002 * X11DRV_wglSetPixelFormatWINE
3004 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
3005 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
3007 static BOOL X11DRV_wglSetPixelFormatWINE(HDC hdc, int format)
3009 const struct wgl_pixel_format *fmt;
3010 int value;
3011 HWND hwnd;
3013 TRACE("(%p,%d)\n", hdc, format);
3015 fmt = get_pixel_format(gdi_display, format, FALSE /* Offscreen */);
3016 if (!fmt)
3018 ERR( "Invalid format %d\n", format );
3019 return FALSE;
3022 hwnd = WindowFromDC( hdc );
3023 if (!hwnd || hwnd == GetDesktopWindow())
3025 ERR( "not a valid window DC %p\n", hdc );
3026 return FALSE;
3029 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
3030 if (!(value & GLX_WINDOW_BIT))
3032 WARN( "Pixel format %d is not compatible for window rendering\n", format );
3033 return FALSE;
3036 return set_win_format( hwnd, fmt );
3040 * glxRequireVersion (internal)
3042 * Check if the supported GLX version matches requiredVersion.
3044 static BOOL glxRequireVersion(int requiredVersion)
3046 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3047 if(requiredVersion <= WineGLInfo.glxVersion[1])
3048 return TRUE;
3050 return FALSE;
3053 static void register_extension(const char *ext)
3055 if (WineGLInfo.wglExtensions[0])
3056 strcat(WineGLInfo.wglExtensions, " ");
3057 strcat(WineGLInfo.wglExtensions, ext);
3059 TRACE("'%s'\n", ext);
3063 * X11DRV_WineGL_LoadExtensions
3065 static void X11DRV_WineGL_LoadExtensions(void)
3067 WineGLInfo.wglExtensions[0] = 0;
3069 /* ARB Extensions */
3071 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context"))
3073 register_extension( "WGL_ARB_create_context" );
3074 opengl_funcs.ext.p_wglCreateContextAttribsARB = X11DRV_wglCreateContextAttribsARB;
3076 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context_profile"))
3077 register_extension("WGL_ARB_create_context_profile");
3080 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_fbconfig_float"))
3082 register_extension("WGL_ARB_pixel_format_float");
3083 register_extension("WGL_ATI_pixel_format_float");
3086 register_extension( "WGL_ARB_extensions_string" );
3087 opengl_funcs.ext.p_wglGetExtensionsStringARB = X11DRV_wglGetExtensionsStringARB;
3089 if (glxRequireVersion(3))
3091 register_extension( "WGL_ARB_make_current_read" );
3092 opengl_funcs.ext.p_wglGetCurrentReadDCARB = (void *)1; /* never called */
3093 opengl_funcs.ext.p_wglMakeContextCurrentARB = X11DRV_wglMakeContextCurrentARB;
3096 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" );
3098 if (glxRequireVersion(3))
3100 register_extension( "WGL_ARB_pbuffer" );
3101 opengl_funcs.ext.p_wglCreatePbufferARB = X11DRV_wglCreatePbufferARB;
3102 opengl_funcs.ext.p_wglDestroyPbufferARB = X11DRV_wglDestroyPbufferARB;
3103 opengl_funcs.ext.p_wglGetPbufferDCARB = X11DRV_wglGetPbufferDCARB;
3104 opengl_funcs.ext.p_wglQueryPbufferARB = X11DRV_wglQueryPbufferARB;
3105 opengl_funcs.ext.p_wglReleasePbufferDCARB = X11DRV_wglReleasePbufferDCARB;
3106 opengl_funcs.ext.p_wglSetPbufferAttribARB = X11DRV_wglSetPbufferAttribARB;
3109 register_extension( "WGL_ARB_pixel_format" );
3110 opengl_funcs.ext.p_wglChoosePixelFormatARB = X11DRV_wglChoosePixelFormatARB;
3111 opengl_funcs.ext.p_wglGetPixelFormatAttribfvARB = X11DRV_wglGetPixelFormatAttribfvARB;
3112 opengl_funcs.ext.p_wglGetPixelFormatAttribivARB = X11DRV_wglGetPixelFormatAttribivARB;
3114 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3115 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_render_texture") ||
3116 (glxRequireVersion(3) && use_render_texture_emulation))
3118 register_extension( "WGL_ARB_render_texture" );
3119 opengl_funcs.ext.p_wglBindTexImageARB = X11DRV_wglBindTexImageARB;
3120 opengl_funcs.ext.p_wglReleaseTexImageARB = X11DRV_wglReleaseTexImageARB;
3122 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3123 if (has_extension( WineGLInfo.glxExtensions, "GLX_NV_float_buffer"))
3124 register_extension("WGL_NV_float_buffer");
3126 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3127 if (has_extension(WineGLInfo.glExtensions, "GL_NV_texture_rectangle"))
3128 register_extension("WGL_NV_render_texture_rectangle");
3131 /* EXT Extensions */
3133 register_extension( "WGL_EXT_extensions_string" );
3134 opengl_funcs.ext.p_wglGetExtensionsStringEXT = X11DRV_wglGetExtensionsStringEXT;
3136 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3137 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3138 register_extension( "WGL_EXT_swap_control" );
3139 opengl_funcs.ext.p_wglSwapIntervalEXT = X11DRV_wglSwapIntervalEXT;
3140 opengl_funcs.ext.p_wglGetSwapIntervalEXT = X11DRV_wglGetSwapIntervalEXT;
3142 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_framebuffer_sRGB"))
3143 register_extension("WGL_EXT_framebuffer_sRGB");
3145 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_fbconfig_packed_float"))
3146 register_extension("WGL_EXT_pixel_format_packed_float");
3148 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_swap_control"))
3150 swap_control_method = GLX_SWAP_CONTROL_EXT;
3151 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_swap_control_tear"))
3153 register_extension("WGL_EXT_swap_control_tear");
3154 has_swap_control_tear = TRUE;
3157 else if (has_extension( WineGLInfo.glxExtensions, "GLX_MESA_swap_control"))
3159 swap_control_method = GLX_SWAP_CONTROL_MESA;
3161 else if (has_extension( WineGLInfo.glxExtensions, "GLX_SGI_swap_control"))
3163 swap_control_method = GLX_SWAP_CONTROL_SGI;
3166 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3167 if (has_extension(WineGLInfo.glExtensions, "GL_NV_vertex_array_range"))
3169 register_extension( "WGL_NV_vertex_array_range" );
3170 opengl_funcs.ext.p_wglAllocateMemoryNV = pglXAllocateMemoryNV;
3171 opengl_funcs.ext.p_wglFreeMemoryNV = pglXFreeMemoryNV;
3174 /* WINE-specific WGL Extensions */
3176 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
3177 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
3179 register_extension( "WGL_WINE_pixel_format_passthrough" );
3180 opengl_funcs.ext.p_wglSetPixelFormatWINE = X11DRV_wglSetPixelFormatWINE;
3185 * glxdrv_SwapBuffers
3187 * Swap the buffers of this DC
3189 static BOOL glxdrv_wglSwapBuffers( HDC hdc )
3191 struct x11drv_escape_flush_gl_drawable escape;
3192 struct gl_drawable *gl;
3193 struct wgl_context *ctx = NtCurrentTeb()->glContext;
3195 TRACE("(%p)\n", hdc);
3197 escape.code = X11DRV_FLUSH_GL_DRAWABLE;
3198 escape.gl_drawable = 0;
3200 if (!(gl = get_gl_drawable( WindowFromDC( hdc ), hdc )))
3202 SetLastError( ERROR_INVALID_HANDLE );
3203 return FALSE;
3206 switch (gl->type)
3208 case DC_GL_PIXMAP_WIN:
3209 if (ctx) sync_context( ctx );
3210 escape.gl_drawable = gl->pixmap;
3211 if (pglXCopySubBufferMESA) {
3212 /* (glX)SwapBuffers has an implicit glFlush effect, however
3213 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3214 * copying */
3215 pglFlush();
3216 pglXCopySubBufferMESA( gdi_display, gl->drawable, 0, 0,
3217 gl->rect.right - gl->rect.left, gl->rect.bottom - gl->rect.top );
3218 break;
3220 pglXSwapBuffers(gdi_display, gl->drawable);
3221 break;
3222 case DC_GL_CHILD_WIN:
3223 if (ctx) sync_context( ctx );
3224 escape.gl_drawable = gl->drawable;
3225 /* fall through */
3226 default:
3227 pglXSwapBuffers(gdi_display, gl->drawable);
3228 break;
3231 release_gl_drawable( gl );
3233 if (escape.gl_drawable) ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
3234 return TRUE;
3237 static struct opengl_funcs opengl_funcs =
3240 glxdrv_wglCopyContext, /* p_wglCopyContext */
3241 glxdrv_wglCreateContext, /* p_wglCreateContext */
3242 glxdrv_wglDeleteContext, /* p_wglDeleteContext */
3243 glxdrv_wglDescribePixelFormat, /* p_wglDescribePixelFormat */
3244 glxdrv_wglGetPixelFormat, /* p_wglGetPixelFormat */
3245 glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */
3246 glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */
3247 glxdrv_wglSetPixelFormat, /* p_wglSetPixelFormat */
3248 glxdrv_wglShareLists, /* p_wglShareLists */
3249 glxdrv_wglSwapBuffers, /* p_wglSwapBuffers */
3253 struct opengl_funcs *get_glx_driver( UINT version )
3255 if (version != WINE_WGL_DRIVER_VERSION)
3257 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION );
3258 return NULL;
3260 if (has_opengl()) return &opengl_funcs;
3261 return NULL;
3264 #else /* no OpenGL includes */
3266 struct opengl_funcs *get_glx_driver( UINT version )
3268 return NULL;
3271 void sync_gl_drawable( HWND hwnd, const RECT *visible_rect, const RECT *client_rect )
3275 void set_gl_drawable_parent( HWND hwnd, HWND parent )
3279 void destroy_gl_drawable( HWND hwnd )
3283 #endif /* defined(SONAME_LIBGL) */