Define new propsheet messages.
[wine/multimedia.git] / dlls / d3d8 / Makefile.in
blobfd77f8595483d0d036e771655191e83c52839e0f
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3d8.dll
6 IMPORTS = user32 gdi32 kernel32 advapi32
7 EXTRAINCL = @X_CFLAGS@
8 EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
10 C_SRCS = \
11 basetexture.c \
12 cubetexture.c \
13 d3d8_main.c \
14 device.c \
15 directx.c \
16 drawprim.c \
17 indexbuffer.c \
18 resource.c \
19 shader.c \
20 stateblock.c \
21 surface.c \
22 swapchain.c \
23 texture.c \
24 utils.c \
25 vertexbuffer.c \
26 volume.c \
27 volumetexture.c \
28 vshaderdeclaration.c
30 RC_SRCS = version.rc
32 @MAKE_DLL_RULES@
34 ### Dependencies: