wined3d: Do not return WINED3DERR_INVALIDCALL for Phong shading.
[wine/multimedia.git] / dlls / wined3d / indexbuffer.c
blobd393176d097c7c2cad7fc4ef79d96a2d2e32f4ce
1 /*
2 * IWineD3DIndexBuffer Implementation
4 * Copyright 2002-2004 Jason Edmeades
5 * Copyright 2003-2004 Raphael Junqueira
6 * Copyright 2004 Christian Costa
7 * Copyright 2005 Oliver Stieber
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "config.h"
25 #include "wined3d_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
28 #define GLINFO_LOCATION ((IWineD3DImpl *)(((IWineD3DDeviceImpl *)This->resource.wineD3DDevice)->wineD3D))->gl_info
30 /* *******************************************
31 IWineD3DIndexBuffer IUnknown parts follow
32 ******************************************* */
33 static HRESULT WINAPI IWineD3DIndexBufferImpl_QueryInterface(IWineD3DIndexBuffer *iface, REFIID riid, LPVOID *ppobj)
35 IWineD3DIndexBufferImpl *This = (IWineD3DIndexBufferImpl *)iface;
36 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
37 if (IsEqualGUID(riid, &IID_IUnknown)
38 || IsEqualGUID(riid, &IID_IWineD3DBase)
39 || IsEqualGUID(riid, &IID_IWineD3DResource)
40 || IsEqualGUID(riid, &IID_IWineD3DIndexBuffer)){
41 IUnknown_AddRef(iface);
42 *ppobj = This;
43 return S_OK;
45 *ppobj = NULL;
46 return E_NOINTERFACE;
49 static ULONG WINAPI IWineD3DIndexBufferImpl_AddRef(IWineD3DIndexBuffer *iface) {
50 IWineD3DIndexBufferImpl *This = (IWineD3DIndexBufferImpl *)iface;
51 ULONG ref = InterlockedIncrement(&This->resource.ref);
52 TRACE("(%p) : AddRef increasing from %ld\n", This, ref - 1);
53 return ref;
56 static ULONG WINAPI IWineD3DIndexBufferImpl_Release(IWineD3DIndexBuffer *iface) {
57 IWineD3DIndexBufferImpl *This = (IWineD3DIndexBufferImpl *)iface;
58 ULONG ref = InterlockedDecrement(&This->resource.ref);
59 TRACE("(%p) : Releasing from %ld\n", This, ref + 1);
60 if (ref == 0) {
61 IWineD3DResourceImpl_CleanUp((IWineD3DResource *)iface);
62 HeapFree(GetProcessHeap(), 0, This);
64 return ref;
67 /* ****************************************************
68 IWineD3DIndexBuffer IWineD3DResource parts follow
69 **************************************************** */
70 static HRESULT WINAPI IWineD3DIndexBufferImpl_GetDevice(IWineD3DIndexBuffer *iface, IWineD3DDevice** ppDevice) {
71 return IWineD3DResourceImpl_GetDevice((IWineD3DResource *)iface, ppDevice);
74 static HRESULT WINAPI IWineD3DIndexBufferImpl_SetPrivateData(IWineD3DIndexBuffer *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
75 return IWineD3DResourceImpl_SetPrivateData((IWineD3DResource *)iface, refguid, pData, SizeOfData, Flags);
78 static HRESULT WINAPI IWineD3DIndexBufferImpl_GetPrivateData(IWineD3DIndexBuffer *iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
79 return IWineD3DResourceImpl_GetPrivateData((IWineD3DResource *)iface, refguid, pData, pSizeOfData);
82 static HRESULT WINAPI IWineD3DIndexBufferImpl_FreePrivateData(IWineD3DIndexBuffer *iface, REFGUID refguid) {
83 return IWineD3DResourceImpl_FreePrivateData((IWineD3DResource *)iface, refguid);
86 static DWORD WINAPI IWineD3DIndexBufferImpl_SetPriority(IWineD3DIndexBuffer *iface, DWORD PriorityNew) {
87 return IWineD3DResourceImpl_SetPriority((IWineD3DResource *)iface, PriorityNew);
90 static DWORD WINAPI IWineD3DIndexBufferImpl_GetPriority(IWineD3DIndexBuffer *iface) {
91 return IWineD3DResourceImpl_GetPriority((IWineD3DResource *)iface);
94 static void WINAPI IWineD3DIndexBufferImpl_PreLoad(IWineD3DIndexBuffer *iface) {
95 return IWineD3DResourceImpl_PreLoad((IWineD3DResource *)iface);
98 static WINED3DRESOURCETYPE WINAPI IWineD3DIndexBufferImpl_GetType(IWineD3DIndexBuffer *iface) {
99 return IWineD3DResourceImpl_GetType((IWineD3DResource *)iface);
102 static HRESULT WINAPI IWineD3DIndexBufferImpl_GetParent(IWineD3DIndexBuffer *iface, IUnknown **pParent) {
103 return IWineD3DResourceImpl_GetParent((IWineD3DResource *)iface, pParent);
106 /* ******************************************************
107 IWineD3DIndexBuffer IWineD3DIndexBuffer parts follow
108 ****************************************************** */
109 static HRESULT WINAPI IWineD3DIndexBufferImpl_Lock(IWineD3DIndexBuffer *iface, UINT OffsetToLock, UINT SizeToLock, BYTE** ppbData, DWORD Flags) {
110 IWineD3DIndexBufferImpl *This = (IWineD3DIndexBufferImpl *)iface;
111 TRACE("(%p) : no real locking yet, offset %d, size %d, Flags=%lx\n", This, OffsetToLock, SizeToLock, Flags);
112 *ppbData = (BYTE *)This->resource.allocatedMemory + OffsetToLock;
113 return WINED3D_OK;
115 static HRESULT WINAPI IWineD3DIndexBufferImpl_Unlock(IWineD3DIndexBuffer *iface) {
116 IWineD3DIndexBufferImpl *This = (IWineD3DIndexBufferImpl *)iface;
117 TRACE("(%p) : stub\n", This);
118 return WINED3D_OK;
120 static HRESULT WINAPI IWineD3DIndexBufferImpl_GetDesc(IWineD3DIndexBuffer *iface, WINED3DINDEXBUFFER_DESC *pDesc) {
121 IWineD3DIndexBufferImpl *This = (IWineD3DIndexBufferImpl *)iface;
123 TRACE("(%p)\n", This);
124 pDesc->Format = This->resource.format;
125 pDesc->Type = This->resource.resourceType;
126 pDesc->Usage = This->resource.usage;
127 pDesc->Pool = This->resource.pool;
128 pDesc->Size = This->resource.size;
129 return WINED3D_OK;
132 const IWineD3DIndexBufferVtbl IWineD3DIndexBuffer_Vtbl =
134 /* IUnknown */
135 IWineD3DIndexBufferImpl_QueryInterface,
136 IWineD3DIndexBufferImpl_AddRef,
137 IWineD3DIndexBufferImpl_Release,
138 /* IWineD3DResource */
139 IWineD3DIndexBufferImpl_GetParent,
140 IWineD3DIndexBufferImpl_GetDevice,
141 IWineD3DIndexBufferImpl_SetPrivateData,
142 IWineD3DIndexBufferImpl_GetPrivateData,
143 IWineD3DIndexBufferImpl_FreePrivateData,
144 IWineD3DIndexBufferImpl_SetPriority,
145 IWineD3DIndexBufferImpl_GetPriority,
146 IWineD3DIndexBufferImpl_PreLoad,
147 IWineD3DIndexBufferImpl_GetType,
148 /* IWineD3DIndexBuffer */
149 IWineD3DIndexBufferImpl_Lock,
150 IWineD3DIndexBufferImpl_Unlock,
151 IWineD3DIndexBufferImpl_GetDesc