4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
22 #include "debugtools.h"
26 static LPKEYBD_EVENT_PROC DefKeybEventProc
= NULL
;
27 LPBYTE pKeyStateTable
= NULL
;
29 extern KEYBOARD_DRIVER X11DRV_KEYBOARD_Driver
;
31 /***********************************************************************
34 KEYBOARD_DRIVER
*KEYBOARD_GetDriver()
36 return &X11DRV_KEYBOARD_Driver
;
39 /***********************************************************************
40 * KEYBOARD_Inquire (KEYBOARD.1)
42 WORD WINAPI
KEYBOARD_Inquire(LPKBINFO kbInfo
)
44 kbInfo
->Begin_First_Range
= 0;
45 kbInfo
->End_First_Range
= 0;
46 kbInfo
->Begin_Second_Range
= 0;
47 kbInfo
->End_Second_Range
= 0;
48 kbInfo
->StateSize
= 16;
50 return sizeof(KBINFO
);
53 /***********************************************************************
54 * KEYBOARD_Enable (KEYBOARD.2)
56 VOID WINAPI
KEYBOARD_Enable( LPKEYBD_EVENT_PROC lpKeybEventProc
,
59 static BOOL32 initDone
= FALSE
;
61 DefKeybEventProc
= lpKeybEventProc
;
62 pKeyStateTable
= lpKeyState
;
64 /* all states to false */
65 memset( lpKeyState
, 0, sizeof(lpKeyState
) );
67 if (!initDone
) KEYBOARD_GetDriver()->pInit();
71 /***********************************************************************
72 * KEYBOARD_Disable (KEYBOARD.3)
74 VOID WINAPI
KEYBOARD_Disable(VOID
)
76 DefKeybEventProc
= NULL
;
77 pKeyStateTable
= NULL
;
80 /***********************************************************************
83 void KEYBOARD_SendEvent( BYTE bVk
, BYTE bScan
, DWORD dwFlags
,
84 DWORD posX
, DWORD posY
, DWORD time
)
88 if ( !DefKeybEventProc
) return;
90 TRACE( event
, "(%d,%d,%04lX)\n", bVk
, bScan
, dwFlags
);
92 wke
.magic
= WINE_KEYBDEVENT_MAGIC
;
97 DefKeybEventProc( bVk
, bScan
, dwFlags
, (DWORD
)&wke
);
100 /**********************************************************************
101 * ScreenSwitchEnable (KEYBOARD.100)
103 VOID WINAPI
ScreenSwitchEnable(WORD unused
)
105 FIXME(keyboard
,"(%04x): stub\n",unused
);
108 /**********************************************************************
109 * OemKeyScan (KEYBOARD.128)(USER32.401)
111 DWORD WINAPI
OemKeyScan(WORD wOemChar
)
113 TRACE(keyboard
,"*OemKeyScan (%d)\n",wOemChar
);
118 /**********************************************************************
119 * VkKeyScan [KEYBOARD.129]
121 /* VkKeyScan translates an ANSI character to a virtual-key and shift code
122 * for the current keyboard.
123 * high-order byte yields :
127 * 3-5 Shift-key combinations that are not used for characters
130 * I.e. : Shift = 1, Ctrl = 2, Alt = 4.
131 * FIXME : works ok except for dead chars :
132 * VkKeyScan '^'(0x5e, 94) ... got keycode 00 ... returning 00
133 * VkKeyScan '`'(0x60, 96) ... got keycode 00 ... returning 00
136 WORD WINAPI
VkKeyScan16(CHAR cChar
)
138 return KEYBOARD_GetDriver()->pVkKeyScan(cChar
);
141 /******************************************************************************
142 * GetKeyboardType16 (KEYBOARD.130)
144 INT16 WINAPI
GetKeyboardType16(INT16 nTypeFlag
)
146 TRACE(keyboard
,"(%d)\n",nTypeFlag
);
149 case 0: /* Keyboard type */
150 return 4; /* AT-101 */
152 case 1: /* Keyboard Subtype */
153 return 0; /* There are no defined subtypes */
155 case 2: /* Number of F-keys */
156 return 12; /* We're doing an 101 for now, so return 12 F-keys */
159 WARN(keyboard
, "Unknown type\n");
160 return 0; /* The book says 0 here, so 0 */
164 /******************************************************************************
165 * MapVirtualKey16 (KEYBOARD.131)
167 * MapVirtualKey translates keycodes from one format to another
169 UINT16 WINAPI
MapVirtualKey16(UINT16 wCode
, UINT16 wMapType
)
171 return KEYBOARD_GetDriver()->pMapVirtualKey(wCode
,wMapType
);
174 /****************************************************************************
175 * GetKBCodePage16 (KEYBOARD.132)
177 INT16 WINAPI
GetKBCodePage16(void)
179 TRACE(keyboard
,"(void)\n");
183 /****************************************************************************
184 * GetKeyNameText16 (KEYBOARD.133)
186 INT16 WINAPI
GetKeyNameText16(LONG lParam
, LPSTR lpBuffer
, INT16 nSize
)
188 return KEYBOARD_GetDriver()->pGetKeyNameText(lParam
, lpBuffer
, nSize
);
191 /****************************************************************************
192 * ToAscii (KEYBOARD.4)
194 * The ToAscii function translates the specified virtual-key code and keyboard
195 * state to the corresponding Windows character or characters.
197 * If the specified key is a dead key, the return value is negative. Otherwise,
198 * it is one of the following values:
200 * 0 The specified virtual key has no translation for the current state of the keyboard.
201 * 1 One Windows character was copied to the buffer.
202 * 2 Two characters were copied to the buffer. This usually happens when a
203 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
204 * be composed with the specified virtual key to form a single character.
206 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
209 INT16 WINAPI
ToAscii16(UINT16 virtKey
,UINT16 scanCode
, LPBYTE lpKeyState
,
210 LPVOID lpChar
, UINT16 flags
)
212 return KEYBOARD_GetDriver()->pToAscii(
213 virtKey
, scanCode
, lpKeyState
, lpChar
, flags