d3d8: Render state additions.
[wine/multimedia.git] / dlls / usp10 / usp10.spec
blobc975cc083cad0365ee5f4e64a1d02127e2fde6ea
1 @ stub LpkPresent
2 @ stdcall ScriptApplyDigitSubstitution(ptr ptr ptr)
3 @ stub ScriptApplyLogicalWidth
4 @ stub ScriptBreak
5 @ stub ScriptCPtoX
6 @ stub ScriptCacheGetHeight
7 @ stdcall ScriptFreeCache(ptr)
8 @ stub ScriptGetCMap
9 @ stdcall ScriptGetFontProperties(long ptr ptr)
10 @ stub ScriptGetGlyphABCWidth
11 @ stub ScriptGetLogicalWidths
12 @ stdcall ScriptGetProperties(ptr long)
13 @ stdcall ScriptIsComplex(wstr long long)
14 @ stdcall ScriptItemize(wstr long long ptr ptr ptr ptr)
15 @ stub ScriptJustify
16 @ stub ScriptLayout
17 @ stub ScriptPlace
18 @ stdcall ScriptRecordDigitSubstitution(ptr ptr)
19 @ stub ScriptShape
20 @ stdcall ScriptStringAnalyse(ptr ptr long long long long long ptr ptr ptr ptr ptr ptr)
21 @ stub ScriptStringCPtoX
22 @ stdcall ScriptStringFree(ptr)
23 @ stub ScriptStringGetLogicalWidths
24 @ stub ScriptStringGetOrder
25 @ stub ScriptStringOut
26 @ stub ScriptStringValidate
27 @ stub ScriptStringXtoCP
28 @ stub ScriptString_pLogAttr
29 @ stub ScriptString_pSize
30 @ stub ScriptString_pcOutChars
31 @ stub ScriptTextOut
32 @ stub ScriptXtoCP
33 @ stub UspAllocCache
34 @ stub UspAllocTemp
35 @ stub UspFreeMem