d3d8: Render state additions.
[wine/multimedia.git] / dlls / ntdll / Makefile.in
blob6a44a50b6ef88b74b86cd5153f2910d02954f852
1 EXTRADEFS = -D_NTSYSTEM_
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ../..
4 SRCDIR = @srcdir@
5 VPATH = @srcdir@
6 MODULE = ntdll.dll
7 IMPORTLIB = libntdll.$(IMPLIBEXT)
8 EXTRALIBS = $(LIBUNICODE) @IOKITLIB@
9 BASEADDRESS = 0x7bc00000
11 C_SRCS = \
12 atom.c \
13 cdrom.c \
14 critsection.c \
15 debugbuffer.c \
16 debugtools.c \
17 directory.c \
18 env.c \
19 error.c \
20 exception.c \
21 file.c \
22 handletable.c \
23 heap.c \
24 large_int.c \
25 loader.c \
26 loadorder.c \
27 misc.c \
28 nt.c \
29 om.c \
30 path.c \
31 process.c \
32 reg.c \
33 relay.c \
34 resource.c \
35 rtl.c \
36 rtlbitmap.c \
37 rtlstr.c \
38 sec.c \
39 serial.c \
40 server.c \
41 signal_i386.c \
42 signal_powerpc.c \
43 signal_sparc.c \
44 signal_x86_64.c \
45 string.c \
46 sync.c \
47 version.c \
48 thread.c \
49 time.c \
50 virtual.c \
51 wcstring.c
53 EXTRA_OBJS = relay32.o
55 SUBDIRS = tests
57 @MAKE_DLL_RULES@
59 relay32.o: $(WINEBUILD)
60 $(WINEBUILD) $(WINEBUILDFLAGS) -o $@ --relay32
62 ### Dependencies: