2 * Copyright 2009 Tony Wasserka
3 * Copyright 2010 Christian Costa
4 * Copyright 2010 Owen Rudge for CodeWeavers
5 * Copyright 2010 Matteo Bruni for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/unicode.h"
23 #include "wine/debug.h"
24 #include "d3dx9_36_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
28 /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
29 static BOOL
is_pow2(UINT num
)
31 return !(num
& (num
- 1));
34 /* Returns the smallest power of 2 which is greater than or equal to num */
35 static UINT
make_pow2(UINT num
)
39 /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */
40 if (num
>= 0x80000000)
49 static HRESULT
get_surface(D3DRESOURCETYPE type
, LPDIRECT3DBASETEXTURE9 tex
,
50 int face
, UINT level
, LPDIRECT3DSURFACE9
*surf
)
54 case D3DRTYPE_TEXTURE
:
55 return IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9
*) tex
, level
, surf
);
56 case D3DRTYPE_CUBETEXTURE
:
57 return IDirect3DCubeTexture9_GetCubeMapSurface((IDirect3DCubeTexture9
*) tex
, face
, level
, surf
);
59 ERR("Unexpected texture type\n");
64 HRESULT WINAPI
D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 texture
,
65 CONST PALETTEENTRY
*palette
,
73 TRACE("(%p, %p, %d, %d)\n", texture
, palette
, srclevel
, filter
);
76 return D3DERR_INVALIDCALL
;
78 if ((filter
& 0xFFFF) > D3DX_FILTER_BOX
&& filter
!= D3DX_DEFAULT
)
79 return D3DERR_INVALIDCALL
;
81 if (srclevel
>= IDirect3DBaseTexture9_GetLevelCount(texture
))
82 return D3DERR_INVALIDCALL
;
84 switch (type
= IDirect3DBaseTexture9_GetType(texture
))
86 case D3DRTYPE_TEXTURE
:
87 case D3DRTYPE_CUBETEXTURE
:
89 IDirect3DSurface9
*topsurf
, *mipsurf
;
93 if (type
== D3DRTYPE_TEXTURE
)
96 IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
101 IDirect3DCubeTexture9_GetLevelDesc((IDirect3DTexture9
*) texture
, srclevel
, &desc
);
104 if (filter
== D3DX_DEFAULT
)
106 if (is_pow2(desc
.Width
) && is_pow2(desc
.Height
))
107 filter
= D3DX_FILTER_BOX
;
109 filter
= D3DX_FILTER_BOX
| D3DX_FILTER_DITHER
;
112 for (i
= 0; i
< numfaces
; i
++)
114 level
= srclevel
+ 1;
115 hr
= get_surface(type
, texture
, i
, srclevel
, &topsurf
);
118 return D3DERR_INVALIDCALL
;
120 while (get_surface(type
, texture
, i
, level
, &mipsurf
) == D3D_OK
)
122 hr
= D3DXLoadSurfaceFromSurface(mipsurf
, palette
, NULL
, topsurf
, palette
, NULL
, filter
, 0);
123 IDirect3DSurface9_Release(topsurf
);
132 IDirect3DSurface9_Release(topsurf
);
141 FIXME("Implement volume texture filtering\n");
146 HRESULT WINAPI
D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device
,
154 UINT w
= (width
&& *width
) ? *width
: 1;
155 UINT h
= (height
&& *height
) ? *height
: 1;
157 D3DDEVICE_CREATION_PARAMETERS params
;
158 IDirect3D9
*d3d
= NULL
;
161 D3DFORMAT usedformat
= D3DFMT_UNKNOWN
;
163 TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, miplevels
, usage
, format
, pool
);
166 return D3DERR_INVALIDCALL
;
169 if (usage
== D3DX_DEFAULT
)
171 if (usage
& (D3DUSAGE_WRITEONLY
| D3DUSAGE_DONOTCLIP
| D3DUSAGE_POINTS
| D3DUSAGE_RTPATCHES
| D3DUSAGE_NPATCHES
))
172 return D3DERR_INVALIDCALL
;
175 if ((pool
!= D3DPOOL_DEFAULT
) && (pool
!= D3DPOOL_MANAGED
) && (pool
!= D3DPOOL_SYSTEMMEM
) && (pool
!= D3DPOOL_SCRATCH
))
176 return D3DERR_INVALIDCALL
;
178 /* width and height */
179 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
180 return D3DERR_INVALIDCALL
;
182 /* 256 x 256 default width/height */
183 if ((w
== D3DX_DEFAULT
) && (h
== D3DX_DEFAULT
))
185 else if (w
== D3DX_DEFAULT
)
186 w
= (height
? h
: 256);
187 else if (h
== D3DX_DEFAULT
)
188 h
= (width
? w
: 256);
190 /* ensure width/height is power of 2 */
191 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(w
)))
194 if (w
> caps
.MaxTextureWidth
)
195 w
= caps
.MaxTextureWidth
;
197 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
) && (!is_pow2(h
)))
200 if (h
> caps
.MaxTextureHeight
)
201 h
= caps
.MaxTextureHeight
;
203 /* texture must be square? */
204 if (caps
.TextureCaps
& D3DPTEXTURECAPS_SQUAREONLY
)
219 if (miplevels
&& (usage
& D3DUSAGE_AUTOGENMIPMAP
))
226 UINT max_mipmaps
= 1;
228 if (!width
&& !height
)
229 max_mipmaps
= 9; /* number of mipmaps in a 256x256 texture */
232 UINT max_dimen
= max(w
, h
);
234 while (max_dimen
> 1)
241 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
242 *miplevels
= max_mipmaps
;
248 TRACE("Requested format %x\n", *format
);
249 usedformat
= *format
;
252 hr
= IDirect3DDevice9_GetDirect3D(device
, &d3d
);
257 hr
= IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
262 hr
= IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
267 if ((usedformat
== D3DFMT_UNKNOWN
) || (usedformat
== D3DX_DEFAULT
))
268 usedformat
= D3DFMT_A8R8G8B8
;
270 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
, mode
.Format
,
271 usage
, D3DRTYPE_TEXTURE
, usedformat
);
275 /* Heuristic to choose the fallback format */
276 const PixelFormatDesc
*fmt
= get_format_info(usedformat
);
278 int bestscore
= INT_MIN
, i
= 0, j
;
279 unsigned int channels
;
280 const PixelFormatDesc
*curfmt
;
284 FIXME("Pixel format %x not handled\n", usedformat
);
288 allow_24bits
= fmt
->bytes_per_pixel
== 3;
289 channels
= (fmt
->bits
[0] ? 1 : 0) + (fmt
->bits
[1] ? 1 : 0)
290 + (fmt
->bits
[2] ? 1 : 0) + (fmt
->bits
[3] ? 1 : 0);
291 usedformat
= D3DFMT_UNKNOWN
;
293 while ((curfmt
= get_format_info_idx(i
)))
295 unsigned int curchannels
= (curfmt
->bits
[0] ? 1 : 0) + (curfmt
->bits
[1] ? 1 : 0)
296 + (curfmt
->bits
[2] ? 1 : 0) + (curfmt
->bits
[3] ? 1 : 0);
301 if (curchannels
< channels
)
303 if (curfmt
->bytes_per_pixel
== 3 && !allow_24bits
)
306 hr
= IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
307 mode
.Format
, usage
, D3DRTYPE_TEXTURE
, curfmt
->format
);
311 /* This format can be used, let's evaluate it.
312 Weights chosen quite arbitrarily... */
313 score
= 16 - 4 * (curchannels
- channels
);
315 for (j
= 0; j
< 4; j
++)
317 int diff
= curfmt
->bits
[j
] - fmt
->bits
[j
];
318 score
+= 16 - (diff
< 0 ? -diff
* 4 : diff
);
321 if (score
> bestscore
)
324 usedformat
= curfmt
->format
;
333 IDirect3D9_Release(d3d
);
338 if (usedformat
== D3DFMT_UNKNOWN
)
340 WARN("Couldn't find a suitable pixel format\n");
341 return D3DERR_NOTAVAILABLE
;
344 TRACE("Format chosen: %x\n", usedformat
);
346 *format
= usedformat
;
351 HRESULT WINAPI
D3DXCheckCubeTextureRequirements(LPDIRECT3DDEVICE9 device
,
359 UINT s
= (size
&& *size
) ? *size
: 256;
362 TRACE("(%p, %p, %p, %u, %p, %u)\n", device
, size
, miplevels
, usage
, format
, pool
);
364 if (s
== D3DX_DEFAULT
)
367 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
368 return D3DERR_INVALIDCALL
;
370 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP
))
371 return D3DERR_NOTAVAILABLE
;
373 /* ensure width/height is power of 2 */
374 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
) && (!is_pow2(s
)))
377 hr
= D3DXCheckTextureRequirements(device
, &s
, &s
, miplevels
, usage
, format
, pool
);
379 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPCUBEMAP
))
391 HRESULT WINAPI
D3DXCheckVolumeTextureRequirements(LPDIRECT3DDEVICE9 device
,
401 UINT w
= width
? *width
: D3DX_DEFAULT
;
402 UINT h
= height
? *height
: D3DX_DEFAULT
;
403 UINT d
= (depth
&& *depth
) ? *depth
: 1;
406 TRACE("(%p, %p, %p, %p, %p, %u, %p, %u)\n", device
, width
, height
, depth
, miplevels
,
407 usage
, format
, pool
);
409 if (!device
|| FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
410 return D3DERR_INVALIDCALL
;
412 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
))
413 return D3DERR_NOTAVAILABLE
;
415 hr
= D3DXCheckTextureRequirements(device
, &w
, &h
, NULL
, usage
, format
, pool
);
416 if (d
== D3DX_DEFAULT
)
419 /* ensure width/height is power of 2 */
420 if ((caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP_POW2
) &&
421 (!is_pow2(w
) || !is_pow2(h
) || !is_pow2(d
)))
428 if (w
> caps
.MaxVolumeExtent
)
429 w
= caps
.MaxVolumeExtent
;
430 if (h
> caps
.MaxVolumeExtent
)
431 h
= caps
.MaxVolumeExtent
;
432 if (d
> caps
.MaxVolumeExtent
)
433 d
= caps
.MaxVolumeExtent
;
437 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPVOLUMEMAP
))
439 else if ((usage
& D3DUSAGE_AUTOGENMIPMAP
))
446 UINT max_mipmaps
= 1;
447 UINT max_dimen
= max(max(w
, h
), d
);
449 while (max_dimen
> 1)
455 if (*miplevels
== 0 || *miplevels
> max_mipmaps
)
456 *miplevels
= max_mipmaps
;
470 HRESULT WINAPI
D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice
,
477 LPDIRECT3DTEXTURE9
*ppTexture
)
481 TRACE("(%p, %u, %u, %u, %x, %x, %x, %p)\n", pDevice
, width
, height
, miplevels
, usage
, format
,
484 if (!pDevice
|| !ppTexture
)
485 return D3DERR_INVALIDCALL
;
487 hr
= D3DXCheckTextureRequirements(pDevice
, &width
, &height
, &miplevels
, usage
, &format
, pool
);
492 return IDirect3DDevice9_CreateTexture(pDevice
, width
, height
, miplevels
, usage
, format
, pool
, ppTexture
, NULL
);
495 HRESULT WINAPI
D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device
,
507 D3DXIMAGE_INFO
* srcinfo
,
508 PALETTEENTRY
* palette
,
509 LPDIRECT3DTEXTURE9
* texture
)
511 IDirect3DTexture9
**texptr
;
512 IDirect3DTexture9
*buftex
;
513 IDirect3DSurface9
*surface
;
514 BOOL file_width
= FALSE
, file_height
= FALSE
;
515 BOOL file_format
= FALSE
, file_miplevels
= FALSE
;
516 BOOL dynamic_texture
;
517 D3DXIMAGE_INFO imginfo
;
518 UINT loaded_miplevels
;
522 TRACE("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p)\n", device
, srcdata
, srcdatasize
, width
,
523 height
, miplevels
, usage
, format
, pool
, filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
525 /* check for invalid parameters */
526 if (!device
|| !texture
|| !srcdata
|| !srcdatasize
)
527 return D3DERR_INVALIDCALL
;
529 hr
= D3DXGetImageInfoFromFileInMemory(srcdata
, srcdatasize
, &imginfo
);
537 /* handle default values */
538 if (width
== 0 || width
== D3DX_DEFAULT_NONPOW2
)
539 width
= imginfo
.Width
;
541 if (height
== 0 || height
== D3DX_DEFAULT_NONPOW2
)
542 height
= imginfo
.Height
;
544 if (width
== D3DX_DEFAULT
)
545 width
= make_pow2(imginfo
.Width
);
547 if (height
== D3DX_DEFAULT
)
548 height
= make_pow2(imginfo
.Height
);
550 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
551 format
= imginfo
.Format
;
553 if (width
== D3DX_FROM_FILE
)
556 width
= imginfo
.Width
;
559 if (height
== D3DX_FROM_FILE
)
562 height
= imginfo
.Height
;
565 if (format
== D3DFMT_FROM_FILE
)
568 format
= imginfo
.Format
;
571 if (miplevels
== D3DX_FROM_FILE
)
573 file_miplevels
= TRUE
;
574 miplevels
= imginfo
.MipLevels
;
577 /* fix texture creation parameters */
578 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &miplevels
, usage
, &format
, pool
);
586 if (imginfo
.MipLevels
< miplevels
&& (D3DFMT_DXT1
<= imginfo
.Format
&& imginfo
.Format
<= D3DFMT_DXT5
))
588 FIXME("Generation of mipmaps for compressed pixel formats is not implemented yet\n");
589 miplevels
= imginfo
.MipLevels
;
592 if (((file_width
) && (width
!= imginfo
.Width
)) ||
593 ((file_height
) && (height
!= imginfo
.Height
)) ||
594 ((file_format
) && (format
!= imginfo
.Format
)) ||
595 ((file_miplevels
) && (miplevels
!= imginfo
.MipLevels
)))
597 return D3DERR_NOTAVAILABLE
;
600 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device
, &caps
)))
601 return D3DERR_INVALIDCALL
;
603 /* Create the to-be-filled texture */
604 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
605 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
607 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
612 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
623 if (imginfo
.ImageFileFormat
!= D3DXIFF_DDS
)
625 IDirect3DTexture9_GetSurfaceLevel(*texptr
, 0, &surface
);
626 hr
= D3DXLoadSurfaceFromFileInMemory(surface
, palette
, NULL
, srcdata
, srcdatasize
, NULL
, filter
, colorkey
, NULL
);
627 IDirect3DSurface9_Release(surface
);
631 hr
= load_texture_from_dds(*texptr
, srcdata
, palette
, filter
, colorkey
, &imginfo
);
636 IDirect3DTexture9_Release(*texptr
);
641 loaded_miplevels
= min(IDirect3DTexture9_GetLevelCount(*texptr
), imginfo
.MipLevels
);
642 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) *texptr
, palette
, loaded_miplevels
- 1, mipfilter
);
646 IDirect3DTexture9_Release(*texptr
);
651 /* Move the data to the actual texture if necessary */
652 if (texptr
== &buftex
)
654 hr
= D3DXCreateTexture(device
, width
, height
, miplevels
, usage
, format
, pool
, texture
);
658 IDirect3DTexture9_Release(buftex
);
663 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)(*texture
));
664 IDirect3DTexture9_Release(buftex
);
673 HRESULT WINAPI
D3DXCreateTextureFromFileInMemory(LPDIRECT3DDEVICE9 device
,
676 LPDIRECT3DTEXTURE9
*texture
)
678 TRACE("(%p, %p, %d, %p)\n", device
, srcdata
, srcdatasize
, texture
);
680 return D3DXCreateTextureFromFileInMemoryEx(device
, srcdata
, srcdatasize
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
681 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
684 HRESULT WINAPI
D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 device
,
695 D3DXIMAGE_INFO
*srcinfo
,
696 PALETTEENTRY
*palette
,
697 LPDIRECT3DTEXTURE9
*texture
)
703 TRACE("(%p, %s, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n",
704 device
, debugstr_w(srcfile
), width
, height
, miplevels
, usage
, format
, pool
, filter
,
705 mipfilter
, colorkey
, srcinfo
, palette
, texture
);
708 return D3DERR_INVALIDCALL
;
710 hr
= map_view_of_file(srcfile
, &buffer
, &size
);
712 return D3DXERR_INVALIDDATA
;
714 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
, height
, miplevels
, usage
, format
, pool
,
715 filter
, mipfilter
, colorkey
, srcinfo
, palette
, texture
);
717 UnmapViewOfFile(buffer
);
722 HRESULT WINAPI
D3DXCreateTextureFromFileExA(LPDIRECT3DDEVICE9 device
,
733 D3DXIMAGE_INFO
*srcinfo
,
734 PALETTEENTRY
*palette
,
735 LPDIRECT3DTEXTURE9
*texture
)
741 TRACE("(%p, %s, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n",
742 device
, debugstr_a(srcfile
), width
, height
, miplevels
, usage
, format
, pool
, filter
,
743 mipfilter
, colorkey
, srcinfo
, palette
, texture
);
745 if (!device
|| !srcfile
|| !texture
)
746 return D3DERR_INVALIDCALL
;
748 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
749 widename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*widename
));
750 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, widename
, len
);
752 hr
= D3DXCreateTextureFromFileExW(device
, widename
, width
, height
, miplevels
,
753 usage
, format
, pool
, filter
, mipfilter
,
754 colorkey
, srcinfo
, palette
, texture
);
756 HeapFree(GetProcessHeap(), 0, widename
);
760 HRESULT WINAPI
D3DXCreateTextureFromFileA(LPDIRECT3DDEVICE9 device
,
762 LPDIRECT3DTEXTURE9
*texture
)
764 TRACE("(%p, %s, %p)\n", device
, debugstr_a(srcfile
), texture
);
766 return D3DXCreateTextureFromFileExA(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
767 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
770 HRESULT WINAPI
D3DXCreateTextureFromFileW(LPDIRECT3DDEVICE9 device
,
772 LPDIRECT3DTEXTURE9
*texture
)
774 TRACE("(%p, %s, %p)\n", device
, debugstr_w(srcfile
), texture
);
776 return D3DXCreateTextureFromFileExW(device
, srcfile
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
777 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
781 HRESULT WINAPI
D3DXCreateTextureFromResourceA(LPDIRECT3DDEVICE9 device
,
784 LPDIRECT3DTEXTURE9
*texture
)
786 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(resource
));
788 return D3DXCreateTextureFromResourceExA(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
789 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
792 HRESULT WINAPI
D3DXCreateTextureFromResourceW(LPDIRECT3DDEVICE9 device
,
795 LPDIRECT3DTEXTURE9
*texture
)
797 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(resource
));
799 return D3DXCreateTextureFromResourceExW(device
, srcmodule
, resource
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
,
800 D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
803 HRESULT WINAPI
D3DXCreateTextureFromResourceExA(LPDIRECT3DDEVICE9 device
,
815 D3DXIMAGE_INFO
*srcinfo
,
816 PALETTEENTRY
*palette
,
817 LPDIRECT3DTEXTURE9
*texture
)
821 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(resource
));
823 if (!device
|| !texture
)
824 return D3DERR_INVALIDCALL
;
826 resinfo
= FindResourceA(srcmodule
, resource
, (LPCSTR
) RT_RCDATA
);
834 hr
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
837 return D3DXERR_INVALIDDATA
;
839 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
,
840 height
, miplevels
, usage
, format
,
841 pool
, filter
, mipfilter
, colorkey
,
842 srcinfo
, palette
, texture
);
845 /* Try loading the resource as bitmap data */
846 resinfo
= FindResourceA(srcmodule
, resource
, (LPCSTR
) RT_BITMAP
);
850 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
854 return D3DXERR_INVALIDDATA
;
857 HRESULT WINAPI
D3DXCreateTextureFromResourceExW(LPDIRECT3DDEVICE9 device
,
869 D3DXIMAGE_INFO
*srcinfo
,
870 PALETTEENTRY
*palette
,
871 LPDIRECT3DTEXTURE9
*texture
)
875 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(resource
));
877 if (!device
|| !texture
)
878 return D3DERR_INVALIDCALL
;
880 resinfo
= FindResourceW(srcmodule
, resource
, (LPCWSTR
) RT_RCDATA
);
888 hr
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
891 return D3DXERR_INVALIDDATA
;
893 return D3DXCreateTextureFromFileInMemoryEx(device
, buffer
, size
, width
,
894 height
, miplevels
, usage
, format
,
895 pool
, filter
, mipfilter
, colorkey
,
896 srcinfo
, palette
, texture
);
899 /* Try loading the resource as bitmap data */
900 resinfo
= FindResourceW(srcmodule
, resource
, (LPCWSTR
) RT_BITMAP
);
904 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
908 return D3DXERR_INVALIDDATA
;
911 HRESULT WINAPI
D3DXCreateCubeTexture(LPDIRECT3DDEVICE9 device
,
917 LPDIRECT3DCUBETEXTURE9
*texture
)
921 TRACE("(%p, %u, %u, %#x, %#x, %#x, %p)\n", device
, size
, miplevels
, usage
, format
,
924 if (!device
|| !texture
)
925 return D3DERR_INVALIDCALL
;
927 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &miplevels
, usage
, &format
, pool
);
931 TRACE("D3DXCheckCubeTextureRequirements failed\n");
935 return IDirect3DDevice9_CreateCubeTexture(device
, size
, miplevels
, usage
, format
, pool
, texture
, NULL
);
938 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemory(LPDIRECT3DDEVICE9 device
,
941 LPDIRECT3DCUBETEXTURE9
*texture
)
943 TRACE("(%p, %p, %u, %p)\n", device
, data
, datasize
, texture
);
945 return D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, datasize
, D3DX_DEFAULT
, D3DX_DEFAULT
,
946 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, texture
);
949 HRESULT WINAPI
D3DXCreateVolumeTexture(LPDIRECT3DDEVICE9 device
,
957 LPDIRECT3DVOLUMETEXTURE9
*texture
)
961 TRACE("(%p, %u, %u, %u, %u, %#x, %#x, %#x, %p)\n", device
, width
, height
, depth
,
962 miplevels
, usage
, format
, pool
, texture
);
964 if (!device
|| !texture
)
965 return D3DERR_INVALIDCALL
;
967 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
,
968 &miplevels
, usage
, &format
, pool
);
972 TRACE("D3DXCheckVolumeTextureRequirements failed\n");
976 return IDirect3DDevice9_CreateVolumeTexture(device
, width
, height
, depth
, miplevels
,
977 usage
, format
, pool
, texture
, NULL
);
980 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemory(LPDIRECT3DDEVICE9 device
,
983 LPDIRECT3DVOLUMETEXTURE9
*texture
)
985 TRACE("(%p, %p, %u, %p)\n", device
, data
, datasize
, texture
);
987 return D3DXCreateVolumeTextureFromFileInMemoryEx(device
, data
, datasize
, D3DX_DEFAULT
, D3DX_DEFAULT
,
988 D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
,
989 0, NULL
, NULL
, texture
);
992 HRESULT WINAPI
D3DXCreateVolumeTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device
,
1005 D3DXIMAGE_INFO
*imageinfo
,
1006 PALETTEENTRY
*palette
,
1007 LPDIRECT3DVOLUMETEXTURE9
*texture
)
1009 FIXME("(%p, %p, %u, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p) : stub\n",
1010 device
, data
, datasize
, width
, height
, depth
, miplevels
, usage
, format
, pool
,
1011 filter
, mipfilter
, colorkey
, imageinfo
, palette
, texture
);
1016 HRESULT WINAPI
D3DXFillTexture(LPDIRECT3DTEXTURE9 texture
,
1017 LPD3DXFILL2D function
,
1021 DWORD m
, i
, x
, y
, c
, v
;
1022 D3DSURFACE_DESC desc
;
1023 D3DLOCKED_RECT lock_rect
;
1025 D3DXVECTOR2 coord
, size
;
1026 const PixelFormatDesc
*format
;
1031 if (texture
== NULL
|| function
== NULL
)
1032 return D3DERR_INVALIDCALL
;
1034 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1036 for (m
= 0; m
< miplevels
; m
++)
1038 if (FAILED(IDirect3DTexture9_GetLevelDesc(texture
, m
, &desc
)))
1039 return D3DERR_INVALIDCALL
;
1041 format
= get_format_info(desc
.Format
);
1042 if (format
->format
== D3DFMT_UNKNOWN
)
1044 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1045 return D3DERR_INVALIDCALL
;
1048 if (FAILED(IDirect3DTexture9_LockRect(texture
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1049 return D3DERR_INVALIDCALL
;
1051 size
.x
= 1.0f
/ desc
.Width
;
1052 size
.y
= 1.0f
/ desc
.Height
;
1054 data
= lock_rect
.pBits
;
1056 for (y
= 0; y
< desc
.Height
; y
++)
1058 /* The callback function expects the coordinates of the center
1060 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1062 for (x
= 0; x
< desc
.Width
; x
++)
1064 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1066 function(&value
, &coord
, &size
, funcdata
);
1068 pos
= data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
;
1070 for (i
= 0; i
< format
->bytes_per_pixel
; i
++)
1073 for (c
= 0; c
< 4; c
++)
1078 comp_value
= value
.w
;
1081 comp_value
= value
.x
;
1084 comp_value
= value
.y
;
1087 comp_value
= value
.z
;
1091 v
= comp_value
* ((1 << format
->bits
[c
]) - 1) + 0.5f
;
1093 for (i
= 0; i
< format
->bits
[c
] + format
->shift
[c
]; i
+= 8)
1095 mask
= ((1 << format
->bits
[c
]) - 1) << format
->shift
[c
] >> i
;
1096 byte
= (v
<< format
->shift
[c
] >> i
) & mask
;
1102 IDirect3DTexture9_UnlockRect(texture
, m
);
1108 HRESULT WINAPI
D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9
*device
,
1109 const void *src_data
,
1119 D3DXIMAGE_INFO
*src_info
,
1120 PALETTEENTRY
*palette
,
1121 IDirect3DCubeTexture9
**cube_texture
)
1125 UINT loaded_miplevels
;
1126 D3DXIMAGE_INFO img_info
;
1127 BOOL dynamic_texture
;
1128 BOOL file_size
= FALSE
;
1129 BOOL file_format
= FALSE
;
1130 BOOL file_mip_levels
= FALSE
;
1131 IDirect3DCubeTexture9
*tex
, *buftex
;
1133 TRACE("(%p, %p, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", device
,
1134 src_data
, src_data_size
, size
, mip_levels
, usage
, format
, pool
, filter
, mip_filter
,
1135 color_key
, src_info
, palette
, cube_texture
);
1137 if (!device
|| !cube_texture
|| !src_data
|| !src_data_size
)
1138 return D3DERR_INVALIDCALL
;
1140 hr
= D3DXGetImageInfoFromFileInMemory(src_data
, src_data_size
, &img_info
);
1144 if (img_info
.ImageFileFormat
!= D3DXIFF_DDS
)
1145 return D3DXERR_INVALIDDATA
;
1147 if (img_info
.Width
!= img_info
.Height
)
1148 return D3DXERR_INVALIDDATA
;
1150 if (size
== 0 || size
== D3DX_DEFAULT_NONPOW2
)
1151 size
= img_info
.Width
;
1152 if (size
== D3DX_DEFAULT
)
1153 size
= make_pow2(img_info
.Width
);
1155 if (format
== D3DFMT_UNKNOWN
|| format
== D3DX_DEFAULT
)
1156 format
= img_info
.Format
;
1158 if (size
== D3DX_FROM_FILE
)
1161 size
= img_info
.Width
;
1164 if (format
== D3DFMT_FROM_FILE
)
1167 format
= img_info
.Format
;
1170 if (mip_levels
== D3DX_FROM_FILE
)
1172 file_mip_levels
= TRUE
;
1173 mip_levels
= img_info
.MipLevels
;
1176 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mip_levels
, usage
, &format
, pool
);
1180 if ((file_size
&& size
!= img_info
.Width
)
1181 || (file_format
&& format
!= img_info
.Format
)
1182 || (file_mip_levels
&& mip_levels
!= img_info
.MipLevels
))
1183 return D3DERR_NOTAVAILABLE
;
1185 hr
= IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
1187 return D3DERR_INVALIDCALL
;
1189 if (mip_levels
> img_info
.MipLevels
&& (D3DFMT_DXT1
<= img_info
.Format
&& img_info
.Format
<= D3DFMT_DXT5
))
1191 FIXME("Generation of mipmaps for compressed pixel formats not supported yet\n");
1192 mip_levels
= img_info
.MipLevels
;
1195 dynamic_texture
= (caps
.Caps2
& D3DCAPS2_DYNAMICTEXTURES
) && (usage
& D3DUSAGE_DYNAMIC
);
1196 if (pool
== D3DPOOL_DEFAULT
&& !dynamic_texture
)
1198 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, D3DPOOL_SYSTEMMEM
, &buftex
);
1203 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1209 hr
= load_cube_texture_from_dds(tex
, src_data
, palette
, filter
, color_key
, &img_info
);
1212 IDirect3DCubeTexture9_Release(tex
);
1216 loaded_miplevels
= min(IDirect3DCubeTexture9_GetLevelCount(tex
), img_info
.MipLevels
);
1217 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, palette
, loaded_miplevels
- 1, mip_filter
);
1220 IDirect3DCubeTexture9_Release(tex
);
1226 hr
= D3DXCreateCubeTexture(device
, size
, mip_levels
, usage
, format
, pool
, &tex
);
1229 IDirect3DCubeTexture9_Release(buftex
);
1233 IDirect3DDevice9_UpdateTexture(device
, (IDirect3DBaseTexture9
*)buftex
, (IDirect3DBaseTexture9
*)tex
);
1234 IDirect3DCubeTexture9_Release(buftex
);
1238 *src_info
= img_info
;
1240 *cube_texture
= tex
;
1245 HRESULT WINAPI
D3DXCreateCubeTextureFromFileA(IDirect3DDevice9
*device
,
1246 const char *src_filename
,
1247 IDirect3DCubeTexture9
**cube_texture
)
1255 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_a(src_filename
), cube_texture
);
1257 if (!src_filename
) return D3DERR_INVALIDCALL
;
1259 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1260 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1261 if (!filename
) return E_OUTOFMEMORY
;
1262 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1264 hr
= map_view_of_file(filename
, &data
, &data_size
);
1267 HeapFree(GetProcessHeap(), 0, filename
);
1268 return D3DXERR_INVALIDDATA
;
1271 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1272 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1274 UnmapViewOfFile(data
);
1275 HeapFree(GetProcessHeap(), 0, filename
);
1279 HRESULT WINAPI
D3DXCreateCubeTextureFromFileW(IDirect3DDevice9
*device
,
1280 const WCHAR
*src_filename
,
1281 IDirect3DCubeTexture9
**cube_texture
)
1287 TRACE("(%p, %s, %p): relay\n", device
, wine_dbgstr_w(src_filename
), cube_texture
);
1289 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1290 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1292 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1293 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, cube_texture
);
1295 UnmapViewOfFile(data
);
1299 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9
*device
,
1300 const char *src_filename
,
1309 D3DXIMAGE_INFO
*image_info
,
1310 PALETTEENTRY
*palette
,
1311 IDirect3DCubeTexture9
**cube_texture
)
1319 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1320 device
, wine_dbgstr_a(src_filename
), size
, mip_levels
, usage
, format
,
1321 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1323 if (!src_filename
) return D3DERR_INVALIDCALL
;
1325 len
= MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, NULL
, 0);
1326 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1327 if (!filename
) return E_OUTOFMEMORY
;
1328 MultiByteToWideChar(CP_ACP
, 0, src_filename
, -1, filename
, len
);
1330 hr
= map_view_of_file(filename
, &data
, &data_size
);
1333 HeapFree(GetProcessHeap(), 0, filename
);
1334 return D3DXERR_INVALIDDATA
;
1337 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1338 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1340 UnmapViewOfFile(data
);
1341 HeapFree(GetProcessHeap(), 0, filename
);
1345 HRESULT WINAPI
D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9
*device
,
1346 const WCHAR
*src_filename
,
1355 D3DXIMAGE_INFO
*image_info
,
1356 PALETTEENTRY
*palette
,
1357 IDirect3DCubeTexture9
**cube_texture
)
1363 TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
1364 device
, wine_dbgstr_w(src_filename
), size
, mip_levels
, usage
, format
,
1365 pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1367 hr
= map_view_of_file(src_filename
, &data
, &data_size
);
1368 if (FAILED(hr
)) return D3DXERR_INVALIDDATA
;
1370 hr
= D3DXCreateCubeTextureFromFileInMemoryEx(device
, data
, data_size
, size
, mip_levels
,
1371 usage
, format
, pool
, filter
, mip_filter
, color_key
, image_info
, palette
, cube_texture
);
1373 UnmapViewOfFile(data
);
1387 static float get_cube_coord(enum cube_coord coord
, unsigned int x
, unsigned int y
, unsigned int size
)
1394 return size
- x
- 0.5f
;
1398 return size
- y
- 0.5f
;
1404 ERR("Unexpected coordinate value\n");
1409 HRESULT WINAPI
D3DXFillCubeTexture(LPDIRECT3DCUBETEXTURE9 texture
,
1410 LPD3DXFILL3D function
,
1414 DWORD m
, i
, x
, y
, c
, f
, v
;
1415 D3DSURFACE_DESC desc
;
1416 D3DLOCKED_RECT lock_rect
;
1418 D3DXVECTOR3 coord
, size
;
1419 const PixelFormatDesc
*format
;
1423 static const enum cube_coord coordmap
[6][3] =
1425 {ONE
, YCOORDINV
, XCOORDINV
},
1426 {ZERO
, YCOORDINV
, XCOORD
},
1427 {XCOORD
, ONE
, YCOORD
},
1428 {XCOORD
, ZERO
, YCOORDINV
},
1429 {XCOORD
, YCOORDINV
, ONE
},
1430 {XCOORDINV
, YCOORDINV
, ZERO
}
1433 if (texture
== NULL
|| function
== NULL
)
1434 return D3DERR_INVALIDCALL
;
1436 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1438 for (m
= 0; m
< miplevels
; m
++)
1440 if (FAILED(IDirect3DCubeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1441 return D3DERR_INVALIDCALL
;
1443 format
= get_format_info(desc
.Format
);
1444 if (format
->format
== D3DFMT_UNKNOWN
)
1446 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1447 return D3DERR_INVALIDCALL
;
1450 for (f
= 0; f
< 6; f
++)
1452 if (FAILED(IDirect3DCubeTexture9_LockRect(texture
, f
, m
, &lock_rect
, NULL
, D3DLOCK_DISCARD
)))
1453 return D3DERR_INVALIDCALL
;
1455 size
.x
= (f
== 0) || (f
== 1) ? 0.0f
: 2.0f
/ desc
.Width
;
1456 size
.y
= (f
== 2) || (f
== 3) ? 0.0f
: 2.0f
/ desc
.Width
;
1457 size
.z
= (f
== 4) || (f
== 5) ? 0.0f
: 2.0f
/ desc
.Width
;
1459 data
= lock_rect
.pBits
;
1461 for (y
= 0; y
< desc
.Height
; y
++)
1463 for (x
= 0; x
< desc
.Width
; x
++)
1465 coord
.x
= get_cube_coord(coordmap
[f
][0], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1466 coord
.y
= get_cube_coord(coordmap
[f
][1], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1467 coord
.z
= get_cube_coord(coordmap
[f
][2], x
, y
, desc
.Width
) / desc
.Width
* 2.0f
- 1.0f
;
1469 function(&value
, &coord
, &size
, funcdata
);
1471 pos
= data
+ y
* lock_rect
.Pitch
+ x
* format
->bytes_per_pixel
;
1473 for (i
= 0; i
< format
->bytes_per_pixel
; i
++)
1476 for (c
= 0; c
< 4; c
++)
1481 comp_value
= value
.w
;
1484 comp_value
= value
.x
;
1487 comp_value
= value
.y
;
1490 comp_value
= value
.z
;
1494 v
= comp_value
* ((1 << format
->bits
[c
]) - 1) + 0.5f
;
1496 for (i
= 0; i
< format
->bits
[c
] + format
->shift
[c
]; i
+= 8)
1498 mask
= ((1 << format
->bits
[c
]) - 1) << format
->shift
[c
] >> i
;
1499 byte
= (v
<< format
->shift
[c
] >> i
) & mask
;
1505 IDirect3DCubeTexture9_UnlockRect(texture
, f
, m
);
1512 HRESULT WINAPI
D3DXFillVolumeTexture(LPDIRECT3DVOLUMETEXTURE9 texture
,
1513 LPD3DXFILL3D function
,
1517 DWORD m
, i
, x
, y
, z
, c
, v
;
1518 D3DVOLUME_DESC desc
;
1519 D3DLOCKED_BOX lock_box
;
1521 D3DXVECTOR3 coord
, size
;
1522 const PixelFormatDesc
*format
;
1527 if (texture
== NULL
|| function
== NULL
)
1528 return D3DERR_INVALIDCALL
;
1530 miplevels
= IDirect3DBaseTexture9_GetLevelCount(texture
);
1532 for (m
= 0; m
< miplevels
; m
++)
1534 if (FAILED(IDirect3DVolumeTexture9_GetLevelDesc(texture
, m
, &desc
)))
1535 return D3DERR_INVALIDCALL
;
1537 format
= get_format_info(desc
.Format
);
1538 if (format
->format
== D3DFMT_UNKNOWN
)
1540 FIXME("Unsupported texture format %#x\n", desc
.Format
);
1541 return D3DERR_INVALIDCALL
;
1544 if (FAILED(IDirect3DVolumeTexture9_LockBox(texture
, m
, &lock_box
, NULL
, D3DLOCK_DISCARD
)))
1545 return D3DERR_INVALIDCALL
;
1547 size
.x
= 1.0f
/ desc
.Width
;
1548 size
.y
= 1.0f
/ desc
.Height
;
1549 size
.z
= 1.0f
/ desc
.Depth
;
1551 data
= lock_box
.pBits
;
1553 for (z
= 0; z
< desc
.Depth
; z
++)
1555 /* The callback function expects the coordinates of the center
1557 coord
.z
= (z
+ 0.5f
) / desc
.Depth
;
1559 for (y
= 0; y
< desc
.Height
; y
++)
1561 coord
.y
= (y
+ 0.5f
) / desc
.Height
;
1563 for (x
= 0; x
< desc
.Width
; x
++)
1565 coord
.x
= (x
+ 0.5f
) / desc
.Width
;
1567 function(&value
, &coord
, &size
, funcdata
);
1569 pos
= data
+ z
* lock_box
.SlicePitch
+ y
* lock_box
.RowPitch
+ x
* format
->bytes_per_pixel
;
1571 for (i
= 0; i
< format
->bytes_per_pixel
; i
++)
1574 for (c
= 0; c
< 4; c
++)
1579 comp_value
= value
.w
;
1582 comp_value
= value
.x
;
1585 comp_value
= value
.y
;
1588 comp_value
= value
.z
;
1592 v
= comp_value
* ((1 << format
->bits
[c
]) - 1) + 0.5f
;
1594 for (i
= 0; i
< format
->bits
[c
] + format
->shift
[c
]; i
+= 8)
1596 mask
= ((1 << format
->bits
[c
]) - 1) << format
->shift
[c
] >> i
;
1597 byte
= (v
<< format
->shift
[c
] >> i
) & mask
;
1604 IDirect3DVolumeTexture9_UnlockBox(texture
, m
);
1610 HRESULT WINAPI
D3DXSaveTextureToFileA(const char *dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1611 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1616 ID3DXBuffer
*buffer
;
1618 TRACE("(%s, %#x, %p, %p): relay\n",
1619 wine_dbgstr_a(dst_filename
), file_format
, src_texture
, src_palette
);
1621 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1623 len
= MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, NULL
, 0);
1624 filename
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(WCHAR
));
1625 if (!filename
) return E_OUTOFMEMORY
;
1626 MultiByteToWideChar(CP_ACP
, 0, dst_filename
, -1, filename
, len
);
1628 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1631 hr
= write_buffer_to_file(filename
, buffer
);
1632 ID3DXBuffer_Release(buffer
);
1635 HeapFree(GetProcessHeap(), 0, filename
);
1639 HRESULT WINAPI
D3DXSaveTextureToFileW(const WCHAR
*dst_filename
, D3DXIMAGE_FILEFORMAT file_format
,
1640 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1643 ID3DXBuffer
*buffer
;
1645 TRACE("(%s, %#x, %p, %p): relay\n",
1646 wine_dbgstr_w(dst_filename
), file_format
, src_texture
, src_palette
);
1648 if (!dst_filename
) return D3DERR_INVALIDCALL
;
1650 hr
= D3DXSaveTextureToFileInMemory(&buffer
, file_format
, src_texture
, src_palette
);
1653 hr
= write_buffer_to_file(dst_filename
, buffer
);
1654 ID3DXBuffer_Release(buffer
);
1660 HRESULT WINAPI
D3DXSaveTextureToFileInMemory(ID3DXBuffer
**dst_buffer
, D3DXIMAGE_FILEFORMAT file_format
,
1661 IDirect3DBaseTexture9
*src_texture
, const PALETTEENTRY
*src_palette
)
1664 D3DRESOURCETYPE type
;
1665 IDirect3DSurface9
*surface
;
1667 TRACE("(%p, %#x, %p, %p)\n",
1668 dst_buffer
, file_format
, src_texture
, src_palette
);
1670 if (!dst_buffer
|| !src_texture
) return D3DERR_INVALIDCALL
;
1672 if (file_format
== D3DXIFF_DDS
)
1674 FIXME("DDS file format isn't supported yet\n");
1678 type
= IDirect3DBaseTexture9_GetType(src_texture
);
1681 case D3DRTYPE_TEXTURE
:
1682 case D3DRTYPE_CUBETEXTURE
:
1683 hr
= get_surface(type
, src_texture
, D3DCUBEMAP_FACE_POSITIVE_X
, 0, &surface
);
1685 case D3DRTYPE_VOLUMETEXTURE
:
1686 FIXME("Volume textures aren't supported yet\n");
1689 return D3DERR_INVALIDCALL
;
1694 hr
= D3DXSaveSurfaceToFileInMemory(dst_buffer
, file_format
, surface
, src_palette
, NULL
);
1695 IDirect3DSurface9_Release(surface
);