Authors: Chris Morgan <cmorgan@wpi.edu>, James Abbatiello <abbejy@wpi.edu>
[wine/multimedia.git] / miscemu / main.c
blob5ee83ee88e4eb2289d51262d5960602585804598
1 /*
2 * Emulator initialisation code
4 */
6 #include <stdlib.h>
7 #include <assert.h>
8 #include "wine/winbase16.h"
9 #include "callback.h"
10 #include "debugger.h"
11 #include "main.h"
12 #include "miscemu.h"
13 #include "win16drv.h"
14 #include "module.h"
15 #include "options.h"
16 #include "process.h"
17 #include "thread.h"
18 #include "task.h"
19 #include "stackframe.h"
20 #include "debug.h"
22 static int MAIN_argc;
23 static char **MAIN_argv;
25 /***********************************************************************
26 * Emulator initialisation
28 BOOL MAIN_EmulatorInit(void)
30 /* Main initialization */
31 if (!MAIN_MainInit()) return FALSE;
33 /* Initialize relay code */
34 if (!RELAY_Init()) return FALSE;
36 /* Create the Win16 printer driver */
37 if (!WIN16DRV_Init()) return FALSE;
39 return TRUE;
43 /***********************************************************************
44 * Main loop of initial task
46 void MAIN_EmulatorRun( void )
48 extern void THUNK_InitCallout( void );
49 char startProg[256], defProg[256];
50 HINSTANCE handle;
51 int i, tasks = 0;
52 MSG msg;
54 /* Load system DLLs into the initial process (and initialize them) */
55 if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibraryA("GDI32.DLL" )
56 || !LoadLibrary16("USER.EXE") || !LoadLibraryA("USER32.DLL"))
57 ExitProcess( 1 );
59 /* Get pointers to USER routines called by KERNEL */
60 THUNK_InitCallout();
62 /* Call InitApp for initial task */
63 Callout.InitApp16( MapHModuleLS( 0 ) );
65 /* Add the Default Program if no program on the command line */
66 if (!MAIN_argv[1])
68 PROFILE_GetWineIniString( "programs", "Default", "",
69 defProg, sizeof(defProg) );
70 if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg;
73 /* Add the Startup Program to the run list */
74 PROFILE_GetWineIniString( "programs", "Startup", "",
75 startProg, sizeof(startProg) );
76 if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg;
78 /* Abort if no executable on command line */
79 if (MAIN_argc <= 1)
81 MAIN_Usage(MAIN_argv[0]);
82 ExitProcess( 1 );
85 /* Load and run executables given on command line */
86 for (i = 1; i < MAIN_argc; i++)
88 if ((handle = WinExec( MAIN_argv[i], SW_SHOWNORMAL )) < 32)
90 MSG("wine: can't exec '%s': ", MAIN_argv[i]);
91 switch (handle)
93 case 2: MSG("file not found\n" ); break;
94 case 11: MSG("invalid exe file\n" ); break;
95 default: MSG("error=%d\n", handle ); break;
98 else tasks++;
101 if (!tasks)
103 MSG("wine: no executable file found.\n" );
104 ExitProcess( 0 );
108 /* Start message loop for desktop window */
110 while ( GetNumTasks16() > 1 && Callout.GetMessageA( &msg, 0, 0, 0 ) )
112 Callout.TranslateMessage( &msg );
113 Callout.DispatchMessageA( &msg );
116 ExitProcess( 0 );
120 /**********************************************************************
121 * main
123 int main( int argc, char *argv[] )
125 NE_MODULE *pModule;
126 extern char * DEBUG_argv0;
128 __winelib = 0; /* First of all, clear the Winelib flag */
131 * Save this so that the internal debugger can get a hold of it if
132 * it needs to.
134 DEBUG_argv0 = argv[0];
136 /* Create the initial process */
137 if (!PROCESS_Init()) return FALSE;
139 /* Parse command-line */
140 if (!MAIN_WineInit( &argc, argv )) return 1;
141 MAIN_argc = argc; MAIN_argv = argv;
143 /* Set up debugger/instruction emulation callback routines */
144 ctx_debug_call = ctx_debug;
145 fnWINE_Debugger = wine_debug;
146 fnINSTR_EmulateInstruction = INSTR_EmulateInstruction;
148 if (Options.debug)
149 TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint;
151 /* Initialize everything */
152 if (!MAIN_EmulatorInit()) return 1;
154 /* Load kernel modules */
155 if (!LoadLibrary16( "KERNEL" )) return 1;
156 if (!LoadLibraryA( "KERNEL32" )) return 1;
158 /* Create initial task */
159 if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL32" ) )) ) return 1;
160 if ( !TASK_Create( THREAD_Current(), pModule, 0, 0, FALSE ) ) return 1;
162 /* Initialize CALL32 routines */
163 /* This needs to be done just before switching stacks */
164 IF1632_CallLargeStack = (int (*)(int (*func)(), void *arg))CALL32_Init();
166 /* Switch to initial task */
167 CURRENT_STACK16->frame32->retaddr = (DWORD)MAIN_EmulatorRun;
168 TASK_StartTask( PROCESS_Current()->task );
169 MSG( "main: Should never happen: returned from TASK_StartTask()\n" );
170 return 0;