mountmgr: Store the contents of the device symlink in the drive object.
[wine/multimedia.git] / dlls / ddraw / surface.c
blobd263f67852af6233f0095930bf39692bbdade134
1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
29 #include <assert.h>
30 #include <stdarg.h>
31 #include <string.h>
32 #include <stdlib.h>
34 #define COBJMACROS
35 #define NONAMELESSUNION
37 #include "windef.h"
38 #include "winbase.h"
39 #include "winerror.h"
40 #include "wingdi.h"
41 #include "wine/exception.h"
43 #include "ddraw.h"
44 #include "d3d.h"
46 #include "ddraw_private.h"
47 #include "wine/debug.h"
49 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
51 /*****************************************************************************
52 * IUnknown parts follow
53 *****************************************************************************/
55 /*****************************************************************************
56 * IDirectDrawSurface7::QueryInterface
58 * A normal QueryInterface implementation. For QueryInterface rules
59 * see ddraw.c, IDirectDraw7::QueryInterface. This method
60 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
61 * in all versions, the IDirectDrawGammaControl interface and it can
62 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
64 * Params:
65 * riid: The interface id queried for
66 * obj: Address to write the pointer to
68 * Returns:
69 * S_OK on success
70 * E_NOINTERFACE if the requested interface wasn't found
72 *****************************************************************************/
73 static HRESULT WINAPI
74 IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
75 REFIID riid,
76 void **obj)
78 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
80 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
81 *obj = NULL;
83 if(!riid)
84 return DDERR_INVALIDPARAMS;
86 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj);
87 if (IsEqualGUID(riid, &IID_IUnknown)
88 || IsEqualGUID(riid, &IID_IDirectDrawSurface7)
89 || IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
91 IUnknown_AddRef(iface);
92 *obj = ICOM_INTERFACE(This, IDirectDrawSurface7);
93 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
94 return S_OK;
96 else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
97 || IsEqualGUID(riid, &IID_IDirectDrawSurface2)
98 || IsEqualGUID(riid, &IID_IDirectDrawSurface) )
100 IUnknown_AddRef(iface);
101 *obj = ICOM_INTERFACE(This, IDirectDrawSurface3);
102 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
103 return S_OK;
105 else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
107 IUnknown_AddRef(iface);
108 *obj = ICOM_INTERFACE(This, IDirectDrawGammaControl);
109 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
110 return S_OK;
112 else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
113 IsEqualGUID(riid, &IID_IDirect3DHALDevice)||
114 IsEqualGUID(riid, &IID_IDirect3DRGBDevice) )
116 IDirect3DDevice7 *d3d;
118 /* Call into IDirect3D7 for creation */
119 IDirect3D7_CreateDevice(ICOM_INTERFACE(This->ddraw, IDirect3D7),
120 riid,
121 ICOM_INTERFACE(This, IDirectDrawSurface7),
122 &d3d);
124 *obj = COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice7, IDirect3DDevice, d3d);
125 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
127 return S_OK;
129 else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
130 IsEqualGUID( &IID_IDirect3DTexture2, riid ))
132 if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
134 *obj = ICOM_INTERFACE(This, IDirect3DTexture);
135 TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
137 else
139 *obj = ICOM_INTERFACE(This, IDirect3DTexture2);
140 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
142 IUnknown_AddRef( (IUnknown *) *obj);
143 return S_OK;
146 ERR("No interface\n");
147 return E_NOINTERFACE;
150 /*****************************************************************************
151 * IDirectDrawSurface7::AddRef
153 * A normal addref implementation
155 * Returns:
156 * The new refcount
158 *****************************************************************************/
159 static ULONG WINAPI
160 IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface)
162 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
163 ULONG refCount = InterlockedIncrement(&This->ref);
165 TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
166 return refCount;
169 /*****************************************************************************
170 * IDirectDrawSurfaceImpl_Destroy
172 * A helper function for IDirectDrawSurface7::Release
174 * Frees the surface, regardless of its refcount.
175 * See IDirectDrawSurface7::Release for more information
177 * Params:
178 * This: Surface to free
180 *****************************************************************************/
181 void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
183 TRACE("(%p)\n", This);
185 /* Check the refcount and give a warning */
186 if(This->ref > 1)
188 /* This can happen when a complex surface is destroyed,
189 * because the 2nd surface was addref()ed when the app
190 * called GetAttachedSurface
192 WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
195 /* Check for attached surfaces and detach them */
196 if(This->first_attached != This)
198 /* Well, this shouldn't happen: The surface being attached is addref()ed
199 * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
200 * is called, because the refcount is held. It looks like the app released()
201 * it often enough to force this
203 IDirectDrawSurface7 *root = ICOM_INTERFACE(This->first_attached, IDirectDrawSurface7);
204 IDirectDrawSurface7 *detach = ICOM_INTERFACE(This, IDirectDrawSurface7);
206 FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
208 /* The refcount will drop to -1 here */
209 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
211 ERR("(%p) DeleteAttachedSurface failed!\n", This);
215 while(This->next_attached != NULL)
217 IDirectDrawSurface7 *root = ICOM_INTERFACE(This, IDirectDrawSurface7);
218 IDirectDrawSurface7 *detach = ICOM_INTERFACE(This->next_attached, IDirectDrawSurface7);
220 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
222 ERR("(%p) DeleteAttachedSurface failed!\n", This);
223 assert(0);
227 /* Now destroy the surface. Wait: It could have been released if we are a texture */
228 if(This->WineD3DSurface)
229 IWineD3DSurface_Release(This->WineD3DSurface);
231 /* Having a texture handle set implies that the device still exists */
232 if(This->Handle)
234 This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL;
235 This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown;
238 /* Reduce the ddraw surface count */
239 InterlockedDecrement(&This->ddraw->surfaces);
240 list_remove(&This->surface_list_entry);
242 HeapFree(GetProcessHeap(), 0, This);
245 /*****************************************************************************
246 * IDirectDrawSurface7::Release
248 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
249 * surface is destroyed.
251 * Destroying the surface is a bit tricky. For the connection between
252 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
253 * It has a nice graph explaining the connection.
255 * What happens here is basically this:
256 * When a surface is destroyed, its WineD3DSurface is released,
257 * and the refcount of the DirectDraw interface is reduced by 1. If it has
258 * complex surfaces attached to it, then these surfaces are destroyed too,
259 * regardless of their refcount. If any surface being destroyed has another
260 * surface attached to it (with a "soft" attachment, not complex), then
261 * this surface is detached with DeleteAttachedSurface.
263 * When the surface is a texture, the WineD3DTexture is released.
264 * If the surface is the Direct3D render target, then the D3D
265 * capabilities of the WineD3DDevice are uninitialized, which causes the
266 * swapchain to be released.
268 * When a complex sublevel falls to ref zero, then this is ignored.
270 * Returns:
271 * The new refcount
273 *****************************************************************************/
274 static ULONG WINAPI
275 IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface)
277 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
278 ULONG ref;
279 TRACE("(%p) : Releasing from %d\n", This, This->ref);
280 ref = InterlockedDecrement(&This->ref);
282 if (ref == 0)
285 IDirectDrawSurfaceImpl *surf;
286 IDirectDrawImpl *ddraw;
287 IUnknown *ifaceToRelease = This->ifaceToRelease;
288 UINT i;
290 /* Complex attached surfaces are destroyed implicitly when the root is released */
291 EnterCriticalSection(&ddraw_cs);
292 if(!This->is_complex_root)
294 WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
295 LeaveCriticalSection(&ddraw_cs);
296 return ref;
298 ddraw = This->ddraw;
300 /* If it's a texture, destroy the WineD3DTexture.
301 * WineD3D will destroy the IParent interfaces
302 * of the sublevels, which destroys the WineD3DSurfaces.
303 * Set the surfaces to NULL to avoid destroying them again later
305 if(This->wineD3DTexture)
307 IWineD3DBaseTexture_Release(This->wineD3DTexture);
309 /* If it's the RenderTarget, destroy the d3ddevice */
310 else if(This->wineD3DSwapChain)
312 if((ddraw->d3d_initialized) && (This == ddraw->d3d_target)) {
313 TRACE("(%p) Destroying the render target, uninitializing D3D\n", This);
315 /* Unset any index buffer, just to be sure */
316 IWineD3DDevice_SetIndices(ddraw->wineD3DDevice, NULL);
317 IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL);
318 IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL);
319 for(i = 0; i < ddraw->numConvertedDecls; i++)
321 IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl);
323 HeapFree(GetProcessHeap(), 0, ddraw->decls);
324 ddraw->numConvertedDecls = 0;
326 if(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroyDepthStencilSurface, D3D7CB_DestroySwapChain) != D3D_OK)
328 /* Not good */
329 ERR("(%p) Failed to uninit 3D\n", This);
331 else
333 /* Free the d3d window if one was created */
334 if(ddraw->d3d_window != 0 && ddraw->d3d_window != ddraw->dest_window)
336 TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window);
337 DestroyWindow(ddraw->d3d_window);
338 ddraw->d3d_window = 0;
340 /* Unset the pointers */
343 This->wineD3DSwapChain = NULL; /* Uninit3D releases the swapchain */
344 ddraw->d3d_initialized = FALSE;
345 ddraw->d3d_target = NULL;
346 } else {
347 IWineD3DDevice_UninitGDI(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain);
348 This->wineD3DSwapChain = NULL;
351 /* Reset to the default surface implementation type. This is needed if apps use
352 * non render target surfaces and expect blits to work after destroying the render
353 * target.
355 * TODO: Recreate existing offscreen surfaces
357 ddraw->ImplType = DefaultSurfaceType;
359 /* Write a trace because D3D unloading was the reason for many
360 * crashes during development.
362 TRACE("(%p) D3D unloaded\n", This);
364 else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE |
365 DDSCAPS_3DDEVICE |
366 DDSCAPS_TEXTURE ) )
368 /* It's a render target, but no swapchain was created.
369 * The IParent interfaces have to be released manually.
370 * The same applies for textures without an
371 * IWineD3DTexture object attached
373 IParent *Parent;
375 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
377 if(This->complex_array[i])
379 /* Only the topmost level can have more than 1 surfaces in the complex
380 * attachment array(Cube texture roots), for all others there is only
381 * one
383 surf = This->complex_array[i];
384 while(surf)
386 IWineD3DSurface_GetParent(surf->WineD3DSurface,
387 (IUnknown **) &Parent);
388 IParent_Release(Parent); /* For the getParent */
389 IParent_Release(Parent); /* To release it */
390 surf = surf->complex_array[0];
395 /* Now the top-level surface */
396 IWineD3DSurface_GetParent(This->WineD3DSurface,
397 (IUnknown **) &Parent);
398 IParent_Release(Parent); /* For the getParent */
399 IParent_Release(Parent); /* To release it */
402 /* The refcount test shows that the palette is detached when the surface is destroyed */
403 IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(This, IDirectDrawSurface7),
404 NULL);
406 /* Loop through all complex attached surfaces,
407 * and destroy them.
409 * Yet again, only the root can have more than one complexly attached surface, all the others
410 * have a total of one;
412 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
414 if(!This->complex_array[i]) break;
416 surf = This->complex_array[i];
417 This->complex_array[i] = NULL;
418 while(surf)
420 IDirectDrawSurfaceImpl *destroy = surf;
421 surf = surf->complex_array[0]; /* Iterate through the "tree" */
422 IDirectDrawSurfaceImpl_Destroy(destroy); /* Destroy it */
426 /* Destroy the root surface.
428 IDirectDrawSurfaceImpl_Destroy(This);
430 /* Reduce the ddraw refcount */
431 if(ifaceToRelease) IUnknown_Release(ifaceToRelease);
432 LeaveCriticalSection(&ddraw_cs);
435 return ref;
438 /*****************************************************************************
439 * IDirectDrawSurface7::GetAttachedSurface
441 * Returns an attached surface with the requested caps. Surface attachment
442 * and complex surfaces are not clearly described by the MSDN or sdk,
443 * so this method is tricky and likely to contain problems.
444 * This implementation searches the complex list first, then the
445 * attachment chain.
447 * The chains are searched from This down to the last surface in the chain,
448 * not from the first element in the chain. The first surface found is
449 * returned. The MSDN says that this method fails if more than one surface
450 * matches the caps, but it is not sure if that is right. The attachment
451 * structure may not even allow two matching surfaces.
453 * The found surface is AddRef-ed before it is returned.
455 * Params:
456 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
457 * Surface: Address to store the found surface
459 * Returns:
460 * DD_OK on success
461 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
462 * DDERR_NOTFOUND if no surface was found
464 *****************************************************************************/
465 static HRESULT WINAPI
466 IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
467 DDSCAPS2 *Caps,
468 IDirectDrawSurface7 **Surface)
470 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
471 IDirectDrawSurfaceImpl *surf;
472 DDSCAPS2 our_caps;
473 int i;
475 TRACE("(%p)->(%p,%p)\n", This, Caps, Surface);
476 EnterCriticalSection(&ddraw_cs);
478 our_caps = *Caps;
480 if(This->version < 7)
482 /* Earlier dx apps put garbage into these members, clear them */
483 our_caps.dwCaps2 = 0;
484 our_caps.dwCaps3 = 0;
485 our_caps.dwCaps4 = 0;
488 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
490 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
492 surf = This->complex_array[i];
493 if(!surf) break;
495 if (TRACE_ON(ddraw))
497 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
498 surf->surface_desc.ddsCaps.dwCaps,
499 surf->surface_desc.ddsCaps.dwCaps2,
500 surf->surface_desc.ddsCaps.dwCaps3,
501 surf->surface_desc.ddsCaps.dwCaps4);
504 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
505 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
507 /* MSDN: "This method fails if more than one surface is attached
508 * that matches the capabilities requested."
510 * Not sure how to test this.
513 TRACE("(%p): Returning surface %p\n", This, surf);
514 TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
515 *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
516 IDirectDrawSurface7_AddRef(*Surface);
517 LeaveCriticalSection(&ddraw_cs);
518 return DD_OK;
522 /* Next, look at the attachment chain */
523 surf = This;
525 while( (surf = surf->next_attached) )
527 if (TRACE_ON(ddraw))
529 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
530 surf->surface_desc.ddsCaps.dwCaps,
531 surf->surface_desc.ddsCaps.dwCaps2,
532 surf->surface_desc.ddsCaps.dwCaps3,
533 surf->surface_desc.ddsCaps.dwCaps4);
536 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
537 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
539 TRACE("(%p): Returning surface %p\n", This, surf);
540 *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
541 IDirectDrawSurface7_AddRef(*Surface);
542 LeaveCriticalSection(&ddraw_cs);
543 return DD_OK;
547 TRACE("(%p) Didn't find a valid surface\n", This);
548 LeaveCriticalSection(&ddraw_cs);
550 *Surface = NULL;
551 return DDERR_NOTFOUND;
554 /*****************************************************************************
555 * IDirectDrawSurface7::Lock
557 * Locks the surface and returns a pointer to the surface's memory
559 * Params:
560 * Rect: Rectangle to lock. If NULL, the whole surface is locked
561 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
562 * Flags: Locking flags, e.g Read only or write only
563 * h: An event handle that's not used and must be NULL
565 * Returns:
566 * DD_OK on success
567 * DDERR_INVALIDPARAMS if DDSD is NULL
568 * For more details, see IWineD3DSurface::LockRect
570 *****************************************************************************/
571 static HRESULT WINAPI
572 IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface,
573 RECT *Rect,
574 DDSURFACEDESC2 *DDSD,
575 DWORD Flags,
576 HANDLE h)
578 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
579 WINED3DLOCKED_RECT LockedRect;
580 HRESULT hr;
581 TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h);
583 if(!DDSD)
584 return DDERR_INVALIDPARAMS;
586 /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
587 EnterCriticalSection(&ddraw_cs);
589 /* Should I check for the handle to be NULL?
591 * The DDLOCK flags and the D3DLOCK flags are equal
592 * for the supported values. The others are ignored by WineD3D
595 if(DDSD->dwSize != sizeof(DDSURFACEDESC) &&
596 DDSD->dwSize != sizeof(DDSURFACEDESC2))
598 WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS);
599 LeaveCriticalSection(&ddraw_cs);
600 return DDERR_INVALIDPARAMS;
603 /* Windows zeroes this if the rect is invalid */
604 DDSD->lpSurface = 0;
606 if (Rect)
608 if ((Rect->left < 0)
609 || (Rect->top < 0)
610 || (Rect->left > Rect->right)
611 || (Rect->top > Rect->bottom)
612 || (Rect->right > This->surface_desc.dwWidth)
613 || (Rect->bottom > This->surface_desc.dwHeight))
615 WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
616 LeaveCriticalSection(&ddraw_cs);
617 return DDERR_INVALIDPARAMS;
621 hr = IWineD3DSurface_LockRect(This->WineD3DSurface,
622 &LockedRect,
623 Rect,
624 Flags);
625 if(hr != D3D_OK)
627 LeaveCriticalSection(&ddraw_cs);
628 switch(hr)
630 /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
631 * specific error. But since IWineD3DSurface::LockRect returns that error in this
632 * only occasion, keep d3d8 and d3d9 free from the return value override. There are
633 * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it
634 * is much easier to do it in one place in ddraw
636 case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY;
637 default: return hr;
641 /* Override the memory area. The pitch should be set already. Strangely windows
642 * does not set the LPSURFACE flag on locked surfaces !?!.
643 * DDSD->dwFlags |= DDSD_LPSURFACE;
645 This->surface_desc.lpSurface = LockedRect.pBits;
646 DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
648 TRACE("locked surface returning description :\n");
649 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
651 LeaveCriticalSection(&ddraw_cs);
652 return DD_OK;
655 /*****************************************************************************
656 * IDirectDrawSurface7::Unlock
658 * Unlocks an locked surface
660 * Params:
661 * Rect: Not used by this implementation
663 * Returns:
664 * D3D_OK on success
665 * For more details, see IWineD3DSurface::UnlockRect
667 *****************************************************************************/
668 static HRESULT WINAPI
669 IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface,
670 RECT *pRect)
672 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
673 HRESULT hr;
674 TRACE("(%p)->(%p)\n", This, pRect);
676 EnterCriticalSection(&ddraw_cs);
677 hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface);
678 if(SUCCEEDED(hr))
680 This->surface_desc.lpSurface = NULL;
682 LeaveCriticalSection(&ddraw_cs);
683 return hr;
686 /*****************************************************************************
687 * IDirectDrawSurface7::Flip
689 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
690 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
691 * the flip target is passed to WineD3D, even if the app didn't specify one
693 * Params:
694 * DestOverride: Specifies the surface that will become the new front
695 * buffer. If NULL, the current back buffer is used
696 * Flags: some DirectDraw flags, see include/ddraw.h
698 * Returns:
699 * DD_OK on success
700 * DDERR_NOTFLIPPABLE if no flip target could be found
701 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
702 * For more details, see IWineD3DSurface::Flip
704 *****************************************************************************/
705 static HRESULT WINAPI
706 IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface,
707 IDirectDrawSurface7 *DestOverride,
708 DWORD Flags)
710 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
711 IDirectDrawSurfaceImpl *Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestOverride);
712 IDirectDrawSurface7 *Override7;
713 HRESULT hr;
714 TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags);
716 /* Flip has to be called from a front buffer
717 * What about overlay surfaces, AFAIK they can flip too?
719 if( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)) )
720 return DDERR_INVALIDOBJECT; /* Unchecked */
722 EnterCriticalSection(&ddraw_cs);
724 /* WineD3D doesn't keep track of attached surface, so find the target */
725 if(!Override)
727 DDSCAPS2 Caps;
729 memset(&Caps, 0, sizeof(Caps));
730 Caps.dwCaps |= DDSCAPS_BACKBUFFER;
731 hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7);
732 if(hr != DD_OK)
734 ERR("Can't find a flip target\n");
735 LeaveCriticalSection(&ddraw_cs);
736 return DDERR_NOTFLIPPABLE; /* Unchecked */
738 Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Override7);
740 /* For the GetAttachedSurface */
741 IDirectDrawSurface7_Release(Override7);
744 hr = IWineD3DSurface_Flip(This->WineD3DSurface,
745 Override->WineD3DSurface,
746 Flags);
747 LeaveCriticalSection(&ddraw_cs);
748 return hr;
751 /*****************************************************************************
752 * IDirectDrawSurface7::Blt
754 * Performs a blit on the surface
756 * Params:
757 * DestRect: Destination rectangle, can be NULL
758 * SrcSurface: Source surface, can be NULL
759 * SrcRect: Source rectangle, can be NULL
760 * Flags: Blt flags
761 * DDBltFx: Some extended blt parameters, connected to the flags
763 * Returns:
764 * D3D_OK on success
765 * See IWineD3DSurface::Blt for more details
767 *****************************************************************************/
768 static HRESULT WINAPI
769 IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface,
770 RECT *DestRect,
771 IDirectDrawSurface7 *SrcSurface,
772 RECT *SrcRect,
773 DWORD Flags,
774 DDBLTFX *DDBltFx)
776 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
777 HRESULT hr;
778 IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface);
779 TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
781 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
782 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
784 if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
785 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
786 return DDERR_INVALIDPARAMS;
789 if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
790 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
791 return DDERR_INVALIDPARAMS;
794 /* Sizes can change, therefore hold the lock when testing the rectangles */
795 EnterCriticalSection(&ddraw_cs);
796 if(DestRect)
798 if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right ||
799 DestRect->right > This->surface_desc.dwWidth ||
800 DestRect->bottom > This->surface_desc.dwHeight)
802 WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n");
803 LeaveCriticalSection(&ddraw_cs);
804 return DDERR_INVALIDRECT;
807 if(Src && SrcRect)
809 if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right ||
810 SrcRect->right > Src->surface_desc.dwWidth ||
811 SrcRect->bottom > Src->surface_desc.dwHeight)
813 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
814 LeaveCriticalSection(&ddraw_cs);
815 return DDERR_INVALIDRECT;
819 if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
820 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
821 LeaveCriticalSection(&ddraw_cs);
822 return DDERR_INVALIDPARAMS;
825 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
826 * and replace the ddraw surfaces with the wined3d surfaces
827 * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
829 hr = IWineD3DSurface_Blt(This->WineD3DSurface,
830 DestRect,
831 Src ? Src->WineD3DSurface : NULL,
832 SrcRect,
833 Flags,
834 (WINEDDBLTFX *) DDBltFx,
835 WINED3DTEXF_POINT);
837 LeaveCriticalSection(&ddraw_cs);
838 switch(hr)
840 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
841 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
842 default: return hr;
846 /*****************************************************************************
847 * IDirectDrawSurface7::AddAttachedSurface
849 * Attaches a surface to another surface. How the surface attachments work
850 * is not totally understood yet, and this method is prone to problems.
851 * he surface that is attached is AddRef-ed.
853 * Tests with complex surfaces suggest that the surface attachments form a
854 * tree, but no method to test this has been found yet.
856 * The attachment list consists of a first surface (first_attached) and
857 * for each surface a pointer to the next attached surface (next_attached).
858 * For the first surface, and a surface that has no attachments
859 * first_attached points to the surface itself. A surface that has
860 * no successors in the chain has next_attached set to NULL.
862 * Newly attached surfaces are attached right after the root surface.
863 * If a surface is attached to a complex surface compound, it's attached to
864 * the surface that the app requested, not the complex root. See
865 * GetAttachedSurface for a description how surfaces are found.
867 * This is how the current implementation works, and it was coded by looking
868 * at the needs of the applications.
870 * So far only Z-Buffer attachments are tested, and they are activated in
871 * WineD3D. Mipmaps could be tricky to activate in WineD3D.
872 * Back buffers should work in 2D mode, but they are not tested(They can be
873 * attached in older iface versions). Rendering to the front buffer and
874 * switching between that and double buffering is not yet implemented in
875 * WineD3D, so for 3D it might have unexpected results.
877 * IDirectDrawSurfaceImpl_AddAttachedSurface is the real thing,
878 * IDirectDrawSurface7Impl_AddAttachedSurface is a wrapper around it that
879 * performs additional checks. Version 7 of this interface is much more restrictive
880 * than its predecessors.
882 * Params:
883 * Attach: Surface to attach to iface
885 * Returns:
886 * DD_OK on success
887 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
889 *****************************************************************************/
890 HRESULT WINAPI
891 IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This,
892 IDirectDrawSurfaceImpl *Surf)
894 TRACE("(%p)->(%p)\n", This, Surf);
896 if(Surf == This)
897 return DDERR_CANNOTATTACHSURFACE; /* unchecked */
899 EnterCriticalSection(&ddraw_cs);
901 /* Check if the surface is already attached somewhere */
902 if( (Surf->next_attached != NULL) ||
903 (Surf->first_attached != Surf) )
905 /* TODO: Test for the structure of the manual attachment. Is it a chain or a list?
906 * What happens if one surface is attached to 2 different surfaces?
908 FIXME("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached);
909 LeaveCriticalSection(&ddraw_cs);
910 return DDERR_SURFACEALREADYATTACHED;
913 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
914 Surf->next_attached = This->next_attached;
915 Surf->first_attached = This->first_attached;
916 This->next_attached = Surf;
918 /* Check if the WineD3D depth stencil needs updating */
919 if(This->ddraw->d3ddevice)
921 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
924 /* MSDN:
925 * "This method increments the reference count of the surface being attached."
927 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(Surf, IDirectDrawSurface7));
928 LeaveCriticalSection(&ddraw_cs);
929 return DD_OK;
932 static HRESULT WINAPI
933 IDirectDrawSurface7Impl_AddAttachedSurface(IDirectDrawSurface7 *iface,
934 IDirectDrawSurface7 *Attach)
936 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
937 IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
939 /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
940 if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
943 WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
944 Surf->surface_desc.ddsCaps.dwCaps);
945 return DDERR_CANNOTATTACHSURFACE;
948 return IDirectDrawSurfaceImpl_AddAttachedSurface(This,
949 Surf);
951 /*****************************************************************************
952 * IDirectDrawSurface7::DeleteAttachedSurface
954 * Removes a surface from the attachment chain. The surface's refcount
955 * is decreased by one after it has been removed
957 * Params:
958 * Flags: Some flags, not used by this implementation
959 * Attach: Surface to detach
961 * Returns:
962 * DD_OK on success
963 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
965 *****************************************************************************/
966 static HRESULT WINAPI
967 IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
968 DWORD Flags,
969 IDirectDrawSurface7 *Attach)
971 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
972 IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
973 IDirectDrawSurfaceImpl *Prev = This;
974 TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf);
976 EnterCriticalSection(&ddraw_cs);
977 if (!Surf || (Surf->first_attached != This) || (Surf == This) )
979 LeaveCriticalSection(&ddraw_cs);
980 return DDERR_CANNOTDETACHSURFACE;
983 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
984 if (This->surface_desc.ddsCaps.dwCaps &
985 Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
987 Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
988 /* FIXME: we should probably also subtract from dwMipMapCount of this
989 * and all parent surfaces */
992 /* Find the predecessor of the detached surface */
993 while(Prev)
995 if(Prev->next_attached == Surf) break;
996 Prev = Prev->next_attached;
999 /* There must be a surface, otherwise there's a bug */
1000 assert(Prev != NULL);
1002 /* Unchain the surface */
1003 Prev->next_attached = Surf->next_attached;
1004 Surf->next_attached = NULL;
1005 Surf->first_attached = Surf;
1007 /* Check if the WineD3D depth stencil needs updating */
1008 if(This->ddraw->d3ddevice)
1010 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
1013 IDirectDrawSurface7_Release(Attach);
1014 LeaveCriticalSection(&ddraw_cs);
1015 return DD_OK;
1018 /*****************************************************************************
1019 * IDirectDrawSurface7::AddOverlayDirtyRect
1021 * "This method is not currently implemented"
1023 * Params:
1024 * Rect: ?
1026 * Returns:
1027 * DDERR_UNSUPPORTED
1029 *****************************************************************************/
1030 static HRESULT WINAPI
1031 IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface,
1032 LPRECT Rect)
1034 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1035 TRACE("(%p)->(%p)\n",This,Rect);
1037 /* MSDN says it's not implemented. I could forward it to WineD3D,
1038 * then we'd implement it, but I don't think that's a good idea
1039 * (Stefan Dösinger)
1041 #if 0
1042 return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect);
1043 #endif
1044 return DDERR_UNSUPPORTED; /* unchecked */
1047 /*****************************************************************************
1048 * IDirectDrawSurface7::GetDC
1050 * Returns a GDI device context for the surface
1052 * Params:
1053 * hdc: Address of a HDC variable to store the dc to
1055 * Returns:
1056 * DD_OK on success
1057 * DDERR_INVALIDPARAMS if hdc is NULL
1058 * For details, see IWineD3DSurface::GetDC
1060 *****************************************************************************/
1061 static HRESULT WINAPI
1062 IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface,
1063 HDC *hdc)
1065 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1066 HRESULT hr;
1067 TRACE("(%p)->(%p): Relay\n", This, hdc);
1069 if(!hdc)
1070 return DDERR_INVALIDPARAMS;
1072 EnterCriticalSection(&ddraw_cs);
1073 hr = IWineD3DSurface_GetDC(This->WineD3DSurface,
1074 hdc);
1075 LeaveCriticalSection(&ddraw_cs);
1076 return hr;
1079 /*****************************************************************************
1080 * IDirectDrawSurface7::ReleaseDC
1082 * Releases the DC that was constructed with GetDC
1084 * Params:
1085 * hdc: HDC to release
1087 * Returns:
1088 * DD_OK on success
1089 * For more details, see IWineD3DSurface::ReleaseDC
1091 *****************************************************************************/
1092 static HRESULT WINAPI
1093 IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface,
1094 HDC hdc)
1096 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1097 HRESULT hr;
1098 TRACE("(%p)->(%p): Relay\n", This, hdc);
1100 EnterCriticalSection(&ddraw_cs);
1101 hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc);
1102 LeaveCriticalSection(&ddraw_cs);
1103 return hr;
1106 /*****************************************************************************
1107 * IDirectDrawSurface7::GetCaps
1109 * Returns the surface's caps
1111 * Params:
1112 * Caps: Address to write the caps to
1114 * Returns:
1115 * DD_OK on success
1116 * DDERR_INVALIDPARAMS if Caps is NULL
1118 *****************************************************************************/
1119 static HRESULT WINAPI
1120 IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface,
1121 DDSCAPS2 *Caps)
1123 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1124 TRACE("(%p)->(%p)\n",This,Caps);
1126 if(!Caps)
1127 return DDERR_INVALIDPARAMS;
1129 *Caps = This->surface_desc.ddsCaps;
1130 return DD_OK;
1133 /*****************************************************************************
1134 * IDirectDrawSurface7::SetPriority
1136 * Sets a texture priority for managed textures.
1138 * Params:
1139 * Priority: The new priority
1141 * Returns:
1142 * DD_OK on success
1143 * For more details, see IWineD3DSurface::SetPriority
1145 *****************************************************************************/
1146 static HRESULT WINAPI
1147 IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
1149 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1150 HRESULT hr;
1151 TRACE("(%p)->(%d): Relay!\n",This,Priority);
1153 EnterCriticalSection(&ddraw_cs);
1154 hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
1155 LeaveCriticalSection(&ddraw_cs);
1156 return hr;
1159 /*****************************************************************************
1160 * IDirectDrawSurface7::GetPriority
1162 * Returns the surface's priority
1164 * Params:
1165 * Priority: Address of a variable to write the priority to
1167 * Returns:
1168 * D3D_OK on success
1169 * DDERR_INVALIDPARAMS if Priority == NULL
1170 * For more details, see IWineD3DSurface::GetPriority
1172 *****************************************************************************/
1173 static HRESULT WINAPI
1174 IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface,
1175 DWORD *Priority)
1177 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1178 TRACE("(%p)->(%p): Relay\n",This,Priority);
1180 if(!Priority)
1182 return DDERR_INVALIDPARAMS;
1185 EnterCriticalSection(&ddraw_cs);
1186 *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface);
1187 LeaveCriticalSection(&ddraw_cs);
1188 return DD_OK;
1191 /*****************************************************************************
1192 * IDirectDrawSurface7::SetPrivateData
1194 * Stores some data in the surface that is intended for the application's
1195 * use.
1197 * Params:
1198 * tag: GUID that identifies the data
1199 * Data: Pointer to the private data
1200 * Size: Size of the private data
1201 * Flags: Some flags
1203 * Returns:
1204 * D3D_OK on success
1205 * For more details, see IWineD3DSurface::SetPrivateData
1207 *****************************************************************************/
1208 static HRESULT WINAPI
1209 IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface,
1210 REFGUID tag,
1211 void *Data,
1212 DWORD Size,
1213 DWORD Flags)
1215 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1216 HRESULT hr;
1217 TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
1219 EnterCriticalSection(&ddraw_cs);
1220 hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
1221 tag,
1222 Data,
1223 Size,
1224 Flags);
1225 LeaveCriticalSection(&ddraw_cs);
1226 switch(hr)
1228 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1229 default: return hr;
1233 /*****************************************************************************
1234 * IDirectDrawSurface7::GetPrivateData
1236 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1238 * Params:
1239 * tag: GUID of the data to return
1240 * Data: Address where to write the data to
1241 * Size: Size of the buffer at Data
1243 * Returns:
1244 * DD_OK on success
1245 * DDERR_INVALIDPARAMS if Data is NULL
1246 * For more details, see IWineD3DSurface::GetPrivateData
1248 *****************************************************************************/
1249 static HRESULT WINAPI
1250 IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface,
1251 REFGUID tag,
1252 void *Data,
1253 DWORD *Size)
1255 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1256 HRESULT hr;
1257 TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size);
1259 if(!Data)
1260 return DDERR_INVALIDPARAMS;
1262 EnterCriticalSection(&ddraw_cs);
1263 hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface,
1264 tag,
1265 Data,
1266 Size);
1267 LeaveCriticalSection(&ddraw_cs);
1268 return hr;
1271 /*****************************************************************************
1272 * IDirectDrawSurface7::FreePrivateData
1274 * Frees private data stored in the surface
1276 * Params:
1277 * tag: Tag of the data to free
1279 * Returns:
1280 * D3D_OK on success
1281 * For more details, see IWineD3DSurface::FreePrivateData
1283 *****************************************************************************/
1284 static HRESULT WINAPI
1285 IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface,
1286 REFGUID tag)
1288 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1289 HRESULT hr;
1290 TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag));
1292 EnterCriticalSection(&ddraw_cs);
1293 hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag);
1294 LeaveCriticalSection(&ddraw_cs);
1295 return hr;
1298 /*****************************************************************************
1299 * IDirectDrawSurface7::PageLock
1301 * Prevents a sysmem surface from being paged out
1303 * Params:
1304 * Flags: Not used, must be 0(unchecked)
1306 * Returns:
1307 * DD_OK, because it's a stub
1309 *****************************************************************************/
1310 static HRESULT WINAPI
1311 IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface,
1312 DWORD Flags)
1314 TRACE("(%p)->(%x)\n", iface, Flags);
1316 /* This is Windows memory management related - we don't need this */
1317 return DD_OK;
1320 /*****************************************************************************
1321 * IDirectDrawSurface7::PageUnlock
1323 * Allows a sysmem surface to be paged out
1325 * Params:
1326 * Flags: Not used, must be 0(unchecked)
1328 * Returns:
1329 * DD_OK, because it's a stub
1331 *****************************************************************************/
1332 static HRESULT WINAPI
1333 IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface,
1334 DWORD Flags)
1336 TRACE("(%p)->(%x)\n", iface, Flags);
1338 return DD_OK;
1341 /*****************************************************************************
1342 * IDirectDrawSurface7::BltBatch
1344 * An unimplemented function
1346 * Params:
1349 * Returns:
1350 * DDERR_UNSUPPORTED
1352 *****************************************************************************/
1353 static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
1355 TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags);
1357 /* MSDN: "not currently implemented" */
1358 return DDERR_UNSUPPORTED;
1361 /*****************************************************************************
1362 * IDirectDrawSurface7::EnumAttachedSurfaces
1364 * Enumerates all surfaces attached to this surface
1366 * Params:
1367 * context: Pointer to pass unmodified to the callback
1368 * cb: Callback function to call for each surface
1370 * Returns:
1371 * DD_OK on success
1372 * DDERR_INVALIDPARAMS if cb is NULL
1374 *****************************************************************************/
1375 static HRESULT WINAPI
1376 IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
1377 void *context,
1378 LPDDENUMSURFACESCALLBACK7 cb)
1380 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1381 IDirectDrawSurfaceImpl *surf;
1382 DDSURFACEDESC2 desc;
1383 int i;
1385 /* Attached surfaces aren't handled in WineD3D */
1386 TRACE("(%p)->(%p,%p)\n",This,context,cb);
1388 if(!cb)
1389 return DDERR_INVALIDPARAMS;
1391 EnterCriticalSection(&ddraw_cs);
1392 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
1394 surf = This->complex_array[i];
1395 if(!surf) break;
1397 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1398 desc = surf->surface_desc;
1399 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1400 if (cb(ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1402 LeaveCriticalSection(&ddraw_cs);
1403 return DD_OK;
1407 for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
1409 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1410 desc = surf->surface_desc;
1411 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1412 if (cb( ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1414 LeaveCriticalSection(&ddraw_cs);
1415 return DD_OK;
1419 TRACE(" end of enumeration.\n");
1421 LeaveCriticalSection(&ddraw_cs);
1422 return DD_OK;
1425 /*****************************************************************************
1426 * IDirectDrawSurface7::EnumOverlayZOrders
1428 * "Enumerates the overlay surfaces on the specified destination"
1430 * Params:
1431 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1432 * context: context to pass back to the callback
1433 * cb: callback function to call for each enumerated surface
1435 * Returns:
1436 * DD_OK, because it's a stub
1438 *****************************************************************************/
1439 static HRESULT WINAPI
1440 IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
1441 DWORD Flags,
1442 void *context,
1443 LPDDENUMSURFACESCALLBACK7 cb)
1445 FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb);
1447 return DD_OK;
1450 /*****************************************************************************
1451 * IDirectDrawSurface7::GetBltStatus
1453 * Returns the blitting status
1455 * Params:
1456 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1458 * Returns:
1459 * See IWineD3DSurface::Blt
1461 *****************************************************************************/
1462 static HRESULT WINAPI
1463 IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface,
1464 DWORD Flags)
1466 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1467 HRESULT hr;
1468 TRACE("(%p)->(%x): Relay\n", This, Flags);
1470 EnterCriticalSection(&ddraw_cs);
1471 hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
1472 LeaveCriticalSection(&ddraw_cs);
1473 switch(hr)
1475 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1476 default: return hr;
1480 /*****************************************************************************
1481 * IDirectDrawSurface7::GetColorKey
1483 * Returns the color key assigned to the surface
1485 * Params:
1486 * Flags: Some flags
1487 * CKey: Address to store the key to
1489 * Returns:
1490 * DD_OK on success
1491 * DDERR_INVALIDPARAMS if CKey is NULL
1493 *****************************************************************************/
1494 static HRESULT WINAPI
1495 IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface,
1496 DWORD Flags,
1497 DDCOLORKEY *CKey)
1499 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1500 TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey);
1502 if(!CKey)
1503 return DDERR_INVALIDPARAMS;
1505 EnterCriticalSection(&ddraw_cs);
1507 switch (Flags)
1509 case DDCKEY_DESTBLT:
1510 if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT))
1512 LeaveCriticalSection(&ddraw_cs);
1513 return DDERR_NOCOLORKEY;
1515 *CKey = This->surface_desc.ddckCKDestBlt;
1516 break;
1518 case DDCKEY_DESTOVERLAY:
1519 if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY))
1521 LeaveCriticalSection(&ddraw_cs);
1522 return DDERR_NOCOLORKEY;
1524 *CKey = This->surface_desc.u3.ddckCKDestOverlay;
1525 break;
1527 case DDCKEY_SRCBLT:
1528 if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT))
1530 LeaveCriticalSection(&ddraw_cs);
1531 return DDERR_NOCOLORKEY;
1533 *CKey = This->surface_desc.ddckCKSrcBlt;
1534 break;
1536 case DDCKEY_SRCOVERLAY:
1537 if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY))
1539 LeaveCriticalSection(&ddraw_cs);
1540 return DDERR_NOCOLORKEY;
1542 *CKey = This->surface_desc.ddckCKSrcOverlay;
1543 break;
1545 default:
1546 LeaveCriticalSection(&ddraw_cs);
1547 return DDERR_INVALIDPARAMS;
1550 LeaveCriticalSection(&ddraw_cs);
1551 return DD_OK;
1554 /*****************************************************************************
1555 * IDirectDrawSurface7::GetFlipStatus
1557 * Returns the flipping status of the surface
1559 * Params:
1560 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1562 * Returns:
1563 * See IWineD3DSurface::GetFlipStatus
1565 *****************************************************************************/
1566 static HRESULT WINAPI
1567 IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface,
1568 DWORD Flags)
1570 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1571 HRESULT hr;
1572 TRACE("(%p)->(%x): Relay\n", This, Flags);
1574 EnterCriticalSection(&ddraw_cs);
1575 hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
1576 LeaveCriticalSection(&ddraw_cs);
1577 switch(hr)
1579 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1580 default: return hr;
1584 /*****************************************************************************
1585 * IDirectDrawSurface7::GetOverlayPosition
1587 * Returns the display coordinates of a visible and active overlay surface
1589 * Params:
1593 * Returns:
1594 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1595 *****************************************************************************/
1596 static HRESULT WINAPI
1597 IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface,
1598 LONG *X,
1599 LONG *Y) {
1600 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1601 HRESULT hr;
1602 TRACE("(%p)->(%p,%p): Relay\n", This, X, Y);
1604 EnterCriticalSection(&ddraw_cs);
1605 hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface,
1608 LeaveCriticalSection(&ddraw_cs);
1609 return hr;
1612 /*****************************************************************************
1613 * IDirectDrawSurface7::GetPixelFormat
1615 * Returns the pixel format of the Surface
1617 * Params:
1618 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1619 * format should be written
1621 * Returns:
1622 * DD_OK on success
1623 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1625 *****************************************************************************/
1626 static HRESULT WINAPI
1627 IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface,
1628 DDPIXELFORMAT *PixelFormat)
1630 /* What is DDERR_INVALIDSURFACETYPE for here? */
1631 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1632 TRACE("(%p)->(%p)\n",This,PixelFormat);
1634 if(!PixelFormat)
1635 return DDERR_INVALIDPARAMS;
1637 EnterCriticalSection(&ddraw_cs);
1638 DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
1639 LeaveCriticalSection(&ddraw_cs);
1641 return DD_OK;
1645 /*****************************************************************************
1646 * IDirectDrawSurface7::GetSurfaceDesc
1648 * Returns the description of this surface
1650 * Params:
1651 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1652 * surface desc
1654 * Returns:
1655 * DD_OK on success
1656 * DDERR_INVALIDPARAMS if DDSD is NULL
1658 *****************************************************************************/
1659 static HRESULT WINAPI
1660 IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface,
1661 DDSURFACEDESC2 *DDSD)
1663 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1665 TRACE("(%p)->(%p)\n",This,DDSD);
1667 if(!DDSD)
1668 return DDERR_INVALIDPARAMS;
1670 if (DDSD->dwSize != sizeof(DDSURFACEDESC2))
1672 WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize);
1673 return DDERR_INVALIDPARAMS;
1676 EnterCriticalSection(&ddraw_cs);
1677 DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
1678 TRACE("Returning surface desc:\n");
1679 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
1681 LeaveCriticalSection(&ddraw_cs);
1682 return DD_OK;
1685 /*****************************************************************************
1686 * IDirectDrawSurface7::Initialize
1688 * Initializes the surface. This is a no-op in Wine
1690 * Params:
1691 * DD: Pointer to an DirectDraw interface
1692 * DDSD: Surface description for initialization
1694 * Returns:
1695 * DDERR_ALREADYINITIALIZED
1697 *****************************************************************************/
1698 static HRESULT WINAPI
1699 IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface,
1700 IDirectDraw *DD,
1701 DDSURFACEDESC2 *DDSD)
1703 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1704 IDirectDrawImpl *ddimpl = ICOM_OBJECT(IDirectDrawImpl, IDirectDraw, DD);
1705 TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD);
1707 return DDERR_ALREADYINITIALIZED;
1710 /*****************************************************************************
1711 * IDirectDrawSurface7::IsLost
1713 * Checks if the surface is lost
1715 * Returns:
1716 * DD_OK, if the surface is usable
1717 * DDERR_ISLOST if the surface is lost
1718 * See IWineD3DSurface::IsLost for more details
1720 *****************************************************************************/
1721 static HRESULT WINAPI
1722 IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface)
1724 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1725 HRESULT hr;
1726 TRACE("(%p)\n", This);
1728 EnterCriticalSection(&ddraw_cs);
1729 /* We lose the surface if the implementation was changed */
1730 if(This->ImplType != This->ddraw->ImplType)
1732 /* But this shouldn't happen. When we change the implementation,
1733 * all surfaces are re-created automatically, and their content
1734 * is copied
1736 ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
1737 LeaveCriticalSection(&ddraw_cs);
1738 return DDERR_SURFACELOST;
1741 hr = IWineD3DSurface_IsLost(This->WineD3DSurface);
1742 LeaveCriticalSection(&ddraw_cs);
1743 switch(hr)
1745 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
1746 * WineD3D uses the same error for surfaces
1748 case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
1749 default: return hr;
1753 /*****************************************************************************
1754 * IDirectDrawSurface7::Restore
1756 * Restores a lost surface. This makes the surface usable again, but
1757 * doesn't reload its old contents
1759 * Returns:
1760 * DD_OK on success
1761 * See IWineD3DSurface::Restore for more details
1763 *****************************************************************************/
1764 static HRESULT WINAPI
1765 IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface)
1767 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1768 HRESULT hr;
1769 TRACE("(%p)\n", This);
1771 EnterCriticalSection(&ddraw_cs);
1772 if(This->ImplType != This->ddraw->ImplType)
1774 /* Call the recreation callback. Make sure to AddRef first */
1775 IDirectDrawSurface_AddRef(iface);
1776 IDirectDrawImpl_RecreateSurfacesCallback(iface,
1777 &This->surface_desc,
1778 NULL /* Not needed */);
1780 hr = IWineD3DSurface_Restore(This->WineD3DSurface);
1781 LeaveCriticalSection(&ddraw_cs);
1782 return hr;
1785 /*****************************************************************************
1786 * IDirectDrawSurface7::SetOverlayPosition
1788 * Changes the display coordinates of an overlay surface
1790 * Params:
1791 * X:
1792 * Y:
1794 * Returns:
1795 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
1796 *****************************************************************************/
1797 static HRESULT WINAPI
1798 IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface,
1799 LONG X,
1800 LONG Y)
1802 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1803 HRESULT hr;
1804 TRACE("(%p)->(%d,%d): Relay\n", This, X, Y);
1806 EnterCriticalSection(&ddraw_cs);
1807 hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
1810 LeaveCriticalSection(&ddraw_cs);
1811 return hr;
1814 /*****************************************************************************
1815 * IDirectDrawSurface7::UpdateOverlay
1817 * Modifies the attributes of an overlay surface.
1819 * Params:
1820 * SrcRect: The section of the source being used for the overlay
1821 * DstSurface: Address of the surface that is overlaid
1822 * DstRect: Place of the overlay
1823 * Flags: some DDOVER_* flags
1825 * Returns:
1826 * DDERR_UNSUPPORTED, because we don't support overlays
1828 *****************************************************************************/
1829 static HRESULT WINAPI
1830 IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface,
1831 LPRECT SrcRect,
1832 IDirectDrawSurface7 *DstSurface,
1833 LPRECT DstRect,
1834 DWORD Flags,
1835 LPDDOVERLAYFX FX)
1837 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1838 IDirectDrawSurfaceImpl *Dst = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DstSurface);
1839 HRESULT hr;
1840 TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
1842 EnterCriticalSection(&ddraw_cs);
1843 hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
1844 SrcRect,
1845 Dst ? Dst->WineD3DSurface : NULL,
1846 DstRect,
1847 Flags,
1848 (WINEDDOVERLAYFX *) FX);
1849 LeaveCriticalSection(&ddraw_cs);
1850 switch(hr) {
1851 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1852 case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE;
1853 case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE;
1854 default:
1855 return hr;
1859 /*****************************************************************************
1860 * IDirectDrawSurface7::UpdateOverlayDisplay
1862 * The DX7 sdk says that it's not implemented
1864 * Params:
1865 * Flags: ?
1867 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
1869 *****************************************************************************/
1870 static HRESULT WINAPI
1871 IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface,
1872 DWORD Flags)
1874 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1875 TRACE("(%p)->(%x)\n", This, Flags);
1876 return DDERR_UNSUPPORTED;
1879 /*****************************************************************************
1880 * IDirectDrawSurface7::UpdateOverlayZOrder
1882 * Sets an overlay's Z order
1884 * Params:
1885 * Flags: DDOVERZ_* flags
1886 * DDSRef: Defines the relative position in the overlay chain
1888 * Returns:
1889 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
1891 *****************************************************************************/
1892 static HRESULT WINAPI
1893 IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
1894 DWORD Flags,
1895 IDirectDrawSurface7 *DDSRef)
1897 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1898 HRESULT hr;
1899 IDirectDrawSurfaceImpl *Ref = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DDSRef);
1901 TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref);
1902 EnterCriticalSection(&ddraw_cs);
1903 hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
1904 Flags,
1905 Ref ? Ref->WineD3DSurface : NULL);
1906 LeaveCriticalSection(&ddraw_cs);
1907 return hr;
1910 /*****************************************************************************
1911 * IDirectDrawSurface7::GetDDInterface
1913 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
1914 * surface belongs to
1916 * Params:
1917 * DD: Address to write the interface pointer to
1919 * Returns:
1920 * DD_OK on success
1921 * DDERR_INVALIDPARAMS if DD is NULL
1923 *****************************************************************************/
1924 static HRESULT WINAPI
1925 IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface,
1926 void **DD)
1928 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1930 TRACE("(%p)->(%p)\n",This,DD);
1932 if(!DD)
1933 return DDERR_INVALIDPARAMS;
1935 switch(This->version)
1937 case 7:
1938 *((IDirectDraw7 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw7);
1939 IDirectDraw7_AddRef(*(IDirectDraw7 **) DD);
1940 break;
1942 case 4:
1943 *((IDirectDraw4 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw4);
1944 IDirectDraw4_AddRef(*(IDirectDraw4 **) DD);
1945 break;
1947 case 2:
1948 *((IDirectDraw2 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw2);
1949 IDirectDraw_AddRef( *(IDirectDraw2 **) DD);
1950 break;
1952 case 1:
1953 *((IDirectDraw **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw);
1954 IDirectDraw_AddRef( *(IDirectDraw **) DD);
1955 break;
1959 return DD_OK;
1962 /* This seems also windows implementation specific - I don't think WineD3D needs this */
1963 static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
1965 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1966 volatile IDirectDrawSurfaceImpl* vThis = This;
1968 TRACE("(%p)\n",This);
1969 EnterCriticalSection(&ddraw_cs);
1970 /* A uniqueness value of 0 is apparently special.
1971 * This needs to be checked.
1972 * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
1974 while (1) {
1975 DWORD old_uniqueness_value = vThis->uniqueness_value;
1976 DWORD new_uniqueness_value = old_uniqueness_value+1;
1978 if (old_uniqueness_value == 0) break;
1979 if (new_uniqueness_value == 0) new_uniqueness_value = 1;
1981 if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
1982 old_uniqueness_value,
1983 new_uniqueness_value)
1984 == old_uniqueness_value)
1985 break;
1988 LeaveCriticalSection(&ddraw_cs);
1989 return DD_OK;
1992 static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue)
1994 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1996 TRACE("(%p)->(%p)\n",This,pValue);
1997 EnterCriticalSection(&ddraw_cs);
1998 *pValue = This->uniqueness_value;
1999 LeaveCriticalSection(&ddraw_cs);
2000 return DD_OK;
2003 /*****************************************************************************
2004 * IDirectDrawSurface7::SetLOD
2006 * Sets the level of detail of a texture
2008 * Params:
2009 * MaxLOD: LOD to set
2011 * Returns:
2012 * DD_OK on success
2013 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2015 *****************************************************************************/
2016 static HRESULT WINAPI
2017 IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface,
2018 DWORD MaxLOD)
2020 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2021 HRESULT hr;
2022 TRACE("(%p)->(%d)\n", This, MaxLOD);
2024 EnterCriticalSection(&ddraw_cs);
2025 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2027 LeaveCriticalSection(&ddraw_cs);
2028 return DDERR_INVALIDOBJECT;
2031 if(!This->wineD3DTexture)
2033 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
2034 LeaveCriticalSection(&ddraw_cs);
2035 return DDERR_INVALIDOBJECT;
2038 hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture,
2039 MaxLOD);
2040 LeaveCriticalSection(&ddraw_cs);
2041 return hr;
2044 /*****************************************************************************
2045 * IDirectDrawSurface7::GetLOD
2047 * Returns the level of detail of a Direct3D texture
2049 * Params:
2050 * MaxLOD: Address to write the LOD to
2052 * Returns:
2053 * DD_OK on success
2054 * DDERR_INVALIDPARAMS if MaxLOD is NULL
2055 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2057 *****************************************************************************/
2058 static HRESULT WINAPI
2059 IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface,
2060 DWORD *MaxLOD)
2062 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2063 TRACE("(%p)->(%p)\n", This, MaxLOD);
2065 if(!MaxLOD)
2066 return DDERR_INVALIDPARAMS;
2068 EnterCriticalSection(&ddraw_cs);
2069 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2071 LeaveCriticalSection(&ddraw_cs);
2072 return DDERR_INVALIDOBJECT;
2075 *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture);
2076 LeaveCriticalSection(&ddraw_cs);
2077 return DD_OK;
2080 /*****************************************************************************
2081 * IDirectDrawSurface7::BltFast
2083 * Performs a fast Blit.
2085 * Params:
2086 * dstx: The x coordinate to blit to on the destination
2087 * dsty: The y coordinate to blit to on the destination
2088 * Source: The source surface
2089 * rsrc: The source rectangle
2090 * trans: Type of transfer. Some DDBLTFAST_* flags
2092 * Returns:
2093 * DD_OK on success
2094 * For more details, see IWineD3DSurface::BltFast
2096 *****************************************************************************/
2097 static HRESULT WINAPI
2098 IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface,
2099 DWORD dstx,
2100 DWORD dsty,
2101 IDirectDrawSurface7 *Source,
2102 RECT *rsrc,
2103 DWORD trans)
2105 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2106 HRESULT hr;
2107 IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source);
2108 TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
2110 /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
2111 * in that case
2113 if(rsrc)
2115 if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right ||
2116 rsrc->right > src->surface_desc.dwWidth ||
2117 rsrc->bottom > src->surface_desc.dwHeight)
2119 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
2120 return DDERR_INVALIDRECT;
2122 if(dstx + rsrc->right - rsrc->left > This->surface_desc.dwWidth ||
2123 dsty + rsrc->bottom - rsrc->top > This->surface_desc.dwHeight)
2125 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n");
2126 return DDERR_INVALIDRECT;
2129 else
2131 if(dstx + src->surface_desc.dwWidth > This->surface_desc.dwWidth ||
2132 dsty + src->surface_desc.dwHeight > This->surface_desc.dwHeight)
2134 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT\n");
2135 return DDERR_INVALIDRECT;
2139 EnterCriticalSection(&ddraw_cs);
2140 hr = IWineD3DSurface_BltFast(This->WineD3DSurface,
2141 dstx, dsty,
2142 src ? src->WineD3DSurface : NULL,
2143 rsrc,
2144 trans);
2145 LeaveCriticalSection(&ddraw_cs);
2146 switch(hr)
2148 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
2149 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
2150 default: return hr;
2154 /*****************************************************************************
2155 * IDirectDrawSurface7::GetClipper
2157 * Returns the IDirectDrawClipper interface of the clipper assigned to this
2158 * surface
2160 * Params:
2161 * Clipper: Address to store the interface pointer at
2163 * Returns:
2164 * DD_OK on success
2165 * DDERR_INVALIDPARAMS if Clipper is NULL
2166 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
2168 *****************************************************************************/
2169 static HRESULT WINAPI
2170 IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface,
2171 IDirectDrawClipper **Clipper)
2173 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2174 TRACE("(%p)->(%p)\n", This, Clipper);
2176 if(!Clipper)
2178 LeaveCriticalSection(&ddraw_cs);
2179 return DDERR_INVALIDPARAMS;
2182 EnterCriticalSection(&ddraw_cs);
2183 if(This->clipper == NULL)
2185 LeaveCriticalSection(&ddraw_cs);
2186 return DDERR_NOCLIPPERATTACHED;
2189 *Clipper = ICOM_INTERFACE(This->clipper, IDirectDrawClipper);
2190 IDirectDrawClipper_AddRef(*Clipper);
2191 LeaveCriticalSection(&ddraw_cs);
2192 return DD_OK;
2195 /*****************************************************************************
2196 * IDirectDrawSurface7::SetClipper
2198 * Sets a clipper for the surface
2200 * Params:
2201 * Clipper: IDirectDrawClipper interface of the clipper to set
2203 * Returns:
2204 * DD_OK on success
2206 *****************************************************************************/
2207 static HRESULT WINAPI
2208 IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface,
2209 IDirectDrawClipper *Clipper)
2211 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2212 IDirectDrawClipperImpl *oldClipper = This->clipper;
2213 HWND clipWindow;
2214 HRESULT hr;
2215 TRACE("(%p)->(%p)\n",This,Clipper);
2217 EnterCriticalSection(&ddraw_cs);
2218 if (ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper) == This->clipper)
2220 LeaveCriticalSection(&ddraw_cs);
2221 return DD_OK;
2224 This->clipper = ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper);
2226 if (Clipper != NULL)
2227 IDirectDrawClipper_AddRef(Clipper);
2228 if(oldClipper)
2229 IDirectDrawClipper_Release(ICOM_INTERFACE(oldClipper, IDirectDrawClipper));
2231 hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL);
2233 if(This->wineD3DSwapChain) {
2234 clipWindow = NULL;
2235 if(Clipper) {
2236 IDirectDrawClipper_GetHWnd(Clipper, &clipWindow);
2239 if(clipWindow) {
2240 IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
2241 clipWindow);
2242 } else {
2243 IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
2244 This->ddraw->d3d_window);
2248 LeaveCriticalSection(&ddraw_cs);
2249 return hr;
2252 /*****************************************************************************
2253 * IDirectDrawSurface7::SetSurfaceDesc
2255 * Sets the surface description. It can override the pixel format, the surface
2256 * memory, ...
2257 * It's not really tested.
2259 * Params:
2260 * DDSD: Pointer to the new surface description to set
2261 * Flags: Some flags
2263 * Returns:
2264 * DD_OK on success
2265 * DDERR_INVALIDPARAMS if DDSD is NULL
2267 *****************************************************************************/
2268 static HRESULT WINAPI
2269 IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface,
2270 DDSURFACEDESC2 *DDSD,
2271 DWORD Flags)
2273 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2274 WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN;
2275 HRESULT hr;
2276 TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags);
2278 if(!DDSD)
2279 return DDERR_INVALIDPARAMS;
2281 EnterCriticalSection(&ddraw_cs);
2282 if (DDSD->dwFlags & DDSD_PIXELFORMAT)
2284 newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
2286 if(newFormat == WINED3DFMT_UNKNOWN)
2288 ERR("Requested to set an unknown pixelformat\n");
2289 LeaveCriticalSection(&ddraw_cs);
2290 return DDERR_INVALIDPARAMS;
2292 if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
2294 hr = IWineD3DSurface_SetFormat(This->WineD3DSurface,
2295 newFormat);
2296 if(hr != DD_OK)
2298 LeaveCriticalSection(&ddraw_cs);
2299 return hr;
2303 if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
2305 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2306 DDCKEY_DESTOVERLAY,
2307 (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay);
2309 if (DDSD->dwFlags & DDSD_CKDESTBLT)
2311 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2312 DDCKEY_DESTBLT,
2313 (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt);
2315 if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
2317 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2318 DDCKEY_SRCOVERLAY,
2319 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay);
2321 if (DDSD->dwFlags & DDSD_CKSRCBLT)
2323 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2324 DDCKEY_SRCBLT,
2325 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt);
2327 if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
2329 hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface);
2330 if(hr != WINED3D_OK)
2332 /* No need for a trace here, wined3d does that for us */
2333 LeaveCriticalSection(&ddraw_cs);
2334 switch(hr)
2336 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2337 default: break; /* Go on */
2343 This->surface_desc = *DDSD;
2345 LeaveCriticalSection(&ddraw_cs);
2346 return DD_OK;
2349 /*****************************************************************************
2350 * IDirectDrawSurface7::GetPalette
2352 * Returns the IDirectDrawPalette interface of the palette currently assigned
2353 * to the surface
2355 * Params:
2356 * Pal: Address to write the interface pointer to
2358 * Returns:
2359 * DD_OK on success
2360 * DDERR_INVALIDPARAMS if Pal is NULL
2362 *****************************************************************************/
2363 static HRESULT WINAPI
2364 IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface,
2365 IDirectDrawPalette **Pal)
2367 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2368 IWineD3DPalette *wPal;
2369 HRESULT hr;
2370 TRACE("(%p)->(%p): Relay\n", This, Pal);
2372 if(!Pal)
2373 return DDERR_INVALIDPARAMS;
2375 EnterCriticalSection(&ddraw_cs);
2376 hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal);
2377 if(hr != DD_OK)
2379 LeaveCriticalSection(&ddraw_cs);
2380 return hr;
2383 if(wPal)
2385 hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
2387 else
2389 *Pal = NULL;
2390 hr = DDERR_NOPALETTEATTACHED;
2393 LeaveCriticalSection(&ddraw_cs);
2394 return hr;
2397 /*****************************************************************************
2398 * SetColorKeyEnum
2400 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2401 * recursively in the surface tree
2403 *****************************************************************************/
2404 struct SCKContext
2406 HRESULT ret;
2407 WINEDDCOLORKEY *CKey;
2408 DWORD Flags;
2411 static HRESULT WINAPI
2412 SetColorKeyEnum(IDirectDrawSurface7 *surface,
2413 DDSURFACEDESC2 *desc,
2414 void *context)
2416 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surface);
2417 struct SCKContext *ctx = context;
2418 HRESULT hr;
2420 hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2421 ctx->Flags,
2422 ctx->CKey);
2423 if(hr != DD_OK)
2425 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
2426 ctx->ret = hr;
2429 IDirectDrawSurface7_EnumAttachedSurfaces(surface,
2430 context,
2431 SetColorKeyEnum);
2432 IDirectDrawSurface7_Release(surface);
2433 return DDENUMRET_OK;
2436 /*****************************************************************************
2437 * IDirectDrawSurface7::SetColorKey
2439 * Sets the color keying options for the surface. Observations showed that
2440 * in case of complex surfaces the color key has to be assigned to all
2441 * sublevels.
2443 * Params:
2444 * Flags: DDCKEY_*
2445 * CKey: The new color key
2447 * Returns:
2448 * DD_OK on success
2449 * See IWineD3DSurface::SetColorKey for details
2451 *****************************************************************************/
2452 static HRESULT WINAPI
2453 IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface,
2454 DWORD Flags,
2455 DDCOLORKEY *CKey)
2457 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2458 struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) CKey, Flags };
2459 TRACE("(%p)->(%x,%p)\n", This, Flags, CKey);
2461 EnterCriticalSection(&ddraw_cs);
2462 if (CKey)
2464 switch (Flags & ~DDCKEY_COLORSPACE)
2466 case DDCKEY_DESTBLT:
2467 This->surface_desc.ddckCKDestBlt = *CKey;
2468 This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
2469 break;
2471 case DDCKEY_DESTOVERLAY:
2472 This->surface_desc.u3.ddckCKDestOverlay = *CKey;
2473 This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
2474 break;
2476 case DDCKEY_SRCOVERLAY:
2477 This->surface_desc.ddckCKSrcOverlay = *CKey;
2478 This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
2479 break;
2481 case DDCKEY_SRCBLT:
2482 This->surface_desc.ddckCKSrcBlt = *CKey;
2483 This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
2484 break;
2486 default:
2487 LeaveCriticalSection(&ddraw_cs);
2488 return DDERR_INVALIDPARAMS;
2491 else
2493 switch (Flags & ~DDCKEY_COLORSPACE)
2495 case DDCKEY_DESTBLT:
2496 This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
2497 break;
2499 case DDCKEY_DESTOVERLAY:
2500 This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
2501 break;
2503 case DDCKEY_SRCOVERLAY:
2504 This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
2505 break;
2507 case DDCKEY_SRCBLT:
2508 This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
2509 break;
2511 default:
2512 LeaveCriticalSection(&ddraw_cs);
2513 return DDERR_INVALIDPARAMS;
2516 ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2517 Flags,
2518 ctx.CKey);
2519 IDirectDrawSurface7_EnumAttachedSurfaces(iface,
2520 (void *) &ctx,
2521 SetColorKeyEnum);
2522 LeaveCriticalSection(&ddraw_cs);
2523 switch(ctx.ret)
2525 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2526 default: return ctx.ret;
2530 /*****************************************************************************
2531 * IDirectDrawSurface7::SetPalette
2533 * Assigns a DirectDrawPalette object to the surface
2535 * Params:
2536 * Pal: Interface to the palette to set
2538 * Returns:
2539 * DD_OK on success
2541 *****************************************************************************/
2542 static HRESULT WINAPI
2543 IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface,
2544 IDirectDrawPalette *Pal)
2546 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2547 IDirectDrawPalette *oldPal;
2548 IDirectDrawSurfaceImpl *surf;
2549 IDirectDrawPaletteImpl *PalImpl = ICOM_OBJECT(IDirectDrawPaletteImpl, IDirectDrawPalette, Pal);
2550 HRESULT hr;
2551 TRACE("(%p)->(%p)\n", This, Pal);
2553 if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 |
2554 DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) {
2555 return DDERR_INVALIDPIXELFORMAT;
2558 /* Find the old palette */
2559 EnterCriticalSection(&ddraw_cs);
2560 hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
2561 if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED)
2563 LeaveCriticalSection(&ddraw_cs);
2564 return hr;
2566 if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */
2568 /* Set the new Palette */
2569 IWineD3DSurface_SetPalette(This->WineD3DSurface,
2570 PalImpl ? PalImpl->wineD3DPalette : NULL);
2571 /* AddRef the Palette */
2572 if(Pal) IDirectDrawPalette_AddRef(Pal);
2574 /* Release the old palette */
2575 if(oldPal) IDirectDrawPalette_Release(oldPal);
2577 /* If this is a front buffer, also update the back buffers
2578 * TODO: How do things work for palettized cube textures?
2580 if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
2582 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2583 DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 };
2585 surf = This;
2586 while(1)
2588 IDirectDrawSurface7 *attach;
2589 HRESULT hr;
2590 hr = IDirectDrawSurface7_GetAttachedSurface(ICOM_INTERFACE(surf, IDirectDrawSurface7),
2591 &caps2, &attach);
2592 if(hr != DD_OK)
2594 break;
2597 TRACE("Setting palette on %p\n", attach);
2598 IDirectDrawSurface7_SetPalette(attach,
2599 Pal);
2600 surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, attach);
2601 IDirectDrawSurface7_Release(attach);
2605 LeaveCriticalSection(&ddraw_cs);
2606 return DD_OK;
2609 /*****************************************************************************
2610 * The VTable
2611 *****************************************************************************/
2613 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl =
2615 /*** IUnknown ***/
2616 IDirectDrawSurfaceImpl_QueryInterface,
2617 IDirectDrawSurfaceImpl_AddRef,
2618 IDirectDrawSurfaceImpl_Release,
2619 /*** IDirectDrawSurface ***/
2620 IDirectDrawSurface7Impl_AddAttachedSurface,
2621 IDirectDrawSurfaceImpl_AddOverlayDirtyRect,
2622 IDirectDrawSurfaceImpl_Blt,
2623 IDirectDrawSurfaceImpl_BltBatch,
2624 IDirectDrawSurfaceImpl_BltFast,
2625 IDirectDrawSurfaceImpl_DeleteAttachedSurface,
2626 IDirectDrawSurfaceImpl_EnumAttachedSurfaces,
2627 IDirectDrawSurfaceImpl_EnumOverlayZOrders,
2628 IDirectDrawSurfaceImpl_Flip,
2629 IDirectDrawSurfaceImpl_GetAttachedSurface,
2630 IDirectDrawSurfaceImpl_GetBltStatus,
2631 IDirectDrawSurfaceImpl_GetCaps,
2632 IDirectDrawSurfaceImpl_GetClipper,
2633 IDirectDrawSurfaceImpl_GetColorKey,
2634 IDirectDrawSurfaceImpl_GetDC,
2635 IDirectDrawSurfaceImpl_GetFlipStatus,
2636 IDirectDrawSurfaceImpl_GetOverlayPosition,
2637 IDirectDrawSurfaceImpl_GetPalette,
2638 IDirectDrawSurfaceImpl_GetPixelFormat,
2639 IDirectDrawSurfaceImpl_GetSurfaceDesc,
2640 IDirectDrawSurfaceImpl_Initialize,
2641 IDirectDrawSurfaceImpl_IsLost,
2642 IDirectDrawSurfaceImpl_Lock,
2643 IDirectDrawSurfaceImpl_ReleaseDC,
2644 IDirectDrawSurfaceImpl_Restore,
2645 IDirectDrawSurfaceImpl_SetClipper,
2646 IDirectDrawSurfaceImpl_SetColorKey,
2647 IDirectDrawSurfaceImpl_SetOverlayPosition,
2648 IDirectDrawSurfaceImpl_SetPalette,
2649 IDirectDrawSurfaceImpl_Unlock,
2650 IDirectDrawSurfaceImpl_UpdateOverlay,
2651 IDirectDrawSurfaceImpl_UpdateOverlayDisplay,
2652 IDirectDrawSurfaceImpl_UpdateOverlayZOrder,
2653 /*** IDirectDrawSurface2 ***/
2654 IDirectDrawSurfaceImpl_GetDDInterface,
2655 IDirectDrawSurfaceImpl_PageLock,
2656 IDirectDrawSurfaceImpl_PageUnlock,
2657 /*** IDirectDrawSurface3 ***/
2658 IDirectDrawSurfaceImpl_SetSurfaceDesc,
2659 /*** IDirectDrawSurface4 ***/
2660 IDirectDrawSurfaceImpl_SetPrivateData,
2661 IDirectDrawSurfaceImpl_GetPrivateData,
2662 IDirectDrawSurfaceImpl_FreePrivateData,
2663 IDirectDrawSurfaceImpl_GetUniquenessValue,
2664 IDirectDrawSurfaceImpl_ChangeUniquenessValue,
2665 /*** IDirectDrawSurface7 ***/
2666 IDirectDrawSurfaceImpl_SetPriority,
2667 IDirectDrawSurfaceImpl_GetPriority,
2668 IDirectDrawSurfaceImpl_SetLOD,
2669 IDirectDrawSurfaceImpl_GetLOD