2 /* Auto-generated file... Do not edit ! */
6 #include "opengl_ext.h"
8 #include "wine/wgl_driver.h"
9 #include "wine/debug.h"
11 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
13 /***********************************************************************
14 * glAccum (OPENGL32.@)
16 void WINAPI
wine_glAccum( GLenum op
, GLfloat value
) {
17 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
18 TRACE("(%d, %f)\n", op
, value
);
19 funcs
->gl
.p_glAccum( op
, value
);
22 /***********************************************************************
23 * glAlphaFunc (OPENGL32.@)
25 void WINAPI
wine_glAlphaFunc( GLenum func
, GLfloat ref
) {
26 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
27 TRACE("(%d, %f)\n", func
, ref
);
28 funcs
->gl
.p_glAlphaFunc( func
, ref
);
31 /***********************************************************************
32 * glAreTexturesResident (OPENGL32.@)
34 GLboolean WINAPI
wine_glAreTexturesResident( GLsizei n
, const GLuint
* textures
, GLboolean
* residences
) {
35 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
36 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
37 return funcs
->gl
.p_glAreTexturesResident( n
, textures
, residences
);
40 /***********************************************************************
41 * glArrayElement (OPENGL32.@)
43 void WINAPI
wine_glArrayElement( GLint i
) {
44 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
46 funcs
->gl
.p_glArrayElement( i
);
49 /***********************************************************************
50 * glBegin (OPENGL32.@)
52 void WINAPI
wine_glBegin( GLenum mode
) {
53 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
54 TRACE("(%d)\n", mode
);
55 funcs
->gl
.p_glBegin( mode
);
58 /***********************************************************************
59 * glBindTexture (OPENGL32.@)
61 void WINAPI
wine_glBindTexture( GLenum target
, GLuint texture
) {
62 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
63 TRACE("(%d, %d)\n", target
, texture
);
64 funcs
->gl
.p_glBindTexture( target
, texture
);
67 /***********************************************************************
68 * glBitmap (OPENGL32.@)
70 void WINAPI
wine_glBitmap( GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, const GLubyte
* bitmap
) {
71 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
72 TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
73 funcs
->gl
.p_glBitmap( width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
76 /***********************************************************************
77 * glBlendFunc (OPENGL32.@)
79 void WINAPI
wine_glBlendFunc( GLenum sfactor
, GLenum dfactor
) {
80 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
81 TRACE("(%d, %d)\n", sfactor
, dfactor
);
82 funcs
->gl
.p_glBlendFunc( sfactor
, dfactor
);
85 /***********************************************************************
86 * glCallList (OPENGL32.@)
88 void WINAPI
wine_glCallList( GLuint list
) {
89 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
90 TRACE("(%d)\n", list
);
91 funcs
->gl
.p_glCallList( list
);
94 /***********************************************************************
95 * glCallLists (OPENGL32.@)
97 void WINAPI
wine_glCallLists( GLsizei n
, GLenum type
, const GLvoid
* lists
) {
98 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
99 TRACE("(%d, %d, %p)\n", n
, type
, lists
);
100 funcs
->gl
.p_glCallLists( n
, type
, lists
);
103 /***********************************************************************
104 * glClear (OPENGL32.@)
106 void WINAPI
wine_glClear( GLbitfield mask
) {
107 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
108 TRACE("(%d)\n", mask
);
109 funcs
->gl
.p_glClear( mask
);
112 /***********************************************************************
113 * glClearAccum (OPENGL32.@)
115 void WINAPI
wine_glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
116 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
117 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
118 funcs
->gl
.p_glClearAccum( red
, green
, blue
, alpha
);
121 /***********************************************************************
122 * glClearColor (OPENGL32.@)
124 void WINAPI
wine_glClearColor( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
125 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
126 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
127 funcs
->gl
.p_glClearColor( red
, green
, blue
, alpha
);
130 /***********************************************************************
131 * glClearDepth (OPENGL32.@)
133 void WINAPI
wine_glClearDepth( GLdouble depth
) {
134 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
135 TRACE("(%f)\n", depth
);
136 funcs
->gl
.p_glClearDepth( depth
);
139 /***********************************************************************
140 * glClearIndex (OPENGL32.@)
142 void WINAPI
wine_glClearIndex( GLfloat c
) {
143 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
145 funcs
->gl
.p_glClearIndex( c
);
148 /***********************************************************************
149 * glClearStencil (OPENGL32.@)
151 void WINAPI
wine_glClearStencil( GLint s
) {
152 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
154 funcs
->gl
.p_glClearStencil( s
);
157 /***********************************************************************
158 * glClipPlane (OPENGL32.@)
160 void WINAPI
wine_glClipPlane( GLenum plane
, const GLdouble
* equation
) {
161 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
162 TRACE("(%d, %p)\n", plane
, equation
);
163 funcs
->gl
.p_glClipPlane( plane
, equation
);
166 /***********************************************************************
167 * glColor3b (OPENGL32.@)
169 void WINAPI
wine_glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
170 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
171 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
172 funcs
->gl
.p_glColor3b( red
, green
, blue
);
175 /***********************************************************************
176 * glColor3bv (OPENGL32.@)
178 void WINAPI
wine_glColor3bv( const GLbyte
* v
) {
179 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
181 funcs
->gl
.p_glColor3bv( v
);
184 /***********************************************************************
185 * glColor3d (OPENGL32.@)
187 void WINAPI
wine_glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
188 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
189 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
190 funcs
->gl
.p_glColor3d( red
, green
, blue
);
193 /***********************************************************************
194 * glColor3dv (OPENGL32.@)
196 void WINAPI
wine_glColor3dv( const GLdouble
* v
) {
197 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
199 funcs
->gl
.p_glColor3dv( v
);
202 /***********************************************************************
203 * glColor3f (OPENGL32.@)
205 void WINAPI
wine_glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
206 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
207 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
208 funcs
->gl
.p_glColor3f( red
, green
, blue
);
211 /***********************************************************************
212 * glColor3fv (OPENGL32.@)
214 void WINAPI
wine_glColor3fv( const GLfloat
* v
) {
215 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
217 funcs
->gl
.p_glColor3fv( v
);
220 /***********************************************************************
221 * glColor3i (OPENGL32.@)
223 void WINAPI
wine_glColor3i( GLint red
, GLint green
, GLint blue
) {
224 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
225 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
226 funcs
->gl
.p_glColor3i( red
, green
, blue
);
229 /***********************************************************************
230 * glColor3iv (OPENGL32.@)
232 void WINAPI
wine_glColor3iv( const GLint
* v
) {
233 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
235 funcs
->gl
.p_glColor3iv( v
);
238 /***********************************************************************
239 * glColor3s (OPENGL32.@)
241 void WINAPI
wine_glColor3s( GLshort red
, GLshort green
, GLshort blue
) {
242 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
243 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
244 funcs
->gl
.p_glColor3s( red
, green
, blue
);
247 /***********************************************************************
248 * glColor3sv (OPENGL32.@)
250 void WINAPI
wine_glColor3sv( const GLshort
* v
) {
251 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
253 funcs
->gl
.p_glColor3sv( v
);
256 /***********************************************************************
257 * glColor3ub (OPENGL32.@)
259 void WINAPI
wine_glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
260 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
261 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
262 funcs
->gl
.p_glColor3ub( red
, green
, blue
);
265 /***********************************************************************
266 * glColor3ubv (OPENGL32.@)
268 void WINAPI
wine_glColor3ubv( const GLubyte
* v
) {
269 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
271 funcs
->gl
.p_glColor3ubv( v
);
274 /***********************************************************************
275 * glColor3ui (OPENGL32.@)
277 void WINAPI
wine_glColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
278 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
279 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
280 funcs
->gl
.p_glColor3ui( red
, green
, blue
);
283 /***********************************************************************
284 * glColor3uiv (OPENGL32.@)
286 void WINAPI
wine_glColor3uiv( const GLuint
* v
) {
287 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
289 funcs
->gl
.p_glColor3uiv( v
);
292 /***********************************************************************
293 * glColor3us (OPENGL32.@)
295 void WINAPI
wine_glColor3us( GLushort red
, GLushort green
, GLushort blue
) {
296 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
297 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
298 funcs
->gl
.p_glColor3us( red
, green
, blue
);
301 /***********************************************************************
302 * glColor3usv (OPENGL32.@)
304 void WINAPI
wine_glColor3usv( const GLushort
* v
) {
305 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
307 funcs
->gl
.p_glColor3usv( v
);
310 /***********************************************************************
311 * glColor4b (OPENGL32.@)
313 void WINAPI
wine_glColor4b( GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
) {
314 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
315 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
316 funcs
->gl
.p_glColor4b( red
, green
, blue
, alpha
);
319 /***********************************************************************
320 * glColor4bv (OPENGL32.@)
322 void WINAPI
wine_glColor4bv( const GLbyte
* v
) {
323 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
325 funcs
->gl
.p_glColor4bv( v
);
328 /***********************************************************************
329 * glColor4d (OPENGL32.@)
331 void WINAPI
wine_glColor4d( GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
) {
332 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
333 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
334 funcs
->gl
.p_glColor4d( red
, green
, blue
, alpha
);
337 /***********************************************************************
338 * glColor4dv (OPENGL32.@)
340 void WINAPI
wine_glColor4dv( const GLdouble
* v
) {
341 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
343 funcs
->gl
.p_glColor4dv( v
);
346 /***********************************************************************
347 * glColor4f (OPENGL32.@)
349 void WINAPI
wine_glColor4f( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
350 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
351 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
352 funcs
->gl
.p_glColor4f( red
, green
, blue
, alpha
);
355 /***********************************************************************
356 * glColor4fv (OPENGL32.@)
358 void WINAPI
wine_glColor4fv( const GLfloat
* v
) {
359 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
361 funcs
->gl
.p_glColor4fv( v
);
364 /***********************************************************************
365 * glColor4i (OPENGL32.@)
367 void WINAPI
wine_glColor4i( GLint red
, GLint green
, GLint blue
, GLint alpha
) {
368 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
369 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
370 funcs
->gl
.p_glColor4i( red
, green
, blue
, alpha
);
373 /***********************************************************************
374 * glColor4iv (OPENGL32.@)
376 void WINAPI
wine_glColor4iv( const GLint
* v
) {
377 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
379 funcs
->gl
.p_glColor4iv( v
);
382 /***********************************************************************
383 * glColor4s (OPENGL32.@)
385 void WINAPI
wine_glColor4s( GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
) {
386 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
387 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
388 funcs
->gl
.p_glColor4s( red
, green
, blue
, alpha
);
391 /***********************************************************************
392 * glColor4sv (OPENGL32.@)
394 void WINAPI
wine_glColor4sv( const GLshort
* v
) {
395 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
397 funcs
->gl
.p_glColor4sv( v
);
400 /***********************************************************************
401 * glColor4ub (OPENGL32.@)
403 void WINAPI
wine_glColor4ub( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
) {
404 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
405 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
406 funcs
->gl
.p_glColor4ub( red
, green
, blue
, alpha
);
409 /***********************************************************************
410 * glColor4ubv (OPENGL32.@)
412 void WINAPI
wine_glColor4ubv( const GLubyte
* v
) {
413 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
415 funcs
->gl
.p_glColor4ubv( v
);
418 /***********************************************************************
419 * glColor4ui (OPENGL32.@)
421 void WINAPI
wine_glColor4ui( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) {
422 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
423 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
424 funcs
->gl
.p_glColor4ui( red
, green
, blue
, alpha
);
427 /***********************************************************************
428 * glColor4uiv (OPENGL32.@)
430 void WINAPI
wine_glColor4uiv( const GLuint
* v
) {
431 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
433 funcs
->gl
.p_glColor4uiv( v
);
436 /***********************************************************************
437 * glColor4us (OPENGL32.@)
439 void WINAPI
wine_glColor4us( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
) {
440 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
441 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
442 funcs
->gl
.p_glColor4us( red
, green
, blue
, alpha
);
445 /***********************************************************************
446 * glColor4usv (OPENGL32.@)
448 void WINAPI
wine_glColor4usv( const GLushort
* v
) {
449 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
451 funcs
->gl
.p_glColor4usv( v
);
454 /***********************************************************************
455 * glColorMask (OPENGL32.@)
457 void WINAPI
wine_glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
458 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
459 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
460 funcs
->gl
.p_glColorMask( red
, green
, blue
, alpha
);
463 /***********************************************************************
464 * glColorMaterial (OPENGL32.@)
466 void WINAPI
wine_glColorMaterial( GLenum face
, GLenum mode
) {
467 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
468 TRACE("(%d, %d)\n", face
, mode
);
469 funcs
->gl
.p_glColorMaterial( face
, mode
);
472 /***********************************************************************
473 * glColorPointer (OPENGL32.@)
475 void WINAPI
wine_glColorPointer( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
476 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
477 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
478 funcs
->gl
.p_glColorPointer( size
, type
, stride
, pointer
);
481 /***********************************************************************
482 * glCopyPixels (OPENGL32.@)
484 void WINAPI
wine_glCopyPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
) {
485 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
486 TRACE("(%d, %d, %d, %d, %d)\n", x
, y
, width
, height
, type
);
487 funcs
->gl
.p_glCopyPixels( x
, y
, width
, height
, type
);
490 /***********************************************************************
491 * glCopyTexImage1D (OPENGL32.@)
493 void WINAPI
wine_glCopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
494 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
495 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
496 funcs
->gl
.p_glCopyTexImage1D( target
, level
, internalformat
, x
, y
, width
, border
);
499 /***********************************************************************
500 * glCopyTexImage2D (OPENGL32.@)
502 void WINAPI
wine_glCopyTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
503 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
504 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
505 funcs
->gl
.p_glCopyTexImage2D( target
, level
, internalformat
, x
, y
, width
, height
, border
);
508 /***********************************************************************
509 * glCopyTexSubImage1D (OPENGL32.@)
511 void WINAPI
wine_glCopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
512 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
513 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
514 funcs
->gl
.p_glCopyTexSubImage1D( target
, level
, xoffset
, x
, y
, width
);
517 /***********************************************************************
518 * glCopyTexSubImage2D (OPENGL32.@)
520 void WINAPI
wine_glCopyTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
521 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
522 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
523 funcs
->gl
.p_glCopyTexSubImage2D( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
526 /***********************************************************************
527 * glCullFace (OPENGL32.@)
529 void WINAPI
wine_glCullFace( GLenum mode
) {
530 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
531 TRACE("(%d)\n", mode
);
532 funcs
->gl
.p_glCullFace( mode
);
535 /***********************************************************************
536 * glDeleteLists (OPENGL32.@)
538 void WINAPI
wine_glDeleteLists( GLuint list
, GLsizei range
) {
539 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
540 TRACE("(%d, %d)\n", list
, range
);
541 funcs
->gl
.p_glDeleteLists( list
, range
);
544 /***********************************************************************
545 * glDeleteTextures (OPENGL32.@)
547 void WINAPI
wine_glDeleteTextures( GLsizei n
, const GLuint
* textures
) {
548 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
549 TRACE("(%d, %p)\n", n
, textures
);
550 funcs
->gl
.p_glDeleteTextures( n
, textures
);
553 /***********************************************************************
554 * glDepthFunc (OPENGL32.@)
556 void WINAPI
wine_glDepthFunc( GLenum func
) {
557 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
558 TRACE("(%d)\n", func
);
559 funcs
->gl
.p_glDepthFunc( func
);
562 /***********************************************************************
563 * glDepthMask (OPENGL32.@)
565 void WINAPI
wine_glDepthMask( GLboolean flag
) {
566 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
567 TRACE("(%d)\n", flag
);
568 funcs
->gl
.p_glDepthMask( flag
);
571 /***********************************************************************
572 * glDepthRange (OPENGL32.@)
574 void WINAPI
wine_glDepthRange( GLdouble nearParam
, GLdouble farParam
) {
575 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
576 TRACE("(%f, %f)\n", nearParam
, farParam
);
577 funcs
->gl
.p_glDepthRange( nearParam
, farParam
);
580 /***********************************************************************
581 * glDisable (OPENGL32.@)
583 void WINAPI
wine_glDisable( GLenum cap
) {
584 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
585 TRACE("(%d)\n", cap
);
586 funcs
->gl
.p_glDisable( cap
);
589 /***********************************************************************
590 * glDisableClientState (OPENGL32.@)
592 void WINAPI
wine_glDisableClientState( GLenum array
) {
593 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
594 TRACE("(%d)\n", array
);
595 funcs
->gl
.p_glDisableClientState( array
);
598 /***********************************************************************
599 * glDrawArrays (OPENGL32.@)
601 void WINAPI
wine_glDrawArrays( GLenum mode
, GLint first
, GLsizei count
) {
602 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
603 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
604 funcs
->gl
.p_glDrawArrays( mode
, first
, count
);
607 /***********************************************************************
608 * glDrawBuffer (OPENGL32.@)
610 void WINAPI
wine_glDrawBuffer( GLenum mode
) {
611 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
612 TRACE("(%d)\n", mode
);
613 funcs
->gl
.p_glDrawBuffer( mode
);
616 /***********************************************************************
617 * glDrawElements (OPENGL32.@)
619 void WINAPI
wine_glDrawElements( GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
) {
620 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
621 TRACE("(%d, %d, %d, %p)\n", mode
, count
, type
, indices
);
622 funcs
->gl
.p_glDrawElements( mode
, count
, type
, indices
);
625 /***********************************************************************
626 * glDrawPixels (OPENGL32.@)
628 void WINAPI
wine_glDrawPixels( GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
629 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
630 TRACE("(%d, %d, %d, %d, %p)\n", width
, height
, format
, type
, pixels
);
631 funcs
->gl
.p_glDrawPixels( width
, height
, format
, type
, pixels
);
634 /***********************************************************************
635 * glEdgeFlag (OPENGL32.@)
637 void WINAPI
wine_glEdgeFlag( GLboolean flag
) {
638 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
639 TRACE("(%d)\n", flag
);
640 funcs
->gl
.p_glEdgeFlag( flag
);
643 /***********************************************************************
644 * glEdgeFlagPointer (OPENGL32.@)
646 void WINAPI
wine_glEdgeFlagPointer( GLsizei stride
, const GLvoid
* pointer
) {
647 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
648 TRACE("(%d, %p)\n", stride
, pointer
);
649 funcs
->gl
.p_glEdgeFlagPointer( stride
, pointer
);
652 /***********************************************************************
653 * glEdgeFlagv (OPENGL32.@)
655 void WINAPI
wine_glEdgeFlagv( const GLboolean
* flag
) {
656 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
657 TRACE("(%p)\n", flag
);
658 funcs
->gl
.p_glEdgeFlagv( flag
);
661 /***********************************************************************
662 * glEnable (OPENGL32.@)
664 void WINAPI
wine_glEnable( GLenum cap
) {
665 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
666 TRACE("(%d)\n", cap
);
667 funcs
->gl
.p_glEnable( cap
);
670 /***********************************************************************
671 * glEnableClientState (OPENGL32.@)
673 void WINAPI
wine_glEnableClientState( GLenum array
) {
674 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
675 TRACE("(%d)\n", array
);
676 funcs
->gl
.p_glEnableClientState( array
);
679 /***********************************************************************
682 void WINAPI
wine_glEnd( void ) {
683 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
685 funcs
->gl
.p_glEnd( );
688 /***********************************************************************
689 * glEndList (OPENGL32.@)
691 void WINAPI
wine_glEndList( void ) {
692 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
694 funcs
->gl
.p_glEndList( );
697 /***********************************************************************
698 * glEvalCoord1d (OPENGL32.@)
700 void WINAPI
wine_glEvalCoord1d( GLdouble u
) {
701 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
703 funcs
->gl
.p_glEvalCoord1d( u
);
706 /***********************************************************************
707 * glEvalCoord1dv (OPENGL32.@)
709 void WINAPI
wine_glEvalCoord1dv( const GLdouble
* u
) {
710 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
712 funcs
->gl
.p_glEvalCoord1dv( u
);
715 /***********************************************************************
716 * glEvalCoord1f (OPENGL32.@)
718 void WINAPI
wine_glEvalCoord1f( GLfloat u
) {
719 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
721 funcs
->gl
.p_glEvalCoord1f( u
);
724 /***********************************************************************
725 * glEvalCoord1fv (OPENGL32.@)
727 void WINAPI
wine_glEvalCoord1fv( const GLfloat
* u
) {
728 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
730 funcs
->gl
.p_glEvalCoord1fv( u
);
733 /***********************************************************************
734 * glEvalCoord2d (OPENGL32.@)
736 void WINAPI
wine_glEvalCoord2d( GLdouble u
, GLdouble v
) {
737 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
738 TRACE("(%f, %f)\n", u
, v
);
739 funcs
->gl
.p_glEvalCoord2d( u
, v
);
742 /***********************************************************************
743 * glEvalCoord2dv (OPENGL32.@)
745 void WINAPI
wine_glEvalCoord2dv( const GLdouble
* u
) {
746 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
748 funcs
->gl
.p_glEvalCoord2dv( u
);
751 /***********************************************************************
752 * glEvalCoord2f (OPENGL32.@)
754 void WINAPI
wine_glEvalCoord2f( GLfloat u
, GLfloat v
) {
755 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
756 TRACE("(%f, %f)\n", u
, v
);
757 funcs
->gl
.p_glEvalCoord2f( u
, v
);
760 /***********************************************************************
761 * glEvalCoord2fv (OPENGL32.@)
763 void WINAPI
wine_glEvalCoord2fv( const GLfloat
* u
) {
764 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
766 funcs
->gl
.p_glEvalCoord2fv( u
);
769 /***********************************************************************
770 * glEvalMesh1 (OPENGL32.@)
772 void WINAPI
wine_glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
) {
773 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
774 TRACE("(%d, %d, %d)\n", mode
, i1
, i2
);
775 funcs
->gl
.p_glEvalMesh1( mode
, i1
, i2
);
778 /***********************************************************************
779 * glEvalMesh2 (OPENGL32.@)
781 void WINAPI
wine_glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
) {
782 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
783 TRACE("(%d, %d, %d, %d, %d)\n", mode
, i1
, i2
, j1
, j2
);
784 funcs
->gl
.p_glEvalMesh2( mode
, i1
, i2
, j1
, j2
);
787 /***********************************************************************
788 * glEvalPoint1 (OPENGL32.@)
790 void WINAPI
wine_glEvalPoint1( GLint i
) {
791 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
793 funcs
->gl
.p_glEvalPoint1( i
);
796 /***********************************************************************
797 * glEvalPoint2 (OPENGL32.@)
799 void WINAPI
wine_glEvalPoint2( GLint i
, GLint j
) {
800 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
801 TRACE("(%d, %d)\n", i
, j
);
802 funcs
->gl
.p_glEvalPoint2( i
, j
);
805 /***********************************************************************
806 * glFeedbackBuffer (OPENGL32.@)
808 void WINAPI
wine_glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
* buffer
) {
809 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
810 TRACE("(%d, %d, %p)\n", size
, type
, buffer
);
811 funcs
->gl
.p_glFeedbackBuffer( size
, type
, buffer
);
814 /***********************************************************************
815 * glFinish (OPENGL32.@)
817 void WINAPI
wine_glFinish( void ) {
818 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
820 funcs
->gl
.p_glFinish( );
823 /***********************************************************************
824 * glFlush (OPENGL32.@)
826 void WINAPI
wine_glFlush( void ) {
827 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
829 funcs
->gl
.p_glFlush( );
832 /***********************************************************************
833 * glFogf (OPENGL32.@)
835 void WINAPI
wine_glFogf( GLenum pname
, GLfloat param
) {
836 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
837 TRACE("(%d, %f)\n", pname
, param
);
838 funcs
->gl
.p_glFogf( pname
, param
);
841 /***********************************************************************
842 * glFogfv (OPENGL32.@)
844 void WINAPI
wine_glFogfv( GLenum pname
, const GLfloat
* params
) {
845 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
846 TRACE("(%d, %p)\n", pname
, params
);
847 funcs
->gl
.p_glFogfv( pname
, params
);
850 /***********************************************************************
851 * glFogi (OPENGL32.@)
853 void WINAPI
wine_glFogi( GLenum pname
, GLint param
) {
854 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
855 TRACE("(%d, %d)\n", pname
, param
);
856 funcs
->gl
.p_glFogi( pname
, param
);
859 /***********************************************************************
860 * glFogiv (OPENGL32.@)
862 void WINAPI
wine_glFogiv( GLenum pname
, const GLint
* params
) {
863 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
864 TRACE("(%d, %p)\n", pname
, params
);
865 funcs
->gl
.p_glFogiv( pname
, params
);
868 /***********************************************************************
869 * glFrontFace (OPENGL32.@)
871 void WINAPI
wine_glFrontFace( GLenum mode
) {
872 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
873 TRACE("(%d)\n", mode
);
874 funcs
->gl
.p_glFrontFace( mode
);
877 /***********************************************************************
878 * glFrustum (OPENGL32.@)
880 void WINAPI
wine_glFrustum( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
881 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
882 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
883 funcs
->gl
.p_glFrustum( left
, right
, bottom
, top
, zNear
, zFar
);
886 /***********************************************************************
887 * glGenLists (OPENGL32.@)
889 GLuint WINAPI
wine_glGenLists( GLsizei range
) {
890 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
891 TRACE("(%d)\n", range
);
892 return funcs
->gl
.p_glGenLists( range
);
895 /***********************************************************************
896 * glGenTextures (OPENGL32.@)
898 void WINAPI
wine_glGenTextures( GLsizei n
, GLuint
* textures
) {
899 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
900 TRACE("(%d, %p)\n", n
, textures
);
901 funcs
->gl
.p_glGenTextures( n
, textures
);
904 /***********************************************************************
905 * glGetBooleanv (OPENGL32.@)
907 void WINAPI
wine_glGetBooleanv( GLenum pname
, GLboolean
* params
) {
908 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
909 TRACE("(%d, %p)\n", pname
, params
);
910 funcs
->gl
.p_glGetBooleanv( pname
, params
);
913 /***********************************************************************
914 * glGetClipPlane (OPENGL32.@)
916 void WINAPI
wine_glGetClipPlane( GLenum plane
, GLdouble
* equation
) {
917 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
918 TRACE("(%d, %p)\n", plane
, equation
);
919 funcs
->gl
.p_glGetClipPlane( plane
, equation
);
922 /***********************************************************************
923 * glGetDoublev (OPENGL32.@)
925 void WINAPI
wine_glGetDoublev( GLenum pname
, GLdouble
* params
) {
926 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
927 TRACE("(%d, %p)\n", pname
, params
);
928 funcs
->gl
.p_glGetDoublev( pname
, params
);
931 /***********************************************************************
932 * glGetError (OPENGL32.@)
934 GLenum WINAPI
wine_glGetError( void ) {
935 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
937 return funcs
->gl
.p_glGetError( );
940 /***********************************************************************
941 * glGetFloatv (OPENGL32.@)
943 void WINAPI
wine_glGetFloatv( GLenum pname
, GLfloat
* params
) {
944 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
945 TRACE("(%d, %p)\n", pname
, params
);
946 funcs
->gl
.p_glGetFloatv( pname
, params
);
949 /***********************************************************************
950 * glGetIntegerv (OPENGL32.@)
952 void WINAPI
wine_glGetIntegerv( GLenum pname
, GLint
* params
) {
953 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
954 TRACE("(%d, %p)\n", pname
, params
);
955 funcs
->gl
.p_glGetIntegerv( pname
, params
);
958 /***********************************************************************
959 * glGetLightfv (OPENGL32.@)
961 void WINAPI
wine_glGetLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
962 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
963 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
964 funcs
->gl
.p_glGetLightfv( light
, pname
, params
);
967 /***********************************************************************
968 * glGetLightiv (OPENGL32.@)
970 void WINAPI
wine_glGetLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
971 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
972 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
973 funcs
->gl
.p_glGetLightiv( light
, pname
, params
);
976 /***********************************************************************
977 * glGetMapdv (OPENGL32.@)
979 void WINAPI
wine_glGetMapdv( GLenum target
, GLenum query
, GLdouble
* v
) {
980 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
981 TRACE("(%d, %d, %p)\n", target
, query
, v
);
982 funcs
->gl
.p_glGetMapdv( target
, query
, v
);
985 /***********************************************************************
986 * glGetMapfv (OPENGL32.@)
988 void WINAPI
wine_glGetMapfv( GLenum target
, GLenum query
, GLfloat
* v
) {
989 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
990 TRACE("(%d, %d, %p)\n", target
, query
, v
);
991 funcs
->gl
.p_glGetMapfv( target
, query
, v
);
994 /***********************************************************************
995 * glGetMapiv (OPENGL32.@)
997 void WINAPI
wine_glGetMapiv( GLenum target
, GLenum query
, GLint
* v
) {
998 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
999 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1000 funcs
->gl
.p_glGetMapiv( target
, query
, v
);
1003 /***********************************************************************
1004 * glGetMaterialfv (OPENGL32.@)
1006 void WINAPI
wine_glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
1007 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1008 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1009 funcs
->gl
.p_glGetMaterialfv( face
, pname
, params
);
1012 /***********************************************************************
1013 * glGetMaterialiv (OPENGL32.@)
1015 void WINAPI
wine_glGetMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
1016 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1017 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1018 funcs
->gl
.p_glGetMaterialiv( face
, pname
, params
);
1021 /***********************************************************************
1022 * glGetPixelMapfv (OPENGL32.@)
1024 void WINAPI
wine_glGetPixelMapfv( GLenum map
, GLfloat
* values
) {
1025 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1026 TRACE("(%d, %p)\n", map
, values
);
1027 funcs
->gl
.p_glGetPixelMapfv( map
, values
);
1030 /***********************************************************************
1031 * glGetPixelMapuiv (OPENGL32.@)
1033 void WINAPI
wine_glGetPixelMapuiv( GLenum map
, GLuint
* values
) {
1034 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1035 TRACE("(%d, %p)\n", map
, values
);
1036 funcs
->gl
.p_glGetPixelMapuiv( map
, values
);
1039 /***********************************************************************
1040 * glGetPixelMapusv (OPENGL32.@)
1042 void WINAPI
wine_glGetPixelMapusv( GLenum map
, GLushort
* values
) {
1043 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1044 TRACE("(%d, %p)\n", map
, values
);
1045 funcs
->gl
.p_glGetPixelMapusv( map
, values
);
1048 /***********************************************************************
1049 * glGetPointerv (OPENGL32.@)
1051 void WINAPI
wine_glGetPointerv( GLenum pname
, GLvoid
** params
) {
1052 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1053 TRACE("(%d, %p)\n", pname
, params
);
1054 funcs
->gl
.p_glGetPointerv( pname
, params
);
1057 /***********************************************************************
1058 * glGetPolygonStipple (OPENGL32.@)
1060 void WINAPI
wine_glGetPolygonStipple( GLubyte
* mask
) {
1061 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1062 TRACE("(%p)\n", mask
);
1063 funcs
->gl
.p_glGetPolygonStipple( mask
);
1066 /***********************************************************************
1067 * glGetTexEnvfv (OPENGL32.@)
1069 void WINAPI
wine_glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1070 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1071 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1072 funcs
->gl
.p_glGetTexEnvfv( target
, pname
, params
);
1075 /***********************************************************************
1076 * glGetTexEnviv (OPENGL32.@)
1078 void WINAPI
wine_glGetTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
1079 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1080 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1081 funcs
->gl
.p_glGetTexEnviv( target
, pname
, params
);
1084 /***********************************************************************
1085 * glGetTexGendv (OPENGL32.@)
1087 void WINAPI
wine_glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
1088 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1089 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1090 funcs
->gl
.p_glGetTexGendv( coord
, pname
, params
);
1093 /***********************************************************************
1094 * glGetTexGenfv (OPENGL32.@)
1096 void WINAPI
wine_glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
1097 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1098 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1099 funcs
->gl
.p_glGetTexGenfv( coord
, pname
, params
);
1102 /***********************************************************************
1103 * glGetTexGeniv (OPENGL32.@)
1105 void WINAPI
wine_glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
1106 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1107 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1108 funcs
->gl
.p_glGetTexGeniv( coord
, pname
, params
);
1111 /***********************************************************************
1112 * glGetTexImage (OPENGL32.@)
1114 void WINAPI
wine_glGetTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
1115 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1116 TRACE("(%d, %d, %d, %d, %p)\n", target
, level
, format
, type
, pixels
);
1117 funcs
->gl
.p_glGetTexImage( target
, level
, format
, type
, pixels
);
1120 /***********************************************************************
1121 * glGetTexLevelParameterfv (OPENGL32.@)
1123 void WINAPI
wine_glGetTexLevelParameterfv( GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
1124 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1125 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1126 funcs
->gl
.p_glGetTexLevelParameterfv( target
, level
, pname
, params
);
1129 /***********************************************************************
1130 * glGetTexLevelParameteriv (OPENGL32.@)
1132 void WINAPI
wine_glGetTexLevelParameteriv( GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
1133 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1134 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1135 funcs
->gl
.p_glGetTexLevelParameteriv( target
, level
, pname
, params
);
1138 /***********************************************************************
1139 * glGetTexParameterfv (OPENGL32.@)
1141 void WINAPI
wine_glGetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1142 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1143 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1144 funcs
->gl
.p_glGetTexParameterfv( target
, pname
, params
);
1147 /***********************************************************************
1148 * glGetTexParameteriv (OPENGL32.@)
1150 void WINAPI
wine_glGetTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1151 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1152 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1153 funcs
->gl
.p_glGetTexParameteriv( target
, pname
, params
);
1156 /***********************************************************************
1157 * glHint (OPENGL32.@)
1159 void WINAPI
wine_glHint( GLenum target
, GLenum mode
) {
1160 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1161 TRACE("(%d, %d)\n", target
, mode
);
1162 funcs
->gl
.p_glHint( target
, mode
);
1165 /***********************************************************************
1166 * glIndexMask (OPENGL32.@)
1168 void WINAPI
wine_glIndexMask( GLuint mask
) {
1169 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1170 TRACE("(%d)\n", mask
);
1171 funcs
->gl
.p_glIndexMask( mask
);
1174 /***********************************************************************
1175 * glIndexPointer (OPENGL32.@)
1177 void WINAPI
wine_glIndexPointer( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
1178 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1179 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1180 funcs
->gl
.p_glIndexPointer( type
, stride
, pointer
);
1183 /***********************************************************************
1184 * glIndexd (OPENGL32.@)
1186 void WINAPI
wine_glIndexd( GLdouble c
) {
1187 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1188 TRACE("(%f)\n", c
);
1189 funcs
->gl
.p_glIndexd( c
);
1192 /***********************************************************************
1193 * glIndexdv (OPENGL32.@)
1195 void WINAPI
wine_glIndexdv( const GLdouble
* c
) {
1196 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1197 TRACE("(%p)\n", c
);
1198 funcs
->gl
.p_glIndexdv( c
);
1201 /***********************************************************************
1202 * glIndexf (OPENGL32.@)
1204 void WINAPI
wine_glIndexf( GLfloat c
) {
1205 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1206 TRACE("(%f)\n", c
);
1207 funcs
->gl
.p_glIndexf( c
);
1210 /***********************************************************************
1211 * glIndexfv (OPENGL32.@)
1213 void WINAPI
wine_glIndexfv( const GLfloat
* c
) {
1214 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1215 TRACE("(%p)\n", c
);
1216 funcs
->gl
.p_glIndexfv( c
);
1219 /***********************************************************************
1220 * glIndexi (OPENGL32.@)
1222 void WINAPI
wine_glIndexi( GLint c
) {
1223 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1224 TRACE("(%d)\n", c
);
1225 funcs
->gl
.p_glIndexi( c
);
1228 /***********************************************************************
1229 * glIndexiv (OPENGL32.@)
1231 void WINAPI
wine_glIndexiv( const GLint
* c
) {
1232 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1233 TRACE("(%p)\n", c
);
1234 funcs
->gl
.p_glIndexiv( c
);
1237 /***********************************************************************
1238 * glIndexs (OPENGL32.@)
1240 void WINAPI
wine_glIndexs( GLshort c
) {
1241 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1242 TRACE("(%d)\n", c
);
1243 funcs
->gl
.p_glIndexs( c
);
1246 /***********************************************************************
1247 * glIndexsv (OPENGL32.@)
1249 void WINAPI
wine_glIndexsv( const GLshort
* c
) {
1250 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1251 TRACE("(%p)\n", c
);
1252 funcs
->gl
.p_glIndexsv( c
);
1255 /***********************************************************************
1256 * glIndexub (OPENGL32.@)
1258 void WINAPI
wine_glIndexub( GLubyte c
) {
1259 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1260 TRACE("(%d)\n", c
);
1261 funcs
->gl
.p_glIndexub( c
);
1264 /***********************************************************************
1265 * glIndexubv (OPENGL32.@)
1267 void WINAPI
wine_glIndexubv( const GLubyte
* c
) {
1268 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1269 TRACE("(%p)\n", c
);
1270 funcs
->gl
.p_glIndexubv( c
);
1273 /***********************************************************************
1274 * glInitNames (OPENGL32.@)
1276 void WINAPI
wine_glInitNames( void ) {
1277 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1279 funcs
->gl
.p_glInitNames( );
1282 /***********************************************************************
1283 * glInterleavedArrays (OPENGL32.@)
1285 void WINAPI
wine_glInterleavedArrays( GLenum format
, GLsizei stride
, const GLvoid
* pointer
) {
1286 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1287 TRACE("(%d, %d, %p)\n", format
, stride
, pointer
);
1288 funcs
->gl
.p_glInterleavedArrays( format
, stride
, pointer
);
1291 /***********************************************************************
1292 * glIsEnabled (OPENGL32.@)
1294 GLboolean WINAPI
wine_glIsEnabled( GLenum cap
) {
1295 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1296 TRACE("(%d)\n", cap
);
1297 return funcs
->gl
.p_glIsEnabled( cap
);
1300 /***********************************************************************
1301 * glIsList (OPENGL32.@)
1303 GLboolean WINAPI
wine_glIsList( GLuint list
) {
1304 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1305 TRACE("(%d)\n", list
);
1306 return funcs
->gl
.p_glIsList( list
);
1309 /***********************************************************************
1310 * glIsTexture (OPENGL32.@)
1312 GLboolean WINAPI
wine_glIsTexture( GLuint texture
) {
1313 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1314 TRACE("(%d)\n", texture
);
1315 return funcs
->gl
.p_glIsTexture( texture
);
1318 /***********************************************************************
1319 * glLightModelf (OPENGL32.@)
1321 void WINAPI
wine_glLightModelf( GLenum pname
, GLfloat param
) {
1322 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1323 TRACE("(%d, %f)\n", pname
, param
);
1324 funcs
->gl
.p_glLightModelf( pname
, param
);
1327 /***********************************************************************
1328 * glLightModelfv (OPENGL32.@)
1330 void WINAPI
wine_glLightModelfv( GLenum pname
, const GLfloat
* params
) {
1331 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1332 TRACE("(%d, %p)\n", pname
, params
);
1333 funcs
->gl
.p_glLightModelfv( pname
, params
);
1336 /***********************************************************************
1337 * glLightModeli (OPENGL32.@)
1339 void WINAPI
wine_glLightModeli( GLenum pname
, GLint param
) {
1340 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1341 TRACE("(%d, %d)\n", pname
, param
);
1342 funcs
->gl
.p_glLightModeli( pname
, param
);
1345 /***********************************************************************
1346 * glLightModeliv (OPENGL32.@)
1348 void WINAPI
wine_glLightModeliv( GLenum pname
, const GLint
* params
) {
1349 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1350 TRACE("(%d, %p)\n", pname
, params
);
1351 funcs
->gl
.p_glLightModeliv( pname
, params
);
1354 /***********************************************************************
1355 * glLightf (OPENGL32.@)
1357 void WINAPI
wine_glLightf( GLenum light
, GLenum pname
, GLfloat param
) {
1358 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1359 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
1360 funcs
->gl
.p_glLightf( light
, pname
, param
);
1363 /***********************************************************************
1364 * glLightfv (OPENGL32.@)
1366 void WINAPI
wine_glLightfv( GLenum light
, GLenum pname
, const GLfloat
* params
) {
1367 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1368 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1369 funcs
->gl
.p_glLightfv( light
, pname
, params
);
1372 /***********************************************************************
1373 * glLighti (OPENGL32.@)
1375 void WINAPI
wine_glLighti( GLenum light
, GLenum pname
, GLint param
) {
1376 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1377 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
1378 funcs
->gl
.p_glLighti( light
, pname
, param
);
1381 /***********************************************************************
1382 * glLightiv (OPENGL32.@)
1384 void WINAPI
wine_glLightiv( GLenum light
, GLenum pname
, const GLint
* params
) {
1385 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1386 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1387 funcs
->gl
.p_glLightiv( light
, pname
, params
);
1390 /***********************************************************************
1391 * glLineStipple (OPENGL32.@)
1393 void WINAPI
wine_glLineStipple( GLint factor
, GLushort pattern
) {
1394 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1395 TRACE("(%d, %d)\n", factor
, pattern
);
1396 funcs
->gl
.p_glLineStipple( factor
, pattern
);
1399 /***********************************************************************
1400 * glLineWidth (OPENGL32.@)
1402 void WINAPI
wine_glLineWidth( GLfloat width
) {
1403 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1404 TRACE("(%f)\n", width
);
1405 funcs
->gl
.p_glLineWidth( width
);
1408 /***********************************************************************
1409 * glListBase (OPENGL32.@)
1411 void WINAPI
wine_glListBase( GLuint base
) {
1412 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1413 TRACE("(%d)\n", base
);
1414 funcs
->gl
.p_glListBase( base
);
1417 /***********************************************************************
1418 * glLoadIdentity (OPENGL32.@)
1420 void WINAPI
wine_glLoadIdentity( void ) {
1421 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1423 funcs
->gl
.p_glLoadIdentity( );
1426 /***********************************************************************
1427 * glLoadMatrixd (OPENGL32.@)
1429 void WINAPI
wine_glLoadMatrixd( const GLdouble
* m
) {
1430 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1431 TRACE("(%p)\n", m
);
1432 funcs
->gl
.p_glLoadMatrixd( m
);
1435 /***********************************************************************
1436 * glLoadMatrixf (OPENGL32.@)
1438 void WINAPI
wine_glLoadMatrixf( const GLfloat
* m
) {
1439 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1440 TRACE("(%p)\n", m
);
1441 funcs
->gl
.p_glLoadMatrixf( m
);
1444 /***********************************************************************
1445 * glLoadName (OPENGL32.@)
1447 void WINAPI
wine_glLoadName( GLuint name
) {
1448 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1449 TRACE("(%d)\n", name
);
1450 funcs
->gl
.p_glLoadName( name
);
1453 /***********************************************************************
1454 * glLogicOp (OPENGL32.@)
1456 void WINAPI
wine_glLogicOp( GLenum opcode
) {
1457 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1458 TRACE("(%d)\n", opcode
);
1459 funcs
->gl
.p_glLogicOp( opcode
);
1462 /***********************************************************************
1463 * glMap1d (OPENGL32.@)
1465 void WINAPI
wine_glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
) {
1466 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1467 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1468 funcs
->gl
.p_glMap1d( target
, u1
, u2
, stride
, order
, points
);
1471 /***********************************************************************
1472 * glMap1f (OPENGL32.@)
1474 void WINAPI
wine_glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
) {
1475 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1476 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1477 funcs
->gl
.p_glMap1f( target
, u1
, u2
, stride
, order
, points
);
1480 /***********************************************************************
1481 * glMap2d (OPENGL32.@)
1483 void WINAPI
wine_glMap2d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
) {
1484 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1485 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1486 funcs
->gl
.p_glMap2d( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1489 /***********************************************************************
1490 * glMap2f (OPENGL32.@)
1492 void WINAPI
wine_glMap2f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
) {
1493 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1494 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1495 funcs
->gl
.p_glMap2f( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1498 /***********************************************************************
1499 * glMapGrid1d (OPENGL32.@)
1501 void WINAPI
wine_glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
) {
1502 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1503 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
1504 funcs
->gl
.p_glMapGrid1d( un
, u1
, u2
);
1507 /***********************************************************************
1508 * glMapGrid1f (OPENGL32.@)
1510 void WINAPI
wine_glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
) {
1511 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1512 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
1513 funcs
->gl
.p_glMapGrid1f( un
, u1
, u2
);
1516 /***********************************************************************
1517 * glMapGrid2d (OPENGL32.@)
1519 void WINAPI
wine_glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
) {
1520 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1521 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
1522 funcs
->gl
.p_glMapGrid2d( un
, u1
, u2
, vn
, v1
, v2
);
1525 /***********************************************************************
1526 * glMapGrid2f (OPENGL32.@)
1528 void WINAPI
wine_glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
) {
1529 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1530 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
1531 funcs
->gl
.p_glMapGrid2f( un
, u1
, u2
, vn
, v1
, v2
);
1534 /***********************************************************************
1535 * glMaterialf (OPENGL32.@)
1537 void WINAPI
wine_glMaterialf( GLenum face
, GLenum pname
, GLfloat param
) {
1538 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1539 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
1540 funcs
->gl
.p_glMaterialf( face
, pname
, param
);
1543 /***********************************************************************
1544 * glMaterialfv (OPENGL32.@)
1546 void WINAPI
wine_glMaterialfv( GLenum face
, GLenum pname
, const GLfloat
* params
) {
1547 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1548 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1549 funcs
->gl
.p_glMaterialfv( face
, pname
, params
);
1552 /***********************************************************************
1553 * glMateriali (OPENGL32.@)
1555 void WINAPI
wine_glMateriali( GLenum face
, GLenum pname
, GLint param
) {
1556 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1557 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
1558 funcs
->gl
.p_glMateriali( face
, pname
, param
);
1561 /***********************************************************************
1562 * glMaterialiv (OPENGL32.@)
1564 void WINAPI
wine_glMaterialiv( GLenum face
, GLenum pname
, const GLint
* params
) {
1565 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1566 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1567 funcs
->gl
.p_glMaterialiv( face
, pname
, params
);
1570 /***********************************************************************
1571 * glMatrixMode (OPENGL32.@)
1573 void WINAPI
wine_glMatrixMode( GLenum mode
) {
1574 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1575 TRACE("(%d)\n", mode
);
1576 funcs
->gl
.p_glMatrixMode( mode
);
1579 /***********************************************************************
1580 * glMultMatrixd (OPENGL32.@)
1582 void WINAPI
wine_glMultMatrixd( const GLdouble
* m
) {
1583 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1584 TRACE("(%p)\n", m
);
1585 funcs
->gl
.p_glMultMatrixd( m
);
1588 /***********************************************************************
1589 * glMultMatrixf (OPENGL32.@)
1591 void WINAPI
wine_glMultMatrixf( const GLfloat
* m
) {
1592 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1593 TRACE("(%p)\n", m
);
1594 funcs
->gl
.p_glMultMatrixf( m
);
1597 /***********************************************************************
1598 * glNewList (OPENGL32.@)
1600 void WINAPI
wine_glNewList( GLuint list
, GLenum mode
) {
1601 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1602 TRACE("(%d, %d)\n", list
, mode
);
1603 funcs
->gl
.p_glNewList( list
, mode
);
1606 /***********************************************************************
1607 * glNormal3b (OPENGL32.@)
1609 void WINAPI
wine_glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
) {
1610 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1611 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1612 funcs
->gl
.p_glNormal3b( nx
, ny
, nz
);
1615 /***********************************************************************
1616 * glNormal3bv (OPENGL32.@)
1618 void WINAPI
wine_glNormal3bv( const GLbyte
* v
) {
1619 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1620 TRACE("(%p)\n", v
);
1621 funcs
->gl
.p_glNormal3bv( v
);
1624 /***********************************************************************
1625 * glNormal3d (OPENGL32.@)
1627 void WINAPI
wine_glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
) {
1628 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1629 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
1630 funcs
->gl
.p_glNormal3d( nx
, ny
, nz
);
1633 /***********************************************************************
1634 * glNormal3dv (OPENGL32.@)
1636 void WINAPI
wine_glNormal3dv( const GLdouble
* v
) {
1637 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1638 TRACE("(%p)\n", v
);
1639 funcs
->gl
.p_glNormal3dv( v
);
1642 /***********************************************************************
1643 * glNormal3f (OPENGL32.@)
1645 void WINAPI
wine_glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
) {
1646 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1647 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
1648 funcs
->gl
.p_glNormal3f( nx
, ny
, nz
);
1651 /***********************************************************************
1652 * glNormal3fv (OPENGL32.@)
1654 void WINAPI
wine_glNormal3fv( const GLfloat
* v
) {
1655 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1656 TRACE("(%p)\n", v
);
1657 funcs
->gl
.p_glNormal3fv( v
);
1660 /***********************************************************************
1661 * glNormal3i (OPENGL32.@)
1663 void WINAPI
wine_glNormal3i( GLint nx
, GLint ny
, GLint nz
) {
1664 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1665 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1666 funcs
->gl
.p_glNormal3i( nx
, ny
, nz
);
1669 /***********************************************************************
1670 * glNormal3iv (OPENGL32.@)
1672 void WINAPI
wine_glNormal3iv( const GLint
* v
) {
1673 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1674 TRACE("(%p)\n", v
);
1675 funcs
->gl
.p_glNormal3iv( v
);
1678 /***********************************************************************
1679 * glNormal3s (OPENGL32.@)
1681 void WINAPI
wine_glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
) {
1682 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1683 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1684 funcs
->gl
.p_glNormal3s( nx
, ny
, nz
);
1687 /***********************************************************************
1688 * glNormal3sv (OPENGL32.@)
1690 void WINAPI
wine_glNormal3sv( const GLshort
* v
) {
1691 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1692 TRACE("(%p)\n", v
);
1693 funcs
->gl
.p_glNormal3sv( v
);
1696 /***********************************************************************
1697 * glNormalPointer (OPENGL32.@)
1699 void WINAPI
wine_glNormalPointer( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
1700 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1701 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1702 funcs
->gl
.p_glNormalPointer( type
, stride
, pointer
);
1705 /***********************************************************************
1706 * glOrtho (OPENGL32.@)
1708 void WINAPI
wine_glOrtho( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
1709 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1710 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
1711 funcs
->gl
.p_glOrtho( left
, right
, bottom
, top
, zNear
, zFar
);
1714 /***********************************************************************
1715 * glPassThrough (OPENGL32.@)
1717 void WINAPI
wine_glPassThrough( GLfloat token
) {
1718 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1719 TRACE("(%f)\n", token
);
1720 funcs
->gl
.p_glPassThrough( token
);
1723 /***********************************************************************
1724 * glPixelMapfv (OPENGL32.@)
1726 void WINAPI
wine_glPixelMapfv( GLenum map
, GLint mapsize
, const GLfloat
* values
) {
1727 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1728 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1729 funcs
->gl
.p_glPixelMapfv( map
, mapsize
, values
);
1732 /***********************************************************************
1733 * glPixelMapuiv (OPENGL32.@)
1735 void WINAPI
wine_glPixelMapuiv( GLenum map
, GLint mapsize
, const GLuint
* values
) {
1736 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1737 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1738 funcs
->gl
.p_glPixelMapuiv( map
, mapsize
, values
);
1741 /***********************************************************************
1742 * glPixelMapusv (OPENGL32.@)
1744 void WINAPI
wine_glPixelMapusv( GLenum map
, GLint mapsize
, const GLushort
* values
) {
1745 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1746 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1747 funcs
->gl
.p_glPixelMapusv( map
, mapsize
, values
);
1750 /***********************************************************************
1751 * glPixelStoref (OPENGL32.@)
1753 void WINAPI
wine_glPixelStoref( GLenum pname
, GLfloat param
) {
1754 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1755 TRACE("(%d, %f)\n", pname
, param
);
1756 funcs
->gl
.p_glPixelStoref( pname
, param
);
1759 /***********************************************************************
1760 * glPixelStorei (OPENGL32.@)
1762 void WINAPI
wine_glPixelStorei( GLenum pname
, GLint param
) {
1763 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1764 TRACE("(%d, %d)\n", pname
, param
);
1765 funcs
->gl
.p_glPixelStorei( pname
, param
);
1768 /***********************************************************************
1769 * glPixelTransferf (OPENGL32.@)
1771 void WINAPI
wine_glPixelTransferf( GLenum pname
, GLfloat param
) {
1772 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1773 TRACE("(%d, %f)\n", pname
, param
);
1774 funcs
->gl
.p_glPixelTransferf( pname
, param
);
1777 /***********************************************************************
1778 * glPixelTransferi (OPENGL32.@)
1780 void WINAPI
wine_glPixelTransferi( GLenum pname
, GLint param
) {
1781 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1782 TRACE("(%d, %d)\n", pname
, param
);
1783 funcs
->gl
.p_glPixelTransferi( pname
, param
);
1786 /***********************************************************************
1787 * glPixelZoom (OPENGL32.@)
1789 void WINAPI
wine_glPixelZoom( GLfloat xfactor
, GLfloat yfactor
) {
1790 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1791 TRACE("(%f, %f)\n", xfactor
, yfactor
);
1792 funcs
->gl
.p_glPixelZoom( xfactor
, yfactor
);
1795 /***********************************************************************
1796 * glPointSize (OPENGL32.@)
1798 void WINAPI
wine_glPointSize( GLfloat size
) {
1799 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1800 TRACE("(%f)\n", size
);
1801 funcs
->gl
.p_glPointSize( size
);
1804 /***********************************************************************
1805 * glPolygonMode (OPENGL32.@)
1807 void WINAPI
wine_glPolygonMode( GLenum face
, GLenum mode
) {
1808 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1809 TRACE("(%d, %d)\n", face
, mode
);
1810 funcs
->gl
.p_glPolygonMode( face
, mode
);
1813 /***********************************************************************
1814 * glPolygonOffset (OPENGL32.@)
1816 void WINAPI
wine_glPolygonOffset( GLfloat factor
, GLfloat units
) {
1817 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1818 TRACE("(%f, %f)\n", factor
, units
);
1819 funcs
->gl
.p_glPolygonOffset( factor
, units
);
1822 /***********************************************************************
1823 * glPolygonStipple (OPENGL32.@)
1825 void WINAPI
wine_glPolygonStipple( const GLubyte
* mask
) {
1826 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1827 TRACE("(%p)\n", mask
);
1828 funcs
->gl
.p_glPolygonStipple( mask
);
1831 /***********************************************************************
1832 * glPopAttrib (OPENGL32.@)
1834 void WINAPI
wine_glPopAttrib( void ) {
1835 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1837 funcs
->gl
.p_glPopAttrib( );
1840 /***********************************************************************
1841 * glPopClientAttrib (OPENGL32.@)
1843 void WINAPI
wine_glPopClientAttrib( void ) {
1844 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1846 funcs
->gl
.p_glPopClientAttrib( );
1849 /***********************************************************************
1850 * glPopMatrix (OPENGL32.@)
1852 void WINAPI
wine_glPopMatrix( void ) {
1853 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1855 funcs
->gl
.p_glPopMatrix( );
1858 /***********************************************************************
1859 * glPopName (OPENGL32.@)
1861 void WINAPI
wine_glPopName( void ) {
1862 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1864 funcs
->gl
.p_glPopName( );
1867 /***********************************************************************
1868 * glPrioritizeTextures (OPENGL32.@)
1870 void WINAPI
wine_glPrioritizeTextures( GLsizei n
, const GLuint
* textures
, const GLfloat
* priorities
) {
1871 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1872 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
1873 funcs
->gl
.p_glPrioritizeTextures( n
, textures
, priorities
);
1876 /***********************************************************************
1877 * glPushAttrib (OPENGL32.@)
1879 void WINAPI
wine_glPushAttrib( GLbitfield mask
) {
1880 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1881 TRACE("(%d)\n", mask
);
1882 funcs
->gl
.p_glPushAttrib( mask
);
1885 /***********************************************************************
1886 * glPushClientAttrib (OPENGL32.@)
1888 void WINAPI
wine_glPushClientAttrib( GLbitfield mask
) {
1889 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1890 TRACE("(%d)\n", mask
);
1891 funcs
->gl
.p_glPushClientAttrib( mask
);
1894 /***********************************************************************
1895 * glPushMatrix (OPENGL32.@)
1897 void WINAPI
wine_glPushMatrix( void ) {
1898 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1900 funcs
->gl
.p_glPushMatrix( );
1903 /***********************************************************************
1904 * glPushName (OPENGL32.@)
1906 void WINAPI
wine_glPushName( GLuint name
) {
1907 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1908 TRACE("(%d)\n", name
);
1909 funcs
->gl
.p_glPushName( name
);
1912 /***********************************************************************
1913 * glRasterPos2d (OPENGL32.@)
1915 void WINAPI
wine_glRasterPos2d( GLdouble x
, GLdouble y
) {
1916 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1917 TRACE("(%f, %f)\n", x
, y
);
1918 funcs
->gl
.p_glRasterPos2d( x
, y
);
1921 /***********************************************************************
1922 * glRasterPos2dv (OPENGL32.@)
1924 void WINAPI
wine_glRasterPos2dv( const GLdouble
* v
) {
1925 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1926 TRACE("(%p)\n", v
);
1927 funcs
->gl
.p_glRasterPos2dv( v
);
1930 /***********************************************************************
1931 * glRasterPos2f (OPENGL32.@)
1933 void WINAPI
wine_glRasterPos2f( GLfloat x
, GLfloat y
) {
1934 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1935 TRACE("(%f, %f)\n", x
, y
);
1936 funcs
->gl
.p_glRasterPos2f( x
, y
);
1939 /***********************************************************************
1940 * glRasterPos2fv (OPENGL32.@)
1942 void WINAPI
wine_glRasterPos2fv( const GLfloat
* v
) {
1943 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1944 TRACE("(%p)\n", v
);
1945 funcs
->gl
.p_glRasterPos2fv( v
);
1948 /***********************************************************************
1949 * glRasterPos2i (OPENGL32.@)
1951 void WINAPI
wine_glRasterPos2i( GLint x
, GLint y
) {
1952 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1953 TRACE("(%d, %d)\n", x
, y
);
1954 funcs
->gl
.p_glRasterPos2i( x
, y
);
1957 /***********************************************************************
1958 * glRasterPos2iv (OPENGL32.@)
1960 void WINAPI
wine_glRasterPos2iv( const GLint
* v
) {
1961 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1962 TRACE("(%p)\n", v
);
1963 funcs
->gl
.p_glRasterPos2iv( v
);
1966 /***********************************************************************
1967 * glRasterPos2s (OPENGL32.@)
1969 void WINAPI
wine_glRasterPos2s( GLshort x
, GLshort y
) {
1970 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1971 TRACE("(%d, %d)\n", x
, y
);
1972 funcs
->gl
.p_glRasterPos2s( x
, y
);
1975 /***********************************************************************
1976 * glRasterPos2sv (OPENGL32.@)
1978 void WINAPI
wine_glRasterPos2sv( const GLshort
* v
) {
1979 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1980 TRACE("(%p)\n", v
);
1981 funcs
->gl
.p_glRasterPos2sv( v
);
1984 /***********************************************************************
1985 * glRasterPos3d (OPENGL32.@)
1987 void WINAPI
wine_glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
1988 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1989 TRACE("(%f, %f, %f)\n", x
, y
, z
);
1990 funcs
->gl
.p_glRasterPos3d( x
, y
, z
);
1993 /***********************************************************************
1994 * glRasterPos3dv (OPENGL32.@)
1996 void WINAPI
wine_glRasterPos3dv( const GLdouble
* v
) {
1997 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
1998 TRACE("(%p)\n", v
);
1999 funcs
->gl
.p_glRasterPos3dv( v
);
2002 /***********************************************************************
2003 * glRasterPos3f (OPENGL32.@)
2005 void WINAPI
wine_glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
2006 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2007 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2008 funcs
->gl
.p_glRasterPos3f( x
, y
, z
);
2011 /***********************************************************************
2012 * glRasterPos3fv (OPENGL32.@)
2014 void WINAPI
wine_glRasterPos3fv( const GLfloat
* v
) {
2015 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2016 TRACE("(%p)\n", v
);
2017 funcs
->gl
.p_glRasterPos3fv( v
);
2020 /***********************************************************************
2021 * glRasterPos3i (OPENGL32.@)
2023 void WINAPI
wine_glRasterPos3i( GLint x
, GLint y
, GLint z
) {
2024 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2025 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2026 funcs
->gl
.p_glRasterPos3i( x
, y
, z
);
2029 /***********************************************************************
2030 * glRasterPos3iv (OPENGL32.@)
2032 void WINAPI
wine_glRasterPos3iv( const GLint
* v
) {
2033 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2034 TRACE("(%p)\n", v
);
2035 funcs
->gl
.p_glRasterPos3iv( v
);
2038 /***********************************************************************
2039 * glRasterPos3s (OPENGL32.@)
2041 void WINAPI
wine_glRasterPos3s( GLshort x
, GLshort y
, GLshort z
) {
2042 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2043 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2044 funcs
->gl
.p_glRasterPos3s( x
, y
, z
);
2047 /***********************************************************************
2048 * glRasterPos3sv (OPENGL32.@)
2050 void WINAPI
wine_glRasterPos3sv( const GLshort
* v
) {
2051 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2052 TRACE("(%p)\n", v
);
2053 funcs
->gl
.p_glRasterPos3sv( v
);
2056 /***********************************************************************
2057 * glRasterPos4d (OPENGL32.@)
2059 void WINAPI
wine_glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
2060 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2061 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2062 funcs
->gl
.p_glRasterPos4d( x
, y
, z
, w
);
2065 /***********************************************************************
2066 * glRasterPos4dv (OPENGL32.@)
2068 void WINAPI
wine_glRasterPos4dv( const GLdouble
* v
) {
2069 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2070 TRACE("(%p)\n", v
);
2071 funcs
->gl
.p_glRasterPos4dv( v
);
2074 /***********************************************************************
2075 * glRasterPos4f (OPENGL32.@)
2077 void WINAPI
wine_glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
2078 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2079 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2080 funcs
->gl
.p_glRasterPos4f( x
, y
, z
, w
);
2083 /***********************************************************************
2084 * glRasterPos4fv (OPENGL32.@)
2086 void WINAPI
wine_glRasterPos4fv( const GLfloat
* v
) {
2087 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2088 TRACE("(%p)\n", v
);
2089 funcs
->gl
.p_glRasterPos4fv( v
);
2092 /***********************************************************************
2093 * glRasterPos4i (OPENGL32.@)
2095 void WINAPI
wine_glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
) {
2096 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2097 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2098 funcs
->gl
.p_glRasterPos4i( x
, y
, z
, w
);
2101 /***********************************************************************
2102 * glRasterPos4iv (OPENGL32.@)
2104 void WINAPI
wine_glRasterPos4iv( const GLint
* v
) {
2105 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2106 TRACE("(%p)\n", v
);
2107 funcs
->gl
.p_glRasterPos4iv( v
);
2110 /***********************************************************************
2111 * glRasterPos4s (OPENGL32.@)
2113 void WINAPI
wine_glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
2114 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2115 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2116 funcs
->gl
.p_glRasterPos4s( x
, y
, z
, w
);
2119 /***********************************************************************
2120 * glRasterPos4sv (OPENGL32.@)
2122 void WINAPI
wine_glRasterPos4sv( const GLshort
* v
) {
2123 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2124 TRACE("(%p)\n", v
);
2125 funcs
->gl
.p_glRasterPos4sv( v
);
2128 /***********************************************************************
2129 * glReadBuffer (OPENGL32.@)
2131 void WINAPI
wine_glReadBuffer( GLenum mode
) {
2132 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2133 TRACE("(%d)\n", mode
);
2134 funcs
->gl
.p_glReadBuffer( mode
);
2137 /***********************************************************************
2138 * glReadPixels (OPENGL32.@)
2140 void WINAPI
wine_glReadPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2141 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2142 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, pixels
);
2143 funcs
->gl
.p_glReadPixels( x
, y
, width
, height
, format
, type
, pixels
);
2146 /***********************************************************************
2147 * glRectd (OPENGL32.@)
2149 void WINAPI
wine_glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
) {
2150 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2151 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
2152 funcs
->gl
.p_glRectd( x1
, y1
, x2
, y2
);
2155 /***********************************************************************
2156 * glRectdv (OPENGL32.@)
2158 void WINAPI
wine_glRectdv( const GLdouble
* v1
, const GLdouble
* v2
) {
2159 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2160 TRACE("(%p, %p)\n", v1
, v2
);
2161 funcs
->gl
.p_glRectdv( v1
, v2
);
2164 /***********************************************************************
2165 * glRectf (OPENGL32.@)
2167 void WINAPI
wine_glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
) {
2168 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2169 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
2170 funcs
->gl
.p_glRectf( x1
, y1
, x2
, y2
);
2173 /***********************************************************************
2174 * glRectfv (OPENGL32.@)
2176 void WINAPI
wine_glRectfv( const GLfloat
* v1
, const GLfloat
* v2
) {
2177 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2178 TRACE("(%p, %p)\n", v1
, v2
);
2179 funcs
->gl
.p_glRectfv( v1
, v2
);
2182 /***********************************************************************
2183 * glRecti (OPENGL32.@)
2185 void WINAPI
wine_glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
) {
2186 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2187 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
2188 funcs
->gl
.p_glRecti( x1
, y1
, x2
, y2
);
2191 /***********************************************************************
2192 * glRectiv (OPENGL32.@)
2194 void WINAPI
wine_glRectiv( const GLint
* v1
, const GLint
* v2
) {
2195 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2196 TRACE("(%p, %p)\n", v1
, v2
);
2197 funcs
->gl
.p_glRectiv( v1
, v2
);
2200 /***********************************************************************
2201 * glRects (OPENGL32.@)
2203 void WINAPI
wine_glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
) {
2204 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2205 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
2206 funcs
->gl
.p_glRects( x1
, y1
, x2
, y2
);
2209 /***********************************************************************
2210 * glRectsv (OPENGL32.@)
2212 void WINAPI
wine_glRectsv( const GLshort
* v1
, const GLshort
* v2
) {
2213 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2214 TRACE("(%p, %p)\n", v1
, v2
);
2215 funcs
->gl
.p_glRectsv( v1
, v2
);
2218 /***********************************************************************
2219 * glRenderMode (OPENGL32.@)
2221 GLint WINAPI
wine_glRenderMode( GLenum mode
) {
2222 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2223 TRACE("(%d)\n", mode
);
2224 return funcs
->gl
.p_glRenderMode( mode
);
2227 /***********************************************************************
2228 * glRotated (OPENGL32.@)
2230 void WINAPI
wine_glRotated( GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) {
2231 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2232 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
2233 funcs
->gl
.p_glRotated( angle
, x
, y
, z
);
2236 /***********************************************************************
2237 * glRotatef (OPENGL32.@)
2239 void WINAPI
wine_glRotatef( GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) {
2240 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2241 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
2242 funcs
->gl
.p_glRotatef( angle
, x
, y
, z
);
2245 /***********************************************************************
2246 * glScaled (OPENGL32.@)
2248 void WINAPI
wine_glScaled( GLdouble x
, GLdouble y
, GLdouble z
) {
2249 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2250 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2251 funcs
->gl
.p_glScaled( x
, y
, z
);
2254 /***********************************************************************
2255 * glScalef (OPENGL32.@)
2257 void WINAPI
wine_glScalef( GLfloat x
, GLfloat y
, GLfloat z
) {
2258 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2259 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2260 funcs
->gl
.p_glScalef( x
, y
, z
);
2263 /***********************************************************************
2264 * glScissor (OPENGL32.@)
2266 void WINAPI
wine_glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
2267 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2268 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
2269 funcs
->gl
.p_glScissor( x
, y
, width
, height
);
2272 /***********************************************************************
2273 * glSelectBuffer (OPENGL32.@)
2275 void WINAPI
wine_glSelectBuffer( GLsizei size
, GLuint
* buffer
) {
2276 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2277 TRACE("(%d, %p)\n", size
, buffer
);
2278 funcs
->gl
.p_glSelectBuffer( size
, buffer
);
2281 /***********************************************************************
2282 * glShadeModel (OPENGL32.@)
2284 void WINAPI
wine_glShadeModel( GLenum mode
) {
2285 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2286 TRACE("(%d)\n", mode
);
2287 funcs
->gl
.p_glShadeModel( mode
);
2290 /***********************************************************************
2291 * glStencilFunc (OPENGL32.@)
2293 void WINAPI
wine_glStencilFunc( GLenum func
, GLint ref
, GLuint mask
) {
2294 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2295 TRACE("(%d, %d, %d)\n", func
, ref
, mask
);
2296 funcs
->gl
.p_glStencilFunc( func
, ref
, mask
);
2299 /***********************************************************************
2300 * glStencilMask (OPENGL32.@)
2302 void WINAPI
wine_glStencilMask( GLuint mask
) {
2303 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2304 TRACE("(%d)\n", mask
);
2305 funcs
->gl
.p_glStencilMask( mask
);
2308 /***********************************************************************
2309 * glStencilOp (OPENGL32.@)
2311 void WINAPI
wine_glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
) {
2312 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2313 TRACE("(%d, %d, %d)\n", fail
, zfail
, zpass
);
2314 funcs
->gl
.p_glStencilOp( fail
, zfail
, zpass
);
2317 /***********************************************************************
2318 * glTexCoord1d (OPENGL32.@)
2320 void WINAPI
wine_glTexCoord1d( GLdouble s
) {
2321 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2322 TRACE("(%f)\n", s
);
2323 funcs
->gl
.p_glTexCoord1d( s
);
2326 /***********************************************************************
2327 * glTexCoord1dv (OPENGL32.@)
2329 void WINAPI
wine_glTexCoord1dv( const GLdouble
* v
) {
2330 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2331 TRACE("(%p)\n", v
);
2332 funcs
->gl
.p_glTexCoord1dv( v
);
2335 /***********************************************************************
2336 * glTexCoord1f (OPENGL32.@)
2338 void WINAPI
wine_glTexCoord1f( GLfloat s
) {
2339 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2340 TRACE("(%f)\n", s
);
2341 funcs
->gl
.p_glTexCoord1f( s
);
2344 /***********************************************************************
2345 * glTexCoord1fv (OPENGL32.@)
2347 void WINAPI
wine_glTexCoord1fv( const GLfloat
* v
) {
2348 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2349 TRACE("(%p)\n", v
);
2350 funcs
->gl
.p_glTexCoord1fv( v
);
2353 /***********************************************************************
2354 * glTexCoord1i (OPENGL32.@)
2356 void WINAPI
wine_glTexCoord1i( GLint s
) {
2357 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2358 TRACE("(%d)\n", s
);
2359 funcs
->gl
.p_glTexCoord1i( s
);
2362 /***********************************************************************
2363 * glTexCoord1iv (OPENGL32.@)
2365 void WINAPI
wine_glTexCoord1iv( const GLint
* v
) {
2366 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2367 TRACE("(%p)\n", v
);
2368 funcs
->gl
.p_glTexCoord1iv( v
);
2371 /***********************************************************************
2372 * glTexCoord1s (OPENGL32.@)
2374 void WINAPI
wine_glTexCoord1s( GLshort s
) {
2375 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2376 TRACE("(%d)\n", s
);
2377 funcs
->gl
.p_glTexCoord1s( s
);
2380 /***********************************************************************
2381 * glTexCoord1sv (OPENGL32.@)
2383 void WINAPI
wine_glTexCoord1sv( const GLshort
* v
) {
2384 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2385 TRACE("(%p)\n", v
);
2386 funcs
->gl
.p_glTexCoord1sv( v
);
2389 /***********************************************************************
2390 * glTexCoord2d (OPENGL32.@)
2392 void WINAPI
wine_glTexCoord2d( GLdouble s
, GLdouble t
) {
2393 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2394 TRACE("(%f, %f)\n", s
, t
);
2395 funcs
->gl
.p_glTexCoord2d( s
, t
);
2398 /***********************************************************************
2399 * glTexCoord2dv (OPENGL32.@)
2401 void WINAPI
wine_glTexCoord2dv( const GLdouble
* v
) {
2402 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2403 TRACE("(%p)\n", v
);
2404 funcs
->gl
.p_glTexCoord2dv( v
);
2407 /***********************************************************************
2408 * glTexCoord2f (OPENGL32.@)
2410 void WINAPI
wine_glTexCoord2f( GLfloat s
, GLfloat t
) {
2411 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2412 TRACE("(%f, %f)\n", s
, t
);
2413 funcs
->gl
.p_glTexCoord2f( s
, t
);
2416 /***********************************************************************
2417 * glTexCoord2fv (OPENGL32.@)
2419 void WINAPI
wine_glTexCoord2fv( const GLfloat
* v
) {
2420 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2421 TRACE("(%p)\n", v
);
2422 funcs
->gl
.p_glTexCoord2fv( v
);
2425 /***********************************************************************
2426 * glTexCoord2i (OPENGL32.@)
2428 void WINAPI
wine_glTexCoord2i( GLint s
, GLint t
) {
2429 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2430 TRACE("(%d, %d)\n", s
, t
);
2431 funcs
->gl
.p_glTexCoord2i( s
, t
);
2434 /***********************************************************************
2435 * glTexCoord2iv (OPENGL32.@)
2437 void WINAPI
wine_glTexCoord2iv( const GLint
* v
) {
2438 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2439 TRACE("(%p)\n", v
);
2440 funcs
->gl
.p_glTexCoord2iv( v
);
2443 /***********************************************************************
2444 * glTexCoord2s (OPENGL32.@)
2446 void WINAPI
wine_glTexCoord2s( GLshort s
, GLshort t
) {
2447 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2448 TRACE("(%d, %d)\n", s
, t
);
2449 funcs
->gl
.p_glTexCoord2s( s
, t
);
2452 /***********************************************************************
2453 * glTexCoord2sv (OPENGL32.@)
2455 void WINAPI
wine_glTexCoord2sv( const GLshort
* v
) {
2456 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2457 TRACE("(%p)\n", v
);
2458 funcs
->gl
.p_glTexCoord2sv( v
);
2461 /***********************************************************************
2462 * glTexCoord3d (OPENGL32.@)
2464 void WINAPI
wine_glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
) {
2465 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2466 TRACE("(%f, %f, %f)\n", s
, t
, r
);
2467 funcs
->gl
.p_glTexCoord3d( s
, t
, r
);
2470 /***********************************************************************
2471 * glTexCoord3dv (OPENGL32.@)
2473 void WINAPI
wine_glTexCoord3dv( const GLdouble
* v
) {
2474 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2475 TRACE("(%p)\n", v
);
2476 funcs
->gl
.p_glTexCoord3dv( v
);
2479 /***********************************************************************
2480 * glTexCoord3f (OPENGL32.@)
2482 void WINAPI
wine_glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
) {
2483 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2484 TRACE("(%f, %f, %f)\n", s
, t
, r
);
2485 funcs
->gl
.p_glTexCoord3f( s
, t
, r
);
2488 /***********************************************************************
2489 * glTexCoord3fv (OPENGL32.@)
2491 void WINAPI
wine_glTexCoord3fv( const GLfloat
* v
) {
2492 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2493 TRACE("(%p)\n", v
);
2494 funcs
->gl
.p_glTexCoord3fv( v
);
2497 /***********************************************************************
2498 * glTexCoord3i (OPENGL32.@)
2500 void WINAPI
wine_glTexCoord3i( GLint s
, GLint t
, GLint r
) {
2501 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2502 TRACE("(%d, %d, %d)\n", s
, t
, r
);
2503 funcs
->gl
.p_glTexCoord3i( s
, t
, r
);
2506 /***********************************************************************
2507 * glTexCoord3iv (OPENGL32.@)
2509 void WINAPI
wine_glTexCoord3iv( const GLint
* v
) {
2510 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2511 TRACE("(%p)\n", v
);
2512 funcs
->gl
.p_glTexCoord3iv( v
);
2515 /***********************************************************************
2516 * glTexCoord3s (OPENGL32.@)
2518 void WINAPI
wine_glTexCoord3s( GLshort s
, GLshort t
, GLshort r
) {
2519 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2520 TRACE("(%d, %d, %d)\n", s
, t
, r
);
2521 funcs
->gl
.p_glTexCoord3s( s
, t
, r
);
2524 /***********************************************************************
2525 * glTexCoord3sv (OPENGL32.@)
2527 void WINAPI
wine_glTexCoord3sv( const GLshort
* v
) {
2528 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2529 TRACE("(%p)\n", v
);
2530 funcs
->gl
.p_glTexCoord3sv( v
);
2533 /***********************************************************************
2534 * glTexCoord4d (OPENGL32.@)
2536 void WINAPI
wine_glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
2537 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2538 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
2539 funcs
->gl
.p_glTexCoord4d( s
, t
, r
, q
);
2542 /***********************************************************************
2543 * glTexCoord4dv (OPENGL32.@)
2545 void WINAPI
wine_glTexCoord4dv( const GLdouble
* v
) {
2546 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2547 TRACE("(%p)\n", v
);
2548 funcs
->gl
.p_glTexCoord4dv( v
);
2551 /***********************************************************************
2552 * glTexCoord4f (OPENGL32.@)
2554 void WINAPI
wine_glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
2555 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2556 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
2557 funcs
->gl
.p_glTexCoord4f( s
, t
, r
, q
);
2560 /***********************************************************************
2561 * glTexCoord4fv (OPENGL32.@)
2563 void WINAPI
wine_glTexCoord4fv( const GLfloat
* v
) {
2564 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2565 TRACE("(%p)\n", v
);
2566 funcs
->gl
.p_glTexCoord4fv( v
);
2569 /***********************************************************************
2570 * glTexCoord4i (OPENGL32.@)
2572 void WINAPI
wine_glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
) {
2573 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2574 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
2575 funcs
->gl
.p_glTexCoord4i( s
, t
, r
, q
);
2578 /***********************************************************************
2579 * glTexCoord4iv (OPENGL32.@)
2581 void WINAPI
wine_glTexCoord4iv( const GLint
* v
) {
2582 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2583 TRACE("(%p)\n", v
);
2584 funcs
->gl
.p_glTexCoord4iv( v
);
2587 /***********************************************************************
2588 * glTexCoord4s (OPENGL32.@)
2590 void WINAPI
wine_glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
2591 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2592 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
2593 funcs
->gl
.p_glTexCoord4s( s
, t
, r
, q
);
2596 /***********************************************************************
2597 * glTexCoord4sv (OPENGL32.@)
2599 void WINAPI
wine_glTexCoord4sv( const GLshort
* v
) {
2600 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2601 TRACE("(%p)\n", v
);
2602 funcs
->gl
.p_glTexCoord4sv( v
);
2605 /***********************************************************************
2606 * glTexCoordPointer (OPENGL32.@)
2608 void WINAPI
wine_glTexCoordPointer( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
2609 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2610 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
2611 funcs
->gl
.p_glTexCoordPointer( size
, type
, stride
, pointer
);
2614 /***********************************************************************
2615 * glTexEnvf (OPENGL32.@)
2617 void WINAPI
wine_glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
) {
2618 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2619 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
2620 funcs
->gl
.p_glTexEnvf( target
, pname
, param
);
2623 /***********************************************************************
2624 * glTexEnvfv (OPENGL32.@)
2626 void WINAPI
wine_glTexEnvfv( GLenum target
, GLenum pname
, const GLfloat
* params
) {
2627 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2628 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2629 funcs
->gl
.p_glTexEnvfv( target
, pname
, params
);
2632 /***********************************************************************
2633 * glTexEnvi (OPENGL32.@)
2635 void WINAPI
wine_glTexEnvi( GLenum target
, GLenum pname
, GLint param
) {
2636 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2637 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
2638 funcs
->gl
.p_glTexEnvi( target
, pname
, param
);
2641 /***********************************************************************
2642 * glTexEnviv (OPENGL32.@)
2644 void WINAPI
wine_glTexEnviv( GLenum target
, GLenum pname
, const GLint
* params
) {
2645 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2646 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2647 funcs
->gl
.p_glTexEnviv( target
, pname
, params
);
2650 /***********************************************************************
2651 * glTexGend (OPENGL32.@)
2653 void WINAPI
wine_glTexGend( GLenum coord
, GLenum pname
, GLdouble param
) {
2654 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2655 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
2656 funcs
->gl
.p_glTexGend( coord
, pname
, param
);
2659 /***********************************************************************
2660 * glTexGendv (OPENGL32.@)
2662 void WINAPI
wine_glTexGendv( GLenum coord
, GLenum pname
, const GLdouble
* params
) {
2663 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2664 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2665 funcs
->gl
.p_glTexGendv( coord
, pname
, params
);
2668 /***********************************************************************
2669 * glTexGenf (OPENGL32.@)
2671 void WINAPI
wine_glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
) {
2672 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2673 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
2674 funcs
->gl
.p_glTexGenf( coord
, pname
, param
);
2677 /***********************************************************************
2678 * glTexGenfv (OPENGL32.@)
2680 void WINAPI
wine_glTexGenfv( GLenum coord
, GLenum pname
, const GLfloat
* params
) {
2681 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2682 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2683 funcs
->gl
.p_glTexGenfv( coord
, pname
, params
);
2686 /***********************************************************************
2687 * glTexGeni (OPENGL32.@)
2689 void WINAPI
wine_glTexGeni( GLenum coord
, GLenum pname
, GLint param
) {
2690 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2691 TRACE("(%d, %d, %d)\n", coord
, pname
, param
);
2692 funcs
->gl
.p_glTexGeni( coord
, pname
, param
);
2695 /***********************************************************************
2696 * glTexGeniv (OPENGL32.@)
2698 void WINAPI
wine_glTexGeniv( GLenum coord
, GLenum pname
, const GLint
* params
) {
2699 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2700 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2701 funcs
->gl
.p_glTexGeniv( coord
, pname
, params
);
2704 /***********************************************************************
2705 * glTexImage1D (OPENGL32.@)
2707 void WINAPI
wine_glTexImage1D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
2708 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2709 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2710 funcs
->gl
.p_glTexImage1D( target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2713 /***********************************************************************
2714 * glTexImage2D (OPENGL32.@)
2716 void WINAPI
wine_glTexImage2D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
2717 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2718 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
2719 funcs
->gl
.p_glTexImage2D( target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
2722 /***********************************************************************
2723 * glTexParameterf (OPENGL32.@)
2725 void WINAPI
wine_glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
) {
2726 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2727 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
2728 funcs
->gl
.p_glTexParameterf( target
, pname
, param
);
2731 /***********************************************************************
2732 * glTexParameterfv (OPENGL32.@)
2734 void WINAPI
wine_glTexParameterfv( GLenum target
, GLenum pname
, const GLfloat
* params
) {
2735 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2736 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2737 funcs
->gl
.p_glTexParameterfv( target
, pname
, params
);
2740 /***********************************************************************
2741 * glTexParameteri (OPENGL32.@)
2743 void WINAPI
wine_glTexParameteri( GLenum target
, GLenum pname
, GLint param
) {
2744 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2745 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
2746 funcs
->gl
.p_glTexParameteri( target
, pname
, param
);
2749 /***********************************************************************
2750 * glTexParameteriv (OPENGL32.@)
2752 void WINAPI
wine_glTexParameteriv( GLenum target
, GLenum pname
, const GLint
* params
) {
2753 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2754 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2755 funcs
->gl
.p_glTexParameteriv( target
, pname
, params
);
2758 /***********************************************************************
2759 * glTexSubImage1D (OPENGL32.@)
2761 void WINAPI
wine_glTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
2762 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2763 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
2764 funcs
->gl
.p_glTexSubImage1D( target
, level
, xoffset
, width
, format
, type
, pixels
);
2767 /***********************************************************************
2768 * glTexSubImage2D (OPENGL32.@)
2770 void WINAPI
wine_glTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
) {
2771 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2772 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
2773 funcs
->gl
.p_glTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
2776 /***********************************************************************
2777 * glTranslated (OPENGL32.@)
2779 void WINAPI
wine_glTranslated( GLdouble x
, GLdouble y
, GLdouble z
) {
2780 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2781 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2782 funcs
->gl
.p_glTranslated( x
, y
, z
);
2785 /***********************************************************************
2786 * glTranslatef (OPENGL32.@)
2788 void WINAPI
wine_glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
) {
2789 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2790 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2791 funcs
->gl
.p_glTranslatef( x
, y
, z
);
2794 /***********************************************************************
2795 * glVertex2d (OPENGL32.@)
2797 void WINAPI
wine_glVertex2d( GLdouble x
, GLdouble y
) {
2798 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2799 TRACE("(%f, %f)\n", x
, y
);
2800 funcs
->gl
.p_glVertex2d( x
, y
);
2803 /***********************************************************************
2804 * glVertex2dv (OPENGL32.@)
2806 void WINAPI
wine_glVertex2dv( const GLdouble
* v
) {
2807 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2808 TRACE("(%p)\n", v
);
2809 funcs
->gl
.p_glVertex2dv( v
);
2812 /***********************************************************************
2813 * glVertex2f (OPENGL32.@)
2815 void WINAPI
wine_glVertex2f( GLfloat x
, GLfloat y
) {
2816 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2817 TRACE("(%f, %f)\n", x
, y
);
2818 funcs
->gl
.p_glVertex2f( x
, y
);
2821 /***********************************************************************
2822 * glVertex2fv (OPENGL32.@)
2824 void WINAPI
wine_glVertex2fv( const GLfloat
* v
) {
2825 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2826 TRACE("(%p)\n", v
);
2827 funcs
->gl
.p_glVertex2fv( v
);
2830 /***********************************************************************
2831 * glVertex2i (OPENGL32.@)
2833 void WINAPI
wine_glVertex2i( GLint x
, GLint y
) {
2834 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2835 TRACE("(%d, %d)\n", x
, y
);
2836 funcs
->gl
.p_glVertex2i( x
, y
);
2839 /***********************************************************************
2840 * glVertex2iv (OPENGL32.@)
2842 void WINAPI
wine_glVertex2iv( const GLint
* v
) {
2843 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2844 TRACE("(%p)\n", v
);
2845 funcs
->gl
.p_glVertex2iv( v
);
2848 /***********************************************************************
2849 * glVertex2s (OPENGL32.@)
2851 void WINAPI
wine_glVertex2s( GLshort x
, GLshort y
) {
2852 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2853 TRACE("(%d, %d)\n", x
, y
);
2854 funcs
->gl
.p_glVertex2s( x
, y
);
2857 /***********************************************************************
2858 * glVertex2sv (OPENGL32.@)
2860 void WINAPI
wine_glVertex2sv( const GLshort
* v
) {
2861 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2862 TRACE("(%p)\n", v
);
2863 funcs
->gl
.p_glVertex2sv( v
);
2866 /***********************************************************************
2867 * glVertex3d (OPENGL32.@)
2869 void WINAPI
wine_glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
) {
2870 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2871 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2872 funcs
->gl
.p_glVertex3d( x
, y
, z
);
2875 /***********************************************************************
2876 * glVertex3dv (OPENGL32.@)
2878 void WINAPI
wine_glVertex3dv( const GLdouble
* v
) {
2879 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2880 TRACE("(%p)\n", v
);
2881 funcs
->gl
.p_glVertex3dv( v
);
2884 /***********************************************************************
2885 * glVertex3f (OPENGL32.@)
2887 void WINAPI
wine_glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
) {
2888 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2889 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2890 funcs
->gl
.p_glVertex3f( x
, y
, z
);
2893 /***********************************************************************
2894 * glVertex3fv (OPENGL32.@)
2896 void WINAPI
wine_glVertex3fv( const GLfloat
* v
) {
2897 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2898 TRACE("(%p)\n", v
);
2899 funcs
->gl
.p_glVertex3fv( v
);
2902 /***********************************************************************
2903 * glVertex3i (OPENGL32.@)
2905 void WINAPI
wine_glVertex3i( GLint x
, GLint y
, GLint z
) {
2906 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2907 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2908 funcs
->gl
.p_glVertex3i( x
, y
, z
);
2911 /***********************************************************************
2912 * glVertex3iv (OPENGL32.@)
2914 void WINAPI
wine_glVertex3iv( const GLint
* v
) {
2915 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2916 TRACE("(%p)\n", v
);
2917 funcs
->gl
.p_glVertex3iv( v
);
2920 /***********************************************************************
2921 * glVertex3s (OPENGL32.@)
2923 void WINAPI
wine_glVertex3s( GLshort x
, GLshort y
, GLshort z
) {
2924 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2925 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2926 funcs
->gl
.p_glVertex3s( x
, y
, z
);
2929 /***********************************************************************
2930 * glVertex3sv (OPENGL32.@)
2932 void WINAPI
wine_glVertex3sv( const GLshort
* v
) {
2933 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2934 TRACE("(%p)\n", v
);
2935 funcs
->gl
.p_glVertex3sv( v
);
2938 /***********************************************************************
2939 * glVertex4d (OPENGL32.@)
2941 void WINAPI
wine_glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
2942 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2943 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2944 funcs
->gl
.p_glVertex4d( x
, y
, z
, w
);
2947 /***********************************************************************
2948 * glVertex4dv (OPENGL32.@)
2950 void WINAPI
wine_glVertex4dv( const GLdouble
* v
) {
2951 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2952 TRACE("(%p)\n", v
);
2953 funcs
->gl
.p_glVertex4dv( v
);
2956 /***********************************************************************
2957 * glVertex4f (OPENGL32.@)
2959 void WINAPI
wine_glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
2960 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2961 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2962 funcs
->gl
.p_glVertex4f( x
, y
, z
, w
);
2965 /***********************************************************************
2966 * glVertex4fv (OPENGL32.@)
2968 void WINAPI
wine_glVertex4fv( const GLfloat
* v
) {
2969 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2970 TRACE("(%p)\n", v
);
2971 funcs
->gl
.p_glVertex4fv( v
);
2974 /***********************************************************************
2975 * glVertex4i (OPENGL32.@)
2977 void WINAPI
wine_glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
) {
2978 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2979 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2980 funcs
->gl
.p_glVertex4i( x
, y
, z
, w
);
2983 /***********************************************************************
2984 * glVertex4iv (OPENGL32.@)
2986 void WINAPI
wine_glVertex4iv( const GLint
* v
) {
2987 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2988 TRACE("(%p)\n", v
);
2989 funcs
->gl
.p_glVertex4iv( v
);
2992 /***********************************************************************
2993 * glVertex4s (OPENGL32.@)
2995 void WINAPI
wine_glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
2996 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
2997 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2998 funcs
->gl
.p_glVertex4s( x
, y
, z
, w
);
3001 /***********************************************************************
3002 * glVertex4sv (OPENGL32.@)
3004 void WINAPI
wine_glVertex4sv( const GLshort
* v
) {
3005 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3006 TRACE("(%p)\n", v
);
3007 funcs
->gl
.p_glVertex4sv( v
);
3010 /***********************************************************************
3011 * glVertexPointer (OPENGL32.@)
3013 void WINAPI
wine_glVertexPointer( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) {
3014 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3015 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
3016 funcs
->gl
.p_glVertexPointer( size
, type
, stride
, pointer
);
3019 /***********************************************************************
3020 * glViewport (OPENGL32.@)
3022 void WINAPI
wine_glViewport( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
3023 const struct opengl_funcs
*funcs
= NtCurrentTeb()->glTable
;
3024 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
3025 funcs
->gl
.p_glViewport( x
, y
, width
, height
);
3027 static BOOL
null_wglCopyContext( struct wgl_context
* src
, struct wgl_context
* dst
, UINT mask
) { return 0; }
3028 static struct wgl_context
* null_wglCreateContext( HDC hdc
) { return 0; }
3029 static void null_wglDeleteContext( struct wgl_context
* context
) { }
3030 static INT
null_wglGetPixelFormat( HDC hdc
) { return 0; }
3031 static PROC
null_wglGetProcAddress( LPCSTR name
) { return 0; }
3032 static BOOL
null_wglMakeCurrent( HDC hdc
, struct wgl_context
* context
) { return 0; }
3033 static BOOL
null_wglShareLists( struct wgl_context
* org
, struct wgl_context
* dst
) { return 0; }
3034 static void null_glAccum( GLenum op
, GLfloat value
) { }
3035 static void null_glAlphaFunc( GLenum func
, GLfloat ref
) { }
3036 static GLboolean
null_glAreTexturesResident( GLsizei n
, const GLuint
* textures
, GLboolean
* residences
) { return 0; }
3037 static void null_glArrayElement( GLint i
) { }
3038 static void null_glBegin( GLenum mode
) { }
3039 static void null_glBindTexture( GLenum target
, GLuint texture
) { }
3040 static void null_glBitmap( GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, const GLubyte
* bitmap
) { }
3041 static void null_glBlendFunc( GLenum sfactor
, GLenum dfactor
) { }
3042 static void null_glCallList( GLuint list
) { }
3043 static void null_glCallLists( GLsizei n
, GLenum type
, const GLvoid
* lists
) { }
3044 static void null_glClear( GLbitfield mask
) { }
3045 static void null_glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) { }
3046 static void null_glClearColor( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) { }
3047 static void null_glClearDepth( GLdouble depth
) { }
3048 static void null_glClearIndex( GLfloat c
) { }
3049 static void null_glClearStencil( GLint s
) { }
3050 static void null_glClipPlane( GLenum plane
, const GLdouble
* equation
) { }
3051 static void null_glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) { }
3052 static void null_glColor3bv( const GLbyte
* v
) { }
3053 static void null_glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) { }
3054 static void null_glColor3dv( const GLdouble
* v
) { }
3055 static void null_glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) { }
3056 static void null_glColor3fv( const GLfloat
* v
) { }
3057 static void null_glColor3i( GLint red
, GLint green
, GLint blue
) { }
3058 static void null_glColor3iv( const GLint
* v
) { }
3059 static void null_glColor3s( GLshort red
, GLshort green
, GLshort blue
) { }
3060 static void null_glColor3sv( const GLshort
* v
) { }
3061 static void null_glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) { }
3062 static void null_glColor3ubv( const GLubyte
* v
) { }
3063 static void null_glColor3ui( GLuint red
, GLuint green
, GLuint blue
) { }
3064 static void null_glColor3uiv( const GLuint
* v
) { }
3065 static void null_glColor3us( GLushort red
, GLushort green
, GLushort blue
) { }
3066 static void null_glColor3usv( const GLushort
* v
) { }
3067 static void null_glColor4b( GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
) { }
3068 static void null_glColor4bv( const GLbyte
* v
) { }
3069 static void null_glColor4d( GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
) { }
3070 static void null_glColor4dv( const GLdouble
* v
) { }
3071 static void null_glColor4f( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) { }
3072 static void null_glColor4fv( const GLfloat
* v
) { }
3073 static void null_glColor4i( GLint red
, GLint green
, GLint blue
, GLint alpha
) { }
3074 static void null_glColor4iv( const GLint
* v
) { }
3075 static void null_glColor4s( GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
) { }
3076 static void null_glColor4sv( const GLshort
* v
) { }
3077 static void null_glColor4ub( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
) { }
3078 static void null_glColor4ubv( const GLubyte
* v
) { }
3079 static void null_glColor4ui( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) { }
3080 static void null_glColor4uiv( const GLuint
* v
) { }
3081 static void null_glColor4us( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
) { }
3082 static void null_glColor4usv( const GLushort
* v
) { }
3083 static void null_glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) { }
3084 static void null_glColorMaterial( GLenum face
, GLenum mode
) { }
3085 static void null_glColorPointer( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) { }
3086 static void null_glCopyPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
) { }
3087 static void null_glCopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) { }
3088 static void null_glCopyTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) { }
3089 static void null_glCopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) { }
3090 static void null_glCopyTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) { }
3091 static void null_glCullFace( GLenum mode
) { }
3092 static void null_glDeleteLists( GLuint list
, GLsizei range
) { }
3093 static void null_glDeleteTextures( GLsizei n
, const GLuint
* textures
) { }
3094 static void null_glDepthFunc( GLenum func
) { }
3095 static void null_glDepthMask( GLboolean flag
) { }
3096 static void null_glDepthRange( GLdouble nearParam
, GLdouble farParam
) { }
3097 static void null_glDisable( GLenum cap
) { }
3098 static void null_glDisableClientState( GLenum array
) { }
3099 static void null_glDrawArrays( GLenum mode
, GLint first
, GLsizei count
) { }
3100 static void null_glDrawBuffer( GLenum mode
) { }
3101 static void null_glDrawElements( GLenum mode
, GLsizei count
, GLenum type
, const GLvoid
* indices
) { }
3102 static void null_glDrawPixels( GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
) { }
3103 static void null_glEdgeFlag( GLboolean flag
) { }
3104 static void null_glEdgeFlagPointer( GLsizei stride
, const GLvoid
* pointer
) { }
3105 static void null_glEdgeFlagv( const GLboolean
* flag
) { }
3106 static void null_glEnable( GLenum cap
) { }
3107 static void null_glEnableClientState( GLenum array
) { }
3108 static void null_glEnd( void ) { }
3109 static void null_glEndList( void ) { }
3110 static void null_glEvalCoord1d( GLdouble u
) { }
3111 static void null_glEvalCoord1dv( const GLdouble
* u
) { }
3112 static void null_glEvalCoord1f( GLfloat u
) { }
3113 static void null_glEvalCoord1fv( const GLfloat
* u
) { }
3114 static void null_glEvalCoord2d( GLdouble u
, GLdouble v
) { }
3115 static void null_glEvalCoord2dv( const GLdouble
* u
) { }
3116 static void null_glEvalCoord2f( GLfloat u
, GLfloat v
) { }
3117 static void null_glEvalCoord2fv( const GLfloat
* u
) { }
3118 static void null_glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
) { }
3119 static void null_glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
) { }
3120 static void null_glEvalPoint1( GLint i
) { }
3121 static void null_glEvalPoint2( GLint i
, GLint j
) { }
3122 static void null_glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
* buffer
) { }
3123 static void null_glFinish( void ) { }
3124 static void null_glFlush( void ) { }
3125 static void null_glFogf( GLenum pname
, GLfloat param
) { }
3126 static void null_glFogfv( GLenum pname
, const GLfloat
* params
) { }
3127 static void null_glFogi( GLenum pname
, GLint param
) { }
3128 static void null_glFogiv( GLenum pname
, const GLint
* params
) { }
3129 static void null_glFrontFace( GLenum mode
) { }
3130 static void null_glFrustum( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) { }
3131 static GLuint
null_glGenLists( GLsizei range
) { return 0; }
3132 static void null_glGenTextures( GLsizei n
, GLuint
* textures
) { }
3133 static void null_glGetBooleanv( GLenum pname
, GLboolean
* params
) { }
3134 static void null_glGetClipPlane( GLenum plane
, GLdouble
* equation
) { }
3135 static void null_glGetDoublev( GLenum pname
, GLdouble
* params
) { }
3136 static GLenum
null_glGetError( void ) { return GL_INVALID_OPERATION
; }
3137 static void null_glGetFloatv( GLenum pname
, GLfloat
* params
) { }
3138 static void null_glGetIntegerv( GLenum pname
, GLint
* params
) { }
3139 static void null_glGetLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) { }
3140 static void null_glGetLightiv( GLenum light
, GLenum pname
, GLint
* params
) { }
3141 static void null_glGetMapdv( GLenum target
, GLenum query
, GLdouble
* v
) { }
3142 static void null_glGetMapfv( GLenum target
, GLenum query
, GLfloat
* v
) { }
3143 static void null_glGetMapiv( GLenum target
, GLenum query
, GLint
* v
) { }
3144 static void null_glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) { }
3145 static void null_glGetMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) { }
3146 static void null_glGetPixelMapfv( GLenum map
, GLfloat
* values
) { }
3147 static void null_glGetPixelMapuiv( GLenum map
, GLuint
* values
) { }
3148 static void null_glGetPixelMapusv( GLenum map
, GLushort
* values
) { }
3149 static void null_glGetPointerv( GLenum pname
, GLvoid
** params
) { }
3150 static void null_glGetPolygonStipple( GLubyte
* mask
) { }
3151 static const GLubyte
* null_glGetString( GLenum name
) { return 0; }
3152 static void null_glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) { }
3153 static void null_glGetTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) { }
3154 static void null_glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) { }
3155 static void null_glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) { }
3156 static void null_glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) { }
3157 static void null_glGetTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) { }
3158 static void null_glGetTexLevelParameterfv( GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) { }
3159 static void null_glGetTexLevelParameteriv( GLenum target
, GLint level
, GLenum pname
, GLint
* params
) { }
3160 static void null_glGetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) { }
3161 static void null_glGetTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) { }
3162 static void null_glHint( GLenum target
, GLenum mode
) { }
3163 static void null_glIndexMask( GLuint mask
) { }
3164 static void null_glIndexPointer( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) { }
3165 static void null_glIndexd( GLdouble c
) { }
3166 static void null_glIndexdv( const GLdouble
* c
) { }
3167 static void null_glIndexf( GLfloat c
) { }
3168 static void null_glIndexfv( const GLfloat
* c
) { }
3169 static void null_glIndexi( GLint c
) { }
3170 static void null_glIndexiv( const GLint
* c
) { }
3171 static void null_glIndexs( GLshort c
) { }
3172 static void null_glIndexsv( const GLshort
* c
) { }
3173 static void null_glIndexub( GLubyte c
) { }
3174 static void null_glIndexubv( const GLubyte
* c
) { }
3175 static void null_glInitNames( void ) { }
3176 static void null_glInterleavedArrays( GLenum format
, GLsizei stride
, const GLvoid
* pointer
) { }
3177 static GLboolean
null_glIsEnabled( GLenum cap
) { return 0; }
3178 static GLboolean
null_glIsList( GLuint list
) { return 0; }
3179 static GLboolean
null_glIsTexture( GLuint texture
) { return 0; }
3180 static void null_glLightModelf( GLenum pname
, GLfloat param
) { }
3181 static void null_glLightModelfv( GLenum pname
, const GLfloat
* params
) { }
3182 static void null_glLightModeli( GLenum pname
, GLint param
) { }
3183 static void null_glLightModeliv( GLenum pname
, const GLint
* params
) { }
3184 static void null_glLightf( GLenum light
, GLenum pname
, GLfloat param
) { }
3185 static void null_glLightfv( GLenum light
, GLenum pname
, const GLfloat
* params
) { }
3186 static void null_glLighti( GLenum light
, GLenum pname
, GLint param
) { }
3187 static void null_glLightiv( GLenum light
, GLenum pname
, const GLint
* params
) { }
3188 static void null_glLineStipple( GLint factor
, GLushort pattern
) { }
3189 static void null_glLineWidth( GLfloat width
) { }
3190 static void null_glListBase( GLuint base
) { }
3191 static void null_glLoadIdentity( void ) { }
3192 static void null_glLoadMatrixd( const GLdouble
* m
) { }
3193 static void null_glLoadMatrixf( const GLfloat
* m
) { }
3194 static void null_glLoadName( GLuint name
) { }
3195 static void null_glLogicOp( GLenum opcode
) { }
3196 static void null_glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, const GLdouble
* points
) { }
3197 static void null_glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, const GLfloat
* points
) { }
3198 static void null_glMap2d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, const GLdouble
* points
) { }
3199 static void null_glMap2f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, const GLfloat
* points
) { }
3200 static void null_glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
) { }
3201 static void null_glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
) { }
3202 static void null_glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
) { }
3203 static void null_glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
) { }
3204 static void null_glMaterialf( GLenum face
, GLenum pname
, GLfloat param
) { }
3205 static void null_glMaterialfv( GLenum face
, GLenum pname
, const GLfloat
* params
) { }
3206 static void null_glMateriali( GLenum face
, GLenum pname
, GLint param
) { }
3207 static void null_glMaterialiv( GLenum face
, GLenum pname
, const GLint
* params
) { }
3208 static void null_glMatrixMode( GLenum mode
) { }
3209 static void null_glMultMatrixd( const GLdouble
* m
) { }
3210 static void null_glMultMatrixf( const GLfloat
* m
) { }
3211 static void null_glNewList( GLuint list
, GLenum mode
) { }
3212 static void null_glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
) { }
3213 static void null_glNormal3bv( const GLbyte
* v
) { }
3214 static void null_glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
) { }
3215 static void null_glNormal3dv( const GLdouble
* v
) { }
3216 static void null_glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
) { }
3217 static void null_glNormal3fv( const GLfloat
* v
) { }
3218 static void null_glNormal3i( GLint nx
, GLint ny
, GLint nz
) { }
3219 static void null_glNormal3iv( const GLint
* v
) { }
3220 static void null_glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
) { }
3221 static void null_glNormal3sv( const GLshort
* v
) { }
3222 static void null_glNormalPointer( GLenum type
, GLsizei stride
, const GLvoid
* pointer
) { }
3223 static void null_glOrtho( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) { }
3224 static void null_glPassThrough( GLfloat token
) { }
3225 static void null_glPixelMapfv( GLenum map
, GLint mapsize
, const GLfloat
* values
) { }
3226 static void null_glPixelMapuiv( GLenum map
, GLint mapsize
, const GLuint
* values
) { }
3227 static void null_glPixelMapusv( GLenum map
, GLint mapsize
, const GLushort
* values
) { }
3228 static void null_glPixelStoref( GLenum pname
, GLfloat param
) { }
3229 static void null_glPixelStorei( GLenum pname
, GLint param
) { }
3230 static void null_glPixelTransferf( GLenum pname
, GLfloat param
) { }
3231 static void null_glPixelTransferi( GLenum pname
, GLint param
) { }
3232 static void null_glPixelZoom( GLfloat xfactor
, GLfloat yfactor
) { }
3233 static void null_glPointSize( GLfloat size
) { }
3234 static void null_glPolygonMode( GLenum face
, GLenum mode
) { }
3235 static void null_glPolygonOffset( GLfloat factor
, GLfloat units
) { }
3236 static void null_glPolygonStipple( const GLubyte
* mask
) { }
3237 static void null_glPopAttrib( void ) { }
3238 static void null_glPopClientAttrib( void ) { }
3239 static void null_glPopMatrix( void ) { }
3240 static void null_glPopName( void ) { }
3241 static void null_glPrioritizeTextures( GLsizei n
, const GLuint
* textures
, const GLfloat
* priorities
) { }
3242 static void null_glPushAttrib( GLbitfield mask
) { }
3243 static void null_glPushClientAttrib( GLbitfield mask
) { }
3244 static void null_glPushMatrix( void ) { }
3245 static void null_glPushName( GLuint name
) { }
3246 static void null_glRasterPos2d( GLdouble x
, GLdouble y
) { }
3247 static void null_glRasterPos2dv( const GLdouble
* v
) { }
3248 static void null_glRasterPos2f( GLfloat x
, GLfloat y
) { }
3249 static void null_glRasterPos2fv( const GLfloat
* v
) { }
3250 static void null_glRasterPos2i( GLint x
, GLint y
) { }
3251 static void null_glRasterPos2iv( const GLint
* v
) { }
3252 static void null_glRasterPos2s( GLshort x
, GLshort y
) { }
3253 static void null_glRasterPos2sv( const GLshort
* v
) { }
3254 static void null_glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
) { }
3255 static void null_glRasterPos3dv( const GLdouble
* v
) { }
3256 static void null_glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
) { }
3257 static void null_glRasterPos3fv( const GLfloat
* v
) { }
3258 static void null_glRasterPos3i( GLint x
, GLint y
, GLint z
) { }
3259 static void null_glRasterPos3iv( const GLint
* v
) { }
3260 static void null_glRasterPos3s( GLshort x
, GLshort y
, GLshort z
) { }
3261 static void null_glRasterPos3sv( const GLshort
* v
) { }
3262 static void null_glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) { }
3263 static void null_glRasterPos4dv( const GLdouble
* v
) { }
3264 static void null_glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) { }
3265 static void null_glRasterPos4fv( const GLfloat
* v
) { }
3266 static void null_glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
) { }
3267 static void null_glRasterPos4iv( const GLint
* v
) { }
3268 static void null_glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) { }
3269 static void null_glRasterPos4sv( const GLshort
* v
) { }
3270 static void null_glReadBuffer( GLenum mode
) { }
3271 static void null_glReadPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) { }
3272 static void null_glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
) { }
3273 static void null_glRectdv( const GLdouble
* v1
, const GLdouble
* v2
) { }
3274 static void null_glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
) { }
3275 static void null_glRectfv( const GLfloat
* v1
, const GLfloat
* v2
) { }
3276 static void null_glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
) { }
3277 static void null_glRectiv( const GLint
* v1
, const GLint
* v2
) { }
3278 static void null_glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
) { }
3279 static void null_glRectsv( const GLshort
* v1
, const GLshort
* v2
) { }
3280 static GLint
null_glRenderMode( GLenum mode
) { return 0; }
3281 static void null_glRotated( GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) { }
3282 static void null_glRotatef( GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) { }
3283 static void null_glScaled( GLdouble x
, GLdouble y
, GLdouble z
) { }
3284 static void null_glScalef( GLfloat x
, GLfloat y
, GLfloat z
) { }
3285 static void null_glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
) { }
3286 static void null_glSelectBuffer( GLsizei size
, GLuint
* buffer
) { }
3287 static void null_glShadeModel( GLenum mode
) { }
3288 static void null_glStencilFunc( GLenum func
, GLint ref
, GLuint mask
) { }
3289 static void null_glStencilMask( GLuint mask
) { }
3290 static void null_glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
) { }
3291 static void null_glTexCoord1d( GLdouble s
) { }
3292 static void null_glTexCoord1dv( const GLdouble
* v
) { }
3293 static void null_glTexCoord1f( GLfloat s
) { }
3294 static void null_glTexCoord1fv( const GLfloat
* v
) { }
3295 static void null_glTexCoord1i( GLint s
) { }
3296 static void null_glTexCoord1iv( const GLint
* v
) { }
3297 static void null_glTexCoord1s( GLshort s
) { }
3298 static void null_glTexCoord1sv( const GLshort
* v
) { }
3299 static void null_glTexCoord2d( GLdouble s
, GLdouble t
) { }
3300 static void null_glTexCoord2dv( const GLdouble
* v
) { }
3301 static void null_glTexCoord2f( GLfloat s
, GLfloat t
) { }
3302 static void null_glTexCoord2fv( const GLfloat
* v
) { }
3303 static void null_glTexCoord2i( GLint s
, GLint t
) { }
3304 static void null_glTexCoord2iv( const GLint
* v
) { }
3305 static void null_glTexCoord2s( GLshort s
, GLshort t
) { }
3306 static void null_glTexCoord2sv( const GLshort
* v
) { }
3307 static void null_glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
) { }
3308 static void null_glTexCoord3dv( const GLdouble
* v
) { }
3309 static void null_glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
) { }
3310 static void null_glTexCoord3fv( const GLfloat
* v
) { }
3311 static void null_glTexCoord3i( GLint s
, GLint t
, GLint r
) { }
3312 static void null_glTexCoord3iv( const GLint
* v
) { }
3313 static void null_glTexCoord3s( GLshort s
, GLshort t
, GLshort r
) { }
3314 static void null_glTexCoord3sv( const GLshort
* v
) { }
3315 static void null_glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) { }
3316 static void null_glTexCoord4dv( const GLdouble
* v
) { }
3317 static void null_glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) { }
3318 static void null_glTexCoord4fv( const GLfloat
* v
) { }
3319 static void null_glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
) { }
3320 static void null_glTexCoord4iv( const GLint
* v
) { }
3321 static void null_glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
) { }
3322 static void null_glTexCoord4sv( const GLshort
* v
) { }
3323 static void null_glTexCoordPointer( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) { }
3324 static void null_glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
) { }
3325 static void null_glTexEnvfv( GLenum target
, GLenum pname
, const GLfloat
* params
) { }
3326 static void null_glTexEnvi( GLenum target
, GLenum pname
, GLint param
) { }
3327 static void null_glTexEnviv( GLenum target
, GLenum pname
, const GLint
* params
) { }
3328 static void null_glTexGend( GLenum coord
, GLenum pname
, GLdouble param
) { }
3329 static void null_glTexGendv( GLenum coord
, GLenum pname
, const GLdouble
* params
) { }
3330 static void null_glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
) { }
3331 static void null_glTexGenfv( GLenum coord
, GLenum pname
, const GLfloat
* params
) { }
3332 static void null_glTexGeni( GLenum coord
, GLenum pname
, GLint param
) { }
3333 static void null_glTexGeniv( GLenum coord
, GLenum pname
, const GLint
* params
) { }
3334 static void null_glTexImage1D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) { }
3335 static void null_glTexImage2D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, const GLvoid
* pixels
) { }
3336 static void null_glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
) { }
3337 static void null_glTexParameterfv( GLenum target
, GLenum pname
, const GLfloat
* params
) { }
3338 static void null_glTexParameteri( GLenum target
, GLenum pname
, GLint param
) { }
3339 static void null_glTexParameteriv( GLenum target
, GLenum pname
, const GLint
* params
) { }
3340 static void null_glTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, const GLvoid
* pixels
) { }
3341 static void null_glTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, const GLvoid
* pixels
) { }
3342 static void null_glTranslated( GLdouble x
, GLdouble y
, GLdouble z
) { }
3343 static void null_glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
) { }
3344 static void null_glVertex2d( GLdouble x
, GLdouble y
) { }
3345 static void null_glVertex2dv( const GLdouble
* v
) { }
3346 static void null_glVertex2f( GLfloat x
, GLfloat y
) { }
3347 static void null_glVertex2fv( const GLfloat
* v
) { }
3348 static void null_glVertex2i( GLint x
, GLint y
) { }
3349 static void null_glVertex2iv( const GLint
* v
) { }
3350 static void null_glVertex2s( GLshort x
, GLshort y
) { }
3351 static void null_glVertex2sv( const GLshort
* v
) { }
3352 static void null_glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
) { }
3353 static void null_glVertex3dv( const GLdouble
* v
) { }
3354 static void null_glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
) { }
3355 static void null_glVertex3fv( const GLfloat
* v
) { }
3356 static void null_glVertex3i( GLint x
, GLint y
, GLint z
) { }
3357 static void null_glVertex3iv( const GLint
* v
) { }
3358 static void null_glVertex3s( GLshort x
, GLshort y
, GLshort z
) { }
3359 static void null_glVertex3sv( const GLshort
* v
) { }
3360 static void null_glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) { }
3361 static void null_glVertex4dv( const GLdouble
* v
) { }
3362 static void null_glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) { }
3363 static void null_glVertex4fv( const GLfloat
* v
) { }
3364 static void null_glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
) { }
3365 static void null_glVertex4iv( const GLint
* v
) { }
3366 static void null_glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) { }
3367 static void null_glVertex4sv( const GLshort
* v
) { }
3368 static void null_glVertexPointer( GLint size
, GLenum type
, GLsizei stride
, const GLvoid
* pointer
) { }
3369 static void null_glViewport( GLint x
, GLint y
, GLsizei width
, GLsizei height
) { }
3371 struct opengl_funcs null_opengl_funcs
=
3374 null_wglCopyContext
,
3375 null_wglCreateContext
,
3376 null_wglDeleteContext
,
3377 null_wglGetPixelFormat
,
3378 null_wglGetProcAddress
,
3379 null_wglMakeCurrent
,
3382 #define USE_GL_FUNC(name) null_##name,