Finished separation of advapi32.
[wine/multimedia.git] / windows / keyboard.c
blob0de75822866e2474c694b3ef794dc8891a9b8d0e
1 /*
2 * KEYBOARD driver
4 * Copyright 1993 Bob Amstadt
5 * Copyright 1996 Albrecht Kleine
6 * Copyright 1997 David Faure
7 * Copyright 1998 Morten Welinder
8 * Copyright 1998 Ulrich Weigand
12 #include <stdlib.h>
13 #include <string.h>
14 #include <ctype.h>
16 #include "windef.h"
17 #include "wingdi.h"
18 #include "winuser.h"
19 #include "wine/keyboard16.h"
20 #include "win.h"
21 #include "heap.h"
22 #include "keyboard.h"
23 #include "user.h"
24 #include "message.h"
25 #include "callback.h"
26 #include "builtin16.h"
27 #include "debugtools.h"
28 #include "winerror.h"
30 DEFAULT_DEBUG_CHANNEL(keyboard);
31 DECLARE_DEBUG_CHANNEL(event);
33 /**********************************************************************/
35 static LPKEYBD_EVENT_PROC DefKeybEventProc = NULL;
36 LPBYTE pKeyStateTable = NULL;
38 /***********************************************************************
39 * KEYBOARD_Inquire (KEYBOARD.1)
41 WORD WINAPI KEYBOARD_Inquire(LPKBINFO kbInfo)
43 kbInfo->Begin_First_Range = 0;
44 kbInfo->End_First_Range = 0;
45 kbInfo->Begin_Second_Range = 0;
46 kbInfo->End_Second_Range = 0;
47 kbInfo->StateSize = 16;
49 return sizeof(KBINFO);
52 /***********************************************************************
53 * KEYBOARD_Enable (KEYBOARD.2)
55 VOID WINAPI KEYBOARD_Enable( LPKEYBD_EVENT_PROC lpKeybEventProc,
56 LPBYTE lpKeyState )
58 static BOOL initDone = FALSE;
60 THUNK_Free( (FARPROC)DefKeybEventProc );
62 DefKeybEventProc = lpKeybEventProc;
63 pKeyStateTable = lpKeyState;
65 /* all states to false */
66 memset( lpKeyState, 0, 256 );
68 if (!initDone) USER_Driver.pInitKeyboard();
69 initDone = TRUE;
72 static VOID WINAPI KEYBOARD_CallKeybdEventProc( FARPROC16 proc,
73 BYTE bVk, BYTE bScan,
74 DWORD dwFlags, DWORD dwExtraInfo )
76 CONTEXT86 context;
78 memset( &context, 0, sizeof(context) );
79 context.SegCs = SELECTOROF( proc );
80 context.Eip = OFFSETOF( proc );
81 context.Eax = bVk | ((dwFlags & KEYEVENTF_KEYUP)? 0x8000 : 0);
82 context.Ebx = bScan | ((dwFlags & KEYEVENTF_EXTENDEDKEY) ? 0x100 : 0);
83 context.Esi = LOWORD( dwExtraInfo );
84 context.Edi = HIWORD( dwExtraInfo );
86 wine_call_to_16_regs_short( &context, 0 );
89 VOID WINAPI WIN16_KEYBOARD_Enable( FARPROC16 proc, LPBYTE lpKeyState )
91 LPKEYBD_EVENT_PROC thunk =
92 (LPKEYBD_EVENT_PROC)THUNK_Alloc( proc, (RELAY)KEYBOARD_CallKeybdEventProc );
94 KEYBOARD_Enable( thunk, lpKeyState );
97 /***********************************************************************
98 * KEYBOARD_Disable (KEYBOARD.3)
100 VOID WINAPI KEYBOARD_Disable(VOID)
102 THUNK_Free( (FARPROC)DefKeybEventProc );
104 DefKeybEventProc = NULL;
105 pKeyStateTable = NULL;
108 /***********************************************************************
109 * KEYBOARD_SendEvent
111 void KEYBOARD_SendEvent( BYTE bVk, BYTE bScan, DWORD dwFlags,
112 DWORD posX, DWORD posY, DWORD time )
114 WINE_KEYBDEVENT wke;
115 int iWndsLocks;
117 if ( !DefKeybEventProc ) return;
119 TRACE_(event)("(%d,%d,%04lX)\n", bVk, bScan, dwFlags );
121 wke.magic = WINE_KEYBDEVENT_MAGIC;
122 wke.posX = posX;
123 wke.posY = posY;
124 wke.time = time;
126 /* To avoid deadlocks, we have to suspend all locks on windows structures
127 before the program control is passed to the keyboard driver */
128 iWndsLocks = WIN_SuspendWndsLock();
129 DefKeybEventProc( bVk, bScan, dwFlags, (DWORD)&wke );
130 WIN_RestoreWndsLock(iWndsLocks);
133 /**********************************************************************
134 * SetSpeed16 (KEYBOARD.7)
136 WORD WINAPI SetSpeed16(WORD unused)
138 FIXME("(%04x): stub\n", unused);
139 return 0xffff;
142 /**********************************************************************
143 * ScreenSwitchEnable (KEYBOARD.100)
145 VOID WINAPI ScreenSwitchEnable16(WORD unused)
147 FIXME("(%04x): stub\n", unused);
150 /**********************************************************************
151 * OemKeyScan (KEYBOARD.128)(USER32.401)
153 DWORD WINAPI OemKeyScan(WORD wOemChar)
155 TRACE("*OemKeyScan (%d)\n", wOemChar);
157 return wOemChar;
160 /**********************************************************************
161 * VkKeyScan [KEYBOARD.129]
163 /* VkKeyScan translates an ANSI character to a virtual-key and shift code
164 * for the current keyboard.
165 * high-order byte yields :
166 * 0 Unshifted
167 * 1 Shift
168 * 2 Ctrl
169 * 3-5 Shift-key combinations that are not used for characters
170 * 6 Ctrl-Alt
171 * 7 Ctrl-Alt-Shift
172 * I.e. : Shift = 1, Ctrl = 2, Alt = 4.
173 * FIXME : works ok except for dead chars :
174 * VkKeyScan '^'(0x5e, 94) ... got keycode 00 ... returning 00
175 * VkKeyScan '`'(0x60, 96) ... got keycode 00 ... returning 00
178 WORD WINAPI VkKeyScan16(CHAR cChar)
180 return USER_Driver.pVkKeyScan(cChar);
183 /******************************************************************************
184 * GetKeyboardType16 (KEYBOARD.130)
186 INT16 WINAPI GetKeyboardType16(INT16 nTypeFlag)
188 TRACE("(%d)\n", nTypeFlag);
189 switch(nTypeFlag)
191 case 0: /* Keyboard type */
192 return 4; /* AT-101 */
193 break;
194 case 1: /* Keyboard Subtype */
195 return 0; /* There are no defined subtypes */
196 break;
197 case 2: /* Number of F-keys */
198 return 12; /* We're doing an 101 for now, so return 12 F-keys */
199 break;
200 default:
201 WARN("Unknown type\n");
202 return 0; /* The book says 0 here, so 0 */
206 /******************************************************************************
207 * MapVirtualKey16 (KEYBOARD.131)
209 * MapVirtualKey translates keycodes from one format to another
211 UINT16 WINAPI MapVirtualKey16(UINT16 wCode, UINT16 wMapType)
213 return USER_Driver.pMapVirtualKey(wCode,wMapType);
216 /****************************************************************************
217 * GetKBCodePage16 (KEYBOARD.132)
219 INT16 WINAPI GetKBCodePage16(void)
221 TRACE("(void)\n");
222 return 850;
225 /****************************************************************************
226 * GetKeyNameText16 (KEYBOARD.133)
228 INT16 WINAPI GetKeyNameText16(LONG lParam, LPSTR lpBuffer, INT16 nSize)
230 return USER_Driver.pGetKeyNameText(lParam, lpBuffer, nSize);
233 /****************************************************************************
234 * ToAscii (KEYBOARD.4)
236 * The ToAscii function translates the specified virtual-key code and keyboard
237 * state to the corresponding Windows character or characters.
239 * If the specified key is a dead key, the return value is negative. Otherwise,
240 * it is one of the following values:
241 * Value Meaning
242 * 0 The specified virtual key has no translation for the current state of the keyboard.
243 * 1 One Windows character was copied to the buffer.
244 * 2 Two characters were copied to the buffer. This usually happens when a
245 * dead-key character (accent or diacritic) stored in the keyboard layout cannot
246 * be composed with the specified virtual key to form a single character.
248 * FIXME : should do the above (return 2 for non matching deadchar+char combinations)
251 INT16 WINAPI ToAscii16(UINT16 virtKey,UINT16 scanCode, LPBYTE lpKeyState,
252 LPVOID lpChar, UINT16 flags)
254 return ToAscii( virtKey, scanCode, lpKeyState, lpChar, flags );
257 /***********************************************************************
258 * KEYBOARD_GetBeepActive
260 BOOL KEYBOARD_GetBeepActive()
262 return USER_Driver.pGetBeepActive();
265 /***********************************************************************
266 * KEYBOARD_SetBeepActive
268 void KEYBOARD_SetBeepActive(BOOL bActivate)
270 USER_Driver.pSetBeepActive(bActivate);
273 /***********************************************************************
274 * MessageBeep16 (USER.104)
276 void WINAPI MessageBeep16( UINT16 i )
278 MessageBeep( i );
281 /***********************************************************************
282 * MessageBeep (USER32.390)
284 BOOL WINAPI MessageBeep( UINT i )
286 USER_Driver.pBeep();
287 return TRUE;