d3dx8: Implement D3DXMatrixReflect.
[wine/multimedia.git] / dlls / d3dx8 / tests / math.c
blob05a72e91ee2ee4e8e61961b02576720b9d963f19
1 /*
2 * Copyright 2007 David Adam
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #include <assert.h>
20 #include "d3dx8.h"
22 #include "wine/test.h"
24 #define admitted_error 0.0001f
26 #define expect_color(expectedcolor,gotcolor) ok((fabs(expectedcolor.r-gotcolor.r)<admitted_error)&&(fabs(expectedcolor.g-gotcolor.g)<admitted_error)&&(fabs(expectedcolor.b-gotcolor.b)<admitted_error)&&(fabs(expectedcolor.a-gotcolor.a)<admitted_error),"Expected Color= (%f, %f, %f, %f)\n , Got Color= (%f, %f, %f, %f)\n", expectedcolor.r, expectedcolor.g, expectedcolor.b, expectedcolor.a, gotcolor.r, gotcolor.g, gotcolor.b, gotcolor.a);
28 #define expect_mat(expectedmat,gotmat)\
29 { \
30 int i,j,equal=1; \
31 for (i=0; i<4; i++)\
33 for (j=0; j<4; j++)\
35 if (fabs(U(expectedmat).m[i][j]-U(gotmat).m[i][j])>admitted_error) \
37 equal=0;\
41 ok(equal, "Expected matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n)\n\n" \
42 "Got matrix=\n(%f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f\n %f,%f,%f,%f)\n", \
43 U(expectedmat).m[0][0],U(expectedmat).m[0][1],U(expectedmat).m[0][2],U(expectedmat).m[0][3], \
44 U(expectedmat).m[1][0],U(expectedmat).m[1][1],U(expectedmat).m[1][2],U(expectedmat).m[1][3], \
45 U(expectedmat).m[2][0],U(expectedmat).m[2][1],U(expectedmat).m[2][2],U(expectedmat).m[2][3], \
46 U(expectedmat).m[3][0],U(expectedmat).m[3][1],U(expectedmat).m[3][2],U(expectedmat).m[3][3], \
47 U(gotmat).m[0][0],U(gotmat).m[0][1],U(gotmat).m[0][2],U(gotmat).m[0][3], \
48 U(gotmat).m[1][0],U(gotmat).m[1][1],U(gotmat).m[1][2],U(gotmat).m[1][3], \
49 U(gotmat).m[2][0],U(gotmat).m[2][1],U(gotmat).m[2][2],U(gotmat).m[2][3], \
50 U(gotmat).m[3][0],U(gotmat).m[3][1],U(gotmat).m[3][2],U(gotmat).m[3][3]); \
53 #define expect_plane(expectedplane,gotplane) ok((fabs(expectedplane.a-gotplane.a)<admitted_error)&&(fabs(expectedplane.b-gotplane.b)<admitted_error)&&(fabs(expectedplane.c-gotplane.c)<admitted_error)&&(fabs(expectedplane.d-gotplane.d)<admitted_error),"Expected Plane= (%f, %f, %f, %f)\n , Got Plane= (%f, %f, %f, %f)\n", expectedplane.a, expectedplane.b, expectedplane.c, expectedplane.d, gotplane.a, gotplane.b, gotplane.c, gotplane.d);
55 #define expect_vec(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error),"Expected Vector= (%f, %f)\n , Got Vector= (%f, %f)\n", expectedvec.x, expectedvec.y, gotvec.x, gotvec.y);
57 #define expect_vec3(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error),"Expected Vector= (%f, %f, %f)\n , Got Vector= (%f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, gotvec.x, gotvec.y, gotvec.z);
59 #define expect_vec4(expectedvec,gotvec) ok((fabs(expectedvec.x-gotvec.x)<admitted_error)&&(fabs(expectedvec.y-gotvec.y)<admitted_error)&&(fabs(expectedvec.z-gotvec.z)<admitted_error)&&(fabs(expectedvec.w-gotvec.w)<admitted_error),"Expected Vector= (%f, %f, %f, %f)\n , Got Vector= (%f, %f, %f, %f)\n", expectedvec.x, expectedvec.y, expectedvec.z, expectedvec.w, gotvec.x, gotvec.y, gotvec.z, gotvec.w);
61 static void D3DXColorTest(void)
63 D3DXCOLOR color, color1, color2, expected, got;
64 LPD3DXCOLOR funcpointer;
65 FLOAT scale;
67 color.r = 0.2f; color.g = 0.75f; color.b = 0.41f; color.a = 0.93f;
68 color1.r = 0.6f; color1.g = 0.55f; color1.b = 0.23f; color1.a = 0.82f;
69 color2.r = 0.3f; color2.g = 0.5f; color2.b = 0.76f; color2.a = 0.11f;
70 scale = 0.3f;
72 /*_______________D3DXColorAdd________________*/
73 expected.r = 0.9f; expected.g = 1.05f; expected.b = 0.99f, expected.a = 0.93f;
74 D3DXColorAdd(&got,&color1,&color2);
75 expect_color(expected,got);
76 /* Test the NULL case */
77 funcpointer = D3DXColorAdd(&got,NULL,&color2);
78 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
79 funcpointer = D3DXColorAdd(NULL,NULL,&color2);
80 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
81 funcpointer = D3DXColorAdd(NULL,NULL,NULL);
82 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
84 /*_______________D3DXColorLerp________________*/
85 expected.r = 0.32f; expected.g = 0.69f; expected.b = 0.356f; expected.a = 0.897f;
86 D3DXColorLerp(&got,&color,&color1,scale);
87 expect_color(expected,got);
88 /* Test the NULL case */
89 funcpointer = D3DXColorLerp(&got,NULL,&color1,scale);
90 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
91 funcpointer = D3DXColorLerp(NULL,NULL,&color1,scale);
92 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
93 funcpointer = D3DXColorLerp(NULL,NULL,NULL,scale);
94 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
96 /*_______________D3DXColorModulate________________*/
97 expected.r = 0.18f; expected.g = 0.275f; expected.b = 0.1748f; expected.a = 0.0902f;
98 D3DXColorModulate(&got,&color1,&color2);
99 expect_color(expected,got);
100 /* Test the NULL case */
101 funcpointer = D3DXColorModulate(&got,NULL,&color2);
102 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
103 funcpointer = D3DXColorModulate(NULL,NULL,&color2);
104 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
105 funcpointer = D3DXColorModulate(NULL,NULL,NULL);
106 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
108 /*_______________D3DXColorNegative________________*/
109 expected.r = 0.8f; expected.g = 0.25f; expected.b = 0.59f; expected.a = 0.93f;
110 D3DXColorNegative(&got,&color);
111 expect_color(got,expected);
112 /* Test the greater than 1 case */
113 color1.r = 0.2f; color1.g = 1.75f; color1.b = 0.41f; color1.a = 0.93f;
114 expected.r = 0.8f; expected.g = -0.75f; expected.b = 0.59f; expected.a = 0.93f;
115 D3DXColorNegative(&got,&color1);
116 expect_color(got,expected);
117 /* Test the negative case */
118 color1.r = 0.2f; color1.g = -0.75f; color1.b = 0.41f; color1.a = 0.93f;
119 expected.r = 0.8f; expected.g = 1.75f; expected.b = 0.59f; expected.a = 0.93f;
120 D3DXColorNegative(&got,&color1);
121 expect_color(got,expected);
122 /* Test the NULL case */
123 funcpointer = D3DXColorNegative(&got,NULL);
124 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
125 funcpointer = D3DXColorNegative(NULL,NULL);
126 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
128 /*_______________D3DXColorScale________________*/
129 expected.r = 0.06f; expected.g = 0.225f; expected.b = 0.123f; expected.a = 0.279f;
130 D3DXColorScale(&got,&color,scale);
131 expect_color(expected,got);
132 /* Test the NULL case */
133 funcpointer = D3DXColorScale(&got,NULL,scale);
134 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
135 funcpointer = D3DXColorScale(NULL,NULL,scale);
136 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
138 /*_______________D3DXColorSubtract_______________*/
139 expected.r = -0.1f; expected.g = 0.25f; expected.b = -0.35f, expected.a = 0.82f;
140 D3DXColorSubtract(&got,&color,&color2);
141 expect_color(expected,got);
142 /* Test the NULL case */
143 funcpointer = D3DXColorSubtract(&got,NULL,&color2);
144 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
145 funcpointer = D3DXColorSubtract(NULL,NULL,&color2);
146 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
147 funcpointer = D3DXColorSubtract(NULL,NULL,NULL);
148 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
151 static void D3DXMatrixTest(void)
153 D3DXMATRIX expectedmat, gotmat, mat, mat2, mat3;
154 LPD3DXMATRIX funcpointer;
155 D3DXPLANE plane;
156 D3DXQUATERNION q;
157 D3DXVECTOR3 at, axis, eye;
158 D3DXVECTOR4 light;
159 BOOL expected, got;
160 FLOAT angle, determinant, expectedfloat, gotfloat;
162 U(mat).m[0][1] = 5.0f; U(mat).m[0][2] = 7.0f; U(mat).m[0][3] = 8.0f;
163 U(mat).m[1][0] = 11.0f; U(mat).m[1][2] = 16.0f; U(mat).m[1][3] = 33.0f;
164 U(mat).m[2][0] = 19.0f; U(mat).m[2][1] = -21.0f; U(mat).m[2][3] = 43.0f;
165 U(mat).m[3][0] = 2.0f; U(mat).m[3][1] = 3.0f; U(mat).m[3][2] = -4.0f;
166 U(mat).m[0][0] = 10.0f; U(mat).m[1][1] = 20.0f; U(mat).m[2][2] = 30.0f;
167 U(mat).m[3][3] = -40.0f;
169 U(mat2).m[0][0] = 1.0f; U(mat2).m[1][0] = 2.0f; U(mat2).m[2][0] = 3.0f;
170 U(mat2).m[3][0] = 4.0f; U(mat2).m[0][1] = 5.0f; U(mat2).m[1][1] = 6.0f;
171 U(mat2).m[2][1] = 7.0f; U(mat2).m[3][1] = 8.0f; U(mat2).m[0][2] = -8.0f;
172 U(mat2).m[1][2] = -7.0f; U(mat2).m[2][2] = -6.0f; U(mat2).m[3][2] = -5.0f;
173 U(mat2).m[0][3] = -4.0f; U(mat2).m[1][3] = -3.0f; U(mat2).m[2][3] = -2.0f;
174 U(mat2).m[3][3] = -1.0f;
176 plane.a = -3.0f; plane.b = -1.0f; plane.c = 4.0f; plane.d = 7.0f;
178 q.x = 1.0f; q.y = -4.0f; q.z =7.0f; q.w = -11.0f;
180 at.x = -2.0f; at.y = 13.0f; at.z = -9.0f;
181 axis.x = 1.0f; axis.y = -3.0f; axis.z = 7.0f;
182 eye.x = 8.0f; eye.y = -5.0f; eye.z = 5.75f;
184 light.x = 9.6f; light.y = 8.5f; light.z = 7.4; light.w = 6.3;
186 angle = D3DX_PI/3.0f;
188 /*____________D3DXMatrixAffineTransformation______*/
189 expectedmat.m[0][0] = -459.239990f; expectedmat.m[0][1] = -576.719971f; expectedmat.m[0][2] = -263.440002f; expectedmat.m[0][3] = 0.0f;
190 expectedmat.m[1][0] = 519.760010f; expectedmat.m[1][1] = -352.440002f; expectedmat.m[1][2] = -277.679993f; expectedmat.m[1][3] = 0.0f;
191 expectedmat.m[2][0] = 363.119995f; expectedmat.m[2][1] = -121.040001f; expectedmat.m[2][2] = -117.479996f; expectedmat.m[2][3] = 0.0f;
192 expectedmat.m[3][0] = -1239.0f; expectedmat.m[3][1] = 667.0f; expectedmat.m[3][2] = 567.0f; expectedmat.m[3][3] = 1.0f;
193 D3DXMatrixAffineTransformation(&gotmat,3.56f,&at,&q,&axis);
194 expect_mat(expectedmat,gotmat);
195 /* Test the NULL case */
196 expectedmat.m[0][0] = -459.239990f; expectedmat.m[0][1] = -576.719971f; expectedmat.m[0][2] = -263.440002f; expectedmat.m[0][3] = 0.0f;
197 expectedmat.m[1][0] = 519.760010f; expectedmat.m[1][1] = -352.440002f; expectedmat.m[1][2] = -277.679993f; expectedmat.m[1][3] = 0.0f;
198 expectedmat.m[2][0] = 363.119995f; expectedmat.m[2][1] = -121.040001f; expectedmat.m[2][2] = -117.479996f; expectedmat.m[2][3] = 0.0f;
199 expectedmat.m[3][0] = 1.0f; expectedmat.m[3][1] = -3.0f; expectedmat.m[3][2] = 7.0f; expectedmat.m[3][3] = 1.0f;
200 D3DXMatrixAffineTransformation(&gotmat,3.56f,NULL,&q,&axis);
201 expect_mat(expectedmat,gotmat);
203 /*____________D3DXMatrixfDeterminant_____________*/
204 expectedfloat = -147888.0f;
205 gotfloat = D3DXMatrixfDeterminant(&mat);
206 ok(fabs( gotfloat - expectedfloat ) < admitted_error, "Expected: %f, Got: %f\n", expectedfloat, gotfloat);
208 /*____________D3DXMatrixInverse______________*/
209 expectedmat.m[0][0] = 16067.0f/73944.0f; expectedmat.m[0][1] = -10165.0f/147888.0f; expectedmat.m[0][2] = -2729.0f/147888.0f; expectedmat.m[0][3] = -1631.0f/49296.0f;
210 expectedmat.m[1][0] = -565.0f/36972.0f; expectedmat.m[1][1] = 2723.0f/73944.0f; expectedmat.m[1][2] = -1073.0f/73944.0f; expectedmat.m[1][3] = 289.0f/24648.0f;
211 expectedmat.m[2][0] = -389.0f/2054.0f; expectedmat.m[2][1] = 337.0f/4108.0f; expectedmat.m[2][2] = 181.0f/4108.0f; expectedmat.m[2][3] = 317.0f/4108.0f;
212 expectedmat.m[3][0] = 163.0f/5688.0f; expectedmat.m[3][1] = -101.0f/11376.0f; expectedmat.m[3][2] = -73.0f/11376.0f; expectedmat.m[3][3] = -127.0f/3792.0f;
213 expectedfloat = -147888.0f;
214 D3DXMatrixInverse(&gotmat,&determinant,&mat);
215 expect_mat(expectedmat,gotmat);
216 ok(fabs( determinant - expectedfloat ) < admitted_error, "Expected: %f, Got: %f\n", expectedfloat, determinant);
217 funcpointer = D3DXMatrixInverse(&gotmat,NULL,&mat2);
218 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
220 /*____________D3DXMatrixIsIdentity______________*/
221 expected = FALSE;
222 got = D3DXMatrixIsIdentity(&mat3);
223 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
224 D3DXMatrixIdentity(&mat3);
225 expected = TRUE;
226 got = D3DXMatrixIsIdentity(&mat3);
227 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
228 U(mat3).m[0][0] = 0.000009f;
229 expected = FALSE;
230 got = D3DXMatrixIsIdentity(&mat3);
231 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
232 /* Test the NULL case */
233 expected = FALSE;
234 got = D3DXMatrixIsIdentity(NULL);
235 ok(expected == got, "Expected : %d, Got : %d\n", expected, got);
237 /*____________D3DXMatrixLookatLH_______________*/
238 U(expectedmat).m[0][0] = -0.822465f; U(expectedmat).m[0][1] = -0.409489f; U(expectedmat).m[0][2] = -0.394803f; U(expectedmat).m[0][3] = 0.0f;
239 U(expectedmat).m[1][0] = -0.555856f; U(expectedmat).m[1][1] = 0.431286f; U(expectedmat).m[1][2] = 0.710645f; U(expectedmat).m[1][3] = 0.0f;
240 U(expectedmat).m[2][0] = -0.120729f; U(expectedmat).m[2][1] = 0.803935f; U(expectedmat).m[2][2] = -0.582335f; U(expectedmat).m[2][3] = 0.0f;
241 U(expectedmat).m[3][0] = 4.494634f; U(expectedmat).m[3][1] = 0.809719f; U(expectedmat).m[3][2] = 10.060076f; U(expectedmat).m[3][3] = 1.0f;
242 D3DXMatrixLookAtLH(&gotmat,&eye,&at,&axis);
243 expect_mat(expectedmat,gotmat);
245 /*____________D3DXMatrixLookatRH_______________*/
246 U(expectedmat).m[0][0] = 0.822465f; U(expectedmat).m[0][1] = -0.409489f; U(expectedmat).m[0][2] = 0.394803f; U(expectedmat).m[0][3] = 0.0f;
247 U(expectedmat).m[1][0] = 0.555856f; U(expectedmat).m[1][1] = 0.431286f; U(expectedmat).m[1][2] = -0.710645f; U(expectedmat).m[1][3] = 0.0f;
248 U(expectedmat).m[2][0] = 0.120729f; U(expectedmat).m[2][1] = 0.803935f; U(expectedmat).m[2][2] = 0.582335f; U(expectedmat).m[2][3] = 0.0f;
249 U(expectedmat).m[3][0] = -4.494634f; U(expectedmat).m[3][1] = 0.809719f; U(expectedmat).m[3][2] = -10.060076f; U(expectedmat).m[3][3] = 1.0f;
250 D3DXMatrixLookAtRH(&gotmat,&eye,&at,&axis);
251 expect_mat(expectedmat,gotmat);
253 /*____________D3DXMatrixMultiply______________*/
254 U(expectedmat).m[0][0] = 73.0f; U(expectedmat).m[0][1] = 193.0f; U(expectedmat).m[0][2] = -197.0f; U(expectedmat).m[0][3] = -77.0f;
255 U(expectedmat).m[1][0] = 231.0f; U(expectedmat).m[1][1] = 551.0f; U(expectedmat).m[1][2] = -489.0f; U(expectedmat).m[1][3] = -169.0;
256 U(expectedmat).m[2][0] = 239.0f; U(expectedmat).m[2][1] = 523.0f; U(expectedmat).m[2][2] = -400.0f; U(expectedmat).m[2][3] = -116.0f;
257 U(expectedmat).m[3][0] = -164.0f; U(expectedmat).m[3][1] = -320.0f; U(expectedmat).m[3][2] = 187.0f; U(expectedmat).m[3][3] = 31.0f;
258 D3DXMatrixMultiply(&gotmat,&mat,&mat2);
259 expect_mat(expectedmat,gotmat);
261 /*____________D3DXMatrixMultiplyTranspose____*/
262 expectedmat.m[0][0] = 73.0f; expectedmat.m[0][1] = 231.0f; expectedmat.m[0][2] = 239.0f; expectedmat.m[0][3] = -164.0f;
263 expectedmat.m[1][0] = 193.0f; expectedmat.m[1][1] = 551.0f; expectedmat.m[1][2] = 523.0f; expectedmat.m[1][3] = -320.0;
264 expectedmat.m[2][0] = -197.0f; expectedmat.m[2][1] = -489.0f; expectedmat.m[2][2] = -400.0f; expectedmat.m[2][3] = 187.0f;
265 expectedmat.m[3][0] = -77.0f; expectedmat.m[3][1] = -169.0f; expectedmat.m[3][2] = -116.0f; expectedmat.m[3][3] = 31.0f;
266 D3DXMatrixMultiplyTranspose(&gotmat,&mat,&mat2);
267 expect_mat(expectedmat,gotmat);
269 /*____________D3DXMatrixOrthoLH_______________*/
270 U(expectedmat).m[0][0] = 0.8f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
271 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.270270f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
272 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.151515f; U(expectedmat).m[2][3] = 0.0f;
273 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -0.484848f; U(expectedmat).m[3][3] = 1.0f;
274 D3DXMatrixOrthoLH(&gotmat, 2.5f, 7.4f, -3.2f, -9.8f);
275 expect_mat(expectedmat,gotmat);
277 /*____________D3DXMatrixOrthoOffCenterLH_______________*/
278 U(expectedmat).m[0][0] = 3.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
279 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.180180f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
280 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.045662f; U(expectedmat).m[2][3] = 0.0f;
281 U(expectedmat).m[3][0] = -1.727272f; U(expectedmat).m[3][1] = -0.567568f; U(expectedmat).m[3][2] = 0.424658f; U(expectedmat).m[3][3] = 1.0f;
282 D3DXMatrixOrthoOffCenterLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 9.3, -12.6);
283 expect_mat(expectedmat,gotmat);
285 /*____________D3DXMatrixOrthoOffCenterRH_______________*/
286 U(expectedmat).m[0][0] = 3.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
287 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.180180f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
288 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.045662f; U(expectedmat).m[2][3] = 0.0f;
289 U(expectedmat).m[3][0] = -1.727272f; U(expectedmat).m[3][1] = -0.567568f; U(expectedmat).m[3][2] = 0.424658f; U(expectedmat).m[3][3] = 1.0f;
290 D3DXMatrixOrthoOffCenterRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 9.3, -12.6);
291 expect_mat(expectedmat,gotmat);
293 /*____________D3DXMatrixOrthoRH_______________*/
294 U(expectedmat).m[0][0] = 0.8f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
295 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.270270f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
296 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.151515f; U(expectedmat).m[2][3] = 0.0f;
297 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -0.484848f; U(expectedmat).m[3][3] = 1.0f;
298 D3DXMatrixOrthoRH(&gotmat, 2.5f, 7.4f, -3.2f, -9.8f);
299 expect_mat(expectedmat,gotmat);
301 /*____________D3DXMatrixPerspectiveFovLH_______________*/
302 U(expectedmat).m[0][0] = 13.288858f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
303 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 9.966644f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
304 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.783784f; U(expectedmat).m[2][3] = 1.0f;
305 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
306 D3DXMatrixPerspectiveFovLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
307 expect_mat(expectedmat,gotmat);
309 /*____________D3DXMatrixPerspectiveFovRH_______________*/
310 U(expectedmat).m[0][0] = 13.288858f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
311 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 9.966644f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
312 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.783784f; U(expectedmat).m[2][3] = -1.0f;
313 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
314 D3DXMatrixPerspectiveFovRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
315 expect_mat(expectedmat,gotmat);
317 /*____________D3DXMatrixPerspectiveLH_______________*/
318 U(expectedmat).m[0][0] = -24.0f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
319 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = -6.4f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
320 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.783784f; U(expectedmat).m[2][3] = 1.0f;
321 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
322 D3DXMatrixPerspectiveLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
323 expect_mat(expectedmat,gotmat);
325 /*____________D3DXMatrixPerspectiveOffCenterLH_______________*/
326 U(expectedmat).m[0][0] = 11.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
327 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.576577f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
328 U(expectedmat).m[2][0] = -1.727273f; U(expectedmat).m[2][1] = -0.567568f; U(expectedmat).m[2][2] = 0.840796f; U(expectedmat).m[2][3] = 1.0f;
329 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -2.690547f; U(expectedmat).m[3][3] = 0.0f;
330 D3DXMatrixPerspectiveOffCenterLH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 3.2f, -16.9f);
331 expect_mat(expectedmat,gotmat);
333 /*____________D3DXMatrixPerspectiveOffCenterRH_______________*/
334 U(expectedmat).m[0][0] = 11.636364f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
335 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = 0.576577f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
336 U(expectedmat).m[2][0] = 1.727273f; U(expectedmat).m[2][1] = 0.567568f; U(expectedmat).m[2][2] = -0.840796f; U(expectedmat).m[2][3] = -1.0f;
337 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = -2.690547f; U(expectedmat).m[3][3] = 0.0f;
338 D3DXMatrixPerspectiveOffCenterRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f, 3.2f, -16.9f);
339 expect_mat(expectedmat,gotmat);
341 /*____________D3DXMatrixPerspectiveRH_______________*/
342 U(expectedmat).m[0][0] = -24.0f; U(expectedmat).m[0][1] = -0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
343 U(expectedmat).m[1][0] = 0.0f; U(expectedmat).m[1][1] = -6.4f; U(expectedmat).m[1][2] = 0.0; U(expectedmat).m[1][3] = 0.0f;
344 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = -0.783784f; U(expectedmat).m[2][3] = -1.0f;
345 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 1.881081f; U(expectedmat).m[3][3] = 0.0f;
346 D3DXMatrixPerspectiveRH(&gotmat, 0.2f, 0.75f, -2.4f, 8.7f);
347 expect_mat(expectedmat,gotmat);
349 /*____________D3DXMatrixReflect______________*/
350 U(expectedmat).m[0][0] = 0.307692f; U(expectedmat).m[0][1] = -0.230769f; U(expectedmat).m[0][2] = 0.923077f; U(expectedmat).m[0][3] = 0.0f;
351 U(expectedmat).m[1][0] = -0.230769; U(expectedmat).m[1][1] = 0.923077f; U(expectedmat).m[1][2] = 0.307693f; U(expectedmat).m[1][3] = 0.0f;
352 U(expectedmat).m[2][0] = 0.923077f; U(expectedmat).m[2][1] = 0.307693f; U(expectedmat).m[2][2] = -0.230769f; U(expectedmat).m[2][3] = 0.0f;
353 U(expectedmat).m[3][0] = 1.615385f; U(expectedmat).m[3][1] = 0.538462f; U(expectedmat).m[3][2] = -2.153846f; U(expectedmat).m[3][3] = 1.0f;
354 D3DXMatrixReflect(&gotmat,&plane);
355 expect_mat(expectedmat,gotmat);
356 /*____________D3DXMatrixRotationAxis_____*/
357 U(expectedmat).m[0][0] = 0.508475f; U(expectedmat).m[0][1] = 0.763805f; U(expectedmat).m[0][2] = 0.397563f; U(expectedmat).m[0][3] = 0.0f;
358 U(expectedmat).m[1][0] = -0.814652f; U(expectedmat).m[1][1] = 0.576271f; U(expectedmat).m[1][2] = -0.065219f; U(expectedmat).m[1][3] = 0.0f;
359 U(expectedmat).m[2][0] = -0.278919f; U(expectedmat).m[2][1] = -0.290713f; U(expectedmat).m[2][2] = 0.915254f; U(expectedmat).m[2][3] = 0.0f;
360 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
361 D3DXMatrixRotationAxis(&gotmat,&axis,angle);
362 expect_mat(expectedmat,gotmat);
364 /*____________D3DXMatrixRotationQuaternion______________*/
365 U(expectedmat).m[0][0] = -129.0f; U(expectedmat).m[0][1] = -162.0f; U(expectedmat).m[0][2] = -74.0f; U(expectedmat).m[0][3] = 0.0f;
366 U(expectedmat).m[1][0] = 146.0f; U(expectedmat).m[1][1] = -99.0f; U(expectedmat).m[1][2] = -78.0f; U(expectedmat).m[1][3] = 0.0f;
367 U(expectedmat).m[2][0] = 102.0f; U(expectedmat).m[2][1] = -34.0f; U(expectedmat).m[2][2] = -33.0f; U(expectedmat).m[2][3] = 0.0f;
368 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
369 D3DXMatrixRotationQuaternion(&gotmat,&q);
370 expect_mat(expectedmat,gotmat);
372 /*____________D3DXMatrixRotationX______________*/
373 U(expectedmat).m[0][0] = 1.0f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
374 U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 0.5f; U(expectedmat).m[1][2] = sqrt(3.0f)/2.0f; U(expectedmat).m[1][3] = 0.0f;
375 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = -sqrt(3.0f)/2.0f; U(expectedmat).m[2][2] = 0.5f; U(expectedmat).m[2][3] = 0.0f;
376 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
377 D3DXMatrixRotationX(&gotmat,angle);
378 expect_mat(expectedmat,gotmat);
380 /*____________D3DXMatrixRotationY______________*/
381 U(expectedmat).m[0][0] = 0.5f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = -sqrt(3.0f)/2.0f; U(expectedmat).m[0][3] = 0.0f;
382 U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 1.0f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
383 U(expectedmat).m[2][0] = sqrt(3.0f)/2.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 0.5f; U(expectedmat).m[2][3] = 0.0f;
384 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
385 D3DXMatrixRotationY(&gotmat,angle);
386 expect_mat(expectedmat,gotmat);
388 /*____________D3DXMatrixRotationYawPitchRoll____*/
389 U(expectedmat).m[0][0] = 0.888777f; U(expectedmat).m[0][1] = 0.091875f; U(expectedmat).m[0][2] = -0.449037f; U(expectedmat).m[0][3] = 0.0f;
390 U(expectedmat).m[1][0] = 0.351713f; U(expectedmat).m[1][1] = 0.491487f; U(expectedmat).m[1][2] = 0.796705f; U(expectedmat).m[1][3] = 0.0f;
391 U(expectedmat).m[2][0] = 0.293893f; U(expectedmat).m[2][1] = -0.866025f; U(expectedmat).m[2][2] = 0.404509f; U(expectedmat).m[2][3] = 0.0f;
392 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
393 D3DXMatrixRotationYawPitchRoll(&gotmat, 3.0f*angle/5.0f, angle, 3.0f*angle/17.0f);
394 expect_mat(expectedmat,gotmat);
396 /*____________D3DXMatrixRotationZ______________*/
397 U(expectedmat).m[0][0] = 0.5f; U(expectedmat).m[0][1] = sqrt(3.0f)/2.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
398 U(expectedmat).m[1][0] = -sqrt(3.0f)/2.0f; U(expectedmat).m[1][1] = 0.5f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
399 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 1.0f; U(expectedmat).m[2][3] = 0.0f;
400 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
401 D3DXMatrixRotationZ(&gotmat,angle);
402 expect_mat(expectedmat,gotmat);
404 /*____________D3DXMatrixScaling______________*/
405 U(expectedmat).m[0][0] = 0.69f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
406 U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 0.53f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
407 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 4.11f; U(expectedmat).m[2][3] = 0.0f;
408 U(expectedmat).m[3][0] = 0.0f; U(expectedmat).m[3][1] = 0.0f; U(expectedmat).m[3][2] = 0.0f; U(expectedmat).m[3][3] = 1.0f;
409 D3DXMatrixScaling(&gotmat,0.69f,0.53f,4.11f);
410 expect_mat(expectedmat,gotmat);
412 /*____________D3DXMatrixShadow______________*/
413 U(expectedmat).m[0][0] = 12.786773f; U(expectedmat).m[0][1] = 5.000961f; U(expectedmat).m[0][2] = 4.353778f; U(expectedmat).m[0][3] = 3.706595f;
414 U(expectedmat).m[1][0] = 1.882715; U(expectedmat).m[1][1] = 8.805615f; U(expectedmat).m[1][2] = 1.451259f; U(expectedmat).m[1][3] = 1.235532f;
415 U(expectedmat).m[2][0] = -7.530860f; U(expectedmat).m[2][1] = -6.667949f; U(expectedmat).m[2][2] = 1.333590f; U(expectedmat).m[2][3] = -4.942127f;
416 U(expectedmat).m[3][0] = -13.179006f; U(expectedmat).m[3][1] = -11.668910f; U(expectedmat).m[3][2] = -10.158816f; U(expectedmat).m[3][3] = -1.510094f;
417 D3DXMatrixShadow(&gotmat,&light,&plane);
418 expect_mat(expectedmat,gotmat);
420 /*____________D3DXMatrixTranslation______________*/
421 U(expectedmat).m[0][0] = 1.0f; U(expectedmat).m[0][1] = 0.0f; U(expectedmat).m[0][2] = 0.0f; U(expectedmat).m[0][3] = 0.0f;
422 U(expectedmat).m[1][0] = 0.0; U(expectedmat).m[1][1] = 1.0f; U(expectedmat).m[1][2] = 0.0f; U(expectedmat).m[1][3] = 0.0f;
423 U(expectedmat).m[2][0] = 0.0f; U(expectedmat).m[2][1] = 0.0f; U(expectedmat).m[2][2] = 1.0f; U(expectedmat).m[2][3] = 0.0f;
424 U(expectedmat).m[3][0] = 0.69f; U(expectedmat).m[3][1] = 0.53f; U(expectedmat).m[3][2] = 4.11f; U(expectedmat).m[3][3] = 1.0f;
425 D3DXMatrixTranslation(&gotmat,0.69f,0.53f,4.11f);
426 expect_mat(expectedmat,gotmat);
428 /*____________D3DXMatrixTranspose______________*/
429 U(expectedmat).m[0][0] = 10.0f; U(expectedmat).m[0][1] = 11.0f; U(expectedmat).m[0][2] = 19.0f; U(expectedmat).m[0][3] = 2.0f;
430 U(expectedmat).m[1][0] = 5.0; U(expectedmat).m[1][1] = 20.0f; U(expectedmat).m[1][2] = -21.0f; U(expectedmat).m[1][3] = 3.0f;
431 U(expectedmat).m[2][0] = 7.0f; U(expectedmat).m[2][1] = 16.0f; U(expectedmat).m[2][2] = 30.f; U(expectedmat).m[2][3] = -4.0f;
432 U(expectedmat).m[3][0] = 8.0f; U(expectedmat).m[3][1] = 33.0f; U(expectedmat).m[3][2] = 43.0f; U(expectedmat).m[3][3] = -40.0f;
433 D3DXMatrixTranspose(&gotmat,&mat);
434 expect_mat(expectedmat,gotmat);
437 static void D3DXPlaneTest(void)
439 D3DXPLANE expectedplane, gotplane, nulplane, plane;
440 D3DXVECTOR3 expectedvec, gotvec, vec1, vec2;
441 LPD3DXVECTOR3 funcpointer;
442 D3DXVECTOR4 vec;
443 FLOAT expected, got;
445 plane.a = -3.0f; plane.b = -1.0f; plane.c = 4.0f; plane.d = 7.0f;
446 vec.x = 2.0f; vec.y = 5.0f; vec.z = -6.0f; vec.w = 11.0f;
448 /*_______________D3DXPlaneDot________________*/
449 expected = 42.0f;
450 got = D3DXPlaneDot(&plane,&vec),
451 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
452 expected = 0.0f;
453 got = D3DXPlaneDot(NULL,&vec),
454 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
455 expected = 0.0f;
456 got = D3DXPlaneDot(NULL,NULL),
457 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
459 /*_______________D3DXPlaneDotCoord________________*/
460 expected = -28.0f;
461 got = D3DXPlaneDotCoord(&plane,&vec),
462 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
463 expected = 0.0f;
464 got = D3DXPlaneDotCoord(NULL,&vec),
465 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
466 expected = 0.0f;
467 got = D3DXPlaneDotCoord(NULL,NULL),
468 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
470 /*_______________D3DXPlaneDotNormal______________*/
471 expected = -35.0f;
472 got = D3DXPlaneDotNormal(&plane,&vec),
473 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
474 expected = 0.0f;
475 got = D3DXPlaneDotNormal(NULL,&vec),
476 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
477 expected = 0.0f;
478 got = D3DXPlaneDotNormal(NULL,NULL),
479 ok( expected == got, "Expected : %f, Got : %f\n",expected, got);
481 /*_______________D3DXPlaneIntersectLine___________*/
482 vec1.x = 9.0f; vec1.y = 6.0f; vec1.z = 3.0f;
483 vec2.x = 2.0f; vec2.y = 5.0f; vec2.z = 8.0f;
484 expectedvec.x = 20.0f/3.0f; expectedvec.y = 17.0f/3.0f; expectedvec.z = 14.0f/3.0f;
485 D3DXPlaneIntersectLine(&gotvec,&plane,&vec1,&vec2);
486 expect_vec3(expectedvec, gotvec);
487 /* Test a parallele line */
488 vec1.x = 11.0f; vec1.y = 13.0f; vec1.z = 15.0f;
489 vec2.x = 17.0f; vec2.y = 31.0f; vec2.z = 24.0f;
490 expectedvec.x = 20.0f/3.0f; expectedvec.y = 17.0f/3.0f; expectedvec.z = 14.0f/3.0f;
491 funcpointer = D3DXPlaneIntersectLine(&gotvec,&plane,&vec1,&vec2);
492 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
494 /*_______________D3DXPlaneNormalize______________*/
495 expectedplane.a = -3.0f/sqrt(26.0f); expectedplane.b = -1.0f/sqrt(26.0f); expectedplane.c = 4.0f/sqrt(26.0f); expectedplane.d = 7.0/sqrt(26.0f);
496 D3DXPlaneNormalize(&gotplane, &plane);
497 expect_plane(expectedplane, gotplane);
498 nulplane.a = 0.0; nulplane.b = 0.0f, nulplane.c = 0.0f; nulplane.d = 0.0f;
499 expectedplane.a = 0.0f; expectedplane.b = 0.0f; expectedplane.c = 0.0f; expectedplane.d = 0.0f;
500 D3DXPlaneNormalize(&gotplane, &nulplane);
501 expect_plane(expectedplane, gotplane);
502 nulplane.a = 0.0; nulplane.b = 0.0f, nulplane.c = 0.0f; nulplane.d = 4.3f;
503 expectedplane.a = 0.0f; expectedplane.b = 0.0f; expectedplane.c = 0.0f; expectedplane.d = 0.0f;
504 D3DXPlaneNormalize(&gotplane, &nulplane);
505 expect_plane(expectedplane, gotplane);
508 static void D3X8QuaternionTest(void)
510 D3DXQUATERNION expectedquat, gotquat, nul, q, r, s;
511 LPD3DXQUATERNION funcpointer;
512 FLOAT expected, got;
513 BOOL expectedbool, gotbool;
515 nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f; nul.w = 0.0f;
516 q.x = 1.0f, q.y = 2.0f; q.z = 4.0f; q.w = 10.0f;
517 r.x = -3.0f; r.y = 4.0f; r.z = -5.0f; r.w = 7.0;
519 /*_______________D3DXQuaternionConjugate________________*/
520 expectedquat.x = -1.0f; expectedquat.y = -2.0f; expectedquat.z = -4.0f; expectedquat.w = 10.0f;
521 D3DXQuaternionConjugate(&gotquat,&q);
522 expect_vec4(expectedquat,gotquat);
523 /* Test the NULL case */
524 funcpointer = D3DXQuaternionConjugate(&gotquat,NULL);
525 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
526 funcpointer = D3DXQuaternionConjugate(NULL,NULL);
527 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
529 /*_______________D3DXQuaternionDot______________________*/
530 expected = 55.0f;
531 got = D3DXQuaternionDot(&q,&r);
532 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
533 /* Tests the case NULL */
534 expected=0.0f;
535 got = D3DXQuaternionDot(NULL,&r);
536 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
537 expected=0.0f;
538 got = D3DXQuaternionDot(NULL,NULL);
539 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
541 /*_______________D3DXQuaternionIdentity________________*/
542 expectedquat.x = 0.0f; expectedquat.y = 0.0f; expectedquat.z = 0.0f; expectedquat.w = 1.0f;
543 D3DXQuaternionIdentity(&gotquat);
544 expect_vec4(expectedquat,gotquat);
545 /* Test the NULL case */
546 funcpointer = D3DXQuaternionIdentity(NULL);
547 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
549 /*_______________D3DXQuaternionIsIdentity________________*/
550 s.x = 0.0f; s.y = 0.0f; s.z = 0.0f; s.w = 1.0f;
551 expectedbool = TRUE;
552 gotbool = D3DXQuaternionIsIdentity(&s);
553 ok( expectedbool == gotbool, "Expected boolean : %d, Got bool : %d\n", expectedbool, gotbool);
554 s.x = 2.3f; s.y = -4.2f; s.z = 1.2f; s.w=0.2f;
555 expectedbool = FALSE;
556 gotbool = D3DXQuaternionIsIdentity(&q);
557 ok( expectedbool == gotbool, "Expected boolean : %d, Got bool : %d\n", expectedbool, gotbool);
558 /* Test the NULL case */
559 gotbool = D3DXQuaternionIsIdentity(NULL);
560 ok(gotbool == FALSE, "Expected boolean: %d, Got boolean: %d\n", FALSE, gotbool);
562 /*_______________D3DXQuaternionLength__________________________*/
563 expected = 11.0f;
564 got = D3DXQuaternionLength(&q);
565 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
566 /* Tests the case NULL */
567 expected=0.0f;
568 got = D3DXQuaternionLength(NULL);
569 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
571 /*_______________D3DXQuaternionLengthSq________________________*/
572 expected = 121.0f;
573 got = D3DXQuaternionLengthSq(&q);
574 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
575 /* Tests the case NULL */
576 expected=0.0f;
577 got = D3DXQuaternionLengthSq(NULL);
578 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
580 /*_______________D3DXQuaternionNormalize________________________*/
581 expectedquat.x = 1.0f/11.0f; expectedquat.y = 2.0f/11.0f; expectedquat.z = 4.0f/11.0f; expectedquat.w = 10.0f/11.0f;
582 D3DXQuaternionNormalize(&gotquat,&q);
583 expect_vec4(expectedquat,gotquat);
584 /* Test the nul quaternion */
585 expectedquat.x = 0.0f; expectedquat.y = 0.0f; expectedquat.z = 0.0f; expectedquat.w = 0.0f;
586 D3DXQuaternionNormalize(&gotquat,&nul);
587 expect_vec4(expectedquat,gotquat);
590 static void D3X8Vector2Test(void)
592 D3DXVECTOR2 expectedvec, gotvec, nul, nulproj, u, v, w, x;
593 LPD3DXVECTOR2 funcpointer;
594 D3DXVECTOR4 expectedtrans, gottrans;
595 D3DXMATRIX mat;
596 FLOAT coeff1, coeff2, expected, got, scale;
598 nul.x = 0.0f; nul.y = 0.0f;
599 u.x = 3.0f; u.y = 4.0f;
600 v.x = -7.0f; v.y = 9.0f;
601 w.x = 4.0f; w.y = -3.0f;
602 x.x = 2.0f; x.y = -11.0f;
604 U(mat).m[0][0] = 1.0f; U(mat).m[0][1] = 2.0f; U(mat).m[0][2] = 3.0f; U(mat).m[0][3] = 4.0f;
605 U(mat).m[1][0] = 5.0f; U(mat).m[1][1] = 6.0f; U(mat).m[1][2] = 7.0f; U(mat).m[1][3] = 8.0f;
606 U(mat).m[2][0] = 9.0f; U(mat).m[2][1] = 10.0f; U(mat).m[2][2] = 11.0f; U(mat).m[2][3] = 12.0f;
607 U(mat).m[3][0] = 13.0f; U(mat).m[3][1] = 14.0f; U(mat).m[3][2] = 15.0f; U(mat).m[3][3] = 16.0f;
609 coeff1 = 2.0f; coeff2 = 5.0f;
610 scale = -6.5f;
612 /*_______________D3DXVec2Add__________________________*/
613 expectedvec.x = -4.0f; expectedvec.y = 13.0f;
614 D3DXVec2Add(&gotvec,&u,&v);
615 expect_vec(expectedvec,gotvec);
616 /* Tests the case NULL */
617 funcpointer = D3DXVec2Add(&gotvec,NULL,&v);
618 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
619 funcpointer = D3DXVec2Add(NULL,NULL,NULL);
620 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
622 /*_______________D3DXVec2BaryCentric___________________*/
623 expectedvec.x = -12.0f; expectedvec.y = -21.0f;
624 D3DXVec2BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
625 expect_vec(expectedvec,gotvec);
627 /*_______________D3DXVec2CatmullRom____________________*/
628 expectedvec.x = 5820.25f; expectedvec.y = -3654.5625f;
629 D3DXVec2CatmullRom(&gotvec,&u,&v,&w,&x,scale);
630 expect_vec(expectedvec,gotvec);
632 /*_______________D3DXVec2CCW__________________________*/
633 expected = 55.0f;
634 got = D3DXVec2CCW(&u,&v);
635 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
636 /* Tests the case NULL */
637 expected=0.0f;
638 got = D3DXVec2CCW(NULL,&v);
639 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
640 expected=0.0f;
641 got = D3DXVec2CCW(NULL,NULL);
642 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
644 /*_______________D3DXVec2Dot__________________________*/
645 expected = 15.0f;
646 got = D3DXVec2Dot(&u,&v);
647 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
648 /* Tests the case NULL */
649 expected=0.0f;
650 got = D3DXVec2Dot(NULL,&v);
651 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
652 expected=0.0f;
653 got = D3DXVec2Dot(NULL,NULL);
654 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
656 /*_______________D3DXVec2Hermite__________________________*/
657 expectedvec.x = 2604.625f; expectedvec.y = -4533.0f;
658 D3DXVec2Hermite(&gotvec,&u,&v,&w,&x,scale);
659 expect_vec(expectedvec,gotvec);
661 /*_______________D3DXVec2Length__________________________*/
662 expected = 5.0f;
663 got = D3DXVec2Length(&u);
664 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
665 /* Tests the case NULL */
666 expected=0.0f;
667 got = D3DXVec2Length(NULL);
668 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
670 /*_______________D3DXVec2LengthSq________________________*/
671 expected = 25.0f;
672 got = D3DXVec2LengthSq(&u);
673 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
674 /* Tests the case NULL */
675 expected=0.0f;
676 got = D3DXVec2LengthSq(NULL);
677 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
679 /*_______________D3DXVec2Lerp__________________________*/
680 expectedvec.x = 68.0f; expectedvec.y = -28.5f;
681 D3DXVec2Lerp(&gotvec,&u,&v,scale);
682 expect_vec(expectedvec,gotvec);
683 /* Tests the case NULL */
684 funcpointer = D3DXVec2Lerp(&gotvec,NULL,&v,scale);
685 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
686 funcpointer = D3DXVec2Lerp(NULL,NULL,NULL,scale);
687 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
689 /*_______________D3DXVec2Maximize__________________________*/
690 expectedvec.x = 3.0f; expectedvec.y = 9.0f;
691 D3DXVec2Maximize(&gotvec,&u,&v);
692 expect_vec(expectedvec,gotvec);
693 /* Tests the case NULL */
694 funcpointer = D3DXVec2Maximize(&gotvec,NULL,&v);
695 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
696 funcpointer = D3DXVec2Maximize(NULL,NULL,NULL);
697 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
699 /*_______________D3DXVec2Minimize__________________________*/
700 expectedvec.x = -7.0f; expectedvec.y = 4.0f;
701 D3DXVec2Minimize(&gotvec,&u,&v);
702 expect_vec(expectedvec,gotvec);
703 /* Tests the case NULL */
704 funcpointer = D3DXVec2Minimize(&gotvec,NULL,&v);
705 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
706 funcpointer = D3DXVec2Minimize(NULL,NULL,NULL);
707 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
709 /*_______________D3DXVec2Normalize_________________________*/
710 expectedvec.x = 0.6f; expectedvec.y = 0.8f;
711 D3DXVec2Normalize(&gotvec,&u);
712 expect_vec(expectedvec,gotvec);
713 /* Test the nul vector */
714 expectedvec.x = 0.0f; expectedvec.y = 0.0f;
715 D3DXVec2Normalize(&gotvec,&nul);
716 expect_vec(expectedvec,gotvec);
718 /*_______________D3DXVec2Scale____________________________*/
719 expectedvec.x = -19.5f; expectedvec.y = -26.0f;
720 D3DXVec2Scale(&gotvec,&u,scale);
721 expect_vec(expectedvec,gotvec);
722 /* Tests the case NULL */
723 funcpointer = D3DXVec2Scale(&gotvec,NULL,scale);
724 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
725 funcpointer = D3DXVec2Scale(NULL,NULL,scale);
726 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
728 /*_______________D3DXVec2Subtract__________________________*/
729 expectedvec.x = 10.0f; expectedvec.y = -5.0f;
730 D3DXVec2Subtract(&gotvec,&u,&v);
731 expect_vec(expectedvec,gotvec);
732 /* Tests the case NULL */
733 funcpointer = D3DXVec2Subtract(&gotvec,NULL,&v);
734 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
735 funcpointer = D3DXVec2Subtract(NULL,NULL,NULL);
736 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
738 /*_______________D3DXVec2Transform_______________________*/
739 expectedtrans.x = 36.0f; expectedtrans.y = 44.0f; expectedtrans.z = 52.0f; expectedtrans.w = 60.0f;
740 D3DXVec2Transform(&gottrans,&u,&mat);
741 expect_vec4(expectedtrans,gottrans);
743 /*_______________D3DXVec2TransformCoord_______________________*/
744 expectedvec.x = 0.6f; expectedvec.y = 11.0f/15.0f;
745 D3DXVec2TransformCoord(&gotvec,&u,&mat);
746 expect_vec(expectedvec,gotvec);
747 /* Test the nul projected vector */
748 nulproj.x = -2.0f; nulproj.y = -1.0f;
749 expectedvec.x = 0.0f; expectedvec.y = 0.0f;
750 D3DXVec2TransformCoord(&gotvec,&nulproj,&mat);
751 expect_vec(expectedvec,gotvec);
753 /*_______________D3DXVec2TransformNormal______________________*/
754 expectedvec.x = 23.0f; expectedvec.y = 30.0f;
755 D3DXVec2TransformNormal(&gotvec,&u,&mat);
756 expect_vec(expectedvec,gotvec);
759 static void D3X8Vector3Test(void)
761 D3DVIEWPORT8 viewport;
762 D3DXVECTOR3 expectedvec, gotvec, nul, nulproj, u, v, w, x;
763 LPD3DXVECTOR3 funcpointer;
764 D3DXVECTOR4 expectedtrans, gottrans;
765 D3DXMATRIX mat, projection, view, world;
766 FLOAT coeff1, coeff2, expected, got, scale;
768 nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f;
769 u.x = 9.0f; u.y = 6.0f; u.z = 2.0f;
770 v.x = 2.0f; v.y = -3.0f; v.z = -4.0;
771 w.x = 3.0f; w.y = -5.0f; w.z = 7.0f;
772 x.x = 4.0f; x.y = 1.0f; x.z = 11.0f;
774 viewport.Width = 800; viewport.MinZ = 0.2f; viewport.X = 10;
775 viewport.Height = 680; viewport.MaxZ = 0.9f; viewport.Y = 5;
777 U(mat).m[0][0] = 1.0f; U(mat).m[0][1] = 2.0f; U(mat).m[0][2] = 3.0f; U(mat).m[0][3] = 4.0f;
778 U(mat).m[1][0] = 5.0f; U(mat).m[1][1] = 6.0f; U(mat).m[1][2] = 7.0f; U(mat).m[1][3] = 8.0f;
779 U(mat).m[2][0] = 9.0f; U(mat).m[2][1] = 10.0f; U(mat).m[2][2] = 11.0f; U(mat).m[2][3] = 12.0f;
780 U(mat).m[3][0] = 13.0f; U(mat).m[3][1] = 14.0f; U(mat).m[3][2] = 15.0f; U(mat).m[3][3] = 16.0f;
782 view.m[0][1] = 5.0f; view.m[0][2] = 7.0f; view.m[0][3] = 8.0f;
783 view.m[1][0] = 11.0f; view.m[1][2] = 16.0f; view.m[1][3] = 33.0f;
784 view.m[2][0] = 19.0f; view.m[2][1] = -21.0f; view.m[2][3] = 43.0f;
785 view.m[3][0] = 2.0f; view.m[3][1] = 3.0f; view.m[3][2] = -4.0f;
786 view.m[0][0] = 10.0f; view.m[1][1] = 20.0f; view.m[2][2] = 30.0f;
787 view.m[3][3] = -40.0f;
789 world.m[0][0] = 21.0f; world.m[0][1] = 2.0f; world.m[0][2] = 3.0f; world.m[0][3] = 4.0;
790 world.m[1][0] = 5.0f; world.m[1][1] = 23.0f; world.m[1][2] = 7.0f; world.m[1][3] = 8.0f;
791 world.m[2][0] = -8.0f; world.m[2][1] = -7.0f; world.m[2][2] = 25.0f; world.m[2][3] = -5.0f;
792 world.m[3][0] = -4.0f; world.m[3][1] = -3.0f; world.m[3][2] = -2.0f; world.m[3][3] = 27.0f;
794 coeff1 = 2.0f; coeff2 = 5.0f;
795 scale = -6.5f;
797 /*_______________D3DXVec3Add__________________________*/
798 expectedvec.x = 11.0f; expectedvec.y = 3.0f; expectedvec.z = -2.0f;
799 D3DXVec3Add(&gotvec,&u,&v);
800 expect_vec3(expectedvec,gotvec);
801 /* Tests the case NULL */
802 funcpointer = D3DXVec3Add(&gotvec,NULL,&v);
803 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
804 funcpointer = D3DXVec3Add(NULL,NULL,NULL);
805 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
807 /*_______________D3DXVec3BaryCentric___________________*/
808 expectedvec.x = -35.0f; expectedvec.y = -67.0; expectedvec.z = 15.0f;
809 D3DXVec3BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
811 expect_vec3(expectedvec,gotvec);
813 /*_______________D3DXVec3CatmullRom____________________*/
814 expectedvec.x = 1458.0f; expectedvec.y = 22.1875f; expectedvec.z = 4141.375f;
815 D3DXVec3CatmullRom(&gotvec,&u,&v,&w,&x,scale);
816 expect_vec3(expectedvec,gotvec);
818 /*_______________D3DXVec3Cross________________________*/
819 expectedvec.x = -18.0f; expectedvec.y = 40.0f; expectedvec.z = -39.0f;
820 D3DXVec3Cross(&gotvec,&u,&v);
821 expect_vec3(expectedvec,gotvec);
822 /* Tests the case NULL */
823 funcpointer = D3DXVec3Cross(&gotvec,NULL,&v);
824 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
825 funcpointer = D3DXVec3Cross(NULL,NULL,NULL);
826 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
828 /*_______________D3DXVec3Dot__________________________*/
829 expected = -8.0f;
830 got = D3DXVec3Dot(&u,&v);
831 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
832 /* Tests the case NULL */
833 expected=0.0f;
834 got = D3DXVec3Dot(NULL,&v);
835 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
836 expected=0.0f;
837 got = D3DXVec3Dot(NULL,NULL);
838 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
840 /*_______________D3DXVec3Hermite__________________________*/
841 expectedvec.x = -6045.75f; expectedvec.y = -6650.0f; expectedvec.z = 1358.875f;
842 D3DXVec3Hermite(&gotvec,&u,&v,&w,&x,scale);
843 expect_vec3(expectedvec,gotvec);
845 /*_______________D3DXVec3Length__________________________*/
846 expected = 11.0f;
847 got = D3DXVec3Length(&u);
848 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
849 /* Tests the case NULL */
850 expected=0.0f;
851 got = D3DXVec3Length(NULL);
852 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
854 /*_______________D3DXVec3LengthSq________________________*/
855 expected = 121.0f;
856 got = D3DXVec3LengthSq(&u);
857 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
858 /* Tests the case NULL */
859 expected=0.0f;
860 got = D3DXVec3LengthSq(NULL);
861 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
863 /*_______________D3DXVec3Lerp__________________________*/
864 expectedvec.x = 54.5f; expectedvec.y = 64.5f, expectedvec.z = 41.0f ;
865 D3DXVec3Lerp(&gotvec,&u,&v,scale);
866 expect_vec3(expectedvec,gotvec);
867 /* Tests the case NULL */
868 funcpointer = D3DXVec3Lerp(&gotvec,NULL,&v,scale);
869 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
870 funcpointer = D3DXVec3Lerp(NULL,NULL,NULL,scale);
871 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
873 /*_______________D3DXVec3Maximize__________________________*/
874 expectedvec.x = 9.0f; expectedvec.y = 6.0f; expectedvec.z = 2.0f;
875 D3DXVec3Maximize(&gotvec,&u,&v);
876 expect_vec3(expectedvec,gotvec);
877 /* Tests the case NULL */
878 funcpointer = D3DXVec3Maximize(&gotvec,NULL,&v);
879 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
880 funcpointer = D3DXVec3Maximize(NULL,NULL,NULL);
881 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
883 /*_______________D3DXVec3Minimize__________________________*/
884 expectedvec.x = 2.0f; expectedvec.y = -3.0f; expectedvec.z = -4.0f;
885 D3DXVec3Minimize(&gotvec,&u,&v);
886 expect_vec3(expectedvec,gotvec);
887 /* Tests the case NULL */
888 funcpointer = D3DXVec3Minimize(&gotvec,NULL,&v);
889 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
890 funcpointer = D3DXVec3Minimize(NULL,NULL,NULL);
891 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
893 /*_______________D3DXVec3Normalize_________________________*/
894 expectedvec.x = 9.0f/11.0f; expectedvec.y = 6.0f/11.0f; expectedvec.z = 2.0f/11.0f;
895 D3DXVec3Normalize(&gotvec,&u);
896 expect_vec3(expectedvec,gotvec);
897 /* Test the nul vector */
898 expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f;
899 D3DXVec3Normalize(&gotvec,&nul);
900 expect_vec3(expectedvec,gotvec);
902 /*_______________D3DXVec3Project_________________________*/
903 expectedvec.x = 1135.721924f; expectedvec.y = 147.086914f; expectedvec.z = 0.153412f;
904 D3DXMatrixPerspectiveFovLH(&projection,D3DX_PI/4.0f,20.0f/17.0f,1.0f,1000.0f);
905 D3DXVec3Project(&gotvec,&u,&viewport,&projection,&view,&world);
906 expect_vec3(expectedvec,gotvec);
908 /*_______________D3DXVec3Scale____________________________*/
909 expectedvec.x = -58.5f; expectedvec.y = -39.0f; expectedvec.z = -13.0f;
910 D3DXVec3Scale(&gotvec,&u,scale);
911 expect_vec3(expectedvec,gotvec);
912 /* Tests the case NULL */
913 funcpointer = D3DXVec3Scale(&gotvec,NULL,scale);
914 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
915 funcpointer = D3DXVec3Scale(NULL,NULL,scale);
916 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
918 /*_______________D3DXVec3Subtract_______________________*/
919 expectedvec.x = 7.0f; expectedvec.y = 9.0f; expectedvec.z = 6.0f;
920 D3DXVec3Subtract(&gotvec,&u,&v);
921 expect_vec3(expectedvec,gotvec);
922 /* Tests the case NULL */
923 funcpointer = D3DXVec3Subtract(&gotvec,NULL,&v);
924 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
925 funcpointer = D3DXVec3Subtract(NULL,NULL,NULL);
926 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
928 /*_______________D3DXVec3Transform_______________________*/
929 expectedtrans.x = 70.0f; expectedtrans.y = 88.0f; expectedtrans.z = 106.0f; expectedtrans.w = 124.0f;
930 D3DXVec3Transform(&gottrans,&u,&mat);
931 expect_vec4(expectedtrans,gottrans);
933 /*_______________D3DXVec3TransformCoord_______________________*/
934 expectedvec.x = 70.0f/124.0f; expectedvec.y = 88.0f/124.0f; expectedvec.z = 106.0f/124.0f;
935 D3DXVec3TransformCoord(&gotvec,&u,&mat);
936 expect_vec3(expectedvec,gotvec);
937 /* Test the nul projected vector */
938 nulproj.x = 1.0f; nulproj.y = -1.0f, nulproj.z = -1.0f;
939 expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f;
940 D3DXVec3TransformCoord(&gotvec,&nulproj,&mat);
941 expect_vec3(expectedvec,gotvec);
943 /*_______________D3DXVec3TransformNormal______________________*/
944 expectedvec.x = 57.0f; expectedvec.y = 74.0f; expectedvec.z = 91.0f;
945 D3DXVec3TransformNormal(&gotvec,&u,&mat);
946 expect_vec3(expectedvec,gotvec);
948 /*_______________D3DXVec3Unproject_________________________*/
949 expectedvec.x = -2.913411f; expectedvec.y = 1.593215f; expectedvec.z = 0.380724f;
950 D3DXMatrixPerspectiveFovLH(&projection,D3DX_PI/4.0f,20.0f/17.0f,1.0f,1000.0f);
951 D3DXVec3Unproject(&gotvec,&u,&viewport,&projection,&view,&world);
952 expect_vec3(expectedvec,gotvec);
955 static void D3X8Vector4Test(void)
957 D3DXVECTOR4 expectedvec, gotvec, nul, u, v, w, x;
958 LPD3DXVECTOR4 funcpointer;
959 D3DXVECTOR4 expectedtrans, gottrans;
960 D3DXMATRIX mat;
961 FLOAT coeff1, coeff2, expected, got, scale;
963 nul.x = 0.0f; nul.y = 0.0f; nul.z = 0.0f; nul.w = 0.0f;
964 u.x = 1.0f; u.y = 2.0f; u.z = 4.0f; u.w = 10.0;
965 v.x = -3.0f; v.y = 4.0f; v.z = -5.0f; v.w = 7.0;
966 w.x = 4.0f; w.y =6.0f; w.z = -2.0f; w.w = 1.0f;
967 x.x = 6.0f; x.y = -7.0f; x.z =8.0f; x.w = -9.0f;
969 U(mat).m[0][0] = 1.0f; U(mat).m[0][1] = 2.0f; U(mat).m[0][2] = 3.0f; U(mat).m[0][3] = 4.0f;
970 U(mat).m[1][0] = 5.0f; U(mat).m[1][1] = 6.0f; U(mat).m[1][2] = 7.0f; U(mat).m[1][3] = 8.0f;
971 U(mat).m[2][0] = 9.0f; U(mat).m[2][1] = 10.0f; U(mat).m[2][2] = 11.0f; U(mat).m[2][3] = 12.0f;
972 U(mat).m[3][0] = 13.0f; U(mat).m[3][1] = 14.0f; U(mat).m[3][2] = 15.0f; U(mat).m[3][3] = 16.0f;
974 coeff1 = 2.0f; coeff2 = 5.0;
975 scale = -6.5f;
977 /*_______________D3DXVec4Add__________________________*/
978 expectedvec.x = -2.0f; expectedvec.y = 6.0f; expectedvec.z = -1.0f; expectedvec.w = 17.0f;
979 D3DXVec4Add(&gotvec,&u,&v);
980 expect_vec4(expectedvec,gotvec);
981 /* Tests the case NULL */
982 funcpointer = D3DXVec4Add(&gotvec,NULL,&v);
983 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
984 funcpointer = D3DXVec4Add(NULL,NULL,NULL);
985 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
987 /*_______________D3DXVec4BaryCentric____________________*/
988 expectedvec.x = 8.0f; expectedvec.y = 26.0; expectedvec.z = -44.0f; expectedvec.w = -41.0f;
989 D3DXVec4BaryCentric(&gotvec,&u,&v,&w,coeff1,coeff2);
990 expect_vec4(expectedvec,gotvec);
992 /*_______________D3DXVec4CatmullRom____________________*/
993 expectedvec.x = 2754.625f; expectedvec.y = 2367.5625f; expectedvec.z = 1060.1875f; expectedvec.w = 131.3125f;
994 D3DXVec4CatmullRom(&gotvec,&u,&v,&w,&x,scale);
995 expect_vec4(expectedvec,gotvec);
997 /*_______________D3DXVec4Cross_________________________*/
998 expectedvec.x = 390.0f; expectedvec.y = -393.0f; expectedvec.z = -316.0f; expectedvec.w = 166.0f;
999 D3DXVec4Cross(&gotvec,&u,&v,&w);
1000 expect_vec4(expectedvec,gotvec);
1002 /*_______________D3DXVec4Dot__________________________*/
1003 expected = 55.0f;
1004 got = D3DXVec4Dot(&u,&v);
1005 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1006 /* Tests the case NULL */
1007 expected=0.0f;
1008 got = D3DXVec4Dot(NULL,&v);
1009 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1010 expected=0.0f;
1011 got = D3DXVec4Dot(NULL,NULL);
1012 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1014 /*_______________D3DXVec4Hermite_________________________*/
1015 expectedvec.x = 1224.625f; expectedvec.y = 3461.625f; expectedvec.z = -4758.875f; expectedvec.w = -5781.5f;
1016 D3DXVec4Hermite(&gotvec,&u,&v,&w,&x,scale);
1017 expect_vec4(expectedvec,gotvec);
1019 /*_______________D3DXVec4Length__________________________*/
1020 expected = 11.0f;
1021 got = D3DXVec4Length(&u);
1022 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1023 /* Tests the case NULL */
1024 expected=0.0f;
1025 got = D3DXVec4Length(NULL);
1026 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1028 /*_______________D3DXVec4LengthSq________________________*/
1029 expected = 121.0f;
1030 got = D3DXVec4LengthSq(&u);
1031 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1032 /* Tests the case NULL */
1033 expected=0.0f;
1034 got = D3DXVec4LengthSq(NULL);
1035 ok(fabs( got - expected ) < admitted_error, "Expected: %f, Got: %f\n", expected, got);
1037 /*_______________D3DXVec4Lerp__________________________*/
1038 expectedvec.x = 27.0f; expectedvec.y = -11.0f; expectedvec.z = 62.5; expectedvec.w = 29.5;
1039 D3DXVec4Lerp(&gotvec,&u,&v,scale);
1040 expect_vec4(expectedvec,gotvec);
1041 /* Tests the case NULL */
1042 funcpointer = D3DXVec4Lerp(&gotvec,NULL,&v,scale);
1043 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1044 funcpointer = D3DXVec4Lerp(NULL,NULL,NULL,scale);
1045 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1047 /*_______________D3DXVec4Maximize__________________________*/
1048 expectedvec.x = 1.0f; expectedvec.y = 4.0f; expectedvec.z = 4.0f; expectedvec.w = 10.0;
1049 D3DXVec4Maximize(&gotvec,&u,&v);
1050 expect_vec4(expectedvec,gotvec);
1051 /* Tests the case NULL */
1052 funcpointer = D3DXVec4Maximize(&gotvec,NULL,&v);
1053 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1054 funcpointer = D3DXVec4Maximize(NULL,NULL,NULL);
1055 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1057 /*_______________D3DXVec4Minimize__________________________*/
1058 expectedvec.x = -3.0f; expectedvec.y = 2.0f; expectedvec.z = -5.0f; expectedvec.w = 7.0;
1059 D3DXVec4Minimize(&gotvec,&u,&v);
1060 expect_vec4(expectedvec,gotvec);
1061 /* Tests the case NULL */
1062 funcpointer = D3DXVec4Minimize(&gotvec,NULL,&v);
1063 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1064 funcpointer = D3DXVec4Minimize(NULL,NULL,NULL);
1065 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1067 /*_______________D3DXVec4Normalize_________________________*/
1068 expectedvec.x = 1.0f/11.0f; expectedvec.y = 2.0f/11.0f; expectedvec.z = 4.0f/11.0f; expectedvec.w = 10.0f/11.0f;
1069 D3DXVec4Normalize(&gotvec,&u);
1070 expect_vec4(expectedvec,gotvec);
1071 /* Test the nul vector */
1072 expectedvec.x = 0.0f; expectedvec.y = 0.0f; expectedvec.z = 0.0f; expectedvec.w = 0.0f;
1073 D3DXVec4Normalize(&gotvec,&nul);
1074 expect_vec4(expectedvec,gotvec);
1076 /*_______________D3DXVec4Scale____________________________*/
1077 expectedvec.x = -6.5f; expectedvec.y = -13.0f; expectedvec.z = -26.0f; expectedvec.w = -65.0f;
1078 D3DXVec4Scale(&gotvec,&u,scale);
1079 expect_vec4(expectedvec,gotvec);
1080 /* Tests the case NULL */
1081 funcpointer = D3DXVec4Scale(&gotvec,NULL,scale);
1082 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1083 funcpointer = D3DXVec4Scale(NULL,NULL,scale);
1084 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1086 /*_______________D3DXVec4Subtract__________________________*/
1087 expectedvec.x = 4.0f; expectedvec.y = -2.0f; expectedvec.z = 9.0f; expectedvec.w = 3.0f;
1088 D3DXVec4Subtract(&gotvec,&u,&v);
1089 expect_vec4(expectedvec,gotvec);
1090 /* Tests the case NULL */
1091 funcpointer = D3DXVec4Subtract(&gotvec,NULL,&v);
1092 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1093 funcpointer = D3DXVec4Subtract(NULL,NULL,NULL);
1094 ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
1096 /*_______________D3DXVec4Transform_______________________*/
1097 expectedtrans.x = 177.0f; expectedtrans.y = 194.0f; expectedtrans.z = 211.0f; expectedtrans.w = 228.0f;
1098 D3DXVec4Transform(&gottrans,&u,&mat);
1099 expect_vec4(expectedtrans,gottrans);
1102 START_TEST(math)
1104 D3DXColorTest();
1105 D3DXMatrixTest();
1106 D3DXPlaneTest();
1107 D3X8QuaternionTest();
1108 D3X8Vector2Test();
1109 D3X8Vector3Test();
1110 D3X8Vector4Test();