wined3d: Store the shader version in the frontend's private data.
[wine/multimedia.git] / dlls / wineps.drv / psdlg.h
blobf16c683907f5903a53b20fdec3abf78af9d88c39
1 /*
2 * Wine PostScript Driver Dialog IDs
4 * Copyright 1999 Huw D M Davies
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_PSDLG_H
22 #define __WINE_PSDLG_H
24 #define IDD_PAPERS 100
25 #define IDD_ORIENT_PORTRAIT 101
26 #define IDD_ORIENT_LANDSCAPE 102
27 #define IDD_DUPLEX 110
28 #define IDD_DUPLEX_NAME 111
29 #endif /* __WINE_PSDLG_H */