2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d9_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
26 static HRESULT WINAPI
d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9
*iface
, REFIID riid
, void **object
)
28 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
30 if (IsEqualGUID(riid
, &IID_IDirect3DVertexBuffer9
)
31 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
32 || IsEqualGUID(riid
, &IID_IUnknown
))
34 IDirect3DVertexBuffer9_AddRef(iface
);
39 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
45 static ULONG WINAPI
d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9
*iface
)
47 IDirect3DVertexBuffer9Impl
*buffer
= (IDirect3DVertexBuffer9Impl
*)iface
;
48 ULONG refcount
= InterlockedIncrement(&buffer
->ref
);
50 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
54 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);
56 wined3d_buffer_incref(buffer
->wineD3DVertexBuffer
);
57 wined3d_mutex_unlock();
63 static ULONG WINAPI
d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9
*iface
)
65 IDirect3DVertexBuffer9Impl
*buffer
= (IDirect3DVertexBuffer9Impl
*)iface
;
66 ULONG refcount
= InterlockedDecrement(&buffer
->ref
);
68 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
72 IDirect3DDevice9Ex
*device
= buffer
->parentDevice
;
75 wined3d_buffer_decref(buffer
->wineD3DVertexBuffer
);
76 wined3d_mutex_unlock();
78 /* Release the device last, as it may cause the device to be destroyed. */
79 IDirect3DDevice9Ex_Release(device
);
85 static HRESULT WINAPI
d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9
*iface
, IDirect3DDevice9
**device
)
87 TRACE("iface %p, device %p.\n", iface
, device
);
89 *device
= (IDirect3DDevice9
*)((IDirect3DVertexBuffer9Impl
*)iface
)->parentDevice
;
90 IDirect3DDevice9_AddRef(*device
);
92 TRACE("Returning device %p.\n", *device
);
97 static HRESULT WINAPI
d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9
*iface
,
98 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
102 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
103 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
105 wined3d_mutex_lock();
106 hr
= wined3d_buffer_set_private_data(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
,
107 guid
, data
, data_size
, flags
);
108 wined3d_mutex_unlock();
113 static HRESULT WINAPI
d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9
*iface
,
114 REFGUID guid
, void *data
, DWORD
*data_size
)
118 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
119 iface
, debugstr_guid(guid
), data
, data_size
);
121 wined3d_mutex_lock();
122 hr
= wined3d_buffer_get_private_data(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
,
123 guid
, data
, data_size
);
124 wined3d_mutex_unlock();
129 static HRESULT WINAPI
d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9
*iface
, REFGUID guid
)
133 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
135 wined3d_mutex_lock();
136 hr
= wined3d_buffer_free_private_data(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
, guid
);
137 wined3d_mutex_unlock();
142 static DWORD WINAPI
d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9
*iface
, DWORD priority
)
146 TRACE("iface %p, priority %u.\n", iface
, priority
);
148 wined3d_mutex_lock();
149 previous
= wined3d_buffer_set_priority(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
, priority
);
150 wined3d_mutex_unlock();
155 static DWORD WINAPI
d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9
*iface
)
159 TRACE("iface %p.\n", iface
);
161 wined3d_mutex_lock();
162 priority
= wined3d_buffer_get_priority(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
);
163 wined3d_mutex_unlock();
168 static void WINAPI
d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9
*iface
)
170 TRACE("iface %p.\n", iface
);
172 wined3d_mutex_lock();
173 wined3d_buffer_preload(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
);
174 wined3d_mutex_unlock();
177 static D3DRESOURCETYPE WINAPI
d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9
*iface
)
179 TRACE("iface %p.\n", iface
);
181 return D3DRTYPE_VERTEXBUFFER
;
184 static HRESULT WINAPI
d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9
*iface
,
185 UINT offset
, UINT size
, void **data
, DWORD flags
)
189 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
190 iface
, offset
, size
, data
, flags
);
192 wined3d_mutex_lock();
193 hr
= wined3d_buffer_map(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
,
194 offset
, size
, (BYTE
**)data
, flags
);
195 wined3d_mutex_unlock();
200 static HRESULT WINAPI
d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9
*iface
)
202 TRACE("iface %p.\n", iface
);
204 wined3d_mutex_lock();
205 wined3d_buffer_unmap(((IDirect3DVertexBuffer9Impl
*)iface
)->wineD3DVertexBuffer
);
206 wined3d_mutex_unlock();
211 static HRESULT WINAPI
d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9
*iface
, D3DVERTEXBUFFER_DESC
*desc
)
213 IDirect3DVertexBuffer9Impl
*buffer
= (IDirect3DVertexBuffer9Impl
*)iface
;
214 struct wined3d_resource_desc wined3d_desc
;
215 struct wined3d_resource
*wined3d_resource
;
217 TRACE("iface %p, desc %p.\n", iface
, desc
);
219 wined3d_mutex_lock();
220 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wineD3DVertexBuffer
);
221 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
222 wined3d_mutex_unlock();
224 desc
->Format
= D3DFMT_VERTEXDATA
;
225 desc
->Usage
= wined3d_desc
.usage
;
226 desc
->Pool
= wined3d_desc
.pool
;
227 desc
->Size
= wined3d_desc
.size
;
228 desc
->Type
= D3DRTYPE_VERTEXBUFFER
;
229 desc
->FVF
= buffer
->fvf
;
234 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl
=
237 d3d9_vertexbuffer_QueryInterface
,
238 d3d9_vertexbuffer_AddRef
,
239 d3d9_vertexbuffer_Release
,
240 /* IDirect3DResource9 */
241 d3d9_vertexbuffer_GetDevice
,
242 d3d9_vertexbuffer_SetPrivateData
,
243 d3d9_vertexbuffer_GetPrivateData
,
244 d3d9_vertexbuffer_FreePrivateData
,
245 d3d9_vertexbuffer_SetPriority
,
246 d3d9_vertexbuffer_GetPriority
,
247 d3d9_vertexbuffer_PreLoad
,
248 d3d9_vertexbuffer_GetType
,
249 /* IDirect3DVertexBuffer9 */
250 d3d9_vertexbuffer_Lock
,
251 d3d9_vertexbuffer_Unlock
,
252 d3d9_vertexbuffer_GetDesc
,
255 static void STDMETHODCALLTYPE
d3d9_vertexbuffer_wined3d_object_destroyed(void *parent
)
257 HeapFree(GetProcessHeap(), 0, parent
);
260 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops
=
262 d3d9_vertexbuffer_wined3d_object_destroyed
,
265 HRESULT
vertexbuffer_init(IDirect3DVertexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
266 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
)
270 buffer
->lpVtbl
= &d3d9_vertexbuffer_vtbl
;
274 wined3d_mutex_lock();
275 hr
= wined3d_buffer_create_vb(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
276 (WINED3DPOOL
)pool
, buffer
, &d3d9_vertexbuffer_wined3d_parent_ops
, &buffer
->wineD3DVertexBuffer
);
277 wined3d_mutex_unlock();
280 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
284 buffer
->parentDevice
= &device
->IDirect3DDevice9Ex_iface
;
285 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);
290 static HRESULT WINAPI
d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9
*iface
, REFIID riid
, void **object
)
292 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
294 if (IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer9
)
295 || IsEqualGUID(riid
, &IID_IDirect3DResource9
)
296 || IsEqualGUID(riid
, &IID_IUnknown
))
298 IDirect3DIndexBuffer9_AddRef(iface
);
303 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
306 return E_NOINTERFACE
;
309 static ULONG WINAPI
d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9
*iface
)
311 IDirect3DIndexBuffer9Impl
*buffer
= (IDirect3DIndexBuffer9Impl
*)iface
;
312 ULONG refcount
= InterlockedIncrement(&buffer
->ref
);
314 TRACE("%p increasing refcount to %u.\n", iface
, refcount
);
318 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);
319 wined3d_mutex_lock();
320 wined3d_buffer_incref(buffer
->wineD3DIndexBuffer
);
321 wined3d_mutex_unlock();
327 static ULONG WINAPI
d3d9_indexbuffer_Release(IDirect3DIndexBuffer9
*iface
)
329 IDirect3DIndexBuffer9Impl
*buffer
= (IDirect3DIndexBuffer9Impl
*)iface
;
330 ULONG refcount
= InterlockedDecrement(&buffer
->ref
);
332 TRACE("%p decreasing refcount to %u.\n", iface
, refcount
);
336 IDirect3DDevice9Ex
*device
= buffer
->parentDevice
;
338 wined3d_mutex_lock();
339 wined3d_buffer_decref(buffer
->wineD3DIndexBuffer
);
340 wined3d_mutex_unlock();
342 /* Release the device last, as it may cause the device to be destroyed. */
343 IDirect3DDevice9Ex_Release(device
);
349 static HRESULT WINAPI
d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9
*iface
, IDirect3DDevice9
**device
)
351 TRACE("iface %p, device %p.\n", iface
, device
);
353 *device
= (IDirect3DDevice9
*)((IDirect3DIndexBuffer9Impl
*)iface
)->parentDevice
;
354 IDirect3DDevice9_AddRef(*device
);
356 TRACE("Returning device %p.\n", *device
);
361 static HRESULT WINAPI
d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9
*iface
,
362 REFGUID guid
, const void *data
, DWORD data_size
, DWORD flags
)
366 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
367 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
369 wined3d_mutex_lock();
370 hr
= wined3d_buffer_set_private_data(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
,
371 guid
, data
, data_size
, flags
);
372 wined3d_mutex_unlock();
377 static HRESULT WINAPI
d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9
*iface
,
378 REFGUID guid
, void *data
, DWORD
*data_size
)
382 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
383 iface
, debugstr_guid(guid
), data
, data_size
);
385 wined3d_mutex_lock();
386 hr
= wined3d_buffer_get_private_data(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
,
387 guid
, data
, data_size
);
388 wined3d_mutex_unlock();
393 static HRESULT WINAPI
d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9
*iface
, REFGUID guid
)
397 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
399 wined3d_mutex_lock();
400 hr
= wined3d_buffer_free_private_data(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
, guid
);
401 wined3d_mutex_unlock();
406 static DWORD WINAPI
d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9
*iface
, DWORD priority
)
410 TRACE("iface %p, priority %u.\n", iface
, priority
);
412 wined3d_mutex_lock();
413 previous
= wined3d_buffer_set_priority(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
, priority
);
414 wined3d_mutex_unlock();
419 static DWORD WINAPI
d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9
*iface
)
423 TRACE("iface %p.\n", iface
);
425 wined3d_mutex_lock();
426 priority
= wined3d_buffer_get_priority(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
);
427 wined3d_mutex_unlock();
432 static void WINAPI
d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9
*iface
)
434 TRACE("iface %p.\n", iface
);
436 wined3d_mutex_lock();
437 wined3d_buffer_preload(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
);
438 wined3d_mutex_unlock();
441 static D3DRESOURCETYPE WINAPI
d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9
*iface
)
443 TRACE("iface %p.\n", iface
);
445 return D3DRTYPE_INDEXBUFFER
;
448 static HRESULT WINAPI
d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9
*iface
,
449 UINT offset
, UINT size
, void **data
, DWORD flags
)
453 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
454 iface
, offset
, size
, data
, flags
);
456 wined3d_mutex_lock();
457 hr
= wined3d_buffer_map(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
,
458 offset
, size
, (BYTE
**)data
, flags
);
459 wined3d_mutex_unlock();
464 static HRESULT WINAPI
d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9
*iface
)
466 TRACE("iface %p.\n", iface
);
468 wined3d_mutex_lock();
469 wined3d_buffer_unmap(((IDirect3DIndexBuffer9Impl
*)iface
)->wineD3DIndexBuffer
);
470 wined3d_mutex_unlock();
475 static HRESULT WINAPI
d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9
*iface
, D3DINDEXBUFFER_DESC
*desc
)
477 IDirect3DIndexBuffer9Impl
*buffer
= (IDirect3DIndexBuffer9Impl
*)iface
;
478 struct wined3d_resource_desc wined3d_desc
;
479 struct wined3d_resource
*wined3d_resource
;
481 TRACE("iface %p, desc %p.\n", iface
, desc
);
483 wined3d_mutex_lock();
484 wined3d_resource
= wined3d_buffer_get_resource(buffer
->wineD3DIndexBuffer
);
485 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
486 wined3d_mutex_unlock();
488 desc
->Format
= d3dformat_from_wined3dformat(buffer
->format
);
489 desc
->Usage
= wined3d_desc
.usage
;
490 desc
->Pool
= wined3d_desc
.pool
;
491 desc
->Size
= wined3d_desc
.size
;
492 desc
->Type
= D3DRTYPE_INDEXBUFFER
;
497 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl
=
500 d3d9_indexbuffer_QueryInterface
,
501 d3d9_indexbuffer_AddRef
,
502 d3d9_indexbuffer_Release
,
503 /* IDirect3DResource9 */
504 d3d9_indexbuffer_GetDevice
,
505 d3d9_indexbuffer_SetPrivateData
,
506 d3d9_indexbuffer_GetPrivateData
,
507 d3d9_indexbuffer_FreePrivateData
,
508 d3d9_indexbuffer_SetPriority
,
509 d3d9_indexbuffer_GetPriority
,
510 d3d9_indexbuffer_PreLoad
,
511 d3d9_indexbuffer_GetType
,
512 /* IDirect3DIndexBuffer9 */
513 d3d9_indexbuffer_Lock
,
514 d3d9_indexbuffer_Unlock
,
515 d3d9_indexbuffer_GetDesc
,
518 static void STDMETHODCALLTYPE
d3d9_indexbuffer_wined3d_object_destroyed(void *parent
)
520 HeapFree(GetProcessHeap(), 0, parent
);
523 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops
=
525 d3d9_indexbuffer_wined3d_object_destroyed
,
528 HRESULT
indexbuffer_init(IDirect3DIndexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
529 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
)
533 buffer
->lpVtbl
= &d3d9_indexbuffer_vtbl
;
535 buffer
->format
= wined3dformat_from_d3dformat(format
);
537 wined3d_mutex_lock();
538 hr
= wined3d_buffer_create_ib(device
->wined3d_device
, size
, usage
& WINED3DUSAGE_MASK
,
539 (WINED3DPOOL
)pool
, buffer
, &d3d9_indexbuffer_wined3d_parent_ops
, &buffer
->wineD3DIndexBuffer
);
540 wined3d_mutex_unlock();
543 WARN("Failed to create wined3d buffer, hr %#x.\n", hr
);
547 buffer
->parentDevice
= &device
->IDirect3DDevice9Ex_iface
;
548 IDirect3DDevice9Ex_AddRef(buffer
->parentDevice
);