Made server communication faster by using a shared memory block.
[wine/multimedia.git] / windows / event.c
blobc1c2f30a28c2706a735015f65f8b200a33419dc2
1 /*
2 * X events handling functions
3 *
4 * Copyright 1993 Alexandre Julliard
5 *
6 */
8 #include "message.h"
9 #include "debugtools.h"
11 DECLARE_DEBUG_CHANNEL(event)
13 /**********************************************************************/
15 EVENT_DRIVER *EVENT_Driver = NULL;
17 /***********************************************************************
18 * EVENT_Init
20 * Initialize input event handling
22 BOOL EVENT_Init(void)
24 return EVENT_Driver->pInit();
27 /***********************************************************************
28 * EVENT_Synchronize
30 * Synchronize with the X server. Should not be used too often.
32 void EVENT_Synchronize( BOOL bProcessEvents )
34 EVENT_Driver->pSynchronize( bProcessEvents );
37 /**********************************************************************
38 * EVENT_CheckFocus
40 BOOL EVENT_CheckFocus(void)
42 return EVENT_Driver->pCheckFocus();
45 /***********************************************************************
46 * EVENT_QueryPointer
48 BOOL EVENT_QueryPointer(DWORD *posX, DWORD *posY, DWORD *state)
50 return EVENT_Driver->pQueryPointer(posX, posY, state);