wined3d: Call context_apply_draw_buffers under the GL lock.
[wine/multimedia.git] / dlls / olepro32 / Makefile.in
blobb0131ecb26a150767c53a6f600c4854f5c223516
1 MODULE = olepro32.dll
2 IMPORTLIB = olepro32
3 IMPORTS = oleaut32
5 C_SRCS = olepro32stubs.c
7 RC_SRCS = version.rc
9 @MAKE_DLL_RULES@