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HEAD
wined3d: Call context_apply_draw_buffers under the GL lock.
[wine/multimedia.git]
/
dlls
/
dinput
/
Makefile.in
blob
24502e680c6edae65bce370e94cd8b92b1f92047
1
MODULE
=
dinput.dll
2
IMPORTLIB
=
dinput
3
IMPORTS
=
dxguid uuid ole32 user32 advapi32
4
EXTRALIBS
=
@IOKITLIB@
5
6
C_SRCS
=
\
7
data_formats.c \
8
device.c \
9
dinput_main.c \
10
effect_linuxinput.c \
11
joystick.c \
12
joystick_linux.c \
13
joystick_linuxinput.c \
14
joystick_osx.c \
15
keyboard.c \
16
mouse.c
17
18
IMPLIB_SRCS
=
data_formats.c
19
20
IDL_R_SRCS
=
dinput_classes.idl
21
22
RC_SRCS
=
version.rc
23
24
@MAKE_DLL_RULES@