wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
[wine/multimedia.git] / include / softpub.h
blobb5836b06f4e46fd358349bff5edce4f53985664c
1 /*
2 * Copyright (C) 2006 Mike McCormack
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __WINE_SOFTPUB_H
20 #define __WINE_SOFTPUB_H
22 #include <wintrust.h>
24 #define WINTRUST_ACTION_GENERIC_CERT_VERIFY \
25 { 0x189a3842, 0x3041, 0x11d1, { 0x85,0xe1,0x00,0xc0,0x4f,0xc2,0x95,0xee }}
27 #define WINTRUST_ACTION_GENERIC_CHAIN_VERIFY \
28 { 0xfc451c16, 0xac75, 0x11d1, { 0xb4,0xb8,0x00,0xc0,0x4f,0xb6,0x6e,0xa0 }}
30 #define WINTRUST_ACTION_GENERIC_VERIFY_V2 \
31 { 0xaac56b, 0xcd44, 0x11d0, { 0x8c,0xc2,0x00,0xc0,0x4f,0xc2,0x95,0xee }}
32 #define WINTRUST_ACTION_TRUSTPROVIDER_TEST \
33 { 0x573e31f8, 0xddba, 0x11d0, { 0x8c,0xcb,0x00,0xc0,0x4f,0xc2,0x95,0xee }}
35 #endif /* __WINE_SOFTPUB_H */