wined3d: Move fields common to vertex shaders and pixel shaders to IWineD3DBaseShader.
[wine/multimedia.git] / include / mscat.h
blob209445bda84305e651c20713ad450aac4e97c8db
1 /*
2 * Copyright (C) 2004 Francois Gouget
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __WINE_MSCAT_H
20 #define __WINE_MSCAT_H
22 typedef HANDLE HCATADMIN;
25 #ifdef __cplusplus
26 extern "C" {
27 #endif
29 BOOL WINAPI CryptCATAdminAcquireContext(HCATADMIN*,const GUID*,DWORD);
30 BOOL WINAPI CryptCATAdminCalcHashFromFileHandle(HANDLE,DWORD*,BYTE*,DWORD);
31 BOOL WINAPI CryptCATAdminReleaseContext(HCATADMIN,DWORD);
33 #ifdef __cplusplus
35 #endif
37 #endif