msi/tests: Avoid a TRUE:FALSE conditional expression.
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
blobff8b0aed0edf6d4892a45355b9e079a5c8873a16
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2012 Alexandre Julliard
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
29 #include <assert.h>
30 #include <stdlib.h>
31 #include <string.h>
33 #ifdef HAVE_SYS_SOCKET_H
34 #include <sys/socket.h>
35 #endif
36 #ifdef HAVE_SYS_UN_H
37 #include <sys/un.h>
38 #endif
39 #ifdef HAVE_GL_GL_H
40 # include <GL/gl.h>
41 #endif
42 #ifdef HAVE_GL_GLX_H
43 # include <GL/glx.h>
44 #endif
45 #undef APIENTRY
46 #undef GLAPI
47 #undef WINGDIAPI
49 #include "x11drv.h"
50 #include "winternl.h"
51 #include "wine/library.h"
52 #include "wine/debug.h"
54 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
56 #ifdef SONAME_LIBGL
58 WINE_DECLARE_DEBUG_CHANNEL(winediag);
59 WINE_DECLARE_DEBUG_CHANNEL(fps);
61 #include "wine/wgl_driver.h"
62 #include "wine/wglext.h"
64 /* For compatibility with old Mesa headers */
65 #ifndef GLX_SAMPLE_BUFFERS_ARB
66 # define GLX_SAMPLE_BUFFERS_ARB 100000
67 #endif
68 #ifndef GLX_SAMPLES_ARB
69 # define GLX_SAMPLES_ARB 100001
70 #endif
71 #ifndef GL_TEXTURE_CUBE_MAP
72 # define GL_TEXTURE_CUBE_MAP 0x8513
73 #endif
74 #ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
75 # define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
76 #endif
77 #ifndef GLX_EXT_fbconfig_packed_float
78 # define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
79 # define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
80 #endif
81 #ifndef GLX_ARB_create_context
82 # define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
83 # define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
84 # define GLX_CONTEXT_FLAGS_ARB 0x2094
85 #endif
86 #ifndef GLX_ARB_create_context_profile
87 # define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
88 #endif
89 /** GLX_ATI_pixel_format_float */
90 #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
91 /** GLX_ARB_pixel_format_float */
92 #define GLX_RGBA_FLOAT_BIT 0x00000004
93 #define GLX_RGBA_FLOAT_TYPE 0x20B9
94 /** GL_NV_float_buffer */
95 #define GL_FLOAT_R_NV 0x8880
96 #define GL_FLOAT_RG_NV 0x8881
97 #define GL_FLOAT_RGB_NV 0x8882
98 #define GL_FLOAT_RGBA_NV 0x8883
99 #define GL_FLOAT_R16_NV 0x8884
100 #define GL_FLOAT_R32_NV 0x8885
101 #define GL_FLOAT_RG16_NV 0x8886
102 #define GL_FLOAT_RG32_NV 0x8887
103 #define GL_FLOAT_RGB16_NV 0x8888
104 #define GL_FLOAT_RGB32_NV 0x8889
105 #define GL_FLOAT_RGBA16_NV 0x888A
106 #define GL_FLOAT_RGBA32_NV 0x888B
107 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
108 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
109 #define GL_FLOAT_RGBA_MODE_NV 0x888E
110 /** GLX_NV_float_buffer */
111 #define GLX_FLOAT_COMPONENTS_NV 0x20B0
114 struct WineGLInfo {
115 const char *glVersion;
116 char *glExtensions;
118 int glxVersion[2];
120 const char *glxServerVersion;
121 const char *glxServerVendor;
122 const char *glxServerExtensions;
124 const char *glxClientVersion;
125 const char *glxClientVendor;
126 const char *glxClientExtensions;
128 const char *glxExtensions;
130 BOOL glxDirect;
131 char wglExtensions[4096];
134 typedef struct wine_glpixelformat {
135 int iPixelFormat;
136 GLXFBConfig fbconfig;
137 int fmt_id;
138 int render_type;
139 BOOL offscreenOnly;
140 DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
141 } WineGLPixelFormat;
143 struct wgl_context
145 HDC hdc;
146 BOOL has_been_current;
147 BOOL sharing;
148 BOOL gl3_context;
149 XVisualInfo *vis;
150 WineGLPixelFormat *fmt;
151 int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */
152 int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */
153 GLXContext ctx;
154 Drawable drawables[2];
155 BOOL refresh_drawables;
156 struct list entry;
159 struct wgl_pbuffer
161 Drawable drawable;
162 WineGLPixelFormat* fmt;
163 int width;
164 int height;
165 int* attribList;
166 int use_render_texture; /* This is also the internal texture format */
167 int texture_bind_target;
168 int texture_bpp;
169 GLint texture_format;
170 GLuint texture_target;
171 GLenum texture_type;
172 GLuint texture;
173 int texture_level;
176 struct glx_physdev
178 struct gdi_physdev dev;
179 X11DRV_PDEVICE *x11dev;
180 enum dc_gl_type type; /* type of GL device context */
181 int pixel_format;
182 Drawable drawable;
183 Pixmap pixmap; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
186 static const struct gdi_dc_funcs glxdrv_funcs;
188 static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev )
190 return (struct glx_physdev *)dev;
193 static struct list context_list = LIST_INIT( context_list );
194 static struct WineGLInfo WineGLInfo = { 0 };
195 static int use_render_texture_emulation = 1;
196 static BOOL has_swap_control;
197 static int swap_interval = 1;
199 static struct opengl_funcs opengl_funcs;
201 #define USE_GL_FUNC(name) #name,
202 static const char *opengl_func_names[] = { ALL_WGL_FUNCS };
203 #undef USE_GL_FUNC
205 static void X11DRV_WineGL_LoadExtensions(void);
206 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count);
207 static BOOL glxRequireVersion(int requiredVersion);
209 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
210 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
211 TRACE(" - dwFlags : ");
212 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
213 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
214 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
215 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
216 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
217 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
218 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
219 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
220 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
221 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
222 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
223 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
224 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
225 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
226 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
227 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
228 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
229 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
230 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
231 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
232 #undef TEST_AND_DUMP
233 TRACE("\n");
235 TRACE(" - iPixelType : ");
236 switch (ppfd->iPixelType) {
237 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
238 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
240 TRACE("\n");
242 TRACE(" - Color : %d\n", ppfd->cColorBits);
243 TRACE(" - Red : %d\n", ppfd->cRedBits);
244 TRACE(" - Green : %d\n", ppfd->cGreenBits);
245 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
246 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
247 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
248 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
249 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
250 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
252 TRACE(" - iLayerType : ");
253 switch (ppfd->iLayerType) {
254 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
255 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
256 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
258 TRACE("\n");
261 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
262 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
264 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
265 /* GLX 1.0 */
266 MAKE_FUNCPTR(glXChooseVisual)
267 MAKE_FUNCPTR(glXCopyContext)
268 MAKE_FUNCPTR(glXCreateContext)
269 MAKE_FUNCPTR(glXCreateGLXPixmap)
270 MAKE_FUNCPTR(glXGetCurrentContext)
271 MAKE_FUNCPTR(glXGetCurrentDrawable)
272 MAKE_FUNCPTR(glXDestroyContext)
273 MAKE_FUNCPTR(glXDestroyGLXPixmap)
274 MAKE_FUNCPTR(glXGetConfig)
275 MAKE_FUNCPTR(glXIsDirect)
276 MAKE_FUNCPTR(glXMakeCurrent)
277 MAKE_FUNCPTR(glXSwapBuffers)
278 MAKE_FUNCPTR(glXQueryExtension)
279 MAKE_FUNCPTR(glXQueryVersion)
281 /* GLX 1.1 */
282 MAKE_FUNCPTR(glXGetClientString)
283 MAKE_FUNCPTR(glXQueryExtensionsString)
284 MAKE_FUNCPTR(glXQueryServerString)
286 /* GLX 1.3 */
287 MAKE_FUNCPTR(glXGetFBConfigs)
288 MAKE_FUNCPTR(glXChooseFBConfig)
289 MAKE_FUNCPTR(glXCreatePbuffer)
290 MAKE_FUNCPTR(glXCreateNewContext)
291 MAKE_FUNCPTR(glXDestroyPbuffer)
292 MAKE_FUNCPTR(glXGetFBConfigAttrib)
293 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
294 MAKE_FUNCPTR(glXMakeContextCurrent)
295 MAKE_FUNCPTR(glXQueryDrawable)
296 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
297 #undef MAKE_FUNCPTR
299 /* GLX Extensions */
300 static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
301 static void* (*pglXGetProcAddressARB)(const GLubyte *);
302 static int (*pglXSwapIntervalSGI)(int);
304 /* NV GLX Extension */
305 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
306 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
308 /* MESA GLX Extensions */
309 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
311 /* Standard OpenGL */
312 static void (*pglFinish)(void);
313 static void (*pglFlush)(void);
315 static void wglFinish(void);
316 static void wglFlush(void);
318 /* check if the extension is present in the list */
319 static BOOL has_extension( const char *list, const char *ext )
321 size_t len = strlen( ext );
323 while (list)
325 while (*list == ' ') list++;
326 if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
327 list = strchr( list, ' ' );
329 return FALSE;
332 static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
334 /* In the future we might want to find the exact X or GLX error to report back to the app */
335 return 1;
338 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
340 int screen = DefaultScreen(gdi_display);
341 Window win = 0, root = 0;
342 const char *gl_renderer;
343 const char* str;
344 XVisualInfo *vis;
345 GLXContext ctx = NULL;
346 XSetWindowAttributes attr;
347 BOOL ret = FALSE;
348 int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
350 attr.override_redirect = True;
351 attr.colormap = None;
352 attr.border_pixel = 0;
354 vis = pglXChooseVisual(gdi_display, screen, attribList);
355 if (vis) {
356 #ifdef __i386__
357 WORD old_fs = wine_get_fs();
358 /* Create a GLX Context. Without one we can't query GL information */
359 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
360 if (wine_get_fs() != old_fs)
362 wine_set_fs( old_fs );
363 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
364 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
365 goto done;
367 #else
368 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
369 #endif
371 if (!ctx) goto done;
373 root = RootWindow( gdi_display, vis->screen );
374 if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
375 attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
376 if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
377 vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
378 XMapWindow( gdi_display, win );
379 else
380 win = root;
382 if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
384 ERR_(winediag)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
385 goto done;
387 gl_renderer = (const char *)opengl_funcs.gl.p_glGetString(GL_RENDERER);
388 WineGLInfo.glVersion = (const char *) opengl_funcs.gl.p_glGetString(GL_VERSION);
389 str = (const char *) opengl_funcs.gl.p_glGetString(GL_EXTENSIONS);
390 WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1);
391 strcpy(WineGLInfo.glExtensions, str);
393 /* Get the common GLX version supported by GLX client and server ( major/minor) */
394 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
396 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
397 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
398 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
400 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
401 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
402 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
404 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
405 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
407 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
408 TRACE("GL renderer : %s.\n", gl_renderer);
409 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
410 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
411 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
412 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
413 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
414 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
416 if(!WineGLInfo.glxDirect)
418 int fd = ConnectionNumber(gdi_display);
419 struct sockaddr_un uaddr;
420 unsigned int uaddrlen = sizeof(struct sockaddr_un);
422 /* In general indirect rendering on a local X11 server indicates a driver problem.
423 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
425 if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
426 ERR_(winediag)("Direct rendering is disabled, most likely your OpenGL drivers "
427 "haven't been installed correctly (using GL renderer %s, version %s).\n",
428 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
430 else
432 /* In general you would expect that if direct rendering is returned, that you receive hardware
433 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
434 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
435 * software rendering, it shows direct rendering.
437 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
438 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
439 * it shows 'Mesa X11'.
441 if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
442 ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
443 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
444 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
446 ret = TRUE;
448 done:
449 if(vis) XFree(vis);
450 if(ctx) {
451 pglXMakeCurrent(gdi_display, None, NULL);
452 pglXDestroyContext(gdi_display, ctx);
454 if (win != root) XDestroyWindow( gdi_display, win );
455 if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
456 if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
457 return ret;
460 static BOOL has_opengl(void)
462 static int init_done;
463 static void *opengl_handle;
465 char buffer[200];
466 int error_base, event_base;
467 unsigned int i;
469 if (init_done) return (opengl_handle != NULL);
470 init_done = 1;
472 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
473 and include all dependencies */
474 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer));
475 if (opengl_handle == NULL)
477 ERR( "Failed to load libGL: %s\n", buffer );
478 ERR( "OpenGL support is disabled.\n");
479 return FALSE;
482 for (i = 0; i < sizeof(opengl_func_names)/sizeof(opengl_func_names[0]); i++)
484 if (!(((void **)&opengl_funcs.gl)[i] = wine_dlsym( opengl_handle, opengl_func_names[i], NULL, 0 )))
486 ERR( "%s not found in libGL, disabling OpenGL.\n", opengl_func_names[i] );
487 goto failed;
491 /* redirect some standard OpenGL functions */
492 #define REDIRECT(func) \
493 do { p##func = opengl_funcs.gl.p_##func; opengl_funcs.gl.p_##func = w##func; } while(0)
494 REDIRECT( glFinish );
495 REDIRECT( glFlush );
496 #undef REDIRECT
498 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
499 if (pglXGetProcAddressARB == NULL) {
500 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
501 goto failed;
504 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
506 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
507 goto failed; \
508 } while(0)
510 /* GLX 1.0 */
511 LOAD_FUNCPTR(glXChooseVisual);
512 LOAD_FUNCPTR(glXCopyContext);
513 LOAD_FUNCPTR(glXCreateContext);
514 LOAD_FUNCPTR(glXCreateGLXPixmap);
515 LOAD_FUNCPTR(glXGetCurrentContext);
516 LOAD_FUNCPTR(glXGetCurrentDrawable);
517 LOAD_FUNCPTR(glXDestroyContext);
518 LOAD_FUNCPTR(glXDestroyGLXPixmap);
519 LOAD_FUNCPTR(glXGetConfig);
520 LOAD_FUNCPTR(glXIsDirect);
521 LOAD_FUNCPTR(glXMakeCurrent);
522 LOAD_FUNCPTR(glXSwapBuffers);
523 LOAD_FUNCPTR(glXQueryExtension);
524 LOAD_FUNCPTR(glXQueryVersion);
526 /* GLX 1.1 */
527 LOAD_FUNCPTR(glXGetClientString);
528 LOAD_FUNCPTR(glXQueryExtensionsString);
529 LOAD_FUNCPTR(glXQueryServerString);
531 /* GLX 1.3 */
532 LOAD_FUNCPTR(glXCreatePbuffer);
533 LOAD_FUNCPTR(glXCreateNewContext);
534 LOAD_FUNCPTR(glXDestroyPbuffer);
535 LOAD_FUNCPTR(glXMakeContextCurrent);
536 LOAD_FUNCPTR(glXGetCurrentReadDrawable);
537 LOAD_FUNCPTR(glXGetFBConfigs);
538 #undef LOAD_FUNCPTR
540 /* It doesn't matter if these fail. They'll only be used if the driver reports
541 the associated extension is available (and if a driver reports the extension
542 is available but fails to provide the functions, it's quite broken) */
543 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
544 /* ARB GLX Extension */
545 LOAD_FUNCPTR(glXCreateContextAttribsARB);
546 /* SGI GLX Extension */
547 LOAD_FUNCPTR(glXSwapIntervalSGI);
548 /* NV GLX Extension */
549 LOAD_FUNCPTR(glXAllocateMemoryNV);
550 LOAD_FUNCPTR(glXFreeMemoryNV);
551 #undef LOAD_FUNCPTR
553 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
555 if (pglXQueryExtension(gdi_display, &error_base, &event_base)) {
556 TRACE("GLX is up and running error_base = %d\n", error_base);
557 } else {
558 ERR( "GLX extension is missing, disabling OpenGL.\n" );
559 goto failed;
562 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
563 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
564 * rendering is used.
566 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
567 * depends on the reported GLX client / server version and on the client / server extension list.
568 * Those don't have to be the same.
570 * In general the server GLX information lists the capabilities in case of indirect rendering.
571 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
572 * available and in that case the client GLX informat can be used.
573 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
574 * in the GLX version/extension list. When a program does this it works for certain for both
575 * direct and indirect rendering.
577 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
578 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
579 * extension list which causes this extension not to be listed. (Wine requires this extension).
580 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
581 * pbuffers is around.
583 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
584 * the ATI drivers and from then on use GLX client information for them.
587 if(glxRequireVersion(3)) {
588 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
589 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
590 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
591 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
592 } else if (has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_fbconfig")) {
593 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
594 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
595 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
597 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
598 * enable this function when the Xserver understand GLX 1.3 or newer
600 pglXQueryDrawable = NULL;
601 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
602 TRACE("Overriding ATI GLX capabilities!\n");
603 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
604 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
605 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
606 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
608 /* Use client GLX information in case of the ATI drivers. We override the
609 * capabilities over here and not somewhere else as ATI might better their
610 * life in the future. In case they release proper drivers this block of
611 * code won't be called. */
612 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
613 } else {
614 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
617 if (has_extension( WineGLInfo.glxExtensions, "GLX_MESA_copy_sub_buffer")) {
618 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
621 X11DRV_WineGL_LoadExtensions();
622 return TRUE;
624 failed:
625 wine_dlclose(opengl_handle, NULL, 0);
626 opengl_handle = NULL;
627 return FALSE;
630 static int describeContext( struct wgl_context *ctx ) {
631 int tmp;
632 int ctx_vis_id;
633 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
634 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
635 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
636 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
637 TRACE(" - VISUAL_ID 0x%x\n", tmp);
638 ctx_vis_id = tmp;
639 return ctx_vis_id;
642 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, struct wgl_pbuffer* pbuf) {
643 int nAttribs = 0;
644 unsigned cur = 0;
645 int pop;
646 int drawattrib = 0;
647 int nvfloatattrib = GLX_DONT_CARE;
648 int pixelattrib = GLX_DONT_CARE;
650 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
651 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
652 while (iWGLAttr && 0 != iWGLAttr[cur]) {
653 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
655 switch (iWGLAttr[cur]) {
656 case WGL_AUX_BUFFERS_ARB:
657 pop = iWGLAttr[++cur];
658 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
659 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
660 break;
661 case WGL_COLOR_BITS_ARB:
662 pop = iWGLAttr[++cur];
663 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
664 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
665 break;
666 case WGL_BLUE_BITS_ARB:
667 pop = iWGLAttr[++cur];
668 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
669 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
670 break;
671 case WGL_RED_BITS_ARB:
672 pop = iWGLAttr[++cur];
673 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
674 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
675 break;
676 case WGL_GREEN_BITS_ARB:
677 pop = iWGLAttr[++cur];
678 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
679 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
680 break;
681 case WGL_ALPHA_BITS_ARB:
682 pop = iWGLAttr[++cur];
683 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
684 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
685 break;
686 case WGL_DEPTH_BITS_ARB:
687 pop = iWGLAttr[++cur];
688 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
689 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
690 break;
691 case WGL_STENCIL_BITS_ARB:
692 pop = iWGLAttr[++cur];
693 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
694 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
695 break;
696 case WGL_DOUBLE_BUFFER_ARB:
697 pop = iWGLAttr[++cur];
698 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
699 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
700 break;
701 case WGL_STEREO_ARB:
702 pop = iWGLAttr[++cur];
703 PUSH2(oGLXAttr, GLX_STEREO, pop);
704 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
705 break;
707 case WGL_PIXEL_TYPE_ARB:
708 pop = iWGLAttr[++cur];
709 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
710 switch (pop) {
711 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
712 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
713 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
714 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
715 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ;
716 default:
717 ERR("unexpected PixelType(%x)\n", pop);
718 pop = 0;
720 break;
722 case WGL_SUPPORT_GDI_ARB:
723 /* This flag is set in a WineGLPixelFormat */
724 pop = iWGLAttr[++cur];
725 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
726 break;
728 case WGL_DRAW_TO_BITMAP_ARB:
729 /* This flag is set in a WineGLPixelFormat */
730 pop = iWGLAttr[++cur];
731 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
732 break;
734 case WGL_DRAW_TO_WINDOW_ARB:
735 pop = iWGLAttr[++cur];
736 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
737 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
738 if (pop) {
739 drawattrib |= GLX_WINDOW_BIT;
741 break;
743 case WGL_DRAW_TO_PBUFFER_ARB:
744 pop = iWGLAttr[++cur];
745 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
746 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
747 if (pop) {
748 drawattrib |= GLX_PBUFFER_BIT;
750 break;
752 case WGL_ACCELERATION_ARB:
753 /* This flag is set in a WineGLPixelFormat */
754 pop = iWGLAttr[++cur];
755 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop);
756 break;
758 case WGL_SUPPORT_OPENGL_ARB:
759 pop = iWGLAttr[++cur];
760 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
761 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
762 break;
764 case WGL_SWAP_METHOD_ARB:
765 pop = iWGLAttr[++cur];
766 /* For now we ignore this and just return SWAP_EXCHANGE */
767 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop);
768 break;
770 case WGL_PBUFFER_LARGEST_ARB:
771 pop = iWGLAttr[++cur];
772 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
773 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
774 break;
776 case WGL_SAMPLE_BUFFERS_ARB:
777 pop = iWGLAttr[++cur];
778 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
779 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
780 break;
782 case WGL_SAMPLES_ARB:
783 pop = iWGLAttr[++cur];
784 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
785 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
786 break;
788 case WGL_TEXTURE_FORMAT_ARB:
789 case WGL_TEXTURE_TARGET_ARB:
790 case WGL_MIPMAP_TEXTURE_ARB:
791 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
792 pop = iWGLAttr[++cur];
793 if (NULL == pbuf) {
794 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
796 if (!use_render_texture_emulation) {
797 if (WGL_NO_TEXTURE_ARB != pop) {
798 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
799 return -1; /** error: don't support it */
800 } else {
801 drawattrib |= GLX_PBUFFER_BIT;
804 break ;
805 case WGL_FLOAT_COMPONENTS_NV:
806 nvfloatattrib = iWGLAttr[++cur];
807 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
808 break ;
809 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
810 case WGL_BIND_TO_TEXTURE_RGB_ARB:
811 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
812 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
813 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
814 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
815 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
816 pop = iWGLAttr[++cur];
817 /** cannot be converted, see direct handling on
818 * - wglGetPixelFormatAttribivARB
819 * TODO: wglChoosePixelFormat
821 break ;
822 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
823 pop = iWGLAttr[++cur];
824 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
825 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
826 break ;
828 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
829 pop = iWGLAttr[++cur];
830 PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop);
831 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop);
832 break ;
833 default:
834 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
835 break;
837 ++cur;
840 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
841 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
842 * pixmap and pbuffer formats appear as well. */
843 if (!drawattrib) drawattrib = GLX_DONT_CARE;
844 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
845 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
847 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
848 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
849 * GLX_DONT_CARE unless it is overridden. */
850 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
851 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
853 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
854 if (has_extension(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
855 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
856 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
859 return nAttribs;
862 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
864 int render_type=0, render_type_bit;
865 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
866 switch(render_type_bit)
868 case GLX_RGBA_BIT:
869 render_type = GLX_RGBA_TYPE;
870 break;
871 case GLX_COLOR_INDEX_BIT:
872 render_type = GLX_COLOR_INDEX_TYPE;
873 break;
874 case GLX_RGBA_FLOAT_BIT:
875 render_type = GLX_RGBA_FLOAT_TYPE;
876 break;
877 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
878 render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
879 break;
880 default:
881 ERR("Unknown render_type: %x\n", render_type_bit);
883 return render_type;
886 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
887 static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig)
889 int dbuf, value;
890 pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf);
891 pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
893 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
894 * the GLX_PIXMAP_BIT set. */
895 return !dbuf && (value & GLX_PIXMAP_BIT);
898 static WineGLPixelFormat *get_formats(Display *display, int *size_ret, int *onscreen_size_ret)
900 static WineGLPixelFormat *list;
901 static int size, onscreen_size;
903 int fmt_id, nCfgs, i, run, bmp_formats;
904 GLXFBConfig* cfgs;
905 XVisualInfo *visinfo;
907 wine_tsx11_lock();
908 if (list) goto done;
910 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
911 if (NULL == cfgs || 0 == nCfgs) {
912 if(cfgs != NULL) XFree(cfgs);
913 wine_tsx11_unlock();
914 ERR("glXChooseFBConfig returns NULL\n");
915 return NULL;
918 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
919 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
920 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
921 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
923 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
925 for(i=0, bmp_formats=0; i<nCfgs; i++)
927 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
928 bmp_formats++;
930 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats);
932 list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats)*sizeof(WineGLPixelFormat));
934 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
935 * Do this as GLX doesn't guarantee that the list is sorted */
936 for(run=0; run < 2; run++)
938 for(i=0; i<nCfgs; i++) {
939 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
940 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
942 /* The first run we only add onscreen formats (ones which have an associated X Visual).
943 * The second run we only set offscreen formats. */
944 if(!run && visinfo)
946 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
947 * The contents is copied to the destination using XCopyArea. For the copying to work
948 * the depth of the source and destination window should be the same. In general this should
949 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
950 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
951 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
952 * list formats with the same depth. */
953 if(visinfo->depth != screen_depth)
955 XFree(visinfo);
956 continue;
959 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
960 list[size].iPixelFormat = size+1; /* The index starts at 1 */
961 list[size].fbconfig = cfgs[i];
962 list[size].fmt_id = fmt_id;
963 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
964 list[size].offscreenOnly = FALSE;
965 list[size].dwFlags = 0;
966 size++;
967 onscreen_size++;
969 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
970 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
972 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
973 list[size].iPixelFormat = size+1; /* The index starts at 1 */
974 list[size].fbconfig = cfgs[i];
975 list[size].fmt_id = fmt_id;
976 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
977 list[size].offscreenOnly = FALSE;
978 list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
979 size++;
980 onscreen_size++;
982 } else if(run && !visinfo) {
983 int window_drawable=0;
984 pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
986 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
987 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
988 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
989 * likely make our child window opengl rendering more complicated since likely you can't use
990 * XCopyArea on a GLX Window.
991 * For now ignore fbconfigs which are window drawable but lack a visual. */
992 if(window_drawable & GLX_WINDOW_BIT)
994 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
995 continue;
998 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
999 list[size].iPixelFormat = size+1; /* The index starts at 1 */
1000 list[size].fbconfig = cfgs[i];
1001 list[size].fmt_id = fmt_id;
1002 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
1003 list[size].offscreenOnly = TRUE;
1004 list[size].dwFlags = 0;
1005 size++;
1008 if (visinfo) XFree(visinfo);
1012 XFree(cfgs);
1014 done:
1015 if (size_ret) *size_ret = size;
1016 if (onscreen_size_ret) *onscreen_size_ret = onscreen_size;
1017 wine_tsx11_unlock();
1018 return list;
1021 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1022 * In our WGL implementation we only support a subset of these formats namely the format of
1023 * Wine's main visual and offscreen formats (if they are available).
1024 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1025 * and it returns the number of supported WGL formats in fmt_count.
1027 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
1029 WineGLPixelFormat *list, *res = NULL;
1030 int size, onscreen_size;
1032 if (!(list = get_formats(display, &size, &onscreen_size ))) return NULL;
1034 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1035 * iPixelFormat in case of probing the number of pixelformats.
1037 if((iPixelFormat > 0) && (iPixelFormat <= size) &&
1038 (!list[iPixelFormat-1].offscreenOnly || AllowOffscreen)) {
1039 res = &list[iPixelFormat-1];
1040 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res->fmt_id, iPixelFormat);
1043 if(AllowOffscreen)
1044 *fmt_count = size;
1045 else
1046 *fmt_count = onscreen_size;
1048 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
1050 return res;
1053 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1054 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id, DWORD dwFlags)
1056 WineGLPixelFormat *list;
1057 int i, size;
1059 if (!(list = get_formats(display, &size, NULL ))) return NULL;
1061 for(i=0; i<size; i++) {
1062 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1063 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1064 if( (list[i].fmt_id == fmt_id) && ((list[i].dwFlags & dwFlags) == dwFlags) ) {
1065 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list[i].iPixelFormat, fmt_id);
1066 return &list[i];
1069 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
1070 return NULL;
1073 static int pixelformat_from_fbconfig_id(XID fbconfig_id)
1075 WineGLPixelFormat *fmt;
1077 if (!fbconfig_id) return 0;
1079 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
1080 if(fmt)
1081 return fmt->iPixelFormat;
1082 /* This will happen on hwnds without a pixel format set; it's ok */
1083 return 0;
1087 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1088 void mark_drawable_dirty(Drawable old, Drawable new)
1090 struct wgl_context *ctx;
1091 LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wgl_context, entry )
1093 if (old == ctx->drawables[0]) {
1094 ctx->drawables[0] = new;
1095 ctx->refresh_drawables = TRUE;
1097 if (old == ctx->drawables[1]) {
1098 ctx->drawables[1] = new;
1099 ctx->refresh_drawables = TRUE;
1104 /* Given the current context, make sure its drawable is sync'd */
1105 static inline void sync_context(struct wgl_context *context)
1107 if(context && context->refresh_drawables) {
1108 if (glxRequireVersion(3))
1109 pglXMakeContextCurrent(gdi_display, context->drawables[0],
1110 context->drawables[1], context->ctx);
1111 else
1112 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1113 context->refresh_drawables = FALSE;
1118 static GLXContext create_glxcontext(Display *display, struct wgl_context *context, GLXContext shareList)
1120 GLXContext ctx;
1122 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1123 BOOL indirect = !(context->fmt->dwFlags & PFD_DRAW_TO_BITMAP);
1125 if(context->gl3_context)
1127 if(context->numAttribs)
1128 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList);
1129 else
1130 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL);
1132 else if(context->vis)
1133 ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect);
1134 else /* Create a GLX Context for a pbuffer */
1135 ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE);
1137 return ctx;
1141 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1143 return pglXCreateGLXPixmap(display, vis, parent);
1148 * glxdrv_DescribePixelFormat
1150 * Get the pixel-format descriptor associated to the given id
1152 static int glxdrv_wglDescribePixelFormat( HDC hdc, int iPixelFormat,
1153 UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd)
1155 /*XVisualInfo *vis;*/
1156 int value;
1157 int rb,gb,bb,ab;
1158 WineGLPixelFormat *fmt;
1159 int ret = 0;
1160 int fmt_count = 0;
1162 if (!has_opengl()) return 0;
1164 TRACE("(%p,%d,%d,%p)\n", hdc, iPixelFormat, nBytes, ppfd);
1166 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1167 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1168 if (ppfd == NULL) {
1169 /* The application is only querying the number of pixelformats */
1170 return fmt_count;
1171 } else if(fmt == NULL) {
1172 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1173 return 0;
1176 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1177 ERR("Wrong structure size !\n");
1178 /* Should set error */
1179 return 0;
1182 ret = fmt_count;
1184 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1185 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1186 ppfd->nVersion = 1;
1188 /* These flags are always the same... */
1189 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1190 /* Now the flags extracted from the Visual */
1192 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1193 if(value & GLX_WINDOW_BIT)
1194 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1196 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1197 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1198 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1199 * offered the GDI bit either. */
1200 ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
1202 /* PFD_GENERIC_FORMAT - gdi software rendering
1203 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1204 * none set - full hardware accelerated by a ICD
1206 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1207 ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
1209 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1210 if (value) {
1211 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1212 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1214 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1216 /* Pixel type */
1217 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1218 if (value & GLX_RGBA_BIT)
1219 ppfd->iPixelType = PFD_TYPE_RGBA;
1220 else
1221 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1223 /* Color bits */
1224 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1225 ppfd->cColorBits = value;
1227 /* Red, green, blue and alpha bits / shifts */
1228 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1229 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1230 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1231 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1232 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1234 ppfd->cRedBits = rb;
1235 ppfd->cRedShift = gb + bb + ab;
1236 ppfd->cBlueBits = bb;
1237 ppfd->cBlueShift = ab;
1238 ppfd->cGreenBits = gb;
1239 ppfd->cGreenShift = bb + ab;
1240 ppfd->cAlphaBits = ab;
1241 ppfd->cAlphaShift = 0;
1242 } else {
1243 ppfd->cRedBits = 0;
1244 ppfd->cRedShift = 0;
1245 ppfd->cBlueBits = 0;
1246 ppfd->cBlueShift = 0;
1247 ppfd->cGreenBits = 0;
1248 ppfd->cGreenShift = 0;
1249 ppfd->cAlphaBits = 0;
1250 ppfd->cAlphaShift = 0;
1253 /* Accum RGBA bits */
1254 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1255 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1256 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1257 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1259 ppfd->cAccumBits = rb+gb+bb+ab;
1260 ppfd->cAccumRedBits = rb;
1261 ppfd->cAccumGreenBits = gb;
1262 ppfd->cAccumBlueBits = bb;
1263 ppfd->cAccumAlphaBits = ab;
1265 /* Aux bits */
1266 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1267 ppfd->cAuxBuffers = value;
1269 /* Depth bits */
1270 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1271 ppfd->cDepthBits = value;
1273 /* stencil bits */
1274 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1275 ppfd->cStencilBits = value;
1277 ppfd->iLayerType = PFD_MAIN_PLANE;
1279 if (TRACE_ON(wgl)) {
1280 dump_PIXELFORMATDESCRIPTOR(ppfd);
1283 return ret;
1286 /***********************************************************************
1287 * glxdrv_wglGetPixelFormat
1289 static int glxdrv_wglGetPixelFormat( HDC hdc )
1291 struct x11drv_escape_get_drawable escape;
1292 WineGLPixelFormat *fmt;
1293 int tmp;
1295 TRACE( "(%p)\n", hdc );
1297 escape.code = X11DRV_GET_DRAWABLE;
1298 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1299 sizeof(escape), (LPSTR)&escape ))
1300 return 0;
1302 if (!escape.pixel_format) return 0; /* not set yet */
1304 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE, &tmp);
1305 if (!fmt)
1307 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", escape.pixel_format);
1308 return 0;
1310 if (fmt->offscreenOnly)
1312 /* Offscreen formats can't be used with traditional WGL calls.
1313 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1314 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1315 return 1;
1317 TRACE("(%p): returns %d\n", hdc, escape.pixel_format);
1318 return escape.pixel_format;
1321 /***********************************************************************
1322 * glxdrv_wglSetPixelFormat
1324 static BOOL glxdrv_wglSetPixelFormat( HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd )
1326 struct x11drv_escape_get_drawable escape;
1327 WineGLPixelFormat *fmt;
1328 int value;
1329 HWND hwnd;
1331 TRACE("(%p,%d,%p)\n", hdc, iPixelFormat, ppfd);
1333 escape.code = X11DRV_GET_DRAWABLE;
1334 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1335 sizeof(escape), (LPSTR)&escape ))
1336 return 0;
1338 if (escape.pixel_format) /* cannot change it if already set */
1339 return (escape.pixel_format == iPixelFormat);
1341 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1342 if (escape.drawable == root_window)
1344 ERR("Invalid operation on root_window\n");
1345 return FALSE;
1348 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1349 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1350 if(!fmt) {
1351 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1352 return FALSE;
1355 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1357 hwnd = WindowFromDC( hdc );
1358 if(hwnd) {
1359 if(!(value&GLX_WINDOW_BIT)) {
1360 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1361 return FALSE;
1364 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0)) {
1365 ERR("Couldn't set format of the window, returning failure\n");
1366 return FALSE;
1368 /* physDev->current_pf will be set by the DCE update */
1370 else FIXME("called on a non-window object?\n");
1372 if (TRACE_ON(wgl)) {
1373 int gl_test = 0;
1375 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1376 if (gl_test) {
1377 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1378 } else {
1379 TRACE(" FBConfig have :\n");
1380 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1381 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1382 TRACE(" - VISUAL_ID 0x%x\n", value);
1383 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1384 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1387 return TRUE;
1390 /***********************************************************************
1391 * glxdrv_wglCopyContext
1393 static BOOL glxdrv_wglCopyContext(struct wgl_context *src, struct wgl_context *dst, UINT mask)
1395 TRACE("%p -> %p mask %#x\n", src, dst, mask);
1397 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1399 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1400 return TRUE;
1403 /***********************************************************************
1404 * glxdrv_wglCreateContext
1406 static struct wgl_context *glxdrv_wglCreateContext( HDC hdc )
1408 struct x11drv_escape_get_drawable escape;
1409 struct wgl_context *ret;
1410 WineGLPixelFormat *fmt;
1411 int fmt_count = 0;
1413 TRACE( "(%p)\n", hdc );
1415 escape.code = X11DRV_GET_DRAWABLE;
1416 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1417 sizeof(escape), (LPSTR)&escape ))
1418 return 0;
1420 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1421 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1422 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1423 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1424 * If this fails something is very wrong on the system. */
1425 if(!fmt) {
1426 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1427 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1428 return NULL;
1431 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1433 ret->hdc = hdc;
1434 ret->fmt = fmt;
1435 ret->has_been_current = FALSE;
1436 ret->sharing = FALSE;
1438 wine_tsx11_lock();
1439 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1440 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1441 list_add_head( &context_list, &ret->entry );
1442 wine_tsx11_unlock();
1444 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1445 return ret;
1448 /***********************************************************************
1449 * glxdrv_wglDeleteContext
1451 static void glxdrv_wglDeleteContext(struct wgl_context *ctx)
1453 TRACE("(%p)\n", ctx);
1455 wine_tsx11_lock();
1456 list_remove( &ctx->entry );
1457 if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx );
1458 if (ctx->vis) XFree( ctx->vis );
1459 wine_tsx11_unlock();
1461 HeapFree( GetProcessHeap(), 0, ctx );
1464 /***********************************************************************
1465 * glxdrv_wglGetProcAddress
1467 static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
1469 if (!strncmp(lpszProc, "wgl", 3)) return NULL;
1470 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1473 /***********************************************************************
1474 * glxdrv_wglMakeCurrent
1476 static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx)
1478 BOOL ret;
1479 struct x11drv_escape_get_drawable escape;
1481 TRACE("(%p,%p)\n", hdc, ctx);
1483 if (!ctx)
1485 pglXMakeCurrent(gdi_display, None, NULL);
1486 NtCurrentTeb()->glContext = NULL;
1487 return TRUE;
1490 escape.code = X11DRV_GET_DRAWABLE;
1491 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1492 sizeof(escape), (LPSTR)&escape ))
1493 return FALSE;
1495 if (!escape.pixel_format)
1497 WARN("Trying to use an invalid drawable\n");
1498 SetLastError(ERROR_INVALID_HANDLE);
1499 return FALSE;
1501 if (ctx->fmt->iPixelFormat != escape.pixel_format)
1503 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1504 hdc, escape.pixel_format, ctx, ctx->fmt->iPixelFormat );
1505 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1506 return FALSE;
1508 else
1510 wine_tsx11_lock();
1512 if (TRACE_ON(wgl)) {
1513 int vis_id;
1514 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &vis_id);
1515 describeContext(ctx);
1516 TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc,
1517 escape.gl_drawable, escape.pixel_format, vis_id, ctx->ctx);
1520 ret = pglXMakeCurrent(gdi_display, escape.gl_drawable, ctx->ctx);
1522 if (ret)
1524 NtCurrentTeb()->glContext = ctx;
1526 ctx->has_been_current = TRUE;
1527 ctx->hdc = hdc;
1528 ctx->drawables[0] = escape.gl_drawable;
1529 ctx->drawables[1] = escape.gl_drawable;
1530 ctx->refresh_drawables = FALSE;
1532 else
1533 SetLastError(ERROR_INVALID_HANDLE);
1534 wine_tsx11_unlock();
1536 TRACE(" returning %s\n", (ret ? "True" : "False"));
1537 return ret;
1540 /***********************************************************************
1541 * X11DRV_wglMakeContextCurrentARB
1543 static BOOL X11DRV_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
1545 struct x11drv_escape_get_drawable escape_draw, escape_read;
1546 BOOL ret;
1548 TRACE("(%p,%p,%p)\n", draw_hdc, read_hdc, ctx);
1550 if (!ctx)
1552 pglXMakeCurrent(gdi_display, None, NULL);
1553 NtCurrentTeb()->glContext = NULL;
1554 return TRUE;
1557 escape_draw.code = X11DRV_GET_DRAWABLE;
1558 if (!ExtEscape( draw_hdc, X11DRV_ESCAPE, sizeof(escape_draw.code), (LPCSTR)&escape_draw.code,
1559 sizeof(escape_draw), (LPSTR)&escape_draw ))
1560 return FALSE;
1562 escape_read.code = X11DRV_GET_DRAWABLE;
1563 if (!ExtEscape( read_hdc, X11DRV_ESCAPE, sizeof(escape_read.code), (LPCSTR)&escape_read.code,
1564 sizeof(escape_read), (LPSTR)&escape_read ))
1565 return FALSE;
1567 if (!escape_draw.pixel_format)
1569 WARN("Trying to use an invalid drawable\n");
1570 SetLastError(ERROR_INVALID_HANDLE);
1571 return FALSE;
1573 else
1575 if (!pglXMakeContextCurrent) return FALSE;
1577 wine_tsx11_lock();
1578 ret = pglXMakeContextCurrent(gdi_display, escape_draw.gl_drawable, escape_read.gl_drawable, ctx->ctx);
1579 if (ret)
1581 ctx->has_been_current = TRUE;
1582 ctx->hdc = draw_hdc;
1583 ctx->drawables[0] = escape_draw.gl_drawable;
1584 ctx->drawables[1] = escape_read.gl_drawable;
1585 ctx->refresh_drawables = FALSE;
1586 NtCurrentTeb()->glContext = ctx;
1588 else
1589 SetLastError(ERROR_INVALID_HANDLE);
1590 wine_tsx11_unlock();
1593 TRACE(" returning %s\n", (ret ? "True" : "False"));
1594 return ret;
1597 /***********************************************************************
1598 * glxdrv_wglShareLists
1600 static BOOL glxdrv_wglShareLists(struct wgl_context *org, struct wgl_context *dest)
1602 TRACE("(%p, %p)\n", org, dest);
1604 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1605 * at context creation time but in case of WGL it is done using wglShareLists.
1606 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1607 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1608 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1609 * so there delaying context creation doesn't work.
1611 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1612 * and when a program requests sharing we recreate the destination context if it hasn't been made
1613 * current or when it hasn't shared display lists before.
1616 if((org->has_been_current && dest->has_been_current) || dest->has_been_current)
1618 ERR("Could not share display lists, one of the contexts has been current already !\n");
1619 return FALSE;
1621 else if(dest->sharing)
1623 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1624 return FALSE;
1626 else
1628 describeContext(org);
1629 describeContext(dest);
1631 /* Re-create the GLX context and share display lists */
1632 pglXDestroyContext(gdi_display, dest->ctx);
1633 dest->ctx = create_glxcontext(gdi_display, dest, org->ctx);
1634 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1636 org->sharing = TRUE;
1637 dest->sharing = TRUE;
1638 return TRUE;
1640 return FALSE;
1643 static void flush_gl_drawable( struct glx_physdev *physdev )
1645 RECT rect;
1646 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
1647 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
1648 Drawable src = physdev->drawable;
1650 if (w <= 0 || h <= 0) return;
1652 switch (physdev->type)
1654 case DC_GL_PIXMAP_WIN:
1655 src = physdev->pixmap;
1656 /* fall through */
1657 case DC_GL_CHILD_WIN:
1658 /* The GL drawable may be lagged behind if we don't flush first, so
1659 * flush the display make sure we copy up-to-date data */
1660 XFlush(gdi_display);
1661 XSetFunction(gdi_display, physdev->x11dev->gc, GXcopy);
1662 XCopyArea(gdi_display, src, physdev->x11dev->drawable, physdev->x11dev->gc, 0, 0, w, h,
1663 physdev->x11dev->dc_rect.left, physdev->x11dev->dc_rect.top);
1664 SetRect( &rect, 0, 0, w, h );
1665 add_device_bounds( physdev->x11dev, &rect );
1666 default:
1667 break;
1672 static void wglFinish(void)
1674 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1675 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1677 wine_tsx11_lock();
1678 sync_context(ctx);
1679 pglFinish();
1680 wine_tsx11_unlock();
1681 ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1684 static void wglFlush(void)
1686 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1687 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1689 wine_tsx11_lock();
1690 sync_context(ctx);
1691 pglFlush();
1692 wine_tsx11_unlock();
1693 ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1696 /***********************************************************************
1697 * X11DRV_wglCreateContextAttribsARB
1699 static struct wgl_context *X11DRV_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *hShareContext,
1700 const int* attribList )
1702 struct x11drv_escape_get_drawable escape;
1703 struct wgl_context *ret;
1704 WineGLPixelFormat *fmt;
1705 int fmt_count = 0;
1707 TRACE("(%p %p %p)\n", hdc, hShareContext, attribList);
1709 escape.code = X11DRV_GET_DRAWABLE;
1710 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1711 sizeof(escape), (LPSTR)&escape ))
1712 return 0;
1714 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1715 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
1716 * If this fails something is very wrong on the system. */
1717 if(!fmt)
1719 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1720 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1721 return NULL;
1724 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1726 ret->hdc = hdc;
1727 ret->fmt = fmt;
1728 ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
1729 ret->gl3_context = TRUE;
1731 ret->numAttribs = 0;
1732 if(attribList)
1734 int *pAttribList = (int*)attribList;
1735 int *pContextAttribList = &ret->attribList[0];
1736 /* attribList consists of pairs {token, value] terminated with 0 */
1737 while(pAttribList[0] != 0)
1739 TRACE("%#x %#x\n", pAttribList[0], pAttribList[1]);
1740 switch(pAttribList[0])
1742 case WGL_CONTEXT_MAJOR_VERSION_ARB:
1743 pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
1744 pContextAttribList[1] = pAttribList[1];
1745 break;
1746 case WGL_CONTEXT_MINOR_VERSION_ARB:
1747 pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
1748 pContextAttribList[1] = pAttribList[1];
1749 break;
1750 case WGL_CONTEXT_LAYER_PLANE_ARB:
1751 break;
1752 case WGL_CONTEXT_FLAGS_ARB:
1753 pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
1754 pContextAttribList[1] = pAttribList[1];
1755 break;
1756 case WGL_CONTEXT_PROFILE_MASK_ARB:
1757 pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
1758 pContextAttribList[1] = pAttribList[1];
1759 break;
1760 default:
1761 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList[0], pAttribList[1]);
1764 ret->numAttribs++;
1765 pAttribList += 2;
1766 pContextAttribList += 2;
1770 wine_tsx11_lock();
1771 X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
1772 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1774 XSync(gdi_display, False);
1775 if(X11DRV_check_error() || !ret->ctx)
1777 /* In the future we should convert the GLX error to a win32 one here if needed */
1778 ERR("Context creation failed\n");
1779 HeapFree( GetProcessHeap(), 0, ret );
1780 wine_tsx11_unlock();
1781 return NULL;
1784 list_add_head( &context_list, &ret->entry );
1785 wine_tsx11_unlock();
1786 TRACE(" creating context %p\n", ret);
1787 return ret;
1791 * X11DRV_wglGetExtensionsStringARB
1793 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
1795 static const GLubyte *X11DRV_wglGetExtensionsStringARB(HDC hdc)
1797 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
1798 return (const GLubyte *)WineGLInfo.wglExtensions;
1802 * X11DRV_wglCreatePbufferARB
1804 * WGL_ARB_pbuffer: wglCreatePbufferARB
1806 static struct wgl_pbuffer *X11DRV_wglCreatePbufferARB( HDC hdc, int iPixelFormat, int iWidth, int iHeight,
1807 const int *piAttribList )
1809 struct wgl_pbuffer* object = NULL;
1810 WineGLPixelFormat *fmt = NULL;
1811 int nCfgs = 0;
1812 int attribs[256];
1813 int nAttribs = 0;
1815 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
1817 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
1818 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
1819 if(!fmt) {
1820 ERR("(%p): invalid pixel format %d\n", hdc, iPixelFormat);
1821 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1822 return NULL;
1825 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1826 if (NULL == object) {
1827 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
1828 return NULL;
1830 object->width = iWidth;
1831 object->height = iHeight;
1832 object->fmt = fmt;
1834 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
1835 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
1836 while (piAttribList && 0 != *piAttribList) {
1837 int attr_v;
1838 switch (*piAttribList) {
1839 case WGL_PBUFFER_LARGEST_ARB: {
1840 ++piAttribList;
1841 attr_v = *piAttribList;
1842 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
1843 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
1844 break;
1847 case WGL_TEXTURE_FORMAT_ARB: {
1848 ++piAttribList;
1849 attr_v = *piAttribList;
1850 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
1851 if (WGL_NO_TEXTURE_ARB == attr_v) {
1852 object->use_render_texture = 0;
1853 } else {
1854 if (!use_render_texture_emulation) {
1855 SetLastError(ERROR_INVALID_DATA);
1856 goto create_failed;
1858 switch (attr_v) {
1859 case WGL_TEXTURE_RGB_ARB:
1860 object->use_render_texture = GL_RGB;
1861 object->texture_bpp = 3;
1862 object->texture_format = GL_RGB;
1863 object->texture_type = GL_UNSIGNED_BYTE;
1864 break;
1865 case WGL_TEXTURE_RGBA_ARB:
1866 object->use_render_texture = GL_RGBA;
1867 object->texture_bpp = 4;
1868 object->texture_format = GL_RGBA;
1869 object->texture_type = GL_UNSIGNED_BYTE;
1870 break;
1872 /* WGL_FLOAT_COMPONENTS_NV */
1873 case WGL_TEXTURE_FLOAT_R_NV:
1874 object->use_render_texture = GL_FLOAT_R_NV;
1875 object->texture_bpp = 4;
1876 object->texture_format = GL_RED;
1877 object->texture_type = GL_FLOAT;
1878 break;
1879 case WGL_TEXTURE_FLOAT_RG_NV:
1880 object->use_render_texture = GL_FLOAT_RG_NV;
1881 object->texture_bpp = 8;
1882 object->texture_format = GL_LUMINANCE_ALPHA;
1883 object->texture_type = GL_FLOAT;
1884 break;
1885 case WGL_TEXTURE_FLOAT_RGB_NV:
1886 object->use_render_texture = GL_FLOAT_RGB_NV;
1887 object->texture_bpp = 12;
1888 object->texture_format = GL_RGB;
1889 object->texture_type = GL_FLOAT;
1890 break;
1891 case WGL_TEXTURE_FLOAT_RGBA_NV:
1892 object->use_render_texture = GL_FLOAT_RGBA_NV;
1893 object->texture_bpp = 16;
1894 object->texture_format = GL_RGBA;
1895 object->texture_type = GL_FLOAT;
1896 break;
1897 default:
1898 ERR("Unknown texture format: %x\n", attr_v);
1899 SetLastError(ERROR_INVALID_DATA);
1900 goto create_failed;
1903 break;
1906 case WGL_TEXTURE_TARGET_ARB: {
1907 ++piAttribList;
1908 attr_v = *piAttribList;
1909 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
1910 if (WGL_NO_TEXTURE_ARB == attr_v) {
1911 object->texture_target = 0;
1912 } else {
1913 if (!use_render_texture_emulation) {
1914 SetLastError(ERROR_INVALID_DATA);
1915 goto create_failed;
1917 switch (attr_v) {
1918 case WGL_TEXTURE_CUBE_MAP_ARB: {
1919 if (iWidth != iHeight) {
1920 SetLastError(ERROR_INVALID_DATA);
1921 goto create_failed;
1923 object->texture_target = GL_TEXTURE_CUBE_MAP;
1924 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
1925 break;
1927 case WGL_TEXTURE_1D_ARB: {
1928 if (1 != iHeight) {
1929 SetLastError(ERROR_INVALID_DATA);
1930 goto create_failed;
1932 object->texture_target = GL_TEXTURE_1D;
1933 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
1934 break;
1936 case WGL_TEXTURE_2D_ARB: {
1937 object->texture_target = GL_TEXTURE_2D;
1938 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
1939 break;
1941 case WGL_TEXTURE_RECTANGLE_NV: {
1942 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
1943 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
1944 break;
1946 default:
1947 ERR("Unknown texture target: %x\n", attr_v);
1948 SetLastError(ERROR_INVALID_DATA);
1949 goto create_failed;
1952 break;
1955 case WGL_MIPMAP_TEXTURE_ARB: {
1956 ++piAttribList;
1957 attr_v = *piAttribList;
1958 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
1959 if (!use_render_texture_emulation) {
1960 SetLastError(ERROR_INVALID_DATA);
1961 goto create_failed;
1963 break;
1966 ++piAttribList;
1969 PUSH1(attribs, None);
1970 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
1971 TRACE("new Pbuffer drawable as %lx\n", object->drawable);
1972 if (!object->drawable) {
1973 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
1974 goto create_failed; /* unexpected error */
1976 TRACE("->(%p)\n", object);
1977 return object;
1979 create_failed:
1980 HeapFree(GetProcessHeap(), 0, object);
1981 TRACE("->(FAILED)\n");
1982 return NULL;
1986 * X11DRV_wglDestroyPbufferARB
1988 * WGL_ARB_pbuffer: wglDestroyPbufferARB
1990 static BOOL X11DRV_wglDestroyPbufferARB( struct wgl_pbuffer *object )
1992 TRACE("(%p)\n", object);
1994 pglXDestroyPbuffer(gdi_display, object->drawable);
1995 HeapFree(GetProcessHeap(), 0, object);
1996 return GL_TRUE;
2000 * X11DRV_wglGetPbufferDCARB
2002 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2004 static HDC X11DRV_wglGetPbufferDCARB( struct wgl_pbuffer *object )
2006 struct x11drv_escape_set_drawable escape;
2007 HDC hdc;
2009 hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL );
2010 if (!hdc) return 0;
2012 escape.code = X11DRV_SET_DRAWABLE;
2013 escape.drawable = object->drawable;
2014 escape.mode = IncludeInferiors;
2015 SetRect( &escape.dc_rect, 0, 0, object->width, object->height );
2016 escape.fbconfig_id = object->fmt->fmt_id;
2017 escape.gl_drawable = object->drawable;
2018 escape.pixmap = 0;
2019 escape.gl_type = DC_GL_PBUFFER;
2020 ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
2022 TRACE( "(%p)->(%p)\n", object, hdc );
2023 return hdc;
2027 * X11DRV_wglQueryPbufferARB
2029 * WGL_ARB_pbuffer: wglQueryPbufferARB
2031 static BOOL X11DRV_wglQueryPbufferARB( struct wgl_pbuffer *object, int iAttribute, int *piValue )
2033 TRACE("(%p, 0x%x, %p)\n", object, iAttribute, piValue);
2035 switch (iAttribute) {
2036 case WGL_PBUFFER_WIDTH_ARB:
2037 pglXQueryDrawable(gdi_display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2038 break;
2039 case WGL_PBUFFER_HEIGHT_ARB:
2040 pglXQueryDrawable(gdi_display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2041 break;
2043 case WGL_PBUFFER_LOST_ARB:
2044 /* GLX Pbuffers cannot be lost by default. We can support this by
2045 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2046 * to receive pixel buffer clobber events, however that may or may
2047 * not give any benefit */
2048 *piValue = GL_FALSE;
2049 break;
2051 case WGL_TEXTURE_FORMAT_ARB:
2052 if (!object->use_render_texture) {
2053 *piValue = WGL_NO_TEXTURE_ARB;
2054 } else {
2055 if (!use_render_texture_emulation) {
2056 SetLastError(ERROR_INVALID_HANDLE);
2057 return GL_FALSE;
2059 switch(object->use_render_texture) {
2060 case GL_RGB:
2061 *piValue = WGL_TEXTURE_RGB_ARB;
2062 break;
2063 case GL_RGBA:
2064 *piValue = WGL_TEXTURE_RGBA_ARB;
2065 break;
2066 /* WGL_FLOAT_COMPONENTS_NV */
2067 case GL_FLOAT_R_NV:
2068 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2069 break;
2070 case GL_FLOAT_RG_NV:
2071 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2072 break;
2073 case GL_FLOAT_RGB_NV:
2074 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2075 break;
2076 case GL_FLOAT_RGBA_NV:
2077 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2078 break;
2079 default:
2080 ERR("Unknown texture format: %x\n", object->use_render_texture);
2083 break;
2085 case WGL_TEXTURE_TARGET_ARB:
2086 if (!object->texture_target){
2087 *piValue = WGL_NO_TEXTURE_ARB;
2088 } else {
2089 if (!use_render_texture_emulation) {
2090 SetLastError(ERROR_INVALID_DATA);
2091 return GL_FALSE;
2093 switch (object->texture_target) {
2094 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2095 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2096 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2097 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2100 break;
2102 case WGL_MIPMAP_TEXTURE_ARB:
2103 *piValue = GL_FALSE; /** don't support that */
2104 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2105 break;
2107 default:
2108 FIXME("unexpected attribute %x\n", iAttribute);
2109 break;
2112 return GL_TRUE;
2116 * X11DRV_wglReleasePbufferDCARB
2118 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2120 static int X11DRV_wglReleasePbufferDCARB( struct wgl_pbuffer *object, HDC hdc )
2122 TRACE("(%p, %p)\n", object, hdc);
2123 return DeleteDC(hdc);
2127 * X11DRV_wglSetPbufferAttribARB
2129 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2131 static BOOL X11DRV_wglSetPbufferAttribARB( struct wgl_pbuffer *object, const int *piAttribList )
2133 GLboolean ret = GL_FALSE;
2135 WARN("(%p, %p): alpha-testing, report any problem\n", object, piAttribList);
2137 if (!object->use_render_texture) {
2138 SetLastError(ERROR_INVALID_HANDLE);
2139 return GL_FALSE;
2141 if (1 == use_render_texture_emulation) {
2142 return GL_TRUE;
2144 return ret;
2148 * X11DRV_wglChoosePixelFormatARB
2150 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2152 static BOOL X11DRV_wglChoosePixelFormatARB( HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList,
2153 UINT nMaxFormats, int *piFormats, UINT *nNumFormats )
2155 int gl_test = 0;
2156 int attribs[256];
2157 int nAttribs = 0;
2158 GLXFBConfig* cfgs = NULL;
2159 int nCfgs = 0;
2160 int it;
2161 int fmt_id;
2162 WineGLPixelFormat *fmt;
2163 UINT pfmt_it = 0;
2164 int run;
2165 int i;
2166 DWORD dwFlags = 0;
2168 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2169 if (NULL != pfAttribFList) {
2170 FIXME("unused pfAttribFList\n");
2173 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2174 if (-1 == nAttribs) {
2175 WARN("Cannot convert WGL to GLX attributes\n");
2176 return GL_FALSE;
2178 PUSH1(attribs, None);
2180 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2181 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2182 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2183 for(i=0; piAttribIList[i] != 0; i+=2)
2185 switch(piAttribIList[i])
2187 case WGL_DRAW_TO_BITMAP_ARB:
2188 if(piAttribIList[i+1])
2189 dwFlags |= PFD_DRAW_TO_BITMAP;
2190 break;
2191 case WGL_ACCELERATION_ARB:
2192 switch(piAttribIList[i+1])
2194 case WGL_NO_ACCELERATION_ARB:
2195 dwFlags |= PFD_GENERIC_FORMAT;
2196 break;
2197 case WGL_GENERIC_ACCELERATION_ARB:
2198 dwFlags |= PFD_GENERIC_ACCELERATED;
2199 break;
2200 case WGL_FULL_ACCELERATION_ARB:
2201 /* Nothing to do */
2202 break;
2204 break;
2205 case WGL_SUPPORT_GDI_ARB:
2206 if(piAttribIList[i+1])
2207 dwFlags |= PFD_SUPPORT_GDI;
2208 break;
2212 /* Search for FB configurations matching the requirements in attribs */
2213 wine_tsx11_lock();
2214 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2215 if (NULL == cfgs) {
2216 wine_tsx11_unlock();
2217 WARN("Compatible Pixel Format not found\n");
2218 return GL_FALSE;
2221 /* Loop through all matching formats and check if they are suitable.
2222 * Note that this function should at max return nMaxFormats different formats */
2223 for(run=0; run < 2; run++)
2225 for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it)
2227 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2228 if (gl_test) {
2229 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2230 continue;
2233 /* Search for the format in our list of compatible formats */
2234 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id, dwFlags);
2235 if(!fmt)
2236 continue;
2238 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2239 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2240 continue;
2242 piFormats[pfmt_it] = fmt->iPixelFormat;
2243 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2244 pfmt_it++;
2248 *nNumFormats = pfmt_it;
2249 /** free list */
2250 XFree(cfgs);
2251 wine_tsx11_unlock();
2252 return GL_TRUE;
2256 * X11DRV_wglGetPixelFormatAttribivARB
2258 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2260 static BOOL X11DRV_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2261 UINT nAttributes, const int *piAttributes, int *piValues )
2263 UINT i;
2264 WineGLPixelFormat *fmt = NULL;
2265 int hTest;
2266 int tmp;
2267 int curGLXAttr = 0;
2268 int nWGLFormats = 0;
2270 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2272 if (0 < iLayerPlane) {
2273 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2274 return GL_FALSE;
2277 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2278 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2279 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2280 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2281 if(!fmt) {
2282 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2285 for (i = 0; i < nAttributes; ++i) {
2286 const int curWGLAttr = piAttributes[i];
2287 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2289 switch (curWGLAttr) {
2290 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2291 piValues[i] = nWGLFormats;
2292 continue;
2294 case WGL_SUPPORT_OPENGL_ARB:
2295 piValues[i] = GL_TRUE;
2296 continue;
2298 case WGL_ACCELERATION_ARB:
2299 curGLXAttr = GLX_CONFIG_CAVEAT;
2300 if (!fmt) goto pix_error;
2301 if(fmt->dwFlags & PFD_GENERIC_FORMAT)
2302 piValues[i] = WGL_NO_ACCELERATION_ARB;
2303 else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED)
2304 piValues[i] = WGL_GENERIC_ACCELERATION_ARB;
2305 else
2306 piValues[i] = WGL_FULL_ACCELERATION_ARB;
2307 continue;
2309 case WGL_TRANSPARENT_ARB:
2310 curGLXAttr = GLX_TRANSPARENT_TYPE;
2311 if (!fmt) goto pix_error;
2312 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2313 if (hTest) goto get_error;
2314 piValues[i] = GL_FALSE;
2315 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2316 continue;
2318 case WGL_PIXEL_TYPE_ARB:
2319 curGLXAttr = GLX_RENDER_TYPE;
2320 if (!fmt) goto pix_error;
2321 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2322 if (hTest) goto get_error;
2323 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2324 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2325 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2326 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2327 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2328 else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; }
2329 else {
2330 ERR("unexpected RenderType(%x)\n", tmp);
2331 piValues[i] = WGL_TYPE_RGBA_ARB;
2333 continue;
2335 case WGL_COLOR_BITS_ARB:
2336 curGLXAttr = GLX_BUFFER_SIZE;
2337 break;
2339 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2340 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2341 if (!use_render_texture_emulation) {
2342 piValues[i] = GL_FALSE;
2343 continue;
2345 curGLXAttr = GLX_RENDER_TYPE;
2346 if (!fmt) goto pix_error;
2347 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2348 if (hTest) goto get_error;
2349 if (GLX_COLOR_INDEX_BIT == tmp) {
2350 piValues[i] = GL_FALSE;
2351 continue;
2353 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2354 if (hTest) goto get_error;
2355 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2356 continue;
2358 case WGL_BLUE_BITS_ARB:
2359 curGLXAttr = GLX_BLUE_SIZE;
2360 break;
2361 case WGL_RED_BITS_ARB:
2362 curGLXAttr = GLX_RED_SIZE;
2363 break;
2364 case WGL_GREEN_BITS_ARB:
2365 curGLXAttr = GLX_GREEN_SIZE;
2366 break;
2367 case WGL_ALPHA_BITS_ARB:
2368 curGLXAttr = GLX_ALPHA_SIZE;
2369 break;
2370 case WGL_DEPTH_BITS_ARB:
2371 curGLXAttr = GLX_DEPTH_SIZE;
2372 break;
2373 case WGL_STENCIL_BITS_ARB:
2374 curGLXAttr = GLX_STENCIL_SIZE;
2375 break;
2376 case WGL_DOUBLE_BUFFER_ARB:
2377 curGLXAttr = GLX_DOUBLEBUFFER;
2378 break;
2379 case WGL_STEREO_ARB:
2380 curGLXAttr = GLX_STEREO;
2381 break;
2382 case WGL_AUX_BUFFERS_ARB:
2383 curGLXAttr = GLX_AUX_BUFFERS;
2384 break;
2386 case WGL_SUPPORT_GDI_ARB:
2387 if (!fmt) goto pix_error;
2388 piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) != 0;
2389 continue;
2391 case WGL_DRAW_TO_BITMAP_ARB:
2392 if (!fmt) goto pix_error;
2393 piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) != 0;
2394 continue;
2396 case WGL_DRAW_TO_WINDOW_ARB:
2397 case WGL_DRAW_TO_PBUFFER_ARB:
2398 if (!fmt) goto pix_error;
2399 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2400 if (hTest) goto get_error;
2401 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2402 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2403 piValues[i] = GL_TRUE;
2404 else
2405 piValues[i] = GL_FALSE;
2406 continue;
2408 case WGL_SWAP_METHOD_ARB:
2409 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2410 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2411 * point only ATI offers this.
2413 piValues[i] = WGL_SWAP_EXCHANGE_ARB;
2414 break;
2416 case WGL_PBUFFER_LARGEST_ARB:
2417 curGLXAttr = GLX_LARGEST_PBUFFER;
2418 break;
2420 case WGL_SAMPLE_BUFFERS_ARB:
2421 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2422 break;
2424 case WGL_SAMPLES_ARB:
2425 curGLXAttr = GLX_SAMPLES_ARB;
2426 break;
2428 case WGL_FLOAT_COMPONENTS_NV:
2429 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2430 break;
2432 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2433 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2434 break;
2436 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
2437 curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
2438 break;
2440 case WGL_ACCUM_RED_BITS_ARB:
2441 curGLXAttr = GLX_ACCUM_RED_SIZE;
2442 break;
2443 case WGL_ACCUM_GREEN_BITS_ARB:
2444 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2445 break;
2446 case WGL_ACCUM_BLUE_BITS_ARB:
2447 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2448 break;
2449 case WGL_ACCUM_ALPHA_BITS_ARB:
2450 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2451 break;
2452 case WGL_ACCUM_BITS_ARB:
2453 if (!fmt) goto pix_error;
2454 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2455 if (hTest) goto get_error;
2456 piValues[i] = tmp;
2457 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2458 if (hTest) goto get_error;
2459 piValues[i] += tmp;
2460 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2461 if (hTest) goto get_error;
2462 piValues[i] += tmp;
2463 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2464 if (hTest) goto get_error;
2465 piValues[i] += tmp;
2466 continue;
2468 default:
2469 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2472 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2473 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2474 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2476 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2477 * and check which options can work using iPixelFormat=0 and which not.
2478 * A problem would be that this function is an extension. This would
2479 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2481 if (0 != curGLXAttr && iPixelFormat != 0) {
2482 if (!fmt) goto pix_error;
2483 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2484 if (hTest) goto get_error;
2485 curGLXAttr = 0;
2486 } else {
2487 piValues[i] = GL_FALSE;
2490 return GL_TRUE;
2492 get_error:
2493 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2494 return GL_FALSE;
2496 pix_error:
2497 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2498 return GL_FALSE;
2502 * X11DRV_wglGetPixelFormatAttribfvARB
2504 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2506 static BOOL X11DRV_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2507 UINT nAttributes, const int *piAttributes, FLOAT *pfValues )
2509 int *attr;
2510 int ret;
2511 UINT i;
2513 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2515 /* Allocate a temporary array to store integer values */
2516 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2517 if (!attr) {
2518 ERR("couldn't allocate %d array\n", nAttributes);
2519 return GL_FALSE;
2522 /* Piggy-back on wglGetPixelFormatAttribivARB */
2523 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2524 if (ret) {
2525 /* Convert integer values to float. Should also check for attributes
2526 that can give decimal values here */
2527 for (i=0; i<nAttributes;i++) {
2528 pfValues[i] = attr[i];
2532 HeapFree(GetProcessHeap(), 0, attr);
2533 return ret;
2537 * X11DRV_wglBindTexImageARB
2539 * WGL_ARB_render_texture: wglBindTexImageARB
2541 static BOOL X11DRV_wglBindTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2543 GLboolean ret = GL_FALSE;
2545 TRACE("(%p, %d)\n", object, iBuffer);
2547 if (!object->use_render_texture) {
2548 SetLastError(ERROR_INVALID_HANDLE);
2549 return GL_FALSE;
2552 if (1 == use_render_texture_emulation) {
2553 static int init = 0;
2554 int prev_binded_texture = 0;
2555 GLXContext prev_context;
2556 Drawable prev_drawable;
2557 GLXContext tmp_context;
2559 prev_context = pglXGetCurrentContext();
2560 prev_drawable = pglXGetCurrentDrawable();
2562 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2563 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2564 isn't ideal performance wise but I wasn't able to get other ways working.
2566 if(!init) {
2567 init = 1; /* Only show the FIXME once for performance reasons */
2568 FIXME("partial stub!\n");
2571 TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context);
2572 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2574 opengl_funcs.gl.p_glGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2576 /* Switch to our pbuffer */
2577 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2579 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2580 * After that upload the pbuffer texture data. */
2581 opengl_funcs.gl.p_glBindTexture(object->texture_target, prev_binded_texture);
2582 opengl_funcs.gl.p_glCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2584 /* Switch back to the original drawable and upload the pbuffer-texture */
2585 pglXMakeCurrent(gdi_display, prev_drawable, prev_context);
2586 pglXDestroyContext(gdi_display, tmp_context);
2587 return GL_TRUE;
2590 return ret;
2594 * X11DRV_wglReleaseTexImageARB
2596 * WGL_ARB_render_texture: wglReleaseTexImageARB
2598 static BOOL X11DRV_wglReleaseTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2600 GLboolean ret = GL_FALSE;
2602 TRACE("(%p, %d)\n", object, iBuffer);
2604 if (!object->use_render_texture) {
2605 SetLastError(ERROR_INVALID_HANDLE);
2606 return GL_FALSE;
2608 if (1 == use_render_texture_emulation) {
2609 return GL_TRUE;
2611 return ret;
2615 * X11DRV_wglGetExtensionsStringEXT
2617 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2619 static const GLubyte *X11DRV_wglGetExtensionsStringEXT(void)
2621 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2622 return (const GLubyte *)WineGLInfo.wglExtensions;
2626 * X11DRV_wglGetSwapIntervalEXT
2628 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2630 static int X11DRV_wglGetSwapIntervalEXT(void)
2632 /* GLX_SGI_swap_control doesn't have any provisions for getting the swap
2633 * interval, so the swap interval has to be tracked. */
2634 TRACE("()\n");
2635 return swap_interval;
2639 * X11DRV_wglSwapIntervalEXT
2641 * WGL_EXT_swap_control: wglSwapIntervalEXT
2643 static BOOL X11DRV_wglSwapIntervalEXT(int interval)
2645 BOOL ret = TRUE;
2647 TRACE("(%d)\n", interval);
2649 if (interval < 0)
2651 SetLastError(ERROR_INVALID_DATA);
2652 return FALSE;
2654 else if (!has_swap_control && interval == 0)
2656 /* wglSwapIntervalEXT considers an interval value of zero to mean that
2657 * vsync should be disabled, but glXSwapIntervalSGI considers such a
2658 * value to be an error. Just silently ignore the request for now. */
2659 WARN("Request to disable vertical sync is not handled\n");
2660 swap_interval = 0;
2662 else
2664 if (pglXSwapIntervalSGI)
2665 ret = !pglXSwapIntervalSGI(interval);
2666 else
2667 WARN("GLX_SGI_swap_control extension is not available\n");
2669 if (ret)
2670 swap_interval = interval;
2671 else
2672 SetLastError(ERROR_DC_NOT_FOUND);
2675 return ret;
2679 * X11DRV_wglSetPixelFormatWINE
2681 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
2682 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
2684 static BOOL X11DRV_wglSetPixelFormatWINE(HDC hdc, int format)
2686 WineGLPixelFormat *fmt;
2687 int value;
2688 HWND hwnd;
2690 TRACE("(%p,%d)\n", hdc, format);
2692 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, format, FALSE /* Offscreen */, &value);
2693 if (!fmt)
2695 ERR( "Invalid format %d\n", format );
2696 return FALSE;
2699 hwnd = WindowFromDC( hdc );
2700 if (!hwnd || hwnd == GetDesktopWindow())
2702 ERR( "not a valid window DC %p\n", hdc );
2703 return FALSE;
2706 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
2707 if (!(value & GLX_WINDOW_BIT))
2709 WARN( "Pixel format %d is not compatible for window rendering\n", format );
2710 return FALSE;
2713 return SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0);
2714 /* DC pixel format will be set by the DCE update */
2718 * glxRequireVersion (internal)
2720 * Check if the supported GLX version matches requiredVersion.
2722 static BOOL glxRequireVersion(int requiredVersion)
2724 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2725 if(requiredVersion <= WineGLInfo.glxVersion[1])
2726 return TRUE;
2728 return FALSE;
2731 static void register_extension(const char *ext)
2733 if (WineGLInfo.wglExtensions[0])
2734 strcat(WineGLInfo.wglExtensions, " ");
2735 strcat(WineGLInfo.wglExtensions, ext);
2737 TRACE("'%s'\n", ext);
2741 * X11DRV_WineGL_LoadExtensions
2743 static void X11DRV_WineGL_LoadExtensions(void)
2745 WineGLInfo.wglExtensions[0] = 0;
2747 /* ARB Extensions */
2749 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context"))
2751 register_extension( "WGL_ARB_create_context" );
2752 opengl_funcs.ext.p_wglCreateContextAttribsARB = X11DRV_wglCreateContextAttribsARB;
2754 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context_profile"))
2755 register_extension("WGL_ARB_create_context_profile");
2758 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_fbconfig_float"))
2760 register_extension("WGL_ARB_pixel_format_float");
2761 register_extension("WGL_ATI_pixel_format_float");
2764 register_extension( "WGL_ARB_extensions_string" );
2765 opengl_funcs.ext.p_wglGetExtensionsStringARB = X11DRV_wglGetExtensionsStringARB;
2767 if (glxRequireVersion(3))
2769 register_extension( "WGL_ARB_make_current_read" );
2770 opengl_funcs.ext.p_wglGetCurrentReadDCARB = (void *)1; /* never called */
2771 opengl_funcs.ext.p_wglMakeContextCurrentARB = X11DRV_wglMakeContextCurrentARB;
2774 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" );
2776 /* In general pbuffer functionality requires support in the X-server. The functionality is
2777 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
2779 if ( glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") )
2781 register_extension( "WGL_ARB_pbuffer" );
2782 opengl_funcs.ext.p_wglCreatePbufferARB = X11DRV_wglCreatePbufferARB;
2783 opengl_funcs.ext.p_wglDestroyPbufferARB = X11DRV_wglDestroyPbufferARB;
2784 opengl_funcs.ext.p_wglGetPbufferDCARB = X11DRV_wglGetPbufferDCARB;
2785 opengl_funcs.ext.p_wglQueryPbufferARB = X11DRV_wglQueryPbufferARB;
2786 opengl_funcs.ext.p_wglReleasePbufferDCARB = X11DRV_wglReleasePbufferDCARB;
2787 opengl_funcs.ext.p_wglSetPbufferAttribARB = X11DRV_wglSetPbufferAttribARB;
2790 register_extension( "WGL_ARB_pixel_format" );
2791 opengl_funcs.ext.p_wglChoosePixelFormatARB = X11DRV_wglChoosePixelFormatARB;
2792 opengl_funcs.ext.p_wglGetPixelFormatAttribfvARB = X11DRV_wglGetPixelFormatAttribfvARB;
2793 opengl_funcs.ext.p_wglGetPixelFormatAttribivARB = X11DRV_wglGetPixelFormatAttribivARB;
2795 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
2796 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_render_texture") ||
2797 (glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") && use_render_texture_emulation))
2799 register_extension( "WGL_ARB_render_texture" );
2800 opengl_funcs.ext.p_wglBindTexImageARB = X11DRV_wglBindTexImageARB;
2801 opengl_funcs.ext.p_wglReleaseTexImageARB = X11DRV_wglReleaseTexImageARB;
2803 /* The WGL version of GLX_NV_float_buffer requires render_texture */
2804 if (has_extension( WineGLInfo.glxExtensions, "GLX_NV_float_buffer"))
2805 register_extension("WGL_NV_float_buffer");
2807 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
2808 if (has_extension(WineGLInfo.glExtensions, "GL_NV_texture_rectangle"))
2809 register_extension("WGL_NV_texture_rectangle");
2812 /* EXT Extensions */
2814 register_extension( "WGL_EXT_extensions_string" );
2815 opengl_funcs.ext.p_wglGetExtensionsStringEXT = X11DRV_wglGetExtensionsStringEXT;
2817 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
2818 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
2819 register_extension( "WGL_EXT_swap_control" );
2820 opengl_funcs.ext.p_wglSwapIntervalEXT = X11DRV_wglSwapIntervalEXT;
2821 opengl_funcs.ext.p_wglGetSwapIntervalEXT = X11DRV_wglGetSwapIntervalEXT;
2823 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_framebuffer_sRGB"))
2824 register_extension("WGL_EXT_framebuffer_sRGB");
2826 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_fbconfig_packed_float"))
2827 register_extension("WGL_EXT_pixel_format_packed_float");
2829 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_swap_control"))
2830 has_swap_control = TRUE;
2832 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
2833 if (has_extension(WineGLInfo.glExtensions, "GL_NV_vertex_array_range"))
2835 register_extension( "WGL_NV_vertex_array_range" );
2836 opengl_funcs.ext.p_wglAllocateMemoryNV = pglXAllocateMemoryNV;
2837 opengl_funcs.ext.p_wglFreeMemoryNV = pglXFreeMemoryNV;
2840 /* WINE-specific WGL Extensions */
2842 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
2843 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
2845 register_extension( "WGL_WINE_pixel_format_passthrough" );
2846 opengl_funcs.ext.p_wglSetPixelFormatWINE = X11DRV_wglSetPixelFormatWINE;
2850 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
2852 pglXDestroyGLXPixmap(display, glxpixmap);
2853 return TRUE;
2857 * glxdrv_SwapBuffers
2859 * Swap the buffers of this DC
2861 static BOOL glxdrv_SwapBuffers(PHYSDEV dev)
2863 struct glx_physdev *physdev = get_glxdrv_dev( dev );
2864 struct wgl_context *ctx = NtCurrentTeb()->glContext;
2866 TRACE("(%p)\n", dev->hdc);
2868 if (!ctx)
2870 WARN("Using a NULL context, skipping\n");
2871 SetLastError(ERROR_INVALID_HANDLE);
2872 return FALSE;
2875 if (!physdev->drawable)
2877 WARN("Using an invalid drawable, skipping\n");
2878 SetLastError(ERROR_INVALID_HANDLE);
2879 return FALSE;
2882 wine_tsx11_lock();
2883 sync_context(ctx);
2884 switch (physdev->type)
2886 case DC_GL_PIXMAP_WIN:
2887 if(pglXCopySubBufferMESA) {
2888 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
2889 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
2891 /* (glX)SwapBuffers has an implicit glFlush effect, however
2892 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
2893 * copying */
2894 pglFlush();
2895 if(w > 0 && h > 0)
2896 pglXCopySubBufferMESA(gdi_display, physdev->drawable, 0, 0, w, h);
2897 break;
2899 /* fall through */
2900 default:
2901 pglXSwapBuffers(gdi_display, physdev->drawable);
2902 break;
2905 flush_gl_drawable( physdev );
2906 wine_tsx11_unlock();
2908 /* FPS support */
2909 if (TRACE_ON(fps))
2911 static long prev_time, start_time;
2912 static unsigned long frames, frames_total;
2914 DWORD time = GetTickCount();
2915 frames++;
2916 frames_total++;
2917 /* every 1.5 seconds */
2918 if (time - prev_time > 1500) {
2919 TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
2920 1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
2921 prev_time = time;
2922 frames = 0;
2923 if(start_time == 0) start_time = time;
2927 return TRUE;
2930 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
2932 WineGLPixelFormat *fmt;
2934 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
2935 if(fmt == NULL)
2936 return NULL;
2938 return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
2941 static BOOL create_glx_dc( PHYSDEV *pdev )
2943 /* assume that only the main x11 device implements GetDeviceCaps */
2944 X11DRV_PDEVICE *x11dev = get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev, pGetDeviceCaps ));
2945 struct glx_physdev *physdev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physdev) );
2947 if (!physdev) return FALSE;
2948 physdev->x11dev = x11dev;
2949 push_dc_driver( pdev, &physdev->dev, &glxdrv_funcs );
2950 return TRUE;
2953 /**********************************************************************
2954 * glxdrv_CreateDC
2956 static BOOL glxdrv_CreateDC( PHYSDEV *pdev, LPCWSTR driver, LPCWSTR device,
2957 LPCWSTR output, const DEVMODEW* initData )
2959 return create_glx_dc( pdev );
2962 /**********************************************************************
2963 * glxdrv_CreateCompatibleDC
2965 static BOOL glxdrv_CreateCompatibleDC( PHYSDEV orig, PHYSDEV *pdev )
2967 if (orig) /* chain to next driver first */
2969 orig = GET_NEXT_PHYSDEV( orig, pCreateCompatibleDC );
2970 if (!orig->funcs->pCreateCompatibleDC( orig, pdev )) return FALSE;
2972 /* otherwise we have been called by x11drv */
2973 return create_glx_dc( pdev );
2976 /**********************************************************************
2977 * glxdrv_DeleteDC
2979 static BOOL glxdrv_DeleteDC( PHYSDEV dev )
2981 struct glx_physdev *physdev = get_glxdrv_dev( dev );
2982 HeapFree( GetProcessHeap(), 0, physdev );
2983 return TRUE;
2986 /**********************************************************************
2987 * glxdrv_ExtEscape
2989 static INT glxdrv_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_data,
2990 INT out_count, LPVOID out_data )
2992 struct glx_physdev *physdev = get_glxdrv_dev( dev );
2994 dev = GET_NEXT_PHYSDEV( dev, pExtEscape );
2996 if (escape == X11DRV_ESCAPE && in_data && in_count >= sizeof(enum x11drv_escape_codes))
2998 switch (*(const enum x11drv_escape_codes *)in_data)
3000 case X11DRV_SET_DRAWABLE:
3001 if (in_count >= sizeof(struct x11drv_escape_set_drawable))
3003 const struct x11drv_escape_set_drawable *data = in_data;
3004 physdev->pixel_format = pixelformat_from_fbconfig_id( data->fbconfig_id );
3005 physdev->type = data->gl_type;
3006 physdev->drawable = data->gl_drawable;
3007 physdev->pixmap = data->pixmap;
3008 TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
3009 dev->hdc, physdev->drawable, physdev->pixel_format, physdev->type );
3011 break;
3012 case X11DRV_GET_DRAWABLE:
3013 if (out_count >= sizeof(struct x11drv_escape_get_drawable))
3015 struct x11drv_escape_get_drawable *data = out_data;
3016 data->pixel_format = physdev->pixel_format;
3017 data->gl_type = physdev->type;
3018 data->gl_drawable = physdev->drawable;
3019 data->pixmap = physdev->pixmap;
3021 break;
3022 case X11DRV_FLUSH_GL_DRAWABLE:
3023 flush_gl_drawable( physdev );
3024 return TRUE;
3025 default:
3026 break;
3029 return dev->funcs->pExtEscape( dev, escape, in_count, in_data, out_count, out_data );
3032 /**********************************************************************
3033 * glxdrv_wine_get_wgl_driver
3035 static struct opengl_funcs * glxdrv_wine_get_wgl_driver( PHYSDEV dev, UINT version )
3037 if (version != WINE_WGL_DRIVER_VERSION)
3039 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION );
3040 return NULL;
3043 if (has_opengl()) return &opengl_funcs;
3045 dev = GET_NEXT_PHYSDEV( dev, wine_get_wgl_driver );
3046 return dev->funcs->wine_get_wgl_driver( dev, version );
3049 static const struct gdi_dc_funcs glxdrv_funcs =
3051 NULL, /* pAbortDoc */
3052 NULL, /* pAbortPath */
3053 NULL, /* pAlphaBlend */
3054 NULL, /* pAngleArc */
3055 NULL, /* pArc */
3056 NULL, /* pArcTo */
3057 NULL, /* pBeginPath */
3058 NULL, /* pBlendImage */
3059 NULL, /* pChord */
3060 NULL, /* pCloseFigure */
3061 glxdrv_CreateCompatibleDC, /* pCreateCompatibleDC */
3062 glxdrv_CreateDC, /* pCreateDC */
3063 glxdrv_DeleteDC, /* pDeleteDC */
3064 NULL, /* pDeleteObject */
3065 NULL, /* pDeviceCapabilities */
3066 NULL, /* pEllipse */
3067 NULL, /* pEndDoc */
3068 NULL, /* pEndPage */
3069 NULL, /* pEndPath */
3070 NULL, /* pEnumFonts */
3071 NULL, /* pEnumICMProfiles */
3072 NULL, /* pExcludeClipRect */
3073 NULL, /* pExtDeviceMode */
3074 glxdrv_ExtEscape, /* pExtEscape */
3075 NULL, /* pExtFloodFill */
3076 NULL, /* pExtSelectClipRgn */
3077 NULL, /* pExtTextOut */
3078 NULL, /* pFillPath */
3079 NULL, /* pFillRgn */
3080 NULL, /* pFlattenPath */
3081 NULL, /* pFontIsLinked */
3082 NULL, /* pFrameRgn */
3083 NULL, /* pGdiComment */
3084 NULL, /* pGdiRealizationInfo */
3085 NULL, /* pGetBoundsRect */
3086 NULL, /* pGetCharABCWidths */
3087 NULL, /* pGetCharABCWidthsI */
3088 NULL, /* pGetCharWidth */
3089 NULL, /* pGetDeviceCaps */
3090 NULL, /* pGetDeviceGammaRamp */
3091 NULL, /* pGetFontData */
3092 NULL, /* pGetFontUnicodeRanges */
3093 NULL, /* pGetGlyphIndices */
3094 NULL, /* pGetGlyphOutline */
3095 NULL, /* pGetICMProfile */
3096 NULL, /* pGetImage */
3097 NULL, /* pGetKerningPairs */
3098 NULL, /* pGetNearestColor */
3099 NULL, /* pGetOutlineTextMetrics */
3100 NULL, /* pGetPixel */
3101 NULL, /* pGetSystemPaletteEntries */
3102 NULL, /* pGetTextCharsetInfo */
3103 NULL, /* pGetTextExtentExPoint */
3104 NULL, /* pGetTextExtentExPointI */
3105 NULL, /* pGetTextFace */
3106 NULL, /* pGetTextMetrics */
3107 NULL, /* pGradientFill */
3108 NULL, /* pIntersectClipRect */
3109 NULL, /* pInvertRgn */
3110 NULL, /* pLineTo */
3111 NULL, /* pModifyWorldTransform */
3112 NULL, /* pMoveTo */
3113 NULL, /* pOffsetClipRgn */
3114 NULL, /* pOffsetViewportOrg */
3115 NULL, /* pOffsetWindowOrg */
3116 NULL, /* pPaintRgn */
3117 NULL, /* pPatBlt */
3118 NULL, /* pPie */
3119 NULL, /* pPolyBezier */
3120 NULL, /* pPolyBezierTo */
3121 NULL, /* pPolyDraw */
3122 NULL, /* pPolyPolygon */
3123 NULL, /* pPolyPolyline */
3124 NULL, /* pPolygon */
3125 NULL, /* pPolyline */
3126 NULL, /* pPolylineTo */
3127 NULL, /* pPutImage */
3128 NULL, /* pRealizeDefaultPalette */
3129 NULL, /* pRealizePalette */
3130 NULL, /* pRectangle */
3131 NULL, /* pResetDC */
3132 NULL, /* pRestoreDC */
3133 NULL, /* pRoundRect */
3134 NULL, /* pSaveDC */
3135 NULL, /* pScaleViewportExt */
3136 NULL, /* pScaleWindowExt */
3137 NULL, /* pSelectBitmap */
3138 NULL, /* pSelectBrush */
3139 NULL, /* pSelectClipPath */
3140 NULL, /* pSelectFont */
3141 NULL, /* pSelectPalette */
3142 NULL, /* pSelectPen */
3143 NULL, /* pSetArcDirection */
3144 NULL, /* pSetBkColor */
3145 NULL, /* pSetBkMode */
3146 NULL, /* pSetBoundsRect */
3147 NULL, /* pSetDCBrushColor */
3148 NULL, /* pSetDCPenColor */
3149 NULL, /* pSetDIBitsToDevice */
3150 NULL, /* pSetDeviceClipping */
3151 NULL, /* pSetDeviceGammaRamp */
3152 NULL, /* pSetLayout */
3153 NULL, /* pSetMapMode */
3154 NULL, /* pSetMapperFlags */
3155 NULL, /* pSetPixel */
3156 NULL, /* pSetPolyFillMode */
3157 NULL, /* pSetROP2 */
3158 NULL, /* pSetRelAbs */
3159 NULL, /* pSetStretchBltMode */
3160 NULL, /* pSetTextAlign */
3161 NULL, /* pSetTextCharacterExtra */
3162 NULL, /* pSetTextColor */
3163 NULL, /* pSetTextJustification */
3164 NULL, /* pSetViewportExt */
3165 NULL, /* pSetViewportOrg */
3166 NULL, /* pSetWindowExt */
3167 NULL, /* pSetWindowOrg */
3168 NULL, /* pSetWorldTransform */
3169 NULL, /* pStartDoc */
3170 NULL, /* pStartPage */
3171 NULL, /* pStretchBlt */
3172 NULL, /* pStretchDIBits */
3173 NULL, /* pStrokeAndFillPath */
3174 NULL, /* pStrokePath */
3175 glxdrv_SwapBuffers, /* pSwapBuffers */
3176 NULL, /* pUnrealizePalette */
3177 NULL, /* pWidenPath */
3178 glxdrv_wine_get_wgl_driver, /* wine_get_wgl_driver */
3179 GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */
3182 static struct opengl_funcs opengl_funcs =
3185 glxdrv_wglCopyContext, /* p_wglCopyContext */
3186 glxdrv_wglCreateContext, /* p_wglCreateContext */
3187 glxdrv_wglDeleteContext, /* p_wglDeleteContext */
3188 glxdrv_wglDescribePixelFormat, /* p_wglDescribePixelFormat */
3189 glxdrv_wglGetPixelFormat, /* p_wglGetPixelFormat */
3190 glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */
3191 glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */
3192 glxdrv_wglSetPixelFormat, /* p_wglSetPixelFormat */
3193 glxdrv_wglShareLists, /* p_wglShareLists */
3197 const struct gdi_dc_funcs *get_glx_driver(void)
3199 return &glxdrv_funcs;
3202 #else /* no OpenGL includes */
3204 const struct gdi_dc_funcs *get_glx_driver(void)
3206 return NULL;
3209 void mark_drawable_dirty(Drawable old, Drawable new)
3213 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3215 return 0;
3219 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3221 return FALSE;
3224 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3226 return NULL;
3229 #endif /* defined(SONAME_LIBGL) */