Avoid autodetecting the prefix when loading the config file since the
[wine/multimedia.git] / programs / winemine / main.c
blobf89eaef3b98a5db8f645651ed6295c4cc406eacd
1 /*
2 * WineMine (main.c)
4 * Copyright 2000 Joshua Thielen
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include <stdlib.h>
22 #include <string.h>
23 #include <time.h>
24 #include <windows.h>
25 #include "main.h"
26 #include "dialog.h"
27 #include "resource.h"
29 /* Work around a Wine bug which defines handles as UINT rather than LPVOID */
30 #ifdef WINE_STRICT
31 #define NULL_HANDLE NULL
32 #else
33 #define NULL_HANDLE 0
34 #endif
36 #ifdef DUMB_DEBUG
37 #include <stdio.h>
38 #define DEBUG(x) fprintf(stderr,x)
39 #else
40 #define DEBUG(x)
41 #endif
43 int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdline, int cmdshow )
45 MSG msg;
46 WNDCLASS wc;
47 HWND hWnd;
48 HACCEL haccel;
49 char appname[9];
51 LoadString( hInst, IDS_APPNAME, appname, sizeof(appname));
53 wc.style = 0;
54 wc.lpfnWndProc = MainProc;
55 wc.cbClsExtra = 0;
56 wc.cbWndExtra = 0;
57 wc.hInstance = hInst;
58 wc.hIcon = LoadIcon( hInst, appname );
59 wc.hCursor = LoadCursor( NULL_HANDLE, IDI_APPLICATION );
60 wc.hbrBackground = (HBRUSH) GetStockObject( BLACK_BRUSH );
61 wc.lpszMenuName = "MENU_WINEMINE";
62 wc.lpszClassName = appname;
64 if (!RegisterClass(&wc)) exit(1);
65 hWnd = CreateWindow( appname, appname,
66 WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX,
67 CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
68 NULL_HANDLE, NULL_HANDLE, hInst, NULL );
70 if (!hWnd) exit(1);
72 ShowWindow( hWnd, cmdshow );
73 UpdateWindow( hWnd );
75 haccel = LoadAccelerators( hInst, MAKEINTRESOURCE(IDA_WINEMINE) );
76 SetTimer( hWnd, ID_TIMER, 1000, NULL );
78 while( GetMessage(&msg, NULL_HANDLE, 0, 0) ) {
79 if (!TranslateAccelerator( hWnd, haccel, &msg ))
80 TranslateMessage( &msg );
82 DispatchMessage( &msg );
84 return msg.wParam;
87 LRESULT WINAPI MainProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
89 HDC hdc;
90 PAINTSTRUCT ps;
91 HMENU hMenu;
92 static BOARD board;
94 switch( msg ) {
95 case WM_CREATE:
96 board.hInst = ((LPCREATESTRUCT) lParam)->hInstance;
97 board.hWnd = hWnd;
98 InitBoard( &board );
99 CreateBoard( &board );
100 return 0;
102 case WM_PAINT:
104 HDC hMemDC;
106 DEBUG("WM_PAINT\n");
107 hdc = BeginPaint( hWnd, &ps );
108 hMemDC = CreateCompatibleDC( hdc );
110 DrawBoard( hdc, hMemDC, &ps, &board );
112 DeleteDC( hMemDC );
113 EndPaint( hWnd, &ps );
115 return 0;
118 case WM_MOVE:
119 DEBUG("WM_MOVE\n");
120 board.pos.x = (unsigned) LOWORD(lParam);
121 board.pos.y = (unsigned) HIWORD(lParam);
122 return 0;
124 case WM_DESTROY:
125 SaveBoard( &board );
126 DestroyBoard( &board );
127 PostQuitMessage( 0 );
128 return 0;
130 case WM_TIMER:
131 if( board.status == PLAYING ) {
132 board.time++;
133 RedrawWindow( hWnd, &board.timer_rect, NULL_HANDLE,
134 RDW_INVALIDATE | RDW_UPDATENOW );
136 return 0;
138 case WM_LBUTTONDOWN:
139 DEBUG("WM_LBUTTONDOWN\n");
140 if( wParam & MK_RBUTTON )
141 msg = WM_MBUTTONDOWN;
142 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
143 SetCapture( hWnd );
144 return 0;
146 case WM_LBUTTONUP:
147 DEBUG("WM_LBUTTONUP\n");
148 if( wParam & MK_RBUTTON )
149 msg = WM_MBUTTONUP;
150 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
151 ReleaseCapture();
152 return 0;
154 case WM_RBUTTONDOWN:
155 DEBUG("WM_RBUTTONDOWN\n");
156 if( wParam & MK_LBUTTON ) {
157 board.press.x = 0;
158 board.press.y = 0;
159 msg = WM_MBUTTONDOWN;
161 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
162 return 0;
164 case WM_RBUTTONUP:
165 DEBUG("WM_RBUTTONUP\n");
166 if( wParam & MK_LBUTTON )
167 msg = WM_MBUTTONUP;
168 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
169 return 0;
171 case WM_MBUTTONDOWN:
172 DEBUG("WM_MBUTTONDOWN\n");
173 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
174 return 0;
176 case WM_MBUTTONUP:
177 DEBUG("WM_MBUTTONUP\n");
178 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
179 return 0;
181 case WM_MOUSEMOVE:
183 if( (wParam & MK_LBUTTON) && (wParam & MK_RBUTTON) ) {
184 msg = WM_MBUTTONDOWN;
186 else if( wParam & MK_LBUTTON ) {
187 msg = WM_LBUTTONDOWN;
189 else {
190 return 0;
193 TestBoard( hWnd, &board, LOWORD(lParam), HIWORD(lParam), msg );
195 return 0;
198 case WM_COMMAND:
199 switch(LOWORD(wParam)) {
200 case IDM_NEW:
201 CreateBoard( &board );
202 return 0;
204 case IDM_MARKQ:
205 hMenu = GetMenu( hWnd );
206 board.IsMarkQ = !board.IsMarkQ;
207 if( board.IsMarkQ )
208 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
209 else
210 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
211 return 0;
213 case IDM_BEGINNER:
214 SetDifficulty( &board, BEGINNER );
215 CreateBoard( &board );
216 return 0;
218 case IDM_ADVANCED:
219 SetDifficulty( &board, ADVANCED );
220 CreateBoard( &board );
221 return 0;
223 case IDM_EXPERT:
224 SetDifficulty( &board, EXPERT );
225 CreateBoard( &board );
226 return 0;
228 case IDM_CUSTOM:
229 SetDifficulty( &board, CUSTOM );
230 CreateBoard( &board );
231 return 0;
233 case IDM_EXIT:
234 SendMessage( hWnd, WM_CLOSE, 0, 0);
235 return 0;
237 case IDM_TIMES:
238 DialogBoxParam( board.hInst, "DLG_TIMES", hWnd,
239 TimesDlgProc, (LPARAM) &board);
240 return 0;
242 case IDM_ABOUT:
243 DialogBox( board.hInst, "DLG_ABOUT", hWnd, AboutDlgProc );
244 return 0;
245 default:
246 DEBUG("Unknown WM_COMMAND command message received\n");
247 break;
250 return( DefWindowProc( hWnd, msg, wParam, lParam ));
253 void InitBoard( BOARD *p_board )
255 HMENU hMenu;
257 p_board->hMinesBMP = LoadBitmap( p_board->hInst, "mines");
258 p_board->hFacesBMP = LoadBitmap( p_board->hInst, "faces");
259 p_board->hLedsBMP = LoadBitmap( p_board->hInst, "leds");
261 LoadBoard( p_board );
263 if( p_board->pos.x < (unsigned) GetSystemMetrics( SM_CXFIXEDFRAME ))
264 p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
266 if( p_board->pos.x > (unsigned) (GetSystemMetrics( SM_CXSCREEN )
267 - GetSystemMetrics( SM_CXFIXEDFRAME ))) {
268 p_board->pos.x = GetSystemMetrics( SM_CXSCREEN )
269 - GetSystemMetrics( SM_CXFIXEDFRAME );
272 if( p_board->pos.y < (unsigned) (GetSystemMetrics( SM_CYMENU )
273 + GetSystemMetrics( SM_CYCAPTION )
274 + GetSystemMetrics( SM_CYFIXEDFRAME ))) {
275 p_board->pos.y = GetSystemMetrics( SM_CYMENU ) +
276 GetSystemMetrics( SM_CYCAPTION ) +
277 GetSystemMetrics( SM_CYFIXEDFRAME );
280 if( p_board->pos.y > (unsigned) (GetSystemMetrics( SM_CYSCREEN )
281 - GetSystemMetrics( SM_CYFIXEDFRAME ))) {
282 p_board->pos.y = GetSystemMetrics( SM_CYSCREEN )
283 - GetSystemMetrics( SM_CYFIXEDFRAME );
286 hMenu = GetMenu( p_board->hWnd );
287 CheckMenuItem( hMenu, IDM_BEGINNER + (unsigned) p_board->difficulty,
288 MF_CHECKED );
289 if( p_board->IsMarkQ )
290 CheckMenuItem( hMenu, IDM_MARKQ, MF_CHECKED );
291 else
292 CheckMenuItem( hMenu, IDM_MARKQ, MF_UNCHECKED );
293 CheckLevel( p_board );
296 void LoadBoard( BOARD *p_board )
298 DWORD size;
299 DWORD type;
300 HKEY hkey;
301 char data[16];
302 char key_name[8];
303 unsigned i;
306 RegOpenKeyEx( HKEY_LOCAL_MACHINE, "Software\\Wine\\WineMine",
307 0, KEY_QUERY_VALUE, &hkey );
309 size = sizeof( data );
310 if( RegQueryValueEx( hkey, "Xpos", NULL, (LPDWORD) &type,
311 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS ) {
312 p_board->pos.x = atoi( data );
314 else
315 p_board->pos.x = GetSystemMetrics( SM_CXFIXEDFRAME );
317 size = sizeof( data );
318 if( RegQueryValueEx( hkey, "Ypos", NULL, (LPDWORD) &type,
319 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
320 p_board->pos.y = atoi( data );
321 else
322 p_board->pos.y = GetSystemMetrics( SM_CYMENU )
323 + GetSystemMetrics( SM_CYCAPTION )
324 + GetSystemMetrics( SM_CYFIXEDFRAME );
326 size = sizeof( data );
327 if( RegQueryValueEx( hkey, "Rows", NULL, (LPDWORD) &type,
328 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
329 p_board->rows = atoi( data );
330 else
331 p_board->rows = BEGINNER_ROWS;
333 size = sizeof( data );
334 if( RegQueryValueEx( hkey, "Cols", NULL, (LPDWORD) &type,
335 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
336 p_board->cols = atoi( data );
337 else
338 p_board->cols = BEGINNER_COLS;
340 size = sizeof( data );
341 if( RegQueryValueEx( hkey, "Mines", NULL, (LPDWORD) &type,
342 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
343 p_board->mines = atoi( data );
344 else
345 p_board->rows = BEGINNER_ROWS;
347 size = sizeof( data );
348 if( RegQueryValueEx( hkey, "Difficulty", NULL, (LPDWORD) &type,
349 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
350 p_board->difficulty = (DIFFICULTY) atoi( data );
351 else
352 p_board->difficulty = BEGINNER;
354 size = sizeof( data );
355 if( RegQueryValueEx( hkey, "MarkQ", NULL, (LPDWORD) &type,
356 (LPBYTE) data, (LPDWORD) &size ) == ERROR_SUCCESS )
357 p_board->IsMarkQ = atoi( data );
358 else
359 p_board->IsMarkQ = TRUE;
361 for( i = 0; i < 3; i++ ) {
362 wsprintf( key_name, "Name%d", i );
363 size = sizeof( data );
364 if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
365 (LPBYTE) data,
366 (LPDWORD) &size ) == ERROR_SUCCESS )
367 strncpy( p_board->best_name[i], data, sizeof( data ) );
368 else
369 wsprintf( p_board->best_name[i], "Nobody");
372 for( i = 0; i < 3; i++ ) {
373 wsprintf( key_name, "Time%d", i );
374 size = sizeof( data );
375 if( RegQueryValueEx( hkey, key_name, NULL, (LPDWORD) &type,
376 (LPBYTE) data,
377 (LPDWORD) &size ) == ERROR_SUCCESS )
378 p_board->best_time[i] = atoi( data );
379 else
380 p_board->best_time[i] = 999;
382 RegCloseKey( hkey );
385 void SaveBoard( BOARD *p_board )
387 HKEY hkey;
388 unsigned i;
389 char data[16];
390 char key_name[8];
392 if( RegCreateKeyEx( HKEY_LOCAL_MACHINE,
393 "Software\\Wine\\WineMine", 0, NULL,
394 REG_OPTION_NON_VOLATILE, KEY_WRITE, NULL,
395 &hkey, NULL ) != ERROR_SUCCESS)
396 return;
398 wsprintf( data, "%d", p_board->pos.x );
399 RegSetValueEx( hkey, "Xpos", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
401 wsprintf( data, "%d", p_board->pos.x );
402 RegSetValueEx( hkey, "Ypos", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
404 wsprintf( data, "%d", (int) p_board->difficulty );
405 RegSetValueEx( hkey, "Difficulty", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
407 wsprintf( data, "%d", p_board->rows );
408 RegSetValueEx( hkey, "Rows", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
410 wsprintf( data, "%d", p_board->cols );
411 RegSetValueEx( hkey, "Cols", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
413 wsprintf( data, "%d", p_board->mines );
414 RegSetValueEx( hkey, "Mines", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
416 wsprintf( data, "%d", (int) p_board->IsMarkQ );
417 RegSetValueEx( hkey, "MarkQ", 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
419 for( i = 0; i < 3; i++ ) {
420 wsprintf( key_name, "Name%u", i );
421 strncpy( data, p_board->best_name[i], sizeof( data ) );
422 RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
425 for( i = 0; i < 3; i++ ) {
426 wsprintf( key_name, "Time%u", i );
427 wsprintf( data, "%d", p_board->best_time[i] );
428 RegSetValueEx( hkey, key_name, 0, REG_SZ, (LPBYTE) data, strlen(data)+1 );
430 RegCloseKey( hkey );
433 void DestroyBoard( BOARD *p_board )
435 DeleteObject( p_board->hFacesBMP );
436 DeleteObject( p_board->hLedsBMP );
437 DeleteObject( p_board->hMinesBMP );
440 void SetDifficulty( BOARD *p_board, DIFFICULTY difficulty )
442 HMENU hMenu;
444 if ( difficulty == CUSTOM )
445 if (DialogBoxParam( p_board->hInst, "DLG_CUSTOM", p_board->hWnd,
446 CustomDlgProc, (LPARAM) p_board) != 0)
447 return;
449 hMenu = GetMenu( p_board->hWnd );
450 CheckMenuItem( hMenu, IDM_BEGINNER + p_board->difficulty, MF_UNCHECKED );
451 p_board->difficulty = difficulty;
452 CheckMenuItem( hMenu, IDM_BEGINNER + difficulty, MF_CHECKED );
454 switch( difficulty ) {
455 case BEGINNER:
456 p_board->cols = BEGINNER_COLS;
457 p_board->rows = BEGINNER_ROWS;
458 p_board->mines = BEGINNER_MINES;
459 break;
461 case ADVANCED:
462 p_board->cols = ADVANCED_COLS;
463 p_board->rows = ADVANCED_ROWS;
464 p_board->mines = ADVANCED_MINES;
465 break;
467 case EXPERT:
468 p_board->cols = EXPERT_COLS;
469 p_board->rows = EXPERT_ROWS;
470 p_board->mines = EXPERT_MINES;
471 break;
473 case CUSTOM:
474 break;
478 void CreateBoard( BOARD *p_board )
480 int left, top, bottom, right, wnd_x, wnd_y, wnd_width, wnd_height;
482 p_board->mb = MB_NONE;
483 p_board->boxes_left = p_board->cols * p_board->rows - p_board->mines;
484 p_board->num_flags = 0;
486 CreateBoxes( p_board );
488 p_board->width = p_board->cols * MINE_WIDTH + BOARD_WMARGIN * 2;
490 p_board->height = p_board->rows * MINE_HEIGHT + LED_HEIGHT
491 + BOARD_HMARGIN * 3;
493 wnd_x = p_board->pos.x - GetSystemMetrics( SM_CXFIXEDFRAME );
494 wnd_y = p_board->pos.y - GetSystemMetrics( SM_CYMENU )
495 - GetSystemMetrics( SM_CYCAPTION )
496 - GetSystemMetrics( SM_CYFIXEDFRAME );
497 wnd_width = p_board->width
498 + GetSystemMetrics( SM_CXFIXEDFRAME ) * 2;
499 wnd_height = p_board->height
500 + GetSystemMetrics( SM_CYMENU )
501 + GetSystemMetrics( SM_CYCAPTION )
502 + GetSystemMetrics( SM_CYFIXEDFRAME ) * 2;
504 /* setting the mines rectangle boundary */
505 left = BOARD_WMARGIN;
506 top = BOARD_HMARGIN * 2 + LED_HEIGHT;
507 right = left + p_board->cols * MINE_WIDTH;
508 bottom = top + p_board->rows * MINE_HEIGHT;
509 SetRect( &p_board->mines_rect, left, top, right, bottom );
511 /* setting the face rectangle boundary */
512 left = p_board->width / 2 - FACE_WIDTH / 2;
513 top = BOARD_HMARGIN;
514 right = left + FACE_WIDTH;
515 bottom = top + FACE_HEIGHT;
516 SetRect( &p_board->face_rect, left, top, right, bottom );
518 /* setting the timer rectangle boundary */
519 left = BOARD_WMARGIN;
520 top = BOARD_HMARGIN;
521 right = left + LED_WIDTH * 3;
522 bottom = top + LED_HEIGHT;
523 SetRect( &p_board->timer_rect, left, top, right, bottom );
525 /* setting the counter rectangle boundary */
526 left = p_board->width - BOARD_WMARGIN - LED_WIDTH * 3;
527 top = BOARD_HMARGIN;
528 right = p_board->width - BOARD_WMARGIN;
529 bottom = top + LED_HEIGHT;
530 SetRect( &p_board->counter_rect, left, top, right, bottom );
532 p_board->status = WAITING;
533 p_board->face_bmp = SMILE_BMP;
534 p_board->time = 0;
536 MoveWindow( p_board->hWnd, wnd_x, wnd_y, wnd_width, wnd_height, TRUE );
537 RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
538 RDW_INVALIDATE | RDW_UPDATENOW | RDW_ERASE );
542 void CheckLevel( BOARD *p_board )
544 if( p_board->rows < BEGINNER_ROWS )
545 p_board->rows = BEGINNER_ROWS;
547 if( p_board->rows > MAX_ROWS )
548 p_board->rows = MAX_ROWS;
550 if( p_board->cols < BEGINNER_COLS )
551 p_board->cols = BEGINNER_COLS;
553 if( p_board->cols > MAX_COLS )
554 p_board->cols = MAX_COLS;
556 if( p_board->mines < BEGINNER_MINES )
557 p_board->mines = BEGINNER_MINES;
559 if( p_board->mines > p_board->cols * p_board->rows - 1 )
560 p_board->mines = p_board->cols * p_board->rows - 1;
564 void CreateBoxes( BOARD *p_board )
566 int i, j;
567 unsigned col, row;
569 srand( (unsigned) time( NULL ) );
571 /* Create the boxes...
572 * We actually create them with an empty border,
573 * so special care doesn't have to be taken on the edges
576 for( col = 0; col <= p_board->cols + 1; col++ )
577 for( row = 0; row <= p_board->rows + 1; row++ ) {
578 p_board->box[col][row].IsPressed = FALSE;
579 p_board->box[col][row].IsMine = FALSE;
580 p_board->box[col][row].FlagType = NORMAL;
581 p_board->box[col][row].NumMines = 0;
584 /* create mines */
585 i = 0;
586 while( (unsigned) i < p_board->mines ) {
587 col = (int) (p_board->cols * (float) rand() / RAND_MAX + 1);
588 row = (int) (p_board->rows * (float) rand() / RAND_MAX + 1);
590 if( !p_board->box[col][row].IsMine ) {
591 i++;
592 p_board->box[col][row].IsMine = TRUE;
597 * Now we label the remaining boxes with the
598 * number of mines surrounding them.
601 for( col = 1; col < p_board->cols + 1; col++ )
602 for( row = 1; row < p_board->rows + 1; row++ ) {
603 for( i = -1; i <= 1; i++ )
604 for( j = -1; j <= 1; j++ ) {
605 if( p_board->box[col + i][row + j].IsMine ) {
606 p_board->box[col][row].NumMines++ ;
612 void DrawMines ( HDC hdc, HDC hMemDC, BOARD *p_board )
614 HGDIOBJ hOldObj;
615 unsigned col, row;
616 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
618 for( row = 1; row <= p_board->rows; row++ ) {
619 for( col = 1; col <= p_board->cols; col++ ) {
620 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
623 SelectObject( hMemDC, hOldObj );
626 void DrawMine( HDC hdc, HDC hMemDC, BOARD *p_board, unsigned col, unsigned row, BOOL IsPressed )
628 MINEBMP_OFFSET offset = BOX_BMP;
630 if( col == 0 || col > p_board->cols || row == 0 || row > p_board->rows )
631 return;
633 if( p_board->status == GAMEOVER ) {
634 if( p_board->box[col][row].IsMine ) {
635 switch( p_board->box[col][row].FlagType ) {
636 case FLAG:
637 offset = FLAG_BMP;
638 break;
639 case COMPLETE:
640 offset = EXPLODE_BMP;
641 break;
642 case QUESTION:
643 /* fall through */
644 case NORMAL:
645 offset = MINE_BMP;
647 } else {
648 switch( p_board->box[col][row].FlagType ) {
649 case QUESTION:
650 offset = QUESTION_BMP;
651 break;
652 case FLAG:
653 offset = WRONG_BMP;
654 break;
655 case NORMAL:
656 offset = BOX_BMP;
657 break;
658 case COMPLETE:
659 /* Do nothing */
660 break;
661 default:
662 DEBUG("Unknown FlagType during game over in DrawMine\n");
663 break;
666 } else { /* WAITING or PLAYING */
667 switch( p_board->box[col][row].FlagType ) {
668 case QUESTION:
669 if( !IsPressed )
670 offset = QUESTION_BMP;
671 else
672 offset = QPRESS_BMP;
673 break;
674 case FLAG:
675 offset = FLAG_BMP;
676 break;
677 case NORMAL:
678 if( !IsPressed )
679 offset = BOX_BMP;
680 else
681 offset = MPRESS_BMP;
682 break;
683 case COMPLETE:
684 /* Do nothing */
685 break;
686 default:
687 DEBUG("Unknown FlagType while playing in DrawMine\n");
688 break;
692 if( p_board->box[col][row].FlagType == COMPLETE
693 && !p_board->box[col][row].IsMine )
694 offset = (MINEBMP_OFFSET) p_board->box[col][row].NumMines;
696 BitBlt( hdc,
697 (col - 1) * MINE_WIDTH + p_board->mines_rect.left,
698 (row - 1) * MINE_HEIGHT + p_board->mines_rect.top,
699 MINE_WIDTH, MINE_HEIGHT,
700 hMemDC, 0, offset * MINE_HEIGHT, SRCCOPY );
703 void DrawLeds( HDC hdc, HDC hMemDC, BOARD *p_board, int number, int x, int y )
705 HGDIOBJ hOldObj;
706 unsigned led[3], i;
707 int count;
709 count = number;
710 if( count < 1000 ) {
711 if( count >= 0 ) {
712 led[0] = count / 100 ;
713 count -= led[0] * 100;
715 else {
716 led[0] = 10; /* negative sign */
717 count = -count;
719 led[1] = count / 10;
720 count -= led[1] * 10;
721 led[2] = count;
723 else {
724 for( i = 0; i < 3; i++ )
725 led[i] = 10;
728 /* use unlit led if not playing */
729 if( p_board->status == WAITING )
730 for( i = 0; i < 3; i++ )
731 led[i] = 11;
733 hOldObj = SelectObject (hMemDC, p_board->hLedsBMP);
735 for( i = 0; i < 3; i++ ) {
736 BitBlt( hdc,
737 i * LED_WIDTH + x,
739 LED_WIDTH,
740 LED_HEIGHT,
741 hMemDC,
743 led[i] * LED_HEIGHT,
744 SRCCOPY);
747 SelectObject( hMemDC, hOldObj );
751 void DrawFace( HDC hdc, HDC hMemDC, BOARD *p_board )
753 HGDIOBJ hOldObj;
755 hOldObj = SelectObject (hMemDC, p_board->hFacesBMP);
757 BitBlt( hdc,
758 p_board->face_rect.left,
759 p_board->face_rect.top,
760 FACE_WIDTH,
761 FACE_HEIGHT,
762 hMemDC, 0, p_board->face_bmp * FACE_HEIGHT, SRCCOPY);
764 SelectObject( hMemDC, hOldObj );
768 void DrawBoard( HDC hdc, HDC hMemDC, PAINTSTRUCT *ps, BOARD *p_board )
770 RECT tmp_rect;
772 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->counter_rect ) )
773 DrawLeds( hdc, hMemDC, p_board, p_board->mines - p_board->num_flags,
774 p_board->counter_rect.left,
775 p_board->counter_rect.top );
777 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->timer_rect ) )
778 DrawLeds( hdc, hMemDC, p_board, p_board->time,
779 p_board->timer_rect.left,
780 p_board->timer_rect.top );
782 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->face_rect ) )
783 DrawFace( hdc, hMemDC, p_board );
785 if( IntersectRect( &tmp_rect, &ps->rcPaint, &p_board->mines_rect ) )
786 DrawMines( hdc, hMemDC, p_board );
790 void TestBoard( HWND hWnd, BOARD *p_board, unsigned x, unsigned y, int msg )
792 POINT pt;
793 unsigned col,row;
795 pt.x = x;
796 pt.y = y;
798 if( PtInRect( &p_board->mines_rect, pt ) && p_board->status != GAMEOVER
799 && p_board->status != WON )
800 TestMines( p_board, pt, msg );
801 else {
802 UnpressBoxes( p_board,
803 p_board->press.x,
804 p_board->press.y );
805 p_board->press.x = 0;
806 p_board->press.y = 0;
809 if( p_board->boxes_left == 0 ) {
810 p_board->status = WON;
812 if (p_board->num_flags < p_board->mines) {
813 for( row = 1; row <= p_board->rows; row++ ) {
814 for( col = 1; col <= p_board->cols; col++ ) {
815 if (p_board->box[col][row].IsMine && p_board->box[col][row].FlagType != FLAG)
816 p_board->box[col][row].FlagType = FLAG;
820 p_board->num_flags = p_board->mines;
822 RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
823 RDW_INVALIDATE | RDW_UPDATENOW );
826 if( p_board->difficulty != CUSTOM &&
827 p_board->time < p_board->best_time[p_board->difficulty] ) {
828 p_board->best_time[p_board->difficulty] = p_board->time;
830 DialogBoxParam( p_board->hInst, "DLG_CONGRATS", hWnd,
831 CongratsDlgProc, (LPARAM) p_board);
833 DialogBoxParam( p_board->hInst, "DLG_TIMES", hWnd,
834 TimesDlgProc, (LPARAM) p_board);
837 TestFace( p_board, pt, msg );
840 void TestMines( BOARD *p_board, POINT pt, int msg )
842 BOOL draw = TRUE;
843 unsigned col, row;
845 col = (pt.x - p_board->mines_rect.left) / MINE_WIDTH + 1;
846 row = (pt.y - p_board->mines_rect.top ) / MINE_HEIGHT + 1;
848 switch ( msg ) {
849 case WM_LBUTTONDOWN:
850 if( p_board->press.x != col || p_board->press.y != row ) {
851 UnpressBox( p_board,
852 p_board->press.x, p_board->press.y );
853 p_board->press.x = col;
854 p_board->press.y = row;
855 PressBox( p_board, col, row );
857 draw = FALSE;
858 break;
860 case WM_LBUTTONUP:
861 if( p_board->press.x != col || p_board->press.y != row )
862 UnpressBox( p_board,
863 p_board->press.x, p_board->press.y );
864 p_board->press.x = 0;
865 p_board->press.y = 0;
866 if( p_board->box[col][row].FlagType != FLAG )
867 p_board->status = PLAYING;
868 CompleteBox( p_board, col, row );
869 break;
871 case WM_MBUTTONDOWN:
872 PressBoxes( p_board, col, row );
873 draw = FALSE;
874 break;
876 case WM_MBUTTONUP:
877 if( p_board->press.x != col || p_board->press.y != row )
878 UnpressBoxes( p_board,
879 p_board->press.x, p_board->press.y );
880 p_board->press.x = 0;
881 p_board->press.y = 0;
882 CompleteBoxes( p_board, col, row );
883 break;
885 case WM_RBUTTONDOWN:
886 AddFlag( p_board, col, row );
887 p_board->status = PLAYING;
888 break;
889 default:
890 DEBUG("Unknown message type received in TestMines\n");
891 break;
894 if( draw )
896 RedrawWindow( p_board->hWnd, NULL, NULL_HANDLE,
897 RDW_INVALIDATE | RDW_UPDATENOW );
902 void TestFace( BOARD *p_board, POINT pt, int msg )
904 if( p_board->status == PLAYING || p_board->status == WAITING ) {
905 if( msg == WM_LBUTTONDOWN || msg == WM_MBUTTONDOWN )
906 p_board->face_bmp = OOH_BMP;
907 else p_board->face_bmp = SMILE_BMP;
909 else if( p_board->status == GAMEOVER )
910 p_board->face_bmp = DEAD_BMP;
911 else if( p_board->status == WON )
912 p_board->face_bmp = COOL_BMP;
914 if( PtInRect( &p_board->face_rect, pt ) ) {
915 if( msg == WM_LBUTTONDOWN )
916 p_board->face_bmp = SPRESS_BMP;
918 if( msg == WM_LBUTTONUP )
919 CreateBoard( p_board );
922 RedrawWindow( p_board->hWnd, &p_board->face_rect, NULL_HANDLE,
923 RDW_INVALIDATE | RDW_UPDATENOW );
927 void CompleteBox( BOARD *p_board, unsigned col, unsigned row )
929 int i, j;
931 if( p_board->box[col][row].FlagType != COMPLETE &&
932 p_board->box[col][row].FlagType != FLAG &&
933 col > 0 && col < p_board->cols + 1 &&
934 row > 0 && row < p_board->rows + 1 ) {
935 p_board->box[col][row].FlagType = COMPLETE;
937 if( p_board->box[col][row].IsMine ) {
938 p_board->face_bmp = DEAD_BMP;
939 p_board->status = GAMEOVER;
941 else if( p_board->status != GAMEOVER )
942 p_board->boxes_left--;
944 if( p_board->box[col][row].NumMines == 0 )
946 for( i = -1; i <= 1; i++ )
947 for( j = -1; j <= 1; j++ )
948 CompleteBox( p_board, col + i, row + j );
954 void CompleteBoxes( BOARD *p_board, unsigned col, unsigned row )
956 unsigned numFlags = 0;
957 int i, j;
959 if( p_board->box[col][row].FlagType == COMPLETE ) {
960 for( i = -1; i <= 1; i++ )
961 for( j = -1; j <= 1; j++ ) {
962 if( p_board->box[col+i][row+j].FlagType == FLAG )
963 numFlags++;
966 if( numFlags == p_board->box[col][row].NumMines ) {
967 for( i = -1; i <= 1; i++ )
968 for( j = -1; j <= 1; j++ ) {
969 if( p_board->box[col+i][row+j].FlagType != FLAG )
970 CompleteBox( p_board, col+i, row+j );
977 void AddFlag( BOARD *p_board, unsigned col, unsigned row )
979 if( p_board->box[col][row].FlagType != COMPLETE ) {
980 switch( p_board->box[col][row].FlagType ) {
981 case FLAG:
982 if( p_board->IsMarkQ )
983 p_board->box[col][row].FlagType = QUESTION;
984 else
985 p_board->box[col][row].FlagType = NORMAL;
986 p_board->num_flags--;
987 break;
989 case QUESTION:
990 p_board->box[col][row].FlagType = NORMAL;
991 break;
993 default:
994 p_board->box[col][row].FlagType = FLAG;
995 p_board->num_flags++;
1001 void PressBox( BOARD *p_board, unsigned col, unsigned row )
1003 HDC hdc;
1004 HGDIOBJ hOldObj;
1005 HDC hMemDC;
1007 hdc = GetDC( p_board->hWnd );
1008 hMemDC = CreateCompatibleDC( hdc );
1009 hOldObj = SelectObject (hMemDC, p_board->hMinesBMP);
1011 DrawMine( hdc, hMemDC, p_board, col, row, TRUE );
1013 SelectObject( hMemDC, hOldObj );
1014 DeleteDC( hMemDC );
1015 ReleaseDC( p_board->hWnd, hdc );
1019 void PressBoxes( BOARD *p_board, unsigned col, unsigned row )
1021 int i, j;
1023 for( i = -1; i <= 1; i++ )
1024 for( j = -1; j <= 1; j++ ) {
1025 p_board->box[col + i][row + j].IsPressed = TRUE;
1026 PressBox( p_board, col + i, row + j );
1029 for( i = -1; i <= 1; i++ )
1030 for( j = -1; j <= 1; j++ ) {
1031 if( !p_board->box[p_board->press.x + i][p_board->press.y + j].IsPressed )
1032 UnpressBox( p_board, p_board->press.x + i, p_board->press.y + j );
1035 for( i = -1; i <= 1; i++ )
1036 for( j = -1; j <= 1; j++ ) {
1037 p_board->box[col + i][row + j].IsPressed = FALSE;
1038 PressBox( p_board, col + i, row + j );
1041 p_board->press.x = col;
1042 p_board->press.y = row;
1046 void UnpressBox( BOARD *p_board, unsigned col, unsigned row )
1048 HDC hdc;
1049 HGDIOBJ hOldObj;
1050 HDC hMemDC;
1052 hdc = GetDC( p_board->hWnd );
1053 hMemDC = CreateCompatibleDC( hdc );
1054 hOldObj = SelectObject( hMemDC, p_board->hMinesBMP );
1056 DrawMine( hdc, hMemDC, p_board, col, row, FALSE );
1058 SelectObject( hMemDC, hOldObj );
1059 DeleteDC( hMemDC );
1060 ReleaseDC( p_board->hWnd, hdc );
1064 void UnpressBoxes( BOARD *p_board, unsigned col, unsigned row )
1066 int i, j;
1068 for( i = -1; i <= 1; i++ )
1069 for( j = -1; j <= 1; j++ ) {
1070 UnpressBox( p_board, col + i, row + j );