wined3d: Read the PBO back into the DIB section if we have one in surface_remove_pbo().
[wine/multimedia.git] / dlls / msdaps / msdaps.idl
blobdbbe75cd39c13c9c194ebe1cb8303c192cd76af3
1 #include "oledb.idl"
4 threading(both),
5 uuid(06210e88-01f5-11d1-b512-0080c781c384)
7 coclass PSFactoryBuffer { interface IFactoryBuffer; }