Hacked stdio functions to use Win32 file handles. Still needs a proper
[wine/multimedia.git] / miscemu / main.c
blobc9a23752ebf9948a21f73db405862765715eec78
1 /*
2 * Emulator initialisation code
4 */
6 #include <assert.h>
7 #include "callback.h"
8 #include "debug.h"
9 #include "debugger.h"
10 #include "main.h"
11 #include "miscemu.h"
12 #include "module.h"
13 #include "options.h"
14 #include "process.h"
15 #include "win16drv.h"
16 #include "thread.h"
17 #include "task.h"
18 #include "stackframe.h"
19 #include "windows.h"
21 static int MAIN_argc;
22 static char **MAIN_argv;
24 /***********************************************************************
25 * Emulator initialisation
27 BOOL32 MAIN_EmulatorInit(void)
29 /* Main initialization */
30 if (!MAIN_MainInit()) return FALSE;
32 /* Initialize relay code */
33 if (!RELAY_Init()) return FALSE;
35 /* Initialize signal handling */
36 if (!SIGNAL_InitEmulator()) return FALSE;
38 /* Create the Win16 printer driver */
39 if (!WIN16DRV_Init()) return FALSE;
41 return TRUE;
45 /***********************************************************************
46 * Main loop of initial task
48 void MAIN_EmulatorRun( void )
50 extern void THUNK_InitCallout( void );
51 char startProg[256], defProg[256];
52 HINSTANCE32 handle;
53 int i;
54 MSG32 msg;
56 /* Load system DLLs into the initial process (and initialize them) */
57 if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibrary32A("GDI32.DLL" )
58 || !LoadLibrary16("USER.EXE") || !LoadLibrary32A("USER32.DLL"))
59 ExitProcess( 1 );
61 /* Get pointers to USER routines called by KERNEL */
62 THUNK_InitCallout();
64 /* Add the Default Program if no program on the command line */
65 if (!MAIN_argv[1])
67 PROFILE_GetWineIniString( "programs", "Default", "",
68 defProg, sizeof(defProg) );
69 if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg;
72 /* Add the Startup Program to the run list */
73 PROFILE_GetWineIniString( "programs", "Startup", "",
74 startProg, sizeof(startProg) );
75 if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg;
77 /* Abort if no executable on command line */
78 if (MAIN_argc <= 1)
80 MAIN_Usage(MAIN_argv[0]);
81 exit(1);
84 /* Load and run executables given on command line */
85 for (i = 1; i < MAIN_argc; i++)
86 if ((handle = WinExec32( MAIN_argv[i], SW_SHOWNORMAL )) < 32)
88 MSG("wine: can't exec '%s': ", MAIN_argv[i]);
89 switch (handle)
91 case 2: MSG("file not found\n" ); break;
92 case 11: MSG("invalid exe file\n" ); break;
93 default: MSG("error=%d\n", handle ); break;
97 if (GetNumTasks() <= 1)
99 MSG("wine: no executable file found.\n" );
100 ExitProcess( 0 );
104 /* Start message loop for desktop window */
106 while ( GetNumTasks() > 1 && Callout.GetMessage32A( &msg, 0, 0, 0 ) )
108 Callout.TranslateMessage32( &msg );
109 Callout.DispatchMessage32A( &msg );
112 ExitProcess( 0 );
116 /**********************************************************************
117 * main
119 int main( int argc, char *argv[] )
121 NE_MODULE *pModule;
122 HINSTANCE16 hInstance;
123 extern char * DEBUG_argv0;
125 __winelib = 0; /* First of all, clear the Winelib flag */
128 * Save this so that the internal debugger can get a hold of it if
129 * it needs to.
131 DEBUG_argv0 = argv[0];
133 /* Create the initial process */
134 if (!PROCESS_Init()) return FALSE;
136 /* Parse command-line */
137 if (!MAIN_WineInit( &argc, argv )) return 1;
138 MAIN_argc = argc; MAIN_argv = argv;
140 /* Handle -dll option (hack) */
141 if (Options.dllFlags)
143 if (!BUILTIN_ParseDLLOptions( Options.dllFlags ))
145 MSG("%s: Syntax: -dll +xxx,... or -dll -xxx,...\n",
146 argv[0] );
147 BUILTIN_PrintDLLs();
148 exit(1);
152 /* Set up debugger callback routines */
153 ctx_debug_call = ctx_debug;
154 if (Options.debug)
155 TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint;
157 /* Initialize everything */
158 if (!MAIN_EmulatorInit()) return 1;
160 /* Load kernel modules */
161 if (!LoadLibrary16( "KERNEL" )) return 1;
162 if (!LoadLibrary32A( "KERNEL32" )) return 1;
164 /* Create initial task */
165 if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL32" ) )) ) return 1;
166 hInstance = NE_CreateInstance( pModule, NULL, TRUE );
167 PROCESS_Current()->task = TASK_Create( THREAD_Current(), pModule, hInstance, 0, FALSE );
169 /* Initialize CALL32 routines */
170 /* This needs to be done just before switching stacks */
171 IF1632_CallLargeStack = (int (*)(int (*func)(), void *arg))CALL32_Init();
173 /* Switch to initial task */
174 CURRENT_STACK16->frame32->retaddr = (DWORD)MAIN_EmulatorRun;
175 TASK_StartTask( PROCESS_Current()->task );
176 MSG( "main: Should never happen: returned from TASK_StartTask()\n" );
177 return 0;