strmbase: Remove QualityControlImpl from the general strmbase.h.
[wine/multimedia.git] / dlls / quartz / dsoundrender.c
blob1369cd470883e63fd05c0f41186466447ede807f
1 /*
2 * Direct Sound Audio Renderer
4 * Copyright 2004 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
23 #include "quartz_private.h"
24 #include "pin.h"
26 #include "uuids.h"
27 #include "vfwmsgs.h"
28 #include "windef.h"
29 #include "winbase.h"
30 #include "dshow.h"
31 #include "evcode.h"
32 #include "strmif.h"
33 #include "dsound.h"
34 #include "amaudio.h"
36 #include "wine/unicode.h"
37 #include "wine/debug.h"
39 WINE_DEFAULT_DEBUG_CHANNEL(quartz);
41 /* NOTE: buffer can still be filled completely,
42 * but we start waiting until only this amount is buffered
44 static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000;
46 static const IBaseFilterVtbl DSoundRender_Vtbl;
47 static const IBasicAudioVtbl IBasicAudio_Vtbl;
48 static const IReferenceClockVtbl IReferenceClock_Vtbl;
49 static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
50 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
51 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl;
53 typedef struct DSoundRenderImpl
55 BaseRenderer renderer;
57 const IBasicAudioVtbl *IBasicAudio_vtbl;
58 const IReferenceClockVtbl *IReferenceClock_vtbl;
59 const IAMDirectSoundVtbl *IAMDirectSound_vtbl;
60 const IAMFilterMiscFlagsVtbl *IAMFilterMiscFlags_vtbl;
62 IDirectSound8 *dsound;
63 LPDIRECTSOUNDBUFFER dsbuffer;
64 DWORD buf_size;
65 DWORD in_loop;
66 DWORD last_playpos, writepos;
68 REFERENCE_TIME play_time;
70 HANDLE blocked;
72 LONG volume;
73 LONG pan;
75 DWORD threadid;
76 HANDLE advisethread, thread_wait;
77 } DSoundRenderImpl;
79 static inline DSoundRenderImpl *impl_from_BaseRenderer(BaseRenderer *iface)
81 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer);
84 static inline DSoundRenderImpl *impl_from_IBaseFilter(IBaseFilter *iface)
86 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer.filter.IBaseFilter_iface);
89 static REFERENCE_TIME time_from_pos(DSoundRenderImpl *This, DWORD pos) {
90 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
91 REFERENCE_TIME ret = 10000000;
92 ret = ret * pos / wfx->nAvgBytesPerSec;
93 return ret;
96 static DWORD pos_from_time(DSoundRenderImpl *This, REFERENCE_TIME time) {
97 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
98 REFERENCE_TIME ret = time;
99 ret *= wfx->nSamplesPerSec;
100 ret /= 10000000;
101 ret *= wfx->nBlockAlign;
102 return ret;
105 static void DSoundRender_UpdatePositions(DSoundRenderImpl *This, DWORD *seqwritepos, DWORD *minwritepos) {
106 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
107 BYTE *buf1, *buf2;
108 DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv;
109 BOOL writepos_set = This->writepos < This->buf_size;
111 /* Update position and zero */
112 old_writepos = This->writepos;
113 old_playpos = This->last_playpos;
114 if (old_writepos <= old_playpos)
115 old_writepos += This->buf_size;
117 IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos);
118 if (old_playpos > playpos) {
119 adv = This->buf_size + playpos - old_playpos;
120 This->play_time += time_from_pos(This, This->buf_size);
121 } else
122 adv = playpos - old_playpos;
123 This->last_playpos = playpos;
124 if (adv) {
125 TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv);
126 IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
127 memset(buf1, wfx->wBitsPerSample == 8 ? 128 : 0, size1);
128 memset(buf2, wfx->wBitsPerSample == 8 ? 128 : 0, size2);
129 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
131 *minwritepos = writepos;
132 if (!writepos_set || old_writepos < writepos) {
133 if (writepos_set) {
134 This->writepos = This->buf_size;
135 FIXME("Underrun of data occurred!\n");
137 *seqwritepos = writepos;
138 } else
139 *seqwritepos = This->writepos;
142 static HRESULT DSoundRender_GetWritePos(DSoundRenderImpl *This, DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip)
144 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
145 DWORD writepos, min_writepos, playpos;
146 REFERENCE_TIME max_lag = 50 * 10000;
147 REFERENCE_TIME min_lag = 25 * 10000;
148 REFERENCE_TIME cur, writepos_t, delta_t;
150 DSoundRender_UpdatePositions(This, &writepos, &min_writepos);
151 playpos = This->last_playpos;
152 if (This->renderer.filter.pClock == (IReferenceClock*)&This->IReferenceClock_vtbl) {
153 max_lag = min_lag;
154 cur = This->play_time + time_from_pos(This, playpos);
155 cur -= This->renderer.filter.rtStreamStart;
156 } else if (This->renderer.filter.pClock) {
157 IReferenceClock_GetTime(This->renderer.filter.pClock, &cur);
158 cur -= This->renderer.filter.rtStreamStart;
159 } else
160 write_at = -1;
162 if (writepos == min_writepos)
163 max_lag = 0;
165 *skip = 0;
166 if (write_at < 0) {
167 *ret_writepos = writepos;
168 goto end;
171 if (writepos >= playpos)
172 writepos_t = cur + time_from_pos(This, writepos - playpos);
173 else
174 writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos);
176 /* write_at: Starting time of sample */
177 /* cur: current time of play position */
178 /* writepos_t: current time of our pointer play position */
179 delta_t = write_at - writepos_t;
180 if (delta_t >= -max_lag && delta_t <= max_lag) {
181 TRACE("Continuing from old position\n");
182 *ret_writepos = writepos;
183 } else if (delta_t < 0) {
184 REFERENCE_TIME past, min_writepos_t;
185 WARN("Delta too big %i/%i, overwriting old data or even skipping\n", (int)delta_t / 10000, (int)max_lag / 10000);
186 if (min_writepos >= playpos)
187 min_writepos_t = cur + time_from_pos(This, min_writepos - playpos);
188 else
189 min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos);
190 past = min_writepos_t - write_at;
191 if (past >= 0) {
192 DWORD skipbytes = pos_from_time(This, past);
193 WARN("Skipping %u bytes\n", skipbytes);
194 *skip = skipbytes;
195 *ret_writepos = min_writepos;
196 } else {
197 DWORD aheadbytes = pos_from_time(This, -past);
198 WARN("Advancing %u bytes\n", aheadbytes);
199 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
201 } else /* delta_t > 0 */ {
202 DWORD aheadbytes;
203 WARN("Delta too big %i/%i, too far ahead\n", (int)delta_t / 10000, (int)max_lag / 10000);
204 aheadbytes = pos_from_time(This, delta_t);
205 WARN("Advancing %u bytes\n", aheadbytes);
206 if (delta_t >= DSoundRenderer_Max_Fill)
207 return S_FALSE;
208 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
210 end:
211 if (playpos > *ret_writepos)
212 *pfree = playpos - *ret_writepos;
213 else if (playpos == *ret_writepos)
214 *pfree = This->buf_size - wfx->nBlockAlign;
215 else
216 *pfree = This->buf_size + playpos - *ret_writepos;
217 if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) {
218 TRACE("Blocked: too full %i / %i\n", (int)(time_from_pos(This, This->buf_size - *pfree)/10000), (int)(DSoundRenderer_Max_Fill / 10000));
219 return S_FALSE;
221 return S_OK;
224 static HRESULT DSoundRender_HandleEndOfStream(DSoundRenderImpl *This)
226 HRESULT hr;
227 IMediaEventSink *pEventSink;
229 while (1)
231 DWORD pos1, pos2;
232 DSoundRender_UpdatePositions(This, &pos1, &pos2);
233 if (pos1 == pos2)
234 break;
236 This->in_loop = 1;
237 LeaveCriticalSection(&This->renderer.filter.csFilter);
238 LeaveCriticalSection(&This->renderer.csRenderLock);
239 WaitForSingleObject(This->blocked, 10);
240 EnterCriticalSection(&This->renderer.filter.csFilter);
241 EnterCriticalSection(&This->renderer.csRenderLock);
242 This->in_loop = 0;
243 if (This->renderer.pInputPin->flushing ||
244 This->renderer.filter.state != State_Running) {
245 SetEvent(This->renderer.evComplete);
246 return S_FALSE;
250 if (!This->renderer.filter.filterInfo.pGraph)
251 return S_OK;
253 hr = IFilterGraph_QueryInterface(This->renderer.filter.filterInfo.pGraph, &IID_IMediaEventSink, (LPVOID*)&pEventSink);
254 if (SUCCEEDED(hr))
256 hr = IMediaEventSink_Notify(pEventSink, EC_COMPLETE, S_OK, (LONG_PTR)This);
257 IMediaEventSink_Release(pEventSink);
259 return hr;
262 static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size)
264 HRESULT hr;
266 while (size && This->renderer.filter.state != State_Stopped) {
267 DWORD writepos, skip = 0, free, size1, size2, ret;
268 BYTE *buf1, *buf2;
270 if (This->renderer.filter.state == State_Running)
271 hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip);
272 else
273 hr = S_FALSE;
275 if (hr != S_OK) {
276 This->in_loop = 1;
277 LeaveCriticalSection(&This->renderer.csRenderLock);
278 ret = WaitForSingleObject(This->blocked, 10);
279 EnterCriticalSection(&This->renderer.csRenderLock);
280 This->in_loop = 0;
281 if (This->renderer.pInputPin->flushing ||
282 This->renderer.filter.state == State_Stopped) {
283 SetEvent(This->renderer.evComplete);
284 return This->renderer.filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE;
286 if (ret != WAIT_TIMEOUT)
287 ERR("%x\n", ret);
288 continue;
290 tStart = -1;
292 if (skip)
293 FIXME("Sample dropped %u of %u bytes\n", skip, size);
294 if (skip >= size)
295 return S_OK;
296 data += skip;
297 size -= skip;
299 hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
300 if (hr != DS_OK) {
301 ERR("Unable to lock sound buffer! (%x)\n", hr);
302 break;
304 memcpy(buf1, data, size1);
305 if (size2)
306 memcpy(buf2, data+size1, size2);
307 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
308 This->writepos = (writepos + size1 + size2) % This->buf_size;
309 TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size);
310 data += size1 + size2;
311 size -= size1 + size2;
313 return S_OK;
316 static HRESULT WINAPI DSoundRender_ShouldDrawSampleNow(BaseRenderer *This, IMediaSample *pMediaSample, REFERENCE_TIME *pStartTime, REFERENCE_TIME *pEndTime)
318 /* We time ourselves do not use the base renderers timing */
319 return S_OK;
323 HRESULT WINAPI DSoundRender_PrepareReceive(BaseRenderer *iface, IMediaSample *pSample)
325 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
326 HRESULT hr;
327 AM_MEDIA_TYPE *amt;
329 if (IMediaSample_GetMediaType(pSample, &amt) == S_OK)
331 AM_MEDIA_TYPE *orig = &This->renderer.pInputPin->pin.mtCurrent;
332 WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat;
333 WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat;
335 if (origfmt->wFormatTag == newfmt->wFormatTag &&
336 origfmt->nChannels == newfmt->nChannels &&
337 origfmt->nBlockAlign == newfmt->nBlockAlign &&
338 origfmt->wBitsPerSample == newfmt->wBitsPerSample &&
339 origfmt->cbSize == newfmt->cbSize)
341 if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec)
343 hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer,
344 newfmt->nSamplesPerSec);
345 if (FAILED(hr))
346 return VFW_E_TYPE_NOT_ACCEPTED;
347 FreeMediaType(orig);
348 CopyMediaType(orig, amt);
349 IMediaSample_SetMediaType(pSample, NULL);
352 else
353 return VFW_E_TYPE_NOT_ACCEPTED;
355 return S_OK;
358 static HRESULT WINAPI DSoundRender_DoRenderSample(BaseRenderer *iface, IMediaSample * pSample)
360 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
361 LPBYTE pbSrcStream = NULL;
362 LONG cbSrcStream = 0;
363 REFERENCE_TIME tStart, tStop;
364 HRESULT hr;
366 TRACE("%p %p\n", iface, pSample);
368 /* Slightly incorrect, Pause completes when a frame is received so we should signal
369 * pause completion here, but for sound playing a single frame doesn't make sense
372 hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
373 if (FAILED(hr))
375 ERR("Cannot get pointer to sample data (%x)\n", hr);
376 return hr;
379 hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
380 if (FAILED(hr)) {
381 ERR("Cannot get sample time (%x)\n", hr);
382 tStart = tStop = -1;
385 IMediaSample_IsDiscontinuity(pSample);
387 if (IMediaSample_IsPreroll(pSample) == S_OK)
389 TRACE("Preroll!\n");
390 return S_OK;
393 cbSrcStream = IMediaSample_GetActualDataLength(pSample);
394 TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream);
396 hr = DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream);
397 if (This->renderer.filter.state == State_Running && This->renderer.filter.pClock && tStart >= 0) {
398 REFERENCE_TIME jitter, now = 0;
399 Quality q;
400 IReferenceClock_GetTime(This->renderer.filter.pClock, &now);
401 jitter = now - This->renderer.filter.rtStreamStart - tStart;
402 if (jitter <= -DSoundRenderer_Max_Fill)
403 jitter += DSoundRenderer_Max_Fill;
404 else if (jitter < 0)
405 jitter = 0;
406 q.Type = (jitter > 0 ? Famine : Flood);
407 q.Proportion = 1.;
408 q.Late = jitter;
409 q.TimeStamp = tStart;
410 IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q);
412 return hr;
415 static HRESULT WINAPI DSoundRender_CheckMediaType(BaseRenderer *iface, const AM_MEDIA_TYPE * pmt)
417 WAVEFORMATEX* format;
419 if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
420 return S_FALSE;
422 format = (WAVEFORMATEX*)pmt->pbFormat;
423 TRACE("Format = %p\n", format);
424 TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
425 TRACE("nChannels = %d\n", format->nChannels);
426 TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
427 TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
428 TRACE("nBlockAlign = %d\n", format->nBlockAlign);
429 TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
431 if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
432 return S_FALSE;
434 return S_OK;
437 static VOID WINAPI DSoundRender_OnStopStreaming(BaseRenderer * iface)
439 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
441 TRACE("(%p/%p)->()\n", This, iface);
443 IDirectSoundBuffer_Stop(This->dsbuffer);
444 This->writepos = This->buf_size;
445 SetEvent(This->blocked);
448 static VOID WINAPI DSoundRender_OnStartStreaming(BaseRenderer * iface)
450 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
452 TRACE("(%p)\n", This);
454 if (This->renderer.pInputPin->pin.pConnectedTo)
456 if (This->renderer.filter.state == State_Paused)
458 /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */
459 SetEvent(This->blocked);
461 else if (This->renderer.filter.state == State_Stopped)
463 ResetEvent(This->renderer.evComplete);
464 This->renderer.pInputPin->end_of_stream = 0;
466 IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
467 ResetEvent(This->blocked);
471 static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin * pReceivePin)
473 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
474 const AM_MEDIA_TYPE * pmt = &This->renderer.pInputPin->pin.mtCurrent;
475 HRESULT hr = S_OK;
476 WAVEFORMATEX *format;
477 DSBUFFERDESC buf_desc;
479 TRACE("(%p)->(%p)\n", This, pReceivePin);
480 dump_AM_MEDIA_TYPE(pmt);
482 TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
483 TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
484 TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
485 TRACE("Size %d\n", pmt->cbFormat);
487 format = (WAVEFORMATEX*)pmt->pbFormat;
489 This->buf_size = format->nAvgBytesPerSec;
491 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
492 buf_desc.dwSize = sizeof(DSBUFFERDESC);
493 buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
494 DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS |
495 DSBCAPS_GETCURRENTPOSITION2;
496 buf_desc.dwBufferBytes = This->buf_size;
497 buf_desc.lpwfxFormat = format;
498 hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
499 This->writepos = This->buf_size;
500 if (FAILED(hr))
501 ERR("Can't create sound buffer (%x)\n", hr);
503 if (SUCCEEDED(hr))
505 hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume);
506 if (FAILED(hr))
507 ERR("Can't set volume to %d (%x)\n", This->volume, hr);
509 hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan);
510 if (FAILED(hr))
511 ERR("Can't set pan to %d (%x)\n", This->pan, hr);
512 hr = S_OK;
515 if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED)
517 if (This->dsbuffer)
518 IDirectSoundBuffer_Release(This->dsbuffer);
519 This->dsbuffer = NULL;
522 return hr;
525 static HRESULT WINAPI DSoundRender_BreakConnect(BaseRenderer* iface)
527 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
529 TRACE("(%p)->()\n", iface);
531 if (This->threadid) {
532 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
533 WaitForSingleObject(This->advisethread, INFINITE);
534 CloseHandle(This->advisethread);
536 if (This->dsbuffer)
537 IDirectSoundBuffer_Release(This->dsbuffer);
538 This->dsbuffer = NULL;
540 return S_OK;
543 static HRESULT WINAPI DSoundRender_EndOfStream(BaseRenderer* iface)
545 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
546 HRESULT hr;
548 TRACE("(%p)->()\n",iface);
550 hr = BaseRendererImpl_EndOfStream(iface);
551 if (hr != S_OK)
553 ERR("%08x\n", hr);
554 return hr;
557 hr = DSoundRender_HandleEndOfStream(This);
559 return hr;
562 static HRESULT WINAPI DSoundRender_BeginFlush(BaseRenderer* iface)
564 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
566 TRACE("\n");
567 BaseRendererImpl_BeginFlush(iface);
568 SetEvent(This->blocked);
570 return S_OK;
573 static HRESULT WINAPI DSoundRender_EndFlush(BaseRenderer* iface)
575 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
577 TRACE("\n");
579 BaseRendererImpl_EndFlush(iface);
580 if (This->in_loop) {
581 ResetEvent(This->renderer.evComplete);
582 LeaveCriticalSection(This->renderer.pInputPin->pin.pCritSec);
583 LeaveCriticalSection(&This->renderer.filter.csFilter);
584 LeaveCriticalSection(&This->renderer.csRenderLock);
585 WaitForSingleObject(This->renderer.evComplete, -1);
586 EnterCriticalSection(This->renderer.pInputPin->pin.pCritSec);
587 EnterCriticalSection(&This->renderer.filter.csFilter);
588 EnterCriticalSection(&This->renderer.csRenderLock);
590 if (This->renderer.filter.state != State_Stopped)
591 ResetEvent(This->blocked);
593 if (This->dsbuffer)
595 LPBYTE buffer;
596 DWORD size;
598 /* Force a reset */
599 IDirectSoundBuffer_Lock(This->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
600 memset(buffer, 0, size);
601 IDirectSoundBuffer_Unlock(This->dsbuffer, buffer, size, NULL, 0);
602 This->writepos = This->buf_size;
605 return S_OK;
608 static const BaseRendererFuncTable BaseFuncTable = {
609 DSoundRender_CheckMediaType,
610 DSoundRender_DoRenderSample,
611 /**/
612 NULL,
613 NULL,
614 NULL,
615 DSoundRender_OnStartStreaming,
616 DSoundRender_OnStopStreaming,
617 NULL,
618 NULL,
619 NULL,
620 DSoundRender_ShouldDrawSampleNow,
621 DSoundRender_PrepareReceive,
622 /**/
623 DSoundRender_CompleteConnect,
624 DSoundRender_BreakConnect,
625 DSoundRender_EndOfStream,
626 DSoundRender_BeginFlush,
627 DSoundRender_EndFlush,
630 HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
632 HRESULT hr;
633 DSoundRenderImpl * pDSoundRender;
635 TRACE("(%p, %p)\n", pUnkOuter, ppv);
637 *ppv = NULL;
639 if (pUnkOuter)
640 return CLASS_E_NOAGGREGATION;
642 pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
643 if (!pDSoundRender)
644 return E_OUTOFMEMORY;
645 ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
647 hr = BaseRenderer_Init(&pDSoundRender->renderer, &DSoundRender_Vtbl, (IUnknown*)pDSoundRender, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable);
649 pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl;
650 pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl;
651 pDSoundRender->IAMDirectSound_vtbl = &IAMDirectSound_Vtbl;
652 pDSoundRender->IAMFilterMiscFlags_vtbl = &IAMFilterMiscFlags_Vtbl;
654 if (SUCCEEDED(hr))
656 hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
657 if (FAILED(hr))
658 ERR("Cannot create Direct Sound object (%x)\n", hr);
659 else
660 hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
661 if (SUCCEEDED(hr)) {
662 IDirectSoundBuffer *buf;
663 DSBUFFERDESC buf_desc;
664 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
665 buf_desc.dwSize = sizeof(DSBUFFERDESC);
666 buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER;
667 hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
668 if (SUCCEEDED(hr)) {
669 IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING);
670 IUnknown_Release(buf);
672 hr = S_OK;
676 if (SUCCEEDED(hr))
678 pDSoundRender->blocked = CreateEventW(NULL, TRUE, TRUE, NULL);
680 if (!pDSoundRender->blocked || FAILED(hr))
682 IUnknown_Release((IUnknown *)pDSoundRender);
683 return HRESULT_FROM_WIN32(GetLastError());
686 *ppv = pDSoundRender;
688 else
690 BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface);
691 CoTaskMemFree(pDSoundRender);
694 return hr;
697 static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
699 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
700 TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
702 *ppv = NULL;
704 if (IsEqualIID(riid, &IID_IBasicAudio))
705 *ppv = &This->IBasicAudio_vtbl;
706 else if (IsEqualIID(riid, &IID_IReferenceClock))
707 *ppv = &This->IReferenceClock_vtbl;
708 else if (IsEqualIID(riid, &IID_IAMDirectSound))
709 *ppv = &This->IAMDirectSound_vtbl;
710 else if (IsEqualIID(riid, &IID_IAMFilterMiscFlags))
711 *ppv = &This->IAMFilterMiscFlags_vtbl;
712 else
714 HRESULT hr;
715 hr = BaseRendererImpl_QueryInterface(iface, riid, ppv);
716 if (SUCCEEDED(hr))
717 return hr;
720 if (*ppv)
722 IUnknown_AddRef((IUnknown *)(*ppv));
723 return S_OK;
726 if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow))
727 FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
729 return E_NOINTERFACE;
732 static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
734 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
735 ULONG refCount = BaseRendererImpl_Release(iface);
737 TRACE("(%p)->() Release from %d\n", This, refCount + 1);
739 if (!refCount)
741 if (This->threadid) {
742 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
743 WaitForSingleObject(This->advisethread, INFINITE);
744 CloseHandle(This->advisethread);
747 if (This->dsbuffer)
748 IDirectSoundBuffer_Release(This->dsbuffer);
749 This->dsbuffer = NULL;
750 if (This->dsound)
751 IDirectSound_Release(This->dsound);
752 This->dsound = NULL;
754 This->IBasicAudio_vtbl = NULL;
756 CloseHandle(This->blocked);
758 TRACE("Destroying Audio Renderer\n");
759 CoTaskMemFree(This);
761 return 0;
763 else
764 return refCount;
767 static const IBaseFilterVtbl DSoundRender_Vtbl =
769 DSoundRender_QueryInterface,
770 BaseFilterImpl_AddRef,
771 DSoundRender_Release,
772 BaseFilterImpl_GetClassID,
773 BaseRendererImpl_Stop,
774 BaseRendererImpl_Pause,
775 BaseRendererImpl_Run,
776 BaseRendererImpl_GetState,
777 BaseRendererImpl_SetSyncSource,
778 BaseFilterImpl_GetSyncSource,
779 BaseFilterImpl_EnumPins,
780 BaseRendererImpl_FindPin,
781 BaseFilterImpl_QueryFilterInfo,
782 BaseFilterImpl_JoinFilterGraph,
783 BaseFilterImpl_QueryVendorInfo
786 /*** IUnknown methods ***/
787 static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
788 REFIID riid,
789 LPVOID*ppvObj) {
790 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
792 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
794 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
797 static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
798 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
800 TRACE("(%p/%p)->()\n", This, iface);
802 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
805 static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
806 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
808 TRACE("(%p/%p)->()\n", This, iface);
810 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
813 /*** IDispatch methods ***/
814 static HRESULT WINAPI Basicaudio_GetTypeInfoCount(IBasicAudio *iface,
815 UINT*pctinfo) {
816 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
818 TRACE("(%p/%p)->(%p): stub !!!\n", This, iface, pctinfo);
820 return S_OK;
823 static HRESULT WINAPI Basicaudio_GetTypeInfo(IBasicAudio *iface,
824 UINT iTInfo,
825 LCID lcid,
826 ITypeInfo**ppTInfo) {
827 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
829 TRACE("(%p/%p)->(%d, %d, %p): stub !!!\n", This, iface, iTInfo, lcid, ppTInfo);
831 return S_OK;
834 static HRESULT WINAPI Basicaudio_GetIDsOfNames(IBasicAudio *iface,
835 REFIID riid,
836 LPOLESTR*rgszNames,
837 UINT cNames,
838 LCID lcid,
839 DISPID*rgDispId) {
840 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
842 TRACE("(%p/%p)->(%s (%p), %p, %d, %d, %p): stub !!!\n", This, iface, debugstr_guid(riid), riid, rgszNames, cNames, lcid, rgDispId);
844 return S_OK;
847 static HRESULT WINAPI Basicaudio_Invoke(IBasicAudio *iface,
848 DISPID dispIdMember,
849 REFIID riid,
850 LCID lcid,
851 WORD wFlags,
852 DISPPARAMS*pDispParams,
853 VARIANT*pVarResult,
854 EXCEPINFO*pExepInfo,
855 UINT*puArgErr) {
856 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
858 TRACE("(%p/%p)->(%d, %s (%p), %d, %04x, %p, %p, %p, %p): stub !!!\n", This, iface, dispIdMember, debugstr_guid(riid), riid, lcid, wFlags, pDispParams, pVarResult, pExepInfo, puArgErr);
860 return S_OK;
863 /*** IBasicAudio methods ***/
864 static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
865 LONG lVolume) {
866 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
868 TRACE("(%p/%p)->(%d)\n", This, iface, lVolume);
870 if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
871 return E_INVALIDARG;
873 if (This->dsbuffer) {
874 if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
875 return E_FAIL;
878 This->volume = lVolume;
879 return S_OK;
882 static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
883 LONG *plVolume) {
884 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
886 TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
888 if (!plVolume)
889 return E_POINTER;
891 *plVolume = This->volume;
892 return S_OK;
895 static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
896 LONG lBalance) {
897 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
899 TRACE("(%p/%p)->(%d)\n", This, iface, lBalance);
901 if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
902 return E_INVALIDARG;
904 if (This->dsbuffer) {
905 if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
906 return E_FAIL;
909 This->pan = lBalance;
910 return S_OK;
913 static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
914 LONG *plBalance) {
915 ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface);
917 TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
919 if (!plBalance)
920 return E_POINTER;
922 *plBalance = This->pan;
923 return S_OK;
926 static const IBasicAudioVtbl IBasicAudio_Vtbl =
928 Basicaudio_QueryInterface,
929 Basicaudio_AddRef,
930 Basicaudio_Release,
931 Basicaudio_GetTypeInfoCount,
932 Basicaudio_GetTypeInfo,
933 Basicaudio_GetIDsOfNames,
934 Basicaudio_Invoke,
935 Basicaudio_put_Volume,
936 Basicaudio_get_Volume,
937 Basicaudio_put_Balance,
938 Basicaudio_get_Balance
941 struct dsoundrender_timer {
942 struct dsoundrender_timer *next;
943 REFERENCE_TIME start;
944 REFERENCE_TIME periodicity;
945 HANDLE handle;
946 DWORD cookie;
948 static LONG cookie_counter = 1;
950 static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
951 DSoundRenderImpl *This = lpParam;
952 struct dsoundrender_timer head = { };
953 MSG msg;
955 TRACE("(%p): Main Loop\n", This);
957 PeekMessageW(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
958 SetEvent(This->thread_wait);
960 while (1)
962 HRESULT hr;
963 REFERENCE_TIME curtime = 0;
964 BOOL ret;
965 struct dsoundrender_timer *prev = &head, *cur;
967 hr = IReferenceClock_GetTime((IReferenceClock*) &This->IReferenceClock_vtbl, &curtime);
968 if (FAILED(hr)) {
969 FIXME("Could not get time: %08x\n", hr);
970 continue;
972 TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
973 while (prev->next) {
974 cur = prev->next;
975 if (cur->start > curtime) {
976 TRACE("Skipping %p\n", cur);
977 prev = cur;
978 } else if (cur->periodicity) {
979 while (cur->start <= curtime) {
980 cur->start += cur->periodicity;
981 ReleaseSemaphore(cur->handle, 1, NULL);
983 prev = cur;
984 } else {
985 struct dsoundrender_timer *next = cur->next;
986 TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
987 SetEvent(cur->handle);
988 HeapFree(GetProcessHeap(), 0, cur);
989 prev->next = next;
992 if (!head.next)
993 ret = GetMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4);
994 else
995 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
996 while (ret) {
997 switch (LOWORD(msg.message) - WM_APP) {
998 case 0: TRACE("Exiting\n"); return 0;
999 case 1:
1000 case 2: {
1001 struct dsoundrender_timer *t = (struct dsoundrender_timer *)msg.wParam;
1002 if (LOWORD(msg.message) - WM_APP == 1)
1003 TRACE("Adding one-shot timer %p\n", t);
1004 else
1005 TRACE("Adding periodic timer %p\n", t);
1006 t->next = head.next;
1007 head.next = t;
1008 break;
1010 case 3:
1011 prev = &head;
1012 while (prev->next) {
1013 cur = prev->next;
1014 if (cur->cookie == msg.wParam) {
1015 struct dsoundrender_timer *next = cur->next;
1016 HeapFree(GetProcessHeap(), 0, cur);
1017 prev->next = next;
1018 break;
1020 prev = cur;
1022 break;
1024 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
1026 MsgWaitForMultipleObjects(0, NULL, 5, QS_POSTMESSAGE, 0);
1028 return 0;
1031 /*** IUnknown methods ***/
1032 static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
1033 REFIID riid,
1034 LPVOID*ppvObj)
1036 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1038 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1040 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1043 static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
1045 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1047 TRACE("(%p/%p)->()\n", This, iface);
1049 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1052 static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
1054 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1056 TRACE("(%p/%p)->()\n", This, iface);
1058 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1061 /*** IReferenceClock methods ***/
1062 static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
1063 REFERENCE_TIME *pTime)
1065 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1066 HRESULT hr = E_FAIL;
1068 TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
1069 if (!pTime)
1070 return E_POINTER;
1072 if (This->dsbuffer) {
1073 DWORD writepos1, writepos2;
1074 EnterCriticalSection(&This->renderer.filter.csFilter);
1075 DSoundRender_UpdatePositions(This, &writepos1, &writepos2);
1076 *pTime = This->play_time + time_from_pos(This, This->last_playpos);
1077 LeaveCriticalSection(&This->renderer.filter.csFilter);
1078 hr = S_OK;
1080 if (FAILED(hr))
1081 WARN("Could not get reference time (%x)!\n", hr);
1083 return hr;
1086 static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
1087 REFERENCE_TIME rtBaseTime,
1088 REFERENCE_TIME rtStreamTime,
1089 HEVENT hEvent,
1090 DWORD_PTR *pdwAdviseCookie)
1092 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1093 REFERENCE_TIME when = rtBaseTime + rtStreamTime;
1094 REFERENCE_TIME future;
1095 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
1097 if (when <= 0)
1098 return E_INVALIDARG;
1100 if (!pdwAdviseCookie)
1101 return E_POINTER;
1103 EnterCriticalSection(&This->renderer.filter.csFilter);
1104 future = when - This->play_time;
1105 if (!This->threadid && This->dsbuffer) {
1106 This->thread_wait = CreateEventW(0, 0, 0, 0);
1107 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1108 WaitForSingleObject(This->thread_wait, INFINITE);
1109 CloseHandle(This->thread_wait);
1111 LeaveCriticalSection(&This->renderer.filter.csFilter);
1112 /* If it's in the past or the next millisecond, trigger immediately */
1113 if (future <= 10000) {
1114 SetEvent((HANDLE)hEvent);
1115 *pdwAdviseCookie = 0;
1116 } else {
1117 struct dsoundrender_timer *t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1118 t->next = NULL;
1119 t->start = when;
1120 t->periodicity = 0;
1121 t->handle = (HANDLE)hEvent;
1122 t->cookie = InterlockedIncrement(&cookie_counter);
1123 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1124 *pdwAdviseCookie = t->cookie;
1127 return S_OK;
1130 static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
1131 REFERENCE_TIME rtStartTime,
1132 REFERENCE_TIME rtPeriodTime,
1133 HSEMAPHORE hSemaphore,
1134 DWORD_PTR *pdwAdviseCookie)
1136 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1137 struct dsoundrender_timer *t;
1139 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtStartTime), wine_dbgstr_longlong(rtPeriodTime), (void*)hSemaphore, pdwAdviseCookie);
1141 if (rtStartTime <= 0 || rtPeriodTime <= 0)
1142 return E_INVALIDARG;
1144 if (!pdwAdviseCookie)
1145 return E_POINTER;
1147 EnterCriticalSection(&This->renderer.filter.csFilter);
1148 if (!This->threadid && This->dsbuffer) {
1149 This->thread_wait = CreateEventW(0, 0, 0, 0);
1150 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1151 WaitForSingleObject(This->thread_wait, INFINITE);
1152 CloseHandle(This->thread_wait);
1154 LeaveCriticalSection(&This->renderer.filter.csFilter);
1156 t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1157 t->next = NULL;
1158 t->start = rtStartTime;
1159 t->periodicity = rtPeriodTime;
1160 t->handle = (HANDLE)hSemaphore;
1161 t->cookie = InterlockedIncrement(&cookie_counter);
1162 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1163 *pdwAdviseCookie = t->cookie;
1165 return S_OK;
1168 static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
1169 DWORD_PTR dwAdviseCookie)
1171 ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
1173 TRACE("(%p/%p)->(%p)\n", This, iface, (void*)dwAdviseCookie);
1174 if (!This->advisethread || !dwAdviseCookie)
1175 return S_FALSE;
1176 PostThreadMessageW(This->threadid, WM_APP+3, dwAdviseCookie, 0);
1177 return S_OK;
1180 static const IReferenceClockVtbl IReferenceClock_Vtbl =
1182 ReferenceClock_QueryInterface,
1183 ReferenceClock_AddRef,
1184 ReferenceClock_Release,
1185 ReferenceClock_GetTime,
1186 ReferenceClock_AdviseTime,
1187 ReferenceClock_AdvisePeriodic,
1188 ReferenceClock_Unadvise
1191 /*** IUnknown methods ***/
1192 static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
1193 REFIID riid,
1194 LPVOID*ppvObj)
1196 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1198 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1200 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1203 static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
1205 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1207 TRACE("(%p/%p)->()\n", This, iface);
1209 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1212 static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
1214 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1216 TRACE("(%p/%p)->()\n", This, iface);
1218 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1221 /*** IAMDirectSound methods ***/
1222 static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
1224 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1226 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1228 return E_NOTIMPL;
1231 static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1233 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1235 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1237 return E_NOTIMPL;
1240 static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1242 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1244 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1246 return E_NOTIMPL;
1249 static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
1251 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1253 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1255 return E_NOTIMPL;
1258 static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1260 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1262 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1264 return E_NOTIMPL;
1267 static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1269 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1271 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1273 return E_NOTIMPL;
1276 static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgsilent)
1278 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1280 FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgsilent);
1282 return E_NOTIMPL;
1285 static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND hwnd)
1287 ICOM_THIS_MULTI(DSoundRenderImpl, IAMDirectSound_vtbl, iface);
1289 FIXME("(%p/%p)->(%p): stub\n", This, iface, hwnd);
1291 return E_NOTIMPL;
1294 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
1296 AMDirectSound_QueryInterface,
1297 AMDirectSound_AddRef,
1298 AMDirectSound_Release,
1299 AMDirectSound_GetDirectSoundInterface,
1300 AMDirectSound_GetPrimaryBufferInterface,
1301 AMDirectSound_GetSecondaryBufferInterface,
1302 AMDirectSound_ReleaseDirectSoundInterface,
1303 AMDirectSound_ReleasePrimaryBufferInterface,
1304 AMDirectSound_ReleaseSecondaryBufferInterface,
1305 AMDirectSound_SetFocusWindow,
1306 AMDirectSound_GetFocusWindow
1309 static DSoundRenderImpl *from_IAMFilterMiscFlags(IAMFilterMiscFlags *iface) {
1310 return (DSoundRenderImpl*)((char*)iface - offsetof(DSoundRenderImpl, IAMFilterMiscFlags_vtbl));
1313 static HRESULT WINAPI AMFilterMiscFlags_QueryInterface(IAMFilterMiscFlags *iface, REFIID riid, void **ppv) {
1314 DSoundRenderImpl *This = from_IAMFilterMiscFlags(iface);
1315 return IUnknown_QueryInterface((IUnknown*)This, riid, ppv);
1318 static ULONG WINAPI AMFilterMiscFlags_AddRef(IAMFilterMiscFlags *iface) {
1319 DSoundRenderImpl *This = from_IAMFilterMiscFlags(iface);
1320 return IUnknown_AddRef((IUnknown*)This);
1323 static ULONG WINAPI AMFilterMiscFlags_Release(IAMFilterMiscFlags *iface) {
1324 DSoundRenderImpl *This = from_IAMFilterMiscFlags(iface);
1325 return IUnknown_Release((IUnknown*)This);
1328 static ULONG WINAPI AMFilterMiscFlags_GetMiscFlags(IAMFilterMiscFlags *iface) {
1329 return AM_FILTER_MISC_FLAGS_IS_RENDERER;
1332 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl = {
1333 AMFilterMiscFlags_QueryInterface,
1334 AMFilterMiscFlags_AddRef,
1335 AMFilterMiscFlags_Release,
1336 AMFilterMiscFlags_GetMiscFlags