gdi32: Use the get_clipped_rects helper in the blitting functions.
[wine/multimedia.git] / dlls / opengl32 / opengl32.spec
blob3fcaa3c9cea21f6a2196d98877f63e85dd711f4a
1 @ stdcall glAccum( long float ) wine_glAccum
2 @ stdcall glAlphaFunc( long float ) wine_glAlphaFunc
3 @ stdcall glAreTexturesResident( long ptr ptr ) wine_glAreTexturesResident
4 @ stdcall glArrayElement( long ) wine_glArrayElement
5 @ stdcall glBegin( long ) wine_glBegin
6 @ stdcall glBindTexture( long long ) wine_glBindTexture
7 @ stdcall glBitmap( long long float float float float ptr ) wine_glBitmap
8 @ stdcall glBlendFunc( long long ) wine_glBlendFunc
9 @ stdcall glCallList( long ) wine_glCallList
10 @ stdcall glCallLists( long long ptr ) wine_glCallLists
11 @ stdcall glClear( long ) wine_glClear
12 @ stdcall glClearAccum( float float float float ) wine_glClearAccum
13 @ stdcall glClearColor( float float float float ) wine_glClearColor
14 @ stdcall glClearDepth( double ) wine_glClearDepth
15 @ stdcall glClearIndex( float ) wine_glClearIndex
16 @ stdcall glClearStencil( long ) wine_glClearStencil
17 @ stdcall glClipPlane( long ptr ) wine_glClipPlane
18 @ stdcall glColor3b( long long long ) wine_glColor3b
19 @ stdcall glColor3bv( ptr ) wine_glColor3bv
20 @ stdcall glColor3d( double double double ) wine_glColor3d
21 @ stdcall glColor3dv( ptr ) wine_glColor3dv
22 @ stdcall glColor3f( float float float ) wine_glColor3f
23 @ stdcall glColor3fv( ptr ) wine_glColor3fv
24 @ stdcall glColor3i( long long long ) wine_glColor3i
25 @ stdcall glColor3iv( ptr ) wine_glColor3iv
26 @ stdcall glColor3s( long long long ) wine_glColor3s
27 @ stdcall glColor3sv( ptr ) wine_glColor3sv
28 @ stdcall glColor3ub( long long long ) wine_glColor3ub
29 @ stdcall glColor3ubv( ptr ) wine_glColor3ubv
30 @ stdcall glColor3ui( long long long ) wine_glColor3ui
31 @ stdcall glColor3uiv( ptr ) wine_glColor3uiv
32 @ stdcall glColor3us( long long long ) wine_glColor3us
33 @ stdcall glColor3usv( ptr ) wine_glColor3usv
34 @ stdcall glColor4b( long long long long ) wine_glColor4b
35 @ stdcall glColor4bv( ptr ) wine_glColor4bv
36 @ stdcall glColor4d( double double double double ) wine_glColor4d
37 @ stdcall glColor4dv( ptr ) wine_glColor4dv
38 @ stdcall glColor4f( float float float float ) wine_glColor4f
39 @ stdcall glColor4fv( ptr ) wine_glColor4fv
40 @ stdcall glColor4i( long long long long ) wine_glColor4i
41 @ stdcall glColor4iv( ptr ) wine_glColor4iv
42 @ stdcall glColor4s( long long long long ) wine_glColor4s
43 @ stdcall glColor4sv( ptr ) wine_glColor4sv
44 @ stdcall glColor4ub( long long long long ) wine_glColor4ub
45 @ stdcall glColor4ubv( ptr ) wine_glColor4ubv
46 @ stdcall glColor4ui( long long long long ) wine_glColor4ui
47 @ stdcall glColor4uiv( ptr ) wine_glColor4uiv
48 @ stdcall glColor4us( long long long long ) wine_glColor4us
49 @ stdcall glColor4usv( ptr ) wine_glColor4usv
50 @ stdcall glColorMask( long long long long ) wine_glColorMask
51 @ stdcall glColorMaterial( long long ) wine_glColorMaterial
52 @ stdcall glColorPointer( long long long ptr ) wine_glColorPointer
53 @ stdcall glCopyPixels( long long long long long ) wine_glCopyPixels
54 @ stdcall glCopyTexImage1D( long long long long long long long ) wine_glCopyTexImage1D
55 @ stdcall glCopyTexImage2D( long long long long long long long long ) wine_glCopyTexImage2D
56 @ stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D
57 @ stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D
58 @ stdcall glCullFace( long ) wine_glCullFace
59 @ stdcall glDeleteLists( long long ) wine_glDeleteLists
60 @ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures
61 @ stdcall glDepthFunc( long ) wine_glDepthFunc
62 @ stdcall glDepthMask( long ) wine_glDepthMask
63 @ stdcall glDepthRange( double double ) wine_glDepthRange
64 @ stdcall glDisable( long ) wine_glDisable
65 @ stdcall glDisableClientState( long ) wine_glDisableClientState
66 @ stdcall glDrawArrays( long long long ) wine_glDrawArrays
67 @ stdcall glDrawBuffer( long ) wine_glDrawBuffer
68 @ stdcall glDrawElements( long long long ptr ) wine_glDrawElements
69 @ stdcall glDrawPixels( long long long long ptr ) wine_glDrawPixels
70 @ stdcall glEdgeFlag( long ) wine_glEdgeFlag
71 @ stdcall glEdgeFlagPointer( long ptr ) wine_glEdgeFlagPointer
72 @ stdcall glEdgeFlagv( ptr ) wine_glEdgeFlagv
73 @ stdcall glEnable( long ) wine_glEnable
74 @ stdcall glEnableClientState( long ) wine_glEnableClientState
75 @ stdcall glEnd( ) wine_glEnd
76 @ stdcall glEndList( ) wine_glEndList
77 @ stdcall glEvalCoord1d( double ) wine_glEvalCoord1d
78 @ stdcall glEvalCoord1dv( ptr ) wine_glEvalCoord1dv
79 @ stdcall glEvalCoord1f( float ) wine_glEvalCoord1f
80 @ stdcall glEvalCoord1fv( ptr ) wine_glEvalCoord1fv
81 @ stdcall glEvalCoord2d( double double ) wine_glEvalCoord2d
82 @ stdcall glEvalCoord2dv( ptr ) wine_glEvalCoord2dv
83 @ stdcall glEvalCoord2f( float float ) wine_glEvalCoord2f
84 @ stdcall glEvalCoord2fv( ptr ) wine_glEvalCoord2fv
85 @ stdcall glEvalMesh1( long long long ) wine_glEvalMesh1
86 @ stdcall glEvalMesh2( long long long long long ) wine_glEvalMesh2
87 @ stdcall glEvalPoint1( long ) wine_glEvalPoint1
88 @ stdcall glEvalPoint2( long long ) wine_glEvalPoint2
89 @ stdcall glFeedbackBuffer( long long ptr ) wine_glFeedbackBuffer
90 @ stdcall glFinish( ) wine_glFinish
91 @ stdcall glFlush( ) wine_glFlush
92 @ stdcall glFogf( long float ) wine_glFogf
93 @ stdcall glFogfv( long ptr ) wine_glFogfv
94 @ stdcall glFogi( long long ) wine_glFogi
95 @ stdcall glFogiv( long ptr ) wine_glFogiv
96 @ stdcall glFrontFace( long ) wine_glFrontFace
97 @ stdcall glFrustum( double double double double double double ) wine_glFrustum
98 @ stdcall glGenLists( long ) wine_glGenLists
99 @ stdcall glGenTextures( long ptr ) wine_glGenTextures
100 @ stdcall glGetBooleanv( long ptr ) wine_glGetBooleanv
101 @ stdcall glGetClipPlane( long ptr ) wine_glGetClipPlane
102 @ stdcall glGetDoublev( long ptr ) wine_glGetDoublev
103 @ stdcall glGetError( ) wine_glGetError
104 @ stdcall glGetFloatv( long ptr ) wine_glGetFloatv
105 @ stdcall glGetIntegerv( long ptr ) wine_glGetIntegerv
106 @ stdcall glGetLightfv( long long ptr ) wine_glGetLightfv
107 @ stdcall glGetLightiv( long long ptr ) wine_glGetLightiv
108 @ stdcall glGetMapdv( long long ptr ) wine_glGetMapdv
109 @ stdcall glGetMapfv( long long ptr ) wine_glGetMapfv
110 @ stdcall glGetMapiv( long long ptr ) wine_glGetMapiv
111 @ stdcall glGetMaterialfv( long long ptr ) wine_glGetMaterialfv
112 @ stdcall glGetMaterialiv( long long ptr ) wine_glGetMaterialiv
113 @ stdcall glGetPixelMapfv( long ptr ) wine_glGetPixelMapfv
114 @ stdcall glGetPixelMapuiv( long ptr ) wine_glGetPixelMapuiv
115 @ stdcall glGetPixelMapusv( long ptr ) wine_glGetPixelMapusv
116 @ stdcall glGetPointerv( long ptr ) wine_glGetPointerv
117 @ stdcall glGetPolygonStipple( ptr ) wine_glGetPolygonStipple
118 @ stdcall glGetString( long ) wine_glGetString
119 @ stdcall glGetTexEnvfv( long long ptr ) wine_glGetTexEnvfv
120 @ stdcall glGetTexEnviv( long long ptr ) wine_glGetTexEnviv
121 @ stdcall glGetTexGendv( long long ptr ) wine_glGetTexGendv
122 @ stdcall glGetTexGenfv( long long ptr ) wine_glGetTexGenfv
123 @ stdcall glGetTexGeniv( long long ptr ) wine_glGetTexGeniv
124 @ stdcall glGetTexImage( long long long long ptr ) wine_glGetTexImage
125 @ stdcall glGetTexLevelParameterfv( long long long ptr ) wine_glGetTexLevelParameterfv
126 @ stdcall glGetTexLevelParameteriv( long long long ptr ) wine_glGetTexLevelParameteriv
127 @ stdcall glGetTexParameterfv( long long ptr ) wine_glGetTexParameterfv
128 @ stdcall glGetTexParameteriv( long long ptr ) wine_glGetTexParameteriv
129 @ stdcall glHint( long long ) wine_glHint
130 @ stdcall glIndexMask( long ) wine_glIndexMask
131 @ stdcall glIndexPointer( long long ptr ) wine_glIndexPointer
132 @ stdcall glIndexd( double ) wine_glIndexd
133 @ stdcall glIndexdv( ptr ) wine_glIndexdv
134 @ stdcall glIndexf( float ) wine_glIndexf
135 @ stdcall glIndexfv( ptr ) wine_glIndexfv
136 @ stdcall glIndexi( long ) wine_glIndexi
137 @ stdcall glIndexiv( ptr ) wine_glIndexiv
138 @ stdcall glIndexs( long ) wine_glIndexs
139 @ stdcall glIndexsv( ptr ) wine_glIndexsv
140 @ stdcall glIndexub( long ) wine_glIndexub
141 @ stdcall glIndexubv( ptr ) wine_glIndexubv
142 @ stdcall glInitNames( ) wine_glInitNames
143 @ stdcall glInterleavedArrays( long long ptr ) wine_glInterleavedArrays
144 @ stdcall glIsEnabled( long ) wine_glIsEnabled
145 @ stdcall glIsList( long ) wine_glIsList
146 @ stdcall glIsTexture( long ) wine_glIsTexture
147 @ stdcall glLightModelf( long float ) wine_glLightModelf
148 @ stdcall glLightModelfv( long ptr ) wine_glLightModelfv
149 @ stdcall glLightModeli( long long ) wine_glLightModeli
150 @ stdcall glLightModeliv( long ptr ) wine_glLightModeliv
151 @ stdcall glLightf( long long float ) wine_glLightf
152 @ stdcall glLightfv( long long ptr ) wine_glLightfv
153 @ stdcall glLighti( long long long ) wine_glLighti
154 @ stdcall glLightiv( long long ptr ) wine_glLightiv
155 @ stdcall glLineStipple( long long ) wine_glLineStipple
156 @ stdcall glLineWidth( float ) wine_glLineWidth
157 @ stdcall glListBase( long ) wine_glListBase
158 @ stdcall glLoadIdentity( ) wine_glLoadIdentity
159 @ stdcall glLoadMatrixd( ptr ) wine_glLoadMatrixd
160 @ stdcall glLoadMatrixf( ptr ) wine_glLoadMatrixf
161 @ stdcall glLoadName( long ) wine_glLoadName
162 @ stdcall glLogicOp( long ) wine_glLogicOp
163 @ stdcall glMap1d( long double double long long ptr ) wine_glMap1d
164 @ stdcall glMap1f( long float float long long ptr ) wine_glMap1f
165 @ stdcall glMap2d( long double double long long double double long long ptr ) wine_glMap2d
166 @ stdcall glMap2f( long float float long long float float long long ptr ) wine_glMap2f
167 @ stdcall glMapGrid1d( long double double ) wine_glMapGrid1d
168 @ stdcall glMapGrid1f( long float float ) wine_glMapGrid1f
169 @ stdcall glMapGrid2d( long double double long double double ) wine_glMapGrid2d
170 @ stdcall glMapGrid2f( long float float long float float ) wine_glMapGrid2f
171 @ stdcall glMaterialf( long long float ) wine_glMaterialf
172 @ stdcall glMaterialfv( long long ptr ) wine_glMaterialfv
173 @ stdcall glMateriali( long long long ) wine_glMateriali
174 @ stdcall glMaterialiv( long long ptr ) wine_glMaterialiv
175 @ stdcall glMatrixMode( long ) wine_glMatrixMode
176 @ stdcall glMultMatrixd( ptr ) wine_glMultMatrixd
177 @ stdcall glMultMatrixf( ptr ) wine_glMultMatrixf
178 @ stdcall glNewList( long long ) wine_glNewList
179 @ stdcall glNormal3b( long long long ) wine_glNormal3b
180 @ stdcall glNormal3bv( ptr ) wine_glNormal3bv
181 @ stdcall glNormal3d( double double double ) wine_glNormal3d
182 @ stdcall glNormal3dv( ptr ) wine_glNormal3dv
183 @ stdcall glNormal3f( float float float ) wine_glNormal3f
184 @ stdcall glNormal3fv( ptr ) wine_glNormal3fv
185 @ stdcall glNormal3i( long long long ) wine_glNormal3i
186 @ stdcall glNormal3iv( ptr ) wine_glNormal3iv
187 @ stdcall glNormal3s( long long long ) wine_glNormal3s
188 @ stdcall glNormal3sv( ptr ) wine_glNormal3sv
189 @ stdcall glNormalPointer( long long ptr ) wine_glNormalPointer
190 @ stdcall glOrtho( double double double double double double ) wine_glOrtho
191 @ stdcall glPassThrough( float ) wine_glPassThrough
192 @ stdcall glPixelMapfv( long long ptr ) wine_glPixelMapfv
193 @ stdcall glPixelMapuiv( long long ptr ) wine_glPixelMapuiv
194 @ stdcall glPixelMapusv( long long ptr ) wine_glPixelMapusv
195 @ stdcall glPixelStoref( long float ) wine_glPixelStoref
196 @ stdcall glPixelStorei( long long ) wine_glPixelStorei
197 @ stdcall glPixelTransferf( long float ) wine_glPixelTransferf
198 @ stdcall glPixelTransferi( long long ) wine_glPixelTransferi
199 @ stdcall glPixelZoom( float float ) wine_glPixelZoom
200 @ stdcall glPointSize( float ) wine_glPointSize
201 @ stdcall glPolygonMode( long long ) wine_glPolygonMode
202 @ stdcall glPolygonOffset( float float ) wine_glPolygonOffset
203 @ stdcall glPolygonStipple( ptr ) wine_glPolygonStipple
204 @ stdcall glPopAttrib( ) wine_glPopAttrib
205 @ stdcall glPopClientAttrib( ) wine_glPopClientAttrib
206 @ stdcall glPopMatrix( ) wine_glPopMatrix
207 @ stdcall glPopName( ) wine_glPopName
208 @ stdcall glPrioritizeTextures( long ptr ptr ) wine_glPrioritizeTextures
209 @ stdcall glPushAttrib( long ) wine_glPushAttrib
210 @ stdcall glPushClientAttrib( long ) wine_glPushClientAttrib
211 @ stdcall glPushMatrix( ) wine_glPushMatrix
212 @ stdcall glPushName( long ) wine_glPushName
213 @ stdcall glRasterPos2d( double double ) wine_glRasterPos2d
214 @ stdcall glRasterPos2dv( ptr ) wine_glRasterPos2dv
215 @ stdcall glRasterPos2f( float float ) wine_glRasterPos2f
216 @ stdcall glRasterPos2fv( ptr ) wine_glRasterPos2fv
217 @ stdcall glRasterPos2i( long long ) wine_glRasterPos2i
218 @ stdcall glRasterPos2iv( ptr ) wine_glRasterPos2iv
219 @ stdcall glRasterPos2s( long long ) wine_glRasterPos2s
220 @ stdcall glRasterPos2sv( ptr ) wine_glRasterPos2sv
221 @ stdcall glRasterPos3d( double double double ) wine_glRasterPos3d
222 @ stdcall glRasterPos3dv( ptr ) wine_glRasterPos3dv
223 @ stdcall glRasterPos3f( float float float ) wine_glRasterPos3f
224 @ stdcall glRasterPos3fv( ptr ) wine_glRasterPos3fv
225 @ stdcall glRasterPos3i( long long long ) wine_glRasterPos3i
226 @ stdcall glRasterPos3iv( ptr ) wine_glRasterPos3iv
227 @ stdcall glRasterPos3s( long long long ) wine_glRasterPos3s
228 @ stdcall glRasterPos3sv( ptr ) wine_glRasterPos3sv
229 @ stdcall glRasterPos4d( double double double double ) wine_glRasterPos4d
230 @ stdcall glRasterPos4dv( ptr ) wine_glRasterPos4dv
231 @ stdcall glRasterPos4f( float float float float ) wine_glRasterPos4f
232 @ stdcall glRasterPos4fv( ptr ) wine_glRasterPos4fv
233 @ stdcall glRasterPos4i( long long long long ) wine_glRasterPos4i
234 @ stdcall glRasterPos4iv( ptr ) wine_glRasterPos4iv
235 @ stdcall glRasterPos4s( long long long long ) wine_glRasterPos4s
236 @ stdcall glRasterPos4sv( ptr ) wine_glRasterPos4sv
237 @ stdcall glReadBuffer( long ) wine_glReadBuffer
238 @ stdcall glReadPixels( long long long long long long ptr ) wine_glReadPixels
239 @ stdcall glRectd( double double double double ) wine_glRectd
240 @ stdcall glRectdv( ptr ptr ) wine_glRectdv
241 @ stdcall glRectf( float float float float ) wine_glRectf
242 @ stdcall glRectfv( ptr ptr ) wine_glRectfv
243 @ stdcall glRecti( long long long long ) wine_glRecti
244 @ stdcall glRectiv( ptr ptr ) wine_glRectiv
245 @ stdcall glRects( long long long long ) wine_glRects
246 @ stdcall glRectsv( ptr ptr ) wine_glRectsv
247 @ stdcall glRenderMode( long ) wine_glRenderMode
248 @ stdcall glRotated( double double double double ) wine_glRotated
249 @ stdcall glRotatef( float float float float ) wine_glRotatef
250 @ stdcall glScaled( double double double ) wine_glScaled
251 @ stdcall glScalef( float float float ) wine_glScalef
252 @ stdcall glScissor( long long long long ) wine_glScissor
253 @ stdcall glSelectBuffer( long ptr ) wine_glSelectBuffer
254 @ stdcall glShadeModel( long ) wine_glShadeModel
255 @ stdcall glStencilFunc( long long long ) wine_glStencilFunc
256 @ stdcall glStencilMask( long ) wine_glStencilMask
257 @ stdcall glStencilOp( long long long ) wine_glStencilOp
258 @ stdcall glTexCoord1d( double ) wine_glTexCoord1d
259 @ stdcall glTexCoord1dv( ptr ) wine_glTexCoord1dv
260 @ stdcall glTexCoord1f( float ) wine_glTexCoord1f
261 @ stdcall glTexCoord1fv( ptr ) wine_glTexCoord1fv
262 @ stdcall glTexCoord1i( long ) wine_glTexCoord1i
263 @ stdcall glTexCoord1iv( ptr ) wine_glTexCoord1iv
264 @ stdcall glTexCoord1s( long ) wine_glTexCoord1s
265 @ stdcall glTexCoord1sv( ptr ) wine_glTexCoord1sv
266 @ stdcall glTexCoord2d( double double ) wine_glTexCoord2d
267 @ stdcall glTexCoord2dv( ptr ) wine_glTexCoord2dv
268 @ stdcall glTexCoord2f( float float ) wine_glTexCoord2f
269 @ stdcall glTexCoord2fv( ptr ) wine_glTexCoord2fv
270 @ stdcall glTexCoord2i( long long ) wine_glTexCoord2i
271 @ stdcall glTexCoord2iv( ptr ) wine_glTexCoord2iv
272 @ stdcall glTexCoord2s( long long ) wine_glTexCoord2s
273 @ stdcall glTexCoord2sv( ptr ) wine_glTexCoord2sv
274 @ stdcall glTexCoord3d( double double double ) wine_glTexCoord3d
275 @ stdcall glTexCoord3dv( ptr ) wine_glTexCoord3dv
276 @ stdcall glTexCoord3f( float float float ) wine_glTexCoord3f
277 @ stdcall glTexCoord3fv( ptr ) wine_glTexCoord3fv
278 @ stdcall glTexCoord3i( long long long ) wine_glTexCoord3i
279 @ stdcall glTexCoord3iv( ptr ) wine_glTexCoord3iv
280 @ stdcall glTexCoord3s( long long long ) wine_glTexCoord3s
281 @ stdcall glTexCoord3sv( ptr ) wine_glTexCoord3sv
282 @ stdcall glTexCoord4d( double double double double ) wine_glTexCoord4d
283 @ stdcall glTexCoord4dv( ptr ) wine_glTexCoord4dv
284 @ stdcall glTexCoord4f( float float float float ) wine_glTexCoord4f
285 @ stdcall glTexCoord4fv( ptr ) wine_glTexCoord4fv
286 @ stdcall glTexCoord4i( long long long long ) wine_glTexCoord4i
287 @ stdcall glTexCoord4iv( ptr ) wine_glTexCoord4iv
288 @ stdcall glTexCoord4s( long long long long ) wine_glTexCoord4s
289 @ stdcall glTexCoord4sv( ptr ) wine_glTexCoord4sv
290 @ stdcall glTexCoordPointer( long long long ptr ) wine_glTexCoordPointer
291 @ stdcall glTexEnvf( long long float ) wine_glTexEnvf
292 @ stdcall glTexEnvfv( long long ptr ) wine_glTexEnvfv
293 @ stdcall glTexEnvi( long long long ) wine_glTexEnvi
294 @ stdcall glTexEnviv( long long ptr ) wine_glTexEnviv
295 @ stdcall glTexGend( long long double ) wine_glTexGend
296 @ stdcall glTexGendv( long long ptr ) wine_glTexGendv
297 @ stdcall glTexGenf( long long float ) wine_glTexGenf
298 @ stdcall glTexGenfv( long long ptr ) wine_glTexGenfv
299 @ stdcall glTexGeni( long long long ) wine_glTexGeni
300 @ stdcall glTexGeniv( long long ptr ) wine_glTexGeniv
301 @ stdcall glTexImage1D( long long long long long long long ptr ) wine_glTexImage1D
302 @ stdcall glTexImage2D( long long long long long long long long ptr ) wine_glTexImage2D
303 @ stdcall glTexParameterf( long long float ) wine_glTexParameterf
304 @ stdcall glTexParameterfv( long long ptr ) wine_glTexParameterfv
305 @ stdcall glTexParameteri( long long long ) wine_glTexParameteri
306 @ stdcall glTexParameteriv( long long ptr ) wine_glTexParameteriv
307 @ stdcall glTexSubImage1D( long long long long long long ptr ) wine_glTexSubImage1D
308 @ stdcall glTexSubImage2D( long long long long long long long long ptr ) wine_glTexSubImage2D
309 @ stdcall glTranslated( double double double ) wine_glTranslated
310 @ stdcall glTranslatef( float float float ) wine_glTranslatef
311 @ stdcall glVertex2d( double double ) wine_glVertex2d
312 @ stdcall glVertex2dv( ptr ) wine_glVertex2dv
313 @ stdcall glVertex2f( float float ) wine_glVertex2f
314 @ stdcall glVertex2fv( ptr ) wine_glVertex2fv
315 @ stdcall glVertex2i( long long ) wine_glVertex2i
316 @ stdcall glVertex2iv( ptr ) wine_glVertex2iv
317 @ stdcall glVertex2s( long long ) wine_glVertex2s
318 @ stdcall glVertex2sv( ptr ) wine_glVertex2sv
319 @ stdcall glVertex3d( double double double ) wine_glVertex3d
320 @ stdcall glVertex3dv( ptr ) wine_glVertex3dv
321 @ stdcall glVertex3f( float float float ) wine_glVertex3f
322 @ stdcall glVertex3fv( ptr ) wine_glVertex3fv
323 @ stdcall glVertex3i( long long long ) wine_glVertex3i
324 @ stdcall glVertex3iv( ptr ) wine_glVertex3iv
325 @ stdcall glVertex3s( long long long ) wine_glVertex3s
326 @ stdcall glVertex3sv( ptr ) wine_glVertex3sv
327 @ stdcall glVertex4d( double double double double ) wine_glVertex4d
328 @ stdcall glVertex4dv( ptr ) wine_glVertex4dv
329 @ stdcall glVertex4f( float float float float ) wine_glVertex4f
330 @ stdcall glVertex4fv( ptr ) wine_glVertex4fv
331 @ stdcall glVertex4i( long long long long ) wine_glVertex4i
332 @ stdcall glVertex4iv( ptr ) wine_glVertex4iv
333 @ stdcall glVertex4s( long long long long ) wine_glVertex4s
334 @ stdcall glVertex4sv( ptr ) wine_glVertex4sv
335 @ stdcall glVertexPointer( long long long ptr ) wine_glVertexPointer
336 @ stdcall glViewport( long long long long ) wine_glViewport
337 @ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat
338 @ stdcall wglCopyContext(long long long) gdi32.wglCopyContext
339 @ stdcall wglCreateContext(long)
340 @ stdcall wglCreateLayerContext(long long)
341 @ stdcall wglDeleteContext(long) gdi32.wglDeleteContext
342 @ stdcall wglDescribeLayerPlane(long long long long ptr)
343 @ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat
344 @ stdcall wglGetCurrentContext() gdi32.wglGetCurrentContext
345 @ stdcall wglGetCurrentDC() gdi32.wglGetCurrentDC
346 @ stub wglGetDefaultProcAddress
347 @ stdcall wglGetLayerPaletteEntries(long long long long ptr)
348 @ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat
349 @ stdcall wglGetProcAddress(str)
350 @ stdcall wglMakeCurrent(long long)
351 @ stdcall wglRealizeLayerPalette(long long long)
352 @ stdcall wglSetLayerPaletteEntries(long long long long ptr)
353 @ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat
354 @ stdcall wglShareLists(long long) gdi32.wglShareLists
355 @ stdcall wglSwapBuffers(long)
356 @ stdcall wglSwapLayerBuffers(long long)
357 @ stdcall wglUseFontBitmapsA(long long long long) gdi32.wglUseFontBitmapsA
358 @ stdcall wglUseFontBitmapsW(long long long long) gdi32.wglUseFontBitmapsW
359 @ stdcall wglUseFontOutlinesA(long long long long long long long ptr)
360 @ stdcall wglUseFontOutlinesW(long long long long long long long ptr)