2 * Implementation of IDirect3DRM Interface
4 * Copyright 2010 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/debug.h"
28 #include "d3drm_private.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
33 const IDirect3DRMVtbl
*lpVtbl
;
37 static const struct IDirect3DRMVtbl Direct3DRM_Vtbl
;
39 HRESULT
Direct3DRM_create(LPDIRECT3DRM
* ppDirect3DRM
)
41 IDirect3DRMImpl
* object
;
43 TRACE("(%p)\n", ppDirect3DRM
);
45 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DRMImpl
));
48 ERR("Out of memory\n");
52 object
->lpVtbl
= &Direct3DRM_Vtbl
;
55 *ppDirect3DRM
= (IDirect3DRM
*)object
;
60 /*** IUnknown methods ***/
61 static HRESULT WINAPI
IDirect3DRMImpl_QueryInterface(IDirect3DRM
* iface
, REFIID riid
, void** ppvObject
)
63 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
65 TRACE("(%p/%p)->(%s,%p)\n", iface
, This
, debugstr_guid(riid
), ppvObject
);
67 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
68 IsEqualGUID(riid
, &IID_IDirect3DRM
))
70 IUnknown_AddRef(iface
);
75 ERR("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),ppvObject
);
79 static ULONG WINAPI
IDirect3DRMImpl_AddRef(IDirect3DRM
* iface
)
81 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
83 TRACE("(%p/%p)\n", iface
, This
);
85 return InterlockedIncrement(&This
->ref
);
88 static ULONG WINAPI
IDirect3DRMImpl_Release(IDirect3DRM
* iface
)
90 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
91 ULONG ref
= InterlockedDecrement(&This
->ref
);
93 TRACE("(%p/%p)\n", iface
, This
);
96 HeapFree(GetProcessHeap(), 0, This
);
101 /*** IDirect3DRM methods ***/
102 static HRESULT WINAPI
IDirect3DRMImpl_CreateObject(IDirect3DRM
* iface
, REFCLSID rclsid
, LPUNKNOWN pUnkOuter
, REFIID riid
, LPVOID
*ppvObj
)
104 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
106 FIXME("(%p/%p)->(%s,%p,%s,%p): stub\n", iface
, This
, debugstr_guid(rclsid
), pUnkOuter
, debugstr_guid(riid
), ppvObj
);
111 static HRESULT WINAPI
IDirect3DRMImpl_CreateFrame(IDirect3DRM
* iface
, LPDIRECT3DRMFRAME pFrameParent
, LPDIRECT3DRMFRAME
* ppFrame
)
113 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
115 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, pFrameParent
, ppFrame
);
120 static HRESULT WINAPI
IDirect3DRMImpl_CreateMesh(IDirect3DRM
* iface
, LPDIRECT3DRMMESH
* ppMesh
)
122 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
124 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppMesh
);
129 static HRESULT WINAPI
IDirect3DRMImpl_CreateMeshBuilder(IDirect3DRM
* iface
, LPDIRECT3DRMMESHBUILDER
* ppMeshBuilder
)
131 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
133 TRACE("(%p/%p)->(%p)\n", iface
, This
, ppMeshBuilder
);
135 return Direct3DRMMeshBuilder_create(ppMeshBuilder
);
138 static HRESULT WINAPI
IDirect3DRMImpl_CreateFace(IDirect3DRM
* iface
, LPDIRECT3DRMFACE
* ppFace
)
140 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
142 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppFace
);
147 static HRESULT WINAPI
IDirect3DRMImpl_CreateAnimation(IDirect3DRM
* iface
, LPDIRECT3DRMANIMATION
* ppAnimation
)
149 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
151 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppAnimation
);
156 static HRESULT WINAPI
IDirect3DRMImpl_CreateAnimationSet(IDirect3DRM
* iface
, LPDIRECT3DRMANIMATIONSET
* ppAnimationSet
)
158 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
160 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppAnimationSet
);
165 static HRESULT WINAPI
IDirect3DRMImpl_CreateTexture(IDirect3DRM
* iface
, LPD3DRMIMAGE pImage
, LPDIRECT3DRMTEXTURE
* ppTexture
)
167 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
169 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, pImage
, ppTexture
);
174 static HRESULT WINAPI
IDirect3DRMImpl_CreateLight(IDirect3DRM
* iface
, D3DRMLIGHTTYPE type
, D3DCOLOR color
, LPDIRECT3DRMLIGHT
* ppLight
)
176 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
178 FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface
, This
, type
, color
, ppLight
);
183 static HRESULT WINAPI
IDirect3DRMImpl_CreateLightRGB(IDirect3DRM
* iface
, D3DRMLIGHTTYPE type
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
, LPDIRECT3DRMLIGHT
* ppLight
)
185 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
187 FIXME("(%p/%p)->(%d,%f,%f,%f,%p): stub\n", iface
, This
, type
, red
, green
, blue
, ppLight
);
192 static HRESULT WINAPI
IDirect3DRMImpl_Material(IDirect3DRM
* iface
, D3DVALUE m
, LPDIRECT3DRMMATERIAL
* ppMaterial
)
194 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
196 FIXME("(%p/%p)->(%f,%p): stub\n", iface
, This
, m
, ppMaterial
);
201 static HRESULT WINAPI
IDirect3DRMImpl_CreateDevice(IDirect3DRM
* iface
, DWORD width
, DWORD height
, LPDIRECT3DRMDEVICE
* ppDevice
)
203 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
205 FIXME("(%p/%p)->(%d,%d,%p): stub\n", iface
, This
, width
, height
, ppDevice
);
210 static HRESULT WINAPI
IDirect3DRMImpl_CreateDeviceFromSurface(IDirect3DRM
* iface
, LPGUID pGUID
, LPDIRECTDRAW pDD
, LPDIRECTDRAWSURFACE pDDSBack
, LPDIRECT3DRMDEVICE
* ppDevice
)
212 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
214 FIXME("(%p/%p)->(%s,%p,%p,%p): stub\n", iface
, This
, debugstr_guid(pGUID
), pDD
, pDDSBack
, ppDevice
);
219 static HRESULT WINAPI
IDirect3DRMImpl_CreateDeviceFromD3D(IDirect3DRM
* iface
, LPDIRECT3D pD3D
, LPDIRECT3DDEVICE pD3DDev
, LPDIRECT3DRMDEVICE
* ppDevice
)
221 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
223 FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface
, This
, pD3D
, pD3DDev
, ppDevice
);
228 static HRESULT WINAPI
IDirect3DRMImpl_CreateDeviceFromClipper(IDirect3DRM
* iface
, LPDIRECTDRAWCLIPPER pDDClipper
, LPGUID pGUID
, int width
, int height
, LPDIRECT3DRMDEVICE
* ppDevice
)
230 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
232 FIXME("(%p/%p)->(%p,%s,%d,%d,%p): stub\n", iface
, This
, pDDClipper
, debugstr_guid(pGUID
), width
, height
, ppDevice
);
237 static HRESULT WINAPI
IDirect3DRMImpl_CreateShadow(IDirect3DRM
* iface
, LPDIRECT3DRMVISUAL pVisual
, LPDIRECT3DRMLIGHT pLight
, D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
, D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
, LPDIRECT3DRMVISUAL
* ppVisual
)
239 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
241 FIXME("(%p/%p)->(%p,%p,%f,%f,%f,%f,%f,%f,%p): stub\n", iface
, This
, pVisual
, pLight
, px
, py
, pz
, nx
, ny
, nz
, ppVisual
);
246 static HRESULT WINAPI
IDirect3DRMImpl_CreateTextureFromSurface(IDirect3DRM
* iface
, LPDIRECTDRAWSURFACE pDDS
, LPDIRECT3DRMTEXTURE
* ppTexture
)
248 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
250 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, pDDS
, ppTexture
);
255 static HRESULT WINAPI
IDirect3DRMImpl_CreateViewport(IDirect3DRM
* iface
, LPDIRECT3DRMDEVICE pDevice
, LPDIRECT3DRMFRAME pFrame
, DWORD xpos
, DWORD ypos
, DWORD width
, DWORD height
, LPDIRECT3DRMVIEWPORT
* ppViewport
)
257 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
259 FIXME("(%p/%p)->(%p,%p,%d,%d,%d,%d,%p): stub\n", iface
, This
, pDevice
, pFrame
, xpos
, ypos
, width
, height
, ppViewport
);
264 static HRESULT WINAPI
IDirect3DRMImpl_CreateWrap(IDirect3DRM
* iface
, D3DRMWRAPTYPE type
, LPDIRECT3DRMFRAME pFrame
, D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
, D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
, D3DVALUE su
, D3DVALUE sv
, LPDIRECT3DRMWRAP
* ppWrap
)
266 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
268 FIXME("(%p/%p)->(%d,%p,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%p): stub\n", iface
, This
, type
, pFrame
, ox
, oy
, oz
, dx
, dy
, dz
, ux
, uy
, uz
, ou
, ov
, su
, sv
, ppWrap
);
273 static HRESULT WINAPI
IDirect3DRMImpl_CreateUserVisual(IDirect3DRM
* iface
, D3DRMUSERVISUALCALLBACK cb
, LPVOID pArg
, LPDIRECT3DRMUSERVISUAL
* ppUserVisual
)
275 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
277 FIXME("(%p/%p)->(%p,%p,%p): stub\n", iface
, This
, cb
, pArg
, ppUserVisual
);
282 static HRESULT WINAPI
IDirect3DRMImpl_LoadTexture(IDirect3DRM
* iface
, const char * filename
, LPDIRECT3DRMTEXTURE
* ppTexture
)
284 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
286 FIXME("(%p/%p)->(%s,%p): stub\n", iface
, This
, filename
, ppTexture
);
291 static HRESULT WINAPI
IDirect3DRMImpl_LoadTextureFromResource(IDirect3DRM
* iface
, HRSRC rs
, LPDIRECT3DRMTEXTURE
* ppTexture
)
293 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
295 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, rs
, ppTexture
);
300 static HRESULT WINAPI
IDirect3DRMImpl_SetSearchPath(IDirect3DRM
* iface
, LPCSTR path
)
302 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
304 FIXME("(%p/%p)->(%s): stub\n", iface
, This
, path
);
309 static HRESULT WINAPI
IDirect3DRMImpl_AddSearchPath(IDirect3DRM
* iface
, LPCSTR path
)
311 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
313 FIXME("(%p/%p)->(%s): stub\n", iface
, This
, path
);
318 static HRESULT WINAPI
IDirect3DRMImpl_GetSearchPath(IDirect3DRM
* iface
, DWORD
*size_return
, LPSTR path_return
)
320 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
322 FIXME("(%p/%p)->(%p,%s): stub\n", iface
, This
, size_return
, path_return
);
327 static HRESULT WINAPI
IDirect3DRMImpl_SetDefaultTextureColors(IDirect3DRM
* iface
, DWORD nb_colors
)
329 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
331 FIXME("(%p/%p)->(%d): stub\n", iface
, This
, nb_colors
);
336 static HRESULT WINAPI
IDirect3DRMImpl_SetDefaultTextureShades(IDirect3DRM
* iface
, DWORD nb_shades
)
338 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
340 FIXME("(%p/%p)->(%d): stub\n", iface
, This
, nb_shades
);
345 static HRESULT WINAPI
IDirect3DRMImpl_GetDevices(IDirect3DRM
* iface
, LPDIRECT3DRMDEVICEARRAY
* ppDeviceArray
)
347 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
349 FIXME("(%p/%p)->(%p): stub\n", iface
, This
, ppDeviceArray
);
354 static HRESULT WINAPI
IDirect3DRMImpl_GetNamedObject(IDirect3DRM
* iface
, const char * pName
, LPDIRECT3DRMOBJECT
* ppObject
)
356 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
358 FIXME("(%p/%p)->(%s,%p): stub\n", iface
, This
, pName
, ppObject
);
363 static HRESULT WINAPI
IDirect3DRMImpl_EnumerateObjects(IDirect3DRM
* iface
, D3DRMOBJECTCALLBACK cb
, LPVOID pArg
)
365 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
367 FIXME("(%p/%p)->(%p,%p): stub\n", iface
, This
, cb
, pArg
);
372 static HRESULT WINAPI
IDirect3DRMImpl_Load(IDirect3DRM
* iface
, LPVOID pObjSource
, LPVOID pObjID
, LPIID
* ppGUIDs
, DWORD nb_GUIDs
, D3DRMLOADOPTIONS LOFlags
, D3DRMLOADCALLBACK LoadProc
, LPVOID pArgLP
, D3DRMLOADTEXTURECALLBACK LoadTextureProc
, LPVOID pArgLTP
, LPDIRECT3DRMFRAME pParentFrame
)
374 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
376 FIXME("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p): stub\n", iface
, This
, pObjSource
, pObjID
, ppGUIDs
, nb_GUIDs
, LOFlags
, LoadProc
, pArgLP
, LoadTextureProc
, pArgLTP
, pParentFrame
);
381 static HRESULT WINAPI
IDirect3DRMImpl_Tick(IDirect3DRM
* iface
, D3DVALUE tick
)
383 IDirect3DRMImpl
*This
= (IDirect3DRMImpl
*)iface
;
385 FIXME("(%p/%p)->(%f): stub\n", iface
, This
, tick
);
390 static const struct IDirect3DRMVtbl Direct3DRM_Vtbl
=
392 IDirect3DRMImpl_QueryInterface
,
393 IDirect3DRMImpl_AddRef
,
394 IDirect3DRMImpl_Release
,
395 IDirect3DRMImpl_CreateObject
,
396 IDirect3DRMImpl_CreateFrame
,
397 IDirect3DRMImpl_CreateMesh
,
398 IDirect3DRMImpl_CreateMeshBuilder
,
399 IDirect3DRMImpl_CreateFace
,
400 IDirect3DRMImpl_CreateAnimation
,
401 IDirect3DRMImpl_CreateAnimationSet
,
402 IDirect3DRMImpl_CreateTexture
,
403 IDirect3DRMImpl_CreateLight
,
404 IDirect3DRMImpl_CreateLightRGB
,
405 IDirect3DRMImpl_Material
,
406 IDirect3DRMImpl_CreateDevice
,
407 IDirect3DRMImpl_CreateDeviceFromSurface
,
408 IDirect3DRMImpl_CreateDeviceFromD3D
,
409 IDirect3DRMImpl_CreateDeviceFromClipper
,
410 IDirect3DRMImpl_CreateShadow
,
411 IDirect3DRMImpl_CreateTextureFromSurface
,
412 IDirect3DRMImpl_CreateViewport
,
413 IDirect3DRMImpl_CreateWrap
,
414 IDirect3DRMImpl_CreateUserVisual
,
415 IDirect3DRMImpl_LoadTexture
,
416 IDirect3DRMImpl_LoadTextureFromResource
,
417 IDirect3DRMImpl_SetSearchPath
,
418 IDirect3DRMImpl_AddSearchPath
,
419 IDirect3DRMImpl_GetSearchPath
,
420 IDirect3DRMImpl_SetDefaultTextureColors
,
421 IDirect3DRMImpl_SetDefaultTextureShades
,
422 IDirect3DRMImpl_GetDevices
,
423 IDirect3DRMImpl_GetNamedObject
,
424 IDirect3DRMImpl_EnumerateObjects
,
425 IDirect3DRMImpl_Load
,