qedit: Remove an unused and wrong assignment (PVS-Studio).
[wine/multimedia.git] / dlls / dsound / dsound_private.h
blob3de0068336c404448d6a607b01835144f214f9a0
1 /* DirectSound
3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2001 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 /* Linux does not support better timing than 10ms */
23 #define DS_TIME_RES 2 /* Resolution of multimedia timer */
24 #define DS_TIME_DEL 10 /* Delay of multimedia timer callback, and duration of HEL fragment */
26 #include "wingdi.h"
27 #include "mmdeviceapi.h"
28 #include "audioclient.h"
29 #include "mmsystem.h"
31 #include "wine/list.h"
33 #define DS_MAX_CHANNELS 6
35 extern int ds_hel_buflen DECLSPEC_HIDDEN;
36 extern int ds_snd_queue_max DECLSPEC_HIDDEN;
38 /*****************************************************************************
39 * Predeclare the interface implementation structures
41 typedef struct IDirectSoundBufferImpl IDirectSoundBufferImpl;
42 typedef struct DirectSoundDevice DirectSoundDevice;
44 /* dsound_convert.h */
45 typedef float (*bitsgetfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD);
46 typedef void (*bitsputfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD, float);
47 extern const bitsgetfunc getbpp[5] DECLSPEC_HIDDEN;
48 void putieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
49 void mixieee32(float *src, float *dst, unsigned samples) DECLSPEC_HIDDEN;
50 typedef void (*normfunc)(const void *, void *, unsigned);
51 extern const normfunc normfunctions[5] DECLSPEC_HIDDEN;
53 typedef struct _DSVOLUMEPAN
55 DWORD dwTotalAmpFactor[DS_MAX_CHANNELS];
56 LONG lVolume;
57 LONG lPan;
58 } DSVOLUMEPAN,*PDSVOLUMEPAN;
60 /*****************************************************************************
61 * IDirectSoundDevice implementation structure
63 struct DirectSoundDevice
65 LONG ref;
67 GUID guid;
68 DSCAPS drvcaps;
69 DWORD priolevel, sleeptime;
70 PWAVEFORMATEX pwfx, primary_pwfx;
71 UINT playing_offs_bytes, in_mmdev_bytes, prebuf;
72 DWORD fraglen;
73 LPBYTE buffer;
74 DWORD writelead, buflen, state, playpos, mixpos;
75 int nrofbuffers;
76 IDirectSoundBufferImpl** buffers;
77 RTL_RWLOCK buffer_list_lock;
78 CRITICAL_SECTION mixlock;
79 IDirectSoundBufferImpl *primary;
80 DWORD speaker_config;
81 float speaker_angles[DS_MAX_CHANNELS];
82 int speaker_num[DS_MAX_CHANNELS];
83 int num_speakers;
84 int lfe_channel;
85 float *mix_buffer, *tmp_buffer;
86 DWORD tmp_buffer_len, mix_buffer_len;
88 DSVOLUMEPAN volpan;
90 normfunc normfunction;
92 /* DirectSound3DListener fields */
93 DS3DLISTENER ds3dl;
94 BOOL ds3dl_need_recalc;
96 IMMDevice *mmdevice;
97 IAudioClient *client;
98 IAudioClock *clock;
99 IAudioStreamVolume *volume;
100 IAudioRenderClient *render;
102 HANDLE sleepev, thread;
103 struct list entry;
106 /* reference counted buffer memory for duplicated buffer memory */
107 typedef struct BufferMemory
109 LONG ref;
110 LPBYTE memory;
111 struct list buffers;
112 } BufferMemory;
114 HRESULT DirectSoundDevice_AddBuffer(
115 DirectSoundDevice * device,
116 IDirectSoundBufferImpl * pDSB) DECLSPEC_HIDDEN;
117 void DirectSoundDevice_RemoveBuffer(DirectSoundDevice * device, IDirectSoundBufferImpl * pDSB) DECLSPEC_HIDDEN;
119 /*****************************************************************************
120 * IDirectSoundBuffer implementation structure
122 struct IDirectSoundBufferImpl
124 IDirectSoundBuffer8 IDirectSoundBuffer8_iface;
125 IDirectSoundNotify IDirectSoundNotify_iface;
126 IDirectSound3DListener IDirectSound3DListener_iface; /* only primary buffer */
127 IDirectSound3DBuffer IDirectSound3DBuffer_iface; /* only secondary buffer */
128 IKsPropertySet IKsPropertySet_iface;
129 LONG numIfaces; /* "in use interfaces" refcount */
130 LONG ref, refn, ref3D, refiks;
131 /* IDirectSoundBufferImpl fields */
132 DirectSoundDevice* device;
133 RTL_RWLOCK lock;
134 PWAVEFORMATEX pwfx;
135 BufferMemory* buffer;
136 DWORD playflags,state,leadin;
137 DWORD writelead,buflen;
138 DWORD nAvgBytesPerSec;
139 DWORD freq;
140 DSVOLUMEPAN volpan;
141 DSBUFFERDESC dsbd;
142 /* used for frequency conversion (PerfectPitch) */
143 ULONG freqneeded;
144 DWORD firstep;
145 float firgain;
146 LONG64 freqAdjustNum,freqAdjustDen;
147 LONG64 freqAccNum;
148 /* used for mixing */
149 DWORD sec_mixpos;
151 /* IDirectSoundNotify fields */
152 LPDSBPOSITIONNOTIFY notifies;
153 int nrofnotifies;
154 /* DirectSound3DBuffer fields */
155 DS3DBUFFER ds3db_ds3db;
156 LONG ds3db_lVolume;
157 BOOL ds3db_need_recalc;
158 /* Used for bit depth conversion */
159 int mix_channels;
160 bitsgetfunc get, get_aux;
161 bitsputfunc put, put_aux;
163 struct list entry;
166 float get_mono(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel) DECLSPEC_HIDDEN;
167 void put_mono2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
168 void put_mono2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
169 void put_stereo2quad(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
170 void put_mono2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
171 void put_stereo2surround51(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
173 HRESULT IDirectSoundBufferImpl_Create(
174 DirectSoundDevice *device,
175 IDirectSoundBufferImpl **ppdsb,
176 LPCDSBUFFERDESC dsbd) DECLSPEC_HIDDEN;
177 HRESULT IDirectSoundBufferImpl_Duplicate(
178 DirectSoundDevice *device,
179 IDirectSoundBufferImpl **ppdsb,
180 IDirectSoundBufferImpl *pdsb) DECLSPEC_HIDDEN;
181 void secondarybuffer_destroy(IDirectSoundBufferImpl *This) DECLSPEC_HIDDEN;
182 const IDirectSound3DListenerVtbl ds3dlvt DECLSPEC_HIDDEN;
183 const IDirectSound3DBufferVtbl ds3dbvt DECLSPEC_HIDDEN;
184 const IKsPropertySetVtbl iksbvt DECLSPEC_HIDDEN;
186 HRESULT IKsPrivatePropertySetImpl_Create(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
188 /*******************************************************************************
191 /* dsound.c */
193 HRESULT DSOUND_Create(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
194 HRESULT DSOUND_Create8(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
195 HRESULT IDirectSoundImpl_Create(IUnknown *outer_unk, REFIID riid, void **ppv, BOOL has_ds8) DECLSPEC_HIDDEN;
196 void DSOUND_ParseSpeakerConfig(DirectSoundDevice *device) DECLSPEC_HIDDEN;
198 /* primary.c */
200 HRESULT DSOUND_PrimaryCreate(DirectSoundDevice *device) DECLSPEC_HIDDEN;
201 HRESULT DSOUND_PrimaryDestroy(DirectSoundDevice *device) DECLSPEC_HIDDEN;
202 HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device) DECLSPEC_HIDDEN;
203 HRESULT DSOUND_PrimaryStop(DirectSoundDevice *device) DECLSPEC_HIDDEN;
204 HRESULT DSOUND_PrimaryGetPosition(DirectSoundDevice *device, LPDWORD playpos, LPDWORD writepos) DECLSPEC_HIDDEN;
205 LPWAVEFORMATEX DSOUND_CopyFormat(LPCWAVEFORMATEX wfex) DECLSPEC_HIDDEN;
206 HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave) DECLSPEC_HIDDEN;
207 HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device) DECLSPEC_HIDDEN;
208 HRESULT primarybuffer_create(DirectSoundDevice *device, IDirectSoundBufferImpl **ppdsb,
209 const DSBUFFERDESC *dsbd) DECLSPEC_HIDDEN;
210 void primarybuffer_destroy(IDirectSoundBufferImpl *This) DECLSPEC_HIDDEN;
211 HRESULT primarybuffer_SetFormat(DirectSoundDevice *device, LPCWAVEFORMATEX wfex) DECLSPEC_HIDDEN;
212 LONG capped_refcount_dec(LONG *ref) DECLSPEC_HIDDEN;
214 /* duplex.c */
216 HRESULT DSOUND_FullDuplexCreate(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
218 /* mixer.c */
219 void DSOUND_CheckEvent(const IDirectSoundBufferImpl *dsb, DWORD playpos, int len) DECLSPEC_HIDDEN;
220 void DSOUND_RecalcVolPan(PDSVOLUMEPAN volpan) DECLSPEC_HIDDEN;
221 void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan) DECLSPEC_HIDDEN;
222 void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
223 DWORD DSOUND_secpos_to_bufpos(const IDirectSoundBufferImpl *dsb, DWORD secpos, DWORD secmixpos, float *overshot) DECLSPEC_HIDDEN;
225 DWORD CALLBACK DSOUND_mixthread(void *ptr) DECLSPEC_HIDDEN;
227 /* sound3d.c */
229 void DSOUND_Calc3DBuffer(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN;
231 /* capture.c */
233 HRESULT DSOUND_CaptureCreate(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
234 HRESULT DSOUND_CaptureCreate8(REFIID riid, void **ppv) DECLSPEC_HIDDEN;
235 HRESULT IDirectSoundCaptureImpl_Create(IUnknown *outer_unk, REFIID riid, void **ppv, BOOL has_dsc8) DECLSPEC_HIDDEN;
237 #define STATE_STOPPED 0
238 #define STATE_STARTING 1
239 #define STATE_PLAYING 2
240 #define STATE_CAPTURING 2
241 #define STATE_STOPPING 3
243 extern CRITICAL_SECTION DSOUND_renderers_lock DECLSPEC_HIDDEN;
244 extern CRITICAL_SECTION DSOUND_capturers_lock DECLSPEC_HIDDEN;
245 extern struct list DSOUND_capturers DECLSPEC_HIDDEN;
246 extern struct list DSOUND_renderers DECLSPEC_HIDDEN;
248 extern GUID DSOUND_renderer_guids[MAXWAVEDRIVERS] DECLSPEC_HIDDEN;
249 extern GUID DSOUND_capture_guids[MAXWAVEDRIVERS] DECLSPEC_HIDDEN;
251 extern WCHAR wine_vxd_drv[] DECLSPEC_HIDDEN;
253 void setup_dsound_options(void) DECLSPEC_HIDDEN;
255 HRESULT get_mmdevice(EDataFlow flow, const GUID *tgt, IMMDevice **device) DECLSPEC_HIDDEN;
257 BOOL DSOUND_check_supported(IAudioClient *client, DWORD rate,
258 DWORD depth, WORD channels) DECLSPEC_HIDDEN;
259 HRESULT enumerate_mmdevices(EDataFlow flow, GUID *guids,
260 LPDSENUMCALLBACKW cb, void *user) DECLSPEC_HIDDEN;