d3drm: Add definitions for IDirect3DRMFrame.
[wine/multimedia.git] / include / d3drmdef.h
blob125aa42dbf1dd986e060e7a9dbb959851d210f80
1 /*
2 * Copyright 2007 Vijay Kiran Kamuju
3 * Copyright 2007 David ADAM
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef __D3DRMDEFS_H__
21 #define __D3DRMDEFS_H__
23 #include <stddef.h>
24 #include <d3dtypes.h>
26 #if defined(__cplusplus)
27 extern "C" {
28 #endif
30 typedef struct _D3DRMVECTOR4D
32 D3DVALUE x;
33 D3DVALUE y;
34 D3DVALUE z;
35 D3DVALUE w;
36 } D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
38 typedef D3DVALUE D3DRMMATRIX4D[4][4];
40 typedef struct _D3DRMQUATERNION {
41 D3DVALUE s;
42 D3DVECTOR v;
43 } D3DRMQUATERNION, *LPD3DRMQUATERNION;
45 typedef enum _D3DRMLIGHTTYPE {
46 D3DRMLIGHT_AMBIENT,
47 D3DRMLIGHT_POINT,
48 D3DRMLIGHT_SPOT,
49 D3DRMLIGHT_DIRECTIONAL,
50 D3DRMLIGHT_PARALLELPOINT
51 } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
53 typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
55 typedef enum _D3DRMTEXTUREQUALITY {
56 D3DRMTEXTURE_NEAREST,
57 D3DRMTEXTURE_LINEAR,
58 D3DRMTEXTURE_MIPNEAREST,
59 D3DRMTEXTURE_MIPLINEAR,
60 D3DRMTEXTURE_LINEARMIPNEAREST,
61 D3DRMTEXTURE_LINEARMIPLINEAR
62 } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
64 typedef enum _D3DRMCOMBINETYPE {
65 D3DRMCOMBINE_REPLACE,
66 D3DRMCOMBINE_BEFORE,
67 D3DRMCOMBINE_AFTER
68 } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
70 typedef struct _D3DRMPALETTEENTRY {
71 unsigned char red;
72 unsigned char green;
73 unsigned char blue;
74 unsigned char flags;
75 } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
77 typedef struct _D3DRMIMAGE {
78 int width;
79 int height;
80 int aspectx;
81 int aspecty;
82 int depth;
83 int rgb;
84 int bytes_per_line;
85 void* buffer1;
86 void* buffer2;
87 unsigned long red_mask;
88 unsigned long green_mask;
89 unsigned long blue_mask;
90 unsigned long alpha_mask;
91 int palette_size;
92 D3DRMPALETTEENTRY* palette;
93 } D3DRMIMAGE, *LPD3DRMIMAGE;
95 typedef enum _D3DRMWRAPTYPE {
96 D3DRMWRAP_FLAT,
97 D3DRMWRAP_CYLINDER,
98 D3DRMWRAP_SPHERE,
99 D3DRMWRAP_CHROME,
100 D3DRMWRAP_SHEET,
101 D3DRMWRAP_BOX
102 } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
104 typedef enum _D3DRMPROJECTIONTYPE
106 D3DRMPROJECT_PERSPECTIVE,
107 D3DRMPROJECT_ORTHOGRAPHIC,
108 D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
109 D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
110 } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
112 typedef enum _D3DRMFRAMECONSTRAINT {
113 D3DRMCONSTRAIN_Z,
114 D3DRMCONSTRAIN_Y,
115 D3DRMCONSTRAIN_X
116 } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
118 typedef enum _D3DRMMATERIALMODE {
119 D3DRMMATERIAL_FROMMESH,
120 D3DRMMATERIAL_FROMPARENT,
121 D3DRMMATERIAL_FROMFRAME
122 } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
124 typedef enum _D3DRMFOGMODE {
125 D3DRMFOG_LINEAR,
126 D3DRMFOG_EXPONENTIAL,
127 D3DRMFOG_EXPONENTIALSQUARED
128 } D3DRMFOGMODE, *LPD3DRMFOGMODE;
130 typedef enum _D3DRMZBUFFERMODE {
131 D3DRMZBUFFER_FROMPARENT,
132 D3DRMZBUFFER_ENABLE,
133 D3DRMZBUFFER_DISABLE
134 } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
136 typedef enum _D3DRMSORTMODE {
137 D3DRMSORT_FROMPARENT,
138 D3DRMSORT_NONE,
139 D3DRMSORT_FRONTTOBACK,
140 D3DRMSORT_BACKTOFRONT
141 } D3DRMSORTMODE, *LPD3DRMSORTMODE;
143 typedef DWORD D3DRMLOADOPTIONS;
145 typedef enum _D3DRMUSERVISUALREASON {
146 D3DRMUSERVISUAL_CANSEE,
147 D3DRMUSERVISUAL_RENDER
148 } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
150 void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D, LPD3DRMQUATERNION);
152 LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION ,LPD3DVECTOR,D3DVALUE);
153 LPD3DRMQUATERNION WINAPI D3DRMQuaternionMultiply(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION);
154 LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION, D3DVALUE);
156 LPD3DVECTOR WINAPI D3DRMVectorAdd(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
157 LPD3DVECTOR WINAPI D3DRMVectorCrossProduct(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
158 D3DVALUE WINAPI D3DRMVectorDotProduct(LPD3DVECTOR, LPD3DVECTOR);
159 LPD3DVECTOR WINAPI D3DRMVectorNormalize(LPD3DVECTOR);
161 #define D3DRMVectorNormalise D3DRMVectorNormalize
163 D3DVALUE WINAPI D3DRMVectorModulus(LPD3DVECTOR);
164 LPD3DVECTOR WINAPI D3DRMVectorRandom(LPD3DVECTOR);
165 LPD3DVECTOR WINAPI D3DRMVectorRotate(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
166 LPD3DVECTOR WINAPI D3DRMVectorReflect(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
167 LPD3DVECTOR WINAPI D3DRMVectorScale(LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
168 LPD3DVECTOR WINAPI D3DRMVectorSubtract(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
170 D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
171 D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
172 D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
173 D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
174 D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
175 D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
177 #if defined(__cplusplus)
179 #endif
181 #endif