wgl: Add aux buffers support to DescribePixelFormat.
[wine/multimedia.git] / dlls / winex11.drv / opengl.c
blobfa6fac8d646de693f0c99906e8e9db1bb550b5cc
1 /*
2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 #include "config.h"
26 #include "wine/port.h"
28 #include <assert.h>
29 #include <stdlib.h>
30 #include <string.h>
32 #include "x11drv.h"
33 #include "winternl.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
40 #ifdef SONAME_LIBGL
42 #undef APIENTRY
43 #undef CALLBACK
44 #undef WINAPI
46 #ifdef HAVE_GL_GL_H
47 # include <GL/gl.h>
48 #endif
49 #ifdef HAVE_GL_GLX_H
50 # include <GL/glx.h>
51 #endif
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
54 #endif
56 #include "wine/wgl.h"
58 #undef APIENTRY
59 #undef CALLBACK
60 #undef WINAPI
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
71 const char *extName;
72 struct {
73 const char *funcName;
74 void *funcAddress;
75 } extEntryPoints[9];
76 } WineGLExtension;
78 struct WineGLInfo {
79 const char *glVersion;
80 const char *glExtensions;
82 int glxVersion[2];
84 const char *glxServerVersion;
85 const char *glxServerVendor;
86 const char *glxServerExtensions;
88 const char *glxClientVersion;
89 const char *glxClientVendor;
90 const char *glxClientExtensions;
92 const char *glxExtensions;
94 BOOL glxDirect;
95 char wglExtensions[4096];
98 typedef struct wine_glpixelformat {
99 int iPixelFormat;
100 GLXFBConfig fbconfig;
101 int fmt_id;
102 int render_type;
103 BOOL offscreenOnly;
104 } WineGLPixelFormat;
106 typedef struct wine_glcontext {
107 HDC hdc;
108 XVisualInfo *vis;
109 WineGLPixelFormat *fmt;
110 GLXContext ctx;
111 BOOL do_escape;
112 HDC read_hdc;
113 Drawable drawables[2];
114 BOOL refresh_drawables;
115 struct wine_glcontext *next;
116 struct wine_glcontext *prev;
117 } Wine_GLContext;
119 typedef struct wine_glpbuffer {
120 Drawable drawable;
121 Display* display;
122 WineGLPixelFormat* fmt;
123 int width;
124 int height;
125 int* attribList;
126 HDC hdc;
128 int use_render_texture; /* This is also the internal texture format */
129 int texture_bind_target;
130 int texture_bpp;
131 GLint texture_format;
132 GLuint texture_target;
133 GLenum texture_type;
134 GLuint texture;
135 int texture_level;
136 } Wine_GLPBuffer;
138 static Wine_GLContext *context_list;
139 static struct WineGLInfo WineGLInfo = { 0 };
140 static int use_render_texture_emulation = 1;
141 static int use_render_texture_ati = 0;
142 static int swap_interval = 1;
144 #define MAX_EXTENSIONS 16
145 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
146 static int WineGLExtensionListSize;
148 static WineGLPixelFormat *WineGLPixelFormatList;
149 static int WineGLPixelFormatListSize = 0;
150 static int WineGLPixelFormatOnScreenSize = 0;
152 static void X11DRV_WineGL_LoadExtensions(void);
153 static BOOL glxRequireVersion(int requiredVersion);
154 static BOOL glxRequireExtension(const char *requiredExtension);
156 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
157 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
158 TRACE(" - dwFlags : ");
159 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
172 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
173 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
174 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
175 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
176 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
177 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
178 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
179 #undef TEST_AND_DUMP
180 TRACE("\n");
182 TRACE(" - iPixelType : ");
183 switch (ppfd->iPixelType) {
184 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
185 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
187 TRACE("\n");
189 TRACE(" - Color : %d\n", ppfd->cColorBits);
190 TRACE(" - Red : %d\n", ppfd->cRedBits);
191 TRACE(" - Green : %d\n", ppfd->cGreenBits);
192 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
193 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
194 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
195 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
196 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
197 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
199 TRACE(" - iLayerType : ");
200 switch (ppfd->iLayerType) {
201 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
202 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
203 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
205 TRACE("\n");
208 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
209 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
211 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
212 /* GLX 1.0 */
213 MAKE_FUNCPTR(glXChooseVisual)
214 MAKE_FUNCPTR(glXCopyContext)
215 MAKE_FUNCPTR(glXCreateContext)
216 MAKE_FUNCPTR(glXCreateGLXPixmap)
217 MAKE_FUNCPTR(glXGetCurrentContext)
218 MAKE_FUNCPTR(glXGetCurrentDrawable)
219 MAKE_FUNCPTR(glXDestroyContext)
220 MAKE_FUNCPTR(glXDestroyGLXPixmap)
221 MAKE_FUNCPTR(glXGetConfig)
222 MAKE_FUNCPTR(glXIsDirect)
223 MAKE_FUNCPTR(glXMakeCurrent)
224 MAKE_FUNCPTR(glXSwapBuffers)
225 MAKE_FUNCPTR(glXQueryExtension)
226 MAKE_FUNCPTR(glXQueryVersion)
227 MAKE_FUNCPTR(glXUseXFont)
229 /* GLX 1.1 */
230 MAKE_FUNCPTR(glXGetClientString)
231 MAKE_FUNCPTR(glXQueryExtensionsString)
232 MAKE_FUNCPTR(glXQueryServerString)
234 /* GLX 1.3 */
235 MAKE_FUNCPTR(glXGetFBConfigs)
236 MAKE_FUNCPTR(glXChooseFBConfig)
237 MAKE_FUNCPTR(glXCreatePbuffer)
238 MAKE_FUNCPTR(glXCreateNewContext)
239 MAKE_FUNCPTR(glXDestroyPbuffer)
240 MAKE_FUNCPTR(glXGetFBConfigAttrib)
241 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
242 MAKE_FUNCPTR(glXMakeContextCurrent)
243 MAKE_FUNCPTR(glXQueryDrawable)
244 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
246 /* GLX Extensions */
247 static void* (*pglXGetProcAddressARB)(const GLubyte *);
248 static int (*pglXSwapIntervalSGI)(int);
250 /* ATI GLX Extensions */
251 static BOOL (*pglXBindTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
252 static BOOL (*pglXReleaseTexImageATI)(Display *dpy, GLXPbuffer pbuffer, int buffer);
253 static BOOL (*pglXDrawableAttribATI)(Display *dpy, GLXDrawable draw, const int *attribList);
255 /* NV GLX Extension */
256 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
257 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
259 /* MESA GLX Extensions */
260 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
262 /* Standard OpenGL */
263 MAKE_FUNCPTR(glBindTexture)
264 MAKE_FUNCPTR(glBitmap)
265 MAKE_FUNCPTR(glCopyTexSubImage1D)
266 MAKE_FUNCPTR(glCopyTexImage2D)
267 MAKE_FUNCPTR(glCopyTexSubImage2D)
268 MAKE_FUNCPTR(glDrawBuffer)
269 MAKE_FUNCPTR(glEndList)
270 MAKE_FUNCPTR(glGetError)
271 MAKE_FUNCPTR(glGetIntegerv)
272 MAKE_FUNCPTR(glGetString)
273 MAKE_FUNCPTR(glNewList)
274 MAKE_FUNCPTR(glPixelStorei)
275 MAKE_FUNCPTR(glReadPixels)
276 MAKE_FUNCPTR(glTexImage2D)
277 MAKE_FUNCPTR(glFinish)
278 MAKE_FUNCPTR(glFlush)
279 #undef MAKE_FUNCPTR
281 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
283 static BOOL infoInitialized = FALSE;
285 int screen = DefaultScreen(gdi_display);
286 Window win = RootWindow(gdi_display, screen);
287 Visual *visual;
288 XVisualInfo template;
289 XVisualInfo *vis;
290 int num;
291 GLXContext ctx = NULL;
293 if (infoInitialized)
294 return TRUE;
295 infoInitialized = TRUE;
297 wine_tsx11_lock();
299 visual = DefaultVisual(gdi_display, screen);
300 template.visualid = XVisualIDFromVisual(visual);
301 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
302 if (vis) {
303 WORD old_fs = wine_get_fs();
304 /* Create a GLX Context. Without one we can't query GL information */
305 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
306 if (wine_get_fs() != old_fs)
308 wine_set_fs( old_fs );
309 wine_tsx11_unlock();
310 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
311 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
312 return FALSE;
316 if (ctx) {
317 pglXMakeCurrent(gdi_display, win, ctx);
318 } else {
319 ERR(" couldn't initialize OpenGL, expect problems\n");
320 wine_tsx11_unlock();
321 return FALSE;
324 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
325 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
327 /* Get the common GLX version supported by GLX client and server ( major/minor) */
328 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
330 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
331 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
332 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
334 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
335 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
336 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
338 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
339 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
341 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
342 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER));
343 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
344 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
345 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
346 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
347 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
348 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
350 if(vis) XFree(vis);
351 if(ctx) {
352 pglXMakeCurrent(gdi_display, None, NULL);
353 pglXDestroyContext(gdi_display, ctx);
355 wine_tsx11_unlock();
356 return TRUE;
359 static BOOL has_opengl(void)
361 static int init_done;
362 static void *opengl_handle;
364 int error_base, event_base;
366 if (init_done) return (opengl_handle != NULL);
367 init_done = 1;
369 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
370 and include all dependencies */
371 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
372 if (opengl_handle == NULL) return FALSE;
374 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
375 if (pglXGetProcAddressARB == NULL) {
376 ERR("could not find glXGetProcAddressARB in libGL.\n");
377 return FALSE;
380 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
381 /* GLX 1.0 */
382 LOAD_FUNCPTR(glXChooseVisual)
383 LOAD_FUNCPTR(glXCopyContext)
384 LOAD_FUNCPTR(glXCreateContext)
385 LOAD_FUNCPTR(glXCreateGLXPixmap)
386 LOAD_FUNCPTR(glXGetCurrentContext)
387 LOAD_FUNCPTR(glXGetCurrentDrawable)
388 LOAD_FUNCPTR(glXDestroyContext)
389 LOAD_FUNCPTR(glXDestroyGLXPixmap)
390 LOAD_FUNCPTR(glXGetConfig)
391 LOAD_FUNCPTR(glXIsDirect)
392 LOAD_FUNCPTR(glXMakeCurrent)
393 LOAD_FUNCPTR(glXSwapBuffers)
394 LOAD_FUNCPTR(glXQueryExtension)
395 LOAD_FUNCPTR(glXQueryVersion)
396 LOAD_FUNCPTR(glXUseXFont)
398 /* GLX 1.1 */
399 LOAD_FUNCPTR(glXGetClientString)
400 LOAD_FUNCPTR(glXQueryExtensionsString)
401 LOAD_FUNCPTR(glXQueryServerString)
403 /* GLX 1.3 */
404 LOAD_FUNCPTR(glXCreatePbuffer)
405 LOAD_FUNCPTR(glXCreateNewContext)
406 LOAD_FUNCPTR(glXDestroyPbuffer)
407 LOAD_FUNCPTR(glXMakeContextCurrent)
408 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
409 LOAD_FUNCPTR(glXGetFBConfigs)
411 /* Standard OpenGL calls */
412 LOAD_FUNCPTR(glBindTexture)
413 LOAD_FUNCPTR(glBitmap)
414 LOAD_FUNCPTR(glCopyTexSubImage1D)
415 LOAD_FUNCPTR(glCopyTexImage2D)
416 LOAD_FUNCPTR(glCopyTexSubImage2D)
417 LOAD_FUNCPTR(glDrawBuffer)
418 LOAD_FUNCPTR(glEndList)
419 LOAD_FUNCPTR(glGetError)
420 LOAD_FUNCPTR(glGetIntegerv)
421 LOAD_FUNCPTR(glGetString)
422 LOAD_FUNCPTR(glNewList)
423 LOAD_FUNCPTR(glPixelStorei)
424 LOAD_FUNCPTR(glReadPixels)
425 LOAD_FUNCPTR(glTexImage2D)
426 LOAD_FUNCPTR(glFinish)
427 LOAD_FUNCPTR(glFlush)
428 #undef LOAD_FUNCPTR
430 /* It doesn't matter if these fail. They'll only be used if the driver reports
431 the associated extension is available (and if a driver reports the extension
432 is available but fails to provide the functions, it's quite broken) */
433 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
434 /* NV GLX Extension */
435 LOAD_FUNCPTR(glXAllocateMemoryNV)
436 LOAD_FUNCPTR(glXFreeMemoryNV)
437 #undef LOAD_FUNCPTR
439 if(!X11DRV_WineGL_InitOpenglInfo()) {
440 wine_dlclose(opengl_handle, NULL, 0);
441 opengl_handle = NULL;
442 return FALSE;
445 wine_tsx11_lock();
446 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
447 TRACE("GLX is up and running error_base = %d\n", error_base);
448 } else {
449 wine_dlclose(opengl_handle, NULL, 0);
450 opengl_handle = NULL;
453 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
454 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
455 * rendering is used.
457 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
458 * depends on the reported GLX client / server version and on the client / server extension list.
459 * Those don't have to be the same.
461 * In general the server GLX information lists the capabilities in case of indirect rendering.
462 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
463 * available and in that case the client GLX informat can be used.
464 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
465 * in the GLX version/extension list. When a program does this it works for certain for both
466 * direct and indirect rendering.
468 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
469 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
470 * extension list which causes this extension not to be listed. (Wine requires this extension).
471 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
472 * pbuffers is around.
474 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
475 * the ATI drivers and from then on use GLX client information for them.
478 if(glxRequireVersion(3)) {
479 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
480 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
481 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
482 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
483 } else if(glxRequireExtension("GLX_SGIX_fbconfig")) {
484 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
485 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
486 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
488 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
489 * enable this function when the Xserver understand GLX 1.3 or newer
491 pglXQueryDrawable = NULL;
492 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
493 TRACE("Overriding ATI GLX capabilities!\n");
494 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
495 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
496 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
497 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
499 /* Use client GLX information in case of the ATI drivers. We override the
500 * capabilities over here and not somewhere else as ATI might better their
501 * life in the future. In case they release proper drivers this block of
502 * code won't be called. */
503 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
504 } else {
505 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
508 if(glxRequireExtension("GLX_ATI_render_texture")) {
509 use_render_texture_ati = 1;
510 pglXBindTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageATI");
511 pglXReleaseTexImageATI = pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageATI");
512 pglXDrawableAttribATI = pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribATI");
515 if(glxRequireExtension("GLX_MESA_copy_sub_buffer")) {
516 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
519 X11DRV_WineGL_LoadExtensions();
521 wine_tsx11_unlock();
522 return (opengl_handle != NULL);
524 sym_not_found:
525 wine_dlclose(opengl_handle, NULL, 0);
526 opengl_handle = NULL;
527 return FALSE;
530 static inline Wine_GLContext *alloc_context(void)
532 Wine_GLContext *ret;
534 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
536 ret->next = context_list;
537 if (context_list) context_list->prev = ret;
538 context_list = ret;
540 return ret;
543 static inline void free_context(Wine_GLContext *context)
545 if (context->next != NULL) context->next->prev = context->prev;
546 if (context->prev != NULL) context->prev->next = context->next;
547 else context_list = context->next;
549 if (context->vis) XFree(context->vis);
550 HeapFree(GetProcessHeap(), 0, context);
553 static inline BOOL is_valid_context( Wine_GLContext *ctx )
555 Wine_GLContext *ptr;
556 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
557 return (ptr != NULL);
560 static int describeContext(Wine_GLContext* ctx) {
561 int tmp;
562 int ctx_vis_id;
563 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
564 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
565 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
566 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
567 TRACE(" - VISUAL_ID 0x%x\n", tmp);
568 ctx_vis_id = tmp;
569 return ctx_vis_id;
572 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
573 int tmp;
574 int nElements;
575 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
576 GLXFBConfig *fbCfgs;
578 if (pglXQueryDrawable == NULL) {
579 /** glXQueryDrawable not available so returns not supported */
580 return -1;
583 TRACE(" Drawable %p have :\n", (void*) drawable);
584 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
585 TRACE(" - WIDTH as %d\n", tmp);
586 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
587 TRACE(" - HEIGHT as %d\n", tmp);
588 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
589 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
591 attribList[1] = tmp;
592 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
593 if (fbCfgs == NULL) {
594 return -1;
597 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
598 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
600 XFree(fbCfgs);
602 return tmp;
605 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
606 int nAttribs = 0;
607 unsigned cur = 0;
608 int pop;
609 int drawattrib = 0;
610 int nvfloatattrib = GLX_DONT_CARE;
611 int pixelattrib = 0;
612 int supportgdi = -1;
613 int doublebuf = -1;
615 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
616 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
617 while (iWGLAttr && 0 != iWGLAttr[cur]) {
618 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
620 switch (iWGLAttr[cur]) {
621 case WGL_COLOR_BITS_ARB:
622 pop = iWGLAttr[++cur];
623 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
624 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
625 break;
626 case WGL_BLUE_BITS_ARB:
627 pop = iWGLAttr[++cur];
628 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
629 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
630 break;
631 case WGL_RED_BITS_ARB:
632 pop = iWGLAttr[++cur];
633 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
634 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
635 break;
636 case WGL_GREEN_BITS_ARB:
637 pop = iWGLAttr[++cur];
638 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
639 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
640 break;
641 case WGL_ALPHA_BITS_ARB:
642 pop = iWGLAttr[++cur];
643 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
644 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
645 break;
646 case WGL_DEPTH_BITS_ARB:
647 pop = iWGLAttr[++cur];
648 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
649 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
650 break;
651 case WGL_STENCIL_BITS_ARB:
652 pop = iWGLAttr[++cur];
653 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
654 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
655 break;
656 case WGL_DOUBLE_BUFFER_ARB:
657 pop = iWGLAttr[++cur];
658 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
659 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
660 doublebuf = pop;
661 break;
663 case WGL_PIXEL_TYPE_ARB:
664 pop = iWGLAttr[++cur];
665 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
666 switch (pop) {
667 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
668 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
669 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
670 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
671 default:
672 ERR("unexpected PixelType(%x)\n", pop);
673 pop = 0;
675 break;
677 case WGL_SUPPORT_GDI_ARB:
678 pop = iWGLAttr[++cur];
679 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
680 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
681 supportgdi = pop;
682 break;
684 case WGL_DRAW_TO_BITMAP_ARB:
685 pop = iWGLAttr[++cur];
686 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
687 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
688 if (pop) {
689 drawattrib |= GLX_PIXMAP_BIT;
691 break;
693 case WGL_DRAW_TO_WINDOW_ARB:
694 pop = iWGLAttr[++cur];
695 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
696 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
697 if (pop) {
698 drawattrib |= GLX_WINDOW_BIT;
700 break;
702 case WGL_DRAW_TO_PBUFFER_ARB:
703 pop = iWGLAttr[++cur];
704 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
705 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
706 if (pop) {
707 drawattrib |= GLX_PBUFFER_BIT;
709 break;
711 case WGL_ACCELERATION_ARB:
712 case WGL_SUPPORT_OPENGL_ARB:
713 pop = iWGLAttr[++cur];
714 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
715 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
716 break;
718 case WGL_PBUFFER_LARGEST_ARB:
719 pop = iWGLAttr[++cur];
720 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
721 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
722 break;
724 case WGL_SAMPLE_BUFFERS_ARB:
725 pop = iWGLAttr[++cur];
726 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
727 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
728 break;
730 case WGL_SAMPLES_ARB:
731 pop = iWGLAttr[++cur];
732 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
733 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
734 break;
736 case WGL_TEXTURE_FORMAT_ARB:
737 case WGL_TEXTURE_TARGET_ARB:
738 case WGL_MIPMAP_TEXTURE_ARB:
739 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
740 pop = iWGLAttr[++cur];
741 if (NULL == pbuf) {
742 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
744 if (use_render_texture_ati) {
745 /** nothing to do here */
747 else if (!use_render_texture_emulation) {
748 if (WGL_NO_TEXTURE_ARB != pop) {
749 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
750 return -1; /** error: don't support it */
751 } else {
752 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
753 drawattrib |= GLX_PBUFFER_BIT;
756 break ;
757 case WGL_FLOAT_COMPONENTS_NV:
758 nvfloatattrib = iWGLAttr[++cur];
759 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
760 break ;
761 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
762 case WGL_BIND_TO_TEXTURE_RGB_ARB:
763 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
764 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
765 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
766 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
767 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
768 pop = iWGLAttr[++cur];
769 /** cannot be converted, see direct handling on
770 * - wglGetPixelFormatAttribivARB
771 * TODO: wglChoosePixelFormat
773 break ;
775 default:
776 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
777 break;
779 ++cur;
782 if(supportgdi > 0) {
783 if(doublebuf > 0) {
784 WARN("Attempting double-buffered gdi format\n");
785 return -1;
787 if(doublebuf < 0)
788 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, False);
791 /* Apply the OR'd drawable type bitmask now EVEN when WGL_DRAW_TO* is unset.
792 * It is needed in all cases because GLX_DRAWABLE_TYPE default to GLX_WINDOW_BIT. */
793 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
794 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
796 /* Set GLX_RENDER_TYPE all the time */
797 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
798 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
800 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
801 if(strstr(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
802 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
803 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
806 return nAttribs;
809 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
811 int render_type=0, render_type_bit;
812 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
813 switch(render_type_bit)
815 case GLX_RGBA_BIT:
816 render_type = GLX_RGBA_TYPE;
817 break;
818 case GLX_COLOR_INDEX_BIT:
819 render_type = GLX_COLOR_INDEX_TYPE;
820 break;
821 case GLX_RGBA_FLOAT_BIT:
822 render_type = GLX_RGBA_FLOAT_TYPE;
823 break;
824 default:
825 ERR("Unknown render_type: %x\n", render_type);
827 return render_type;
830 static BOOL init_formats(Display *display, int screen, Visual *visual)
832 int fmt_id, nCfgs, i, run;
833 GLXFBConfig* cfgs;
834 XVisualInfo *visinfo;
836 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
837 if (NULL == cfgs || 0 == nCfgs) {
838 ERR("glXChooseFBConfig returns NULL\n");
839 if(cfgs != NULL) XFree(cfgs);
840 return FALSE;
843 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, nCfgs*sizeof(WineGLPixelFormat));
845 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
846 * Do this as GLX doesn't guarantee that the list is sorted */
847 for(run=0; run < 2; run++)
849 for(i=0; i<nCfgs; i++) {
850 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
851 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
853 /* The first run we only add onscreen formats (ones which have an associated X Visual).
854 * The second run we only set offscreen formats. */
855 if(!run && visinfo)
857 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
858 * The contents is copied to the destination using XCopyArea. For the copying to work
859 * the depth of the source and destination window should be the same. In general this should
860 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
861 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
862 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
863 * list formats with the same depth. */
864 if(visinfo->depth != screen_depth)
865 continue;
867 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
868 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
869 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
870 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
871 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
873 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = FALSE;
874 WineGLPixelFormatListSize++;
875 WineGLPixelFormatOnScreenSize++;
876 XFree(visinfo);
877 } else if(run && !visinfo) {
878 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, WineGLPixelFormatListSize+1, i);
879 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
880 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
881 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = fmt_id;
882 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
884 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
885 WineGLPixelFormatListSize++;
890 if(cfgs != NULL) XFree(cfgs);
892 return TRUE;
895 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
896 * In our WGL implementation we only support a subset of these formats namely the format of
897 * Wine's main visual and offscreen formats (if they are available).
898 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
899 * and it returns the number of supported WGL formats in fmt_count.
901 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
903 WineGLPixelFormat *res = NULL;
905 /* Init the list of pixel formats when we need it */
906 if(!WineGLPixelFormatListSize)
907 init_formats(display, DefaultScreen(display), visual);
909 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
910 * iPixelFormat in case of probing the number of pixelformats.
912 if((iPixelFormat > 0) && (iPixelFormat <= WineGLPixelFormatListSize) &&
913 ((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == FALSE) ||
914 AllowOffscreen)) {
915 res = &WineGLPixelFormatList[iPixelFormat-1];
916 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
919 if(AllowOffscreen)
920 *fmt_count = WineGLPixelFormatListSize;
921 else
922 *fmt_count = WineGLPixelFormatOnScreenSize;
924 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
926 return res;
929 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
930 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
932 int i;
934 /* Init the list of pixel formats when we need it */
935 if(!WineGLPixelFormatListSize)
936 init_formats(display, DefaultScreen(display), visual);
938 for(i=0; i<WineGLPixelFormatListSize; i++) {
939 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
940 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
941 return &WineGLPixelFormatList[i];
944 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
945 return NULL;
948 int pixelformat_from_fbconfig_id(XID fbconfig_id)
950 WineGLPixelFormat *fmt;
952 if (!fbconfig_id) return 0;
954 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
955 if(fmt)
956 return fmt->iPixelFormat;
957 /* This will happen on hwnds without a pixel format set; it's ok */
958 return 0;
962 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
963 void mark_drawable_dirty(Drawable old, Drawable new)
965 Wine_GLContext *ctx;
966 for (ctx = context_list; ctx; ctx = ctx->next) {
967 if (old == ctx->drawables[0]) {
968 ctx->drawables[0] = new;
969 ctx->refresh_drawables = TRUE;
971 if (old == ctx->drawables[1]) {
972 ctx->drawables[1] = new;
973 ctx->refresh_drawables = TRUE;
978 /* Given the current context, make sure its drawable is sync'd */
979 static inline void sync_context(Wine_GLContext *context)
981 if(context && context->refresh_drawables) {
982 if (glxRequireVersion(3))
983 pglXMakeContextCurrent(gdi_display, context->drawables[0],
984 context->drawables[1], context->ctx);
985 else
986 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
987 context->refresh_drawables = FALSE;
992 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
994 return pglXCreateGLXPixmap(display, vis, parent);
998 static XID create_bitmap_glxpixmap(X11DRV_PDEVICE *physDev, WineGLPixelFormat *fmt)
1000 GLXPixmap ret = 0;
1001 XVisualInfo *vis;
1003 wine_tsx11_lock();
1005 vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1006 if(vis) {
1007 if(vis->depth == physDev->bitmap->pixmap_depth)
1008 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
1009 XFree(vis);
1011 wine_tsx11_unlock();
1012 TRACE("return %lx\n", ret);
1013 return ret;
1017 * X11DRV_ChoosePixelFormat
1019 * Equivalent to glXChooseVisual.
1021 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1022 const PIXELFORMATDESCRIPTOR *ppfd) {
1023 WineGLPixelFormat *fmt = NULL;
1024 int ret = 0;
1025 int nPixelFormats;
1026 int value = 0;
1027 int i = 0;
1028 int bestFormat = -1;
1029 int bestDBuffer = -1;
1030 int bestStereo = -1;
1031 int bestColor = -1;
1032 int bestAlpha = -1;
1033 int bestDepth = -1;
1034 int bestStencil = -1;
1035 int bestAux = -1;
1036 int score;
1038 if (!has_opengl()) {
1039 ERR("No libGL on this box - disabling OpenGL support !\n");
1040 return 0;
1043 if (TRACE_ON(opengl)) {
1044 TRACE("(%p,%p)\n", physDev, ppfd);
1046 dump_PIXELFORMATDESCRIPTOR(ppfd);
1049 wine_tsx11_lock();
1050 ConvertPixelFormatWGLtoGLX(gdi_display, 0, FALSE /* offscreen */, &nPixelFormats);
1051 for(i=0; i<nPixelFormats; i++)
1053 int dwFlags = 0;
1054 int iPixelType = 0;
1055 int alpha=0, color=0, depth=0, stencil=0, aux=0;
1057 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, i+1 /* 1-based index */, FALSE /* offscreen */, &value);
1058 score = 0;
1060 /* Pixel type */
1061 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1062 if (value & GLX_RGBA_BIT)
1063 iPixelType = PFD_TYPE_RGBA;
1064 else
1065 iPixelType = PFD_TYPE_COLORINDEX;
1067 if (ppfd->iPixelType != iPixelType)
1069 TRACE("pixel type mismatch for iPixelFormat=%d\n", i+1);
1070 continue;
1073 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1074 if (value) dwFlags |= PFD_DOUBLEBUFFER;
1075 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value);
1076 if (value) dwFlags |= PFD_STEREO;
1077 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &color); /* cColorBits */
1078 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &alpha); /* cAlphaBits */
1079 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &depth); /* cDepthBits */
1080 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &stencil); /* cStencilBits */
1081 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &aux); /* cAuxBuffers */
1083 /* The behavior of PDF_STEREO/PFD_STEREO_DONTCARE and PFD_DOUBLEBUFFER / PFD_DOUBLEBUFFER_DONTCARE
1084 * is not very clear on MSDN. They specify that ChoosePixelFormat tries to match pixel formats
1085 * with the flag (PFD_STEREO / PFD_DOUBLEBUFFERING) set. Otherwise it says that it tries to match
1086 * formats without the given flag set.
1087 * A test on Windows using a Radeon 9500pro on WinXP (the driver doesn't support Stereo)
1088 * has indicated that a format without stereo is returned when stereo is unavailable.
1089 * So in case PFD_STEREO is set, formats that support it should have priority above formats
1090 * without. In case PFD_STEREO_DONTCARE is set, stereo is ignored.
1092 * To summarize the following is most likely the correct behavior:
1093 * stereo not set -> prefer no-stereo formats, else also accept stereo formats
1094 * stereo set -> prefer stereo formats, else also accept no-stereo formats
1095 * stereo don't care -> it doesn't matter whether we get stereo or not
1097 * In Wine we will treat no-stereo the same way as don't care because it makes
1098 * format selection even more complicated and second drivers with Stereo advertise
1099 * each format twice anyway.
1102 /* Doublebuffer, see the comments above */
1103 if( !(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) ) {
1104 if( ((ppfd->dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer) &&
1105 ((dwFlags & PFD_DOUBLEBUFFER) == (ppfd->dwFlags & PFD_DOUBLEBUFFER)) )
1107 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1108 bestStereo = dwFlags & PFD_STEREO;
1109 bestAlpha = alpha;
1110 bestColor = color;
1111 bestDepth = depth;
1112 bestStencil = stencil;
1113 bestAux = aux;
1114 bestFormat = i;
1115 continue;
1117 if(bestDBuffer != -1 && (dwFlags & PFD_DOUBLEBUFFER) != bestDBuffer)
1118 continue;
1121 /* Stereo, see the comments above. */
1122 if( !(ppfd->dwFlags & PFD_STEREO_DONTCARE) ) {
1123 if( ((ppfd->dwFlags & PFD_STEREO) != bestStereo) &&
1124 ((dwFlags & PFD_STEREO) == (ppfd->dwFlags & PFD_STEREO)) )
1126 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1127 bestStereo = dwFlags & PFD_STEREO;
1128 bestAlpha = alpha;
1129 bestColor = color;
1130 bestDepth = depth;
1131 bestStencil = stencil;
1132 bestAux = aux;
1133 bestFormat = i;
1134 continue;
1136 if(bestStereo != -1 && (dwFlags & PFD_STEREO) != bestStereo)
1137 continue;
1140 /* Below we will do a number of checks to select the 'best' pixelformat.
1141 * We assume the precedence cColorBits > cAlphaBits > cDepthBits > cStencilBits -> cAuxBuffers.
1142 * The code works by trying to match the most important options as close as possible.
1143 * When a reasonable format is found, we will try to match more options. */
1145 /* Color bits */
1146 if( ((ppfd->cColorBits > bestColor) && (color > bestColor)) ||
1147 ((color >= ppfd->cColorBits) && (color < bestColor)) )
1149 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1150 bestStereo = dwFlags & PFD_STEREO;
1151 bestAlpha = alpha;
1152 bestColor = color;
1153 bestDepth = depth;
1154 bestStencil = stencil;
1155 bestAux = aux;
1156 bestFormat = i;
1157 continue;
1158 } else if(bestColor != color) { /* Do further checks if the format is compatible */
1159 TRACE("color mismatch for iPixelFormat=%d\n", i+1);
1160 continue;
1163 /* Alpha bits */
1164 if( ((ppfd->cAlphaBits > bestAlpha) && (alpha > bestAlpha)) ||
1165 ((alpha >= ppfd->cAlphaBits) && (alpha < bestAlpha)) )
1167 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1168 bestStereo = dwFlags & PFD_STEREO;
1169 bestAlpha = alpha;
1170 bestColor = color;
1171 bestDepth = depth;
1172 bestStencil = stencil;
1173 bestAux = aux;
1174 bestFormat = i;
1175 continue;
1176 } else if(bestAlpha != alpha) {
1177 TRACE("alpha mismatch for iPixelFormat=%d\n", i+1);
1178 continue;
1181 /* Depth bits */
1182 if( ((ppfd->cDepthBits > bestDepth) && (depth > bestDepth)) ||
1183 ((depth >= ppfd->cDepthBits) && (depth < bestDepth)) )
1185 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1186 bestStereo = dwFlags & PFD_STEREO;
1187 bestAlpha = alpha;
1188 bestColor = color;
1189 bestDepth = depth;
1190 bestStencil = stencil;
1191 bestAux = aux;
1192 bestFormat = i;
1193 continue;
1194 } else if(bestDepth != depth) {
1195 TRACE("depth mismatch for iPixelFormat=%d\n", i+1);
1196 continue;
1199 /* Stencil bits */
1200 if( ((ppfd->cStencilBits > bestStencil) && (stencil > bestStencil)) ||
1201 ((stencil >= ppfd->cStencilBits) && (stencil < bestStencil)) )
1203 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1204 bestStereo = dwFlags & PFD_STEREO;
1205 bestAlpha = alpha;
1206 bestColor = color;
1207 bestDepth = depth;
1208 bestStencil = stencil;
1209 bestAux = aux;
1210 bestFormat = i;
1211 continue;
1212 } else if(bestStencil != stencil) {
1213 TRACE("stencil mismatch for iPixelFormat=%d\n", i+1);
1214 continue;
1217 /* Aux buffers */
1218 if( ((ppfd->cAuxBuffers > bestAux) && (aux > bestAux)) ||
1219 ((aux >= ppfd->cAuxBuffers) && (aux < bestAux)) )
1221 bestDBuffer = dwFlags & PFD_DOUBLEBUFFER;
1222 bestStereo = dwFlags & PFD_STEREO;
1223 bestAlpha = alpha;
1224 bestColor = color;
1225 bestDepth = depth;
1226 bestStencil = stencil;
1227 bestAux = aux;
1228 bestFormat = i;
1229 continue;
1230 } else if(bestAux != aux) {
1231 TRACE("aux mismatch for iPixelFormat=%d\n", i+1);
1232 continue;
1236 if(bestFormat == -1) {
1237 TRACE("No matching mode was found returning 0\n");
1238 ret = 0;
1240 else {
1241 ret = bestFormat+1; /* the return value should be a 1-based index */
1242 TRACE("Successfully found a matching mode, returning index: %d %x\n", ret, WineGLPixelFormatList[bestFormat].fmt_id);
1245 wine_tsx11_unlock();
1247 return ret;
1250 * X11DRV_DescribePixelFormat
1252 * Get the pixel-format descriptor associated to the given id
1254 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1255 int iPixelFormat,
1256 UINT nBytes,
1257 PIXELFORMATDESCRIPTOR *ppfd) {
1258 /*XVisualInfo *vis;*/
1259 int value;
1260 int rb,gb,bb,ab;
1261 WineGLPixelFormat *fmt;
1262 int ret = 0;
1263 int fmt_count = 0;
1265 if (!has_opengl()) {
1266 ERR("No libGL on this box - disabling OpenGL support !\n");
1267 return 0;
1270 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1272 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1273 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1274 if (ppfd == NULL) {
1275 /* The application is only querying the number of pixelformats */
1276 return fmt_count;
1277 } else if(fmt == NULL) {
1278 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1279 return 0;
1282 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1283 ERR("Wrong structure size !\n");
1284 /* Should set error */
1285 return 0;
1288 ret = fmt_count;
1290 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1291 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1292 ppfd->nVersion = 1;
1294 /* These flags are always the same... */
1295 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1296 /* Now the flags extracted from the Visual */
1298 wine_tsx11_lock();
1300 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_X_RENDERABLE, &value);
1301 if(value)
1302 ppfd->dwFlags |= PFD_SUPPORT_GDI;
1304 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1305 if(value & GLX_WINDOW_BIT)
1306 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1307 if(value & GLX_PIXMAP_BIT)
1308 ppfd->dwFlags |= PFD_DRAW_TO_BITMAP;
1310 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1311 if(value == GLX_SLOW_CONFIG)
1312 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1314 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1315 if (value) {
1316 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1317 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1319 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1321 /* Pixel type */
1322 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1323 if (value & GLX_RGBA_BIT)
1324 ppfd->iPixelType = PFD_TYPE_RGBA;
1325 else
1326 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1328 /* Color bits */
1329 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1330 ppfd->cColorBits = value;
1332 /* Red, green, blue and alpha bits / shifts */
1333 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1334 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1335 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1336 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1337 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1339 ppfd->cRedBits = rb;
1340 ppfd->cRedShift = gb + bb + ab;
1341 ppfd->cBlueBits = bb;
1342 ppfd->cBlueShift = ab;
1343 ppfd->cGreenBits = gb;
1344 ppfd->cGreenShift = bb + ab;
1345 ppfd->cAlphaBits = ab;
1346 ppfd->cAlphaShift = 0;
1347 } else {
1348 ppfd->cRedBits = 0;
1349 ppfd->cRedShift = 0;
1350 ppfd->cBlueBits = 0;
1351 ppfd->cBlueShift = 0;
1352 ppfd->cGreenBits = 0;
1353 ppfd->cGreenShift = 0;
1354 ppfd->cAlphaBits = 0;
1355 ppfd->cAlphaShift = 0;
1358 /* Accum RGBA bits */
1359 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1360 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1361 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1362 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1364 ppfd->cAccumBits = rb+gb+bb+ab;
1365 ppfd->cAccumRedBits = rb;
1366 ppfd->cAccumGreenBits = gb;
1367 ppfd->cAccumBlueBits = bb;
1368 ppfd->cAccumAlphaBits = ab;
1370 /* Aux bits */
1371 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1372 ppfd->cAuxBuffers = value;
1374 /* Depth bits */
1375 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1376 ppfd->cDepthBits = value;
1378 /* stencil bits */
1379 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1380 ppfd->cStencilBits = value;
1382 wine_tsx11_unlock();
1384 ppfd->iLayerType = PFD_MAIN_PLANE;
1386 if (TRACE_ON(opengl)) {
1387 dump_PIXELFORMATDESCRIPTOR(ppfd);
1390 return ret;
1394 * X11DRV_GetPixelFormat
1396 * Get the pixel-format id used by this DC
1398 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1399 WineGLPixelFormat *fmt;
1400 int tmp;
1401 TRACE("(%p)\n", physDev);
1403 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, physDev->current_pf, TRUE, &tmp);
1404 if(!fmt)
1406 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1407 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev->current_pf);
1408 return 0;
1410 else if(fmt->offscreenOnly)
1412 /* Offscreen formats can't be used with traditional WGL calls.
1413 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1414 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1415 return 1;
1418 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1419 return physDev->current_pf;
1423 * X11DRV_SetPixelFormat
1425 * Set the pixel-format id used by this DC
1427 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1428 int iPixelFormat,
1429 const PIXELFORMATDESCRIPTOR *ppfd) {
1430 WineGLPixelFormat *fmt;
1431 int value;
1432 HWND hwnd;
1434 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1436 if (!has_opengl()) {
1437 ERR("No libGL on this box - disabling OpenGL support !\n");
1438 return FALSE;
1441 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1442 if(get_glxdrawable(physDev) == root_window)
1444 ERR("Invalid operation on root_window\n");
1445 return FALSE;
1448 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1449 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1450 if(!fmt) {
1451 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1452 return FALSE;
1455 if(physDev->current_pf) /* cannot change it if already set */
1456 return (physDev->current_pf == iPixelFormat);
1458 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1460 hwnd = WindowFromDC(physDev->hdc);
1461 if(hwnd) {
1462 if(!(value&GLX_WINDOW_BIT)) {
1463 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1464 return FALSE;
1467 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, (WPARAM)fmt->fmt_id, 0)) {
1468 ERR("Couldn't set format of the window, returning failure\n");
1469 return FALSE;
1472 physDev->gl_drawable = X11DRV_get_gl_drawable(hwnd);
1474 else if(physDev->bitmap) {
1475 if(!(value&GLX_PIXMAP_BIT)) {
1476 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1477 return FALSE;
1480 physDev->bitmap->glxpixmap = create_bitmap_glxpixmap(physDev, fmt);
1481 if(!physDev->bitmap->glxpixmap) {
1482 WARN("Couldn't create glxpixmap for pixel format %d\n", iPixelFormat);
1483 return FALSE;
1486 else {
1487 FIXME("called on a non-window, non-bitmap object?\n");
1490 physDev->current_pf = iPixelFormat;
1492 if (TRACE_ON(opengl)) {
1493 int gl_test = 0;
1495 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1496 if (gl_test) {
1497 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1498 } else {
1499 TRACE(" FBConfig have :\n");
1500 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1501 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1502 TRACE(" - VISUAL_ID 0x%x\n", value);
1503 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1504 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1507 return TRUE;
1511 * X11DRV_wglCopyContext
1513 * For OpenGL32 wglCopyContext.
1515 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
1516 Wine_GLContext *src = (Wine_GLContext*)hglrcSrc;
1517 Wine_GLContext *dst = (Wine_GLContext*)hglrcDst;
1519 TRACE("hglrcSrc: (%p), hglrcDst: (%p), mask: %#x\n", hglrcSrc, hglrcDst, mask);
1521 /* There is a slight difference in the way GL contexts share display lists in WGL and GLX.
1522 * In case of GLX you need to specify this at context creation time but in case of WGL you
1523 * do this using wglShareLists which you can call after creating the context.
1524 * To emulate WGL we try to delay the creation of the context until wglShareLists or wglMakeCurrent.
1525 * Up to now that works fine.
1527 * The delayed GLX context creation could cause issues for wglCopyContext as it might get called
1528 * when there is no GLX context yet. Warn the user about it and let him report a bug report.
1529 * The chance this will cause problems is small as at the time of writing Wine has had OpenGL support
1530 * for more than 7 years and this function has remained a stub ever since then.
1532 if(!src->ctx || !dst->ctx) {
1533 FIXME("No source or destination context available! This could indicate a Wine bug.\n");
1534 return FALSE;
1536 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1538 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1539 return TRUE;
1543 * X11DRV_wglCreateContext
1545 * For OpenGL32 wglCreateContext.
1547 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1549 Wine_GLContext *ret;
1550 WineGLPixelFormat *fmt;
1551 int hdcPF = physDev->current_pf;
1552 int fmt_count = 0;
1553 HDC hdc = physDev->hdc;
1555 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1557 if (!has_opengl()) {
1558 ERR("No libGL on this box - disabling OpenGL support !\n");
1559 return 0;
1562 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1563 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1564 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1565 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1566 * If this fails something is very wrong on the system. */
1567 if(!fmt) {
1568 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1569 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1570 return NULL;
1573 /* The context will be allocated in the wglMakeCurrent call */
1574 wine_tsx11_lock();
1575 ret = alloc_context();
1576 wine_tsx11_unlock();
1577 ret->hdc = hdc;
1578 ret->fmt = fmt;
1580 /*ret->vis = vis;*/
1581 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1583 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1584 return (HGLRC) ret;
1588 * X11DRV_wglDeleteContext
1590 * For OpenGL32 wglDeleteContext.
1592 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1594 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1595 BOOL ret = TRUE;
1597 TRACE("(%p)\n", hglrc);
1599 if (!has_opengl()) {
1600 ERR("No libGL on this box - disabling OpenGL support !\n");
1601 return 0;
1604 wine_tsx11_lock();
1605 /* A game (Half Life not to name it) deletes twice the same context,
1606 * so make sure it is valid first */
1607 if (is_valid_context( ctx ))
1609 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1610 free_context(ctx);
1612 else
1614 WARN("Error deleting context !\n");
1615 SetLastError(ERROR_INVALID_HANDLE);
1616 ret = FALSE;
1618 wine_tsx11_unlock();
1620 return ret;
1624 * X11DRV_wglGetCurrentReadDCARB
1626 * For OpenGL32 wglGetCurrentReadDCARB.
1628 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1630 HDC ret = 0;
1631 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
1633 if (ctx) ret = ctx->read_hdc;
1635 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1636 return ret;
1640 * X11DRV_wglGetProcAddress
1642 * For OpenGL32 wglGetProcAddress.
1644 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1646 int i, j;
1647 const WineGLExtension *ext;
1649 int padding = 32 - strlen(lpszProc);
1650 if (padding < 0)
1651 padding = 0;
1653 if (!has_opengl()) {
1654 ERR("No libGL on this box - disabling OpenGL support !\n");
1655 return 0;
1658 /* Check the table of WGL extensions to see if we need to return a WGL extension
1659 * or a function pointer to a native OpenGL function. */
1660 if(strncmp(lpszProc, "wgl", 3) != 0) {
1661 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1662 } else {
1663 TRACE("('%s'):%*s", lpszProc, padding, " ");
1664 for (i = 0; i < WineGLExtensionListSize; ++i) {
1665 ext = WineGLExtensionList[i];
1666 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1667 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1668 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1669 return ext->extEntryPoints[j].funcAddress;
1675 WARN("(%s) - not found\n", lpszProc);
1676 return NULL;
1680 * X11DRV_wglMakeCurrent
1682 * For OpenGL32 wglMakeCurrent.
1684 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1685 BOOL ret;
1686 HDC hdc = physDev->hdc;
1687 DWORD type = GetObjectType(hdc);
1689 TRACE("(%p,%p)\n", hdc, hglrc);
1691 if (!has_opengl()) {
1692 ERR("No libGL on this box - disabling OpenGL support !\n");
1693 return FALSE;
1696 wine_tsx11_lock();
1697 if (hglrc == NULL) {
1698 ret = pglXMakeCurrent(gdi_display, None, NULL);
1699 NtCurrentTeb()->glContext = NULL;
1700 } else {
1701 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1702 Drawable drawable = get_glxdrawable(physDev);
1703 if (ctx->ctx == NULL) {
1704 /* The describe lines below are for debugging purposes only */
1705 if (TRACE_ON(wgl)) {
1706 describeDrawable(ctx, drawable);
1707 describeContext(ctx);
1710 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1711 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1713 TRACE(" Creating GLX Context\n");
1714 if(ctx->vis)
1715 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1716 else /* Create a GLX Context for a pbuffer */
1717 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1719 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1721 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1722 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1723 NtCurrentTeb()->glContext = ctx;
1724 if(ret)
1726 ctx->hdc = hdc;
1727 ctx->read_hdc = hdc;
1728 ctx->drawables[0] = drawable;
1729 ctx->drawables[1] = drawable;
1730 ctx->refresh_drawables = FALSE;
1732 if (type == OBJ_MEMDC)
1734 ctx->do_escape = TRUE;
1735 pglDrawBuffer(GL_FRONT_LEFT);
1739 wine_tsx11_unlock();
1740 TRACE(" returning %s\n", (ret ? "True" : "False"));
1741 return ret;
1745 * X11DRV_wglMakeContextCurrentARB
1747 * For OpenGL32 wglMakeContextCurrentARB
1749 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* pDrawDev, X11DRV_PDEVICE* pReadDev, HGLRC hglrc)
1751 BOOL ret;
1752 int indirect = (GetObjectType(pDrawDev->hdc) == OBJ_MEMDC);
1754 TRACE("(%p,%p,%p)\n", pDrawDev, pReadDev, hglrc);
1756 if (!has_opengl()) {
1757 ERR("No libGL on this box - disabling OpenGL support !\n");
1758 return 0;
1761 wine_tsx11_lock();
1762 if (hglrc == NULL) {
1763 ret = pglXMakeCurrent(gdi_display, None, NULL);
1764 NtCurrentTeb()->glContext = NULL;
1765 } else {
1766 if (NULL == pglXMakeContextCurrent) {
1767 ret = FALSE;
1768 } else {
1769 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1770 Drawable d_draw = get_glxdrawable(pDrawDev);
1771 Drawable d_read = get_glxdrawable(pReadDev);
1773 if (ctx->ctx == NULL) {
1774 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, !indirect);
1775 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1777 ctx->hdc = pDrawDev->hdc;
1778 ctx->read_hdc = pReadDev->hdc;
1779 ctx->drawables[0] = d_draw;
1780 ctx->drawables[1] = d_read;
1781 ctx->refresh_drawables = FALSE;
1782 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1783 NtCurrentTeb()->glContext = ctx;
1786 wine_tsx11_unlock();
1788 TRACE(" returning %s\n", (ret ? "True" : "False"));
1789 return ret;
1793 * X11DRV_wglShareLists
1795 * For OpenGL32 wglShaderLists.
1797 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1798 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1799 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1801 TRACE("(%p, %p)\n", org, dest);
1803 if (!has_opengl()) {
1804 ERR("No libGL on this box - disabling OpenGL support !\n");
1805 return 0;
1808 if (NULL != dest && dest->ctx != NULL) {
1809 ERR("Could not share display lists, context already created !\n");
1810 return FALSE;
1811 } else {
1812 if (org->ctx == NULL) {
1813 int indirect = (GetObjectType(org->hdc) == OBJ_MEMDC);
1814 wine_tsx11_lock();
1815 describeContext(org);
1817 if(org->vis)
1818 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, !indirect);
1819 else /* Create a GLX Context for a pbuffer */
1820 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1821 wine_tsx11_unlock();
1822 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1824 if (NULL != dest) {
1825 int indirect = (GetObjectType(dest->hdc) == OBJ_MEMDC);
1826 wine_tsx11_lock();
1827 describeContext(dest);
1828 /* Create the destination context with display lists shared */
1829 if(dest->vis)
1830 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, !indirect);
1831 else /* Create a GLX Context for a pbuffer */
1832 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1833 wine_tsx11_unlock();
1834 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1835 return TRUE;
1838 return FALSE;
1841 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1843 /* We are running using client-side rendering fonts... */
1844 GLYPHMETRICS gm;
1845 unsigned int glyph;
1846 int size = 0;
1847 void *bitmap = NULL, *gl_bitmap = NULL;
1848 int org_alignment;
1850 wine_tsx11_lock();
1851 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1852 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1853 wine_tsx11_unlock();
1855 for (glyph = first; glyph < first + count; glyph++) {
1856 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1857 int height, width_int;
1859 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1860 if (needed_size == GDI_ERROR) {
1861 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1862 goto error;
1863 } else {
1864 TRACE(" - needed size : %d\n", needed_size);
1867 if (needed_size > size) {
1868 size = needed_size;
1869 HeapFree(GetProcessHeap(), 0, bitmap);
1870 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1871 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1872 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1874 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1875 if (TRACE_ON(opengl)) {
1876 unsigned int height, width, bitmask;
1877 unsigned char *bitmap_ = (unsigned char *) bitmap;
1879 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1880 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1881 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1882 if (needed_size != 0) {
1883 TRACE(" - bitmap :\n");
1884 for (height = 0; height < gm.gmBlackBoxY; height++) {
1885 TRACE(" ");
1886 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1887 if (bitmask == 0) {
1888 bitmap_ += 1;
1889 bitmask = 0x80;
1891 if (*bitmap_ & bitmask)
1892 TRACE("*");
1893 else
1894 TRACE(" ");
1896 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1897 TRACE("\n");
1902 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1903 * glyph for it to be drawn properly.
1905 if (needed_size != 0) {
1906 width_int = (gm.gmBlackBoxX + 31) / 32;
1907 for (height = 0; height < gm.gmBlackBoxY; height++) {
1908 int width;
1909 for (width = 0; width < width_int; width++) {
1910 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1911 ((int *) bitmap)[height * width_int + width];
1916 wine_tsx11_lock();
1917 pglNewList(listBase++, GL_COMPILE);
1918 if (needed_size != 0) {
1919 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1920 0 - gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - gm.gmptGlyphOrigin.y,
1921 gm.gmCellIncX, gm.gmCellIncY,
1922 gl_bitmap);
1923 } else {
1924 /* This is the case of 'empty' glyphs like the space character */
1925 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1927 pglEndList();
1928 wine_tsx11_unlock();
1931 wine_tsx11_lock();
1932 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1933 wine_tsx11_unlock();
1935 HeapFree(GetProcessHeap(), 0, bitmap);
1936 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1937 return TRUE;
1939 error:
1940 wine_tsx11_lock();
1941 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1942 wine_tsx11_unlock();
1944 HeapFree(GetProcessHeap(), 0, bitmap);
1945 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1946 return FALSE;
1950 * X11DRV_wglUseFontBitmapsA
1952 * For OpenGL32 wglUseFontBitmapsA.
1954 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1956 Font fid = physDev->font;
1958 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1960 if (!has_opengl()) {
1961 ERR("No libGL on this box - disabling OpenGL support !\n");
1962 return 0;
1965 if (fid == 0) {
1966 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1969 wine_tsx11_lock();
1970 /* I assume that the glyphs are at the same position for X and for Windows */
1971 pglXUseXFont(fid, first, count, listBase);
1972 wine_tsx11_unlock();
1973 return TRUE;
1977 * X11DRV_wglUseFontBitmapsW
1979 * For OpenGL32 wglUseFontBitmapsW.
1981 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1983 Font fid = physDev->font;
1985 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1987 if (!has_opengl()) {
1988 ERR("No libGL on this box - disabling OpenGL support !\n");
1989 return 0;
1992 if (fid == 0) {
1993 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1996 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1998 wine_tsx11_lock();
1999 /* I assume that the glyphs are at the same position for X and for Windows */
2000 pglXUseXFont(fid, first, count, listBase);
2001 wine_tsx11_unlock();
2002 return TRUE;
2005 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
2006 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
2008 wine_tsx11_lock();
2009 switch(pname)
2011 case GL_DEPTH_BITS:
2013 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2015 pglGetIntegerv(pname, params);
2017 * if we cannot find a Wine Context
2018 * we only have the default wine desktop context,
2019 * so if we have only a 24 depth say we have 32
2021 if (!ctx && *params == 24) {
2022 *params = 32;
2024 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
2025 break;
2027 case GL_ALPHA_BITS:
2029 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2031 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_ALPHA_SIZE, params);
2032 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
2033 break;
2035 default:
2036 pglGetIntegerv(pname, params);
2037 break;
2039 wine_tsx11_unlock();
2042 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
2044 int w, h;
2046 if(!physDev->gl_drawable)
2047 return;
2049 w = physDev->dc_rect.right - physDev->dc_rect.left;
2050 h = physDev->dc_rect.bottom - physDev->dc_rect.top;
2052 if(w > 0 && h > 0) {
2053 Drawable src = physDev->pixmap;
2054 if(!src) src = physDev->gl_drawable;
2056 /* The GL drawable may be lagged behind if we don't flush first, so
2057 * flush the display make sure we copy up-to-date data */
2058 wine_tsx11_lock();
2059 XFlush(gdi_display);
2060 XCopyArea(gdi_display, src, physDev->drawable, physDev->gc, 0, 0, w, h,
2061 physDev->dc_rect.left, physDev->dc_rect.top);
2062 wine_tsx11_unlock();
2067 static void WINAPI X11DRV_wglFinish(void)
2069 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2070 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2072 wine_tsx11_lock();
2073 sync_context(ctx);
2074 pglFinish();
2075 wine_tsx11_unlock();
2076 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2079 static void WINAPI X11DRV_wglFlush(void)
2081 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
2082 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
2084 wine_tsx11_lock();
2085 sync_context(ctx);
2086 pglFlush();
2087 wine_tsx11_unlock();
2088 ExtEscape(ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
2092 * X11DRV_wglGetExtensionsStringARB
2094 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2096 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
2097 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2098 return WineGLInfo.wglExtensions;
2102 * X11DRV_wglCreatePbufferARB
2104 * WGL_ARB_pbuffer: wglCreatePbufferARB
2106 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
2108 Wine_GLPBuffer* object = NULL;
2109 WineGLPixelFormat *fmt = NULL;
2110 int nCfgs = 0;
2111 int attribs[256];
2112 int nAttribs = 0;
2114 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
2116 if (0 >= iPixelFormat) {
2117 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2118 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2119 return NULL; /* unexpected error */
2122 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2123 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2124 if(!fmt) {
2125 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2126 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2127 goto create_failed; /* unexpected error */
2130 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2131 if (NULL == object) {
2132 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2133 goto create_failed; /* unexpected error */
2135 object->hdc = hdc;
2136 object->display = gdi_display;
2137 object->width = iWidth;
2138 object->height = iHeight;
2139 object->fmt = fmt;
2141 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2142 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2143 while (piAttribList && 0 != *piAttribList) {
2144 int attr_v;
2145 switch (*piAttribList) {
2146 case WGL_PBUFFER_LARGEST_ARB: {
2147 ++piAttribList;
2148 attr_v = *piAttribList;
2149 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
2150 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
2151 break;
2154 case WGL_TEXTURE_FORMAT_ARB: {
2155 ++piAttribList;
2156 attr_v = *piAttribList;
2157 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2158 if (use_render_texture_ati) {
2159 int type = 0;
2160 switch (attr_v) {
2161 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2162 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2163 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2164 default:
2165 SetLastError(ERROR_INVALID_DATA);
2166 goto create_failed;
2168 object->use_render_texture = 1;
2169 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2170 } else {
2171 if (WGL_NO_TEXTURE_ARB == attr_v) {
2172 object->use_render_texture = 0;
2173 } else {
2174 if (!use_render_texture_emulation) {
2175 SetLastError(ERROR_INVALID_DATA);
2176 goto create_failed;
2178 switch (attr_v) {
2179 case WGL_TEXTURE_RGB_ARB:
2180 object->use_render_texture = GL_RGB;
2181 object->texture_bpp = 3;
2182 object->texture_format = GL_RGB;
2183 object->texture_type = GL_UNSIGNED_BYTE;
2184 break;
2185 case WGL_TEXTURE_RGBA_ARB:
2186 object->use_render_texture = GL_RGBA;
2187 object->texture_bpp = 4;
2188 object->texture_format = GL_RGBA;
2189 object->texture_type = GL_UNSIGNED_BYTE;
2190 break;
2192 /* WGL_FLOAT_COMPONENTS_NV */
2193 case WGL_TEXTURE_FLOAT_R_NV:
2194 object->use_render_texture = GL_FLOAT_R_NV;
2195 object->texture_bpp = 4;
2196 object->texture_format = GL_RED;
2197 object->texture_type = GL_FLOAT;
2198 break;
2199 case WGL_TEXTURE_FLOAT_RG_NV:
2200 object->use_render_texture = GL_FLOAT_RG_NV;
2201 object->texture_bpp = 8;
2202 object->texture_format = GL_LUMINANCE_ALPHA;
2203 object->texture_type = GL_FLOAT;
2204 break;
2205 case WGL_TEXTURE_FLOAT_RGB_NV:
2206 object->use_render_texture = GL_FLOAT_RGB_NV;
2207 object->texture_bpp = 12;
2208 object->texture_format = GL_RGB;
2209 object->texture_type = GL_FLOAT;
2210 break;
2211 case WGL_TEXTURE_FLOAT_RGBA_NV:
2212 object->use_render_texture = GL_FLOAT_RGBA_NV;
2213 object->texture_bpp = 16;
2214 object->texture_format = GL_RGBA;
2215 object->texture_type = GL_FLOAT;
2216 break;
2217 default:
2218 ERR("Unknown texture format: %x\n", attr_v);
2219 SetLastError(ERROR_INVALID_DATA);
2220 goto create_failed;
2224 break;
2227 case WGL_TEXTURE_TARGET_ARB: {
2228 ++piAttribList;
2229 attr_v = *piAttribList;
2230 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2231 if (use_render_texture_ati) {
2232 int type = 0;
2233 switch (attr_v) {
2234 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2235 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2236 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2237 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2238 default:
2239 SetLastError(ERROR_INVALID_DATA);
2240 goto create_failed;
2242 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2243 } else {
2244 if (WGL_NO_TEXTURE_ARB == attr_v) {
2245 object->texture_target = 0;
2246 } else {
2247 if (!use_render_texture_emulation) {
2248 SetLastError(ERROR_INVALID_DATA);
2249 goto create_failed;
2251 switch (attr_v) {
2252 case WGL_TEXTURE_CUBE_MAP_ARB: {
2253 if (iWidth != iHeight) {
2254 SetLastError(ERROR_INVALID_DATA);
2255 goto create_failed;
2257 object->texture_target = GL_TEXTURE_CUBE_MAP;
2258 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2259 break;
2261 case WGL_TEXTURE_1D_ARB: {
2262 if (1 != iHeight) {
2263 SetLastError(ERROR_INVALID_DATA);
2264 goto create_failed;
2266 object->texture_target = GL_TEXTURE_1D;
2267 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2268 break;
2270 case WGL_TEXTURE_2D_ARB: {
2271 object->texture_target = GL_TEXTURE_2D;
2272 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2273 break;
2275 case WGL_TEXTURE_RECTANGLE_NV: {
2276 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2277 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2278 break;
2280 default:
2281 ERR("Unknown texture target: %x\n", attr_v);
2282 SetLastError(ERROR_INVALID_DATA);
2283 goto create_failed;
2287 break;
2290 case WGL_MIPMAP_TEXTURE_ARB: {
2291 ++piAttribList;
2292 attr_v = *piAttribList;
2293 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2294 if (use_render_texture_ati) {
2295 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2296 } else {
2297 if (!use_render_texture_emulation) {
2298 SetLastError(ERROR_INVALID_DATA);
2299 goto create_failed;
2302 break;
2305 ++piAttribList;
2308 PUSH1(attribs, None);
2309 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2310 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2311 if (!object->drawable) {
2312 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2313 goto create_failed; /* unexpected error */
2315 TRACE("->(%p)\n", object);
2316 return (HPBUFFERARB) object;
2318 create_failed:
2319 HeapFree(GetProcessHeap(), 0, object);
2320 TRACE("->(FAILED)\n");
2321 return NULL;
2325 * X11DRV_wglDestroyPbufferARB
2327 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2329 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2331 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2332 TRACE("(%p)\n", hPbuffer);
2333 if (NULL == object) {
2334 SetLastError(ERROR_INVALID_HANDLE);
2335 return GL_FALSE;
2337 pglXDestroyPbuffer(object->display, object->drawable);
2338 HeapFree(GetProcessHeap(), 0, object);
2339 return GL_TRUE;
2343 * X11DRV_wglGetPbufferDCARB
2345 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2346 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2347 * Gdi32 implements the part of this function which creates a device context.
2348 * This part associates the physDev with the X drawable of the pbuffer.
2350 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2352 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2353 if (NULL == object) {
2354 SetLastError(ERROR_INVALID_HANDLE);
2355 return NULL;
2358 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2359 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2360 physDev->current_pf = object->fmt->iPixelFormat;
2361 physDev->drawable = object->drawable;
2362 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2363 physDev->dc_rect = physDev->drawable_rect;
2365 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2366 return physDev->hdc;
2370 * X11DRV_wglQueryPbufferARB
2372 * WGL_ARB_pbuffer: wglQueryPbufferARB
2374 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2376 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2377 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2378 if (NULL == object) {
2379 SetLastError(ERROR_INVALID_HANDLE);
2380 return GL_FALSE;
2382 switch (iAttribute) {
2383 case WGL_PBUFFER_WIDTH_ARB:
2384 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2385 break;
2386 case WGL_PBUFFER_HEIGHT_ARB:
2387 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2388 break;
2390 case WGL_PBUFFER_LOST_ARB:
2391 /* GLX Pbuffers cannot be lost by default. We can support this by
2392 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2393 * to receive pixel buffer clobber events, however that may or may
2394 * not give any benefit */
2395 *piValue = GL_FALSE;
2396 break;
2398 case WGL_TEXTURE_FORMAT_ARB:
2399 if (use_render_texture_ati) {
2400 unsigned int tmp;
2401 int type = WGL_NO_TEXTURE_ARB;
2402 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2403 switch (tmp) {
2404 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2405 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2406 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2408 *piValue = type;
2409 } else {
2410 if (!object->use_render_texture) {
2411 *piValue = WGL_NO_TEXTURE_ARB;
2412 } else {
2413 if (!use_render_texture_emulation) {
2414 SetLastError(ERROR_INVALID_HANDLE);
2415 return GL_FALSE;
2417 switch(object->use_render_texture) {
2418 case GL_RGB:
2419 *piValue = WGL_TEXTURE_RGB_ARB;
2420 break;
2421 case GL_RGBA:
2422 *piValue = WGL_TEXTURE_RGBA_ARB;
2423 break;
2424 /* WGL_FLOAT_COMPONENTS_NV */
2425 case GL_FLOAT_R_NV:
2426 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2427 break;
2428 case GL_FLOAT_RG_NV:
2429 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2430 break;
2431 case GL_FLOAT_RGB_NV:
2432 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2433 break;
2434 case GL_FLOAT_RGBA_NV:
2435 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2436 break;
2437 default:
2438 ERR("Unknown texture format: %x\n", object->use_render_texture);
2442 break;
2444 case WGL_TEXTURE_TARGET_ARB:
2445 if (use_render_texture_ati) {
2446 unsigned int tmp;
2447 int type = WGL_NO_TEXTURE_ARB;
2448 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2449 switch (tmp) {
2450 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2451 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2452 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2453 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2455 *piValue = type;
2456 } else {
2457 if (!object->texture_target) {
2458 *piValue = WGL_NO_TEXTURE_ARB;
2459 } else {
2460 if (!use_render_texture_emulation) {
2461 SetLastError(ERROR_INVALID_DATA);
2462 return GL_FALSE;
2464 switch (object->texture_target) {
2465 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2466 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2467 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2468 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2472 break;
2474 case WGL_MIPMAP_TEXTURE_ARB:
2475 if (use_render_texture_ati) {
2476 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2477 } else {
2478 *piValue = GL_FALSE; /** don't support that */
2479 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2481 break;
2483 default:
2484 FIXME("unexpected attribute %x\n", iAttribute);
2485 break;
2488 return GL_TRUE;
2492 * X11DRV_wglReleasePbufferDCARB
2494 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2496 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2498 TRACE("(%p, %p)\n", hPbuffer, hdc);
2499 DeleteDC(hdc);
2500 return 0;
2504 * X11DRV_wglSetPbufferAttribARB
2506 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2508 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2510 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2511 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2512 if (NULL == object) {
2513 SetLastError(ERROR_INVALID_HANDLE);
2514 return GL_FALSE;
2516 if (!object->use_render_texture) {
2517 SetLastError(ERROR_INVALID_HANDLE);
2518 return GL_FALSE;
2520 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2521 return GL_TRUE;
2523 if (NULL != pglXDrawableAttribATI) {
2524 if (use_render_texture_ati) {
2525 FIXME("Need conversion for GLX_ATI_render_texture\n");
2527 return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
2529 return GL_FALSE;
2533 * X11DRV_wglChoosePixelFormatARB
2535 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2537 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2539 int gl_test = 0;
2540 int attribs[256];
2541 int nAttribs = 0;
2542 GLXFBConfig* cfgs = NULL;
2543 int nCfgs = 0;
2544 UINT it;
2545 int fmt_id;
2546 WineGLPixelFormat *fmt;
2547 int pfmt_it = 0;
2548 int run;
2550 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2551 if (NULL != pfAttribFList) {
2552 FIXME("unused pfAttribFList\n");
2555 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2556 if (-1 == nAttribs) {
2557 WARN("Cannot convert WGL to GLX attributes\n");
2558 return GL_FALSE;
2560 PUSH1(attribs, None);
2562 /* Search for FB configurations matching the requirements in attribs */
2563 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2564 if (NULL == cfgs) {
2565 WARN("Compatible Pixel Format not found\n");
2566 return GL_FALSE;
2569 /* Loop through all matching formats and check if they are suitable.
2570 * Note that this function should at max return nMaxFormats different formats */
2571 for(run=0; run < 2; run++)
2573 for (it = 0; it < nCfgs; ++it) {
2574 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2575 if (gl_test) {
2576 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2577 continue;
2580 /* Search for the format in our list of compatible formats */
2581 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2582 if(!fmt)
2583 continue;
2585 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2586 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2587 continue;
2589 if(pfmt_it < nMaxFormats) {
2590 piFormats[pfmt_it] = fmt->iPixelFormat;
2591 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2593 pfmt_it++;
2597 *nNumFormats = pfmt_it;
2598 /** free list */
2599 XFree(cfgs);
2600 return GL_TRUE;
2604 * X11DRV_wglGetPixelFormatAttribivARB
2606 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2608 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2610 UINT i;
2611 WineGLPixelFormat *fmt = NULL;
2612 int hTest;
2613 int tmp;
2614 int curGLXAttr = 0;
2615 int nWGLFormats = 0;
2617 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2619 if (0 < iLayerPlane) {
2620 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2621 return GL_FALSE;
2624 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2625 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2626 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2627 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2628 if(!fmt) {
2629 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2632 for (i = 0; i < nAttributes; ++i) {
2633 const int curWGLAttr = piAttributes[i];
2634 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2636 switch (curWGLAttr) {
2637 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2638 piValues[i] = nWGLFormats;
2639 continue;
2641 case WGL_SUPPORT_OPENGL_ARB:
2642 piValues[i] = GL_TRUE;
2643 continue;
2645 case WGL_ACCELERATION_ARB:
2646 curGLXAttr = GLX_CONFIG_CAVEAT;
2647 if (!fmt) goto pix_error;
2648 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2649 if (hTest) goto get_error;
2650 switch (tmp) {
2651 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2652 case GLX_SLOW_CONFIG: piValues[i] = WGL_GENERIC_ACCELERATION_ARB; break;
2653 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2654 default:
2655 ERR("unexpected Config Caveat(%x)\n", tmp);
2656 piValues[i] = WGL_NO_ACCELERATION_ARB;
2658 continue;
2660 case WGL_TRANSPARENT_ARB:
2661 curGLXAttr = GLX_TRANSPARENT_TYPE;
2662 if (!fmt) goto pix_error;
2663 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2664 if (hTest) goto get_error;
2665 piValues[i] = GL_FALSE;
2666 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2667 continue;
2669 case WGL_PIXEL_TYPE_ARB:
2670 curGLXAttr = GLX_RENDER_TYPE;
2671 if (!fmt) goto pix_error;
2672 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2673 if (hTest) goto get_error;
2674 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2675 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2676 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2677 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2678 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2679 else {
2680 ERR("unexpected RenderType(%x)\n", tmp);
2681 piValues[i] = WGL_TYPE_RGBA_ARB;
2683 continue;
2685 case WGL_COLOR_BITS_ARB:
2686 curGLXAttr = GLX_BUFFER_SIZE;
2687 break;
2689 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2690 if (use_render_texture_ati) {
2691 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2692 break;
2694 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2695 if (use_render_texture_ati) {
2696 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2697 break;
2699 if (!use_render_texture_emulation) {
2700 piValues[i] = GL_FALSE;
2701 continue;
2703 curGLXAttr = GLX_RENDER_TYPE;
2704 if (!fmt) goto pix_error;
2705 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2706 if (hTest) goto get_error;
2707 if (GLX_COLOR_INDEX_BIT == tmp) {
2708 piValues[i] = GL_FALSE;
2709 continue;
2711 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2712 if (hTest) goto get_error;
2713 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2714 continue;
2716 case WGL_BLUE_BITS_ARB:
2717 curGLXAttr = GLX_BLUE_SIZE;
2718 break;
2719 case WGL_RED_BITS_ARB:
2720 curGLXAttr = GLX_RED_SIZE;
2721 break;
2722 case WGL_GREEN_BITS_ARB:
2723 curGLXAttr = GLX_GREEN_SIZE;
2724 break;
2725 case WGL_ALPHA_BITS_ARB:
2726 curGLXAttr = GLX_ALPHA_SIZE;
2727 break;
2728 case WGL_DEPTH_BITS_ARB:
2729 curGLXAttr = GLX_DEPTH_SIZE;
2730 break;
2731 case WGL_STENCIL_BITS_ARB:
2732 curGLXAttr = GLX_STENCIL_SIZE;
2733 break;
2734 case WGL_DOUBLE_BUFFER_ARB:
2735 curGLXAttr = GLX_DOUBLEBUFFER;
2736 break;
2737 case WGL_STEREO_ARB:
2738 curGLXAttr = GLX_STEREO;
2739 break;
2740 case WGL_AUX_BUFFERS_ARB:
2741 curGLXAttr = GLX_AUX_BUFFERS;
2742 break;
2744 case WGL_SUPPORT_GDI_ARB:
2745 if (!fmt) goto pix_error;
2746 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &tmp);
2747 if (hTest) goto get_error;
2748 if(tmp) {
2749 piValues[i] = GL_FALSE;
2750 continue;
2752 curGLXAttr = GLX_X_RENDERABLE;
2753 break;
2755 case WGL_DRAW_TO_WINDOW_ARB:
2756 case WGL_DRAW_TO_BITMAP_ARB:
2757 case WGL_DRAW_TO_PBUFFER_ARB:
2758 if (!fmt) goto pix_error;
2759 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2760 if (hTest) goto get_error;
2761 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2762 (curWGLAttr == WGL_DRAW_TO_BITMAP_ARB && (tmp&GLX_PIXMAP_BIT)) ||
2763 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2764 piValues[i] = GL_TRUE;
2765 else
2766 piValues[i] = GL_FALSE;
2767 continue;
2769 case WGL_PBUFFER_LARGEST_ARB:
2770 curGLXAttr = GLX_LARGEST_PBUFFER;
2771 break;
2773 case WGL_SAMPLE_BUFFERS_ARB:
2774 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2775 break;
2777 case WGL_SAMPLES_ARB:
2778 curGLXAttr = GLX_SAMPLES_ARB;
2779 break;
2781 case WGL_FLOAT_COMPONENTS_NV:
2782 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2783 break;
2785 case WGL_ACCUM_RED_BITS_ARB:
2786 curGLXAttr = GLX_ACCUM_RED_SIZE;
2787 break;
2788 case WGL_ACCUM_GREEN_BITS_ARB:
2789 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2790 break;
2791 case WGL_ACCUM_BLUE_BITS_ARB:
2792 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2793 break;
2794 case WGL_ACCUM_ALPHA_BITS_ARB:
2795 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2796 break;
2797 case WGL_ACCUM_BITS_ARB:
2798 if (!fmt) goto pix_error;
2799 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2800 if (hTest) goto get_error;
2801 piValues[i] = tmp;
2802 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2803 if (hTest) goto get_error;
2804 piValues[i] += tmp;
2805 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2806 if (hTest) goto get_error;
2807 piValues[i] += tmp;
2808 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2809 if (hTest) goto get_error;
2810 piValues[i] += tmp;
2811 continue;
2813 default:
2814 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2817 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2818 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2819 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2821 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2822 * and check which options can work using iPixelFormat=0 and which not.
2823 * A problem would be that this function is an extension. This would
2824 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2826 if (0 != curGLXAttr && iPixelFormat != 0) {
2827 if (!fmt) goto pix_error;
2828 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2829 if (hTest) goto get_error;
2830 curGLXAttr = 0;
2831 } else {
2832 piValues[i] = GL_FALSE;
2835 return GL_TRUE;
2837 get_error:
2838 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2839 return GL_FALSE;
2841 pix_error:
2842 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2843 return GL_FALSE;
2847 * X11DRV_wglGetPixelFormatAttribfvARB
2849 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2851 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2853 int *attr;
2854 int ret;
2855 int i;
2857 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2859 /* Allocate a temporary array to store integer values */
2860 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2861 if (!attr) {
2862 ERR("couldn't allocate %d array\n", nAttributes);
2863 return GL_FALSE;
2866 /* Piggy-back on wglGetPixelFormatAttribivARB */
2867 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2868 if (ret) {
2869 /* Convert integer values to float. Should also check for attributes
2870 that can give decimal values here */
2871 for (i=0; i<nAttributes;i++) {
2872 pfValues[i] = attr[i];
2876 HeapFree(GetProcessHeap(), 0, attr);
2877 return ret;
2881 * X11DRV_wglBindTexImageARB
2883 * WGL_ARB_render_texture: wglBindTexImageARB
2885 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2887 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2888 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2889 if (NULL == object) {
2890 SetLastError(ERROR_INVALID_HANDLE);
2891 return GL_FALSE;
2893 if (!object->use_render_texture) {
2894 SetLastError(ERROR_INVALID_HANDLE);
2895 return GL_FALSE;
2898 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2899 static int init = 0;
2900 int prev_binded_texture = 0;
2901 GLXContext prev_context = pglXGetCurrentContext();
2902 Drawable prev_drawable = pglXGetCurrentDrawable();
2903 GLXContext tmp_context;
2905 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2906 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2907 isn't ideal performance wise but I wasn't able to get other ways working.
2909 if(!init) {
2910 init = 1; /* Only show the FIXME once for performance reasons */
2911 FIXME("partial stub!\n");
2914 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2915 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2917 pglGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2919 /* Switch to our pbuffer */
2920 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2922 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2923 * After that upload the pbuffer texture data. */
2924 pglBindTexture(object->texture_target, prev_binded_texture);
2925 pglCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2927 /* Switch back to the original drawable and upload the pbuffer-texture */
2928 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2929 pglXDestroyContext(gdi_display, tmp_context);
2930 return GL_TRUE;
2933 if (NULL != pglXBindTexImageATI) {
2934 int buffer;
2936 switch(iBuffer)
2938 case WGL_FRONT_LEFT_ARB:
2939 buffer = GLX_FRONT_LEFT_ATI;
2940 break;
2941 case WGL_FRONT_RIGHT_ARB:
2942 buffer = GLX_FRONT_RIGHT_ATI;
2943 break;
2944 case WGL_BACK_LEFT_ARB:
2945 buffer = GLX_BACK_LEFT_ATI;
2946 break;
2947 case WGL_BACK_RIGHT_ARB:
2948 buffer = GLX_BACK_RIGHT_ATI;
2949 break;
2950 default:
2951 ERR("Unknown iBuffer=%#x\n", iBuffer);
2952 return FALSE;
2955 /* In the sample 'ogl_offscreen_rendering_3' from codesampler.net I get garbage on the screen.
2956 * I'm not sure if that's a bug in the ATI extension or in the program. I think that the program
2957 * expected a single buffering format since it didn't ask for double buffering. A buffer swap
2958 * fixed the program. I don't know what the correct behavior is. On the other hand that demo
2959 * works fine using our pbuffer emulation path.
2961 return pglXBindTexImageATI(object->display, object->drawable, buffer);
2963 return GL_FALSE;
2967 * X11DRV_wglReleaseTexImageARB
2969 * WGL_ARB_render_texture: wglReleaseTexImageARB
2971 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2973 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2974 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2975 if (NULL == object) {
2976 SetLastError(ERROR_INVALID_HANDLE);
2977 return GL_FALSE;
2979 if (!object->use_render_texture) {
2980 SetLastError(ERROR_INVALID_HANDLE);
2981 return GL_FALSE;
2983 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2984 return GL_TRUE;
2986 if (NULL != pglXReleaseTexImageATI) {
2987 int buffer;
2989 switch(iBuffer)
2991 case WGL_FRONT_LEFT_ARB:
2992 buffer = GLX_FRONT_LEFT_ATI;
2993 break;
2994 case WGL_FRONT_RIGHT_ARB:
2995 buffer = GLX_FRONT_RIGHT_ATI;
2996 break;
2997 case WGL_BACK_LEFT_ARB:
2998 buffer = GLX_BACK_LEFT_ATI;
2999 break;
3000 case WGL_BACK_RIGHT_ARB:
3001 buffer = GLX_BACK_RIGHT_ATI;
3002 break;
3003 default:
3004 ERR("Unknown iBuffer=%#x\n", iBuffer);
3005 return FALSE;
3007 return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
3009 return GL_FALSE;
3013 * X11DRV_wglGetExtensionsStringEXT
3015 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
3017 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
3018 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
3019 return WineGLInfo.wglExtensions;
3023 * X11DRV_wglGetSwapIntervalEXT
3025 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
3027 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
3028 FIXME("(),stub!\n");
3029 return swap_interval;
3033 * X11DRV_wglSwapIntervalEXT
3035 * WGL_EXT_swap_control: wglSwapIntervalEXT
3037 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
3038 TRACE("(%d)\n", interval);
3039 swap_interval = interval;
3040 if (NULL != pglXSwapIntervalSGI) {
3041 return 0 == pglXSwapIntervalSGI(interval);
3043 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
3044 return TRUE;
3048 * X11DRV_wglAllocateMemoryNV
3050 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
3052 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
3053 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
3054 if (pglXAllocateMemoryNV == NULL)
3055 return NULL;
3057 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
3061 * X11DRV_wglFreeMemoryNV
3063 * WGL_NV_vertex_array_range: wglFreeMemoryNV
3065 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
3066 TRACE("(%p)\n", pointer);
3067 if (pglXFreeMemoryNV == NULL)
3068 return;
3070 pglXFreeMemoryNV(pointer);
3074 * glxRequireVersion (internal)
3076 * Check if the supported GLX version matches requiredVersion.
3078 static BOOL glxRequireVersion(int requiredVersion)
3080 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
3081 if(requiredVersion <= WineGLInfo.glxVersion[1])
3082 return TRUE;
3084 return FALSE;
3087 static BOOL glxRequireExtension(const char *requiredExtension)
3089 if (strstr(WineGLInfo.glxExtensions, requiredExtension) == NULL) {
3090 return FALSE;
3093 return TRUE;
3096 static void register_extension_string(const char *ext)
3098 if (WineGLInfo.wglExtensions[0])
3099 strcat(WineGLInfo.wglExtensions, " ");
3100 strcat(WineGLInfo.wglExtensions, ext);
3102 TRACE("'%s'\n", ext);
3105 static BOOL register_extension(const WineGLExtension * ext)
3107 int i;
3109 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
3110 WineGLExtensionList[WineGLExtensionListSize++] = ext;
3112 register_extension_string(ext->extName);
3114 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
3115 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
3117 return TRUE;
3120 static const WineGLExtension WGL_internal_functions =
3124 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
3125 { "wglFinish", X11DRV_wglFinish },
3126 { "wglFlush", X11DRV_wglFlush },
3131 static const WineGLExtension WGL_ARB_extensions_string =
3133 "WGL_ARB_extensions_string",
3135 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
3139 static const WineGLExtension WGL_ARB_make_current_read =
3141 "WGL_ARB_make_current_read",
3143 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
3144 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
3148 static const WineGLExtension WGL_ARB_multisample =
3150 "WGL_ARB_multisample",
3153 static const WineGLExtension WGL_ARB_pbuffer =
3155 "WGL_ARB_pbuffer",
3157 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
3158 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
3159 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
3160 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
3161 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
3162 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
3166 static const WineGLExtension WGL_ARB_pixel_format =
3168 "WGL_ARB_pixel_format",
3170 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
3171 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
3172 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
3176 static const WineGLExtension WGL_ARB_render_texture =
3178 "WGL_ARB_render_texture",
3180 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
3181 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
3185 static const WineGLExtension WGL_EXT_extensions_string =
3187 "WGL_EXT_extensions_string",
3189 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
3193 static const WineGLExtension WGL_EXT_swap_control =
3195 "WGL_EXT_swap_control",
3197 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
3198 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3202 static const WineGLExtension WGL_NV_vertex_array_range =
3204 "WGL_NV_vertex_array_range",
3206 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3207 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3212 * X11DRV_WineGL_LoadExtensions
3214 static void X11DRV_WineGL_LoadExtensions(void)
3216 WineGLInfo.wglExtensions[0] = 0;
3218 /* Load Wine internal functions */
3219 register_extension(&WGL_internal_functions);
3221 /* ARB Extensions */
3223 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3225 register_extension_string("WGL_ARB_pixel_format_float");
3226 register_extension_string("WGL_ATI_pixel_format_float");
3229 register_extension(&WGL_ARB_extensions_string);
3231 if (glxRequireVersion(3))
3232 register_extension(&WGL_ARB_make_current_read);
3234 if (glxRequireExtension("GLX_ARB_multisample"))
3235 register_extension(&WGL_ARB_multisample);
3237 /* In general pbuffer functionality requires support in the X-server. The functionality is
3238 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3239 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3240 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3242 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3243 * without support in the X-server (which other Mesa based drivers require).
3245 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3246 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3247 * is available pbuffers must be available too. */
3248 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3249 register_extension(&WGL_ARB_pbuffer);
3251 register_extension(&WGL_ARB_pixel_format);
3253 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3254 if (glxRequireExtension("GLX_ATI_render_texture") ||
3255 glxRequireExtension("GLX_ARB_render_texture") ||
3256 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3258 register_extension(&WGL_ARB_render_texture);
3260 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3261 if(glxRequireExtension("GLX_NV_float_buffer"))
3262 register_extension_string("WGL_NV_float_buffer");
3264 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3265 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3266 register_extension_string("WGL_NV_texture_rectangle");
3269 /* EXT Extensions */
3271 register_extension(&WGL_EXT_extensions_string);
3273 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3274 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3275 register_extension(&WGL_EXT_swap_control);
3277 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3278 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3279 register_extension(&WGL_NV_vertex_array_range);
3283 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3285 Drawable ret;
3287 if(physDev->bitmap)
3289 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3290 ret = physDev->drawable; /* PBuffer */
3291 else
3292 ret = physDev->bitmap->glxpixmap;
3294 else if(physDev->gl_drawable)
3295 ret = physDev->gl_drawable;
3296 else
3297 ret = physDev->drawable;
3298 return ret;
3301 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3303 wine_tsx11_lock();
3304 pglXDestroyGLXPixmap(display, glxpixmap);
3305 wine_tsx11_unlock();
3306 return TRUE;
3310 * X11DRV_SwapBuffers
3312 * Swap the buffers of this DC
3314 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3316 GLXDrawable drawable;
3317 Wine_GLContext *ctx = NtCurrentTeb()->glContext;
3319 if (!has_opengl()) {
3320 ERR("No libGL on this box - disabling OpenGL support !\n");
3321 return 0;
3324 TRACE_(opengl)("(%p)\n", physDev);
3326 drawable = get_glxdrawable(physDev);
3328 wine_tsx11_lock();
3329 sync_context(ctx);
3330 if(physDev->pixmap) {
3331 if(pglXCopySubBufferMESA) {
3332 int w = physDev->dc_rect.right - physDev->dc_rect.left;
3333 int h = physDev->dc_rect.bottom - physDev->dc_rect.top;
3335 /* (glX)SwapBuffers has an implicit glFlush effect, however
3336 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3337 * copying */
3338 pglFlush();
3339 if(w > 0 && h > 0)
3340 pglXCopySubBufferMESA(gdi_display, drawable, 0, 0, w, h);
3342 else
3343 pglXSwapBuffers(gdi_display, drawable);
3345 else
3346 pglXSwapBuffers(gdi_display, drawable);
3348 flush_gl_drawable(physDev);
3349 wine_tsx11_unlock();
3351 /* FPS support */
3352 if (TRACE_ON(fps))
3354 static long prev_time, frames;
3356 DWORD time = GetTickCount();
3357 frames++;
3358 /* every 1.5 seconds */
3359 if (time - prev_time > 1500) {
3360 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3361 prev_time = time;
3362 frames = 0;
3366 return TRUE;
3369 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3371 WineGLPixelFormat *fmt;
3373 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
3374 if(fmt == NULL)
3375 return NULL;
3376 return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3379 #else /* no OpenGL includes */
3381 int pixelformat_from_fbconfig_id(XID fbconfig_id)
3383 return 0;
3386 void mark_drawable_dirty(Drawable old, Drawable new)
3390 void flush_gl_drawable(X11DRV_PDEVICE *physDev)
3394 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3396 return 0;
3399 /***********************************************************************
3400 * ChoosePixelFormat (X11DRV.@)
3402 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3403 const PIXELFORMATDESCRIPTOR *ppfd) {
3404 ERR("No OpenGL support compiled in.\n");
3406 return 0;
3409 /***********************************************************************
3410 * DescribePixelFormat (X11DRV.@)
3412 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3413 int iPixelFormat,
3414 UINT nBytes,
3415 PIXELFORMATDESCRIPTOR *ppfd) {
3416 ERR("No OpenGL support compiled in.\n");
3418 return 0;
3421 /***********************************************************************
3422 * GetPixelFormat (X11DRV.@)
3424 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3425 ERR("No OpenGL support compiled in.\n");
3427 return 0;
3430 /***********************************************************************
3431 * SetPixelFormat (X11DRV.@)
3433 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3434 int iPixelFormat,
3435 const PIXELFORMATDESCRIPTOR *ppfd) {
3436 ERR("No OpenGL support compiled in.\n");
3438 return FALSE;
3441 /***********************************************************************
3442 * SwapBuffers (X11DRV.@)
3444 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3445 ERR_(opengl)("No OpenGL support compiled in.\n");
3447 return FALSE;
3451 * X11DRV_wglCopyContext
3453 * For OpenGL32 wglCopyContext.
3455 BOOL X11DRV_wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask) {
3456 ERR_(opengl)("No OpenGL support compiled in.\n");
3457 return FALSE;
3461 * X11DRV_wglCreateContext
3463 * For OpenGL32 wglCreateContext.
3465 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3466 ERR_(opengl)("No OpenGL support compiled in.\n");
3467 return NULL;
3471 * X11DRV_wglDeleteContext
3473 * For OpenGL32 wglDeleteContext.
3475 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3476 ERR_(opengl)("No OpenGL support compiled in.\n");
3477 return FALSE;
3481 * X11DRV_wglGetProcAddress
3483 * For OpenGL32 wglGetProcAddress.
3485 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3486 ERR_(opengl)("No OpenGL support compiled in.\n");
3487 return NULL;
3490 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3492 ERR_(opengl)("No OpenGL support compiled in.\n");
3493 return NULL;
3496 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3497 ERR_(opengl)("No OpenGL support compiled in.\n");
3498 return FALSE;
3502 * X11DRV_wglMakeCurrent
3504 * For OpenGL32 wglMakeCurrent.
3506 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3507 ERR_(opengl)("No OpenGL support compiled in.\n");
3508 return FALSE;
3512 * X11DRV_wglShareLists
3514 * For OpenGL32 wglShaderLists.
3516 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3517 ERR_(opengl)("No OpenGL support compiled in.\n");
3518 return FALSE;
3522 * X11DRV_wglUseFontBitmapsA
3524 * For OpenGL32 wglUseFontBitmapsA.
3526 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3528 ERR_(opengl)("No OpenGL support compiled in.\n");
3529 return FALSE;
3533 * X11DRV_wglUseFontBitmapsW
3535 * For OpenGL32 wglUseFontBitmapsW.
3537 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3539 ERR_(opengl)("No OpenGL support compiled in.\n");
3540 return FALSE;
3543 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3545 return 0;
3548 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3550 return FALSE;
3553 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3555 return NULL;
3558 #endif /* defined(HAVE_OPENGL) */