Updated.
[wine/multimedia.git] / dlls / d3d9 / vertexdeclaration.c
blob350e00726f2ab4c84ec2ff381fedfd0028717c61
1 /*
2 * IDirect3DVertexDeclaration9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "config.h"
24 #include <math.h>
25 #include <stdarg.h>
27 #define NONAMELESSUNION
28 #define NONAMELESSSTRUCT
29 #include "windef.h"
30 #include "winbase.h"
31 #include "winuser.h"
32 #include "wingdi.h"
33 #include "wine/debug.h"
35 #include "d3d9_private.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
39 /* IDirect3DVertexDeclaration9 IUnknown parts follow: */
40 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) {
41 ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
43 if (IsEqualGUID(riid, &IID_IUnknown)
44 || IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
45 IDirect3DVertexDeclaration9Impl_AddRef(iface);
46 *ppobj = This;
47 return D3D_OK;
50 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
51 return E_NOINTERFACE;
54 ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) {
55 ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
56 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
57 return ++(This->ref);
60 ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) {
61 ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
62 ULONG ref = --This->ref;
63 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
64 if (ref == 0) {
65 HeapFree(GetProcessHeap(), 0, This);
67 return ref;
70 /* IDirect3DVertexDeclaration9 Interface follow: */
71 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) {
72 ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
73 TRACE("(%p) : returning %p\n", This, This->Device);
74 *ppDevice = (LPDIRECT3DDEVICE9) This->Device;
75 IDirect3DDevice9Impl_AddRef(*ppDevice);
76 return D3D_OK;
79 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) {
80 ICOM_THIS(IDirect3DVertexDeclaration9Impl,iface);
81 FIXME("(%p) : stub\n", This);
82 return D3D_OK;
86 ICOM_VTABLE(IDirect3DVertexDeclaration9) Direct3DVertexDeclaration9_Vtbl =
88 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
89 IDirect3DVertexDeclaration9Impl_QueryInterface,
90 IDirect3DVertexDeclaration9Impl_AddRef,
91 IDirect3DVertexDeclaration9Impl_Release,
92 IDirect3DVertexDeclaration9Impl_GetDevice,
93 IDirect3DVertexDeclaration9Impl_GetDeclaration
97 /* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */
98 HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
99 ICOM_THIS(IDirect3DDevice9Impl,iface);
100 FIXME("(%p) : stub\n", This);
101 return D3D_OK;
104 HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
105 ICOM_THIS(IDirect3DDevice9Impl,iface);
106 FIXME("(%p) : stub\n", This);
107 return D3D_OK;
110 HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
111 ICOM_THIS(IDirect3DDevice9Impl,iface);
112 FIXME("(%p) : stub\n", This);
113 return D3D_OK;