2 * Copyright (C) 2008 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "wine/debug.h"
24 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
29 static HRESULT WINAPI
ID3DXFontImpl_QueryInterface(LPD3DXFONT iface
, REFIID riid
, LPVOID
*object
)
31 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
33 TRACE("(%p): QueryInterface from %s\n", This
, debugstr_guid(riid
));
34 if(IsEqualGUID(riid
, &IID_IUnknown
) || IsEqualGUID(riid
, &IID_ID3DXFont
)) {
35 IUnknown_AddRef(iface
);
39 WARN("(%p)->(%s, %p): not found\n", iface
, debugstr_guid(riid
), *object
);
43 static ULONG WINAPI
ID3DXFontImpl_AddRef(LPD3DXFONT iface
)
45 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
46 ULONG ref
=InterlockedIncrement(&This
->ref
);
47 TRACE("(%p)->(): AddRef from %d\n", This
, ref
-1);
51 static ULONG WINAPI
ID3DXFontImpl_Release(LPD3DXFONT iface
)
53 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
54 ULONG ref
=InterlockedDecrement(&This
->ref
);
56 TRACE("(%p)->(): ReleaseRef to %d\n", This
, ref
);
59 DeleteObject(This
->hfont
);
61 IDirect3DDevice9_Release(This
->device
);
62 HeapFree(GetProcessHeap(), 0, This
);
67 static HRESULT WINAPI
ID3DXFontImpl_GetDevice(LPD3DXFONT iface
, LPDIRECT3DDEVICE9
*device
)
69 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
71 TRACE("(%p)->(%p)\n", This
, device
);
73 if( !device
) return D3DERR_INVALIDCALL
;
74 *device
= This
->device
;
75 IDirect3DDevice9_AddRef(This
->device
);
80 static HRESULT WINAPI
ID3DXFontImpl_GetDescA(LPD3DXFONT iface
, D3DXFONT_DESCA
*desc
)
82 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
84 TRACE("(%p)->(%p)\n", This
, desc
);
86 if( !desc
) return D3DERR_INVALIDCALL
;
87 memcpy(desc
, &This
->desc
, FIELD_OFFSET(D3DXFONT_DESCA
, FaceName
));
88 WideCharToMultiByte(CP_ACP
, 0, This
->desc
.FaceName
, -1, desc
->FaceName
, sizeof(desc
->FaceName
) / sizeof(CHAR
), NULL
, NULL
);
93 static HRESULT WINAPI
ID3DXFontImpl_GetDescW(LPD3DXFONT iface
, D3DXFONT_DESCW
*desc
)
95 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
97 TRACE("(%p)->(%p)\n", This
, desc
);
99 if( !desc
) return D3DERR_INVALIDCALL
;
105 static BOOL WINAPI
ID3DXFontImpl_GetTextMetricsA(LPD3DXFONT iface
, TEXTMETRICA
*metrics
)
107 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
108 TRACE("(%p)->(%p)\n", This
, metrics
);
109 return GetTextMetricsA(This
->hdc
, metrics
);
112 static BOOL WINAPI
ID3DXFontImpl_GetTextMetricsW(LPD3DXFONT iface
, TEXTMETRICW
*metrics
)
114 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
115 TRACE("(%p)->(%p)\n", This
, metrics
);
116 return GetTextMetricsW(This
->hdc
, metrics
);
119 static HDC WINAPI
ID3DXFontImpl_GetDC(LPD3DXFONT iface
)
121 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
122 TRACE("(%p)->()\n", This
);
126 static HRESULT WINAPI
ID3DXFontImpl_GetGlyphData(LPD3DXFONT iface
, UINT glyph
, LPDIRECT3DTEXTURE9
*texture
, RECT
*blackbox
, POINT
*cellinc
)
128 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
129 FIXME("(%p)->(%u, %p, %p, %p): stub\n", This
, glyph
, texture
, blackbox
, cellinc
);
133 static HRESULT WINAPI
ID3DXFontImpl_PreloadCharacters(LPD3DXFONT iface
, UINT first
, UINT last
)
135 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
136 FIXME("(%p)->(%u, %u): stub\n", This
, first
, last
);
140 static HRESULT WINAPI
ID3DXFontImpl_PreloadGlyphs(LPD3DXFONT iface
, UINT first
, UINT last
)
142 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
143 FIXME("(%p)->(%u, %u): stub\n", This
, first
, last
);
147 static HRESULT WINAPI
ID3DXFontImpl_PreloadTextA(LPD3DXFONT iface
, LPCSTR string
, INT count
)
149 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
150 FIXME("(%p)->(%s, %d): stub\n", This
, string
, count
);
154 static HRESULT WINAPI
ID3DXFontImpl_PreloadTextW(LPD3DXFONT iface
, LPCWSTR string
, INT count
)
156 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
157 FIXME("(%p)->(%s, %d): stub\n", This
, debugstr_w(string
), count
);
161 static INT WINAPI
ID3DXFontImpl_DrawTextA(LPD3DXFONT iface
, LPD3DXSPRITE sprite
, LPCSTR string
, INT count
, LPRECT rect
, DWORD format
, D3DCOLOR color
)
163 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
164 FIXME("(%p)->(%p, %s, %d, %p, %d, %#x): stub\n", This
, sprite
, string
, count
, rect
, format
, color
);
168 static INT WINAPI
ID3DXFontImpl_DrawTextW(LPD3DXFONT iface
, LPD3DXSPRITE sprite
, LPCWSTR string
, INT count
, LPRECT rect
, DWORD format
, D3DCOLOR color
)
170 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
171 FIXME("(%p)->(%p, %s, %d, %p, %d, %#x): stub\n", This
, sprite
, debugstr_w(string
), count
, rect
, format
, color
);
175 static HRESULT WINAPI
ID3DXFontImpl_OnLostDevice(LPD3DXFONT iface
)
177 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
178 FIXME("(%p)->(): stub\n", This
);
182 static HRESULT WINAPI
ID3DXFontImpl_OnResetDevice(LPD3DXFONT iface
)
184 ID3DXFontImpl
*This
=(ID3DXFontImpl
*)iface
;
185 FIXME("(%p)->(): stub\n", This
);
189 static const ID3DXFontVtbl D3DXFont_Vtbl
=
191 /*** IUnknown methods ***/
192 ID3DXFontImpl_QueryInterface
,
193 ID3DXFontImpl_AddRef
,
194 ID3DXFontImpl_Release
,
195 /*** ID3DXFont methods ***/
196 ID3DXFontImpl_GetDevice
,
197 ID3DXFontImpl_GetDescA
,
198 ID3DXFontImpl_GetDescW
,
199 ID3DXFontImpl_GetTextMetricsA
,
200 ID3DXFontImpl_GetTextMetricsW
,
202 ID3DXFontImpl_GetGlyphData
,
203 ID3DXFontImpl_PreloadCharacters
,
204 ID3DXFontImpl_PreloadGlyphs
,
205 ID3DXFontImpl_PreloadTextA
,
206 ID3DXFontImpl_PreloadTextW
,
207 ID3DXFontImpl_DrawTextA
,
208 ID3DXFontImpl_DrawTextW
,
209 ID3DXFontImpl_OnLostDevice
,
210 ID3DXFontImpl_OnResetDevice
213 HRESULT WINAPI
D3DXCreateFontA(LPDIRECT3DDEVICE9 device
, INT height
, UINT width
, UINT weight
, UINT miplevels
, BOOL italic
, DWORD charset
,
214 DWORD precision
, DWORD quality
, DWORD pitchandfamily
, LPCSTR facename
, LPD3DXFONT
*font
)
218 if( !device
|| !font
) return D3DERR_INVALIDCALL
;
223 desc
.MipLevels
=miplevels
;
225 desc
.CharSet
=charset
;
226 desc
.OutputPrecision
=precision
;
227 desc
.Quality
=quality
;
228 desc
.PitchAndFamily
=pitchandfamily
;
229 if(facename
!= NULL
) lstrcpyA(desc
.FaceName
, facename
);
230 else desc
.FaceName
[0] = '\0';
232 return D3DXCreateFontIndirectA(device
, &desc
, font
);
235 HRESULT WINAPI
D3DXCreateFontW(LPDIRECT3DDEVICE9 device
, INT height
, UINT width
, UINT weight
, UINT miplevels
, BOOL italic
, DWORD charset
,
236 DWORD precision
, DWORD quality
, DWORD pitchandfamily
, LPCWSTR facename
, LPD3DXFONT
*font
)
240 if( !device
|| !font
) return D3DERR_INVALIDCALL
;
245 desc
.MipLevels
=miplevels
;
247 desc
.CharSet
=charset
;
248 desc
.OutputPrecision
=precision
;
249 desc
.Quality
=quality
;
250 desc
.PitchAndFamily
=pitchandfamily
;
251 if(facename
!= NULL
) strcpyW(desc
.FaceName
, facename
);
252 else desc
.FaceName
[0] = '\0';
254 return D3DXCreateFontIndirectW(device
, &desc
, font
);
257 /***********************************************************************
258 * D3DXCreateFontIndirectA (D3DX9_36.@)
260 HRESULT WINAPI
D3DXCreateFontIndirectA(LPDIRECT3DDEVICE9 device
, CONST D3DXFONT_DESCA
*desc
, LPD3DXFONT
*font
)
262 D3DXFONT_DESCW widedesc
;
264 if( !device
|| !desc
|| !font
) return D3DERR_INVALIDCALL
;
266 /* Copy everything but the last structure member. This requires the
267 two D3DXFONT_DESC structures to be equal until the FaceName member */
268 memcpy(&widedesc
, desc
, FIELD_OFFSET(D3DXFONT_DESCA
, FaceName
));
269 MultiByteToWideChar(CP_ACP
, 0, desc
->FaceName
, -1,
270 widedesc
.FaceName
, sizeof(widedesc
.FaceName
)/sizeof(WCHAR
));
271 return D3DXCreateFontIndirectW(device
, &widedesc
, font
);
274 /***********************************************************************
275 * D3DXCreateFontIndirectW (D3DX9_36.@)
277 HRESULT WINAPI
D3DXCreateFontIndirectW(LPDIRECT3DDEVICE9 device
, CONST D3DXFONT_DESCW
*desc
, LPD3DXFONT
*font
)
279 D3DDEVICE_CREATION_PARAMETERS cpars
;
281 ID3DXFontImpl
*object
;
285 FIXME("(%p, %p, %p): stub\n", device
, desc
, font
);
287 if( !device
|| !desc
|| !font
) return D3DERR_INVALIDCALL
;
289 /* the device MUST support D3DFMT_A8R8G8B8 */
290 IDirect3DDevice9_GetDirect3D(device
, &d3d
);
291 IDirect3DDevice9_GetCreationParameters(device
, &cpars
);
292 IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
293 hr
= IDirect3D9_CheckDeviceFormat(d3d
, cpars
.AdapterOrdinal
, cpars
.DeviceType
, mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_A8R8G8B8
);
295 IDirect3D9_Release(d3d
);
296 return D3DXERR_INVALIDDATA
;
298 IDirect3D9_Release(d3d
);
300 object
=HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(ID3DXFontImpl
));
303 return E_OUTOFMEMORY
;
305 object
->lpVtbl
=&D3DXFont_Vtbl
;
307 object
->device
=device
;
310 object
->hdc
= CreateCompatibleDC(NULL
);
312 HeapFree(GetProcessHeap(), 0, object
);
313 return D3DXERR_INVALIDDATA
;
316 object
->hfont
= CreateFontW(desc
->Height
, desc
->Width
, 0, 0, desc
->Weight
, desc
->Italic
, FALSE
, FALSE
, desc
->CharSet
,
317 desc
->OutputPrecision
, CLIP_DEFAULT_PRECIS
, desc
->Quality
, desc
->PitchAndFamily
, desc
->FaceName
);
318 if( !object
->hfont
) {
319 DeleteDC(object
->hdc
);
320 HeapFree(GetProcessHeap(), 0, object
);
321 return D3DXERR_INVALIDDATA
;
323 SelectObject(object
->hdc
, object
->hfont
);
325 IDirect3DDevice9_AddRef(device
);
326 *font
=(LPD3DXFONT
)object
;