2 * Implementation of IDirect3DRMMeshBuilderX and IDirect3DRMMesh interfaces
4 * Copyright 2010, 2012 Christian Costa
5 * Copyright 2011 André Hentschel
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #define NONAMELESSUNION
26 #include "wine/debug.h"
33 #include "d3drm_private.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3drm
);
39 D3DRMVERTEX
* vertices
;
41 unsigned vertex_per_face
;
45 IDirect3DRMMaterial2
* material
;
46 IDirect3DRMTexture3
* texture
;
50 IDirect3DRMMesh IDirect3DRMMesh_iface
;
52 DWORD groups_capacity
;
55 } IDirect3DRMMeshImpl
;
64 IDirect3DRMMaterial2
*material
;
65 IDirect3DRMTexture3
*texture
;
69 IDirect3DRMMeshBuilder2 IDirect3DRMMeshBuilder2_iface
;
70 IDirect3DRMMeshBuilder3 IDirect3DRMMeshBuilder3_iface
;
83 IDirect3DRMMaterial2
*material
;
84 IDirect3DRMTexture3
*texture
;
86 mesh_material
*materials
;
87 DWORD
*material_indices
;
88 } IDirect3DRMMeshBuilderImpl
;
94 "<3D82AB43-62DA-11CF-AB39-0020AF71E433>"
101 "<3D82AB5E-62DA-11CF-AB39-0020AF71E433>"
108 "<F6F23F44-7686-11CF-8F52-0040333594A3>"
114 "<F6F23F45-7686-11CF-8F52-0040333594A3>"
115 "array FLOAT matrix[16];"
119 "<35FF44E0-6C7C-11CF-8F52-0040333594A3>"
127 "<D3E16E81-7835-11CF-8F52-0040333594A3>"
132 "template IndexedColor"
134 "<1630B820-7842-11CF-8F52-0040333594A3>"
136 "ColorRGBA indexColor;"
140 "<537DA6A0-CA37-11D0-941C-0080C80CFA7B>"
145 "<4885AE63-78E8-11CF-8F52-0040333594A3>"
149 "template MaterialWrap"
151 "<4885AE60-78E8-11CF-8F52-0040333594A3>"
155 "template TextureFilename"
157 "<A42790E1-7810-11CF-8F52-0040333594A3>"
162 "<3D82AB4D-62DA-11CF-AB39-0020AF71E433>"
163 "ColorRGBA faceColor;"
165 "ColorRGB specularColor;"
166 "ColorRGB emissiveColor;"
171 "<3D82AB5F-62DA-11CF-AB39-0020AF71E433>"
172 "DWORD nFaceVertexIndices;"
173 "array DWORD faceVertexIndices[nFaceVertexIndices];"
175 "template MeshFaceWraps"
177 "<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>"
178 "DWORD nFaceWrapValues;"
179 "array Boolean2d faceWrapValues[nFaceWrapValues];"
181 "template MeshTextureCoords"
183 "<F6F23F40-7686-11CF-8F52-0040333594A3>"
184 "DWORD nTextureCoords;"
185 "array Coords2d textureCoords[nTextureCoords];"
187 "template MeshMaterialList"
189 "<F6F23F42-7686-11CF-8F52-0040333594A3>"
191 "DWORD nFaceIndexes;"
192 "array DWORD faceIndexes[nFaceIndexes];"
195 "template MeshNormals"
197 "<F6F23F43-7686-11CF-8F52-0040333594A3>"
199 "array Vector normals[nNormals];"
200 "DWORD nFaceNormals;"
201 "array MeshFace faceNormals[nFaceNormals];"
203 "template MeshVertexColors"
205 "<1630B821-7842-11CF-8F52-0040333594A3>"
206 "DWORD nVertexColors;"
207 "array IndexedColor vertexColors[nVertexColors];"
211 "<3D82AB44-62DA-11CF-AB39-0020AF71E433>"
213 "array Vector vertices[nVertices];"
215 "array MeshFace faces[nFaces];"
218 "template FrameTransformMatrix"
220 "<F6F23F41-7686-11CF-8F52-0040333594A3>"
221 "Matrix4x4 frameMatrix;"
225 "<3D82AB46-62DA-11CF-AB39-0020AF71E433>"
230 "<10DD46A9-775B-11CF-8F52-0040333594A3>"
232 "array FLOAT values[nValues];"
234 "template TimedFloatKeys"
236 "<F406B180-7B3B-11CF-8F52-0040333594A3>"
240 "template AnimationKey"
242 "<10DD46A8-775B-11CF-8F52-0040333594A3>"
245 "array TimedFloatKeys keys[nKeys];"
247 "template AnimationOptions"
249 "<E2BF56C0-840F-11CF-8F52-0040333594A3>"
251 "DWORD positionquality;"
255 "<3D82AB4F-62DA-11CF-AB39-0020AF71E433>"
258 "template AnimationSet"
260 "<3D82AB50-62DA-11CF-AB39-0020AF71E433>"
263 "template InlineData"
265 "<3A23EEA0-94B1-11D0-AB39-0020AF71E433>"
270 "<3A23EEA1-94B1-11D0-AB39-0020AF71E433>"
272 "array STRING urls[nUrls];"
274 "template ProgressiveMesh"
276 "<8A63C360-997D-11D0-941C-0080C80CFA7B>"
281 "<A42790E0-7810-11CF-8F52-0040333594A3>"
285 "array UCHAR data4[8];"
287 "template StringProperty"
289 "<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>"
293 "template PropertyBag"
295 "<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>"
298 "template ExternalVisual"
300 "<98116AA0-BDBA-11D1-82C0-00A0C9697271>"
301 "Guid guidExternalVisual;"
304 "template RightHanded"
306 "<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>"
307 "DWORD bRightHanded;"
311 static inline IDirect3DRMMeshImpl
*impl_from_IDirect3DRMMesh(IDirect3DRMMesh
*iface
)
313 return CONTAINING_RECORD(iface
, IDirect3DRMMeshImpl
, IDirect3DRMMesh_iface
);
316 static inline IDirect3DRMMeshBuilderImpl
*impl_from_IDirect3DRMMeshBuilder2(IDirect3DRMMeshBuilder2
*iface
)
318 return CONTAINING_RECORD(iface
, IDirect3DRMMeshBuilderImpl
, IDirect3DRMMeshBuilder2_iface
);
321 static inline IDirect3DRMMeshBuilderImpl
*impl_from_IDirect3DRMMeshBuilder3(IDirect3DRMMeshBuilder3
*iface
)
323 return CONTAINING_RECORD(iface
, IDirect3DRMMeshBuilderImpl
, IDirect3DRMMeshBuilder3_iface
);
326 static void clean_mesh_builder_data(IDirect3DRMMeshBuilderImpl
*mesh_builder
)
330 HeapFree(GetProcessHeap(), 0, mesh_builder
->name
);
331 mesh_builder
->name
= NULL
;
332 HeapFree(GetProcessHeap(), 0, mesh_builder
->pVertices
);
333 mesh_builder
->pVertices
= NULL
;
334 mesh_builder
->nb_vertices
= 0;
335 HeapFree(GetProcessHeap(), 0, mesh_builder
->pNormals
);
336 mesh_builder
->pNormals
= NULL
;
337 mesh_builder
->nb_normals
= 0;
338 HeapFree(GetProcessHeap(), 0, mesh_builder
->pFaceData
);
339 mesh_builder
->pFaceData
= NULL
;
340 mesh_builder
->face_data_size
= 0;
341 mesh_builder
->nb_faces
= 0;
342 HeapFree(GetProcessHeap(), 0, mesh_builder
->pCoords2d
);
343 mesh_builder
->pCoords2d
= NULL
;
344 mesh_builder
->nb_coords2d
= 0;
345 for (i
= 0; i
< mesh_builder
->nb_materials
; i
++)
347 if (mesh_builder
->materials
[i
].material
)
348 IDirect3DRMMaterial2_Release(mesh_builder
->materials
[i
].material
);
349 if (mesh_builder
->materials
[i
].texture
)
350 IDirect3DRMTexture3_Release(mesh_builder
->materials
[i
].texture
);
352 mesh_builder
->nb_materials
= 0;
353 HeapFree(GetProcessHeap(), 0, mesh_builder
->materials
);
354 HeapFree(GetProcessHeap(), 0, mesh_builder
->material_indices
);
357 /*** IUnknown methods ***/
358 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_QueryInterface(IDirect3DRMMeshBuilder2
* iface
,
359 REFIID riid
, void** ppvObject
)
361 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
363 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), ppvObject
);
367 if(IsEqualGUID(riid
, &IID_IUnknown
) ||
368 IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder
) ||
369 IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder2
))
371 *ppvObject
= &This
->IDirect3DRMMeshBuilder2_iface
;
373 else if(IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
375 *ppvObject
= &This
->IDirect3DRMMeshBuilder3_iface
;
379 FIXME("interface %s not implemented\n", debugstr_guid(riid
));
380 return E_NOINTERFACE
;
383 IDirect3DRMMeshBuilder_AddRef(iface
);
387 static ULONG WINAPI
IDirect3DRMMeshBuilder2Impl_AddRef(IDirect3DRMMeshBuilder2
* iface
)
389 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
390 ULONG ref
= InterlockedIncrement(&This
->ref
);
392 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
397 static ULONG WINAPI
IDirect3DRMMeshBuilder2Impl_Release(IDirect3DRMMeshBuilder2
* iface
)
399 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
400 ULONG ref
= InterlockedDecrement(&This
->ref
);
402 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
406 clean_mesh_builder_data(This
);
408 IDirect3DRMMaterial2_Release(This
->material
);
410 IDirect3DRMTexture3_Release(This
->texture
);
411 HeapFree(GetProcessHeap(), 0, This
);
417 /*** IDirect3DRMObject methods ***/
418 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Clone(IDirect3DRMMeshBuilder2
*iface
,
419 IUnknown
*outer
, REFIID iid
, void **out
)
421 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
426 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
427 D3DRMOBJECTCALLBACK cb
, void *ctx
)
429 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
434 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder2
*iface
,
435 D3DRMOBJECTCALLBACK cb
, void *ctx
)
437 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
442 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetAppData(IDirect3DRMMeshBuilder2
* iface
,
445 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
447 FIXME("(%p)->(%u): stub\n", This
, data
);
452 static DWORD WINAPI
IDirect3DRMMeshBuilder2Impl_GetAppData(IDirect3DRMMeshBuilder2
* iface
)
454 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
456 FIXME("(%p)->(): stub\n", This
);
461 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetName(IDirect3DRMMeshBuilder2
*iface
, const char *name
)
463 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
465 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
467 return IDirect3DRMMeshBuilder3_SetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, name
);
470 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetName(IDirect3DRMMeshBuilder2
*iface
, DWORD
*size
, char *name
)
472 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
474 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
476 return IDirect3DRMMeshBuilder3_GetName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
479 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetClassName(IDirect3DRMMeshBuilder2
*iface
,
480 DWORD
*size
, char *name
)
482 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
484 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
486 return IDirect3DRMMeshBuilder3_GetClassName(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, size
, name
);
489 /*** IDirect3DRMMeshBuilder2 methods ***/
490 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Load(IDirect3DRMMeshBuilder2
*iface
, void *filename
,
491 void *name
, D3DRMLOADOPTIONS flags
, D3DRMLOADTEXTURECALLBACK cb
, void *ctx
)
493 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
495 TRACE("iface %p, filename %p, name %p, flags %#x, cb %p, ctx %p.\n",
496 iface
, filename
, name
, flags
, cb
, ctx
);
499 FIXME("Texture callback is not yet supported\n");
501 return IDirect3DRMMeshBuilder3_Load(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
,
502 filename
, name
, flags
, NULL
, ctx
);
505 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Save(IDirect3DRMMeshBuilder2
* iface
,
506 const char *filename
, D3DRMXOFFORMAT format
,
507 D3DRMSAVEOPTIONS save
)
509 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
511 FIXME("(%p)->(%s,%d,%d): stub\n", This
, filename
, format
, save
);
516 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Scale(IDirect3DRMMeshBuilder2
* iface
,
517 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
519 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
521 TRACE("(%p)->(%f,%f,%f)\n", This
, sx
, sy
, sz
);
523 return IDirect3DRMMeshBuilder3_Scale(&This
->IDirect3DRMMeshBuilder3_iface
, sx
, sy
, sz
);
526 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_Translate(IDirect3DRMMeshBuilder2
* iface
,
527 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
529 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
531 FIXME("(%p)->(%f,%f,%f): stub\n", This
, tx
, ty
, tz
);
536 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetColorSource(IDirect3DRMMeshBuilder2
* iface
,
537 D3DRMCOLORSOURCE color
)
539 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
541 FIXME("(%p)->(%x): stub\n", This
, color
);
546 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetBox(IDirect3DRMMeshBuilder2
* iface
,
549 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
551 FIXME("(%p)->(%p): stub\n", This
, pBox
);
556 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GenerateNormals(IDirect3DRMMeshBuilder2
* iface
)
558 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
560 FIXME("(%p)->(): stub\n", This
);
565 static D3DRMCOLORSOURCE WINAPI
IDirect3DRMMeshBuilder2Impl_GetColorSource(IDirect3DRMMeshBuilder2
* iface
)
567 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
569 FIXME("(%p)->(): stub\n", This
);
574 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
*mesh
)
576 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
581 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddMeshBuilder(IDirect3DRMMeshBuilder2
*iface
,
582 IDirect3DRMMeshBuilder
*mesh_builder
)
584 FIXME("iface %p, mesh_builder %p stub!\n", iface
, mesh_builder
);
589 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddFrame(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFrame
*frame
)
591 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
596 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
*face
)
598 FIXME("iface %p, face %p stub!\n", iface
, face
);
603 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2
*iface
,
604 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
605 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
607 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n",
608 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
613 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_ReserveSpace(IDirect3DRMMeshBuilder2
* iface
,
618 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
620 FIXME("(%p)->(%d,%d,%d): stub\n", This
, vertex_Count
, normal_count
, face_count
);
625 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetColorRGB(IDirect3DRMMeshBuilder2
* iface
,
626 D3DVALUE red
, D3DVALUE green
,
629 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
631 TRACE("(%p)->(%f,%f,%f)\n", This
, red
, green
, blue
);
633 return IDirect3DRMMeshBuilder3_SetColorRGB(&This
->IDirect3DRMMeshBuilder3_iface
, red
, green
, blue
);
636 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetColor(IDirect3DRMMeshBuilder2
* iface
,
639 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
641 TRACE("(%p)->(%x)\n", This
, color
);
643 return IDirect3DRMMeshBuilder3_SetColor(&This
->IDirect3DRMMeshBuilder3_iface
, color
);
646 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetTexture(IDirect3DRMMeshBuilder2
*iface
,
647 IDirect3DRMTexture
*texture
)
649 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
650 IDirect3DRMTexture3
*texture3
= NULL
;
651 HRESULT hr
= D3DRM_OK
;
654 hr
= IDirect3DRMTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (void **)&texture3
);
656 hr
= IDirect3DRMMeshBuilder3_SetTexture(&This
->IDirect3DRMMeshBuilder3_iface
, texture3
);
658 IDirect3DRMTexture3_Release(texture3
);
663 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetMaterial(IDirect3DRMMeshBuilder2
*iface
,
664 IDirect3DRMMaterial
*material
)
666 IDirect3DRMMeshBuilderImpl
*d3drm
= impl_from_IDirect3DRMMeshBuilder2(iface
);
668 TRACE("iface %p, material %p.\n", iface
, material
);
670 return IDirect3DRMMeshBuilder3_SetMaterial(&d3drm
->IDirect3DRMMeshBuilder3_iface
,
671 (IDirect3DRMMaterial2
*)material
);
674 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetTextureTopology(IDirect3DRMMeshBuilder2
* iface
,
675 BOOL wrap_u
, BOOL wrap_v
)
677 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
679 FIXME("(%p)->(%d,%d): stub\n", This
, wrap_u
, wrap_v
);
684 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetQuality(IDirect3DRMMeshBuilder2
* iface
,
685 D3DRMRENDERQUALITY quality
)
687 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
689 FIXME("(%p)->(%d): stub\n", This
, quality
);
694 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetPerspective(IDirect3DRMMeshBuilder2
* iface
,
697 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
699 FIXME("(%p)->(%d): stub\n", This
, enable
);
704 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetVertex(IDirect3DRMMeshBuilder2
* iface
,
706 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
708 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
710 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
715 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetNormal(IDirect3DRMMeshBuilder2
* iface
,
717 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
719 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
721 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
726 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder2
* iface
,
728 D3DVALUE u
, D3DVALUE v
)
730 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
732 TRACE("(%p)->(%u,%f,%f)\n", This
, index
, u
, v
);
734 return IDirect3DRMMeshBuilder3_SetTextureCoordinates(&This
->IDirect3DRMMeshBuilder3_iface
,
738 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetVertexColor(IDirect3DRMMeshBuilder2
* iface
,
739 DWORD index
, D3DCOLOR color
)
741 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
743 FIXME("(%p)->(%d,%x): stub\n", This
, index
, color
);
748 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder2
* iface
,
749 DWORD index
, D3DVALUE red
,
750 D3DVALUE green
, D3DVALUE blue
)
752 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
754 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This
, index
, red
, green
, blue
);
759 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2
*iface
,
760 IDirect3DRMFaceArray
**array
)
762 FIXME("iface %p, array %p stub!\n", iface
, array
);
767 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetVertices(IDirect3DRMMeshBuilder2
* iface
,
768 DWORD
*vcount
, D3DVECTOR
*vertices
,
769 DWORD
*ncount
, D3DVECTOR
*normals
,
770 DWORD
*face_data_size
,
773 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
775 TRACE("(%p)->(%p,%p,%p,%p,%p,%p)\n", This
, vcount
, vertices
, ncount
, normals
, face_data_size
, face_data
);
777 if (vertices
&& (!vcount
|| (*vcount
< This
->nb_vertices
)))
778 return D3DRMERR_BADVALUE
;
780 *vcount
= This
->nb_vertices
;
781 if (vertices
&& This
->nb_vertices
)
782 memcpy(vertices
, This
->pVertices
, This
->nb_vertices
* sizeof(D3DVECTOR
));
784 if (normals
&& (!ncount
|| (*ncount
< This
->nb_normals
)))
785 return D3DRMERR_BADVALUE
;
787 *ncount
= This
->nb_normals
;
788 if (normals
&& This
->nb_normals
)
789 memcpy(normals
, This
->pNormals
, This
->nb_normals
* sizeof(D3DVECTOR
));
791 if (face_data
&& (!face_data_size
|| (*face_data_size
< This
->face_data_size
)))
792 return D3DRMERR_BADVALUE
;
794 *face_data_size
= This
->face_data_size
;
795 if (face_data
&& This
->face_data_size
)
796 memcpy(face_data
, This
->pFaceData
, This
->face_data_size
* sizeof(DWORD
));
801 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder2
* iface
,
803 D3DVALUE
*u
, D3DVALUE
*v
)
805 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
807 TRACE("(%p)->(%u,%p,%p)\n", This
, index
, u
, v
);
809 return IDirect3DRMMeshBuilder3_GetTextureCoordinates(&This
->IDirect3DRMMeshBuilder3_iface
,
813 static int WINAPI
IDirect3DRMMeshBuilder2Impl_AddVertex(IDirect3DRMMeshBuilder2
* iface
,
814 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
816 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
818 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
823 static int WINAPI
IDirect3DRMMeshBuilder2Impl_AddNormal(IDirect3DRMMeshBuilder2
* iface
,
824 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
826 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
828 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
833 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_CreateFace(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMFace
**face
)
835 TRACE("iface %p, face %p.\n", iface
, face
);
837 return Direct3DRMFace_create(&IID_IDirect3DRMFace
, (IUnknown
**)face
);
840 static D3DRMRENDERQUALITY WINAPI
IDirect3DRMMeshBuilder2Impl_GetQuality(IDirect3DRMMeshBuilder2
* iface
)
842 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
844 FIXME("(%p)->(): stub\n", This
);
849 static BOOL WINAPI
IDirect3DRMMeshBuilder2Impl_GetPerspective(IDirect3DRMMeshBuilder2
* iface
)
851 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
853 FIXME("(%p)->(): stub\n", This
);
858 static int WINAPI
IDirect3DRMMeshBuilder2Impl_GetFaceCount(IDirect3DRMMeshBuilder2
* iface
)
860 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
862 TRACE("(%p)->()\n", This
);
864 return This
->nb_faces
;
867 static int WINAPI
IDirect3DRMMeshBuilder2Impl_GetVertexCount(IDirect3DRMMeshBuilder2
* iface
)
869 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
871 TRACE("(%p)->()\n", This
);
873 return This
->nb_vertices
;
876 static D3DCOLOR WINAPI
IDirect3DRMMeshBuilder2Impl_GetVertexColor(IDirect3DRMMeshBuilder2
* iface
,
879 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
881 FIXME("(%p)->(%d): stub\n", This
, index
);
886 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_CreateMesh(IDirect3DRMMeshBuilder2
*iface
, IDirect3DRMMesh
**mesh
)
888 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder2(iface
);
890 TRACE("iface %p, mesh %p.\n", iface
, mesh
);
892 return IDirect3DRMMeshBuilder3_CreateMesh(&mesh_builder
->IDirect3DRMMeshBuilder3_iface
, mesh
);
895 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GenerateNormals2(IDirect3DRMMeshBuilder2
* iface
,
896 D3DVALUE crease
, DWORD dwFlags
)
898 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder2(iface
);
900 FIXME("(%p)->(%f,%u): stub\n", This
, crease
, dwFlags
);
905 static HRESULT WINAPI
IDirect3DRMMeshBuilder2Impl_GetFace(IDirect3DRMMeshBuilder2
*iface
,
906 DWORD index
, IDirect3DRMFace
**face
)
908 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
913 static const struct IDirect3DRMMeshBuilder2Vtbl Direct3DRMMeshBuilder2_Vtbl
=
915 /*** IUnknown methods ***/
916 IDirect3DRMMeshBuilder2Impl_QueryInterface
,
917 IDirect3DRMMeshBuilder2Impl_AddRef
,
918 IDirect3DRMMeshBuilder2Impl_Release
,
919 /*** IDirect3DRMObject methods ***/
920 IDirect3DRMMeshBuilder2Impl_Clone
,
921 IDirect3DRMMeshBuilder2Impl_AddDestroyCallback
,
922 IDirect3DRMMeshBuilder2Impl_DeleteDestroyCallback
,
923 IDirect3DRMMeshBuilder2Impl_SetAppData
,
924 IDirect3DRMMeshBuilder2Impl_GetAppData
,
925 IDirect3DRMMeshBuilder2Impl_SetName
,
926 IDirect3DRMMeshBuilder2Impl_GetName
,
927 IDirect3DRMMeshBuilder2Impl_GetClassName
,
928 /*** IDirect3DRMMeshBuilder methods ***/
929 IDirect3DRMMeshBuilder2Impl_Load
,
930 IDirect3DRMMeshBuilder2Impl_Save
,
931 IDirect3DRMMeshBuilder2Impl_Scale
,
932 IDirect3DRMMeshBuilder2Impl_Translate
,
933 IDirect3DRMMeshBuilder2Impl_SetColorSource
,
934 IDirect3DRMMeshBuilder2Impl_GetBox
,
935 IDirect3DRMMeshBuilder2Impl_GenerateNormals
,
936 IDirect3DRMMeshBuilder2Impl_GetColorSource
,
937 IDirect3DRMMeshBuilder2Impl_AddMesh
,
938 IDirect3DRMMeshBuilder2Impl_AddMeshBuilder
,
939 IDirect3DRMMeshBuilder2Impl_AddFrame
,
940 IDirect3DRMMeshBuilder2Impl_AddFace
,
941 IDirect3DRMMeshBuilder2Impl_AddFaces
,
942 IDirect3DRMMeshBuilder2Impl_ReserveSpace
,
943 IDirect3DRMMeshBuilder2Impl_SetColorRGB
,
944 IDirect3DRMMeshBuilder2Impl_SetColor
,
945 IDirect3DRMMeshBuilder2Impl_SetTexture
,
946 IDirect3DRMMeshBuilder2Impl_SetMaterial
,
947 IDirect3DRMMeshBuilder2Impl_SetTextureTopology
,
948 IDirect3DRMMeshBuilder2Impl_SetQuality
,
949 IDirect3DRMMeshBuilder2Impl_SetPerspective
,
950 IDirect3DRMMeshBuilder2Impl_SetVertex
,
951 IDirect3DRMMeshBuilder2Impl_SetNormal
,
952 IDirect3DRMMeshBuilder2Impl_SetTextureCoordinates
,
953 IDirect3DRMMeshBuilder2Impl_SetVertexColor
,
954 IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB
,
955 IDirect3DRMMeshBuilder2Impl_GetFaces
,
956 IDirect3DRMMeshBuilder2Impl_GetVertices
,
957 IDirect3DRMMeshBuilder2Impl_GetTextureCoordinates
,
958 IDirect3DRMMeshBuilder2Impl_AddVertex
,
959 IDirect3DRMMeshBuilder2Impl_AddNormal
,
960 IDirect3DRMMeshBuilder2Impl_CreateFace
,
961 IDirect3DRMMeshBuilder2Impl_GetQuality
,
962 IDirect3DRMMeshBuilder2Impl_GetPerspective
,
963 IDirect3DRMMeshBuilder2Impl_GetFaceCount
,
964 IDirect3DRMMeshBuilder2Impl_GetVertexCount
,
965 IDirect3DRMMeshBuilder2Impl_GetVertexColor
,
966 IDirect3DRMMeshBuilder2Impl_CreateMesh
,
967 /*** IDirect3DRMMeshBuilder2 methods ***/
968 IDirect3DRMMeshBuilder2Impl_GenerateNormals2
,
969 IDirect3DRMMeshBuilder2Impl_GetFace
973 /*** IUnknown methods ***/
974 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_QueryInterface(IDirect3DRMMeshBuilder3
* iface
,
975 REFIID riid
, void** ppvObject
)
977 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
978 return IDirect3DRMMeshBuilder2_QueryInterface(&This
->IDirect3DRMMeshBuilder2_iface
, riid
, ppvObject
);
981 static ULONG WINAPI
IDirect3DRMMeshBuilder3Impl_AddRef(IDirect3DRMMeshBuilder3
* iface
)
983 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
984 return IDirect3DRMMeshBuilder2_AddRef(&This
->IDirect3DRMMeshBuilder2_iface
);
987 static ULONG WINAPI
IDirect3DRMMeshBuilder3Impl_Release(IDirect3DRMMeshBuilder3
* iface
)
989 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
990 return IDirect3DRMMeshBuilder2_Release(&This
->IDirect3DRMMeshBuilder2_iface
);
993 /*** IDirect3DRMObject methods ***/
994 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Clone(IDirect3DRMMeshBuilder3
*iface
,
995 IUnknown
*outer
, REFIID iid
, void **out
)
997 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
1002 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
1003 D3DRMOBJECTCALLBACK cb
, void *ctx
)
1005 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1010 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback(IDirect3DRMMeshBuilder3
*iface
,
1011 D3DRMOBJECTCALLBACK cb
, void *ctx
)
1013 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
1018 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetAppData(IDirect3DRMMeshBuilder3
* iface
,
1021 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1023 FIXME("(%p)->(%u): stub\n", This
, data
);
1028 static DWORD WINAPI
IDirect3DRMMeshBuilder3Impl_GetAppData(IDirect3DRMMeshBuilder3
* iface
)
1030 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1032 FIXME("(%p)->(): stub\n", This
);
1037 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetName(IDirect3DRMMeshBuilder3
*iface
, const char *name
)
1039 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1040 char *string
= NULL
;
1042 TRACE("iface %p, name %s.\n", iface
, debugstr_a(name
));
1046 string
= HeapAlloc(GetProcessHeap(), 0, strlen(name
) + 1);
1047 if (!string
) return E_OUTOFMEMORY
;
1048 strcpy(string
, name
);
1050 HeapFree(GetProcessHeap(), 0, mesh_builder
->name
);
1051 mesh_builder
->name
= string
;
1056 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetName(IDirect3DRMMeshBuilder3
*iface
,
1057 DWORD
*size
, char *name
)
1059 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1061 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1066 if (!mesh_builder
->name
)
1072 if (*size
< (strlen(mesh_builder
->name
) + 1))
1073 return E_INVALIDARG
;
1075 strcpy(name
, mesh_builder
->name
);
1076 *size
= strlen(mesh_builder
->name
) + 1;
1081 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetClassName(IDirect3DRMMeshBuilder3
*iface
,
1082 DWORD
*size
, char *name
)
1084 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
1086 if (!size
|| *size
< strlen("Builder") || !name
)
1087 return E_INVALIDARG
;
1089 strcpy(name
, "Builder");
1090 *size
= sizeof("Builder");
1095 HRESULT
load_mesh_data(IDirect3DRMMeshBuilder3
*iface
, IDirectXFileData
*pData
, D3DRMLOADTEXTURECALLBACK load_texture_proc
, void *arg
)
1097 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1098 IDirectXFileData
*pData2
= NULL
;
1103 HRESULT ret
= D3DRMERR_BADOBJECT
;
1104 DWORD
* faces_vertex_idx_data
= NULL
;
1105 DWORD
* faces_vertex_idx_ptr
;
1106 DWORD faces_vertex_idx_size
;
1107 DWORD
* faces_normal_idx_data
= NULL
;
1108 DWORD
* faces_normal_idx_ptr
= NULL
;
1109 DWORD
* faces_data_ptr
;
1110 DWORD faces_data_size
= 0;
1113 TRACE("(%p)->(%p)\n", This
, pData
);
1115 hr
= IDirectXFileData_GetName(pData
, NULL
, &size
);
1116 if (hr
!= DXFILE_OK
)
1120 This
->name
= HeapAlloc(GetProcessHeap(), 0, size
);
1122 return E_OUTOFMEMORY
;
1124 hr
= IDirectXFileData_GetName(pData
, This
->name
, &size
);
1125 if (hr
!= DXFILE_OK
)
1129 TRACE("Mesh name is '%s'\n", This
->name
? This
->name
: "");
1131 This
->nb_normals
= 0;
1133 hr
= IDirectXFileData_GetData(pData
, NULL
, &size
, (void**)&ptr
);
1134 if (hr
!= DXFILE_OK
)
1137 This
->nb_vertices
= *(DWORD
*)ptr
;
1138 This
->nb_faces
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + This
->nb_vertices
* sizeof(D3DVECTOR
));
1139 faces_vertex_idx_size
= size
- sizeof(DWORD
) - This
->nb_vertices
* sizeof(D3DVECTOR
) - sizeof(DWORD
);
1140 faces_vertex_idx_ptr
= (DWORD
*)(ptr
+ sizeof(DWORD
) + This
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
));
1142 TRACE("Mesh: nb_vertices = %d, nb_faces = %d, faces_vertex_idx_size = %d\n", This
->nb_vertices
, This
->nb_faces
, faces_vertex_idx_size
);
1144 This
->pVertices
= HeapAlloc(GetProcessHeap(), 0, This
->nb_vertices
* sizeof(D3DVECTOR
));
1145 memcpy(This
->pVertices
, ptr
+ sizeof(DWORD
), This
->nb_vertices
* sizeof(D3DVECTOR
));
1147 faces_vertex_idx_ptr
= faces_vertex_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
);
1148 memcpy(faces_vertex_idx_data
, ptr
+ sizeof(DWORD
) + This
->nb_vertices
* sizeof(D3DVECTOR
) + sizeof(DWORD
), faces_vertex_idx_size
);
1150 /* Each vertex index will have its normal index counterpart so just allocate twice the size */
1151 This
->pFaceData
= HeapAlloc(GetProcessHeap(), 0, faces_vertex_idx_size
* 2);
1152 faces_data_ptr
= (DWORD
*)This
->pFaceData
;
1156 IDirectXFileObject
*object
;
1158 hr
= IDirectXFileData_GetNextObject(pData
, &object
);
1159 if (hr
== DXFILEERR_NOMOREOBJECTS
)
1161 TRACE("No more object\n");
1164 if (hr
!= DXFILE_OK
)
1167 hr
= IDirectXFileObject_QueryInterface(object
, &IID_IDirectXFileData
, (void**)&pData2
);
1168 IDirectXFileObject_Release(object
);
1169 if (hr
!= DXFILE_OK
)
1172 hr
= IDirectXFileData_GetType(pData2
, &guid
);
1173 if (hr
!= DXFILE_OK
)
1176 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1178 if (IsEqualGUID(guid
, &TID_D3DRMMeshNormals
))
1180 DWORD nb_faces_normals
;
1181 DWORD faces_normal_idx_size
;
1183 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1184 if (hr
!= DXFILE_OK
)
1187 This
->nb_normals
= *(DWORD
*)ptr
;
1188 nb_faces_normals
= *(DWORD
*)(ptr
+ sizeof(DWORD
) + This
->nb_normals
* sizeof(D3DVECTOR
));
1190 TRACE("MeshNormals: nb_normals = %d, nb_faces_normals = %d\n", This
->nb_normals
, nb_faces_normals
);
1191 if (nb_faces_normals
!= This
->nb_faces
)
1192 WARN("nb_face_normals (%d) != nb_faces (%d)\n", nb_faces_normals
, This
->nb_normals
);
1194 This
->pNormals
= HeapAlloc(GetProcessHeap(), 0, This
->nb_normals
* sizeof(D3DVECTOR
));
1195 memcpy(This
->pNormals
, ptr
+ sizeof(DWORD
), This
->nb_normals
* sizeof(D3DVECTOR
));
1197 faces_normal_idx_size
= size
- (2 * sizeof(DWORD
) + This
->nb_normals
* sizeof(D3DVECTOR
));
1198 faces_normal_idx_ptr
= faces_normal_idx_data
= HeapAlloc(GetProcessHeap(), 0, faces_normal_idx_size
);
1199 memcpy(faces_normal_idx_data
, ptr
+ sizeof(DWORD
) + This
->nb_normals
* sizeof(D3DVECTOR
) + sizeof(DWORD
), faces_normal_idx_size
);
1201 else if (IsEqualGUID(guid
, &TID_D3DRMMeshTextureCoords
))
1203 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1204 if (hr
!= DXFILE_OK
)
1207 This
->nb_coords2d
= *(DWORD
*)ptr
;
1209 TRACE("MeshTextureCoords: nb_coords2d = %d\n", This
->nb_coords2d
);
1211 This
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, This
->nb_coords2d
* sizeof(Coords2d
));
1212 memcpy(This
->pCoords2d
, ptr
+ sizeof(DWORD
), This
->nb_coords2d
* sizeof(Coords2d
));
1215 else if (IsEqualGUID(guid
, &TID_D3DRMMeshMaterialList
))
1218 DWORD nb_face_indices
;
1220 IDirectXFileObject
*child
;
1224 TRACE("Process MeshMaterialList\n");
1226 hr
= IDirectXFileData_GetData(pData2
, NULL
, &size
, (void**)&ptr
);
1227 if (hr
!= DXFILE_OK
)
1230 nb_materials
= *(DWORD
*)ptr
;
1231 nb_face_indices
= *(DWORD
*)(ptr
+ sizeof(DWORD
));
1232 data_size
= 2 * sizeof(DWORD
) + nb_face_indices
* sizeof(DWORD
);
1234 TRACE("nMaterials = %u, nFaceIndexes = %u\n", nb_materials
, nb_face_indices
);
1236 if (size
!= data_size
)
1237 WARN("Returned size %u does not match expected one %u\n", size
, data_size
);
1239 This
->material_indices
= HeapAlloc(GetProcessHeap(), 0, sizeof(*This
->material_indices
) * nb_face_indices
);
1240 if (!This
->material_indices
)
1242 memcpy(This
->material_indices
, ptr
+ 2 * sizeof(DWORD
), sizeof(*This
->material_indices
) * nb_face_indices
),
1244 This
->materials
= HeapAlloc(GetProcessHeap(), 0, sizeof(*This
->materials
) * nb_materials
);
1245 if (!This
->materials
)
1247 HeapFree(GetProcessHeap(), 0, This
->material_indices
);
1250 This
->nb_materials
= nb_materials
;
1252 while (SUCCEEDED(hr
= IDirectXFileData_GetNextObject(pData2
, &child
)) && (i
< nb_materials
))
1254 IDirectXFileData
*data
;
1255 IDirectXFileDataReference
*reference
;
1256 IDirectXFileObject
*material_child
;
1258 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileData
, (void **)&data
);
1261 hr
= IDirectXFileObject_QueryInterface(child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1262 IDirectXFileObject_Release(child
);
1266 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1267 IDirectXFileDataReference_Release(reference
);
1273 IDirectXFileObject_Release(child
);
1276 hr
= Direct3DRMMaterial_create(&This
->materials
[i
].material
);
1279 IDirectXFileData_Release(data
);
1283 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&ptr
);
1284 if (hr
!= DXFILE_OK
)
1286 IDirectXFileData_Release(data
);
1291 WARN("Material size %u does not match expected one %u\n", size
, 44);
1293 values
= (float*)ptr
;
1295 This
->materials
[i
].color
= RGBA_MAKE((BYTE
)(values
[0] * 255.0f
), (BYTE
)(values
[1] * 255.0f
),
1296 (BYTE
)(values
[2] * 255.0f
), (BYTE
)(values
[3] * 255.0f
));
1298 IDirect3DRMMaterial2_SetAmbient(This
->materials
[i
].material
, values
[0], values
[1], values
[2]); /* Alpha ignored */
1299 IDirect3DRMMaterial2_SetPower(This
->materials
[i
].material
, values
[4]);
1300 IDirect3DRMMaterial2_SetSpecular(This
->materials
[i
].material
, values
[5], values
[6], values
[7]);
1301 IDirect3DRMMaterial2_SetEmissive(This
->materials
[i
].material
, values
[8], values
[9], values
[10]);
1303 This
->materials
[i
].texture
= NULL
;
1305 hr
= IDirectXFileData_GetNextObject(data
, &material_child
);
1308 IDirectXFileData
*data
;
1311 hr
= IDirectXFileObject_QueryInterface(material_child
, &IID_IDirectXFileData
, (void **)&data
);
1314 IDirectXFileDataReference
*reference
;
1316 hr
= IDirectXFileObject_QueryInterface(material_child
, &IID_IDirectXFileDataReference
, (void **)&reference
);
1320 hr
= IDirectXFileDataReference_Resolve(reference
, &data
);
1321 IDirectXFileDataReference_Release(reference
);
1326 hr
= IDirectXFileData_GetType(data
, &guid
);
1327 if (hr
!= DXFILE_OK
)
1329 if (!IsEqualGUID(guid
, &TID_D3DRMTextureFilename
))
1331 WARN("Not a texture filename\n");
1336 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&filename
);
1339 if (load_texture_proc
)
1341 IDirect3DRMTexture
*texture
;
1343 hr
= load_texture_proc(*filename
, arg
, &texture
);
1346 hr
= IDirect3DTexture_QueryInterface(texture
, &IID_IDirect3DRMTexture3
, (void**)&This
->materials
[i
].texture
);
1347 IDirect3DTexture_Release(texture
);
1354 /* If the texture file is not found, no texture is associated with the material */
1355 file
= CreateFileA(*filename
, GENERIC_READ
, FILE_SHARE_READ
, NULL
, OPEN_EXISTING
, 0, NULL
);
1356 if (file
!= INVALID_HANDLE_VALUE
)
1360 hr
= Direct3DRMTexture_create(&IID_IDirect3DRMTexture3
, (IUnknown
**)&This
->materials
[i
].texture
);
1363 IDirectXFileData_Release(data
);
1370 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1376 IDirectXFileData_Release(data
);
1381 IDirectXFileObject_Release(child
);
1382 WARN("Found more sub-objects than expected\n");
1384 else if (hr
!= DXFILEERR_NOMOREOBJECTS
)
1392 FIXME("Unknown GUID %s, ignoring...\n", debugstr_guid(guid
));
1395 IDirectXFileData_Release(pData2
);
1399 if (!This
->nb_normals
)
1401 /* Allocate normals, one per vertex */
1402 This
->pNormals
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, This
->nb_vertices
* sizeof(D3DVECTOR
));
1403 if (!This
->pNormals
)
1407 for (i
= 0; i
< This
->nb_faces
; i
++)
1410 DWORD nb_face_indexes
;
1411 D3DVECTOR face_normal
;
1413 if (faces_vertex_idx_size
< sizeof(DWORD
))
1414 WARN("Not enough data to read number of indices of face %d\n", i
);
1416 nb_face_indexes
= *(faces_data_ptr
+ faces_data_size
++) = *(faces_vertex_idx_ptr
++);
1417 faces_vertex_idx_size
--;
1418 if (faces_normal_idx_data
&& (*(faces_normal_idx_ptr
++) != nb_face_indexes
))
1419 WARN("Faces indices number mismatch\n");
1421 if (faces_vertex_idx_size
< (nb_face_indexes
* sizeof(DWORD
)))
1422 WARN("Not enough data to read all indices of face %d\n", i
);
1424 if (!This
->nb_normals
)
1426 /* Compute face normal */
1427 if (nb_face_indexes
> 2)
1431 D3DRMVectorSubtract(&a
, &This
->pVertices
[faces_vertex_idx_ptr
[2]], &This
->pVertices
[faces_vertex_idx_ptr
[1]]);
1432 D3DRMVectorSubtract(&b
, &This
->pVertices
[faces_vertex_idx_ptr
[0]], &This
->pVertices
[faces_vertex_idx_ptr
[1]]);
1433 D3DRMVectorCrossProduct(&face_normal
, &a
, &b
);
1434 D3DRMVectorNormalize(&face_normal
);
1438 face_normal
.u1
.x
= 0.0f
;
1439 face_normal
.u2
.y
= 0.0f
;
1440 face_normal
.u3
.z
= 0.0f
;
1444 for (j
= 0; j
< nb_face_indexes
; j
++)
1446 /* Copy vertex index */
1447 *(faces_data_ptr
+ faces_data_size
++) = *faces_vertex_idx_ptr
;
1448 /* Copy normal index */
1449 if (This
->nb_normals
)
1451 /* Read from x file */
1452 *(faces_data_ptr
+ faces_data_size
++) = *(faces_normal_idx_ptr
++);
1456 DWORD vertex_idx
= *faces_vertex_idx_ptr
;
1457 if (vertex_idx
>= This
->nb_vertices
)
1459 WARN("Found vertex index %u but only %u vertices available => use index 0\n", vertex_idx
, This
->nb_vertices
);
1462 *(faces_data_ptr
+ faces_data_size
++) = vertex_idx
;
1463 /* Add face normal to vertex normal */
1464 D3DRMVectorAdd(&This
->pNormals
[vertex_idx
], &This
->pNormals
[vertex_idx
], &face_normal
);
1466 faces_vertex_idx_ptr
++;
1468 faces_vertex_idx_size
-= nb_face_indexes
;
1471 /* Last DWORD must be 0 */
1472 *(faces_data_ptr
+ faces_data_size
++) = 0;
1474 /* Set size (in number of DWORD) of all faces data */
1475 This
->face_data_size
= faces_data_size
;
1477 if (!This
->nb_normals
)
1479 /* Normalize all normals */
1480 for (i
= 0; i
< This
->nb_vertices
; i
++)
1482 D3DRMVectorNormalize(&This
->pNormals
[i
]);
1484 This
->nb_normals
= This
->nb_vertices
;
1487 /* If there is no texture coordinates, generate default texture coordinates (0.0f, 0.0f) for each vertex */
1488 if (!This
->pCoords2d
)
1490 This
->nb_coords2d
= This
->nb_vertices
;
1491 This
->pCoords2d
= HeapAlloc(GetProcessHeap(), 0, This
->nb_coords2d
* sizeof(Coords2d
));
1492 for (i
= 0; i
< This
->nb_coords2d
; i
++)
1494 This
->pCoords2d
[i
].u
= 0.0f
;
1495 This
->pCoords2d
[i
].v
= 0.0f
;
1499 TRACE("Mesh data loaded successfully\n");
1505 HeapFree(GetProcessHeap(), 0, faces_normal_idx_data
);
1506 HeapFree(GetProcessHeap(), 0, faces_vertex_idx_data
);
1511 /*** IDirect3DRMMeshBuilder3 methods ***/
1512 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Load(IDirect3DRMMeshBuilder3
* iface
,
1513 void *filename
, void *name
,
1514 D3DRMLOADOPTIONS loadflags
,
1515 D3DRMLOADTEXTURE3CALLBACK cb
, void *arg
)
1517 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1518 DXFILELOADOPTIONS load_options
;
1519 IDirectXFile
*dxfile
= NULL
;
1520 IDirectXFileEnumObject
*enum_object
= NULL
;
1521 IDirectXFileData
*data
= NULL
;
1526 HRESULT ret
= D3DRMERR_BADOBJECT
;
1528 TRACE("(%p)->(%p,%p,%x,%p,%p)\n", This
, filename
, name
, loadflags
, cb
, arg
);
1530 clean_mesh_builder_data(This
);
1532 if (loadflags
== D3DRMLOAD_FROMMEMORY
)
1534 load_options
= DXFILELOAD_FROMMEMORY
;
1536 else if (loadflags
== D3DRMLOAD_FROMFILE
)
1538 load_options
= DXFILELOAD_FROMFILE
;
1539 TRACE("Loading from file %s\n", debugstr_a(filename
));
1543 FIXME("Load options %d not supported yet\n", loadflags
);
1547 hr
= DirectXFileCreate(&dxfile
);
1548 if (hr
!= DXFILE_OK
)
1551 hr
= IDirectXFile_RegisterTemplates(dxfile
, templates
, strlen(templates
));
1552 if (hr
!= DXFILE_OK
)
1555 hr
= IDirectXFile_CreateEnumObject(dxfile
, filename
, load_options
, &enum_object
);
1556 if (hr
!= DXFILE_OK
)
1559 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1560 if (hr
!= DXFILE_OK
)
1563 hr
= IDirectXFileData_GetType(data
, &guid
);
1564 if (hr
!= DXFILE_OK
)
1567 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1569 if (!IsEqualGUID(guid
, &TID_DXFILEHeader
))
1571 ret
= D3DRMERR_BADFILE
;
1575 hr
= IDirectXFileData_GetData(data
, NULL
, &size
, (void**)&header
);
1576 if ((hr
!= DXFILE_OK
) || (size
!= sizeof(Header
)))
1579 TRACE("Version is %d %d %d\n", header
->major
, header
->minor
, header
->flags
);
1581 /* Version must be 1.0.x */
1582 if ((header
->major
!= 1) || (header
->minor
!= 0))
1584 ret
= D3DRMERR_BADFILE
;
1588 IDirectXFileData_Release(data
);
1591 hr
= IDirectXFileEnumObject_GetNextDataObject(enum_object
, &data
);
1592 if (hr
!= DXFILE_OK
)
1594 ret
= D3DRMERR_NOTFOUND
;
1598 hr
= IDirectXFileData_GetType(data
, &guid
);
1599 if (hr
!= DXFILE_OK
)
1602 TRACE("Found object type whose GUID = %s\n", debugstr_guid(guid
));
1604 if (!IsEqualGUID(guid
, &TID_D3DRMMesh
))
1606 ret
= D3DRMERR_NOTFOUND
;
1610 /* We don't care about the texture interface version since we rely on QueryInterface */
1611 hr
= load_mesh_data(iface
, data
, (D3DRMLOADTEXTURECALLBACK
)cb
, arg
);
1618 IDirectXFileData_Release(data
);
1620 IDirectXFileEnumObject_Release(enum_object
);
1622 IDirectXFile_Release(dxfile
);
1624 if (ret
!= D3DRM_OK
)
1625 clean_mesh_builder_data(This
);
1630 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Save(IDirect3DRMMeshBuilder3
* iface
,
1631 const char* filename
, D3DRMXOFFORMAT format
,
1632 D3DRMSAVEOPTIONS save
)
1634 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1636 FIXME("(%p)->(%s,%d,%d): stub\n", This
, filename
, format
, save
);
1641 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Scale(IDirect3DRMMeshBuilder3
* iface
,
1642 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
1644 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1647 TRACE("(%p)->(%f,%f,%f)\n", This
, sx
, sy
, sz
);
1649 for (i
= 0; i
< This
->nb_vertices
; i
++)
1651 This
->pVertices
[i
].u1
.x
*= sx
;
1652 This
->pVertices
[i
].u2
.y
*= sy
;
1653 This
->pVertices
[i
].u3
.z
*= sz
;
1656 /* Normals are not affected by Scale */
1661 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Translate(IDirect3DRMMeshBuilder3
* iface
,
1662 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
1664 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1666 FIXME("(%p)->(%f,%f,%f): stub\n", This
, tx
, ty
, tz
);
1671 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetColorSource(IDirect3DRMMeshBuilder3
* iface
,
1672 D3DRMCOLORSOURCE color
)
1674 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1676 FIXME("(%p)->(%x): stub\n", This
, color
);
1681 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetBox(IDirect3DRMMeshBuilder3
* iface
,
1684 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1686 FIXME("(%p)->(%p): stub\n", This
, box
);
1691 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GenerateNormals(IDirect3DRMMeshBuilder3
* iface
,
1692 D3DVALUE crease
, DWORD flags
)
1694 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1696 FIXME("(%p)->(%f,%u): stub\n", This
, crease
, flags
);
1701 static D3DRMCOLORSOURCE WINAPI
IDirect3DRMMeshBuilder3Impl_GetColorSource(IDirect3DRMMeshBuilder3
* iface
)
1703 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1705 FIXME("(%p)->(): stub\n", This
);
1710 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
*mesh
)
1712 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
1717 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMeshBuilder3
*iface
,
1718 IDirect3DRMMeshBuilder3
*mesh_builder
, DWORD flags
)
1720 FIXME("iface %p, mesh_builder %p, flags %#x stub!\n", iface
, mesh_builder
, flags
);
1725 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFrame3
*frame
)
1727 FIXME("iface %p, frame %p stub!\n", iface
, frame
);
1732 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
1734 FIXME("iface %p, face %p stub!\n", iface
, face
);
1739 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3
*iface
,
1740 DWORD vertex_count
, D3DVECTOR
*vertices
, DWORD normal_count
, D3DVECTOR
*normals
,
1741 DWORD
*face_data
, IDirect3DRMFaceArray
**array
)
1743 FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n",
1744 iface
, vertex_count
, vertices
, normal_count
, normals
, face_data
, array
);
1749 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_ReserveSpace(IDirect3DRMMeshBuilder3
* iface
,
1754 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1756 FIXME("(%p)->(%d,%d,%d): stub\n", This
, vertex_Count
, normal_count
, face_count
);
1761 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetColorRGB(IDirect3DRMMeshBuilder3
* iface
,
1762 D3DVALUE red
, D3DVALUE green
,
1765 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1767 TRACE("(%p)->(%f,%f,%f)\n", This
, red
, green
, blue
);
1769 This
->color
= RGBA_MAKE((BYTE
)(red
* 255.0f
), (BYTE
)(green
* 255.0f
), (BYTE
)(blue
* 255.0f
), 0xff);
1774 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetColor(IDirect3DRMMeshBuilder3
* iface
,
1777 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1779 TRACE("(%p)->(%x)\n", This
, color
);
1781 This
->color
= color
;
1786 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetTexture(IDirect3DRMMeshBuilder3
*iface
,
1787 IDirect3DRMTexture3
*texture
)
1789 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1791 TRACE("(%p)->(%p)\n", This
, texture
);
1794 IDirect3DRMTexture3_AddRef(texture
);
1796 IDirect3DRMTexture3_Release(This
->texture
);
1797 This
->texture
= texture
;
1802 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetMaterial(IDirect3DRMMeshBuilder3
*iface
,
1803 IDirect3DRMMaterial2
*material
)
1805 IDirect3DRMMeshBuilderImpl
*mesh_builder
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1807 TRACE("iface %p, material %p.\n", iface
, material
);
1810 IDirect3DRMTexture2_AddRef(material
);
1811 if (mesh_builder
->material
)
1812 IDirect3DRMTexture2_Release(mesh_builder
->material
);
1813 mesh_builder
->material
= material
;
1818 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetTextureTopology(IDirect3DRMMeshBuilder3
* iface
,
1819 BOOL wrap_u
, BOOL wrap_v
)
1821 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1823 FIXME("(%p)->(%d,%d): stub\n", This
, wrap_u
, wrap_v
);
1828 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetQuality(IDirect3DRMMeshBuilder3
* iface
,
1829 D3DRMRENDERQUALITY quality
)
1831 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1833 FIXME("(%p)->(%d): stub\n", This
, quality
);
1838 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetPerspective(IDirect3DRMMeshBuilder3
* iface
,
1841 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1843 FIXME("(%p)->(%d): stub\n", This
, enable
);
1848 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertex(IDirect3DRMMeshBuilder3
* iface
,
1850 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1852 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1854 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
1859 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetNormal(IDirect3DRMMeshBuilder3
* iface
,
1861 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1863 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1865 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
1870 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates(IDirect3DRMMeshBuilder3
* iface
,
1871 DWORD index
, D3DVALUE u
,
1874 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1876 TRACE("(%p)->(%u,%f,%f)\n", This
, index
, u
, v
);
1878 if (index
>= This
->nb_coords2d
)
1879 return D3DRMERR_BADVALUE
;
1881 This
->pCoords2d
[index
].u
= u
;
1882 This
->pCoords2d
[index
].v
= v
;
1887 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertexColor(IDirect3DRMMeshBuilder3
* iface
,
1888 DWORD index
, D3DCOLOR color
)
1890 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1892 FIXME("(%p)->(%d,%x): stub\n", This
, index
, color
);
1897 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMMeshBuilder3
* iface
,
1899 D3DVALUE red
, D3DVALUE green
,
1902 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1904 FIXME("(%p)->(%d,%f,%f,%f): stub\n", This
, index
, red
, green
, blue
);
1909 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3
*iface
,
1910 IDirect3DRMFaceArray
**array
)
1912 FIXME("iface %p, array %p stub!\n", iface
, array
);
1917 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetGeometry(IDirect3DRMMeshBuilder3
* iface
,
1918 DWORD
* vcount
, D3DVECTOR
* vertices
,
1919 DWORD
* ncount
, D3DVECTOR
* normals
,
1920 DWORD
* face_data_size
,
1923 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1925 FIXME("(%p)->(%p,%p,%p,%p,%p,%p): stub\n", This
, vcount
, vertices
, ncount
, normals
,
1926 face_data_size
, face_data
);
1931 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates(IDirect3DRMMeshBuilder3
* iface
,
1932 DWORD index
, D3DVALUE
* u
,
1935 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1937 TRACE("(%p)->(%d,%p,%p)\n", This
, index
, u
, v
);
1939 if (index
>= This
->nb_coords2d
)
1940 return D3DRMERR_BADVALUE
;
1942 *u
= This
->pCoords2d
[index
].u
;
1943 *v
= This
->pCoords2d
[index
].v
;
1949 static int WINAPI
IDirect3DRMMeshBuilder3Impl_AddVertex(IDirect3DRMMeshBuilder3
* iface
,
1950 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1952 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1954 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
1959 static int WINAPI
IDirect3DRMMeshBuilder3Impl_AddNormal(IDirect3DRMMeshBuilder3
* iface
,
1960 D3DVALUE x
, D3DVALUE y
, D3DVALUE z
)
1962 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1964 FIXME("(%p)->(%f,%f,%f): stub\n", This
, x
, y
, z
);
1969 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_CreateFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
**face
)
1971 TRACE("iface %p, face %p.\n", iface
, face
);
1973 return Direct3DRMFace_create(&IID_IDirect3DRMFace2
, (IUnknown
**)face
);
1976 static D3DRMRENDERQUALITY WINAPI
IDirect3DRMMeshBuilder3Impl_GetQuality(IDirect3DRMMeshBuilder3
* iface
)
1978 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1980 FIXME("(%p)->(): stub\n", This
);
1985 static BOOL WINAPI
IDirect3DRMMeshBuilder3Impl_GetPerspective(IDirect3DRMMeshBuilder3
* iface
)
1987 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1989 FIXME("(%p)->(): stub\n", This
);
1994 static int WINAPI
IDirect3DRMMeshBuilder3Impl_GetFaceCount(IDirect3DRMMeshBuilder3
* iface
)
1996 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
1998 TRACE("(%p)->()\n", This
);
2000 return This
->nb_faces
;
2003 static int WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertexCount(IDirect3DRMMeshBuilder3
* iface
)
2005 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2007 TRACE("(%p)->()\n", This
);
2009 return This
->nb_vertices
;
2012 static D3DCOLOR WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertexColor(IDirect3DRMMeshBuilder3
* iface
,
2015 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2017 FIXME("(%p)->(%d): stub\n", This
, index
);
2022 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_CreateMesh(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMMesh
**mesh
)
2024 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2026 D3DRMGROUPINDEX group
;
2028 TRACE("(%p)->(%p)\n", This
, mesh
);
2033 hr
= Direct3DRMMesh_create(mesh
);
2037 /* If there is mesh data, create a group and put data inside */
2038 if (This
->nb_vertices
)
2042 D3DRMVERTEX
* vertices
;
2044 vertices
= HeapAlloc(GetProcessHeap(), 0, This
->nb_vertices
* sizeof(D3DRMVERTEX
));
2047 IDirect3DRMMesh_Release(*mesh
);
2048 return E_OUTOFMEMORY
;
2050 for (i
= 0; i
< This
->nb_vertices
; i
++)
2051 vertices
[i
].position
= This
->pVertices
[i
];
2052 hr
= IDirect3DRMMesh_SetVertices(*mesh
, 0, 0, This
->nb_vertices
, vertices
);
2053 HeapFree(GetProcessHeap(), 0, vertices
);
2055 /* Groups are in reverse order compared to materials list in X file */
2056 for (k
= This
->nb_materials
- 1; k
>= 0; k
--)
2058 unsigned* face_data
;
2060 DWORD
* in_ptr
= This
->pFaceData
;
2061 ULONG vertex_per_face
= 0;
2062 BOOL
* used_vertices
;
2063 unsigned nb_vertices
= 0;
2064 unsigned nb_faces
= 0;
2066 used_vertices
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, This
->face_data_size
* sizeof(*used_vertices
));
2069 IDirect3DRMMesh_Release(*mesh
);
2070 return E_OUTOFMEMORY
;
2073 face_data
= HeapAlloc(GetProcessHeap(), 0, This
->face_data_size
* sizeof(*face_data
));
2076 HeapFree(GetProcessHeap(), 0, used_vertices
);
2077 IDirect3DRMMesh_Release(*mesh
);
2078 return E_OUTOFMEMORY
;
2080 out_ptr
= face_data
;
2082 /* If all faces have the same number of vertex, set vertex_per_face */
2083 for (i
= 0; i
< This
->nb_faces
; i
++)
2085 /* Process only faces belonging to the group */
2086 if (This
->material_indices
[i
] == k
)
2088 if (vertex_per_face
&& (vertex_per_face
!= *in_ptr
))
2090 vertex_per_face
= *in_ptr
;
2092 in_ptr
+= 1 + *in_ptr
* 2;
2094 if (i
!= This
->nb_faces
)
2095 vertex_per_face
= 0;
2097 /* Put only vertex indices */
2098 in_ptr
= This
->pFaceData
;
2099 for (i
= 0; i
< This
->nb_faces
; i
++)
2101 DWORD nb_indices
= *in_ptr
++;
2103 /* Skip faces not belonging to the group */
2104 if (This
->material_indices
[i
] != k
)
2106 in_ptr
+= 2 * nb_indices
;
2110 /* Don't put nb indices when vertex_per_face is set */
2111 if (vertex_per_face
)
2112 *out_ptr
++ = nb_indices
;
2114 for (j
= 0; j
< nb_indices
; j
++)
2116 *out_ptr
= *in_ptr
++;
2117 used_vertices
[*out_ptr
++] = TRUE
;
2118 /* Skip normal index */
2125 for (i
= 0; i
< This
->nb_vertices
; i
++)
2126 if (used_vertices
[i
])
2129 hr
= IDirect3DRMMesh_AddGroup(*mesh
, nb_vertices
, nb_faces
, vertex_per_face
, face_data
, &group
);
2130 HeapFree(GetProcessHeap(), 0, used_vertices
);
2131 HeapFree(GetProcessHeap(), 0, face_data
);
2133 hr
= IDirect3DRMMesh_SetGroupColor(*mesh
, group
, This
->materials
[k
].color
);
2135 hr
= IDirect3DRMMesh_SetGroupMaterial(*mesh
, group
,
2136 (IDirect3DRMMaterial
*)This
->materials
[k
].material
);
2137 if (SUCCEEDED(hr
) && This
->materials
[k
].texture
)
2139 IDirect3DRMTexture
*texture
;
2141 IDirect3DRMTexture3_QueryInterface(This
->materials
[k
].texture
,
2142 &IID_IDirect3DRMTexture
, (void **)&texture
);
2143 hr
= IDirect3DRMMesh_SetGroupTexture(*mesh
, group
, texture
);
2144 IDirect3DRMTexture_Release(texture
);
2148 IDirect3DRMMesh_Release(*mesh
);
2157 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetFace(IDirect3DRMMeshBuilder3
*iface
,
2158 DWORD index
, IDirect3DRMFace2
**face
)
2160 FIXME("iface %p, index %u, face %p stub!\n", iface
, index
, face
);
2165 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertex(IDirect3DRMMeshBuilder3
*iface
,
2166 DWORD index
, D3DVECTOR
*vector
)
2168 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2170 FIXME("(%p)->(%u,%p): stub\n", This
, index
, vector
);
2175 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetNormal(IDirect3DRMMeshBuilder3
*iface
,
2176 DWORD index
, D3DVECTOR
*vector
)
2178 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2180 FIXME("(%p)->(%u,%p): stub\n", This
, index
, vector
);
2185 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteVertices(IDirect3DRMMeshBuilder3
* iface
,
2186 DWORD IndexFirst
, DWORD count
)
2188 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2190 FIXME("(%p)->(%u,%u): stub\n", This
, IndexFirst
, count
);
2195 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteNormals(IDirect3DRMMeshBuilder3
* iface
,
2196 DWORD IndexFirst
, DWORD count
)
2198 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2200 FIXME("(%p)->(%u,%u): stub\n", This
, IndexFirst
, count
);
2205 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteFace(IDirect3DRMMeshBuilder3
*iface
, IDirect3DRMFace2
*face
)
2207 FIXME("iface %p, face %p stub!\n", iface
, face
);
2212 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Empty(IDirect3DRMMeshBuilder3
* iface
, DWORD flags
)
2214 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2216 FIXME("(%p)->(%u): stub\n", This
, flags
);
2221 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Optimize(IDirect3DRMMeshBuilder3
* iface
,
2224 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2226 FIXME("(%p)->(%u): stub\n", This
, flags
);
2231 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddFacesIndexed(IDirect3DRMMeshBuilder3
* iface
,
2232 DWORD flags
, DWORD
* indices
,
2233 DWORD
* IndexFirst
, DWORD
* count
)
2235 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2237 FIXME("(%p)->(%u,%p,%p,%p): stub\n", This
, flags
, indices
, IndexFirst
, count
);
2242 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_CreateSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
**mesh
)
2244 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2249 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetParentMesh(IDirect3DRMMeshBuilder3
*iface
,
2250 DWORD flags
, IUnknown
**parent
)
2252 FIXME("iface %p, flags %#x, parent %p stub!\n", iface
, flags
, parent
);
2257 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetSubMeshes(IDirect3DRMMeshBuilder3
*iface
,
2258 DWORD
*count
, IUnknown
**meshes
)
2260 FIXME("iface %p, count %p, meshes %p stub!\n", iface
, count
, meshes
);
2265 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_DeleteSubMesh(IDirect3DRMMeshBuilder3
*iface
, IUnknown
*mesh
)
2267 FIXME("iface %p, mesh %p stub!\n", iface
, mesh
);
2272 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_Enable(IDirect3DRMMeshBuilder3
* iface
,
2275 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2277 FIXME("(%p)->(%u): stub\n", This
, index
);
2282 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetEnable(IDirect3DRMMeshBuilder3
* iface
,
2285 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2287 FIXME("(%p)->(%p): stub\n", This
, indices
);
2292 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_AddTriangles(IDirect3DRMMeshBuilder3
*iface
,
2293 DWORD flags
, DWORD format
, DWORD vertex_count
, void *data
)
2295 FIXME("iface %p, flags %#x, format %#x, vertex_count %u, data %p stub!\n",
2296 iface
, flags
, format
, vertex_count
, data
);
2301 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetVertices(IDirect3DRMMeshBuilder3
*iface
,
2302 DWORD IndexFirst
, DWORD count
, D3DVECTOR
*vector
)
2304 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2306 FIXME("(%p)->(%u,%u,%p): stub\n", This
, IndexFirst
, count
, vector
);
2311 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetVertices(IDirect3DRMMeshBuilder3
*iface
,
2312 DWORD IndexFirst
, DWORD
*vcount
, D3DVECTOR
*vertices
)
2314 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2315 DWORD count
= This
->nb_vertices
- IndexFirst
;
2317 TRACE("(%p)->(%u,%p,%p)\n", This
, IndexFirst
, vcount
, vertices
);
2321 if (vertices
&& This
->nb_vertices
)
2322 memcpy(vertices
, This
->pVertices
+ IndexFirst
, count
* sizeof(D3DVECTOR
));
2327 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_SetNormals(IDirect3DRMMeshBuilder3
*iface
,
2328 DWORD IndexFirst
, DWORD count
, D3DVECTOR
*vector
)
2330 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2332 FIXME("(%p)->(%u,%u,%p): stub\n", This
, IndexFirst
, count
, vector
);
2337 static HRESULT WINAPI
IDirect3DRMMeshBuilder3Impl_GetNormals(IDirect3DRMMeshBuilder3
*iface
,
2338 DWORD IndexFirst
, DWORD
*ncount
, D3DVECTOR
*normals
)
2340 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2341 DWORD count
= This
->nb_normals
- IndexFirst
;
2343 TRACE("(%p)->(%u,%p,%p)\n", This
, IndexFirst
, ncount
, normals
);
2347 if (normals
&& This
->nb_normals
)
2348 memcpy(normals
, This
->pNormals
+ IndexFirst
, count
* sizeof(D3DVECTOR
));
2353 static int WINAPI
IDirect3DRMMeshBuilder3Impl_GetNormalCount(IDirect3DRMMeshBuilder3
* iface
)
2355 IDirect3DRMMeshBuilderImpl
*This
= impl_from_IDirect3DRMMeshBuilder3(iface
);
2357 TRACE("(%p)->()\n", This
);
2359 return This
->nb_normals
;
2362 static const struct IDirect3DRMMeshBuilder3Vtbl Direct3DRMMeshBuilder3_Vtbl
=
2364 /*** IUnknown methods ***/
2365 IDirect3DRMMeshBuilder3Impl_QueryInterface
,
2366 IDirect3DRMMeshBuilder3Impl_AddRef
,
2367 IDirect3DRMMeshBuilder3Impl_Release
,
2368 /*** IDirect3DRMObject methods ***/
2369 IDirect3DRMMeshBuilder3Impl_Clone
,
2370 IDirect3DRMMeshBuilder3Impl_AddDestroyCallback
,
2371 IDirect3DRMMeshBuilder3Impl_DeleteDestroyCallback
,
2372 IDirect3DRMMeshBuilder3Impl_SetAppData
,
2373 IDirect3DRMMeshBuilder3Impl_GetAppData
,
2374 IDirect3DRMMeshBuilder3Impl_SetName
,
2375 IDirect3DRMMeshBuilder3Impl_GetName
,
2376 IDirect3DRMMeshBuilder3Impl_GetClassName
,
2377 /*** IDirect3DRMMeshBuilder3 methods ***/
2378 IDirect3DRMMeshBuilder3Impl_Load
,
2379 IDirect3DRMMeshBuilder3Impl_Save
,
2380 IDirect3DRMMeshBuilder3Impl_Scale
,
2381 IDirect3DRMMeshBuilder3Impl_Translate
,
2382 IDirect3DRMMeshBuilder3Impl_SetColorSource
,
2383 IDirect3DRMMeshBuilder3Impl_GetBox
,
2384 IDirect3DRMMeshBuilder3Impl_GenerateNormals
,
2385 IDirect3DRMMeshBuilder3Impl_GetColorSource
,
2386 IDirect3DRMMeshBuilder3Impl_AddMesh
,
2387 IDirect3DRMMeshBuilder3Impl_AddMeshBuilder
,
2388 IDirect3DRMMeshBuilder3Impl_AddFrame
,
2389 IDirect3DRMMeshBuilder3Impl_AddFace
,
2390 IDirect3DRMMeshBuilder3Impl_AddFaces
,
2391 IDirect3DRMMeshBuilder3Impl_ReserveSpace
,
2392 IDirect3DRMMeshBuilder3Impl_SetColorRGB
,
2393 IDirect3DRMMeshBuilder3Impl_SetColor
,
2394 IDirect3DRMMeshBuilder3Impl_SetTexture
,
2395 IDirect3DRMMeshBuilder3Impl_SetMaterial
,
2396 IDirect3DRMMeshBuilder3Impl_SetTextureTopology
,
2397 IDirect3DRMMeshBuilder3Impl_SetQuality
,
2398 IDirect3DRMMeshBuilder3Impl_SetPerspective
,
2399 IDirect3DRMMeshBuilder3Impl_SetVertex
,
2400 IDirect3DRMMeshBuilder3Impl_SetNormal
,
2401 IDirect3DRMMeshBuilder3Impl_SetTextureCoordinates
,
2402 IDirect3DRMMeshBuilder3Impl_SetVertexColor
,
2403 IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB
,
2404 IDirect3DRMMeshBuilder3Impl_GetFaces
,
2405 IDirect3DRMMeshBuilder3Impl_GetGeometry
,
2406 IDirect3DRMMeshBuilder3Impl_GetTextureCoordinates
,
2407 IDirect3DRMMeshBuilder3Impl_AddVertex
,
2408 IDirect3DRMMeshBuilder3Impl_AddNormal
,
2409 IDirect3DRMMeshBuilder3Impl_CreateFace
,
2410 IDirect3DRMMeshBuilder3Impl_GetQuality
,
2411 IDirect3DRMMeshBuilder3Impl_GetPerspective
,
2412 IDirect3DRMMeshBuilder3Impl_GetFaceCount
,
2413 IDirect3DRMMeshBuilder3Impl_GetVertexCount
,
2414 IDirect3DRMMeshBuilder3Impl_GetVertexColor
,
2415 IDirect3DRMMeshBuilder3Impl_CreateMesh
,
2416 IDirect3DRMMeshBuilder3Impl_GetFace
,
2417 IDirect3DRMMeshBuilder3Impl_GetVertex
,
2418 IDirect3DRMMeshBuilder3Impl_GetNormal
,
2419 IDirect3DRMMeshBuilder3Impl_DeleteVertices
,
2420 IDirect3DRMMeshBuilder3Impl_DeleteNormals
,
2421 IDirect3DRMMeshBuilder3Impl_DeleteFace
,
2422 IDirect3DRMMeshBuilder3Impl_Empty
,
2423 IDirect3DRMMeshBuilder3Impl_Optimize
,
2424 IDirect3DRMMeshBuilder3Impl_AddFacesIndexed
,
2425 IDirect3DRMMeshBuilder3Impl_CreateSubMesh
,
2426 IDirect3DRMMeshBuilder3Impl_GetParentMesh
,
2427 IDirect3DRMMeshBuilder3Impl_GetSubMeshes
,
2428 IDirect3DRMMeshBuilder3Impl_DeleteSubMesh
,
2429 IDirect3DRMMeshBuilder3Impl_Enable
,
2430 IDirect3DRMMeshBuilder3Impl_GetEnable
,
2431 IDirect3DRMMeshBuilder3Impl_AddTriangles
,
2432 IDirect3DRMMeshBuilder3Impl_SetVertices
,
2433 IDirect3DRMMeshBuilder3Impl_GetVertices
,
2434 IDirect3DRMMeshBuilder3Impl_SetNormals
,
2435 IDirect3DRMMeshBuilder3Impl_GetNormals
,
2436 IDirect3DRMMeshBuilder3Impl_GetNormalCount
2439 HRESULT
Direct3DRMMeshBuilder_create(REFIID riid
, IUnknown
** ppObj
)
2441 IDirect3DRMMeshBuilderImpl
* object
;
2443 TRACE("(%p)\n", ppObj
);
2445 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DRMMeshBuilderImpl
));
2447 return E_OUTOFMEMORY
;
2449 object
->IDirect3DRMMeshBuilder2_iface
.lpVtbl
= &Direct3DRMMeshBuilder2_Vtbl
;
2450 object
->IDirect3DRMMeshBuilder3_iface
.lpVtbl
= &Direct3DRMMeshBuilder3_Vtbl
;
2453 if (IsEqualGUID(riid
, &IID_IDirect3DRMMeshBuilder3
))
2454 *ppObj
= (IUnknown
*)&object
->IDirect3DRMMeshBuilder3_iface
;
2456 *ppObj
= (IUnknown
*)&object
->IDirect3DRMMeshBuilder2_iface
;
2461 /*** IUnknown methods ***/
2462 static HRESULT WINAPI
IDirect3DRMMeshImpl_QueryInterface(IDirect3DRMMesh
* iface
,
2463 REFIID riid
, void** ppvObject
)
2465 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2467 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), ppvObject
);
2471 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2472 IsEqualGUID(riid
, &IID_IDirect3DRMMesh
))
2474 *ppvObject
= &This
->IDirect3DRMMesh_iface
;
2478 FIXME("interface %s not implemented\n", debugstr_guid(riid
));
2479 return E_NOINTERFACE
;
2482 IDirect3DRMMesh_AddRef(iface
);
2486 static ULONG WINAPI
IDirect3DRMMeshImpl_AddRef(IDirect3DRMMesh
* iface
)
2488 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2489 ULONG ref
= InterlockedIncrement(&This
->ref
);
2491 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
2496 static ULONG WINAPI
IDirect3DRMMeshImpl_Release(IDirect3DRMMesh
* iface
)
2498 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2499 ULONG ref
= InterlockedDecrement(&This
->ref
);
2501 TRACE("(%p)->(): new ref = %d\n", This
, ref
);
2507 for (i
= 0; i
< This
->nb_groups
; i
++)
2509 HeapFree(GetProcessHeap(), 0, This
->groups
[i
].vertices
);
2510 HeapFree(GetProcessHeap(), 0, This
->groups
[i
].face_data
);
2511 if (This
->groups
[i
].material
)
2512 IDirect3DRMMaterial2_Release(This
->groups
[i
].material
);
2513 if (This
->groups
[i
].texture
)
2514 IDirect3DRMTexture3_Release(This
->groups
[i
].texture
);
2516 HeapFree(GetProcessHeap(), 0, This
->groups
);
2517 HeapFree(GetProcessHeap(), 0, This
);
2523 /*** IDirect3DRMObject methods ***/
2524 static HRESULT WINAPI
IDirect3DRMMeshImpl_Clone(IDirect3DRMMesh
*iface
,
2525 IUnknown
*outer
, REFIID iid
, void **out
)
2527 FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface
, outer
, debugstr_guid(iid
), out
);
2532 static HRESULT WINAPI
IDirect3DRMMeshImpl_AddDestroyCallback(IDirect3DRMMesh
*iface
,
2533 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2535 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
2540 static HRESULT WINAPI
IDirect3DRMMeshImpl_DeleteDestroyCallback(IDirect3DRMMesh
*iface
,
2541 D3DRMOBJECTCALLBACK cb
, void *ctx
)
2543 FIXME("iface %p, cb %p, ctx %p stub!\n", iface
, cb
, ctx
);
2548 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetAppData(IDirect3DRMMesh
* iface
,
2551 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2553 FIXME("(%p)->(%u): stub\n", This
, data
);
2558 static DWORD WINAPI
IDirect3DRMMeshImpl_GetAppData(IDirect3DRMMesh
* iface
)
2560 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2562 FIXME("(%p)->(): stub\n", This
);
2567 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetName(IDirect3DRMMesh
*iface
, const char *name
)
2569 FIXME("iface %p, name %s stub!\n", iface
, debugstr_a(name
));
2574 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2576 FIXME("iface %p, size %p, name %p stub!\n", iface
, size
, name
);
2581 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetClassName(IDirect3DRMMesh
*iface
, DWORD
*size
, char *name
)
2583 TRACE("iface %p, size %p, name %p.\n", iface
, size
, name
);
2585 if (!size
|| *size
< strlen("Mesh") || !name
)
2586 return E_INVALIDARG
;
2588 strcpy(name
, "Mesh");
2589 *size
= sizeof("Mesh");
2594 /*** IDirect3DRMMesh methods ***/
2595 static HRESULT WINAPI
IDirect3DRMMeshImpl_Scale(IDirect3DRMMesh
* iface
,
2596 D3DVALUE sx
, D3DVALUE sy
, D3DVALUE sz
)
2598 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2600 FIXME("(%p)->(%f,%f,%f): stub\n", This
, sx
, sy
,sz
);
2605 static HRESULT WINAPI
IDirect3DRMMeshImpl_Translate(IDirect3DRMMesh
* iface
,
2606 D3DVALUE tx
, D3DVALUE ty
, D3DVALUE tz
)
2608 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2610 FIXME("(%p)->(%f,%f,%f): stub\n", This
, tx
, ty
,tz
);
2615 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetBox(IDirect3DRMMesh
* iface
,
2618 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2620 FIXME("(%p)->(%p): stub\n", This
, box
);
2625 static HRESULT WINAPI
IDirect3DRMMeshImpl_AddGroup(IDirect3DRMMesh
* iface
,
2626 unsigned vertex_count
, unsigned face_count
, unsigned vertex_per_face
,
2627 unsigned *face_data
, D3DRMGROUPINDEX
*return_id
)
2629 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2632 TRACE("(%p)->(%u,%u,%u,%p,%p)\n", This
, vertex_count
, face_count
, vertex_per_face
, face_data
, return_id
);
2634 if (!face_data
|| !return_id
)
2637 if ((This
->nb_groups
+ 1) > This
->groups_capacity
)
2642 if (!This
->groups_capacity
)
2645 groups
= HeapAlloc(GetProcessHeap(), 0, new_capacity
* sizeof(mesh_group
));
2649 new_capacity
= This
->groups_capacity
* 2;
2650 groups
= HeapReAlloc(GetProcessHeap(), 0, This
->groups
, new_capacity
* sizeof(mesh_group
));
2654 return E_OUTOFMEMORY
;
2656 This
->groups_capacity
= new_capacity
;
2657 This
->groups
= groups
;
2660 group
= This
->groups
+ This
->nb_groups
;
2662 group
->vertices
= HeapAlloc(GetProcessHeap(), 0, vertex_count
* sizeof(D3DRMVERTEX
));
2663 if (!group
->vertices
)
2664 return E_OUTOFMEMORY
;
2665 group
->nb_vertices
= vertex_count
;
2666 group
->nb_faces
= face_count
;
2667 group
->vertex_per_face
= vertex_per_face
;
2669 if (vertex_per_face
)
2671 group
->face_data_size
= face_count
* vertex_per_face
;
2676 unsigned nb_indices
;
2677 unsigned* face_data_ptr
= face_data
;
2678 group
->face_data_size
= 0;
2680 for (i
= 0; i
< face_count
; i
++)
2682 nb_indices
= *face_data_ptr
;
2683 group
->face_data_size
+= nb_indices
+ 1;
2684 face_data_ptr
+= nb_indices
;
2688 group
->face_data
= HeapAlloc(GetProcessHeap(), 0, group
->face_data_size
* sizeof(unsigned));
2689 if (!group
->face_data
)
2691 HeapFree(GetProcessHeap(), 0 , group
->vertices
);
2692 return E_OUTOFMEMORY
;
2695 memcpy(group
->face_data
, face_data
, group
->face_data_size
* sizeof(unsigned));
2697 group
->material
= NULL
;
2698 group
->texture
= NULL
;
2700 *return_id
= This
->nb_groups
++;
2705 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetVertices(IDirect3DRMMesh
* iface
,
2706 D3DRMGROUPINDEX id
, unsigned index
, unsigned count
,
2707 D3DRMVERTEX
*values
)
2709 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2711 TRACE("(%p)->(%u,%u,%u,%p)\n", This
, id
, index
, count
, values
);
2713 if (id
>= This
->nb_groups
)
2714 return D3DRMERR_BADVALUE
;
2716 if ((index
+ count
- 1) >= This
->groups
[id
].nb_vertices
)
2717 return D3DRMERR_BADVALUE
;
2722 memcpy(This
->groups
[id
].vertices
+ index
, values
, count
* sizeof(D3DRMVERTEX
));
2727 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupColor(IDirect3DRMMesh
* iface
,
2728 D3DRMGROUPINDEX id
, D3DCOLOR color
)
2730 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2732 TRACE("(%p)->(%u,%x)\n", This
, id
, color
);
2734 if (id
>= This
->nb_groups
)
2735 return D3DRMERR_BADVALUE
;
2737 This
->groups
[id
].color
= color
;
2742 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupColorRGB(IDirect3DRMMesh
* iface
,
2743 D3DRMGROUPINDEX id
, D3DVALUE red
, D3DVALUE green
, D3DVALUE blue
)
2745 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2747 TRACE("(%p)->(%u,%f,%f,%f)\n", This
, id
, red
, green
, blue
);
2749 if (id
>= This
->nb_groups
)
2750 return D3DRMERR_BADVALUE
;
2752 This
->groups
[id
].color
= RGBA_MAKE((BYTE
)(red
* 255.0f
), (BYTE
)(green
* 255.0f
), (BYTE
)(blue
* 255.0f
), 0xff);
2757 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupMapping(IDirect3DRMMesh
* iface
,
2758 D3DRMGROUPINDEX id
, D3DRMMAPPING value
)
2760 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2762 FIXME("(%p)->(%u,%u): stub\n", This
, id
, value
);
2767 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupQuality(IDirect3DRMMesh
* iface
,
2768 D3DRMGROUPINDEX id
, D3DRMRENDERQUALITY value
)
2770 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2772 FIXME("(%p)->(%u,%u): stub\n", This
, id
, value
);
2777 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupMaterial(IDirect3DRMMesh
*iface
,
2778 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
*material
)
2780 IDirect3DRMMeshImpl
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2782 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2784 if (id
>= mesh
->nb_groups
)
2785 return D3DRMERR_BADVALUE
;
2787 if (mesh
->groups
[id
].material
)
2788 IDirect3DRMMaterial2_Release(mesh
->groups
[id
].material
);
2790 mesh
->groups
[id
].material
= (IDirect3DRMMaterial2
*)material
;
2793 IDirect3DRMMaterial2_AddRef(mesh
->groups
[id
].material
);
2798 static HRESULT WINAPI
IDirect3DRMMeshImpl_SetGroupTexture(IDirect3DRMMesh
*iface
,
2799 D3DRMGROUPINDEX id
, IDirect3DRMTexture
*texture
)
2801 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2803 TRACE("(%p)->(%u,%p)\n", This
, id
, texture
);
2805 if (id
>= This
->nb_groups
)
2806 return D3DRMERR_BADVALUE
;
2808 if (This
->groups
[id
].texture
)
2809 IDirect3DRMTexture3_Release(This
->groups
[id
].texture
);
2813 This
->groups
[id
].texture
= NULL
;
2817 return IDirect3DRMTexture3_QueryInterface(texture
, &IID_IDirect3DRMTexture
, (void **)&This
->groups
[id
].texture
);
2820 static DWORD WINAPI
IDirect3DRMMeshImpl_GetGroupCount(IDirect3DRMMesh
* iface
)
2822 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2824 TRACE("(%p)->()\n", This
);
2826 return This
->nb_groups
;
2829 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetGroup(IDirect3DRMMesh
* iface
,
2830 D3DRMGROUPINDEX id
, unsigned *vertex_count
, unsigned *face_count
, unsigned *vertex_per_face
,
2831 DWORD
*face_data_size
, unsigned *face_data
)
2833 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2835 TRACE("(%p)->(%u,%p,%p,%p,%p,%p)\n", This
, id
, vertex_count
, face_count
, vertex_per_face
, face_data_size
, face_data
);
2837 if (id
>= This
->nb_groups
)
2838 return D3DRMERR_BADVALUE
;
2841 *vertex_count
= This
->groups
[id
].nb_vertices
;
2843 *face_count
= This
->groups
[id
].nb_faces
;
2844 if (vertex_per_face
)
2845 *vertex_per_face
= This
->groups
[id
].vertex_per_face
;
2847 *face_data_size
= This
->groups
[id
].face_data_size
;
2849 memcpy(face_data
, This
->groups
[id
].face_data
, This
->groups
[id
].face_data_size
* sizeof(DWORD
));
2854 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetVertices(IDirect3DRMMesh
* iface
,
2855 D3DRMGROUPINDEX id
, DWORD index
, DWORD count
, D3DRMVERTEX
*return_ptr
)
2857 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2859 TRACE("(%p)->(%u,%u,%u,%p)\n", This
, id
, index
, count
, return_ptr
);
2861 if (id
>= This
->nb_groups
)
2862 return D3DRMERR_BADVALUE
;
2864 if ((index
+ count
- 1) >= This
->groups
[id
].nb_vertices
)
2865 return D3DRMERR_BADVALUE
;
2870 memcpy(return_ptr
, This
->groups
[id
].vertices
+ index
, count
* sizeof(D3DRMVERTEX
));
2875 static D3DCOLOR WINAPI
IDirect3DRMMeshImpl_GetGroupColor(IDirect3DRMMesh
* iface
, D3DRMGROUPINDEX id
)
2877 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2879 TRACE("(%p)->(%u)\n", This
, id
);
2881 return This
->groups
[id
].color
;
2884 static D3DRMMAPPING WINAPI
IDirect3DRMMeshImpl_GetGroupMapping(IDirect3DRMMesh
* iface
, D3DRMGROUPINDEX id
)
2886 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2888 FIXME("(%p)->(%u): stub\n", This
, id
);
2892 static D3DRMRENDERQUALITY WINAPI
IDirect3DRMMeshImpl_GetGroupQuality(IDirect3DRMMesh
* iface
, D3DRMGROUPINDEX id
)
2894 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2896 FIXME("(%p)->(%u): stub\n", This
, id
);
2901 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetGroupMaterial(IDirect3DRMMesh
*iface
,
2902 D3DRMGROUPINDEX id
, IDirect3DRMMaterial
**material
)
2904 IDirect3DRMMeshImpl
*mesh
= impl_from_IDirect3DRMMesh(iface
);
2906 TRACE("iface %p, id %#x, material %p.\n", iface
, id
, material
);
2908 if (id
>= mesh
->nb_groups
)
2909 return D3DRMERR_BADVALUE
;
2914 if (mesh
->groups
[id
].material
)
2915 IDirect3DRMTexture_QueryInterface(mesh
->groups
[id
].material
, &IID_IDirect3DRMMaterial
, (void **)material
);
2922 static HRESULT WINAPI
IDirect3DRMMeshImpl_GetGroupTexture(IDirect3DRMMesh
*iface
,
2923 D3DRMGROUPINDEX id
, IDirect3DRMTexture
**texture
)
2925 IDirect3DRMMeshImpl
*This
= impl_from_IDirect3DRMMesh(iface
);
2927 TRACE("(%p)->(%u,%p)\n", This
, id
, texture
);
2929 if (id
>= This
->nb_groups
)
2930 return D3DRMERR_BADVALUE
;
2935 if (This
->groups
[id
].texture
)
2936 IDirect3DRMTexture_QueryInterface(This
->groups
[id
].texture
, &IID_IDirect3DRMTexture
, (void**)texture
);
2943 static const struct IDirect3DRMMeshVtbl Direct3DRMMesh_Vtbl
=
2945 /*** IUnknown methods ***/
2946 IDirect3DRMMeshImpl_QueryInterface
,
2947 IDirect3DRMMeshImpl_AddRef
,
2948 IDirect3DRMMeshImpl_Release
,
2949 /*** IDirect3DRMObject methods ***/
2950 IDirect3DRMMeshImpl_Clone
,
2951 IDirect3DRMMeshImpl_AddDestroyCallback
,
2952 IDirect3DRMMeshImpl_DeleteDestroyCallback
,
2953 IDirect3DRMMeshImpl_SetAppData
,
2954 IDirect3DRMMeshImpl_GetAppData
,
2955 IDirect3DRMMeshImpl_SetName
,
2956 IDirect3DRMMeshImpl_GetName
,
2957 IDirect3DRMMeshImpl_GetClassName
,
2958 /*** IDirect3DRMMesh methods ***/
2959 IDirect3DRMMeshImpl_Scale
,
2960 IDirect3DRMMeshImpl_Translate
,
2961 IDirect3DRMMeshImpl_GetBox
,
2962 IDirect3DRMMeshImpl_AddGroup
,
2963 IDirect3DRMMeshImpl_SetVertices
,
2964 IDirect3DRMMeshImpl_SetGroupColor
,
2965 IDirect3DRMMeshImpl_SetGroupColorRGB
,
2966 IDirect3DRMMeshImpl_SetGroupMapping
,
2967 IDirect3DRMMeshImpl_SetGroupQuality
,
2968 IDirect3DRMMeshImpl_SetGroupMaterial
,
2969 IDirect3DRMMeshImpl_SetGroupTexture
,
2970 IDirect3DRMMeshImpl_GetGroupCount
,
2971 IDirect3DRMMeshImpl_GetGroup
,
2972 IDirect3DRMMeshImpl_GetVertices
,
2973 IDirect3DRMMeshImpl_GetGroupColor
,
2974 IDirect3DRMMeshImpl_GetGroupMapping
,
2975 IDirect3DRMMeshImpl_GetGroupQuality
,
2976 IDirect3DRMMeshImpl_GetGroupMaterial
,
2977 IDirect3DRMMeshImpl_GetGroupTexture
2980 HRESULT
Direct3DRMMesh_create(IDirect3DRMMesh
** obj
)
2982 IDirect3DRMMeshImpl
* object
;
2984 TRACE("(%p)\n", obj
);
2986 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DRMMeshImpl
));
2988 return E_OUTOFMEMORY
;
2990 object
->IDirect3DRMMesh_iface
.lpVtbl
= &Direct3DRMMesh_Vtbl
;
2993 *obj
= &object
->IDirect3DRMMesh_iface
;