ddraw: Only initially enable color keying for version 1 devices.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw1.c
blob132cc93e2a6607481399bd74d7b9154a7f156f0c
1 /*
2 * Copyright 2011-2012 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
20 #include "wine/test.h"
21 #include "d3d.h"
23 struct create_window_thread_param
25 HWND window;
26 HANDLE window_created;
27 HANDLE destroy_window;
28 HANDLE thread;
31 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
33 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
34 c1 >>= 8; c2 >>= 8;
35 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
36 c1 >>= 8; c2 >>= 8;
37 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
38 c1 >>= 8; c2 >>= 8;
39 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
40 return TRUE;
43 static DWORD WINAPI create_window_thread_proc(void *param)
45 struct create_window_thread_param *p = param;
46 DWORD res;
47 BOOL ret;
49 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
50 0, 0, 640, 480, 0, 0, 0, 0);
51 ret = SetEvent(p->window_created);
52 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
54 for (;;)
56 MSG msg;
58 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
59 DispatchMessage(&msg);
60 res = WaitForSingleObject(p->destroy_window, 100);
61 if (res == WAIT_OBJECT_0)
62 break;
63 if (res != WAIT_TIMEOUT)
65 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
66 break;
70 DestroyWindow(p->window);
72 return 0;
75 static void create_window_thread(struct create_window_thread_param *p)
77 DWORD res, tid;
79 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
80 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
81 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
82 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
83 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
84 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
85 res = WaitForSingleObject(p->window_created, INFINITE);
86 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
89 static void destroy_window_thread(struct create_window_thread_param *p)
91 SetEvent(p->destroy_window);
92 WaitForSingleObject(p->thread, INFINITE);
93 CloseHandle(p->destroy_window);
94 CloseHandle(p->window_created);
95 CloseHandle(p->thread);
98 static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
100 RECT rect = {x, y, x + 1, y + 1};
101 DDSURFACEDESC surface_desc;
102 D3DCOLOR color;
103 HRESULT hr;
105 memset(&surface_desc, 0, sizeof(surface_desc));
106 surface_desc.dwSize = sizeof(surface_desc);
108 hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
109 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
110 if (FAILED(hr))
111 return 0xdeadbeef;
113 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
115 hr = IDirectDrawSurface_Unlock(surface, NULL);
116 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
118 return color;
121 static void emit_process_vertices(void **ptr, WORD base_idx, DWORD vertex_count)
123 D3DINSTRUCTION *inst = *ptr;
124 D3DPROCESSVERTICES *pv = (D3DPROCESSVERTICES *)(inst + 1);
126 inst->bOpcode = D3DOP_PROCESSVERTICES;
127 inst->bSize = sizeof(*pv);
128 inst->wCount = 1;
130 pv->dwFlags = D3DPROCESSVERTICES_COPY;
131 pv->wStart = base_idx;
132 pv->wDest = 0;
133 pv->dwCount = vertex_count;
134 pv->dwReserved = 0;
136 *ptr = pv + 1;
139 static void emit_set_rs(void **ptr, D3DRENDERSTATETYPE state, DWORD value)
141 D3DINSTRUCTION *inst = *ptr;
142 D3DSTATE *rs = (D3DSTATE *)(inst + 1);
144 inst->bOpcode = D3DOP_STATERENDER;
145 inst->bSize = sizeof(*rs);
146 inst->wCount = 1;
148 U1(*rs).drstRenderStateType = state;
149 U2(*rs).dwArg[0] = value;
151 *ptr = rs + 1;
154 static void emit_tquad(void **ptr, WORD base_idx)
156 D3DINSTRUCTION *inst = *ptr;
157 D3DTRIANGLE *tri = (D3DTRIANGLE *)(inst + 1);
159 inst->bOpcode = D3DOP_TRIANGLE;
160 inst->bSize = sizeof(*tri);
161 inst->wCount = 2;
163 U1(*tri).v1 = base_idx;
164 U2(*tri).v2 = base_idx + 1;
165 U3(*tri).v3 = base_idx + 2;
166 tri->wFlags = D3DTRIFLAG_START;
167 ++tri;
169 U1(*tri).v1 = base_idx + 2;
170 U2(*tri).v2 = base_idx + 1;
171 U3(*tri).v3 = base_idx + 3;
172 tri->wFlags = D3DTRIFLAG_ODD;
173 ++tri;
175 *ptr = tri;
178 static void emit_end(void **ptr)
180 D3DINSTRUCTION *inst = *ptr;
182 inst->bOpcode = D3DOP_EXIT;
183 inst->bSize = 0;
184 inst->wCount = 0;
186 *ptr = inst + 1;
189 static void set_execute_data(IDirect3DExecuteBuffer *execute_buffer, UINT vertex_count, UINT offset, UINT len)
191 D3DEXECUTEDATA exec_data;
192 HRESULT hr;
194 memset(&exec_data, 0, sizeof(exec_data));
195 exec_data.dwSize = sizeof(exec_data);
196 exec_data.dwVertexCount = vertex_count;
197 exec_data.dwInstructionOffset = offset;
198 exec_data.dwInstructionLength = len;
199 hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
200 ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
203 static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
204 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
206 DWORD *z_depth = ctx;
208 if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
209 return D3DENUMRET_OK;
211 if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
212 *z_depth = 32;
213 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
214 *z_depth = 24;
215 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
216 *z_depth = 16;
218 return DDENUMRET_OK;
221 static IDirectDraw *create_ddraw(void)
223 IDirectDraw *ddraw;
225 if (FAILED(DirectDrawCreate(NULL, &ddraw, NULL)))
226 return NULL;
228 return ddraw;
231 static IDirect3DDevice *create_device(IDirectDraw *ddraw, HWND window, DWORD coop_level)
233 IDirectDrawSurface *surface, *ds;
234 IDirect3DDevice *device = NULL;
235 DDSURFACEDESC surface_desc;
236 DWORD z_depth = 0;
237 IDirect3D *d3d;
238 HRESULT hr;
240 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, coop_level);
241 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
243 memset(&surface_desc, 0, sizeof(surface_desc));
244 surface_desc.dwSize = sizeof(surface_desc);
245 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
246 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
247 surface_desc.dwWidth = 640;
248 surface_desc.dwHeight = 480;
250 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
251 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
253 if (coop_level & DDSCL_NORMAL)
255 IDirectDrawClipper *clipper;
257 hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL);
258 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
259 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
260 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
261 hr = IDirectDrawSurface_SetClipper(surface, clipper);
262 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
263 IDirectDrawClipper_Release(clipper);
266 hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
267 if (FAILED(hr))
269 IDirectDrawSurface_Release(surface);
270 return NULL;
273 hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
274 ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
275 IDirect3D_Release(d3d);
276 if (FAILED(hr) || !z_depth)
278 IDirectDrawSurface_Release(surface);
279 return NULL;
282 memset(&surface_desc, 0, sizeof(surface_desc));
283 surface_desc.dwSize = sizeof(surface_desc);
284 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
285 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
286 U2(surface_desc).dwZBufferBitDepth = z_depth;
287 surface_desc.dwWidth = 640;
288 surface_desc.dwHeight = 480;
289 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
290 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
291 if (FAILED(hr))
293 IDirectDrawSurface_Release(surface);
294 return NULL;
297 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
298 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
299 IDirectDrawSurface_Release(ds);
300 if (FAILED(hr))
302 IDirectDrawSurface_Release(surface);
303 return NULL;
306 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device);
307 IDirectDrawSurface_Release(surface);
308 if (FAILED(hr))
309 return NULL;
311 return device;
314 static IDirect3DViewport *create_viewport(IDirect3DDevice *device, UINT x, UINT y, UINT w, UINT h)
316 IDirect3DViewport *viewport;
317 D3DVIEWPORT vp;
318 IDirect3D *d3d;
319 HRESULT hr;
321 hr = IDirect3DDevice_GetDirect3D(device, &d3d);
322 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
323 hr = IDirect3D_CreateViewport(d3d, &viewport, NULL);
324 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
325 hr = IDirect3DDevice_AddViewport(device, viewport);
326 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
327 memset(&vp, 0, sizeof(vp));
328 vp.dwSize = sizeof(vp);
329 vp.dwX = x;
330 vp.dwY = y;
331 vp.dwWidth = w;
332 vp.dwHeight = h;
333 vp.dvScaleX = (float)w / 2.0f;
334 vp.dvScaleY = (float)h / 2.0f;
335 vp.dvMaxX = 1.0f;
336 vp.dvMaxY = 1.0f;
337 vp.dvMinZ = 0.0f;
338 vp.dvMaxZ = 1.0f;
339 hr = IDirect3DViewport_SetViewport(viewport, &vp);
340 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
341 IDirect3D_Release(d3d);
343 return viewport;
346 static void viewport_set_background(IDirect3DDevice *device, IDirect3DViewport *viewport,
347 IDirect3DMaterial *material)
349 D3DMATERIALHANDLE material_handle;
350 HRESULT hr;
352 hr = IDirect3DMaterial2_GetHandle(material, device, &material_handle);
353 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
354 hr = IDirect3DViewport2_SetBackground(viewport, material_handle);
355 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
358 static void destroy_viewport(IDirect3DDevice *device, IDirect3DViewport *viewport)
360 HRESULT hr;
362 hr = IDirect3DDevice_DeleteViewport(device, viewport);
363 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
364 IDirect3DViewport_Release(viewport);
367 static IDirect3DMaterial *create_diffuse_material(IDirect3DDevice *device, float r, float g, float b, float a)
369 IDirect3DMaterial *material;
370 D3DMATERIAL mat;
371 IDirect3D *d3d;
372 HRESULT hr;
374 hr = IDirect3DDevice_GetDirect3D(device, &d3d);
375 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
376 hr = IDirect3D_CreateMaterial(d3d, &material, NULL);
377 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
378 memset(&mat, 0, sizeof(mat));
379 mat.dwSize = sizeof(mat);
380 U1(U(mat).diffuse).r = r;
381 U2(U(mat).diffuse).g = g;
382 U3(U(mat).diffuse).b = b;
383 U4(U(mat).diffuse).a = a;
384 hr = IDirect3DMaterial_SetMaterial(material, &mat);
385 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
386 IDirect3D_Release(d3d);
388 return material;
391 static void destroy_material(IDirect3DMaterial *material)
393 IDirect3DMaterial_Release(material);
396 static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
398 HRESULT hr = IDirectDrawSurface_Restore(surface);
399 ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
400 IDirectDrawSurface_Release(surface);
402 return DDENUMRET_OK;
405 static HRESULT restore_surfaces(IDirectDraw *ddraw)
407 return IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
408 NULL, NULL, restore_callback);
411 static void test_coop_level_create_device_window(void)
413 HWND focus_window, device_window;
414 IDirectDraw *ddraw;
415 HRESULT hr;
417 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
418 0, 0, 640, 480, 0, 0, 0, 0);
419 if (!(ddraw = create_ddraw()))
421 skip("Failed to create a ddraw object, skipping test.\n");
422 DestroyWindow(focus_window);
423 return;
426 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
427 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
428 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
429 ok(!device_window, "Unexpected device window found.\n");
430 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
431 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
432 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
433 ok(!device_window, "Unexpected device window found.\n");
434 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
435 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
436 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
437 ok(!device_window, "Unexpected device window found.\n");
438 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
439 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
440 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
441 ok(!device_window, "Unexpected device window found.\n");
442 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
443 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
444 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
445 ok(!device_window, "Unexpected device window found.\n");
447 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
448 if (broken(hr == DDERR_INVALIDPARAMS))
450 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
451 IDirectDraw_Release(ddraw);
452 DestroyWindow(focus_window);
453 return;
456 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
457 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
458 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
459 ok(!device_window, "Unexpected device window found.\n");
460 hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
461 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
462 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
463 ok(!device_window, "Unexpected device window found.\n");
465 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
466 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
467 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
468 ok(!device_window, "Unexpected device window found.\n");
469 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
470 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
471 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
472 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
473 ok(!!device_window, "Device window not found.\n");
475 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
476 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
477 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
478 ok(!device_window, "Unexpected device window found.\n");
479 hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
480 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
481 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
482 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
483 ok(!!device_window, "Device window not found.\n");
485 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
486 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
487 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
488 ok(!device_window, "Unexpected device window found.\n");
489 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
490 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
491 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
492 ok(!device_window, "Unexpected device window found.\n");
493 hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
494 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
495 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
496 ok(!device_window, "Unexpected device window found.\n");
497 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
498 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
499 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
500 ok(!!device_window, "Device window not found.\n");
502 IDirectDraw_Release(ddraw);
503 DestroyWindow(focus_window);
506 static void test_clipper_blt(void)
508 IDirectDrawSurface *src_surface, *dst_surface;
509 RECT client_rect, src_rect, *rect;
510 IDirectDrawClipper *clipper;
511 DDSURFACEDESC surface_desc;
512 unsigned int i, j, x, y;
513 IDirectDraw *ddraw;
514 RGNDATA *rgn_data;
515 D3DCOLOR color;
516 HRGN r1, r2;
517 HWND window;
518 DDBLTFX fx;
519 HRESULT hr;
520 DWORD *ptr;
521 DWORD ret;
523 static const DWORD src_data[] =
525 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
526 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
527 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
529 static const D3DCOLOR expected1[] =
531 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
532 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
533 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
534 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
536 static const D3DCOLOR expected2[] =
538 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
539 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
540 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
541 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
544 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
545 10, 10, 640, 480, 0, 0, 0, 0);
546 ShowWindow(window, SW_SHOW);
547 if (!(ddraw = create_ddraw()))
549 skip("Failed to create a ddraw object, skipping test.\n");
550 DestroyWindow(window);
551 return;
554 ret = GetClientRect(window, &client_rect);
555 ok(ret, "Failed to get client rect.\n");
556 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
557 ok(ret, "Failed to map client rect.\n");
559 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
560 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
562 hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL);
563 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
564 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
565 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
566 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
567 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
568 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
569 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
570 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
571 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
572 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
573 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
574 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
575 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
576 ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */),
577 "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
578 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
579 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
580 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
581 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
582 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
583 rect = (RECT *)&rgn_data->Buffer[0];
584 ok(EqualRect(rect, &client_rect),
585 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
586 rect->left, rect->top, rect->right, rect->bottom,
587 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
588 HeapFree(GetProcessHeap(), 0, rgn_data);
590 r1 = CreateRectRgn(0, 0, 320, 240);
591 ok(!!r1, "Failed to create region.\n");
592 r2 = CreateRectRgn(320, 240, 640, 480);
593 ok(!!r2, "Failed to create region.\n");
594 CombineRgn(r1, r1, r2, RGN_OR);
595 ret = GetRegionData(r1, 0, NULL);
596 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
597 ret = GetRegionData(r1, ret, rgn_data);
598 ok(!!ret, "Failed to get region data.\n");
600 DeleteObject(r2);
601 DeleteObject(r1);
603 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
604 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
605 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
606 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
607 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
608 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
610 HeapFree(GetProcessHeap(), 0, rgn_data);
612 memset(&surface_desc, 0, sizeof(surface_desc));
613 surface_desc.dwSize = sizeof(surface_desc);
614 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
615 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
616 surface_desc.dwWidth = 640;
617 surface_desc.dwHeight = 480;
618 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
619 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
620 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
621 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
622 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
623 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
625 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
626 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
627 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
628 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
630 memset(&fx, 0, sizeof(fx));
631 fx.dwSize = sizeof(fx);
632 hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
633 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
634 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
635 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
637 hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
638 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
639 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
640 ptr = surface_desc.lpSurface;
641 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
642 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
643 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
644 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
645 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
647 hr = IDirectDrawSurface_SetClipper(dst_surface, clipper);
648 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
650 SetRect(&src_rect, 1, 1, 5, 2);
651 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
652 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
653 for (i = 0; i < 4; ++i)
655 for (j = 0; j < 4; ++j)
657 x = 80 * ((2 * j) + 1);
658 y = 60 * ((2 * i) + 1);
659 color = get_surface_color(dst_surface, x, y);
660 ok(compare_color(color, expected1[i * 4 + j], 1),
661 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
665 U5(fx).dwFillColor = 0xff0000ff;
666 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
667 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
668 for (i = 0; i < 4; ++i)
670 for (j = 0; j < 4; ++j)
672 x = 80 * ((2 * j) + 1);
673 y = 60 * ((2 * i) + 1);
674 color = get_surface_color(dst_surface, x, y);
675 ok(compare_color(color, expected2[i * 4 + j], 1),
676 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
680 hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
681 ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr);
683 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
684 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
685 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
686 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
687 DestroyWindow(window);
688 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
689 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
690 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
691 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
692 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
693 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
694 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
695 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
696 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
697 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
698 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
699 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
701 IDirectDrawSurface_Release(dst_surface);
702 IDirectDrawSurface_Release(src_surface);
703 IDirectDrawClipper_Release(clipper);
704 IDirectDraw_Release(ddraw);
707 static void test_coop_level_d3d_state(void)
709 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
710 IDirectDrawSurface *rt, *surface;
711 IDirect3DMaterial *background;
712 IDirect3DViewport *viewport;
713 IDirect3DDevice *device;
714 D3DMATERIAL material;
715 IDirectDraw *ddraw;
716 D3DCOLOR color;
717 HWND window;
718 HRESULT hr;
720 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
721 0, 0, 640, 480, 0, 0, 0, 0);
722 if (!(ddraw = create_ddraw()))
724 skip("Failed to create ddraw object, skipping test.\n");
725 DestroyWindow(window);
726 return;
728 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
730 skip("Failed to create D3D device, skipping test.\n");
731 IDirectDraw_Release(ddraw);
732 DestroyWindow(window);
733 return;
736 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
737 viewport = create_viewport(device, 0, 0, 640, 480);
738 viewport_set_background(device, viewport, background);
740 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
741 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
742 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
743 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
744 color = get_surface_color(rt, 320, 240);
745 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
747 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
748 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
749 hr = IDirectDrawSurface_IsLost(rt);
750 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
751 hr = restore_surfaces(ddraw);
752 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
754 memset(&material, 0, sizeof(material));
755 material.dwSize = sizeof(material);
756 U1(U(material).diffuse).r = 0.0f;
757 U2(U(material).diffuse).g = 1.0f;
758 U3(U(material).diffuse).b = 0.0f;
759 U4(U(material).diffuse).a = 1.0f;
760 hr = IDirect3DMaterial_SetMaterial(background, &material);
761 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
763 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&surface);
764 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
765 ok(surface == rt, "Got unexpected surface %p.\n", surface);
766 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
767 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
768 color = get_surface_color(rt, 320, 240);
769 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
771 destroy_viewport(device, viewport);
772 destroy_material(background);
773 IDirectDrawSurface_Release(surface);
774 IDirectDrawSurface_Release(rt);
775 IDirect3DDevice_Release(device);
776 IDirectDraw_Release(ddraw);
777 DestroyWindow(window);
780 static void test_surface_interface_mismatch(void)
782 IDirectDraw *ddraw = NULL;
783 IDirect3D *d3d = NULL;
784 IDirectDrawSurface *surface = NULL, *ds;
785 IDirectDrawSurface3 *surface3 = NULL;
786 IDirect3DDevice *device = NULL;
787 IDirect3DViewport *viewport = NULL;
788 IDirect3DMaterial *background = NULL;
789 DDSURFACEDESC surface_desc;
790 DWORD z_depth = 0;
791 ULONG refcount;
792 HRESULT hr;
793 D3DCOLOR color;
794 HWND window;
795 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
797 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
798 0, 0, 640, 480, 0, 0, 0, 0);
800 if (!(ddraw = create_ddraw()))
802 skip("Failed to create a ddraw object, skipping test.\n");
803 goto cleanup;
806 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
807 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
809 memset(&surface_desc, 0, sizeof(surface_desc));
810 surface_desc.dwSize = sizeof(surface_desc);
811 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
812 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
813 surface_desc.dwWidth = 640;
814 surface_desc.dwHeight = 480;
816 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
817 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
819 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
820 if (FAILED(hr))
822 skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n");
823 goto cleanup;
826 hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
827 if (FAILED(hr))
829 skip("Failed to get the IDirect3D interface, skipping test.\n");
830 goto cleanup;
833 hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
834 if (FAILED(hr) || !z_depth)
836 skip("No depth buffer formats available, skipping test.\n");
837 goto cleanup;
840 memset(&surface_desc, 0, sizeof(surface_desc));
841 surface_desc.dwSize = sizeof(surface_desc);
842 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
843 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
844 U2(surface_desc).dwZBufferBitDepth = z_depth;
845 surface_desc.dwWidth = 640;
846 surface_desc.dwHeight = 480;
847 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
848 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
849 if (FAILED(hr))
850 goto cleanup;
852 /* Using a different surface interface version still works */
853 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
854 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
855 refcount = IDirectDrawSurface_Release(ds);
856 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
857 if (FAILED(hr))
858 goto cleanup;
860 /* Here too */
861 hr = IDirectDrawSurface3_QueryInterface(surface3, &IID_IDirect3DHALDevice, (void **)&device);
862 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
863 if (FAILED(hr))
864 goto cleanup;
866 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
867 viewport = create_viewport(device, 0, 0, 640, 480);
868 viewport_set_background(device, viewport, background);
870 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
871 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
872 color = get_surface_color(surface, 320, 240);
873 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
875 cleanup:
876 if (viewport)
877 destroy_viewport(device, viewport);
878 if (background)
879 destroy_material(background);
880 if (surface3) IDirectDrawSurface3_Release(surface3);
881 if (surface) IDirectDrawSurface_Release(surface);
882 if (device) IDirect3DDevice_Release(device);
883 if (d3d) IDirect3D_Release(d3d);
884 if (ddraw) IDirectDraw_Release(ddraw);
885 DestroyWindow(window);
888 static void test_coop_level_threaded(void)
890 struct create_window_thread_param p;
891 IDirectDraw *ddraw;
892 HRESULT hr;
894 if (!(ddraw = create_ddraw()))
896 skip("Failed to create a ddraw object, skipping test.\n");
897 return;
899 create_window_thread(&p);
901 hr = IDirectDraw_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
902 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
904 IDirectDraw_Release(ddraw);
905 destroy_window_thread(&p);
908 static ULONG get_refcount(IUnknown *test_iface)
910 IUnknown_AddRef(test_iface);
911 return IUnknown_Release(test_iface);
914 static void test_viewport_interfaces(void)
916 IDirectDraw *ddraw;
917 IDirect3D *d3d;
918 HRESULT hr;
919 ULONG ref;
920 IDirect3DViewport *viewport;
921 IDirect3DViewport2 *viewport2;
922 IDirect3DViewport3 *viewport3;
923 IDirectDrawGammaControl *gamma;
924 IUnknown *unknown;
926 if (!(ddraw = create_ddraw()))
928 skip("Failed to create ddraw object, skipping test.\n");
929 return;
931 hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
932 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
933 if (FAILED(hr))
935 skip("Direct3D not available, skipping tests\n");
936 IDirectDraw_Release(ddraw);
937 return;
939 ref = get_refcount((IUnknown *)d3d);
940 ok(ref == 2, "IDirect3D refcount is %d\n", ref);
942 hr = IDirect3D_CreateViewport(d3d, &viewport, NULL);
943 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
944 ref = get_refcount((IUnknown *)viewport);
945 ok(ref == 1, "Initial IDirect3DViewport refcount is %u\n", ref);
946 ref = get_refcount((IUnknown *)d3d);
947 ok(ref == 2, "IDirect3D refcount is %u\n", ref);
949 /* E_FAIL return values are returned by Winetestbot Windows NT machines. While not supporting
950 * newer interfaces is legitimate for old ddraw versions, E_FAIL violates Microsoft's rules
951 * for QueryInterface, hence the broken() */
952 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
953 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirectDrawGammaControl, (void **)&gamma);
954 ok(hr == E_NOINTERFACE || broken(hr == E_FAIL), "Got unexpected hr %#x.\n", hr);
955 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
956 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
957 /* NULL iid: Segfaults */
959 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport2, (void **)&viewport2);
960 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL),
961 "Failed to QI IDirect3DViewport2, hr %#x.\n", hr);
962 if (viewport2)
964 ref = get_refcount((IUnknown *)viewport);
965 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
966 ref = get_refcount((IUnknown *)viewport2);
967 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
968 IDirect3DViewport2_Release(viewport2);
969 viewport2 = NULL;
972 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport3, (void **)&viewport3);
973 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL),
974 "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
975 if (viewport3)
977 ref = get_refcount((IUnknown *)viewport);
978 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
979 ref = get_refcount((IUnknown *)viewport3);
980 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
981 IDirect3DViewport3_Release(viewport3);
984 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IUnknown, (void **)&unknown);
985 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
986 if (unknown)
988 ref = get_refcount((IUnknown *)viewport);
989 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
990 ref = get_refcount(unknown);
991 ok(ref == 2, "IUnknown refcount is %u\n", ref);
992 IUnknown_Release(unknown);
995 IDirect3DViewport_Release(viewport);
996 IDirect3D_Release(d3d);
997 IDirectDraw_Release(ddraw);
1000 static void test_zenable(void)
1002 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1003 static D3DTLVERTEX tquad[] =
1005 {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1006 {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1007 {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1008 {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1010 IDirect3DExecuteBuffer *execute_buffer;
1011 D3DEXECUTEBUFFERDESC exec_desc;
1012 IDirect3DMaterial *background;
1013 IDirect3DViewport *viewport;
1014 IDirect3DDevice *device;
1015 IDirectDrawSurface *rt;
1016 IDirectDraw *ddraw;
1017 UINT inst_length;
1018 D3DCOLOR color;
1019 HWND window;
1020 HRESULT hr;
1021 UINT x, y;
1022 UINT i, j;
1023 void *ptr;
1025 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1026 0, 0, 640, 480, 0, 0, 0, 0);
1027 if (!(ddraw = create_ddraw()))
1029 skip("Failed to create ddraw object, skipping test.\n");
1030 DestroyWindow(window);
1031 return;
1033 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1035 skip("Failed to create D3D device, skipping test.\n");
1036 IDirectDraw_Release(ddraw);
1037 DestroyWindow(window);
1038 return;
1041 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1042 viewport = create_viewport(device, 0, 0, 640, 480);
1043 viewport_set_background(device, viewport, background);
1045 memset(&exec_desc, 0, sizeof(exec_desc));
1046 exec_desc.dwSize = sizeof(exec_desc);
1047 exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
1048 exec_desc.dwBufferSize = 1024;
1049 exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
1051 hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
1052 ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
1053 hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
1054 ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
1055 memcpy(exec_desc.lpData, tquad, sizeof(tquad));
1056 ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad);
1057 emit_process_vertices(&ptr, 0, 4);
1058 emit_set_rs(&ptr, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1059 emit_tquad(&ptr, 0);
1060 emit_end(&ptr);
1061 inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData;
1062 inst_length -= sizeof(tquad);
1063 hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
1064 ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
1066 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1067 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1068 hr = IDirect3DDevice_BeginScene(device);
1069 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1070 set_execute_data(execute_buffer, 4, sizeof(tquad), inst_length);
1071 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1072 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1073 hr = IDirect3DDevice_EndScene(device);
1074 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1076 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
1077 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1078 for (i = 0; i < 4; ++i)
1080 for (j = 0; j < 4; ++j)
1082 x = 80 * ((2 * j) + 1);
1083 y = 60 * ((2 * i) + 1);
1084 color = get_surface_color(rt, x, y);
1085 ok(compare_color(color, 0x0000ff00, 1),
1086 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1089 IDirectDrawSurface_Release(rt);
1091 destroy_viewport(device, viewport);
1092 IDirect3DExecuteBuffer_Release(execute_buffer);
1093 destroy_material(background);
1094 IDirect3DDevice_Release(device);
1095 IDirectDraw_Release(ddraw);
1096 DestroyWindow(window);
1099 static void test_ck_rgba(void)
1101 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1102 static D3DTLVERTEX tquad[] =
1104 {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1105 {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1106 {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1107 {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1108 {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1109 {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1110 {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1111 {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1113 static const struct
1115 D3DCOLOR fill_color;
1116 BOOL color_key;
1117 BOOL blend;
1118 D3DCOLOR result1;
1119 D3DCOLOR result2;
1121 tests[] =
1123 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1124 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1125 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1126 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1127 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1128 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1129 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1130 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1133 IDirect3DExecuteBuffer *execute_buffer;
1134 D3DTEXTUREHANDLE texture_handle;
1135 D3DEXECUTEBUFFERDESC exec_desc;
1136 IDirect3DMaterial *background;
1137 IDirectDrawSurface *surface;
1138 IDirect3DViewport *viewport;
1139 DDSURFACEDESC surface_desc;
1140 IDirect3DTexture *texture;
1141 IDirect3DDevice *device;
1142 IDirectDrawSurface *rt;
1143 IDirectDraw *ddraw;
1144 D3DCOLOR color;
1145 HWND window;
1146 DDBLTFX fx;
1147 HRESULT hr;
1148 UINT i;
1150 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1151 0, 0, 640, 480, 0, 0, 0, 0);
1152 if (!(ddraw = create_ddraw()))
1154 skip("Failed to create ddraw object, skipping test.\n");
1155 DestroyWindow(window);
1156 return;
1158 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1160 skip("Failed to create D3D device, skipping test.\n");
1161 IDirectDraw_Release(ddraw);
1162 DestroyWindow(window);
1163 return;
1166 background = create_diffuse_material(device, 1.0, 0.0f, 0.0f, 1.0f);
1167 viewport = create_viewport(device, 0, 0, 640, 480);
1168 viewport_set_background(device, viewport, background);
1170 memset(&surface_desc, 0, sizeof(surface_desc));
1171 surface_desc.dwSize = sizeof(surface_desc);
1172 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1173 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1174 surface_desc.dwWidth = 256;
1175 surface_desc.dwHeight = 256;
1176 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1177 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1178 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1179 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1180 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1181 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1182 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1183 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1184 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1185 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1186 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1187 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture, (void **)&texture);
1188 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1189 hr = IDirect3DTexture_GetHandle(texture, device, &texture_handle);
1190 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1191 IDirect3DTexture_Release(texture);
1193 memset(&exec_desc, 0, sizeof(exec_desc));
1194 exec_desc.dwSize = sizeof(exec_desc);
1195 exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
1196 exec_desc.dwBufferSize = 1024;
1197 exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
1198 hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
1199 ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
1201 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
1202 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1204 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1206 UINT draw1_len, draw2_len;
1207 void *ptr;
1209 hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
1210 ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
1211 memcpy(exec_desc.lpData, tquad, sizeof(tquad));
1212 ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad);
1213 emit_process_vertices(&ptr, 0, 4);
1214 emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1215 emit_set_rs(&ptr, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1216 emit_set_rs(&ptr, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1217 emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1218 emit_set_rs(&ptr, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1219 emit_tquad(&ptr, 0);
1220 emit_end(&ptr);
1221 draw1_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(tquad);
1222 emit_process_vertices(&ptr, 4, 4);
1223 emit_tquad(&ptr, 0);
1224 emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1225 emit_end(&ptr);
1226 draw2_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw1_len;
1227 hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
1228 ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
1230 memset(&fx, 0, sizeof(fx));
1231 fx.dwSize = sizeof(fx);
1232 U5(fx).dwFillColor = tests[i].fill_color;
1233 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1234 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1236 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
1237 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1238 hr = IDirect3DDevice_BeginScene(device);
1239 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1240 set_execute_data(execute_buffer, 8, sizeof(tquad), draw1_len);
1241 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1242 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1243 hr = IDirect3DDevice_EndScene(device);
1244 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1246 color = get_surface_color(rt, 320, 240);
1247 if (i == 2)
1248 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1249 tests[i].result1, i, color);
1250 else
1251 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1252 tests[i].result1, i, color);
1254 U5(fx).dwFillColor = 0xff0000ff;
1255 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1256 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1258 hr = IDirect3DDevice_BeginScene(device);
1259 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1260 set_execute_data(execute_buffer, 8, sizeof(tquad) + draw1_len, draw2_len);
1261 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1262 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1263 hr = IDirect3DDevice_EndScene(device);
1264 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1266 /* This tests that fragments that are masked out by the color key are
1267 * discarded, instead of just fully transparent. */
1268 color = get_surface_color(rt, 320, 240);
1269 if (i == 2)
1270 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1271 tests[i].result2, i, color);
1272 else
1273 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1274 tests[i].result2, i, color);
1277 IDirectDrawSurface_Release(rt);
1278 IDirect3DExecuteBuffer_Release(execute_buffer);
1279 IDirectDrawSurface_Release(surface);
1280 destroy_viewport(device, viewport);
1281 destroy_material(background);
1282 IDirect3DDevice_Release(device);
1283 IDirectDraw_Release(ddraw);
1284 DestroyWindow(window);
1287 static void test_ck_default(void)
1289 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1290 static D3DTLVERTEX tquad[] =
1292 {{ 0.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1293 {{ 0.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1294 {{640.0f}, {480.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1295 {{640.0f}, { 0.0f}, {0.0f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1297 IDirect3DExecuteBuffer *execute_buffer;
1298 IDirectDrawSurface *surface, *rt;
1299 D3DTEXTUREHANDLE texture_handle;
1300 D3DEXECUTEBUFFERDESC exec_desc;
1301 IDirect3DMaterial *background;
1302 UINT draw1_offset, draw1_len;
1303 UINT draw2_offset, draw2_len;
1304 UINT draw3_offset, draw3_len;
1305 UINT draw4_offset, draw4_len;
1306 IDirect3DViewport *viewport;
1307 DDSURFACEDESC surface_desc;
1308 IDirect3DTexture *texture;
1309 IDirect3DDevice *device;
1310 IDirectDraw *ddraw;
1311 D3DCOLOR color;
1312 HWND window;
1313 DDBLTFX fx;
1314 HRESULT hr;
1315 void *ptr;
1317 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1318 0, 0, 640, 480, 0, 0, 0, 0);
1320 if (!(ddraw = create_ddraw()))
1322 skip("Failed to create ddraw object, skipping test.\n");
1323 DestroyWindow(window);
1324 return;
1326 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1328 skip("Failed to create D3D device, skipping test.\n");
1329 IDirectDraw_Release(ddraw);
1330 DestroyWindow(window);
1331 return;
1334 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
1335 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1337 background = create_diffuse_material(device, 0.0, 1.0f, 0.0f, 1.0f);
1338 viewport = create_viewport(device, 0, 0, 640, 480);
1339 viewport_set_background(device, viewport, background);
1341 memset(&surface_desc, 0, sizeof(surface_desc));
1342 surface_desc.dwSize = sizeof(surface_desc);
1343 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1344 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1345 surface_desc.dwWidth = 256;
1346 surface_desc.dwHeight = 256;
1347 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1348 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
1349 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1350 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1351 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1352 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1353 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0x000000ff;
1354 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0x000000ff;
1355 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1356 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1357 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture, (void **)&texture);
1358 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1359 hr = IDirect3DTexture_GetHandle(texture, device, &texture_handle);
1360 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1361 IDirect3DTexture_Release(texture);
1363 memset(&fx, 0, sizeof(fx));
1364 fx.dwSize = sizeof(fx);
1365 U5(fx).dwFillColor = 0x000000ff;
1366 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1367 ok(SUCCEEDED(hr), "Failed to fill surface, hr %#x.\n", hr);
1369 memset(&exec_desc, 0, sizeof(exec_desc));
1370 exec_desc.dwSize = sizeof(exec_desc);
1371 exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
1372 exec_desc.dwBufferSize = 1024;
1373 exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
1374 hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
1375 ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
1377 hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
1378 ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
1379 memcpy(exec_desc.lpData, tquad, sizeof(tquad));
1380 ptr = (BYTE *)exec_desc.lpData + sizeof(tquad);
1381 emit_process_vertices(&ptr, 0, 4);
1382 emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1383 emit_tquad(&ptr, 0);
1384 emit_end(&ptr);
1385 draw1_offset = sizeof(tquad);
1386 draw1_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw1_offset;
1387 emit_process_vertices(&ptr, 0, 4);
1388 emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, FALSE);
1389 emit_tquad(&ptr, 0);
1390 emit_end(&ptr);
1391 draw2_offset = draw1_offset + draw1_len;
1392 draw2_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw2_offset;
1393 emit_process_vertices(&ptr, 0, 4);
1394 emit_tquad(&ptr, 0);
1395 emit_end(&ptr);
1396 draw3_offset = draw2_offset + draw2_len;
1397 draw3_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw3_offset;
1398 emit_process_vertices(&ptr, 0, 4);
1399 emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, TRUE);
1400 emit_tquad(&ptr, 0);
1401 emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1402 emit_end(&ptr);
1403 draw4_offset = draw3_offset + draw3_len;
1404 draw4_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw4_offset;
1405 hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
1406 ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
1408 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1409 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1410 hr = IDirect3DDevice_BeginScene(device);
1411 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1412 set_execute_data(execute_buffer, 4, draw1_offset, draw1_len);
1413 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1414 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1415 hr = IDirect3DDevice_EndScene(device);
1416 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1417 color = get_surface_color(rt, 320, 240);
1418 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
1420 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1421 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1422 hr = IDirect3DDevice_BeginScene(device);
1423 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1424 set_execute_data(execute_buffer, 4, draw2_offset, draw2_len);
1425 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1426 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1427 hr = IDirect3DDevice_EndScene(device);
1428 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1429 color = get_surface_color(rt, 320, 240);
1430 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
1432 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1433 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1434 hr = IDirect3DDevice_BeginScene(device);
1435 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1436 set_execute_data(execute_buffer, 4, draw3_offset, draw3_len);
1437 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1438 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1439 hr = IDirect3DDevice_EndScene(device);
1440 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1441 color = get_surface_color(rt, 320, 240);
1442 ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
1444 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1445 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1446 hr = IDirect3DDevice_BeginScene(device);
1447 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1448 set_execute_data(execute_buffer, 4, draw4_offset, draw4_len);
1449 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1450 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1451 hr = IDirect3DDevice_EndScene(device);
1452 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1453 color = get_surface_color(rt, 320, 240);
1454 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
1456 IDirect3DExecuteBuffer_Release(execute_buffer);
1457 IDirectDrawSurface_Release(surface);
1458 destroy_viewport(device, viewport);
1459 destroy_material(background);
1460 IDirectDrawSurface_Release(rt);
1461 IDirect3DDevice_Release(device);
1462 IDirectDraw_Release(ddraw);
1463 DestroyWindow(window);
1466 struct qi_test
1468 REFIID iid;
1469 REFIID refcount_iid;
1470 HRESULT hr;
1473 static void test_qi(const char *test_name, IUnknown *base_iface,
1474 REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
1476 ULONG refcount, expected_refcount;
1477 IUnknown *iface1, *iface2;
1478 HRESULT hr;
1479 UINT i, j;
1481 for (i = 0; i < entry_count; ++i)
1483 hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
1484 ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
1485 if (SUCCEEDED(hr))
1487 for (j = 0; j < entry_count; ++j)
1489 hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
1490 ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
1491 if (SUCCEEDED(hr))
1493 expected_refcount = 0;
1494 if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
1495 ++expected_refcount;
1496 if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
1497 ++expected_refcount;
1498 refcount = IUnknown_Release(iface2);
1499 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
1500 refcount, test_name, i, j, expected_refcount);
1504 expected_refcount = 0;
1505 if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
1506 ++expected_refcount;
1507 refcount = IUnknown_Release(iface1);
1508 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
1509 refcount, test_name, i, expected_refcount);
1514 static void test_surface_qi(void)
1516 static const struct qi_test tests[] =
1518 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
1519 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
1520 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
1521 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1522 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
1523 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
1524 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
1525 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
1526 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
1527 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
1528 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
1529 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
1530 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
1531 {&IID_IDirect3D7, NULL, E_INVALIDARG },
1532 {&IID_IDirect3D3, NULL, E_INVALIDARG },
1533 {&IID_IDirect3D2, NULL, E_INVALIDARG },
1534 {&IID_IDirect3D, NULL, E_INVALIDARG },
1535 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
1536 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
1537 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
1538 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
1539 {&IID_IDirectDraw, NULL, E_INVALIDARG },
1540 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
1541 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
1542 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
1543 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
1544 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
1545 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
1546 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
1547 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
1548 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
1549 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
1550 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
1551 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
1552 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
1555 IDirectDrawSurface *surface;
1556 DDSURFACEDESC surface_desc;
1557 IDirect3DDevice *device;
1558 IDirectDraw *ddraw;
1559 HWND window;
1560 HRESULT hr;
1562 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
1564 win_skip("DirectDrawCreateEx not available, skipping test.\n");
1565 return;
1568 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1569 0, 0, 640, 480, 0, 0, 0, 0);
1570 if (!(ddraw = create_ddraw()))
1572 skip("Failed to create a ddraw object, skipping test.\n");
1573 DestroyWindow(window);
1574 return;
1576 /* Try to create a D3D device to see if the ddraw implementation supports
1577 * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
1578 * doesn't support e.g. the IDirect3DTexture interfaces. */
1579 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1581 skip("Failed to create D3D device, skipping test.\n");
1582 IDirectDraw_Release(ddraw);
1583 DestroyWindow(window);
1584 return;
1586 IDirect3DDevice_Release(device);
1588 memset(&surface_desc, 0, sizeof(surface_desc));
1589 surface_desc.dwSize = sizeof(surface_desc);
1590 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1591 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1592 surface_desc.dwWidth = 512;
1593 surface_desc.dwHeight = 512;
1594 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1595 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1597 test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests));
1599 IDirectDrawSurface_Release(surface);
1600 IDirectDraw_Release(ddraw);
1601 DestroyWindow(window);
1604 static void test_device_qi(void)
1606 static const struct qi_test tests[] =
1608 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
1609 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
1610 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
1611 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1612 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
1613 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
1614 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
1615 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
1616 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
1617 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
1618 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
1619 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
1620 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
1621 {&IID_IDirect3DHALDevice, &IID_IDirectDrawSurface, S_OK },
1622 {&IID_IDirect3D7, NULL, E_INVALIDARG },
1623 {&IID_IDirect3D3, NULL, E_INVALIDARG },
1624 {&IID_IDirect3D2, NULL, E_INVALIDARG },
1625 {&IID_IDirect3D, NULL, E_INVALIDARG },
1626 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
1627 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
1628 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
1629 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
1630 {&IID_IDirectDraw, NULL, E_INVALIDARG },
1631 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
1632 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
1633 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
1634 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
1635 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
1636 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
1637 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
1638 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
1639 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
1640 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
1641 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
1642 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
1643 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
1647 IDirect3DDevice *device;
1648 IDirectDraw *ddraw;
1649 HWND window;
1651 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
1653 win_skip("DirectDrawCreateEx not available, skipping test.\n");
1654 return;
1657 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1658 0, 0, 640, 480, 0, 0, 0, 0);
1659 if (!(ddraw = create_ddraw()))
1661 skip("Failed to create ddraw object, skipping test.\n");
1662 DestroyWindow(window);
1663 return;
1665 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1667 skip("Failed to create D3D device, skipping test.\n");
1668 IDirectDraw_Release(ddraw);
1669 DestroyWindow(window);
1670 return;
1673 test_qi("device_qi", (IUnknown *)device, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests));
1675 IDirect3DDevice_Release(device);
1676 IDirectDraw_Release(ddraw);
1677 DestroyWindow(window);
1680 START_TEST(ddraw1)
1682 test_coop_level_create_device_window();
1683 test_clipper_blt();
1684 test_coop_level_d3d_state();
1685 test_surface_interface_mismatch();
1686 test_coop_level_threaded();
1687 test_viewport_interfaces();
1688 test_zenable();
1689 test_ck_rgba();
1690 test_ck_default();
1691 test_surface_qi();
1692 test_device_qi();